2 /* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
4 * This file is part of e-DoKo.
6 * e-DoKo is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * e-DoKo is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
21 /* make sure that we are not called from outside the scripts,
22 * use a variable defined in config.php to check this
27 /* calling game.php only makes sense when we give it a hash for a game */
30 echo _("Hmm, you really shouldn't mess with the urls.")."<br />\n";
33 $me = $_REQUEST['me'];
35 /* Ok, got a hash, but is it valid? */
36 $myid = DB_get_userid('hash',$me);
39 echo _('Cannot find you in the database, please check the url.')."<br />\n";
40 printf(_('Perhaps the game has been canceled, check by login in <a href="%s">here</a>.'),$INDEX);
44 global $GAME,$RULES,$CARDS;
46 /**************************************
47 * get some information from the DB
48 **************************************/
49 $gameid = DB_get_gameid_by_hash($me);
50 $myname = DB_get_name('hash',$me);
51 $mystatus = DB_get_status_by_hash($me);
52 $mypos = DB_get_pos_by_hash($me);
53 $myhand = DB_get_handid('hash',$me);
54 $myparty = DB_get_party_by_hash($me);
55 $session = DB_get_session_by_gameid($gameid);
56 $playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
58 /* get prefs and save them in a variable*/
59 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
60 /* set language chosen in preferences */
61 $_SESSION['language'] = $PREF['language'];
62 set_language($PREF['language']);
64 /* get rule set for this game */
65 $RULES = DB_get_RULES($gameid);
67 /* get some infos about the game */
68 $gametype_raw = DB_get_gametype_by_gameid($gameid);
69 $gametype_solo = DB_get_solo_by_gameid($gameid);
71 /* replace solo with the type of solo */
72 $gametype = $gametype_raw;
73 if($gametype_raw=='solo')
74 $gametype = $gametype_solo;
76 /* gametype for displaying it (hides hidden solo)*/
77 $GT = get_display_gametype($gameid);
79 $gamestatus = DB_get_game_status_by_gameid($gameid);
83 /* do we need to worry about Schweinchen?
84 * check gametype and rules
85 * if yes, figure out if someone actually has Schweinchen
86 * save information in $GAME
89 if( $gamestatus == 'pre' )
91 /* always need to use Schweinchen to figure out for example who has poverty */
93 /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
94 if( in_array( $gametype,array('poverty','dpoverty') ))
99 /* in a game Schweinchen is not valid in all types of games */
100 if( in_array($gametype,array('normal','wedding','trump','silent') ))
101 if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
105 /* these are the defaults */
106 $GAME['schweinchen-who'] = NULL;
107 $GAME['schweinchen-first'] = NULL;
108 $GAME['schweinchen-second'] = NULL;
112 /* need to check for Schweinchen */
115 $hash = DB_get_hash_from_game_and_pos($gameid,$i);
116 $cards = DB_get_all_hand($hash);
117 if( in_array('19',$cards) && in_array('20',$cards) )
118 $GAME['schweinchen-who']=$hash;
120 $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
121 $GAME['schweinchen-second'] = 0;
123 /* end check for Schweinchen */
125 /* set the $CARDS variable, needed for sorting the cards
126 * we set it to normal so that the pre-game phase is handled ok
127 * and later set it to the correct game type that is played
129 set_gametype('normal');
131 /* handle user notes (only possible while game is running)*/
132 if( $mystatus!='gameover' )
135 $note = $_REQUEST['note'];
138 DB_insert_note($note,$gameid,$myid);
141 /*****************************************************************
142 * handle calls part1: check what was called, set everything up
143 * we only can submit it to the database at the end, since the playid
144 * might change if a player plays a card
145 *****************************************************************/
147 /* initialize comments */
150 /* check for calls, set comment */
151 if( myisset('call') )
153 if($_REQUEST['call'] == '120' && can_call(120,$me))
155 $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
158 else if($myparty=='contra')
159 $commentCall = 'Contra';
161 else if($_REQUEST['call'] == '90' && can_call(90,$me))
163 $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
164 $commentCall = 'No 90';
166 else if($_REQUEST['call'] == '60' && can_call(60,$me))
168 $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
169 $commentCall = 'No 60';
171 else if($_REQUEST['call'] == '30' && can_call(30,$me))
173 $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
174 $commentCall = 'No 30';
176 else if($_REQUEST['call'] == '0' && can_call(0,$me))
178 $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
179 $commentCall = 'Zero';
183 /**********************************************************
184 * handle comments unless we play a card at the same time *
185 * (if we play a card, we need to update playid) *
186 **********************************************************/
189 /* get time from the last action of the game */
190 $r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
191 $gameend = time() - strtotime($r[0]);
193 /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
194 if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
195 if(myisset('comment'))
197 $comment = $_REQUEST['comment'];
200 DB_insert_comment($comment,$playid,$gameid,$myid);
204 /*****************************************************************
205 * output other games where it is the users turn
206 * make sure that the people looking at old games don't see the wrong games here
207 *****************************************************************/
209 if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
211 /* game isn't over, only valid user can get here, so show menu */
212 display_user_menu($myid, $me);
214 else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
216 /* user is looking at someone else's game, show the menu for the correct user */
217 display_user_menu($_SESSION['id'],$me);
221 echo '<div class="usermenu">'."\n";
222 printf( _("It's your turn in these games:\nPlease log in to see this information.\n") );
226 /*****************************************************************
227 * output extra division in case this game is part of a session
228 *****************************************************************/
231 echo '<div class="session">'."\n";
233 /* output rule set */
234 echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
235 switch($RULES['dullen'])
238 echo ' <img class="rulesicon" alt="'._('no ten of hearts').
239 "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
241 echo ' <img class="rulesicon" alt="'._('ten of hearts').
242 "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
244 echo ' <img class="rulesicon" alt="'._('second ten of hearts').
245 "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
247 switch($RULES['schweinchen'])
250 echo ' <img class="rulesicon" alt="'._('no schweinchen').'" '.
251 "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
253 echo ' <img class="rulesicon" alt="'._('two schweinchen').'" '.
254 "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
256 echo ' <img class="rulesicon" alt="'.('second schweinchen').'" '.
