diff options
Diffstat (limited to 'include/game.php')
-rw-r--r-- | include/game.php | 1763 |
1 files changed, 1763 insertions, 0 deletions
diff --git a/include/game.php b/include/game.php new file mode 100644 index 0000000..0e16292 --- /dev/null +++ b/include/game.php @@ -0,0 +1,1763 @@ +<?php +/* make sure that we are not called from outside the scripts, + * use a variable defined in config.php to check this + */ +if(!isset($HOST)) + exit; + +$me = $_REQUEST["me"]; + +/* test for valid ID */ +$myid = DB_get_userid('hash',$me); +if(!$myid) + { + echo "Can't find you in the database, please check the url.<br />\n"; + echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>."; + output_footer(); + DB_close(); + exit(); + } + +/* user might get here by clicking on the link in an email, so session might not be set */ +if(isset($_SESSION["name"])) + output_status($_SESSION["name"]); + +/* the user had done something, update the timestamp */ +DB_update_user_timestamp($myid); + +/* get some information from the DB */ +$gameid = DB_get_gameid_by_hash($me); +$myname = DB_get_name('hash',$me); +$mystatus = DB_get_status_by_hash($me); +$mypos = DB_get_pos_by_hash($me); +$myhand = DB_get_handid('hash',$me); +$session = DB_get_session_by_gameid($gameid); + +/* get prefs and save them */ +DB_get_PREF($myid); + +/* get rule set for this game */ +$result = mysql_query("SELECT * FROM Rulesets". + " LEFT JOIN Game ON Game.ruleset=Rulesets.id ". + " WHERE Game.id='$gameid'" ); +$r = mysql_fetch_array($result,MYSQL_NUM); + +$RULES["dullen"] = $r[2]; +$RULES["schweinchen"] = $r[3]; +$RULES["call"] = $r[4]; + +/* get some infos about the game */ +$gametype = DB_get_gametype_by_gameid($gameid); +$gamestatus = DB_get_game_status_by_gameid($gameid); +$GT = $gametype; +if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + +/* does anyone have both foxes */ +$GAME["schweinchen"]=0; +for($i=1;$i<5;$i++) + { + $hash = DB_get_hash_from_game_and_pos($gameid,$i); + $cards = DB_get_all_hand($hash); + if( in_array("19",$cards) && in_array("20",$cards) ) + { + $GAME["schweinchen"]=1; + $GAME["schweinchen-who"]=$hash; + } + }; + +/* put everyting in a form */ +echo "<form action=\"index.php?me=$me\" method=\"post\">\n"; + +/* output game */ + +/* output extra division in case this game is part of a session */ +if($session) + { + echo "<div class=\"session\">\n". + "This game is part of session $session: \n"; + $hashes = DB_get_hashes_by_session($session,$myid); + $i = 1; + foreach($hashes as $hash) + { + if($hash == $me) + echo "$i \n"; + else + echo "<a href=\"".$INDEX."?me=".$hash."\">$i</a> \n"; + $i++; + } + echo "</div>\n"; + } + +/* display the table and the names */ +display_table(); + +/* mystatus gets the player through the different stages of a game. + * start: does the player want to play? + * init: check for sickness + * check: check for return values from init + * poverty: handle poverty, wait here until all player have reached this state + * display sickness and move on to game + * play: game in progress + * gameover: are we revisiting a game + */ +switch($mystatus) + { + case 'start': + if( !myisset("in") ) + { + /* asks the player, if he wants to join the game */ + output_check_want_to_play($me); + break; + } + else + { + /* check the result, if player wants to join, got next stage, else cancel game */ + if($_REQUEST["in"] == "no") + { + /* cancel the game */ + $message = "Hello, \n\n". + "the game has been canceled due to the request of one of the players.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + break; + } + else + { + /* user wants to join the game */ + + /* move on to the next stage, + * no break statement to immediately go to the next stage + */ + + DB_set_hand_status_by_hash($me,'init'); + + /* check if everyone has reached this stage, send out email */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='init') + { + /* whos turn is it? */ + DB_set_player_by_gameid($gameid,$user); + $ok = 0; + } + }; + if($ok) + { + /* all done, send out email unless this player is the startplayer */ + $startplayer = DB_get_startplayer_by_gameid($gameid); + if($mypos == $startplayer) + { + /* do nothing, go to next stage */ + } + else + { + /* email startplayer */ + /* + $email = DB_get_email('position-gameid',$startplayer,$gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to go the game: ".$HOST.$INDEX."?me=".$hash."\n\n" ; + mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + */ + } + } + } + } + case 'init': + + $mycards = DB_get_hand($me); + sort($mycards); + + output_check_for_sickness($me,$mycards); + + echo "<p class=\"mycards\">Your cards are: <br />\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "</p>\n"; + + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'check'); + break; + + case 'check': + /* ok, user is in the game, saw his cards and selected his vorbehalt + * so first we check what he selected + */ + if(!myisset("solo","wedding","poverty","nines") ) + { + /* all these variables have a pre-selected default, + * so we should never get here, + * unless a user tries to cheat ;) + * can also happen if user reloads the page! + */ + echo "<p class=\"message\"> You need to answer the <a href=\"$INDEX?me=$me&in=yes\">questions</a>.