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-rw-r--r--include/functions.php18
-rw-r--r--include/game.php759
-rw-r--r--include/output.php4
3 files changed, 428 insertions, 353 deletions
diff --git a/include/functions.php b/include/functions.php
index 382b148..31f9ba8 100644
--- a/include/functions.php
+++ b/include/functions.php
@@ -367,17 +367,17 @@ function create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD)
if($debug)
{
$r[ 0]=1; $r[12]=47; $r[24]=13; $r[36]=37;
- $r[ 1]=2; $r[13]=48; $r[25]=14; $r[37]=38;
+ $r[ 1]=2; $r[13]=23; $r[25]=14; $r[37]=38;
$r[ 2]=3; $r[14]=27; $r[26]=15; $r[38]=39;
$r[ 3]=4; $r[15]=16; $r[27]=28; $r[39]=40;
$r[ 4]=5; $r[16]=17; $r[28]=29; $r[40]=41;
$r[ 5]=18; $r[17]=6; $r[29]=30; $r[41]=42;
- $r[ 6]=19; $r[18]=7; $r[30]=31; $r[42]=43;
- $r[ 7]=20; $r[19]=8; $r[31]=32; $r[43]=44;
- $r[ 8]=45; $r[20]=9; $r[32]=21; $r[44]=33;
- $r[ 9]=46; $r[21]=10; $r[33]=22; $r[45]=34;
- $r[10]=35; $r[22]=11; $r[34]=23; $r[46]=25;
- $r[11]=36; $r[23]=12; $r[35]=24; $r[47]=26;
+ $r[ 6]=21; $r[18]=7; $r[30]=31; $r[42]=43;
+ $r[ 7]=22; $r[19]=8; $r[31]=32; $r[43]=44;
+ $r[ 8]=45; $r[20]=9; $r[32]=19; $r[44]=33;
+ $r[ 9]=46; $r[21]=10; $r[33]=20; $r[45]=24;
+ $r[10]=35; $r[22]=11; $r[34]=48; $r[46]=25;
+ $r[11]=36; $r[23]=12; $r[35]=34; $r[47]=26;
}
else
{
@@ -703,6 +703,10 @@ function display_table ()
echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">$name</a>\n";
/* add hints for poverty, wedding, solo, etc */
+ if( $gametype != "solo")
+ if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" && $GAME["schweinchen-who"]==$hash)
+ echo " Schweinchen. <br />";
+
if($GT=="poverty" && $party=="re")
if($sickness=="poverty")
{
diff --git a/include/game.php b/include/game.php
index d7e7b95..5f2c002 100644
--- a/include/game.php
+++ b/include/game.php
@@ -192,7 +192,7 @@ switch($mystatus)
echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
" <div class=\"trick\" id=\"trick0\">\n";
-
+
for($pos=1;$pos<5;$pos++)
{
$usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
@@ -203,7 +203,7 @@ switch($mystatus)
echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */
else
if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
- echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
+ echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
else if($usersick==NULL && $pos<=$mypos)
echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
}
@@ -214,10 +214,10 @@ switch($mystatus)
{
output_check_for_sickness($me,$mycards);
- echo "<p class=\"mycards\">Your cards are: <br />\n";
+ echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
display_card($card,$PREF["cardset"]);
- echo "</p>\n";
+ echo "</div>\n";
break;
}
@@ -235,10 +235,10 @@ switch($mystatus)
echo "<p class=\"message\"> You selected more than one sickness, please go back ".
"and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.</p>";
- echo "<p class=\"mycards\">Your cards are: <br />\n";
+ echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
display_card($card,$PREF["cardset"]);
- echo "</p>\n";
+ echo "</div>\n";
break;
}
@@ -290,25 +290,49 @@ switch($mystatus)
" is playing solo, this game will be canceled.<br />\n";
DB_set_sickness_by_hash($me,"nines");
}
-
+
echo "</p>\n";
-
+
/* move on to the next stage*/
DB_set_hand_status_by_hash($me,'check');
};
};
case 'check':
- /* hmm, by reorganizing things a bit, this stage is empty at the moment */
- /* move on to the next stage, but user shouldn't get here anymore anyway */
- DB_set_hand_status_by_hash($me,'poverty');
-
- case 'poverty':
- /* here we need to check if there is a solo or some other form of sickness.