257 "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
258 case 'secondaftercall':
259 echo ' <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
260 "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
262 switch($RULES['call'])
265 echo ' <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
267 echo ' <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
269 echo ' <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
272 echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
273 echo ' '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
274 echo ' '._('call').": {$RULES['call']} <br />\n";
275 echo ' '._('lowtrump').": {$RULES['lowtrump']} <br />\n";
276 echo " </div>\n </div>\n";
280 echo " <div class=\"sessionscore\">";
282 $score = generate_score_table($session);
284 /* get the last entry to show on the main page */
286 $finalscore = array_pop($tmpscore);
287 $finalscore = $finalscore['players'];
291 echo _('Score').": \n";
292 foreach($finalscore as $user=>$value)
294 $name = DB_get_name('userid',$user);
295 echo ' '.substr($name,0,2).": $value ";
300 /* first game, no score yet */
304 /* output all games for the score table */
305 echo format_score_table_html($score,$myid);
308 /* figure out which game in a session we are in and link to the
309 * previous and next game if possible
311 $hashes = DB_get_hashes_by_session($session,$myid);
314 foreach($hashes as $hash)
324 $previous = $hashes[$j-2];
332 /* check for solo, add game type to session number */
333 echo ' '._('Game')." $session.$j";
334 if($gamestatus != 'pre')
335 if($gametype_raw != 'normal') /* only show when needed */
336 if(!($gametype_raw == 'solo' && $gametyep_solo == 'silent') )
339 if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
342 echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
344 echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
347 echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">"._('last')."</a> \n";
353 /* the user has done something, update the timestamp. Use $myid in
354 * active games and check for session-id in old games (myid might be wrong in that case)
356 if($mystatus!='gameover')
357 DB_update_user_timestamp($myid);
359 if(isset($_SESSION['id']))
360 DB_update_user_timestamp($_SESSION['id']);
363 /******************************************************************************
364 * Output menu for selecting tricks
365 ******************************************************************************/
373 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
374 echo "\n<ul class=\"tricks\">\n";
375 echo " <li onclick=\"hl(0);\" class=\"active\" id=\"tricks0\"><a href=\"#\">Pre</a>\n";
377 echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
378 /* end displaying sickness */
381 /* output pre-game trick in case user reloads,
382 * only needs to be done when a team has been formed */
383 if($myparty=='re' || $myparty=='contra')
385 echo "\n<ul class=\"tricks\">\n";
386 echo " <li onclick=\"hl(0);\" class=\"active\"><a href=\"#\">Pre</a>\n";
387 echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
389 /* end output pre-game trick */
394 echo "\n<ul class=\"tricks\">\n";
396 /* output vorbehalte */
397 if($gametype_raw != 'normal') /* only show when needed */
398 if(!($gametype_raw == 'solo' && $gametyep_solo == 'silent') )
399 echo " <li onclick=\"hl(0);\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
401 $result = DB_query('SELECT Trick.id'.
403 ' WHERE Trick.game_id='.DB_quote_smart($gameid).
404 ' GROUP BY Trick.id'.
405 ' ORDER BY Trick.id ASC');
407 $lasttrick = DB_get_max_trickid($gameid);
410 while($r = DB_fetch_array($result))
413 if($trick!=$lasttrick)
414 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\"><a href=\"#\">$trickNR</a></li>\n";
415 else if($trick==$lasttrick)
416 echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\" class=\"active\"><a href=\"#\">$trickNR</a></li>\n";
420 /* if game is over, also output link to Score tab */
421 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
422 echo " <li onclick=\"hl(13);\" id=\"tricks13\" class=\"active\"><a href=\"#\">"._('Score')."</a></li>\n";
424 /* output previous/next buttons */
425 echo ' <li onclick="hl_prev();" id="prevtr"><a href="#">'._('prev')."</a></li>\n";
426 echo ' <li onclick="hl_next();" id="nexttr"><a href="#">'._('next')."</a></li>\n";
435 /******************************************************************************
436 * Output tricks played, table, messages, and cards (depending on game status)
437 ******************************************************************************/
439 /* put everyting in a form */
440 echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
442 /* display the table and the names */
443 display_table_begin();
445 /* mystatus gets the player through the different stages of a game.
446 * start: does the player want to play?
447 * init: check for sickness
448 * check: check for return values from init
449 * poverty: handle poverty, wait here until all player have reached this state
450 * display sickness and move on to game
451 * play: game in progress
452 * gameover: are we revisiting a game
455 /* Depending on the situation we set
456 * cards_status (see functions.php for possible options)
457 * most of the times we need to just show the cards, so we make this the default
459 $card_status = CARDS_SHOW;
461 /* Also collect message that should be displayed to the user, so that we can show
462 * them after showing the table. This makes the html flow more consistent and easier
463 * tournament change layouts, especially for smaller displays, e.g. mobile phones
471 /****************************************
472 * ask if player wants to join the game *
473 ****************************************/
475 /* don't ask if user has autosetup set to yes */
477 if($PREF['autosetup']=='yes') $skip = 1;
479 if( !myisset('in') && !$skip)
481 /* asks the player, if he wants to join the game */
482 output_check_want_to_play($me);
484 /* don't show the cards before the user joined the game */
485 $card_status = CARDS_EMPTY;
491 /* check the result, if player wants to join, got next stage, else cancel game */
492 if(!$skip && $_REQUEST['in'] == 'no' )
494 /* cancel the game */
495 $userids = DB_get_all_userid_by_gameid($gameid);
496 foreach($userids as $user)
498 set_language($user,'uid');
499 $email_message = _("Hello, \n\n".
500 "the game has been canceled due to the request of one of the players.")."\n\n";
501 mymail($user,$gameid,GAME_CANCELED,$email_message);
503 set_language($myid,'uid');
505 $card_status = CARDS_EMPTY;
507 /* update game status */
508 cancel_game('noplay',$gameid);
513 /* user wants to join the game */
515 /* move on to the next stage,
516 * no break statement to immediately go to the next stage
519 DB_set_hand_status_by_hash($me,'init');
521 /* check if everyone has reached this stage, set player in game-table to the next player */
522 $userids = DB_get_all_userid_by_gameid($gameid);
523 foreach($userids as $userid)
525 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
526 if($userstat!='init')
528 /* whos turn is it? */
529 DB_set_player_by_gameid($gameid,$userid);
536 /***************************
537 * check if player is sick *
538 ***************************/
539 if(!myisset('solo','wedding','poverty','nines','lowtrump') )
541 $mycards = DB_get_hand($me);
542 output_check_for_sickness($me,$mycards);
548 /* check if someone selected more than one sickness */
550 if($_REQUEST['solo']!='No') $Nsickness++;
551 if($_REQUEST['wedding'] == 'yes') $Nsickness++;
552 if($_REQUEST['poverty'] == 'yes') $Nsickness++;
553 if($_REQUEST['nines'] == 'yes') $Nsickness++;
554 if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
558 $messages[] = sprintf(_('You selected more than one sickness, please go back '.
559 'and answer the <a href="%s">question</a> again.'),
560 $INDEX.'?action=game&me=$me&in=yes');
565 /* everything is ok, save what user said and proceed */
566 $messages[] = _('Processing what you selected in the last step...');
568 /* check if this sickness needs to be handled first */
569 $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
571 if( $_REQUEST['solo']!='No' )
573 /* user wants to play a solo */
575 /* store the info in the user's hand info */
576 DB_set_solo_by_hash($me,$_REQUEST['solo']);
577 DB_set_sickness_by_hash($me,'solo');
579 $messages[] = '<br />'.
580 sprintf(_('Seems like you want to play a %s solo. Got it.'),$_REQUEST['solo']).
583 if($gametype_raw == 'solo' && $startplayer<$mypos)
584 {}/* do nothing, since someone else already is playing solo */
587 /* this solo comes first
588 * store info in game table
590 DB_set_gametype_by_gameid($gameid,'solo');
591 $gametype_raw = 'solo';
592 DB_set_startplayer_by_gameid($gameid,$mypos);
593 DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
594 $gametype_solo = $_REQUEST['solo'];
595 $gametype = $gametype_solo;
598 else if($_REQUEST['wedding'] == 'yes')
600 /* silent solo is set further down */
601 $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
602 DB_set_sickness_by_hash($me,'wedding');
604 else if($_REQUEST['poverty'] == 'yes')
606 $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
607 DB_set_sickness_by_hash($me,'poverty');
609 else if($_REQUEST['nines'] == 'yes')
611 $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
612 ' is playing solo, this game will be canceled.')."<br />\n";
613 DB_set_sickness_by_hash($me,'nines');
615 else if($_REQUEST['lowtrump'] == 'yes')
617 if($RULES['lowtrump']=='cancel')
618 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
619 ' is playing solo, this game will be canceled.')."<br />\n";
621 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
623 DB_set_sickness_by_hash($me,'lowtrump');
626 /* move on to the next stage*/
627 DB_set_hand_status_by_hash($me,'check');
633 /* here we check what all players said and figure out what game we are playing
634 * this can therefore only be handled once all players finished the last stage
637 $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
639 /* in case the user can go do the next stage, we want to skip the break statement at the
640 * end. We keep track of these cases using this variable
644 /* check if everyone has reached this stage */
645 $userids = DB_get_all_userid_by_gameid($gameid);
647 foreach($userids as $userid)
649 $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
650 if($userstat!='check')
653 DB_set_player_by_gameid($gameid,$userid);
660 $messages[] = _('This step can only be handled after everyone finished the last step. '.