</p>"; + DB_set_hand_status_by_hash($me,'init'); + } + else + { + /* check if someone selected more than one vorbehalt */ + $Nvorbehalt = 0; + if($_REQUEST["solo"]!="No") $Nvorbehalt++; + if($_REQUEST["wedding"] == "yes") $Nvorbehalt++; + if($_REQUEST["poverty"] == "yes") $Nvorbehalt++; + if($_REQUEST["nines"] == "yes") $Nvorbehalt++; + + if($Nvorbehalt>1) + { + echo "<p class=\"message\"> You selected more than one vorbehalt, please go back ". + "and answer the <a href=\"$INDEX?me=$me&in=yes\">question</a> again.</p>"; + DB_set_hand_status_by_hash($me,'init'); + } + else + { + echo "<p class=\"message\">Processing what you selected in the last step..."; + + /* check if this sickness needs to be handled first */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + + if( $_REQUEST["solo"]!="No") + { + /* user wants to play a solo */ + + /* store the info in the user's hand info */ + DB_set_solo_by_hash($me,$_REQUEST["solo"]); + DB_set_sickness_by_hash($me,"solo"); + + echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n"; + + if($gametype == "solo" && $startplayer<$mypos) + {}/* do nothing, since someone else already is playing solo */ + else + { + /* this solo comes first + * store info in game table + */ + DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_startplayer_by_gameid($gameid,$mypos); + DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + }; + } + else if($_REQUEST["wedding"] == "yes") + { + /* TODO: add silent solo somewhere*/ + echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n"; + DB_set_sickness_by_hash($me,"wedding"); + } + else if($_REQUEST["poverty"] == "yes") + { + echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n"; + DB_set_sickness_by_hash($me,"poverty"); + } + else if($_REQUEST["nines"] == "yes") + { + echo "What? You just don't want to play a game because you have a few nines? Well, if no one". + " is playing solo, this game will be canceled.<br />\n"; + DB_set_sickness_by_hash($me,"nines"); + } + + echo " Ok, done with checking, please go to the <a href=\"$INDEX?me=$me\">next step of the setup</a>.</p>"; + + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'poverty'); + + /* check if everyone has reached this stage, send out email */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='poverty' && $userstat!='play') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } + }; + if($ok) + { + /* reset player = everyone has to do something now */ + DB_set_player_by_gameid($gameid,NULL); + + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($userhash != $me) + { + $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ". + "please visit this link now to continue: \n". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message); + } + }; + }; + }; + }; + break; + + case 'poverty': + /* here we need to check if there is a solo or some other form of sickness. + * If so, which one is the most important one + * set that one in the Game table + * tell people about it. + */ + echo "<div class=\"message\">\n"; + echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>"; + + /* check if everyone has reached this stage */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='poverty' && $userstat!='play') + $ok = 0; + }; + + if(!$ok) + { + echo "This step can only be handled after everyone finished the last step. ". + "Seems like this is not the case, so you need to wait a bit... ". + "you will get an email once that is the case, please use the link in ". + "that email to continue the game.<br />"; + } + else + { + echo "Everyone has finished checking their cards, let's see what they said...<br />"; + + /* check what kind of game we are playing, in case there are any solos this already + *will have the correct information in it */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + + /* check for different sickness and just output a general info */ + $nines = 0; + $poverty = 0; + $wedding = 0; + $solo = 0; + foreach($userids as $user) + { + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + if($usersick == 'nines') + { + $nines = $user; + echo "$name has a Vorbehalt. <br />"; + break; + } + else if($usersick == 'poverty') + { + $poverty++; + echo "$name has a Vorbehalt. <br />"; + } + else if($usersick == 'wedding') + { + $wedding=$user; + echo "$name has a Vorbehalt. <br />" ; + } + else if($usersick == 'solo') + { + $solo++; + echo "$name has a Vorbehalt. <br />" ; + } + } + + /* now check which sickness comes first and set the gametype to it */ + + if($gametype == "solo") + { + /* do nothing */ + } + else if($nines) + { + /* cancel game */ + /* TODO: should we keep statistics of this? */ + $message = "Hello, \n\n". + " the game has been canceled because ".DB_get_name('userid',$nines). + " has five or more nines and nobody is playing solo.