diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/game.php | 306 |
1 files changed, 153 insertions, 153 deletions
diff --git a/include/game.php b/include/game.php index 25e2b2f..2ab444b 100644 --- a/include/game.php +++ b/include/game.php @@ -6,12 +6,12 @@ if(!isset($HOST)) exit; /* calling game.php only makes sense when we give it a hash for a game */ -if(!myisset("me")) +if(!myisset('me')) { echo "Hmm, you really shouldn't mess with the urls.<br />\n"; return; } -$me = $_REQUEST["me"]; +$me = $_REQUEST['me']; /* Ok, got a hash, but is it valid? */ $myid = DB_get_userid('hash',$me); @@ -45,10 +45,10 @@ $RULES = DB_get_RULES($gameid); $gametype = DB_get_gametype_by_gameid($gameid); $gamestatus = DB_get_game_status_by_gameid($gameid); $GT = $gametype; -if($gametype=="solo") +if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; + $GT = $gametype.' '.$GT; } /* do we need to worry about Schweinchen? @@ -82,7 +82,7 @@ if($ok) { $hash = DB_get_hash_from_game_and_pos($gameid,$i); $cards = DB_get_all_hand($hash); - if( in_array("19",$cards) && in_array("20",$cards) ) + if( in_array('19',$cards) && in_array('20',$cards) ) $GAME['schweinchen-who']=$hash; }; $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */ @@ -101,25 +101,25 @@ echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n"; /* handle user notes (only possible while game is running)*/ if( $mystatus!='gameover' ) - if(myisset("note")) -{ - $note = $_REQUEST['note']; - - if($note != "") - DB_insert_note($note,$gameid,$myid); -}; + if(myisset('note')) + { + $note = $_REQUEST['note']; + + if($note != '') + DB_insert_note($note,$gameid,$myid); + }; output_user_notes($myid,$gameid,$mystatus); /* handle calls */ -if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me)) +if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me)) $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); -if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me)) +if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me)) $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); -if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me)) +if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me)) $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); -if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me)) +if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me)) $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); -if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me)) +if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me)) $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); /* output extra division in case this game is part of a session */ @@ -128,9 +128,9 @@ if($session) echo "<div class=\"session\">\n"; echo " <div class=\"sessionrules\">Rules (+icons fur rules) \n"; echo " <div>\n"; - echo " 10ofhearts : ".$RULES["dullen"] ."<br />\n"; - echo " schweinchen: ".$RULES["schweinchen"] ."<br />\n"; - echo " call: ".$RULES["call"] ."<br />\n"; + echo " 10ofhearts : {$RULES['dullen']} <br />\n"; + echo " schweinchen: {$RULES['schweinchen']} <br />\n"; + echo " call: {$RULES['call']} <br />\n"; echo " </div>\n </div>\n"; echo " <div class=\"sessionscore\">Score \n"; $score = generate_score_table($session); @@ -146,7 +146,7 @@ if($session) $lasthash=$hash; } $i--; - echo "This is game number $j of <a href=\"".$INDEX."?action=game&me=$lasthash\">$i</a> in session $session."; + echo "This is game number $j of <a href=\"{$INDEX}?action=game&me=$lasthash\">$i</a> in session $session."; echo "</div>\n"; } @@ -169,7 +169,7 @@ switch($mystatus) $skip = 0; if($PREF['autosetup']=='yes') $skip = 1; - if( !myisset("in") && !$skip) + if( !myisset('in') && !$skip) { /* asks the player, if he wants to join the game */ output_check_want_to_play($me); @@ -178,7 +178,7 @@ switch($mystatus) else { /* check the result, if player wants to join, got next stage, else cancel game */ - if(!$skip && $_REQUEST["in"] == "no" ) + if(!