- * If so, which one is the most important one
- * set that one in the Game table
- * tell people about it.
+ /* here we check what all players said and figure out what game we are playing
+ * this can therefore only be handled once all players finished the last stage
*/
+
+ /* only need to redisplay the cards when the user reloads the page and lands directly here */
+ if($mystatus=='check')
+ {
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+
+ /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
+ echo "\n<ul class=\"tricks\">\n";
+ echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
+ echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
+ " <div class=\"trick\" id=\"trick0\">\n";
+
+ for($pos=1;$pos<5;$pos++)
+ {
+ $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
+ $userid = DB_get_userid('gameid-position',$gameid,$pos);
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
+
+ if($userstatus=='start' || $userstatus=='init')
+ echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */
+ else
+ if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
+ echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
+ else
+ echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
+ }
+ echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
+ /* end displaying sickness */
+ }
+
echo "<div class=\"message\">\n";
echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>";
@@ -318,27 +342,46 @@ switch($mystatus)
foreach($userids as $user)
{
$userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
- if($userstat!='poverty' && $userstat!='play')
- $ok = 0;
+ if($userstat!='check')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
};
if(!$ok)
{
- echo "This step can only be handled after everyone finished the last step. ".
+ echo "<p>This step can only be handled after everyone finished the last step. ".
"Seems like this is not the case, so you need to wait a bit... ".
"you will get an email once that is the case, please use the link in ".
- "that email to continue the game.<br />";
+ "that email to continue the game.</p></div>";
+
+ /* display cards, if player was just at the init-phase he will still see the cards from there
+ * we can put this one here, since the last player to finish the init state won't get here and
+ * will still see his card anyway from the init-phase
+ */
+ if($mystatus=='check')
+ {
+ /* show cards */
+ echo "<div class=\"mycards\">Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "</div>\n";
+ }
+ break;
}
else
{
- echo "Everyone has finished checking their cards, let's see what they said...<br />";
+ /* Ok, everyone finished the init-phase, time to figure out what game we
+ * are playing, in case there are any solos this already
+ * will have the correct information in it */
+
+ echo "<p> Ok, everyone is done... figuring out what kind of game we are playing.</p>";
- /* check what kind of game we are playing, in case there are any solos this already
- *will have the correct information in it */
$gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid);
- /* check for different sickness and just output a general info */
+ /* check for sickness */
$nines = 0;
$poverty = 0;
$wedding = 0;
@@ -350,28 +393,17 @@ switch($mystatus)
if($usersick == 'nines')
{
$nines = $user;
- echo "$name has a Vorbehalt. <br />";
- break;
+ break; /* no need to check for other poverties, since only solo can win and that is already set */
}
else if($usersick == 'poverty')
- {
- $poverty++;
- echo "$name has a Vorbehalt. <br />";
- }
+ $poverty++;
else if($usersick == 'wedding')
- {
- $wedding=$user;
- echo "$name has a Vorbehalt. <br />" ;
- }
+ $wedding=$user;
else if($usersick == 'solo')
- {
- $solo++;
- echo "$name has a Vorbehalt. <br />" ;
- }
+ $solo++;
}
/* now check which sickness comes first and set the gametype to it */
-
if($gametype == "solo")
{
/* do nothing */
@@ -442,373 +474,403 @@ switch($mystatus)
DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
$gametype = "wedding";
};
+ /* now the gametype is set correctly in the database */
+ echo "<p> Got it :)</p>";
- echo "<br />\n";
-
- /* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
- * output what kind of game we have */
-
- $poverty = 0;
- foreach($userids as $user)
+ /* loop over all players, set re/contra if possible and start the game if possible */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $userid)
{
- /* userids are sorted by position...