661 'Seems like this is not the case, so you need to wait a bit... '.
662 'you will get an email once that is the case, please use the link in '.
663 'that email to continue the game.');
667 /* Ok, everyone finished the init-phase, time to figure out what game we
668 * are playing, in case there are any solos this already
669 * will have the correct information in it */
671 $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
673 /* gametype for displaying it (hides hidden solo)*/
674 $GT = get_display_gametype($gameid);
676 $startplayer = DB_get_startplayer_by_gameid($gameid);
678 /* check for sickness */
683 foreach($userids as $user)
685 $name = DB_get_name('userid',$user);
686 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
687 if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
690 $cancelsick = $usersick;
691 break; /* no need to check for other poverties, since only solo can win and that is already set */
693 else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
695 else if($usersick == 'wedding')
697 else if($usersick == 'solo')
701 /* now check which sickness comes first and set the gametype to it */
702 if($gametype_raw == 'solo')
709 if($cancelsick == 'nines')
711 /* update game status */
712 cancel_game('nines',$gameid);
714 $messages[] = sprintf(_('The game has been canceled because %s'.
715 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) );
717 else if ($cancelsick == 'lowtrump')
719 /* update game status */
720 cancel_game('lowtrump',$gameid);
722 $messages[] = sprintf(_('The game has been canceled because %s'.
723 ' has low trump and nobody is playing solo.'),DB_get_name('userid',$cancel));
726 $userids = DB_get_all_userid_by_gameid($gameid);
727 foreach($userids as $user)
729 set_language($user,'uid');
730 if($cancelsick == 'nines')
732 $email_message = sprintf(_('The game has been canceled because %s'.
733 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ).
735 _("To redeal either start a new game or, in case the game was part of a tournament,\n".
736 "go to the last game and use the link at the bottom of the page to redeal.").
739 else if ($cancelsick == 'lowtrump')
741 $email_message = sprintf(_('The game has been canceled because %s'.
742 " has low trump and nobody is playing solo."),DB_get_name('userid',$cancel)).
744 _("To redeal either start a new game or, in case the game was part of a tournament,\n".
745 "go to the last game and use the link at the bottom of the page to redeal.").
749 mymail($user,$gameid, GAME_CANCELED, $email_message);
751 set_language($myid,'uid');
755 else if($poverty==1) /* one person has poverty */
757 DB_set_gametype_by_gameid($gameid,'poverty');
758 $gametype_raw = 'poverty';
759 $gametype = 'poverty';
760 $who = DB_get_sickness_by_gameid($gameid);
763 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
764 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
765 DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
767 DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
770 else if($poverty==2) /* two people have poverty */
772 DB_set_gametype_by_gameid($gameid,'dpoverty');
773 $gametype_raw = 'dpoverty';
774 $gametype = 'dpoverty';
775 $who = DB_get_sickness_by_gameid($gameid);
778 $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
779 if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
781 $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
782 if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
783 DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
785 DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
788 DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
793 DB_set_gametype_by_gameid($gameid,'wedding');
794 DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
795 $gametype_raw = 'wedding';
796 $gametype = 'wedding';
798 /* now the gametype is set correctly in the database */
799 $messages[] = _('Got it').' :)';
801 /* loop over all players, set re/contra if possible and start the game if possible */
802 $userids = DB_get_all_userid_by_gameid($gameid);
803 foreach($userids as $userid)
805 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
807 switch($gametype_raw)
810 /* are we the solo player? set us to re, else set us to contra */
811 $pos = DB_get_pos_by_hash($userhash);
812 if($pos == $startplayer)
813 DB_set_party_by_hash($userhash,'re');
815 DB_set_party_by_hash($userhash,'contra');
816 DB_set_hand_status_by_hash($userhash,'play');
820 /* set person with the wedding to re, do the rest during the game */
821 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
822 if($usersick == 'wedding')
823 DB_set_party_by_hash($userhash,'re');
825 DB_set_party_by_hash($userhash,'contra');
827 DB_set_hand_status_by_hash($userhash,'play');
831 $hand = DB_get_all_hand($userhash);
833 if(in_array('3',$hand)||in_array('4',$hand))
834 DB_set_party_by_hash($userhash,'re');
836 DB_set_party_by_hash($userhash,'contra');
837 DB_set_hand_status_by_hash($userhash,'play');
841 /* set person with poverty to play status */
842 $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
843 if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
844 DB_set_hand_status_by_hash($userhash,'play');
846 /* set status of first player to be asked to poverty */
847 $who = DB_get_sickness_by_gameid($gameid);
848 if($who > 6) $who= $who/10; /* in case we have dpoverty */
849 $whoid = DB_get_userid('gameid-position',$gameid,$who);
851 DB_set_hand_status_by_hash($userhash,'poverty');
854 /* check for silent solo, set game type to solo in this case */
855 $userids = DB_get_all_userid_by_gameid($gameid);
856 foreach($userids as $userid)
858 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
860 if($gametype_raw=='normal')
862 $userhand = DB_get_all_hand($userhash);
863 if(check_wedding($userhand))
865 /* normal game type and player has both queens -> silent solo */
866 /* keep startplayer, just set gametype to silent solo */
867 DB_set_gametype_by_gameid($gameid,'solo');
868 DB_set_solo_by_gameid($gameid,'silent');
869 $gametype_raw = 'solo';
870 $gametype_solo = 'silent';
871 $gametype = 'normal';
876 /* send out email to first player or poverty person*/
877 if($gametype!='poverty' && $gametype!='dpoverty')
879 $startplayer = DB_get_startplayer_by_gameid($gameid);
880 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
881 $userid = DB_get_userid('hash',$hash);
882 DB_set_player_by_gameid($gameid,$userid);
886 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
888 /* email startplayer */
889 set_language($userid,'uid');
890 $email_message = sprintf(_("It's your turn now in game %s.\n".
891 "Use this link to play a card:"),DB_format_gameid($gameid))." ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
892 mymail($userid,$gameid,GAME_READY,$email_message);
893 set_language($myid,'uid');
898 $messages[] = sprintf(_('Please, <a href="%s">start</a> the game.'),$INDEX."?action=game&me=$me").
905 /* set status of first player to be asked to poverty */
906 $who = DB_get_sickness_by_gameid($gameid);
907 if($who > 6) $who= $who/10; /* in case we have dpoverty */
909 $whoid = DB_get_userid('gameid-position',$gameid,$who);
912 $messages[] = sprintf(_('Please, <a href="%s">start</a> the game.'),$INDEX."?action=game&me=$me").
918 $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
919 DB_set_player_by_gameid($gameid,$whoid);
921 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
923 /* email player for poverty */
924 set_language($whoid,'uid');
925 $email_message = sprintf(_("Poverty: It's your turn now in game %s.\n".