$skip && $_REQUEST['in'] == 'no' ) { /* cancel the game */ $message = "Hello, \n\n". @@ -188,7 +188,7 @@ switch($mystatus) foreach($userids as $user) { $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message); } /* delete everything from the dB */ @@ -272,13 +272,13 @@ switch($mystatus) echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/ /* end displaying sickness */ - if(!myisset("solo","wedding","poverty","nines") ) + if(!myisset('solo','wedding','poverty','nines') ) { output_check_for_sickness($me,$mycards); echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "</div>\n"; break; @@ -287,10 +287,10 @@ switch($mystatus) { /* check if someone selected more than one sickness */ $Nsickness = 0; - if($_REQUEST["solo"]!="No") $Nsickness++; - if($_REQUEST["wedding"] == "yes") $Nsickness++; - if($_REQUEST["poverty"] == "yes") $Nsickness++; - if($_REQUEST["nines"] == "yes") $Nsickness++; + if($_REQUEST['solo']!='No') $Nsickness++; + if($_REQUEST['wedding'] == 'yes') $Nsickness++; + if($_REQUEST['poverty'] == 'yes') $Nsickness++; + if($_REQUEST['nines'] == 'yes') $Nsickness++; if($Nsickness>1) { @@ -299,7 +299,7 @@ switch($mystatus) echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "</div>\n"; break; @@ -313,44 +313,44 @@ switch($mystatus) $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */ - if( $_REQUEST["solo"]!="No" ) + if( $_REQUEST['solo']!='No' ) { /* user wants to play a solo */ /* store the info in the user's hand info */ - DB_set_solo_by_hash($me,$_REQUEST["solo"]); - DB_set_sickness_by_hash($me,"solo"); + DB_set_solo_by_hash($me,$_REQUEST['solo']); + DB_set_sickness_by_hash($me,'solo'); - echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n"; + echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n"; - if($gametype == "solo" && $startplayer<$mypos) + if($gametype == 'solo' && $startplayer<$mypos) {}/* do nothing, since someone else already is playing solo */ else { /* this solo comes first * store info in game table */ - DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_gametype_by_gameid($gameid,'solo'); DB_set_startplayer_by_gameid($gameid,$mypos); - DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + DB_set_solo_by_gameid($gameid,$_REQUEST['solo']); }; } - else if($_REQUEST["wedding"] == "yes") + else if($_REQUEST['wedding'] == 'yes') { /* silent solo is set further down */ echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n"; - DB_set_sickness_by_hash($me,"wedding"); + DB_set_sickness_by_hash($me,'wedding'); } - else if($_REQUEST["poverty"] == "yes") + else if($_REQUEST['poverty'] == 'yes') { echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n"; - DB_set_sickness_by_hash($me,"poverty"); + DB_set_sickness_by_hash($me,'poverty'); } - else if($_REQUEST["nines"] == "yes") + else if($_REQUEST['nines'] == 'yes') { echo "What? You just don't want to play a game because you have a few nines? Well, if no one". " is playing solo, this game will be canceled.<br />\n"; - DB_set_sickness_by_hash($me,"nines"); + DB_set_sickness_by_hash($me,'nines'); } echo "</p>\n"; @@ -428,7 +428,7 @@ switch($mystatus) /* show cards */ echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "</div>\n"; } break; @@ -467,7 +467,7 @@ switch($mystatus) } /* now check which sickness comes first and set the gametype to it */ - if($gametype == "solo") + if($gametype == 'solo') { /* do nothing */ } @@ -485,7 +485,7 @@ switch($mystatus) foreach($userids as $user) { $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message); } /* delete everything from the dB */ @@ -497,13 +497,13 @@ switch($mystatus) } else if($poverty==1) /* one person has poverty */ { - DB_set_gametype_by_gameid($gameid,"poverty"); - $gametype = "poverty"; + DB_set_gametype_by_gameid($gameid,'poverty'); + $gametype = 'poverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") + if($firstsick == 'poverty') DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ @@ -511,16 +511,16 @@ switch($mystatus) } else if($poverty==2) /* two people have poverty */ { - DB_set_gametype_by_gameid($gameid,"dpoverty"); - $gametype = "dpoverty"; + DB_set_gametype_by_gameid($gameid,'dpoverty'); + $gametype = 'dpoverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") + if($firstsick == 'poverty') { $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($secondsick == "poverty") + if($secondsick == 'poverty') DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ @@ -531,9 +531,9 @@ switch($mystatus) } else if($wedding> 0) { - DB_set_gametype_by_gameid($gameid,"wedding"); + DB_set_gametype_by_gameid($gameid,'wedding'); DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ - $gametype = "wedding"; + $gametype = 'wedding'; }; /* now the gametype is set correctly in the database */ echo "<p> Got it :)</p>"; @@ -546,41 +546,41 @@ switch($mystatus) switch($gametype) { - case "solo": + case 'solo': /* are we the solo player? set us to re, else set us to contra */ $pos = DB_get_pos_by_hash($userhash); if($pos == $startplayer) - DB_set_party_by_hash($userhash,"re"); + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "wedding": + case 'wedding': /* set person with the wedding to re, do the rest during the game */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); - if($usersick == "wedding") - DB_set_party_by_hash($userhash,"re"); + if($usersick == 'wedding') + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "normal": + case 'normal': $hand = DB_get_all_hand($userhash); if(in_array('3',$hand)||in_array('4',$hand)) - DB_set_party_by_hash($userhash,"re"); + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "poverty": - case "dpoverty": + case 'poverty': + case 'dpoverty': /* set person with poverty to play status */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); - if($usersick == "poverty") + if($usersick == 'poverty') DB_set_hand_status_by_hash($userhash,'play'); /* set status of first player to be asked to poverty */ @@ -605,14 +605,14 @@ switch($mystatus) { /* normal game type and player has both queens -> silent solo */ /* keep startplayer, just set gametype to silent solo */ - DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_gametype_by_gameid($gameid,'solo'); DB_set_solo_by_gameid($gameid,'silent'); } } } /* send out email to first player or poverty person*/ - if($gametype!="poverty" && $gametype!="dpoverty") + if($gametype!='poverty' && $gametype!='dpoverty') { $startplayer = DB_get_startplayer_by_gameid($gameid); $email = DB_get_email('position-gameid',$startplayer,$gameid); @@ -622,7 +622,7 @@ switch($mystatus) if($hash!=$me) { - if(DB_get_email_pref_by_hash($hash)!="emailaddict") + if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". @@ -648,7 +648,7 @@ switch($mystatus) $whohash = DB_get_hash_from_game_and_pos($gameid,$who); DB_set_player_by_gameid($gameid,$whoid); - if(DB_get_email_pref_by_hash($hash)!="emailaddict") + if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email player for poverty */ $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n". @@ -685,7 +685,7 @@ switch($mystatus) /* the following is part B) of whats needs to be done) /* check if user wants to give cards back */ - if(myisset("exchange")) + if(myisset('exchange')) { $exchange = $_REQUEST['exchange']; $partnerhash = DB_get_partner_hash_by_hash($me); @@ -709,10 +709,10 @@ switch($mystatus) { echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n"; - $type="exchange"; + $type='exchange'; echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) - display_link_card($card,$PREF["cardset"],$type); + display_link_card($card,$PREF['cardset'],$type); echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n"; echo "</div>\n"; } @@ -730,7 +730,7 @@ switch($mystatus) if($hash!=$me) { - if(DB_get_email_pref_by_hash($hash)!="emailaddict") + if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". @@ -743,7 +743,7 @@ switch($mystatus) } /* the following is part A) of what needs to be done */ - if(!myisset("trump")) + if(!myisset('trump')) { if(!$myparty) { @@ -756,7 +756,7 @@ switch($mystatus) $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); $userparty = DB_get_party_by_hash($userhash); - if($usersick=="poverty" && !$userparty) + if($usersick=='poverty' && !