- * so output whatever the first one has, then whatever the next one has
- * stop when the sickness is the same as the gametype
- */
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
- $name = DB_get_name('userid',$user);
- $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ switch($gametype)
+ {
+ case "solo":
+ /* are we the solo player? set us to re, else set us to contra */
+ $pos = DB_get_pos_by_hash($userhash);
+ if($pos == $startplayer)
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
+ DB_set_hand_status_by_hash($userhash,'play');
+ break;
- if($usersick)
- echo "$name has $usersick. <br />"; /*TODO: perhaps save this in a string and store in Game? */
+ case "wedding":
+ /* set person with the wedding to re, do the rest during the game */
+ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
+ if($usersick == "wedding")
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
- if($usersick=="poverty")
- $poverty++;
- if($usersick == "wedding" && $gametype =="wedding")
- break;
- if($usersick == "poverty" && $gametype =="poverty")
- break;
- if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2)
- break;
- if($usersick == "solo" && $gametype =="solo")
- break;
- };
+ DB_set_hand_status_by_hash($userhash,'play');
+ break;
- /* output Schweinchen in case the rules need it */
- if( $gametype != "solo")
- if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
- echo DB_get_name('hash',$GAME["schweinchen-who"])." has Schweinchen. <br />";
+ case "normal":
+ $hand = DB_get_all_hand($userhash);
- echo "<br />\n";
+ if(in_array('3',$hand)||in_array('4',$hand))
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
+ DB_set_hand_status_by_hash($userhash,'play');
+ break;
+ case "poverty":
+ case "dpoverty":
+ /* set person with poverty to play status */
+ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
+ if($usersick == "poverty")
+ DB_set_hand_status_by_hash($userhash,'play');
+
+ /* set status of first player to be asked to poverty */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who > 6) $who= $who/10; /* in case we have dpoverty */
+ $whoid = DB_get_userid('gameid-position',$gameid,$who);
+ if($whoid==$userid)
+ DB_set_hand_status_by_hash($userhash,'poverty');
+ }
+ }
- /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/
- switch($gametype)
+ /* send out email to first player or poverty person*/
+ if($gametype!="poverty" && $gametype!="dpoverty")
{
- case "solo":
- /* are we the solo player? set us to re, else set us to contra */
- $pos = DB_get_pos_by_hash($me);
- if($pos == $startplayer)
- DB_set_party_by_hash($me,"re");
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email('position-gameid',$startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid('email',$email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ if($hash!=$me)
+ {
+ if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ {
+ /* email startplayer */
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ }
else
- DB_set_party_by_hash($me,"contra");
- DB_set_hand_status_by_hash($me,'play');
- break;
+ echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
+ }
+ else
+ {
+ /* set status of first player to be asked to poverty */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who > 6) $who= $who/10; /* in case we have dpoverty */
- case "wedding":
- /* set person with the wedding to re, do the rest during the game */
- $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
- if($usersick == "wedding")
- DB_set_party_by_hash($me,"re");
+ $whoid = DB_get_userid('gameid-position',$gameid,$who);
+ if($whoid==$myid)
+ echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
else
- DB_set_party_by_hash($me,"contra");
+ {
+ $email = DB_get_email('position-gameid',$who,$gameid);
+ $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
+ DB_set_player_by_gameid($gameid,$whoid);
- echo "Whoever will make the first trick will be on the re team. <br />\n";
- echo " Ok, the game can start now, please finish <a href=\"$INDEX?action=game&me=$me\">the setup</a>.<br />";
