2 /* make sure that we are not called from outside the scripts,
3 * use a variable defined in config.php to check this
8 /* calling game.php only makes sense when we give it a hash for a game */
11 echo "Hmm, you really shouldn't mess with the urls.<br />\n";
16 $me = $_REQUEST["me"];
18 /* Ok, got a hash, but is it valid? */
19 $myid = DB_get_userid('hash',$me);
22 echo "Can't find you in the database, please check the url.<br />\n";
23 echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
29 global $GAME,$RULES,$CARDS;
31 /* user might get here by clicking on the link in an email, so session might not be set */
32 if(isset($_SESSION["name"]))
33 output_status($_SESSION["name"]);
35 /* the user has done something, update the timestamp */
36 DB_update_user_timestamp($myid);
38 /* get some information from the DB */
39 $gameid = DB_get_gameid_by_hash($me);
40 $myname = DB_get_name('hash',$me);
41 $mystatus = DB_get_status_by_hash($me);
42 $mypos = DB_get_pos_by_hash($me);
43 $myhand = DB_get_handid('hash',$me);
44 $session = DB_get_session_by_gameid($gameid);
46 /* get prefs and save them in a variable*/
47 $PREF = DB_get_PREF($myid);
49 /* get rule set for this game */
50 $RULES = DB_get_RULES($gameid);
52 /* get some infos about the game */
53 $gametype = DB_get_gametype_by_gameid($gameid);
54 $gamestatus = DB_get_game_status_by_gameid($gameid);
58 $gametype = DB_get_solo_by_gameid($gameid);
59 $GT = $gametype." ".$GT;
62 /* do we need to worry about Schweinchen?
63 * check gametype and rules
64 * if yes, figure out if someone actually has Schweinchen
65 * save information in $GAME
68 if( $gamestatus == 'pre' )
70 /* always need to use Schweinchen to figure out for example who has poverty */
75 /* in a game Schweinchen is not valid in all types of games */
76 if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' )
77 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
81 /* these are the defaults */
82 $GAME['schweinchen-who'] = NULL;
83 $GAME['schweinchen-first'] = NULL;
84 $GAME['schweinchen-second'] = NULL;
88 /* need to check for Schweinchen */
91 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
92 $cards = DB_get_all_hand($hash);
93 if( in_array("19",$cards) && in_array("20",$cards) )
94 $GAME['schweinchen-who']=$hash;
96 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
97 $GAME['schweinchen-second'] = 0;
99 /* end check for Schweinchen */
101 set_gametype($gametype); /* this sets the $CARDS variable */
103 /* put everyting in a form */
104 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
108 /* output extra division in case this game is part of a session */
111 echo "<div class=\"session\">\n".
112 "This game is part of session $session: \n";
113 $hashes = DB_get_hashes_by_session($session,$myid);
115 foreach($hashes as $hash)
120 echo "<a href=\"".$INDEX."?action=game&me=".$hash."\">$i</a> \n";
126 /* display the table and the names */
129 /* mystatus gets the player through the different stages of a game.
130 * start: does the player want to play?
131 * init: check for sickness
132 * check: check for return values from init
133 * poverty: handle poverty, wait here until all player have reached this state
134 * display sickness and move on to game
135 * play: game in progress
136 * gameover: are we revisiting a game
143 /* asks the player, if he wants to join the game */
144 output_check_want_to_play($me);
149 /* check the result, if player wants to join, got next stage, else cancel game */
150 if($_REQUEST["in"] == "no")
152 /* cancel the game */
153 $message = "Hello, \n\n".
154 "the game has been canceled due to the request of one of the players.\n";
156 $userids = DB_get_all_userid_by_gameid($gameid);
157 foreach($userids as $user)
159 $To = DB_get_email('userid',$user);
160 mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
163 /* delete everything from the dB */
169 /* user wants to join the game */
171 /* move on to the next stage,
172 * no break statement to immediately go to the next stage
175 DB_set_hand_status_by_hash($me,'init');
177 /* check if everyone has reached this stage, send out email */
178 $userids = DB_get_all_userid_by_gameid($gameid);
180 foreach($userids as $user)
182 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
183 if($userstat!='init')
185 /* whos turn is it? */
186 DB_set_player_by_gameid($gameid,$user);
192 /* all done, send out email unless this player is the startplayer */
193 $startplayer = DB_get_startplayer_by_gameid($gameid);
194 if($mypos == $startplayer)
196 /* do nothing, go to next stage */
200 /* email startplayer */
202 $email = DB_get_email('position-gameid',$startplayer,$gameid);
203 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
204 $who = DB_get_userid('email',$email);
205 DB_set_player_by_gameid($gameid,$who);
207 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
208 "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
209 mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
216 /* here we ask the player if he is sick */
217 $mycards = DB_get_hand($me);
218 $mycards = mysort($mycards,$gametype);
220 /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
221 echo "\n<ul class=\"tricks\">\n";
222 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
223 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
224 " <div class=\"trick\" id=\"trick0\">\n";
226 for($pos=1;$pos<5;$pos++)
228 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
229 $userid = DB_get_userid('gameid-position',$gameid,$pos);
230 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
232 if($userstatus=='start' || $userstatus=='init')
233 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */
235 if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
236 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
237 else if($usersick==NULL && $pos<=$mypos)
238 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
240 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
241 /* end displaying sickness */
243 if(!myisset("solo","wedding","poverty","nines") )
245 output_check_for_sickness($me,$mycards);
247 echo "<div class=\"mycards\">Your cards are: <br />\n";
248 foreach($mycards as $card)
249 display_card($card,$PREF["cardset"]);
256 /* check if someone selected more than one sickness */
258 if($_REQUEST["solo"]!="No") $Nsickness++;
259 if($_REQUEST["wedding"] == "yes") $Nsickness++;
260 if($_REQUEST["poverty"] == "yes") $Nsickness++;
261 if($_REQUEST["nines"] == "yes") $Nsickness++;
265 echo "<p class=\"message\"> You selected more than one sickness, please go back ".
