diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/functions.php | 18 | ||||
-rw-r--r-- | include/game.php | 759 | ||||
-rw-r--r-- | include/output.php | 4 |
3 files changed, 428 insertions, 353 deletions
diff --git a/include/functions.php b/include/functions.php index 382b148..31f9ba8 100644 --- a/include/functions.php +++ b/include/functions.php @@ -367,17 +367,17 @@ function create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD) if($debug) { $r[ 0]=1; $r[12]=47; $r[24]=13; $r[36]=37; - $r[ 1]=2; $r[13]=48; $r[25]=14; $r[37]=38; + $r[ 1]=2; $r[13]=23; $r[25]=14; $r[37]=38; $r[ 2]=3; $r[14]=27; $r[26]=15; $r[38]=39; $r[ 3]=4; $r[15]=16; $r[27]=28; $r[39]=40; $r[ 4]=5; $r[16]=17; $r[28]=29; $r[40]=41; $r[ 5]=18; $r[17]=6; $r[29]=30; $r[41]=42; - $r[ 6]=19; $r[18]=7; $r[30]=31; $r[42]=43; - $r[ 7]=20; $r[19]=8; $r[31]=32; $r[43]=44; - $r[ 8]=45; $r[20]=9; $r[32]=21; $r[44]=33; - $r[ 9]=46; $r[21]=10; $r[33]=22; $r[45]=34; - $r[10]=35; $r[22]=11; $r[34]=23; $r[46]=25; - $r[11]=36; $r[23]=12; $r[35]=24; $r[47]=26; + $r[ 6]=21; $r[18]=7; $r[30]=31; $r[42]=43; + $r[ 7]=22; $r[19]=8; $r[31]=32; $r[43]=44; + $r[ 8]=45; $r[20]=9; $r[32]=19; $r[44]=33; + $r[ 9]=46; $r[21]=10; $r[33]=20; $r[45]=24; + $r[10]=35; $r[22]=11; $r[34]=48; $r[46]=25; + $r[11]=36; $r[23]=12; $r[35]=34; $r[47]=26; } else { @@ -703,6 +703,10 @@ function display_table () echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">$name</a>\n"; /* add hints for poverty, wedding, solo, etc */ + if( $gametype != "solo") + if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" && $GAME["schweinchen-who"]==$hash) + echo " Schweinchen. <br />"; + if($GT=="poverty" && $party=="re") if($sickness=="poverty") { diff --git a/include/game.php b/include/game.php index d7e7b95..5f2c002 100644 --- a/include/game.php +++ b/include/game.php @@ -192,7 +192,7 @@ switch($mystatus) echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n"; echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n". " <div class=\"trick\" id=\"trick0\">\n"; - + for($pos=1;$pos<5;$pos++) { $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid); @@ -203,7 +203,7 @@ switch($mystatus) echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */ else if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */ - echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n"; + echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n"; else if($usersick==NULL && $pos<=$mypos) echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n"; } @@ -214,10 +214,10 @@ switch($mystatus) { output_check_for_sickness($me,$mycards); - echo "<p class=\"mycards\">Your cards are: <br />\n"; + echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) display_card($card,$PREF["cardset"]); - echo "</p>\n"; + echo "</div>\n"; break; } @@ -235,10 +235,10 @@ switch($mystatus) echo "<p class=\"message\"> You selected more than one sickness, please go back ". "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.</p>"; - echo "<p class=\"mycards\">Your cards are: <br />\n"; + echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) display_card($card,$PREF["cardset"]); - echo "</p>\n"; + echo "</div>\n"; break; } @@ -290,25 +290,49 @@ switch($mystatus) " is playing solo, this game will be canceled.<br />\n"; DB_set_sickness_by_hash($me,"nines"); } - + echo "</p>\n"; - + /* move on to the next stage*/ DB_set_hand_status_by_hash($me,'check'); }; }; case 'check': - /* hmm, by reorganizing things a bit, this stage is empty at the moment */ - /* move on to the next stage, but user shouldn't get here anymore anyway */ - DB_set_hand_status_by_hash($me,'poverty'); - - case 'poverty': - /* here we need to check if there is a solo or some other form of sickness. - * If so, which one is the most important one - * set that one in the Game table - * tell people about it. + /* here we check what all players said and figure out what game we are playing + * this can therefore only be handled once all players finished the last stage */ + + /* only need to redisplay the cards when the user reloads the page and lands directly here */ + if($mystatus=='check') + { + $mycards = DB_get_hand($me); + sort($mycards); + + /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ + echo "\n<ul class=\"tricks\">\n"; + echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n"; + echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n". + " <div class=\"trick\" id=\"trick0\">\n"; + + for($pos=1;$pos<5;$pos++) + { + $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid); + $userid = DB_get_userid('gameid-position',$gameid,$pos); + $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); + + if($userstatus=='start' || $userstatus=='init') + echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */ + else + if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */ + echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n"; + else + echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n"; + } + echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ + } + echo "<div class=\"message\">\n"; echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>"; @@ -318,27 +342,46 @@ switch($mystatus) foreach($userids as $user) { $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); - if($userstat!