- DB_set_hand_status_by_hash($me,'play');
- break;
+ if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ {
+ /* email player for poverty */
+ $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
+ mymail($email,$EmailName."Poverty (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ }
+ }
+ echo "</div>\n";
+ break;
+ }
+ case 'poverty':
+ /* user only gets here in a poverty game, several things have to be handled here:
+ * A) ask, if user wants to take trump
+ * yes-> take trump,
+ * poverty: set re/contra
+ * dpoverty: first time: set re, send email to second player
+ * second time: set contra
+ * set status to play in case 0 trump
+ * no -> set status to play,
+ * ask next player or cancle the game if no more players
+ * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
+ * ask to give cards back, set status to play, once player has 12 cards
+ *
+ * it is easier to check B) first
+ */
- case "normal":
- $hand = DB_get_all_hand($me);
+ /* output pre game in case user reloads */
- if(in_array('3',$hand)||in_array('4',$hand))
- DB_set_party_by_hash($me,"re");
- else
- DB_set_party_by_hash($me,"contra");
- DB_set_hand_status_by_hash($me,'play');
- break;
- case "poverty":
- case "dpoverty":
- /* check if poverty resolved (e.g. DB.Game who set to NULL)
- * yes? =>trump was taken, start game; break;
- */
- $who = DB_get_sickness_by_gameid($gameid);
- if($who<0)
- { /* trump has been taken */
- DB_set_hand_status_by_hash($me,'play');
- break;
- };
- if($who>9) /*= two people still have trump on the table*/
- $add = 10;
- else
- $add = 1;
+ set_gametype($gametype); /* this sets the $CARDS variable */
+ $myparty = DB_get_party_by_hash($me);
- /* check if we are being asked now
- * no? display wait message, e.g. player X is asked at the moment
- */
- $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
- if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10))
+ /* the following is part B) of whats needs to be done)
+ /* check if user wants to give cards back */
+ if(myisset("exchange"))
+ {
+ $exchange = $_REQUEST['exchange'];
+ $partnerhash = DB_get_partner_hash_by_hash($me);
+ $partnerid = DB_get_userid('hash',$partnerhash);
+ $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
+
+ /* if exchange is set to a value>0, exchange that card back to the partner */
+ if($exchange >0)
+ {
+ $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
+ " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
+ };
+ }
+ /* update hand */
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ /* check if user need to give more cards back */
+ if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
+ {
+ echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n";
+
+ $type="exchange";
+ echo "<div class=\"mycards\">Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_link_card($card,$PREF["cardset"],$type);
+ echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
+ echo "</div>\n";
+ }
+ else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
+ {
+ /* user is done, ready to play */
+ DB_set_hand_status_by_hash($me,'play');
+ /* TODO if resolved; email start player, set startplayer */
+ }
+
+ /* the following is part A) of what needs to be done */
+ if(!myisset("trump"))
+ {
+ if(!$myparty)
+ {
+ echo "<div class=\"poverty\">\n";
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
{
- /* user doesn't want to take trump */
- /* set next player who needs to be asked */
- $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
- $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+ $name = DB_get_name('userid',$user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $userparty = DB_get_party_by_hash($userhash);
- if($firstsick=="poverty")
+ if($usersick=="poverty" && !$userparty)
{
- if($secondsick=="poverty")
- DB_set_sickness_by_gameid($gameid,$who+$add*3);
- else
- DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards = DB_get_hand($hash);
+ /* count trump */
+ $nrtrump = 0;
+ foreach($cards as $card)
+ if($card<27) $nrtrump++;
+ echo "Player $name has $nrtrump trump. Do you want to take them?".