266 "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.</p>";
268 echo "<div class=\"mycards\">Your cards are: <br />\n";
269 foreach($mycards as $card)
270 display_card($card,$PREF["cardset"]);
277 /* everything is ok, save what user said and proceed */
278 echo "<p class=\"message\">Processing what you selected in the last step...";
280 /* check if this sickness needs to be handled first */
281 $gametype = DB_get_gametype_by_gameid($gameid);
282 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
284 if( $_REQUEST["solo"]!="No" )
286 /* user wants to play a solo */
288 /* store the info in the user's hand info */
289 DB_set_solo_by_hash($me,$_REQUEST["solo"]);
290 DB_set_sickness_by_hash($me,"solo");
292 echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n";
294 if($gametype == "solo" && $startplayer<$mypos)
295 {}/* do nothing, since someone else already is playing solo */
298 /* this solo comes first
299 * store info in game table
301 DB_set_gametype_by_gameid($gameid,"solo");
302 DB_set_startplayer_by_gameid($gameid,$mypos);
303 DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
306 else if($_REQUEST["wedding"] == "yes")
308 /* TODO: add silent solo somewhere*/
309 echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
310 DB_set_sickness_by_hash($me,"wedding");
312 else if($_REQUEST["poverty"] == "yes")
314 echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n";
315 DB_set_sickness_by_hash($me,"poverty");
317 else if($_REQUEST["nines"] == "yes")
319 echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
320 " is playing solo, this game will be canceled.<br />\n";
321 DB_set_sickness_by_hash($me,"nines");
326 /* move on to the next stage*/
327 DB_set_hand_status_by_hash($me,'check');
332 /* here we check what all players said and figure out what game we are playing
333 * this can therefore only be handled once all players finished the last stage
336 /* only need to redisplay the cards when the user reloads the page and lands directly here */
337 if($mystatus=='check')
339 $mycards = DB_get_hand($me);
340 $mycards = mysort($mycards,$gametype);
342 /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
343 echo "\n<ul class=\"tricks\">\n";
344 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
345 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
346 " <div class=\"trick\" id=\"trick0\">\n";
348 for($pos=1;$pos<5;$pos++)
350 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
351 $userid = DB_get_userid('gameid-position',$gameid,$pos);
352 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
354 if($userstatus=='start' || $userstatus=='init')
355 echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */
357 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
358 echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
360 echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
362 echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
363 /* end displaying sickness */
366 echo "<div class=\"message\">\n";
367 echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>";
369 /* check if everyone has reached this stage */
370 $userids = DB_get_all_userid_by_gameid($gameid);
372 foreach($userids as $user)
374 $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
375 if($userstat!='check')
378 DB_set_player_by_gameid($gameid,$user);
384 echo "<p>This step can only be handled after everyone finished the last step. ".
385 "Seems like this is not the case, so you need to wait a bit... ".
386 "you will get an email once that is the case, please use the link in ".
387 "that email to continue the game.</p></div>";
389 /* display cards, if player was just at the init-phase he will still see the cards from there
390 * we can put this one here, since the last player to finish the init state won't get here and
391 * will still see his card anyway from the init-phase
393 if($mystatus=='check')
396 echo "<div class=\"mycards\">Your cards are: <br />\n";
397 foreach($mycards as $card)
398 display_card($card,$PREF["cardset"]);
405 /* Ok, everyone finished the init-phase, time to figure out what game we
406 * are playing, in case there are any solos this already
407 * will have the correct information in it */
409 echo "<p> Ok, everyone is done... figuring out what kind of game we are playing.</p>";
411 $gametype = DB_get_gametype_by_gameid($gameid);
412 $startplayer = DB_get_startplayer_by_gameid($gameid);
414 /* check for sickness */
419 foreach($userids as $user)
421 $name = DB_get_name('userid',$user);
422 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
423 if($usersick == 'nines')
426 break; /* no need to check for other poverties, since only solo can win and that is already set */
428 else if($usersick == 'poverty')
430 else if($usersick == 'wedding')
432 else if($usersick == 'solo')
436 /* now check which sickness comes first and set the gametype to it */
437 if($gametype == "solo")
444 /* TODO: should we keep statistics of this? */
445 $message = "Hello, \n\n".
446 " the game has been canceled because ".DB_get_name('userid',$nines).
447 " has five or more nines and nobody is playing solo.\n\n".
448 " To redeal either start a new game or, in case the game was part of a tournament, \n".
449 " go to the last game and use the link at the bottom of the page to redeal.";
451 $userids = DB_get_all_userid_by_gameid($gameid);
452 foreach($userids as $user)
454 $To = DB_get_email('userid',$user);
455 mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
458 /* delete everything from the dB */
461 echo "The game has been canceled because ".DB_get_name('userid',$nines).