='poverty' && $userstat!='play') - $ok = 0; + if($userstat!='check') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } }; if(!$ok) { - echo "This step can only be handled after everyone finished the last step. ". + echo "<p>This step can only be handled after everyone finished the last step. ". "Seems like this is not the case, so you need to wait a bit... ". "you will get an email once that is the case, please use the link in ". - "that email to continue the game.<br />"; + "that email to continue the game.</p></div>"; + + /* display cards, if player was just at the init-phase he will still see the cards from there + * we can put this one here, since the last player to finish the init state won't get here and + * will still see his card anyway from the init-phase + */ + if($mystatus=='check') + { + /* show cards */ + echo "<div class=\"mycards\">Your cards are: <br />\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "</div>\n"; + } + break; } else { - echo "Everyone has finished checking their cards, let's see what they said...<br />"; + /* Ok, everyone finished the init-phase, time to figure out what game we + * are playing, in case there are any solos this already + * will have the correct information in it */ + + echo "<p> Ok, everyone is done... figuring out what kind of game we are playing.</p>"; - /* check what kind of game we are playing, in case there are any solos this already - *will have the correct information in it */ $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); - /* check for different sickness and just output a general info */ + /* check for sickness */ $nines = 0; $poverty = 0; $wedding = 0; @@ -350,28 +393,17 @@ switch($mystatus) if($usersick == 'nines') { $nines = $user; - echo "$name has a Vorbehalt. <br />"; - break; + break; /* no need to check for other poverties, since only solo can win and that is already set */ } else if($usersick == 'poverty') - { - $poverty++; - echo "$name has a Vorbehalt. <br />"; - } + $poverty++; else if($usersick == 'wedding') - { - $wedding=$user; - echo "$name has a Vorbehalt. <br />" ; - } + $wedding=$user; else if($usersick == 'solo') - { - $solo++; - echo "$name has a Vorbehalt. <br />" ; - } + $solo++; } /* now check which sickness comes first and set the gametype to it */ - if($gametype == "solo") { /* do nothing */ @@ -442,373 +474,403 @@ switch($mystatus) DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ $gametype = "wedding"; }; + /* now the gametype is set correctly in the database */ + echo "<p> Got it :)</p>"; - echo "<br />\n"; - - /* now the gametype is set correctly (shouldn't matter that this is calculated for every user) - * output what kind of game we have */ - - $poverty = 0; - foreach($userids as $user) + /* loop over all players, set re/contra if possible and start the game if possible */ + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $userid) { - /* userids are sorted by position... - * so output whatever the first one has, then whatever the next one has - * stop when the sickness is the same as the gametype - */ + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid); - $name = DB_get_name('userid',$user); - $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + switch($gametype) + { + case "solo": + /* are we the solo player? set us to re, else set us to contra */ + $pos = DB_get_pos_by_hash($userhash); + if($pos == $startplayer) + DB_set_party_by_hash($userhash,"re"); + else + DB_set_party_by_hash($userhash,"contra"); + DB_set_hand_status_by_hash($userhash,'play'); + break; - if($usersick) - echo "$name has $usersick. <br />"; /*TODO: perhaps save this in a string and store in Game? */ + case "wedding": + /* set person with the wedding to re, do the rest during the game */ + $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); + if($usersick == "wedding") + DB_set_party_by_hash($userhash,"re"); + else + DB_set_party_by_hash($userhash,"contra"); - if($usersick=="poverty") - $poverty++; - if($usersick == "wedding" && $gametype =="wedding") - break; - if($usersick == "poverty" && $gametype =="poverty") - break; - if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2) - break; - if($usersick == "solo" && $gametype =="solo") - break; - }; + DB_set_hand_status_by_hash($userhash,'play'); + break; - /* output Schweinchen in case the rules need it */ - if( $gametype != "solo") - if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" ) - echo DB_get_name('hash',$GAME["schweinchen-who"])." has Schweinchen. <br />"; + case "normal": + $hand = DB_get_all_hand($userhash); - echo "<br />\n"; + if(in_array('3',$hand)||in_array('4',$hand)) + DB_set_party_by_hash($userhash,"re"); + else + DB_set_party_by_hash($userhash,"contra"); + DB_set_hand_status_by_hash($userhash,'play'); + break; + case "poverty": + case "dpoverty": + /* set person with poverty to play status */ + $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); + if($usersick == "poverty") + DB_set_hand_status_by_hash($userhash,'play'); + + /* set status of first player to be asked to poverty */ + $who = DB_get_sickness_by_gameid($gameid); + if($who > 6) $who= $who/10; /* in case we have dpoverty */ + $whoid = DB_get_userid('gameid-position',$gameid,$who); + if($whoid==$userid) + DB_set_hand_status_by_hash($userhash,'poverty'); + } + } - /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/ - switch($gametype) + /* send out email to first player or poverty person*/ + if($gametype!="poverty" && $gametype!="dpoverty") { - case "solo": - /* are we the solo player? set us to re, else set us to contra */ - $pos = DB_get_pos_by_hash($me); - if($pos == $startplayer) - DB_set_party_by_hash($me,"re"); + $startplayer = DB_get_startplayer_by_gameid($gameid); + $email = DB_get_email('position-gameid',$startplayer,$gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + if($hash!=$me) + { + if(DB_get_email_pref_by_hash($hash)!="emailaddict") + { + /* email startplayer */ + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; + mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + } + } else - DB_set_party_by_hash($me,"contra"); - DB_set_hand_status_by_hash($me,'play'); - break; + echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n"; + } + else + { + /* set status of first player to be asked to poverty */ + $who = DB_get_sickness_by_gameid($gameid); + if($who > 6) $who= $who/10; /* in case we have dpoverty */ - case "wedding": - /* set person with the wedding to re, do the rest during the game */ - $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); - if($usersick == "wedding") - DB_set_party_by_hash($me,"re"); + $whoid = DB_get_userid('gameid-position',$gameid,$who); + if($whoid==$myid) + echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n"; else - DB_set_party_by_hash($me,"contra"); + { + $email = DB_get_email('position-gameid',$who,$gameid); + $whohash = DB_get_hash_from_game_and_pos($gameid,$who); + DB_set_player_by_gameid($gameid,$whoid); - echo "Whoever will make the first trick will be on the re team. <br />\n"; - echo " Ok, the game can start now, please finish <a href=\"$INDEX?action=game&me=$me\">the setup</a>.<br />"; - DB_set_hand_status_by_hash($me,'play'); - break; + if(DB_get_email_pref_by_hash($hash)!="emailaddict") + { + /* email player for poverty */ + $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ; + mymail($email,$EmailName."Poverty (game ".DB_format_gameid($gameid).") ",$message); + } + } + } + echo "</div>\n"; + break; + } + case 'poverty': + /* user only gets here in a poverty game, several things have to be handled here: + * A) ask, if user wants to take trump + * yes-> take trump, + * poverty: set re/contra + * dpoverty: first time: set re, send email to second player + * second time: set contra + * set status to play in case 0 trump + * no -> set status to play, + * ask next player or cancle the game if no more players + * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set) + * ask to give cards back, set status to play, once player has 12 cards + * + * it is easier to check B) first + */ - case "normal": - $hand = DB_get_all_hand($me); + /* output pre game in case user reloads */ - if(in_array('3',$hand)||in_array('4',$hand)) - DB_set_party_by_hash($me,"re"); - else - DB_set_party_by_hash($me,"contra"); - DB_set_hand_status_by_hash($me,'play'); - break; - case "poverty": - case "dpoverty": - /* check if poverty resolved (e.g. DB.Game who set to NULL) - * yes? =>trump was taken, start game; break; - */ - $who = DB_get_sickness_by_gameid($gameid); - if($who<0) - { /* trump has been taken */ - DB_set_hand_status_by_hash($me,'play'); - break; - }; - if($who>9) /*= two people still have trump on the table*/ - $add = 10; - else - $add = 1; + set_gametype($gametype); /* this sets the $CARDS variable */ + $myparty = DB_get_party_by_hash($me); - /* check if we are being asked now - * no? display wait message, e.g. player X is asked at the moment - */ - $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); - if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10)) + /* the following is part B) of whats needs to be done) + /* check if user wants to give cards back */ + if(myisset("exchange")) + { + $exchange = $_REQUEST['exchange']; + $partnerhash = DB_get_partner_hash_by_hash($me); + $partnerid = DB_get_userid('hash',$partnerhash); + $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid); + + /* if exchange is set to a value>0, exchange that card back to the partner */ + if($exchange >0) + { + $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'". + " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange)); + }; + } + /* update hand */ + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + + /* check if user need to give more cards back */ + if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12) + { + echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n"; + + $type="exchange"; + echo "<div class=\"mycards\">Your cards are: <br />\n"; + foreach($mycards as $card) + display_link_card($card,$PREF["cardset"],$type); + echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n"; + echo "</div>\n"; + } + else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12) + { + /* user is done, ready to play */ + DB_set_hand_status_by_hash($me,'play'); + /* TODO if resolved; email start player, set startplayer */ + } + + /* the following is part A) of what needs to be done */ + if(!myisset("trump")) + { + if(!$myparty) + { + echo "<div class=\"poverty\">\n"; + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) { - /* user doesn't want to take trump */ - /* set next player who needs to be asked */ - $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); - $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $userparty = DB_get_party_by_hash($userhash); - if($firstsick=="poverty") + if($usersick=="poverty" && !$userparty) { - if($secondsick=="poverty") - DB_set_sickness_by_gameid($gameid,$who+$add*3); - else - DB_set_sickness_by_gameid($gameid,$who+$add*2); + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $cards = DB_get_hand($hash); + /* count trump */ + $nrtrump = 0; + foreach($cards as $card) + if($card<27) $nrtrump++; + echo "Player $name has $nrtrump trump. Do you want to take them?". + "<a href=\"index.php?action=game&me=$me&trump=$user\">yes</a> <br />\n"; } - else - DB_set_sickness_by_gameid($gameid,$who+$add); + } + echo "<a href=\"index.php?action=game&me=$me&trump=no\">No,way I take those trump...</a> <br />\n"; + echo "</div><div>\n"; - /* email next player */ - $who = DB_get_sickness_by_gameid($gameid); - if($who>9) $who = $who/10; + echo "<div class=\"mycards\">Your cards are: <br />\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "</div></div>\n"; + } + break; + } + else + { + $trump = $_REQUEST['trump']; - if($who<=4) - { - $To = DB_get_email('position-gameid',$who,$gameid); - $userhash = DB_get_hash_from_game_and_pos($gameid,$who); - $userid = DB_get_userid('email',$To); - DB_set_player_by_gameid($gameid,$userid); + if($trump=="no") + { + /* user doesn't want to take trump */ + DB_set_hand_status_by_hash($me,'play'); - $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". - " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); - } + /* set next player who needs to be asked and email him*/ + $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); - /* this user is done */ - DB_set_hand_status_by_hash($me,'play'); - break; + /* don't ask people who have poverty */ + $next=1; + if($firstsick=="poverty") + { + if($secondsick=="poverty") + $next=3; + else + $next=2; } - else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + if($gametype=="dpoverty") { - /* user wants to take trump */ - $trump = $_REQUEST["trump"]; - - /* get hand id for user $trump */ - $userhand = DB_get_handid('gameid-userid',$gameid,$trump); - /* copy trump from player A to B */ - $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); - - /* add hidden button with trump in it to get to the next point */ - echo "</div><div class=\"poverty\">\n"; - echo " <input type=\"hidden\" name=\"exchange\" value=\"-1\" />\n"; - echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n"; - echo " <input type=\"submit\" class=\"submitbutton\" value=\"select cards to give back\" />\n"; - echo "</div><div>\n"; + $next=999; /* need to cancel for sure, since both would need to take the trump */ } - else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + + /* no more people to ask, need to cancel the game */ + if($mypos+$next>4) { - $trump = $_REQUEST["trump"]; - $exchange = $_REQUEST["exchange"]; - $userhand = DB_get_handid('gameid-userid',$gameid,$trump); + $message = "Hello, \n\n". + "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; - /* if exchange is set to a value>0, exchange that card back to user $trump */ - if($exchange >0) + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) { - $result = DB_query("UPDATE Hand_Card SET hand_id='$userhand'". - " WHERE hand_id='$myhand' AND card_id='$exchange'" ); - }; + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); + } - /* if number of cards == 12, set status to play for both users */ - $r = DB_query_array("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" ); - if(!