926 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
927 mymail($whoid,$gameid,GAME_POVERTY,$email_message);
928 set_language($myid,'uid');
937 /* user only gets here in a poverty game, several things have to be handled here:
938 * A) ask, if user wants to take trump
940 * poverty: set re/contra
941 * dpoverty: first time: set re, send email to second player
942 * second time: set contra
943 * poverty: set status of other players to 'play'
944 * set status to play in case 0 trump
945 * no -> set status to play,
946 * ask next player or cancle the game if no more players
947 * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
948 * ask to give cards back, set status to play, once player has 12 cards
950 * it is easier to check B) first
953 /* in case the user can go do the next stage, we want to skip the break statement at the
954 * end. We keep track of these cases using this variable
958 set_gametype($gametype); /* this sets the $CARDS variable */
959 $myparty = DB_get_party_by_hash($me);
961 /* the following is part B) of whats needs to be done)
962 /* check if user wants to give cards back */
963 if(myisset('exchange'))
965 $exchange = $_REQUEST['exchange'];
966 $partnerhash = DB_get_partner_hash_by_hash($me);
967 $partnerid = DB_get_userid('hash',$partnerhash);
968 $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
970 /* if exchange is set to a value>0, exchange that card back to the partner */
973 $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
974 " WHERE hand_id=".DB_quote_smart($myhand)." AND card_id=".DB_quote_smart($exchange));
975 DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
980 $mycards = DB_get_hand($me);
982 /* check if user need to give more cards back */
983 if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
985 $card_status = CARDS_EXCHANGE;
987 else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
989 /* user is done, ready to play */
990 DB_set_hand_status_by_hash($me,'play');
992 /* email start player */
993 $startplayer = DB_get_startplayer_by_gameid($gameid);
994 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
995 $userid = DB_get_userid('hash',$hash);
996 DB_set_player_by_gameid($gameid,$userid);
1000 if(DB_get_email_pref_by_hash($hash)!='emailaddict')
1002 /* email startplayer */
1003 set_language($userid,'uid');
1004 $email_message = sprintf(_("It's your turn now in game %s.\n".
1005 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1006 mymail($userid,$gameid,GAME_READY,$email_message);
1007 set_language($myid,'uid');
1011 $messages[]= sprintf(_('Please, <a href="%s">start</a> the game.'),$INDEX."?action=game&me=$me");
1014 /* the following is part A) of what needs to be done */
1015 if(!myisset('trump'))
1019 echo "<div class=\"poverty\">\n";
1020 $userids = DB_get_all_userid_by_gameid($gameid);
1021 foreach($userids as $user)
1023 $name = DB_get_name('userid',$user);
1024 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1025 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1026 $userparty = DB_get_party_by_hash($userhash);
1028 if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
1030 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1031 $cards = DB_get_hand($hash);
1034 foreach($cards as $card)
1035 if($card<27) $nrtrump++;
1037 if($usersick=='lowtrump')
1039 /// TRANSLATORS: first %s=name, %d=number of trump, second %s= '' or 'low' for trumpfarmut
1040 printf(_('Player %s has %d %s trump. Do you want to take them?'.
1041 '<a href="%s">Yes</a>')."<br />\n",
1042 $name,$nrtrump,$low,"index.php?action=game&me=$me&trump=$user");
1045 /// TRANSLATORS: answer to question about taking trump in poverty game
1046 echo "<a href=\"index.php?action=game&me=$me&trump=no\">"._("No way")."</a> <br />\n";
1053 $trump = $_REQUEST['trump'];
1057 /* user doesn't want to take trump */
1058 DB_set_hand_status_by_hash($me,'play');
1060 /* set next player who needs to be asked and email him*/
1061 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1062 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1064 /* don't ask people who have poverty */
1066 if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1068 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1073 if($gametype=='dpoverty')
1075 $next=999; /* need to cancel for sure, since both would need to take the trump */
1078 /* no more people to ask, need to cancel the game */
1081 $userids = DB_get_all_userid_by_gameid($gameid);
1082 foreach($userids as $user)
1084 set_language($user,'uid');
1085 $email_message = sprintf("Hello, \n\n".
1086 'Game %s has been canceled since nobody wanted to take the trump.',DB_format_gameid($gameid)).
1088 mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
1090 set_language($myid,'uid');
1092 /* update game status */
1093 cancel_game('trump',$gameid);
1095 $messages[] = sprintf(_('Game %s has been canceled.'),DB_format_gameid($gameid));
1100 /* email next player, set his status to poverty */
1101 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1102 $userid = DB_get_userid('hash',$userhash);
1104 DB_set_player_by_gameid($gameid,$userid);
1105 DB_set_hand_status_by_hash($userhash,'poverty');
1107 set_language($userid,'uid');
1108 $email_message = _("Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1109 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1110 mymail($userid,$gameid, GAME_POVERTY, $email_message);
1111 set_language($myid,'uid');
1114 $cards_status = CARDS_SHOW;
1118 /* player wants to take trump, change cards */
1120 /* user wants to take trump */
1121 $trump = $_REQUEST['trump'];
1122 $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
1123 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
1125 /* remember which cards were handed over*/
1126 $partnerhand = DB_get_all_hand($userhash);
1127 foreach ($partnerhand as $card)
1129 DB_add_exchanged_card($card,$userhand,$myhand);
1131 /* copy trump from player A to B */
1132 $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id=".DB_quote_smart($userhand)." AND card_id<'27'" );
1135 $mycards = DB_get_hand($me);
1138 if($gametype=='poverty')
1140 $userids = DB_get_all_userid_by_gameid($gameid);
1141 foreach($userids as $user)
1143 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1144 if($hash==$userhash||$hash==$me)
1146 DB_set_party_by_hash($hash,'re');
1150 DB_set_party_by_hash($hash,'contra');
1151 DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
1154 /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
1155 if(count($mycards)==12)
1157 DB_set_hand_status_by_hash($me,'play');
1162 /* has the re party already been set?*/
1164 $userids = DB_get_all_userid_by_gameid($gameid);
1165 foreach($userids as $user)
1167 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1168 $party = DB_get_party_by_hash($hash);
1174 DB_set_party_by_hash($me,'contra');
1175 DB_set_party_by_hash($userhash,'contra');
1179 DB_set_party_by_hash($me,'re');
1180 DB_set_party_by_hash($userhash,'re');
1182 /* send out email to second non-poverty player */
1183 $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
1184 $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
1187 if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
1188 if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
1194 $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
1196 $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
1197 $userid = DB_get_userid('hash',$userhash);
1199 DB_set_player_by_gameid($gameid,$userid);
1200 DB_set_hand_status_by_hash($userhash,'poverty');
1202 set_langauge($userid,'uid');
1203 $email_message = _("Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:").
1204 " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
1205 mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
1206 set_language($myid,'uid');
1209 $messages[] = sprintf(_('Please, <a href="%s">continue</a> here'),$INDEX."?action=game&me=$me");
1218 /* both entries here, so that the tricks are visible for both.