462 " has five or more nines and nobody is playing solo.\n";
467 else if($poverty==1) /* one person has poverty */
469 DB_set_gametype_by_gameid($gameid,"poverty");
470 $gametype = "poverty";
471 $who = DB_get_sickness_by_gameid($gameid);
474 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
475 if($firstsick == "poverty")
476 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
478 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
481 else if($poverty==2) /* two people have poverty */
483 DB_set_gametype_by_gameid($gameid,"dpoverty");
484 $gametype = "dpoverty";
485 $who = DB_get_sickness_by_gameid($gameid);
488 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
489 if($firstsick == "poverty")
491 $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
492 if($secondsick == "poverty")
493 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
495 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
498 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
503 DB_set_gametype_by_gameid($gameid,"wedding");
504 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
505 $gametype = "wedding";
507 /* now the gametype is set correctly in the database */
508 echo "<p> Got it :)</p>";
510 /* loop over all players, set re/contra if possible and start the game if possible */
511 $userids = DB_get_all_userid_by_gameid($gameid);
512 foreach($userids as $userid)
514 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
519 /* are we the solo player? set us to re, else set us to contra */
520 $pos = DB_get_pos_by_hash($userhash);
521 if($pos == $startplayer)
522 DB_set_party_by_hash($userhash,"re");
524 DB_set_party_by_hash($userhash,"contra");
525 DB_set_hand_status_by_hash($userhash,'play');
529 /* set person with the wedding to re, do the rest during the game */
530 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
531 if($usersick == "wedding")
532 DB_set_party_by_hash($userhash,"re");
534 DB_set_party_by_hash($userhash,"contra");
536 DB_set_hand_status_by_hash($userhash,'play');
540 $hand = DB_get_all_hand($userhash);
542 if(in_array('3',$hand)||in_array('4',$hand))
543 DB_set_party_by_hash($userhash,"re");
545 DB_set_party_by_hash($userhash,"contra");
546 DB_set_hand_status_by_hash($userhash,'play');
550 /* set person with poverty to play status */
551 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
552 if($usersick == "poverty")
553 DB_set_hand_status_by_hash($userhash,'play');
555 /* set status of first player to be asked to poverty */
556 $who = DB_get_sickness_by_gameid($gameid);
557 if($who > 6) $who= $who/10; /* in case we have dpoverty */
558 $whoid = DB_get_userid('gameid-position',$gameid,$who);
560 DB_set_hand_status_by_hash($userhash,'poverty');
563 /* check for silent solo, set game type to solo in this case */
564 $gametype = DB_get_gametype_by_gameid($gameid);
565 $userids = DB_get_all_userid_by_gameid($gameid);
566 foreach($userids as $userid)
568 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
570 if($gametype=='normal')
572 $userhand = DB_get_all_hand($userhash);
573 if(check_wedding($userhand))
575 /* normal game type and player has both queens -> silent solo */
576 /* keep startplayer, just set gametype to silent solo */
577 DB_set_gametype_by_gameid($gameid,"solo");
578 DB_set_solo_by_gameid($gameid,'silent');
583 /* send out email to first player or poverty person*/
584 if($gametype!="poverty" && $gametype!="dpoverty")
586 $startplayer = DB_get_startplayer_by_gameid($gameid);
587 $email = DB_get_email('position-gameid',$startplayer,$gameid);
588 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
589 $who = DB_get_userid('email',$email);
590 DB_set_player_by_gameid($gameid,$who);
594 if(DB_get_email_pref_by_hash($hash)!="emailaddict")
596 /* email startplayer */
597 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
598 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
599 mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
603 echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
607 /* set status of first player to be asked to poverty */
608 $who = DB_get_sickness_by_gameid($gameid);
609 if($who > 6) $who= $who/10; /* in case we have dpoverty */
611 $whoid = DB_get_userid('gameid-position',$gameid,$who);
613 echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
616 $email = DB_get_email('position-gameid',$who,$gameid);
617 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
618 DB_set_player_by_gameid($gameid,$whoid);
620 if(DB_get_email_pref_by_hash($hash)!="emailaddict")
622 /* email player for poverty */
623 $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
624 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
625 mymail($email,$EmailName."Poverty (game ".DB_format_gameid($gameid).") ",$message);
633 /* user only gets here in a poverty game, several things have to be handled here:
634 * A) ask, if user wants to take trump
636 * poverty: set re/contra
637 * dpoverty: first time: set re, send email to second player
638 * second time: set contra
639 * set status to play in case 0 trump
640 * no -> set status to play,
641 * ask next player or cancle the game if no more players
642 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
643 * ask to give cards back, set status to play, once player has 12 cards
645 * it is easier to check B) first
648 /* output pre game in case user reloads */
651 set_gametype($gametype); /* this sets the $CARDS variable */
652 $myparty = DB_get_party_by_hash($me);
654 /* the following is part B) of whats needs to be done)
655 /* check if user wants to give cards back */
656 if(myisset("exchange"))
658 $exchange = $_REQUEST['exchange'];
659 $partnerhash = DB_get_partner_hash_by_hash($me);
660 $partnerid = DB_get_userid('hash',$partnerhash);
661 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
663 /* if exchange is set to a value>0, exchange that card back to the partner */
666 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
667 " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
671 $mycards = DB_get_hand($me);
672 $mycards = mysort($mycards,$gametype);
674 /* check if user need to give more cards back */
675 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
677 echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n";
680 echo "<div class=\"mycards\">Your cards are: <br />\n";
681 foreach($mycards as $card)
682 display_link_card($card,$PREF["cardset"],$type);
683 echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
686 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
688 /* user is done, ready to play */
689 DB_set_hand_status_by_hash($me,'play');
690 /* TODO if resolved; email start player, set startplayer */
693 /* the following is part A) of what needs to be done */
694 if(!myisset("trump"))
698 echo "<div class=\"poverty\">\n";
699 $userids = DB_get_all_userid_by_gameid($gameid);
700 foreach($userids as $user)
702 $name = DB_get_name('userid',$user);
703 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
704 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
705 $userparty = DB_get_party_by_hash($userhash);
707 if($usersick=="poverty" && !$userparty)
709 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
710 $cards = DB_get_hand($hash);
713 foreach($cards as $card)
714 if($card<27) $nrtrump++;
715 echo "Player $name has $nrtrump trump. Do you want to take them?".