$r) - { - myerror("error in poverty"); - die(); - }; - if($r[0]==12) - { - if($gametype=="poverty" || $who<9) - { - DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */ - } - else /* reduce poverty count by one, that is go to single digits $who */ - { - $add = 1; - $who = $who/10; + /* delete everything from the dB */ + DB_cancel_game($me); - /* whom to ask next */ - $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); - $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>"; + output_footer(); + DB_close(); + exit(); + } + else + { + /* email next player, set his status to poverty */ + $To = DB_get_email('position-gameid',$mypos+$next,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); + $userid = DB_get_userid('email',$To); - if($firstsick!="poverty") - DB_set_sickness_by_gameid($gameid,$who+$add); - else - { - if($secondsick!="poverty") - DB_set_sickness_by_gameid($gameid,$who+$add*2); - else - DB_set_sickness_by_gameid($gameid,$who+$add*3); - }; - - /* email next player */ - $who = DB_get_sickness_by_gameid($gameid); - if($who<=4) - { - $To = DB_get_email('position-gameid',$who,$gameid); - $userhash = DB_get_hash_from_game_and_pos($gameid,$who); - $userid = DB_get_userid('email',$To); - DB_set_player_by_gameid($gameid,$userid); - - $message = "Someone has poverty, it's your turn to decide, ". - "if you want to take the trump. Please visit:". - " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); - } - } + DB_set_player_by_gameid($gameid,$userid); + DB_set_hand_status_by_hash($userhash,'poverty'); - /* this user is done */ - DB_set_hand_status_by_hash($me,'play'); - /* and so is his partner */ - $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump); - DB_set_hand_status_by_hash($hash,'play'); + $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + } + else + { + /* player wants to take trump, change cards */ - /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/ - $re_set = 0; - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - $party = DB_get_party_by_hash($userhash); - if($party=="re") - $re_set = 1; - } - if($re_set) - { - DB_set_party_by_hash($me,"contra"); - DB_set_party_by_hash($hash,"contra"); - } - else - { - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - if($userhash==$hash||$userhash==$me) - DB_set_party_by_hash($userhash,"re"); - else - DB_set_party_by_hash($userhash,"contra"); - } - } + /* user wants to take trump */ + $trump = $_REQUEST["trump"]; + $userhand = DB_get_handid('gameid-userid',$gameid,$trump); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump); + /* copy trump from player A to B */ + $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); - break; - } - else - { - /* else show all trump, have lowest card pre-selected, have hidden setting for */ - echo "</div><div class=\"poverty\"> you need to get rid of a few cards</div>\n"; - - set_gametype($gametype); /* this sets the $CARDS variable */ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - $type="exchange"; - echo "<div class=\"mycards\">Your cards are: <br />\n"; - foreach($mycards as $card) - display_link_card($card,$PREF["cardset"],$type); - echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n"; - echo " <input type=\"submit\" class=\"submitbutton\" value=\"select one card to give back\" />\n"; - echo "</div><div>\n"; - } - } - else if($who == $mypos || $who == $mypos*10) + $mycards = DB_get_hand($me); + + /* set re/contra */ + if($gametype=='poverty') { - echo "</div><div class=\"poverty\">\n"; + $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $name = DB_get_name('userid',$user); - $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - - if($usersick=="poverty") + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($hash==$userhash||$hash==$me) + DB_set_party_by_hash($hash,"re"); + else + DB_set_party_by_hash($hash,"contra"); + } + /* check if we are done, if so, send everyone into the 'play' phase */ + if(count($mycards)==12) + { + foreach($userids as $user) { - $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); - $cards = DB_get_hand($hash); - $nrtrump = count_trump($cards); - /* count trump */ - if($nrtrump<4) - echo "Player $name has $nrtrump trump. Do you want to take them?". - "<a href=\"index.php?action=game&me=$me&trump=$user\">yes</a> <br />\n"; + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + DB_set_hand_status_by_hash($hash,'play'); } } - echo "<a href=\"index.php?action=game&me=$me&trump=no\">No,way I take those trump...</a> <br />\n"; - echo "</div><div>\n"; - - echo "Your cards are: <br />\n"; - $mycards = DB_get_hand($me); - sort($mycards); - echo "<p class=\"mycards\">Your cards are: <br />\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - echo "</p>\n"; } - else + else /*dpoverty*/ { - $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); - if($mysick=="poverty") - echo "The others are asked if they want to take your trump, you have to wait (you'll get an email)."; + /* has the re party already been set?