\n\n". + " To redeal either start a new game or, in case the game was part of a tournament, \n". + " go to the last game and use the link at the bottom of the page to redeal."; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "The game has been canceled because ".DB_get_name('userid',$nines). + " has five or more nines and nobody is playing solo.\n"; + output_footer(); + DB_close(); + exit(); + } + else if($poverty==1) /* one person has poverty */ + { + DB_set_gametype_by_gameid($gameid,"poverty"); + $gametype = "poverty"; + $who = DB_get_sickness_by_gameid($gameid); + if(!$who) + { + $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($firstsick == "poverty") + DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ + else + DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ + } + } + else if($poverty==2) /* two people have poverty */ + { + DB_set_gametype_by_gameid($gameid,"dpoverty"); + $gametype = "dpoverty"; + $who = DB_get_sickness_by_gameid($gameid); + if(!$who) + { + $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($firstsick == "poverty") + { + $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($secondsick == "poverty") + DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ + else + DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ + } + else + DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */ + } + } + else if($wedding> 0) + { + DB_set_gametype_by_gameid($gameid,"wedding"); + DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ + $gametype = "wedding"; + }; + + echo "<br />\n"; + + /* now the gametype is set correctly (shouldn't matter that this is calculated for every user) + * output what kind of game we have */ + + $poverty = 0; + foreach($userids as $user) + { + /* userids are sorted by position... + * so output whatever the first one has, then whatever the next one has + * stop when the sickness is the same as the gametype + */ + + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + + if($usersick) + echo "$name has $usersick. <br />"; /*TODO: perhaps save this in a string and store in Game? */ + + if($usersick=="poverty") + $poverty++; + if($usersick == "wedding" && $gametype =="wedding") + break; + if($usersick == "poverty" && $gametype =="poverty") + break; + if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2) + break; + if($usersick == "solo" && $gametype =="solo") + break; + }; + + /* output Schweinchen in case the rules need it */ + if( $gametype != "solo") + if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" ) + echo DB_get_name('hash',$GAME["schweinchen-who"])." has Schweinchen. <br />"; + + echo "<br />\n"; + + /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/ + switch($gametype) + { + case "solo": + /* are we the solo player? set us to re, else set us to contra */ + $pos = DB_get_pos_by_hash($me); + if($pos == $startplayer) + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + DB_set_hand_status_by_hash($me,'play'); + break; + + case "wedding": + /* set person with the wedding to re, do the rest during the game */ + $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if($usersick == "wedding") + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + + echo "Whoever will make the first trick will be on the re team. <br />\n"; + echo " Ok, the game can start now, please finish <a href=\"$INDEX?me=$me\">the setup</a>.<br />"; + DB_set_hand_status_by_hash($me,'play'); + break; + + case "normal": + $hand = DB_get_all_hand($me); + + if(in_array('3',$hand)||in_array('4',$hand)) + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + DB_set_hand_status_by_hash($me,'play'); + break; + case "poverty": + case "dpoverty": + /* check if poverty resolved (e.g. DB.Game who set to NULL) + * yes? =>trump was taken, start game; break; + */ + $who = DB_get_sickness_by_gameid($gameid); + if($who<0) + { /* trump has been taken */ + DB_set_hand_status_by_hash($me,'play'); + break; + }; + + if($who>9) /*= two people still have trump on the table*/ + $add = 10; + else + $add = 1; + + /* check if we are being asked now + * no? display wait message, e.g. player X is asked at the moment + */ + $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10)) + { + /* user doesn't want to take trump */ + /* set next player who needs to be asked */ + $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + if($firstsick=="poverty") + { + if($secondsick=="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add*3); + else + DB_set_sickness_by_gameid($gameid,$who+$add*2); + } + else + DB_set_sickness_by_gameid($gameid,$who+$add); + + /* email next player */ + $who = DB_get_sickness_by_gameid($gameid); + if($who>9) $who = $who/10; + + if($who<=4) + { + $To = DB_get_email('position-gameid',$who,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$who); + $userid = DB_get_userid('email',$To); + DB_set_player_by_gameid($gameid,$userid); + + $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + + /* this user is done */ + DB_set_hand_status_by_hash($me,'play'); + break; + } + else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + { + /* user wants to take trump */ + $trump = $_REQUEST["trump"]; + + /* get hand id for user $trump */ + $userhand = DB_get_handid('gameid-userid',$gameid,$trump); + /* copy trump from player A to B */ + $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); + + /* add hidden button with trump in it to get to the next point */ + echo "</div><div class=\"poverty\">\n"; + echo " <input type=\"hidden\" name=\"exchange\" value=\"-1\" />\n"; + echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n"; + echo " <input type=\"submit\" class=\"submitbutton\" value=\"select cards to give back\" />\n"; + echo "</div><div>\n"; + } + else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + { + $trump = $_REQUEST["trump"]; + $exchange = $_REQUEST["exchange"]; + $userhand = DB_get_handid('gameid-userid',$gameid,$trump); + + /* if exchange is set to a value>0, exchange that card back to user $trump */ + if($exchange >0) + { + $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'". + " WHERE hand_id='$myhand' AND card_id='$exchange'" ); + }; + + /* if number of cards == 12, set status to play for both users */ + $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" ); + $r = mysql_fetch_array($result,MYSQL_NUM); + if(!$r) + { + myerror("error in poverty"); + die(); + }; + if($r[0]==12) + { + if($gametype=="poverty" || $who<9) + { + DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */ + } + else /* reduce poverty count by one, that is go to single digits $who */ + { + $add = 1; + $who = $who/10; + + /* whom to ask next */ + $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + if($firstsick!="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add); + else + { + if($secondsick!="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add*2); + else + DB_set_sickness_by_gameid($gameid,$who+$add*3); + }; + + /* email next player */ + $who = DB_get_sickness_by_gameid($gameid); + if($who<=4) + { + $To = DB_get_email('position-gameid',$who,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$who); + $userid = DB_get_userid('email',$To); + DB_set_player_by_gameid($gameid,$userid); + + $message = "Someone has poverty, it's your turn to decide, ". + "if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + } + + /* this user is done */ + DB_set_hand_status_by_hash($me,'play'); + /* and so is his partner */ + $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump); + DB_set_hand_status_by_hash($hash,'play'); + + /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/ + $re_set = 0; + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $party = DB_get_party_by_hash($userhash); + if($party=="re") + $re_set = 1; + } + if($re_set) + { + DB_set_party_by_hash($me,"contra"); + DB_set_party_by_hash($hash,"contra"); + } + else + { + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($userhash==$hash||$userhash==$me) + DB_set_party_by_hash($userhash,"re"); + else + DB_set_party_by_hash($userhash,"contra"); + } + } + + + break; + } + else + { + /* else show all trump, have lowest card pre-selected, have hidden setting for */ + echo "</div><div class=\"poverty\"> you need to get rid of a few cards</div>\n"; + + set_gametype($gametype); /* this sets the $CARDS variable */ + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + + $type="exchange"; + echo "<div class=\"mycards\">Your cards are: <br />\n"; + foreach($mycards as $card) + display_link_card($card,$PREF["cardset"],$type); + echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n"; + echo " <input type=\"submit\" class=\"submitbutton\" value=\"select one card to give back\" />\n"; + echo "</div><div>\n"; + } + } + else if($who == $mypos || $who == $mypos*10) + { + echo "</div><div class=\"poverty\">\n"; + foreach($userids as $user) + { + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + + if($usersick=="poverty") + { + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $cards = DB_get_hand($hash); + $nrtrump = count_trump($cards); + /* count trump */ + if($nrtrump<4) + echo "Player $name has $nrtrump trump. Do you want to take them?". + "<a href=\"index.php?me=$me&trump=$user\">yes</a> <br />\n"; + } + } + echo "<a href=\"index.php?me=$me&trump=no\">No,way I take those trump...