1219 * in case of 'play' there is a break later that skips the last part
1222 /* first check if the game has been canceled and display */
1225 case 'cancel-noplay':
1226 $messages[] = _("The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1228 case 'cancel-timedout':
1229 $messages[] = _("The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
1231 case 'cancel-nines':
1232 $messages[] = _('The game has been canceled because one player had too many nines.');
1234 case 'cancel-lowtrump':
1235 $messages[] = _('The game has been canceled because one player had low trump.');
1237 case 'cancel-trump':
1238 $messages[] = _('The game has been canceled because nobody wanted to take the trump.');
1241 /* for these two types, we shouldn't show the cards, since we might want to restart the game */
1242 if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
1245 /* check if all players are ready to play,
1246 * if so, send out email to the startplayer
1247 * only need to do this if the game hasn't started yet
1249 $gamestatus = DB_get_game_status_by_gameid($gameid);
1250 if($gamestatus == 'pre')
1253 $userids = DB_get_all_userid_by_gameid($gameid);
1254 foreach($userids as $userid)
1256 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
1257 if($userstatus !='play' && $userstatus!='gameover')
1260 DB_set_player_by_gameid($gameid,$userid);
1266 /* only set this after all poverty, etc. are handled*/
1267 DB_set_game_status_by_gameid($gameid,'play');
1269 /* email startplayer */
1270 $startplayer = DB_get_startplayer_by_gameid($gameid);
1271 $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
1272 $userid = DB_get_userid('hash',$hash);
1273 DB_set_player_by_gameid($gameid,$userid);
1275 if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
1277 /* email startplayer) */
1278 set_language($userid,'uid');
1279 $email_message = sprintf(_("It's your turn now in game %s.\n".
1280 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
1281 mymail($userid,$gameid, GAME_READY, $email_message);
1282 set_language($myid,'uid');
1286 /* figure out what kind of game we are playing,
1287 * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
1288 * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
1292 set_gametype($gametype); /* this sets the $CARDS variable */
1294 /* get some infos about the game, need to reset this, since it might have changed */
1295 $gamestatus = DB_get_game_status_by_gameid($gameid);
1297 /* has the game started? No, then just wait here...*/
1298 if($gamestatus == 'pre')
1300 $messages[] = _('You finished the setup, but not everyone else finished it... '.
1301 'You need to wait for the others. Just wait for an email.');
1303 break; /* not sure this works... the idea is that you can
1304 * only play a card after everyone is ready to play */
1307 /* get everything relevant to display the tricks */
1308 $result = DB_query('SELECT Hand_Card.card_id as card,'.
1309 ' Hand.position as position,'.
1310 ' Play.sequence as sequence, '.
1312 " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
1313 " SEPARATOR '\n' ), ".
1314 ' Play.create_date,'.
1317 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1318 ' LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id'.
1319 ' LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id'.
1320 ' LEFT JOIN Comment ON Play.id=Comment.play_id'.
1321 ' LEFT JOIN User On User.id=Comment.user_id'.
1322 " WHERE Trick.game_id=".DB_quote_smart($gameid).
1323 ' GROUP BY Trick.id, sequence'.
1324 ' ORDER BY Trick.id, sequence ASC');
1326 $lasttrick = DB_get_max_trickid($gameid);
1328 $play = array(); /* needed to calculate winner later */
1330 $pos = DB_get_startplayer_by_gameid($gameid)-1;
1331 $firstcard = ''; /* first card in a trick */
1333 echo "\n<div class=\"tricks\">\n";
1335 /* output vorbehalte */
1336 $show_pre_game_comments=1;
1337 if($gametype_raw != 'normal') /* only show when needed */
1338 if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
1340 echo " <div class=\"trick\" id=\"trick0\">\n";
1342 /* get information so show the cards that have been handed over in a poverty game */
1343 output_exchanged_cards($gametype);
1344 $show_pre_game_comments=0;
1346 echo " </div>\n"; /* end div trick, end li trick */
1348 if($show_pre_game_comments==1)
1350 /* display all comments on the top right (card1)*/
1351 $comments = DB_get_pre_comment($gameid);
1353 if(sizeof($comments))
1355 echo " <div class=\"trick\" id=\"trick0\">\n";
1357 echo " <div class=\"card1\">\n";
1358 /* display comments */
1359 foreach( $comments as $comment )
1360 echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
1361 echo " </div>\n"; /* end div card */
1363 echo " </div>\n"; /* end div trick, end li trick */
1368 while($r = DB_fetch_array($result))
1376 /* count number of tricks */
1380 /* check if first schweinchen has been played */
1381 if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
1382 if(!$GAME['schweinchen-first'])
1383 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1385 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1387 /* save card to be able to find the winner of the trick later */
1388 $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
1392 /* first card in a trick, output some html */
1393 if($trick!=$lasttrick)
1395 /* start of an old trick? */
1396 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1397 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1399 else if($trick==$lasttrick)
1401 /* start of a last trick? */
1402 echo " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
1403 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
1406 /* remember first card, so that we are able to check, what cards can be played */
1411 echo " <div class=\"card".($pos-1)."\">\n";
1413 /* for the first card, we also need to display calls from other players */
1414 if($seq==1 && $trickNR==1)
1416 $commentPreCalls=DB_get_pre_comment_call($gameid);
1417 foreach ($commentPreCalls as $pre )
1418 $comment .= $pre[1].": ".$pre[0]."<br/>";
1421 /* display comments */
1423 echo " <span class=\"comment\">".$comment."</span>\n";
1426 display_card($r[0],$PREF['cardset']);
1428 echo " </div>\n"; /* end div card */
1433 $winner = get_winner($play,$gametype); /* returns the position */
1434 echo " </div>\n"; /* end div trick, end li trick */
1438 /* whos turn is it? */
1441 $winner = get_winner($play,$gametype); /* returns the position */
1443 $firstcard = ''; /* new trick, no first card */
1448 if($next==5) $next = 1;
1451 /* my turn?, display cards as links, ask for comments*/
1452 if(DB_get_pos_by_hash($me) == $next)
1457 /* do we want to play a card? */
1458 if(myisset('card') && $myturn)
1460 $card = $_REQUEST['card'];
1461 $handid = DB_get_handid('hash',$me);
1462 $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
1464 /* check if we have card and that we haven't played it yet*/
1465 /* set played in hand_card to true where hand_id and card_id*/
1466 $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
1467 "hand_id='$handid' AND card_id=".DB_quote_smart($card));
1468 $handcardid = $r[0];