$userparty) { $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); $cards = DB_get_hand($hash); @@ -773,7 +773,7 @@ switch($mystatus) echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "</div></div>\n"; } break; @@ -782,7 +782,7 @@ switch($mystatus) { $trump = $_REQUEST['trump']; - if($trump=="no") + if($trump=='no') { /* user doesn't want to take trump */ DB_set_hand_status_by_hash($me,'play'); @@ -793,14 +793,14 @@ switch($mystatus) /* don't ask people who have poverty */ $next=1; - if($firstsick=="poverty") + if($firstsick=='poverty') { - if($secondsick=="poverty") + if($secondsick=='poverty') $next=3; else $next=2; } - if($gametype=="dpoverty") + if($gametype=='dpoverty') { $next=999; /* need to cancel for sure, since both would need to take the trump */ } @@ -844,7 +844,7 @@ switch($mystatus) /* player wants to take trump, change cards */ /* user wants to take trump */ - $trump = $_REQUEST["trump"]; + $trump = $_REQUEST['trump']; $userhand = DB_get_handid('gameid-userid',$gameid,$trump); $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump); @@ -863,11 +863,11 @@ switch($mystatus) $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); if($hash==$userhash||$hash==$me) { - DB_set_party_by_hash($hash,"re"); + DB_set_party_by_hash($hash,'re'); } else { - DB_set_party_by_hash($hash,"contra"); + DB_set_party_by_hash($hash,'contra'); DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */ } } @@ -904,8 +904,8 @@ switch($mystatus) $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); $next=1; - if($firstsick=="poverty") - if($secondsick=="poverty") + if($firstsick=='poverty') + if($secondsick=='poverty') $next=3; else $next=2; @@ -970,7 +970,7 @@ switch($mystatus) $who = DB_get_userid('email',$email); DB_set_player_by_gameid($gameid,$who); - if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer) */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". @@ -980,23 +980,23 @@ switch($mystatus) } } /* figure out what kind of game we are playing, - * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], - * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] + * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'], + * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes'] * accordingly */ $gametype = DB_get_gametype_by_gameid($gameid); $GT = $gametype; - if($gametype=="solo") + if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); if($gametype=='silent') $GT = 'normal'; else - $GT = $gametype." ".$GT; + $GT = $gametype.' '.$GT; } else - $gametype = "normal"; + $gametype = 'normal'; set_gametype($gametype); /* this sets the $CARDS variable */ @@ -1014,7 +1014,7 @@ switch($mystatus) echo "<div class=\"mycards\">Your cards are: <br />\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "</div>\n"; break; /* not sure this works... the idea is that you can @@ -1026,13 +1026,13 @@ switch($mystatus) $gameend = time() - strtotime($r[0]); /* handle comments in case player didn't play a card, allow comments a week after the end of the game */ - if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) - if(myisset("comment")) + if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset('comment')) { - $comment = $_REQUEST["comment"]; + $comment = $_REQUEST['comment']; $playid = DB_get_current_playid($gameid); - if($comment != "") + if($comment != '') DB_insert_comment($comment,$playid,$myid); }; @@ -1060,7 +1060,7 @@ switch($mystatus) $play = array(); /* needed to calculate winner later */ $seq = 1; $pos = DB_get_startplayer_by_gameid($gameid)-1; - $firstcard = ""; /* first card in a trick */ + $firstcard = ''; /* first card in a trick */ echo "\n<ul class=\"tricks\">\n"; echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n"; @@ -1110,7 +1110,7 @@ switch($mystatus) $GAME['schweinchen-second'] = 1; /* this must be the second fox */ /* save card to be able to find the winner of the trick later */ - $play[$seq] = array("card"=>$r[0],"pos"=>$pos); + $play[$seq] = array('card'=>$r[0],'pos'=>$pos); if($seq==1) { @@ -1138,11 +1138,11 @@ switch($mystatus) echo " <div class=\"card".($pos-1)."\">\n"; /* display comments */ - if($comment!="") + if($comment!='') echo " <span class=\"comment\">".$comment."</span>\n"; - echo " "; - display_card($r[0],$PREF["cardset"]); + echo ' '; + display_card($r[0],$PREF['cardset']); echo " </div>\n"; /* end div card */ @@ -1158,7 +1158,7 @@ switch($mystatus) { $winner = get_winner($play,$gametype); /* returns the position */ $next = $winner; - $firstcard = ""; /* new trick, no first card */ + $firstcard = ''; /* new trick, no first card */ } else { @@ -1173,11 +1173,11 @@ switch($mystatus) $myturn = 0; /* do we want to play a card? */ - if(myisset("card") && $myturn) + if(myisset('card') && $myturn) { - $card = $_REQUEST["card"]; + $card = $_REQUEST['card']; $handid = DB_get_handid('hash',$me); - $commentSchweinchen =""; /* used to add a comment when Schweinchen is being played */ + $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */ /* check if we have card and that we haven't played it yet*/ /* set played in hand_card to true where hand_id and card_id*/ @@ -1205,7 +1205,7 @@ switch($mystatus) /* check special output for schweinchen in case in case a fox is being played * check for correct rules, etc. has already been done */ - if( $GAME["schweinchen-who"] && ($card == 19 || $card == 20) ) + if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) ) { if(!