</a> <br />\n"; + echo "</div><div>\n"; + + echo "Your cards are: <br />\n"; + $mycards = DB_get_hand($me); + sort($mycards); + echo "<p class=\"mycards\">Your cards are: <br />\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "</p>\n"; + } + else + { + $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if($mysick=="poverty") + echo "The others are asked if they want to take your trump, you have to wait (you'll get an email)."; + else + echo "it's not your turn yet to decide if you want to take the trump or not."; + } + }; + /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */ + $who = DB_get_sickness_by_gameid($gameid); + if($who==5 || $who==50) + { + $message = "Hello, \n\n". + "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>"; + output_footer(); + DB_close(); + exit(); + } + + /* check if all players are ready to play */ + $ok = 1; + foreach($userids as $user) + if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } + + if($ok) + { + /* only set this after all poverty, etc. are handled*/ + DB_set_game_status_by_gameid($gameid,'play'); + + /* email startplayer */ + $startplayer = DB_get_startplayer_by_gameid($gameid); + $email = DB_get_email('position-gameid',$startplayer,$gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + { + /* email startplayer) */ + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$HOST.$INDEX."?me=".$hash."\n\n" ; + mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + } + else + echo " Please, <a href=\"$INDEX?me=$me\">start</a> the game.<br />"; + } + else + echo "\n <br />"; + } + echo "</div>\n"; + break; + case 'play': + case 'gameover': + /* both entries here, so that the tricks are visible for both. + * in case of 'play' there is a break later that skips the last part + */ + + /* figure out what kind of game we are playing, + * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], + * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] + * accordingly + */ + + $gametype = DB_get_gametype_by_gameid($gameid); + $GT = $gametype; + if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + else + $gametype = "normal"; + + set_gametype($gametype); /* this sets the $CARDS variable */ + + /* get some infos about the game */ + $gamestatus = DB_get_game_status_by_gameid($gameid); + + /* has the game started? No, then just wait here...*/ + if($gamestatus == 'pre') + { + echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ". + "You need to wait for the others. Just wait for an email. </p>"; + break; /* not sure this works... the idea is that you can + * only play a card after everyone is ready to play */ + } + + /* get time from the last action of the game */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + $gameend = time() - strtotime($r[0]); + + /* handel comments in case player didn't play a card, allow comments a week after the end of the game */ + if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset("comment")) + { + $comment = $_REQUEST["comment"]; + $playid = DB_get_current_playid($gameid); + + if($comment != "") + DB_insert_comment($comment,$playid,$myid); + }; + + /* handle notes in case player didn't play a card, allow notes only during a game */ + if( (!myisset("card") && $mystatus=='play') ) + if(myisset("note")) + { + $note = $_REQUEST["note"]; + + if($note != "") + DB_insert_note($note,$gameid,$myid); + }; + + /* get everything relevant to display the tricks */ + $result = mysql_query("SELECT Hand_Card.card_id as card,". + " Hand.position as position,". + " Play.sequence as sequence, ". + " Trick.id, ". + " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')". + " SEPARATOR '\n' ), ". + " Play.create_date, ". + " Hand.user_id ". + "FROM Trick ". + "LEFT JOIN Play ON Trick.id=Play.trick_id ". + "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". + "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". + "LEFT JOIN Comment ON Play.id=Comment.play_id ". + "LEFT JOIN User On User.id=Comment.user_id ". + "WHERE Trick.game_id='".$gameid."' ". + "GROUP BY Trick.id, sequence ". + "ORDER BY Trick.id, sequence ASC"); + $trickNR = 1; + $lasttrick = DB_get_max_trickid($gameid); + + $play = array(); /* needed to calculate winner later */ + $seq = 1; + $pos = DB_get_startplayer_by_gameid($gameid)-1; + $firstcard = ""; /* first card in a trick */ + + echo "\n<ul class=\"tricks\">\n"; + echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n"; + + /* output vorbehalte */ + $mygametype = DB_get_gametype_by_gameid($gameid); + if($mygametype != "normal") /* only show when needed */ + { + echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n". + " <div class=\"trick\" id=\"trick0\">\n"; + $show = 1; + for($mypos=1;$mypos<5;$mypos++) + { + $usersick = DB_get_sickness_by_pos_and_gameid($mypos,$gameid); + if($usersick!=NULL) + { + echo " <div class=\"vorbehalt".($mypos-1)."