716 "<a href=\"index.php?action=game&me=$me&trump=$user\">yes</a> <br />\n";
719 echo "<a href=\"index.php?action=game&me=$me&trump=no\">No,way I take those trump...</a> <br />\n";
720 echo "</div><div>\n";
722 echo "<div class=\"mycards\">Your cards are: <br />\n";
723 foreach($mycards as $card)
724 display_card($card,$PREF["cardset"]);
725 echo "</div></div>\n";
731 $trump = $_REQUEST['trump'];
735 /* user doesn't want to take trump */
736 DB_set_hand_status_by_hash($me,'play');
738 /* set next player who needs to be asked and email him*/
739 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
740 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
742 /* don't ask people who have poverty */
744 if($firstsick=="poverty")
746 if($secondsick=="poverty")
751 if($gametype=="dpoverty")
753 $next=999; /* need to cancel for sure, since both would need to take the trump */
756 /* no more people to ask, need to cancel the game */
759 $message = "Hello, \n\n".
760 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n";
762 $userids = DB_get_all_userid_by_gameid($gameid);
763 foreach($userids as $user)
765 $To = DB_get_email('userid',$user);
766 mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message);
769 /* delete everything from the dB */
772 echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
779 /* email next player, set his status to poverty */
780 $To = DB_get_email('position-gameid',$mypos+$next,$gameid);
781 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
782 $userid = DB_get_userid('email',$To);
784 DB_set_player_by_gameid($gameid,$userid);
785 DB_set_hand_status_by_hash($userhash,'poverty');
787 $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
788 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
789 mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
794 /* player wants to take trump, change cards */
796 /* user wants to take trump */
797 $trump = $_REQUEST["trump"];
798 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
799 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
801 /* copy trump from player A to B */
802 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
804 $mycards = DB_get_hand($me);
807 if($gametype=='poverty')
809 $userids = DB_get_all_userid_by_gameid($gameid);
810 foreach($userids as $user)
812 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
813 if($hash==$userhash||$hash==$me)
814 DB_set_party_by_hash($hash,"re");
816 DB_set_party_by_hash($hash,"contra");
818 /* check if we are done, if so, send everyone into the 'play' phase */
819 if(count($mycards)==12)
821 foreach($userids as $user)
823 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
824 DB_set_hand_status_by_hash($hash,'play');
830 /* has the re party already been set?*/
832 $userids = DB_get_all_userid_by_gameid($gameid);
833 foreach($userids as $user)
835 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
836 $party = DB_get_party_by_hash($hash);
842 DB_set_party_by_hash($me,'contra');
843 DB_set_party_by_hash($userhash,'contra');
847 DB_set_party_by_hash($me,'re');
848 DB_set_party_by_hash($userhash,'re');
850 /* send out email to second non-poverty player */
851 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
852 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
855 if($firstsick=="poverty")
856 if($secondsick=="poverty")
862 echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
864 $To = DB_get_email('position-gameid',$mypos+$next,$gameid);
865 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
866 $userid = DB_get_userid('email',$To);
868 DB_set_player_by_gameid($gameid,$userid);
869 DB_set_hand_status_by_hash($userhash,'poverty');
871 $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
872 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
873 mymail($To,$EmailName." double poverty (game ".DB_format_gameid($gameid).")",$message);
878 echo "<div class=\"message\"> Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here.</div>\n";
886 /* both entries here, so that the tricks are visible for both.
887 * in case of 'play' there is a break later that skips the last part
890 /* check if all players are ready to play,
891 * if so, send out email to the startplayer
892 * only need to do this if the game hasn't started yet
894 $gamestatus = DB_get_game_status_by_gameid($gameid);
895 if($gamestatus == 'pre')
898 $userids = DB_get_all_userid_by_gameid($gameid);
899 foreach($userids as $user)
901 $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
902 if($userstatus !='play' && $userstatus!='gameover')
905 DB_set_player_by_gameid($gameid,$user);
910 /* only set this after all poverty, etc. are handled*/
911 DB_set_game_status_by_gameid($gameid,'play');
913 /* email startplayer */
914 $startplayer = DB_get_startplayer_by_gameid($gameid);
915 $email = DB_get_email('position-gameid',$startplayer,$gameid);
916 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
917 $who = DB_get_userid('email',$email);
918 DB_set_player_by_gameid($gameid,$who);
920 if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
922 /* email startplayer) */
923 $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
924 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
925 mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
929 /* figure out what kind of game we are playing,
930 * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
931 * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
935 $gametype = DB_get_gametype_by_gameid($gameid);
937 if($gametype=="solo")
939 $gametype = DB_get_solo_by_gameid($gameid);
940 if($gametype=='silent')
943 $GT = $gametype." ".$GT;
946 $gametype = "normal";
948 set_gametype($gametype); /* this sets the $CARDS variable */
950 /* get some infos about the game, need to reset this, since it might have changed */
951 $gamestatus = DB_get_game_status_by_gameid($gameid);
953 /* has the game started? No, then just wait here...*/
954 if($gamestatus == 'pre')
956 echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ".