$GAME['schweinchen-first']) $GAME['schweinchen-first'] = 1; /* playing the first fox */ @@ -1214,15 +1214,15 @@ switch($mystatus) if( ($GAME['schweinchen-second']==1 && $RULES['schweinchen']=='second') || $RULES['schweinchen']=='both') { - DB_insert_comment("Schweinchen! ",$playid,$myid); - $commentSchweinchen = "Schweinchen! "; + DB_insert_comment('Schweinchen! ',$playid,$myid); + $commentSchweinchen = 'Schweinchen! '; } if ($debug) - echo "schweinchen = ".$GAME["schweinchen-who"]." ---<br />"; + echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />'; } /* if sequence == 4 check who one in case of wedding */ - if($sequence == 4 && $GT == "wedding") + if($sequence == 4 && $GT == 'wedding') { /* is wedding resolve */ $resolved = DB_get_sickness_by_gameid($gameid); @@ -1233,7 +1233,7 @@ switch($mystatus) foreach($userids as $user) { $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - if($usersick == "wedding") + if($usersick == 'wedding') $whosick = $user; } /* who won the trick */ @@ -1247,7 +1247,7 @@ switch($mystatus) $resolved = DB_set_sickness_by_gameid($gameid,$tricknr); /* set partner */ $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid); - DB_set_party_by_hash($whash,"re"); + DB_set_party_by_hash($whash,'re'); } if($tricknr == 3 && $winnerid==$whosick) { @@ -1268,7 +1268,7 @@ switch($mystatus) * since it doesn't make sense in some games */ $ok = 0; /* fox shouldn't be counted */ - if(DB_get_gametype_by_gameid($gameid)=="solo") + if(DB_get_gametype_by_gameid($gameid)=='solo') { $solo = DB_get_solo_by_gameid($gameid); if($solo == 'trump' || $solo == 'silent') @@ -1302,10 +1302,10 @@ switch($mystatus) $ok = 1; /* default: karlchen should be accounted for */ if($tricknr != 12 ) $ok = 0; /* Karlchen works only in the last trick */ - if($ok && DB_get_gametype_by_gameid($gameid)=="solo" ) + if($ok && DB_get_gametype_by_gameid($gameid)=='solo' ) { $solo = DB_get_solo_by_gameid($gameid); - if($solo == "trumpless" || $solo == "jack" || $solo == "queen" ) + if($solo == 'trumpless' || $solo == 'jack' || $solo == 'queen' ) $ok = 0; /* no Karlchen in these solos */ } @@ -1354,20 +1354,20 @@ switch($mystatus) if($next==5) $next=1; /* check for coment */ - if(myisset("comment")) + if(myisset('comment')) { - $comment = $_REQUEST["comment"]; - if($comment != "") + $comment = $_REQUEST['comment']; + if($comment != '') DB_insert_comment($comment,$playid,$myid); if($commentSchweinchen) $comment = $commentSchweinchen . $comment; }; /* check for note */ - if(myisset("note")) + if(myisset('note')) { - $note = $_REQUEST["note"]; - if($note != "") + $note = $_REQUEST['note']; + if($note != '') DB_insert_note($note,$gameid,$myid); }; @@ -1383,8 +1383,8 @@ switch($mystatus) echo " <div class=\"card".($pos-1)."\">\n "; /* display comments */ - display_card($card,$PREF["cardset"]); - if($comment!="") + display_card($card,$PREF['cardset']); + if($comment!='') echo "\n <span class=\"comment\"> ".$comment."</span>\n"; echo " </div>\n"; @@ -1407,7 +1407,7 @@ switch($mystatus) $done=0; if($done) - DB_set_game_status_by_gameid($gameid,"gameover"); + DB_set_game_status_by_gameid($gameid,'gameover'); /* email next player, if game is still running */ if(DB_get_game_status_by_gameid($gameid)=='play') @@ -1420,7 +1420,7 @@ switch($mystatus) $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n". "It's your turn now.\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ; - if( DB_get_email_pref_by_uid($who)!="emailaddict" ) + if( DB_get_email_pref_by_uid($who)!='emailaddict' ) mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message); } else /* send out final email */ @@ -1453,9 +1453,9 @@ switch($mystatus) while( $r = DB_fetch_array($result) ) { $message .= " ".