+ "<a href=\"index.php?action=game&me=$me&amp;trump=$user\">yes</a> <br />\n";
}
- else
- DB_set_sickness_by_gameid($gameid,$who+$add);
+ }
+ echo "<a href=\"index.php?action=game&me=$me&amp;trump=no\">No,way I take those trump...</a> <br />\n";
+ echo "</div><div>\n";
- /* email next player */
- $who = DB_get_sickness_by_gameid($gameid);
- if($who>9) $who = $who/10;
+ echo "<div class=\"mycards\">Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "</div></div>\n";
+ }
+ break;
+ }
+ else
+ {
+ $trump = $_REQUEST['trump'];
- if($who<=4)
- {
- $To = DB_get_email('position-gameid',$who,$gameid);
- $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
- $userid = DB_get_userid('email',$To);
- DB_set_player_by_gameid($gameid,$userid);
+ if($trump=="no")
+ {
+ /* user doesn't want to take trump */
+ DB_set_hand_status_by_hash($me,'play');
- $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
- " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
- mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
- }
+ /* set next player who needs to be asked and email him*/
+ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
- /* this user is done */
- DB_set_hand_status_by_hash($me,'play');
- break;
+ /* don't ask people who have poverty */
+ $next=1;
+ if($firstsick=="poverty")
+ {
+ if($secondsick=="poverty")
+ $next=3;
+ else
+ $next=2;
}
- else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ if($gametype=="dpoverty")
{
- /* user wants to take trump */
- $trump = $_REQUEST["trump"];
-
- /* get hand id for user $trump */
- $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
- /* copy trump from player A to B */
- $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
-
- /* add hidden button with trump in it to get to the next point */
- echo "</div><div class=\"poverty\">\n";
- echo " <input type=\"hidden\" name=\"exchange\" value=\"-1\" />\n";
- echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n";
- echo " <input type=\"submit\" class=\"submitbutton\" value=\"select cards to give back\" />\n";
- echo "</div><div>\n";
+ $next=999; /* need to cancel for sure, since both would need to take the trump */
}
- else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+
+ /* no more people to ask, need to cancel the game */
+ if($mypos+$next>4)
{
- $trump = $_REQUEST["trump"];
- $exchange = $_REQUEST["exchange"];
- $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
+ $message = "Hello, \n\n".
+ "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n";
- /* if exchange is set to a value>0, exchange that card back to user $trump */
- if($exchange >0)
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
{
- $result = DB_query("UPDATE Hand_Card SET hand_id='$userhand'".
- " WHERE hand_id='$myhand' AND card_id='$exchange'" );
- };
+ $To = DB_get_email('userid',$user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message);
+ }
- /* if number of cards == 12, set status to play for both users */
- $r = DB_query_array("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" );
- if(!$r)
- {
- myerror("error in poverty");
- die();
- };
- if($r[0]==12)
- {
- if($gametype=="poverty" || $who<9)
- {
- DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */
- }
- else /* reduce poverty count by one, that is go to single digits $who */
- {
- $add = 1;
- $who = $who/10;
+ /* delete everything from the dB */
+ DB_cancel_game($me);
- /* whom to ask next */
- $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
- $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+ echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
+ output_footer();
+ DB_close();
+ exit();
+ }
+ else
+ {
+ /* email next player, set his status to poverty */
+ $To = DB_get_email('position-gameid',$mypos+$next,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
+ $userid = DB_get_userid('email',$To);
- if($firstsick!="poverty")
- DB_set_sickness_by_gameid($gameid,$who+$add);
- else
- {
- if($secondsick!="poverty")
- DB_set_sickness_by_gameid($gameid,$who+$add*2);
- else
- DB_set_sickness_by_gameid($gameid,$who+$add*3);
- };
-
- /* email next player */
- $who = DB_get_sickness_by_gameid($gameid);
- if($who<=4)
- {
- $To = DB_get_email('position-gameid',$who,$gameid);
- $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
- $userid = DB_get_userid('email',$To);
- DB_set_player_by_gameid($gameid,$userid);
-
- $message = "Someone has poverty, it's your turn to decide, ".
- "if you want to take the trump. Please visit:".
- " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
- mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
- }
- }
+ DB_set_player_by_gameid($gameid,$userid);
+ DB_set_hand_status_by_hash($userhash,'poverty');
- /* this user is done */
- DB_set_hand_status_by_hash($me,'play');
- /* and so is his partner */
- $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
- DB_set_hand_status_by_hash($hash,'play');
+ $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
+ }
+ }
+ else
+ {
+ /* player wants to take trump, change cards */
- /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/
- $re_set = 0;
- foreach($userids as $user)
- {
- $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
- $party = DB_get_party_by_hash($userhash);
- if($party=="re")
- $re_set = 1;
- }
- if($re_set)
- {
- DB_set_party_by_hash($me,"contra");
- DB_set_party_by_hash($hash,"contra");
- }
- else
- {
- foreach($userids as $user)
- {
- $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
- if($userhash==$hash||$userhash==$me)
- DB_set_party_by_hash($userhash,"re");
- else
- DB_set_party_by_hash($userhash,"contra");
- }
- }
+ /* user wants to take trump */
+ $trump = $_REQUEST["trump"];
+ $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
+ /* copy trump from player A to B */
+ $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
- break;
- }
- else
- {
- /* else show all trump, have lowest card pre-selected, have hidden setting for */
- echo "</div><div class=\"poverty\"> you need to get rid of a few cards</div>\n";
-
- set_gametype($gametype); /* this sets the $CARDS variable */
- $mycards = DB_get_hand($me);
- $mycards = mysort($mycards,$gametype);
-
- $type="exchange";
- echo "<div class=\"mycards\">Your cards are: <br />\n";
- foreach($mycards as $card)
- display_link_card($card,$PREF["cardset"],$type);
- echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n";
- echo " <input type=\"submit\" class=\"submitbutton\" value=\"select one card to give back\" />\n";
- echo "</div><div>\n";
- }
- }
- else if($who == $mypos || $who == $mypos*10)
+ $mycards = DB_get_hand($me);
+
+ /* set re/contra */
+ if($gametype=='poverty')
{
- echo "</div><div class=\"poverty\">\n";
+ $userids = DB_get_all_userid_by_gameid($gameid);
foreach($userids as $user)
{
- $name = DB_get_name('userid',$user);
- $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
-
- if($usersick=="poverty")
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($hash==$userhash||$hash==$me)
+ DB_set_party_by_hash($hash,"re");
+ else
+ DB_set_party_by_hash($hash,"contra");
+ }
+ /* check if we are done, if so, send everyone into the 'play' phase */
+ if(count($mycards)==12)
+ {
+ foreach($userids as $user)
{
- $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
- $cards = DB_get_hand($hash);
- $nrtrump = count_trump($cards);
- /* count trump */
- if($nrtrump<4)
- echo "Player $name has $nrtrump trump. Do you want to take them?".
- "<a href=\"index.php?action=game&me=$me&amp;trump=$user\">yes</a> <br />\n";
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ DB_set_hand_status_by_hash($hash,'play');
}
}
- echo "<a href=\"index.php?action=game&me=$me&amp;trump=no\">No,way I take those trump...</a> <br />\n";
- echo "</div><div>\n";
-
- echo "Your cards are: <br />\n";
- $mycards = DB_get_hand($me);
- sort($mycards);
- echo "<p class=\"mycards\">Your cards are: <br />\n";
- foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
- echo "</p>\n";
}
- else
+ else /*dpoverty*/
{
- $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
- if($mysick=="poverty")
- echo "The others are asked if they want to take your trump, you have to wait (you'll get an email).";
+ /* has the re party already been set?*/
+ $re_set=0;
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $party = DB_get_party_by_hash($hash);
+ if($party=='re')
+ $re_set=1;
+ }
+ if($re_set)
+ {
+ DB_set_party_by_hash($me,'contra');
+ DB_set_party_by_hash($userhash,'contra');
+ }
else
- echo "it's not your turn yet to decide if you want to take the trump or not.";
- }
- };
- /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */
- $who = DB_get_sickness_by_gameid($gameid);
- if($who==5 || $who==50)
- {
- $message = "Hello, \n\n".