957 "You need to wait for the others. Just wait for an email. </p>";
959 $mycards = DB_get_hand($me);
960 $mycards = mysort($mycards,$gametype);
962 echo "<div class=\"mycards\">Your cards are: <br />\n";
963 foreach($mycards as $card)
964 display_card($card,$PREF["cardset"]);
967 break; /* not sure this works... the idea is that you can
968 * only play a card after everyone is ready to play */
971 /* get time from the last action of the game */
972 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
973 $gameend = time() - strtotime($r[0]);
975 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
976 if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
977 if(myisset("comment"))
979 $comment = $_REQUEST["comment"];
980 $playid = DB_get_current_playid($gameid);
983 DB_insert_comment($comment,$playid,$myid);
986 /* handle notes in case player didn't play a card, allow notes only during a game */
987 if( (!myisset("card") && $mystatus=='play') )
990 $note = $_REQUEST["note"];
993 DB_insert_note($note,$gameid,$myid);
996 /* get everything relevant to display the tricks */
997 $result = DB_query("SELECT Hand_Card.card_id as card,".
998 " Hand.position as position,".
999 " Play.sequence as sequence, ".
1001 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1002 " SEPARATOR '\n' ), ".
1003 " Play.create_date, ".
1006 "LEFT JOIN Play ON Trick.id=Play.trick_id ".
1007 "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
1008 "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
1009 "LEFT JOIN Comment ON Play.id=Comment.play_id ".
1010 "LEFT JOIN User On User.id=Comment.user_id ".
1011 "WHERE Trick.game_id='".$gameid."' ".
1012 "GROUP BY Trick.id, sequence ".
1013 "ORDER BY Trick.id, sequence ASC");
1015 $lasttrick = DB_get_max_trickid($gameid);
1017 $play = array(); /* needed to calculate winner later */
1019 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1020 $firstcard = ""; /* first card in a trick */
1022 echo "\n<ul class=\"tricks\">\n";
1023 echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
1025 /* output vorbehalte */
1026 $mygametype = DB_get_gametype_by_gameid($gameid);
1027 if($mygametype != 'normal' && $mygametype != 'silent') /* only show when needed */
1029 echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
1030 " <div class=\"trick\" id=\"trick0\">\n";
1032 for($mypos=1;$mypos<5;$mypos++)
1034 $usersick = DB_get_sickness_by_pos_and_gameid($mypos,$gameid);
1037 echo " <div class=\"vorbehalt".($mypos-1)."\"> Vorbehalt <br />";
1039 echo " $usersick <br />";
1042 if($mygametype == $usersick)
1046 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1050 while($r = DB_fetch_array($result))
1058 /* check if first schweinchen has been played */
1059 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1060 if(!$GAME['schweinchen-first'])
1061 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1063 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1065 /* save card to be able to find the winner of the trick later */
1066 $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
1070 /* first card in a trick, output some html */
1071 if($trick!=$lasttrick)
1073 /* start of an old trick? */
1074 echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n".
1075 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1076 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1078 else if($trick==$lasttrick)
1080 /* start of a last trick? */
1081 echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n".
1082 " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1083 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1086 /* remember first card, so that we are able to check, what cards can be played */
1091 echo " <div class=\"card".($pos-1)."\">\n";
1093 /* display comments */
1095 echo " <span class=\"comment\">".$comment."</span>\n";
1098 display_card($r[0],$PREF["cardset"]);
1100 echo " </div>\n"; /* end div card */
1106 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1110 /* whos turn is it? */
1113 $winner = get_winner($play,$gametype); /* returns the position */
1115 $firstcard = ""; /* new trick, no first card */
1120 if($next==5) $next = 1;
1123 /* my turn?, display cards as links, ask for comments*/
1124 if(DB_get_pos_by_hash($me) == $next)
1129 /* do we want to play a card? */
1130 if(myisset("card") && $myturn)
1132 $card = $_REQUEST["card"];
1133 $handid = DB_get_handid('hash',$me);
1134 $commentSchweinchen =""; /* used to add a comment when Schweinchen is being played */
1136 /* check if we have card and that we haven't played it yet*/
1137 /* set played in hand_card to true where hand_id and card_id*/
1138 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1139 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1140 $handcardid = $r[0];
1142 if($handcardid) /* everything ok, play card */
1144 /* update Game timestamp */
1145 DB_update_game_timestamp($gameid);
1147 /* check if a call was made, must do this before we set the card status to played */
1148 if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me))
1149 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
1150 if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me))
1151 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
1152 if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me))
1153 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
1154 if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me))
1155 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
1156 if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me))
1157 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
1159 /* mark card as played */
1160 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
1161 DB_quote_smart($card));
1163 /* get trick id or start new trick */
1164 $a = DB_get_current_trickid($gameid);
1169 $playid = DB_play_card($trickid,$handcardid,$sequence);
1171 /* check special output for schweinchen in case in case a fox is being played
1172 * check for correct rules, etc. has already been done
1174 if( $GAME["schweinchen-who"] && ($card == 19 || $card == 20) )
1176 if(!$GAME['schweinchen-first'])
1177 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1179 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1181 if( ($GAME['schweinchen-second']==1 && $RULES['schweinchen']=='second') || $RULES['schweinchen']=='both')
1183 DB_insert_comment("Schweinchen! ",$playid,$myid);
1184 $commentSchweinchen = "Schweinchen! ";
1187 echo "schweinchen = ".$GAME["schweinchen-who"]." ---<br />";
1190 /* if sequence == 4 check who one in case of wedding */
1191 if($sequence == 4 && $GT == "wedding")
1193 /* is wedding resolve */
1194 $resolved = DB_get_sickness_by_gameid($gameid);
1197 /* who has wedding */
1198 $userids = DB_get_all_userid_by_gameid($gameid);
1199 foreach($userids as $user)
1201 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1202 if($usersick == "wedding")
1205 /* who won the trick */
1206 $play = DB_get_cards_by_trick($trickid);
1207 $winner = get_winner($play,$gametype); /* returns the position */
1208 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1209 /* is tricknr <=3 */
1210 if($tricknr <=3 && $winnerid!=$whosick)
1212 /* set resolved at tricknr*/
1213 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1215 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1216 DB_set_party_by_hash($whash,"re");
1218 if($tricknr == 3 && $winnerid==$whosick)
1220 /* set resolved at tricknr*/
1221 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1226 /* if sequence == 4, set winner of the trick, count points and set the next player */
1229 $play = DB_get_cards_by_trick($trickid);
1230 $winner = get_winner($play,$gametype); /* returns the position */
1232 /* check if someone caught a fox */
1233 /* first check if we should account for solos at all,
1234 * since it doesn't make sense in some games
1236 $ok = 0; /* fox shouldn't be counted */
1237 if(DB_get_gametype_by_gameid($gameid)=="solo")
1239 $solo = DB_get_solo_by_gameid($gameid);
1240 if($solo == 'trump' || $solo == 'silent')
1241 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1244 $ok = 1; /* for all other games (not solos) foxes are ok too */
1247 foreach($play as $played)
1249 if ( $played['card']==19 || $played['card']==20 )
1250 if ($played['pos']!= $winner )
1252 /* possible caught a fox, check party */
1253 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1254 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1256 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1257 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1259 if($party1 != $party2)