1470 if($handcardid) /* everything ok, play card */
1472 /* update Game timestamp */
1473 DB_update_game_timestamp($gameid);
1475 /* mark card as played */
1476 DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id=".DB_quote_smart($handid)." AND card_id=".
1477 DB_quote_smart($card));
1479 /* get trick id or start new trick */
1480 $a = DB_get_current_trickid($gameid);
1485 $playid = DB_play_card($trickid,$handcardid,$sequence);
1487 /* check special output for schweinchen in case in case a fox is being played
1488 * check for correct rules, etc. has already been done
1490 if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
1492 if(!$GAME['schweinchen-first'])
1493 $GAME['schweinchen-first'] = 1; /* playing the first fox */
1495 $GAME['schweinchen-second'] = 1; /* this must be the second fox */
1497 if( $RULES['schweinchen']=='both' ||
1498 ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
1499 ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
1500 (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
1503 DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
1504 $commentSchweinchen = 'Schweinchen! ';
1507 echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
1510 /* if sequence == 4 check who one in case of wedding */
1511 if($sequence == 4 && $GT == 'wedding')
1513 /* is wedding resolve */
1514 $resolved = DB_get_sickness_by_gameid($gameid);
1517 /* who has wedding */
1518 $userids = DB_get_all_userid_by_gameid($gameid);
1519 foreach($userids as $user)
1521 $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
1522 if($usersick == 'wedding')
1525 /* who won the trick */
1526 $play = DB_get_cards_by_trick($trickid);
1527 $winner = get_winner($play,$gametype); /* returns the position */
1528 $winnerid = DB_get_userid('gameid-position',$gameid,$winner);
1529 /* is tricknr <=3 */
1530 if($tricknr <=3 && $winnerid!=$whosick)
1532 /* set resolved at tricknr*/
1533 $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
1535 $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
1536 DB_set_party_by_hash($whash,'re');
1538 if($tricknr == 3 && $winnerid==$whosick)
1540 /* set resolved at tricknr*/
1541 $resolved = DB_set_sickness_by_gameid($gameid,'3');
1546 /* if sequence == 4, set winner of the trick, count points and set the next player */
1549 $play = DB_get_cards_by_trick($trickid);
1550 $winner = get_winner($play,$gametype); /* returns the position */
1553 * check if someone caught a fox
1554 *******************************/
1556 /* first check if we should account for solos at all,
1557 * since it doesn't make sense in some games
1559 $ok = 0; /* fox shouldn't be counted */
1560 if($gametype_raw=='solo')
1562 $solo = DB_get_solo_by_gameid($gameid);
1563 if($solo == 'trump' || $solo == 'silent')
1564 $ok = 1; /* for trump solos and silent solos, foxes are ok */
1567 $ok = 1; /* for all other games (not solos) foxes are ok too */
1570 foreach($play as $played)
1572 if ( $played['card']==19 || $played['card']==20 )
1573 if ($played['pos']!= $winner )
1575 /* possible caught a fox, check party */
1576 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1577 $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']);
1579 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1580 $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
1582 if($party1 != $party2)
1583 DB_query("INSERT INTO Score".
1584 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
1589 * check for karlchen (jack of clubs in the last trick)
1590 ******************************************************/
1592 /* same as for foxes, karlchen doesn't always make sense
1593 * check what kind of game it is and set karlchen accordingly */
1595 if($tricknr == 12 ) /* Karlchen works only in the last trick */
1597 /* no Karlchen in these solos */
1598 if($gametype_solo != 'trumpless' && $gametype_solo != 'jack' && $gametype_solo != 'queen' )
1600 foreach($play as $played)
1601 if ( $played['card']==11 || $played['card']==12 )
1602 if ($played['pos'] == $winner )
1605 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1606 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1608 DB_query("INSERT INTO Score".
1609 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
1612 }; /* end scoring Karlchen */
1615 * check for doppelopf (>40 points)
1616 ***********************************/
1619 foreach($play as $played)
1621 $points += DB_get_card_value_by_cardid($played['card']);
1625 $uid1 = DB_get_userid('gameid-position',$gameid,$winner);
1626 $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
1628 DB_query("INSERT INTO Score".
1629 " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
1633 * set winner (for this trick)
1637 DB_query("UPDATE Trick SET winner='$winner' WHERE id=".DB_quote_smart($trickid));
1639 $messages[] = "ERROR during scoring";
1642 echo "DEBUG: position $winner won the trick <br />";
1644 /* who is the next player? */
1646 $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
1650 $next = DB_get_pos_by_hash($me)+1;
1652 if($next==5) $next=1;
1654 /* check for coment */
1655 if(myisset('comment'))
1657 $comment = $_REQUEST['comment'];
1659 DB_insert_comment($comment,$playid,$gameid,$myid);
1660 if($commentSchweinchen)
1661 $comment = $commentSchweinchen . $comment;
1662 if($commentCall != '')
1663 $comment = $commentCall . $comment;
1666 /* display played card */
1667 $pos = DB_get_pos_by_hash($me);
1670 echo ' <div class="trick" id="trick'.($tricknr)."\">\n".
1671 ' <img class="arrow" src="pics/arrow'.($pos-1).".png\" alt=\"table\" />\n";
1674 echo ' <div class="card'.($pos-1)."\">\n ";
1676 /* display comments */
1677 display_card($card,$PREF['cardset']);
1679 echo "\n <span class=\"comment\"> ".$comment."</span>\n";
1682 echo " </div>\n"; /* end div trick, end li trick */
1684 /*check if we still have cards left, else set status to gameover */
1685 if(sizeof(DB_get_hand($me))==0)
1687 DB_set_hand_status_by_hash($me,'gameover');
1688 $mystatus = 'gameover';
1691 /* if all players are done, set game status to game over,
1692 * get the points of the last trick and send out an email
1695 $userids = DB_get_all_userid_by_gameid($gameid);
1698 foreach($userids as $user)
1699 if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
1703 DB_set_game_status_by_gameid($gameid,'gameover');
1705 /* email next player, if game is still running */
1706 if(DB_get_game_status_by_gameid($gameid)=='play')
1708 $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
1709 $userid = DB_get_userid('hash',$next_hash);
1710 DB_set_player_by_gameid($gameid,$userid);
1712 if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
1714 set_language($userid,'uid');
1715 $email_message = sprintf(_("A card has been played in game %s.\n\n".
1716 "It's your turn now.\n".
1717 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX.'?action=game&me='.$next_hash."\n\n" ;
1718 mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
1719 set_language($myid,'uid');
1722 else /* send out final email */
1724 /* individual score */
1725 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand'.
1726 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1727 ' LEFT JOIN User ON User.id=Hand.user_id'.
1728 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1729 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1730 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1731 " WHERE Hand.game_id=".DB_quote_smart($gameid).
1732 ' GROUP BY User.fullname' );
1733 $email_final_score="";
1734 while( $r = DB_fetch_array($result) )
1735 $email_final_score .= ' '.$r[0].'('.$r[2].') '.$r[1]."\n";
1737 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
1738 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
1739 ' LEFT JOIN User ON User.id=Hand.user_id'.
1740 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
1741 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
1742 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
1743 " WHERE Hand.game_id=".DB_quote_smart($gameid).
1744 ' GROUP BY Hand.party' );
1748 while( $r = DB_fetch_array($result) )
1750 $email_totals .= ' '.$r[0].' '.$r[1]."\n";
1753 else if($r[0] == 'contra')
1758 * save score in database
1762 /* get calls from re/contra */
1765 foreach($userids as $user)
1767 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1768 $call = DB_get_call_by_hash($hash);
1769 $party = DB_get_party_by_hash($hash);
1773 $call = (int) $call;
1779 else if( $call < $call_re)
1782 else if($party=='contra')
1784 if($call_contra== -1)
1785 $call_contra = $call;
1786 else if( $call < $call_contra)
1787 $call_contra = $call;
1792 /* figure out who one */
1793 $winning_party = NULL;
1795 if($call_re == -1 && $call_contra == -1)
1797 /* nobody made a call, so it's easy to figure out who won */
1799 $winning_party='re';
1801 $winning_party='contra';
1805 /* if one party makes a call, they only win, iff they make enough points
1806 * if only one party made a call, the other one wins,
1807 * if the first one didn't make it
1811 $offset = 120 - $call_re;
1813 $offset--; /* since we use a > in the next equation */
1815 if($re > 120+$offset)
1816 $winning_party='re';
1817 else if ($call_contra == -1 )
1818 $winning_party='contra';
1821 if($call_contra != -1)
1823 $offset = 120 - $call_contra;
1824 if($call_contra == 0)
1825 $offset--; /* since we use a > in the next equation */
1827 if($contra > 120+$offset)
1828 $winning_party='contra';
1829 else if ($call_re == -1 )
1830 $winning_party='re';
1834 /* one point for each call of the other party in case the other party didn't win
1835 * and one point each in case the party made more than points than one of the calls
1837 if($winning_party!='contra' && $call_contra!= -1)
1839 for( $p=$call_contra;$p<=120; $p+=30 )