- "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n";
+ {
+ DB_set_party_by_hash($me,'re');
+ DB_set_party_by_hash($userhash,'re');
- $userids = DB_get_all_userid_by_gameid($gameid);
- foreach($userids as $user)
- {
- $To = DB_get_email('userid',$user);
- mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message);
- }
+ /* send out email to second non-poverty player */
+ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
- /* delete everything from the dB */
- DB_cancel_game($me);
+ $next=1;
+ if($firstsick=="poverty")
+ if($secondsick=="poverty")
+ $next=3;
+ else
+ $next=2;
- echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
- output_footer();
- DB_close();
- exit();
- }
+ if($mypos+$next>4)
+ echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
- /* check if all players are ready to play */
- $ok = 1;
- foreach($userids as $user)
- if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
- {
- $ok = 0;
- DB_set_player_by_gameid($gameid,$user);
- }
+ $To = DB_get_email('position-gameid',$mypos+$next,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
+ $userid = DB_get_userid('email',$To);
- if($ok)
- {
- /* only set this after all poverty, etc. are handled*/
- DB_set_game_status_by_gameid($gameid,'play');
+ DB_set_player_by_gameid($gameid,$userid);
+ DB_set_hand_status_by_hash($userhash,'poverty');
- /* email startplayer */
- $startplayer = DB_get_startplayer_by_gameid($gameid);
- $email = DB_get_email('position-gameid',$startplayer,$gameid);
- $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
- $who = DB_get_userid('email',$email);
- DB_set_player_by_gameid($gameid,$who);
+ $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." double poverty (game ".DB_format_gameid($gameid).")",$message);
- if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
- {
- /* email startplayer) */
- $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
- "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+
+ }
}
- else
- echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />";
+ echo "<div class=\"message\"> Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here.</div>\n";
}
- else
- echo "\n <br />";
}
- echo "</div>\n";
+ echo "</div>";
break;
+
case 'play':
case 'gameover':
/* both entries here, so that the tricks are visible for both.
* in case of 'play' there is a break later that skips the last part
*/
+ /* check if all players are ready to play */
+ $ok = 1;
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstatus !='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+ }
+ if($ok)
+ {
+ /* only set this after all poverty, etc. are handled*/
+ DB_set_game_status_by_gameid($gameid,'play');
+
+ /* email startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email('position-gameid',$startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid('email',$email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
+ {
+ /* email startplayer) */
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ }
+
/* figure out what kind of game we are playing,
* set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
* $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
@@ -835,6 +897,15 @@ switch($mystatus)
{
echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ".
"You need to wait for the others. Just wait for an email. </p>";
+
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ echo "<div class=\"mycards\">Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "</div>\n";
+
break; /* not sure this works... the idea is that you can
* only play a card after everyone is ready to play */
}
@@ -843,7 +914,7 @@ switch($mystatus)
$r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
$gameend = time() - strtotime($r[0]);
- /* handel comments in case player didn't play a card, allow comments a week after the end of the game */
+ /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
if(myisset("comment"))
{
diff --git a/include/output.php b/include/output.php
index dc10fa3..8779ad8 100644
--- a/include/output.php
+++ b/include/output.php
@@ -1,5 +1,5 @@
<?php
-/* make sure that we are not called from outside the scripts,
+/* make sure that we are not called from outside the scripts,
* use a variable defined in config.php to check this
*/
if(!isset($HOST))
@@ -228,7 +228,7 @@ function output_header()
<title>e-Doko</title>
<meta content="text/html; charset=ISO-8859-1" http-equiv="content-type" />
<link rel="shortcut icon" type="image/x-icon" href="pics/edoko-favicon.png" />
- <link rel="stylesheet" type="text/css" href="css/standard001.css" />
+ <link rel="stylesheet" type="text/css" href="css/standard002.css" />
<script type="text/javascript">
function hl(num) {
if(document.getElementById){