1260 DB_query("INSERT INTO Score".
1261 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1265 /* check for karlchen (jack of clubs in the last trick)*/
1266 /* same as for foxes, karlchen doesn't always make sense
1267 * check what kind of game it is and set karlchen accordingly */
1268 $ok = 1; /* default: karlchen should be accounted for */
1270 $ok = 0; /* Karlchen works only in the last trick */
1271 if($ok && DB_get_gametype_by_gameid($gameid)=="solo" )
1273 $solo = DB_get_solo_by_gameid($gameid);
1274 if($solo == "trumpless" || $solo == "jack" || $solo == "queen" )
1275 $ok = 0; /* no Karlchen in these solos */
1279 foreach($play as $played)
1280 if ( $played['card']==11 || $played['card']==12 )
1281 if ($played['pos'] == $winner )
1283 /* possible caught a fox, check party */
1284 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1285 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1287 DB_query("INSERT INTO Score".
1288 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1290 /* check for doppelopf (>40 points)*/
1292 foreach($play as $played)
1294 $points += DB_get_card_value_by_cardid($played['card']);
1298 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1299 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1301 DB_query("INSERT INTO Score".
1302 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1306 DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
1308 echo "ERROR during scoring";
1311 echo "DEBUG: position $winner won the trick <br />";
1313 /* who is the next player? */
1318 $next = DB_get_pos_by_hash($me)+1;
1320 if($next==5) $next=1;
1322 /* check for coment */
1323 if(myisset("comment"))
1325 $comment = $_REQUEST["comment"];
1327 DB_insert_comment($comment,$playid,$myid);
1328 if($commentSchweinchen)
1329 $comment = $commentSchweinchen . $comment;
1332 /* check for note */
1335 $note = $_REQUEST["note"];
1337 DB_insert_note($note,$gameid,$myid);
1340 /* display played card */
1341 $pos = DB_get_pos_by_hash($me);
1344 echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n".
1345 " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
1346 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1349 echo " <div class=\"card".($pos-1)."\">\n ";
1351 /* display comments */
1352 display_card($card,$PREF["cardset"]);
1354 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1357 /*check if we still have cards left, else set status to gameover */
1358 if(sizeof(DB_get_hand($me))==0)
1360 DB_set_hand_status_by_hash($me,'gameover');
1361 $mystatus = 'gameover';
1364 /* if all players are done, set game status to game over,
1365 * get the points of the last trick and send out an email
1368 $userids = DB_get_all_userid_by_gameid($gameid);
1371 foreach($userids as $user)
1372 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1376 DB_set_game_status_by_gameid($gameid,"gameover");
1378 /* email next player, if game is still running */
1379 if(DB_get_game_status_by_gameid($gameid)=='play')
1381 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1382 $email = DB_get_email('hash',$next_hash);
1383 $who = DB_get_userid('email',$email);
1384 DB_set_player_by_gameid($gameid,$who);
1386 $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
1387 "It's your turn now.\n".
1388 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
1389 if( DB_get_email_pref_by_uid($who)!="emailaddict" )
1390 mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message);
1392 else /* send out final email */
1394 /* individual score */
1395 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
1396 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1397 " LEFT JOIN User ON User.id=Hand.user_id".
1398 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1399 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1400 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1401 " WHERE Hand.game_id='$gameid'".
1402 " GROUP BY User.fullname" );
1403 $message = "The game is over. Thanks for playing :)\n";
1404 $message .= "Final score:\n";
1405 while( $r = DB_fetch_array($result) )
1406 $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
1408 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1409 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1410 " LEFT JOIN User ON User.id=Hand.user_id".
1411 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1412 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1413 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1414 " WHERE Hand.game_id='$gameid'".