$r[0]." ".$r[1]."\n"; - if($r[0] == "re") + if($r[0] == 're') $re = $r[1]; - else if($r[0] == "contra") + else if($r[0] == 'contra') $contra = $r[1]; } @@ -1477,14 +1477,14 @@ switch($mystatus) { $call = (int) $call; - if($party=="re") + if($party=='re') { if($call_re==NULL) $call_re = $call; else if( $call < $call_re) $call_re = $call; } - else if($party=="contra") + else if($party=='contra') { if($call_contra==NULL) $call_contra = $call; @@ -1501,9 +1501,9 @@ switch($mystatus) { /* nobody made a call, so it's easy to figure out who won */ if($re>120) - $winning_party="re"; + $winning_party='re'; else - $winning_party="contra"; + $winning_party='contra'; } else { @@ -1518,9 +1518,9 @@ switch($mystatus) $offset--; /* since we use a > in the next equation */ if($re > 120+$offset) - $winning_party="re"; + $winning_party='re'; else if ($call_contra == NULL ) - $winning_party="contra"; + $winning_party='contra'; } if($call_contra) @@ -1530,16 +1530,16 @@ switch($mystatus) $offset--; /* since we use a > in the next equation */ if($contra > 120+$offset) - $winning_party="contra"; + $winning_party='contra'; else if ($call_re == NULL ) - $winning_party="re"; + $winning_party='re'; } } /* one point for each call of the other party in case the other party didn't win * and one point each in case the party made more than points than one of the calls */ - if($winning_party!="contra" && $call_contra!=NULL) + if($winning_party!='contra' && $call_contra!=NULL) { for( $p=$call_contra;$p<=120; $p+=30 ) { @@ -1554,7 +1554,7 @@ switch($mystatus) " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')"); } } - if($winning_party!="re" and $call_re!=NULL) + if($winning_party!='re' and $call_re!=NULL) { for( $p=$call_re;$p<=120; $p+=30 ) { @@ -1571,14 +1571,14 @@ switch($mystatus) } /* point in case contra won */ - if($winning_party=="contra") + if($winning_party=='contra') { DB_query("INSERT INTO Score". " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')"); } /* one point each for winning and each 30 points + calls */ - if($winning_party=="re") + if($winning_party=='re') { foreach(array(120,150,180,210,240) as $p) { @@ -1598,7 +1598,7 @@ switch($mystatus) " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')"); } } - else if( $winning_party=="contra") + else if( $winning_party=='contra') { foreach(array(120,150,180,210,240) as $p) { @@ -1667,7 +1667,7 @@ switch($mystatus) $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ". $HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - if( DB_get_email_pref_by_uid($user) != "emailaddict" ) + if( DB_get_email_pref_by_uid($user) != 'emailaddict' ) mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link); } } @@ -1677,7 +1677,7 @@ switch($mystatus) echo "can't find that card?! <br />\n"; } } - else if(myisset("card") && !$myturn ) + else if(myisset('card') && !$myturn ) { echo "please wait until it's your turn! <br />\n"; } @@ -1717,7 +1717,7 @@ switch($mystatus) $mycards = mysort($mycards,$gametype); echo "<div class=\"mycards\">\n"; - if($myturn && !myisset("card") && $mystatus=='play' ) + if($myturn && !myisset('card') && $mystatus=='play' ) { echo "Hello ".$myname.", it's your turn! <br />\n"; echo "Your cards are: <br />\n"; @@ -1733,16 +1733,16 @@ switch($mystatus) ( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall') && $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] ) ) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); else - display_link_card($card,$PREF["cardset"]); + display_link_card($card,$PREF['cardset']); } } else if($mystatus=='play' ) { echo "Your cards are: <br />\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); } else if($mystatus=='gameover') { @@ -1750,7 +1750,7 @@ switch($mystatus) $oldcards = mysort($oldcards,$gametype); echo "Your cards were: <br />\n"; foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) @@ -1766,7 +1766,7 @@ switch($mystatus) $oldcards = mysort($oldcards,$gametype); echo "$name's cards were: <br />\n"; foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); } }; } @@ -1869,7 +1869,7 @@ switch($mystatus) $names = DB_get_all_names_by_gameid($gameid); $type = DB_get_gametype_by_gameid($gameid); - if($type=="solo") + if($type=='solo') { $solo = DB_get_solo_by_gameid($gameid); |