*/ + $re_set=0; + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $party = DB_get_party_by_hash($hash); + if($party=='re') + $re_set=1; + } + if($re_set) + { + DB_set_party_by_hash($me,'contra'); + DB_set_party_by_hash($userhash,'contra'); + } else - echo "it's not your turn yet to decide if you want to take the trump or not."; - } - }; - /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */ - $who = DB_get_sickness_by_gameid($gameid); - if($who==5 || $who==50) - { - $message = "Hello, \n\n". - "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; + { + DB_set_party_by_hash($me,'re'); + DB_set_party_by_hash($userhash,'re'); - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); - } + /* send out email to second non-poverty player */ + $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); - /* delete everything from the dB */ - DB_cancel_game($me); + $next=1; + if($firstsick=="poverty") + if($secondsick=="poverty") + $next=3; + else + $next=2; - echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>"; - output_footer(); - DB_close(); - exit(); - } + if($mypos+$next>4) + echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n"; - /* check if all players are ready to play */ - $ok = 1; - foreach($userids as $user) - if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') - { - $ok = 0; - DB_set_player_by_gameid($gameid,$user); - } + $To = DB_get_email('position-gameid',$mypos+$next,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); + $userid = DB_get_userid('email',$To); - if($ok) - { - /* only set this after all poverty, etc. are handled*/ - DB_set_game_status_by_gameid($gameid,'play'); + DB_set_player_by_gameid($gameid,$userid); + DB_set_hand_status_by_hash($userhash,'poverty'); - /* email startplayer */ - $startplayer = DB_get_startplayer_by_gameid($gameid); - $email = DB_get_email('position-gameid',$startplayer,$gameid); - $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); - DB_set_player_by_gameid($gameid,$who); + $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; + mymail($To,$EmailName." double poverty (game ".DB_format_gameid($gameid).")",$message); - if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") - { - /* email startplayer) */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + + } } - else - echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />"; + echo "<div class=\"message\"> Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here.</div>\n"; } - else - echo "\n <br />"; } - echo "</div>\n"; + echo "</div>"; break; + case 'play': case 'gameover': /* both entries here, so that the tricks are visible for both. * in case of 'play' there is a break later that skips the last part */ + /* check if all players are ready to play */ + $ok = 1; + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstatus !='play') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } + } + if($ok) + { + /* only set this after all poverty, etc. are handled*/ + DB_set_game_status_by_gameid($gameid,'play'); + + /* email startplayer */ + $startplayer = DB_get_startplayer_by_gameid($gameid); + $email = DB_get_email('position-gameid',$startplayer,$gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + { + /* email startplayer) */ + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; + mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + } + } + /* figure out what kind of game we are playing, * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] @@ -835,6 +897,15 @@ switch($mystatus) { echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ". "You need to wait for the others. Just wait for an email. </p>"; + + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + + echo "<div class=\"mycards\">Your cards are: <br />\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "</div>\n"; + break; /* not sure this works... the idea is that you can * only play a card after everyone is ready to play */ } @@ -843,7 +914,7 @@ switch($mystatus) $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); $gameend = time() - strtotime($r[0]); - /* handel comments in case player didn't play a card, allow comments a week after the end of the game */ + /* handle comments in case player didn't play a card, allow comments a week after the end of the game */ if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) if(myisset("comment")) { diff --git a/include/output.php b/include/output.php index dc10fa3..8779ad8 100644 --- a/include/output.php +++ b/include/output.php @@ -1,5 +1,5 @@ <?php -/* make sure that we are not called from outside the scripts, +/* make sure that we are not called from outside the scripts, * use a variable defined in config.php to check this */ if(!isset($HOST)) @@ -228,7 +228,7 @@ function output_header() <title>e-Doko</title> <meta content="text/html; charset=ISO-8859-1" http-equiv="content-type" /> <link rel="shortcut icon" type="image/x-icon" href="pics/edoko-favicon.png" /> - <link rel="stylesheet" type="text/css" href="css/standard001.css" /> + <link rel="stylesheet" type="text/css" href="css/standard002.css" /> <script type="text/javascript"> function hl(num) { if(document.getElementById){ |