\"> Vorbehalt <br />"; + if($show) + echo " $usersick <br />"; + echo " </div>\n"; + + if($mygametype == $usersick) + $show = 0; + } + } + echo " </div>\n </li>\n"; /* end div trick, end li trick */ + } + + /* output tricks */ + while($r = mysql_fetch_array($result,MYSQL_NUM)) + { + $pos = $r[1]; + $seq = $r[2]; + $trick = $r[3]; + $comment = $r[4]; + $user = $r[6]; + + /* check if first schweinchen has been played */ + if( $GAME["schweinchen"] && ($r[0] == 19 || $r[0] == 20) ) + $GAME["schweinchen"]++; + + /* save card to be able to find the winner of the trick later */ + $play[$seq] = array("card"=>$r[0],"pos"=>$pos); + + if($seq==1) + { + /* first card in a trick, output some html */ + if($trick!=$lasttrick) + { + /* start of an old trick? */ + echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n". + " <div class=\"trick\" id=\"trick".$trickNR."\">\n". + " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n"; + } + else if($trick==$lasttrick) + { + /* start of a last trick? */ + echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n". + " <div class=\"trick\" id=\"trick".$trickNR."\">\n". + " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n"; + }; + + /* remember first card, so that we are able to check, what cards can be played */ + $firstcard = $r[0]; + }; + + /* display card */ + echo " <div class=\"card".($pos-1)."\">\n"; + + /* display comments */ + if($comment!="") + echo " <span class=\"comment\">".$comment."</span>\n"; + + echo " "; + display_card($r[0],$PREF["cardset"]); + + echo " </div>\n"; /* end div card */ + + /* end of trick? */ + if($seq==4) + { + $trickNR++; + echo " </div>\n </li>\n"; /* end div trick, end li trick */ + } + } + + /* whos turn is it? */ + if($seq==4) + { + $winner = get_winner($play,$gametype); /* returns the position */ + $next = $winner; + $firstcard = ""; /* new trick, no first card */ + } + else + { + $next = $pos+1; + if($next==5) $next = 1; + } + + /* my turn?, display cards as links, ask for comments*/ + if(DB_get_pos_by_hash($me) == $next) + $myturn = 1; + else + $myturn = 0; + + /* do we want to play a card? */ + if(myisset("card") && $myturn) + { + $card = $_REQUEST["card"]; + $handid = DB_get_handid('hash',$me); + + /* check if we have card and that we haven't played it yet*/ + /* set played in hand_card to true where hand_id and card_id*/ + $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ". + "hand_id='$handid' AND card_id=".DB_quote_smart($card)); + $r = mysql_fetch_array($result,MYSQL_NUM); + $handcardid = $r[0]; + + if($handcardid) /* everything ok, play card */ + { + /* update Game timestamp */ + DB_update_game_timestamp($gameid); + + /* check if a call was made, must do this before we set the card status to played */ + if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me)) + $result = mysql_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me)) + $result = mysql_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me)) + $result = mysql_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me)) + $result = mysql_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me)) + $result = mysql_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); + + /* mark card as played */ + mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=". + DB_quote_smart($card)); + + /* get trick id or start new trick */ + $a = DB_get_current_trickid($gameid); + $trickid = $a[0]; + $sequence = $a[1]; + $tricknr = $a[2]; + + $playid = DB_play_card($trickid,$handcardid,$sequence); + + /* check special output for schweinchen in case: + * schweinchen is in the rules, a fox has been played and the gametype is correct + */ + if( $GAME["schweinchen"] && + ($card == 19 || $card == 20) && + ($gametype == "normal" || $gametype == "silent"|| $gametype=="trump")) + { + $GAME["schweinchen"]++; // count how many have been played including this one + if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" ) + DB_insert_comment("Schweinchen! ",$playid,$myid); + if($RULES["schweinchen"]=="both" ) + DB_insert_comment("Schweinchen! ",$playid,$myid); + if ($debug) + echo "schweinchen = ".$GAME["schweinchen"]." ---<br />"; + } + + /* if sequence == 4 check who one in case of wedding */ + if($sequence == 4 && $GT == "wedding") + { + /* is wedding resolve */ + $resolved = DB_get_sickness_by_gameid($gameid); + if($resolved<0) + { + /* who has wedding */ + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + if($usersick == "wedding") + $whosick = $user; + } + /* who won the trick */ + $play = DB_get_cards_by_trick($trickid); + $winner = get_winner($play,$gametype); /* returns the position */ + $winnerid = DB_get_userid('gameid-position',$gameid,$winner); + /* is tricknr <=3 */ + if($tricknr <=3 && $winnerid!