1415 " GROUP BY Hand.party" );
1416 $message .= "\nTotals:\n";
1419 while( $r = DB_fetch_array($result) )
1421 $message .= " ".$r[0]." ".$r[1]."\n";
1424 else if($r[0] == "contra")
1429 * save score in database
1433 /* get calls from re/contra */
1435 $call_contra = NULL;
1436 foreach($userids as $user)
1438 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1439 $call = DB_get_call_by_hash($hash);
1440 $party = DB_get_party_by_hash($hash);
1444 $call = (int) $call;
1450 else if( $call < $call_re)
1453 else if($party=="contra")
1455 if($call_contra==NULL)
1456 $call_contra = $call;
1457 else if( $call < $call_re)
1458 $call_contra = $call;
1463 /* figure out who one */
1464 $winning_party = NULL;
1466 if($call_re == NULL && $call_contra==NULL)
1468 /* nobody made a call, so it's easy to figure out who won */
1470 $winning_party="re";
1472 $winning_party="contra";
1476 /* if one party makes a call, they only win, iff they make enough points
1477 * if only one party made a call, the other one wins,
1478 * if the first one didn't make it
1482 $offset = 120 - $call_re;
1484 $offset--; /* since we use a > in the next equation */
1486 if($re > 120+$offset)
1487 $winning_party="re";
1488 else if ($call_contra == NULL )
1489 $winning_party="contra";
1494 $offset = 120 - $call_contra;
1495 if($call_contra == 0)
1496 $offset--; /* since we use a > in the next equation */
1498 if($contra > 120+$offset)
1499 $winning_party="contra";
1500 else if ($call_re == NULL )
1501 $winning_party="re";
1505 /* one point for each call of the other party in case the other party didn't win
1506 * and one point each in case the party made more than points than one of the calls
1508 if($winning_party!="contra" && $call_contra!=NULL)
1510 for( $p=$call_contra;$p<=120; $p+=30 )
1512 DB_query("INSERT INTO Score".
1513 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1516 for( $p=$call_contra; $p<120; $p+=30)
1519 DB_query("INSERT INTO Score".
1520 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1523 if($winning_party!="re" and $call_re!=NULL)
1525 for( $p=$call_re;$p<=120; $p+=30 )
1527 DB_query("INSERT INTO Score".
1528 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1531 for( $p=$call_re; $p<120; $p+=30)
1534 DB_query("INSERT INTO Score".
1535 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1539 /* point in case contra won */
1540 if($winning_party=="contra")
1542 DB_query("INSERT INTO Score".
1543 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1546 /* one point each for winning and each 30 points + calls */
1547 if($winning_party=="re")
1549 foreach(array(120,150,180,210,240) as $p)
1552 if($p==240 || $call_contra!=NULL)
1556 DB_query("INSERT INTO Score".
1557 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1559 /* re called something and won */
1560 foreach(array(0,30,60,90,120) as $p)
1562 if($call_re!=NULL && $call_re<$p+1)
1563 DB_query("INSERT INTO Score".
1564 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1567 else if( $winning_party=="contra")
1569 foreach(array(120,150,180,210,240) as $p)
1572 if($p==240 || $call_re!=NULL)
1575 if($contra>$p-$offset)
1576 DB_query("INSERT INTO Score".
1577 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1579 /* re called something and won */
1580 foreach(array(0,30,60,90,120) as $p)
1582 if($call_contra!=NULL && $call_contra<$p+1)
1583 DB_query("INSERT INTO Score".
1584 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1589 /* add score points to email */
1592 $message .= " Points Re: \n";
1593 $queryresult = DB_query("SELECT score FROM Score ".
1594 " WHERE game_id=$gameid AND party='re'".
1596 while($r = DB_fetch_array($queryresult) )
1598 $message .= " ".$r[0]."\n";
1601 $message .= " Points Contra: \n";
1602 $queryresult = DB_query("SELECT score FROM Score ".
1603 " WHERE game_id=$gameid AND party='contra'".
1605 while($r = DB_fetch_array($queryresult) )
1607 $message .= " ".$r[0]."\n";
1610 $message .= " Total Points (from the Re point of view): $Tpoint\n";
1613 $session = DB_get_session_by_gameid($gameid);
1614 $score = generate_score_table($session);
1615 /* convert html to ascii */
1616 $score = str_replace("<div class=\"scoretable\">\n<table class=\"score\">\n <tr>\n","",$score);
1617 $score = str_replace("</table></div>\n","",$score);
1618 $score = str_replace("\n","",$score);
1619 $score = str_replace(array("<tr>","</tr>","<td>","</td>"),array("","\n","","|"),$score);
1620 $score = explode("\n",$score);
1622 $header = array_slice($score,0,1);
1623 $header = explode("|",$header[0]);
1624 for($i=0;$i<sizeof($header);$i++)
1625 $header[$i]=str_pad($header[$i],6," ",STR_PAD_BOTH);
1626 $header = implode("|",$header);
1627 $header.= "\n------+------+------+------+------+\n";
1628 if(sizeof($score)>5) $header.= " ... \n";
1630 if(sizeof($score)>5) $score = array_slice($score,-5,5);
1631 for($i=0;$i<sizeof($score);$i++)
1633 $line = explode("|",$score[$i]);
1634 for($j=0;$j<sizeof($line);$j++)
1635 $line[$j]=str_pad($line[$j],6," ",STR_PAD_LEFT);
1636 $score[$i] = implode("|",$line);
1639 $score = implode("\n",$score);
1640 $score = $header.$score;
1642 $message .= "Score Table:\n";
1645 /* send out final email */
1648 foreach($userids as $user)
1649 $all[] = DB_get_email('userid',$user);
1650 $To = implode(",",$all);
1652 $help = "\n\n (you can use reply all on this email to reach all the players.)\n";
1653 mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 1(2)",$message.$help);
1655 foreach($userids as $user)
1657 $To = DB_get_email('userid',$user);
1658 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1660 $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ".
1661 $HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1662 if( DB_get_email_pref_by_uid($user) != "emailaddict" )
1663 mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link);
1669 echo "can't find that card?! <br />\n";
1672 else if(myisset("card") && !$myturn )
1674 echo "please wait until it's your turn! <br />\n";
1677 if($seq!=4 && $trickNR>1)
1678 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1680 /* display points in case game is over */
1681 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1683 echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n".
1684 " <div class=\"trick\" id=\"trick13\">\n";
1685 /* add pic for re/contra
1686 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
1688 $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
1689 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1690 " LEFT JOIN User ON User.id=Hand.user_id".