1841 DB_query('INSERT INTO Score'.
1842 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
1845 for( $p=$call_contra; $p<120; $p+=30)
1848 DB_query('INSERT INTO Score'.
1849 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
1852 if($winning_party!='re' and $call_re!= -1)
1854 for( $p=$call_re;$p<=120; $p+=30 )
1856 DB_query('INSERT INTO Score'.
1857 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
1860 for( $p=$call_re; $p<120; $p+=30)
1863 DB_query('INSERT INTO Score'.
1864 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
1868 /* point in case contra won */
1869 if($winning_party=='contra')
1871 DB_query('INSERT INTO Score'.
1872 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
1875 /* one point each for winning and each 30 points + calls */
1876 if($winning_party=='re')
1878 foreach(array(120,150,180,210,240) as $p)
1881 if($p==240 || $call_contra != -1)
1885 DB_query('INSERT INTO Score'.
1886 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
1888 /* re called something and won */
1889 foreach(array(0,30,60,90,120) as $p)
1891 if($call_re!= -1 && $call_re<$p+1)
1892 DB_query('INSERT INTO Score'.
1893 " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
1896 else if( $winning_party=='contra')
1898 foreach(array(120,150,180,210,240) as $p)
1901 if($p==240 || $call_re != -1)
1904 if($contra>$p-$offset)
1905 DB_query('INSERT INTO Score'.
1906 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
1908 /* re called something and won */
1909 foreach(array(0,30,60,90,120) as $p)
1911 if($call_contra != -1 && $call_contra<$p+1)
1912 DB_query('INSERT INTO Score'.
1913 " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
1917 /* add score points to email */
1920 $email_points_re="";
1921 $queryresult = DB_query('SELECT score FROM Score '.
1922 " WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
1923 while($r = DB_fetch_array($queryresult) )
1925 $email_points_re .= ' '.$r[0]."\n";
1929 $email_points_contra="";
1930 $queryresult = DB_query('SELECT score FROM Score '.
1931 " WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
1932 while($r = DB_fetch_array($queryresult) )
1934 $email_points_contra .= ' '.$r[0]."\n";
1938 $session = DB_get_session_by_gameid($gameid);
1939 $score = generate_score_table($session);
1941 $email_score_table = format_score_table_ascii($score);
1943 /* add user links */
1944 $email_user_links="";
1945 foreach($userids as $user)
1947 /* add links for all players */
1948 $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
1949 $name = DB_get_name('userid',$user);
1951 $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
1952 $email_user_links .= $link;
1955 foreach($userids as $user)
1957 /* set correct language for this user */
1958 set_language($user,'uid');
1960 /* generate message */
1961 $email_message = _("The game is over. Thanks for playing :)")."\n";
1962 $email_message .= _("Final score:")."\n";
1963 $email_message .= $email_final_score;
1964 $email_message .= "\n"._("Totals:")."\n";
1965 $email_message .= $email_totals;
1966 $email_message .= "\n "._("Points Re:")." \n";
1967 $email_message .= $email_points_re;
1968 $email_message .= " "._("Points Contra:")." \n";
1969 $email_message .= $email_points_contra;
1970 $email_message .= " "._("Total Points (from the Re point of view):")." $Tpoint\n\n";
1971 $email_message .= _("Score Table:")."\n";
1972 $email_message .= $email_score_table;
1973 $email_message .= "\n"._("Use these links to have a look at game")." ".DB_format_gameid($gameid).": \n";
1974 $email_message .= $email_user_links;
1975 $email_message .= "\n\n "._("(use in-game comments to reach all players)")."\n\n";
1978 mymail($user,$gameid, GAME_OVER, $email_message);
1980 /* reset language */
1981 set_language($myid,'uid');
1986 $messages[] = _("can't find that card?!");
1989 else if(myisset('card') && !$myturn )
1991 $messages[] = _("please wait until it's your turn!");
1994 if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
1995 echo " </div>\n"; /* end div trick, end li trick */
1997 /* display points in case game is over */
1998 if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
2000 echo " <div class=\"trick\" id=\"trick13\">\n";
2001 /* add pic for re/contra
2002 " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
2004 $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand'.
2005 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
2006 ' LEFT JOIN User ON User.id=Hand.user_id'.
2007 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
2008 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
2009 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
2010 " WHERE Hand.game_id=".DB_quote_smart($gameid).
2011 ' GROUP BY User.fullname' );
2012 while( $r = DB_fetch_array($result))
2013 echo ' <div class="card'.($r[3]-1)."\">\n".
2014 ' <div class="score">'.$r[2].'<br /> '.$r[1]."</div>\n".
2017 /* display totals */
2018 $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
2019 ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
2020 ' LEFT JOIN User ON User.id=Hand.user_id'.
2021 ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
2022 ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
2023 ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
2024 " WHERE Hand.game_id=".DB_quote_smart($gameid).
2025 ' GROUP BY Hand.party' );
2026 echo " <div class=\"total\">\n "._("Totals:")."<br />\n";
2027 while( $r = DB_fetch_array($result))
2028 echo ' '.$r[0].' '.$r[1]."<br />\n";
2030 $queryresult = DB_query('SELECT timediff(mod_date,create_date) '.
2031 " FROM Game WHERE id=".DB_quote_smart($gameid));
2032 $r = DB_fetch_array($queryresult);
2034 printf(_('This game took %d hours.'), $r[0]);
2037 echo " <div class=\"re\">\n "._("Points Re:")." <br />\n";
2038 $queryresult = DB_query('SELECT score FROM Score '.
2039 " WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
2040 while($r = DB_fetch_array($queryresult) )
2041 echo ' '.$r[0]."<br />\n";
2044 echo " <div class=\"contra\">\n "._("Points Contra:")." <br />\n";
2045 $queryresult = DB_query('SELECT score FROM Score '.