=$whosick) + { + /* set resolved at tricknr*/ + $resolved = DB_set_sickness_by_gameid($gameid,$tricknr); + /* set partner */ + $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid); + DB_set_party_by_hash($whash,"re"); + } + if($tricknr == 3 && $winnerid==$whosick) + { + /* set resolved at tricknr*/ + $resolved = DB_set_sickness_by_gameid($gameid,'3'); + } + } + } + + /* if sequence == 4, set winner of the trick, count points and set the next player */ + if($sequence==4) + { + $play = DB_get_cards_by_trick($trickid); + $winner = get_winner($play,$gametype); /* returns the position */ + + /* check if someone caught a fox */ + /* first check if we should account for solos at all, + * since it doesn't make sense in some games + */ + $ok = 0; /* fox shouldn't be counted */ + if(DB_get_gametype_by_gameid($gameid)=="solo") + { + $solo = DB_get_solo_by_gameid($gameid); + if($solo == "trump" || $solo == "silent") + $ok = 1; /* for trump solos and silent solos, foxes are ok */ + } + else + $ok = 1; /* for all other games (not solos) foxes are ok too */ + + if($ok==1) + foreach($play as $played) + { + if ( $played['card']==19 || $played['card']==20 ) + if ($played['pos']!= $winner ) + { + /* possible caught a fox, check party */ + $uid1 = DB_get_userid('gameid-position',$gameid,$winner); + $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']); + + $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); + $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2); + + if($party1 != $party2) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')"); + } + } + + /* check for karlchen (jack of clubs in the last trick)*/ + /* same as for foxes, karlchen doesn't always make sense + * check what kind of game it is and set karlchen accordingly */ + $ok = 1; /* default: karlchen should be accounted for */ + if($tricknr != 12 ) + $ok = 0; /* Karlchen works only in the last trick */ + if($ok && DB_get_gametype_by_gameid($gameid)=="solo" ) + { + $solo = DB_get_solo_by_gameid($gameid); + if($solo == "trumpless" || $solo == "jack" || $solo == "queen" ) + $ok = 0; /* no Karlchen in these solos */ + } + + if($ok) + foreach($play as $played) + if ( $played['card']==11 || $played['card']==12 ) + if ($played['pos'] == $winner ) + { + /* possible caught a fox, check party */ + $uid1 = DB_get_userid('gameid-position',$gameid,$winner); + $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); + + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')"); + } + /* check for doppelopf (>40 points)*/ + $points = 0; + foreach($play as $played) + { + $points += DB_get_card_value_by_cardid($played['card']); + } + if($points > 39) + { + $uid1 = DB_get_userid('gameid-position',$gameid,$winner); + $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); + + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')"); + } + + if($winner>0) + mysql_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'"); + else + echo "ERROR during scoring"; + + if($debug) + echo "DEBUG: position $winner won the trick <br />"; + + /* who is the next player? */ + $next = $winner; + } + else + { + $next = DB_get_pos_by_hash($me)+1; + } + if($next==5) $next=1; + + /* check for coment */ + if(myisset("comment")) + { + $comment = $_REQUEST["comment"]; + if($comment != "") + DB_insert_comment($comment,$playid,$myid); + }; + + /* check for note */ + if(myisset("note")) + { + $note = $_REQUEST["note"]; + if($note != "") + DB_insert_note($note,$gameid,$myid); + }; + + /* display played card */ + $pos = DB_get_pos_by_hash($me); + if($sequence==1) + { + echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n". + " <div class=\"trick\" id=\"trick".($tricknr)."\">\n". + " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n"; + } + + echo " <div class=\"card".($pos-1)."\">\n "; + + /* display comments */ + display_card($card,$PREF["cardset"]); + if($comment!="") + echo "\n <span class=\"comment\"> ".$comment."</span>\n"; + echo " </div>\n"; + + /*check if we still have cards left, else set status to gameover */ + if(sizeof(DB_get_hand($me))==0) + { + DB_set_hand_status_by_hash($me,'gameover'); + $mystatus = 'gameover'; + } + + /* if all players are done, set game status to game over, + * get the points of the last trick and send out an email + * to all players + */ + $userids = DB_get_all_userid_by_gameid($gameid); + + $done=1; + foreach($userids as $user) + if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover') + $done=0; + + if($done) + DB_set_game_status_by_gameid($gameid,"gameover"); + + /* email next player, if game is still running */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + $next_hash = DB_get_hash_from_game_and_pos($gameid,$next); + $email = DB_get_email('hash',$next_hash); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n". + "It's your turn now.\n". + "Use this link to play a card: ".$HOST.$INDEX."?me=".$next_hash."\n\n" ; + if( DB_get_email_pref_by_uid($who)!