1691 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1692 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1693 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1694 " WHERE Hand.game_id='$gameid'".
1695 " GROUP BY User.fullname" );
1696 while( $r = DB_fetch_array($result))
1697 echo " <div class=\"card".($r[3]-1)."\">\n".
1698 " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
1701 echo " </div>\n </li>\n"; /* end div trick, end li trick */
1705 echo "</ul>\n"; /* end ul tricks*/
1707 echo "<div class=\"notes\"> Personal notes: <br />\n";
1708 $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid);
1709 foreach($notes as $note)
1710 echo "$note <hr \>\n";
1711 echo "Insert note:<input name=\"note\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
1714 $mycards = DB_get_hand($me);
1715 $mycards = mysort($mycards,$gametype);
1716 echo "<div class=\"mycards\">\n";
1718 if($myturn && !myisset("card") && $mystatus=='play' )
1720 echo "Hello ".$myname.", it's your turn! <br />\n";
1721 echo "Your cards are: <br />\n";
1723 /* do we have to follow suite? */
1725 if(have_suit($mycards,$firstcard))
1728 foreach($mycards as $card)
1730 if( ($followsuit && !same_type($card,$firstcard)) ||
1731 ( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall')
1732 && $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] )
1734 display_card($card,$PREF["cardset"]);
1736 display_link_card($card,$PREF["cardset"]);
1739 else if($mystatus=='play' )
1741 echo "Your cards are: <br />\n";
1742 foreach($mycards as $card)
1743 display_card($card,$PREF["cardset"]);
1745 else if($mystatus=='gameover')
1747 $oldcards = DB_get_all_hand($me);
1748 $oldcards = mysort($oldcards,$gametype);
1749 echo "Your cards were: <br />\n";
1750 foreach($oldcards as $card)
1751 display_card($card,$PREF["cardset"]);
1753 $userids = DB_get_all_userid_by_gameid($gameid);
1754 foreach($userids as $user)
1756 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1762 $name = DB_get_name('userid',$user);
1763 $oldcards = DB_get_all_hand($userhash);
1764 $oldcards = mysort($oldcards,$gametype);
1765 echo "$name's cards were: <br />\n";
1766 foreach($oldcards as $card)
1767 display_card($card,$PREF["cardset"]);
1773 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
1774 if($mystatus=='play')
1777 /* the following happens only when the gamestatus is 'gameover' */
1778 /* check if game is over, display results */
1779 if(DB_get_game_status_by_gameid($gameid)=='play')
1781 echo "The game is over for you.. other people still need to play though";
1785 $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
1786 " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
1787 " LEFT JOIN User ON User.id=Hand.user_id".
1788 " LEFT JOIN Play ON Trick.id=Play.trick_id".
1789 " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
1790 " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
1791 " WHERE Hand.game_id='$gameid'".
1792 " GROUP BY Hand.party" );
1793 echo "<div class=\"total\"> Totals:<br />\n";
1794 while( $r = DB_fetch_array($result))
1795 echo " ".$r[0]." ".$r[1]."<br />\n";
1797 $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
1798 " FROM Game WHERE id='$gameid'");
1799 $r = DB_fetch_array($queryresult);
1800 echo "<p>This game took ".$r[0]." hours.</p>";
1802 echo "<div class=\"re\">\n Points Re: <br />\n";
1803 $queryresult = DB_query("SELECT score FROM Score ".
1804 " WHERE game_id=$gameid AND party='re'".
1806 while($r = DB_fetch_array($queryresult) )
1807 echo " ".$r[0]."<br />\n";
1810 echo "<div class=\"contra\">\n Points Contra: <br />\n";
1811 $queryresult = DB_query("SELECT score FROM Score ".
1812 " WHERE game_id=$gameid AND party='contra'".
1814 while($r = DB_fetch_array($queryresult) )
1815 echo " ".$r[0]."<br />\n";
1824 myerror("error in testing the status");
1826 /* output left menu */
1827 display_user_menu();
1829 /* output right menu */
1831 /* display rule set for this game */
1832 echo "<div class=\"gameinfo\">\n";
1834 if($gamestatus != 'pre')
1835 echo " Gametype: $GT <br />\n";
1837 echo "Rules: <br />\n";
1838 echo "10ofhearts : ".$RULES["dullen"] ."<br />\n";
1839 echo "schweinchen: ".$RULES["schweinchen"] ."<br />\n";
1840 echo "call: ".$RULES["call"] ."<br />\n";
1843 if($gamestatus == 'play' )
1844 output_form_calls($me);
1846 /* get time from the last action of the game */
1847 $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
1848 $gameend = time() - strtotime($r[0]);
1850 if($gamestatus == 'play' || $gameend < 60*60*24*7)
1852 echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
1856 echo "<input type=\"submit\" value=\"submit\" />\n<hr />\n";
1858 $session = DB_get_session_by_gameid($gameid);
1859 $score = generate_score_table($session);
1867 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
1870 $session = DB_get_session_by_gameid($gameid);
1871 $result = DB_query("SELECT id,create_date FROM Game".
1872 " WHERE session=$session".
1873 " ORDER BY create_date DESC".
1877 $r = DB_fetch_array($result);
1879 if(!$session || $gameid==$r[0])
1881 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
1882 $names = DB_get_all_names_by_gameid($gameid);
1883 $type = DB_get_gametype_by_gameid($gameid);
1887 $solo = DB_get_solo_by_gameid($gameid);
1889 if($solo!='silent') /* repeat game with same first player */
1890 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
1891 else /* rotate normally */
1892 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
1894 else /* rotate normally */
1895 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);