2046 " WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
2047 while($r = DB_fetch_array($queryresult) )
2048 echo ' '.$r[0]."<br />\n";
2053 echo " </div>\n"; /* end div trick, end li trick */
2056 echo "</div>\n"; /* end ul tricks*/
2058 if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
2059 || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/)
2061 $card_status = CARDS_MYTURN;
2063 else if($mystatus=='play' )
2065 $card_status = CARDS_SHOW;
2067 else if($mystatus=='gameover')
2069 if(isset($_SESSION['id']) && $myid==$_SESSION['id'])
2070 $card_status = CARDS_GAMEOVER_ME;
2072 $card_status = CARDS_GAMEOVER;
2075 /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
2076 if($mystatus=='play')
2079 /* the following happens only when the gamestatus is 'gameover' */
2080 /* check if game is over, display results */
2081 if(DB_get_game_status_by_gameid($gameid)=='play')
2083 $messages[] = _('The game is over for you... other people still need to play though');
2087 myerror('error in testing the status');
2088 } /*end of output: tricks, table, messages, card */
2090 /* display the 2nd half of table and the names */
2092 /***********************************
2093 * Output pre-trick if needed *
2094 * this outputs status of healthy, *
2095 * sick, etc during pre-game phase *
2096 **********************************/
2103 /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
2104 echo "\n".'<div class="tricks">'."\n";
2105 echo ' <div class="trick" id="trick0">'."\n";
2107 for($pos=1;$pos<5;$pos++)
2109 $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
2110 $userid = DB_get_userid('gameid-position',$gameid,$pos);
2111 $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
2113 if($userstatus=='start' || $userstatus=='init')
2114 echo ' <div class="vorbehalt'.($pos-1).'">'._('still needs <br />to decide')."</div>\n"; /* show this to everyone */
2116 if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
2117 echo ' <div class="vorbehalt'.($pos-1).'">'._('sick')."</div>\n";
2119 echo ' <div class="vorbehalt'.($pos-1).'">'._('healthy')."</div>\n";
2122 /* display all comments on the top right (card1)*/
2123 $comments = DB_get_pre_comment($gameid);
2125 echo ' <div class="card1">'."\n";
2126 /* display comments */
2127 foreach( $comments as $comment )
2128 echo ' <span class="comment">'.$comment[1].': '.$comment[0]."</span>\n";
2129 echo " </div>\n"; /* end div card */
2132 echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
2133 /* end displaying sickness */
2137 /* output pre-game trick in case user reloads,
2138 * only needs to be done when a team has been formed */
2139 if($myparty=='re' || $myparty=='contra')
2141 echo "\n<div class=\"tricks\">\n";
2143 echo " <div class=\"trick\" id=\"trick0\">\n";
2145 /* get information so show the cards that have been handed over in a poverty game */
2146 output_exchanged_cards($gametype);
2148 echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
2150 /* end output pre-game trick */
2155 /* already taken care of */
2160 display_table_end();
2166 $mycards = DB_get_hand($me);
2167 $mycards = mysort($mycards,$gametype);
2170 echo '<div class="mycards">';
2171 switch ($card_status) {
2173 echo _('Your cards are').": <br />\n";
2174 foreach($mycards as $card)
2175 display_card($card,$PREF['cardset']);
2177 case CARDS_EXCHANGE:
2178 echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
2180 echo _('Your cards are').": <br />\n";
2182 foreach($mycards as $card)
2183 display_link_card($card,$PREF['cardset'],$type);
2184 echo ' <input type="submit" class="submitbutton" value="'._('select card to give back').'" />'."\n";
2187 printf (_("Hello %s, it's your turn!"),$myname);
2189 echo _('Your cards are').": <br />\n";
2191 /* do we have to follow suite? */
2193 if(have_suit($mycards,$firstcard))
2196 /* count how many cards we can play, so that we can pre-select it if there is only one */
2198 foreach($mycards as $card)
2203 /* display only cards that the player is allowed to play as links, the rest just display normal
2204 * also check if we have both schweinchen, in that case only display on of them as playable
2206 if( ($followsuit && !same_type($card,$firstcard)) ||
2207 ( (int)($card)==19 &&
2208 !$GAME['schweinchen-first'] &&
2209 ( $RULES['schweinchen']=='second' ||
2210 ( $RULES['schweinchen']=='secondaftercall' &&
2211 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2212 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2215 $GAME['schweinchen-who']==$me &&
2216 in_array($gametype,array('normal','wedding','trump','silent'))
2224 /* make it boolean, so that we can pass it later to display_link_card */
2225 if($howmanycards!=1)
2228 foreach($mycards as $card)
2230 /* display only cards that the player is allowed to play as links, the rest just display normal
2231 * also check if we have both schweinchen, in that case only display on of them as playable
2233 if( ($followsuit && !same_type($card,$firstcard)) ||
2234 ( (int)($card)==19 &&
2235 !$GAME['schweinchen-first'] &&
2236 ( $RULES['schweinchen']=='second' ||
2237 ( $RULES['schweinchen']=='secondaftercall' &&
2238 (DB_get_call_by_hash($GAME['schweinchen-who']) ||
2239 DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
2242 $GAME['schweinchen-who']==$me &&
2243 in_array($gametype,array('normal','wedding','trump','silent'))
2246 display_card($card,$PREF['cardset']);
2248 display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
2251 case CARDS_GAMEOVER_ME:
2252 case CARDS_GAMEOVER:
2253 if($card_status == CARDS_GAMEOVER_ME)
2254 echo _('Your cards were').": <br />\n";
2257 $name = DB_get_name('userid',$myid);
2258 printf (_("%s's were:"),$name);
2261 $oldcards = DB_get_all_hand($me);
2262 $oldcards = mysort($oldcards,$gametype);
2264 foreach($oldcards as $card)
2265 display_card($card,$PREF['cardset']);
2267 /* display hands of everyone else */
2268 $userids = DB_get_all_userid_by_gameid($gameid);
2269 foreach($userids as $user)
2271 $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
2277 $name = DB_get_name('userid',$user);
2278 $oldcards = DB_get_all_hand($userhash);
2279 $oldcards = mysort($oldcards,$gametype);
2280 printf(_("%s's cards were:"),$name);
2282 foreach($oldcards as $card)
2283 display_card($card,$PREF['cardset']);
2297 if( sizeof($messages) )
2299 echo "\n<div class=\"message\">\n";
2300 foreach($messages as $message)
2302 echo " <div>$message <div>"._("close")."</div> </div>\n";
2307 /****************************
2308 * commit commentCall to DB *
2309 ****************************/
2311 if($commentCall != '')
2313 /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
2317 DB_insert_comment($commentCall,$playid,$gameid,$myid);
2319 /***********************************************
2320 * Comments, re/contra calls, user menu
2321 ***********************************************/
2324 * display gameinfo: re/contra, comment-box, play-card button, games played by others
2327 echo "<div class=\"gameinfo\">\n";
2329 /* get time from the last action of the game */
2330 $r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
2331 $gameend = time() - strtotime($r[0]);
2334 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2336 echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
2340 if($gamestatus == 'play' )
2342 $myparty = DB_get_party_by_hash($me);
2343 output_form_calls($me,$myparty);
2346 /* play-card button */
2347 if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
2349 echo ' <input type="submit" value="'._('submit')."\" />\n";
2352 /* has this hand been played by others? */
2353 $other_game_ids = DB_played_by_others($gameid);
2354 if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
2356 $mypos = DB_get_pos_by_hash($me);
2357 echo ' <p>'._('See how other played the same hand:')." \n";
2358 foreach($other_game_ids as $id)
2360 $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
2361 $othername = DB_get_name('hash',$otherhash);
2362 echo " <a href=\"$INDEX?action=game&me=$otherhash\">$othername</a> ";
2367 echo "</div>\n\n"; /* end gameinfo */
2369 /* make sure that we don't show the notes to the wrong person
2370 * (e.g. other people looking at an old game)
2372 if( $mystatus != 'gameover' ||
2373 ( $mystatus == 'gameover' &&
2374 isset($_SESSION['id']) &&
2375 $myid == $_SESSION['id']))
2376 output_user_notes($myid,$gameid,$mystatus);
2380 /*********************************
2382 *********************************/
2384 $gamestatus = DB_get_game_status_by_gameid($gameid);
2385 if($mystatus=='gameover' &&
2386 ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&
2387 isset($_SESSION['id']) && $_SESSION['id']==$myid)
2389 $session = DB_get_session_by_gameid($gameid);
2390 $result = DB_query('SELECT id,create_date FROM Game'.
2391 " WHERE session=$session".
2392 ' ORDER BY create_date DESC'.
2396 $r = DB_fetch_array($result);
2398 if(!$session || $gameid==$r[0])
2400 /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
2401 $names = DB_get_all_names_by_gameid($gameid);
2403 if($gametype_raw=='solo')
2405 if($gametype_solo!='silent') /* repeat game with same first player */
2406 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2407 else /* rotate normally */
2408 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
2410 else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump')
2411 output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
2412 else /* rotate normally */
2413 output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);