="emailaddict" ) + mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message); + } + else /* send out final email */ + { + /* individual score */ + $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY User.fullname" ); + $message = "The game is over. Thanks for playing :)\n"; + $message .= "Final score:\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n"; + + $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY Hand.party" ); + $message .= "\nTotals:\n"; + $re = 0; + $contra = 0; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + { + $message .= " ".$r[0]." ".$r[1]."\n"; + if($r[0] == "re") + $re = $r[1]; + else if($r[0] == "contra") + $contra = $r[1]; + } + + /* + * save score in database + * + */ + + /* get calls from re/contra */ + $call_re = NULL; + $call_contra = NULL; + foreach($userids as $user) + { + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $call = DB_get_call_by_hash($hash); + $party = DB_get_party_by_hash($hash); + + if($call!=NULL) + { + $call = (int) $call; + + if($party=="re") + { + if($call_re==NULL) + $call_re = $call; + else if( $call < $call_re) + $call_re = $call; + } + else if($party=="contra") + { + if($call_contra==NULL) + $call_contra = $call; + else if( $call < $call_re) + $call_contra = $call; + } + } + } + + /* figure out who one */ + $winning_party = NULL; + + if($call_re == NULL && $call_contra==NULL) + if($re>120) + $winning_party="re"; + else + $winning_party="contra"; + else + { + if($call_re) + { + $offset = 120 - $call_re; + if($call_re == 0) + $offset--; /* since we use a > in the next equation */ + + if($re > 120+$offset) + $winning_party="re"; + else if ( $call_contra == NULL ) + $winning_party="contra"; + } + + if($call_contra) + { + $offset = 120 - $call_contra; + if($call_contra == 0) + $offset--; /* since we use a > in the next equation */ + + if($contra > 120+$offset) + $winning_party="contra"; + else if ( $call_contra == NULL ) + $winning_party="re"; + } + } + + /* one point for each call of the other party in case the other party didn't win + * and one point each in case the party made more than points than one of the calls + */ + if($winning_party!="contra" && $call_contra!=NULL) + { + for( $p=$call_contra;$p<=120; $p+=30 ) + { + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')"); + } + + for( $p=$call_contra; $p<120; $p+=30) + { + if( $re >= $p ) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')"); + } + } + if($winning_party!="re" and $call_re!=NULL) + { + for( $p=$call_re;$p<=120; $p+=30 ) + { + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')"); + } + + for( $p=$call_re; $p<120; $p+=30) + { + if( $contra>=$p ) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')"); + } + } + + /* point in case contra won */ + if($winning_party=="contra") + { + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')"); + } + + /* one point each for winning and each 30 points + calls */ + if($winning_party=="re") + { + foreach(array(120,150,180,210,240) as $p) + { + $offset = 0; + if($p==240 || $call_contra!=NULL) + $offset = 1; + + if($re>$p-$offset) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')"); + } + /* re called something and won */ + foreach(array(0,30,60,90,120) as $p) + { + if($call_re!=NULL && $call_re<$p+1) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')"); + } + } + else if( $winning_party=="contra") + { + foreach(array(120,150,180,210,240) as $p) + { + $offset = 0; + if($p==240 || $call_re!=NULL) + $offset = 1; + + if($contra>$p-$offset) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')"); + } + /* re called something and won */ + foreach(array(0,30,60,90,120) as $p) + { + if($call_contra!=NULL && $call_contra<$p+1) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')"); + } + } + + + /* add score points to email */ + $message .= "\n"; + $Tpoint = 0; + $message .= " Points Re: \n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='re'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + { + $message .= " ".$r[0]."\n"; + $Tpoint ++; + } + $message .= " Points Contra: \n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='contra'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + { + $message .= " ".$r[0]."\n"; + $Tpoint --; + } + $message .= " Total Points (from the Re point of view): $Tpoint\n"; + $message .= "\n"; + + $session = DB_get_session_by_gameid($gameid); + $score = generate_score_table($session); + /* convert html to ascii */ + $score = str_replace("<div class=\"scoretable\">\n<table class=\"score\">\n <tr>\n","",$score); + $score = str_replace("</table></div>\n","",$score); + $score = str_replace("\n","",$score); + $score = str_replace(array("<tr>","</tr>","<td>","</td>"),array("","\n","","|"),$score); + $score = explode("\n",$score); + + $header = array_slice($score,0,1); + $header = explode("|",$header[0]); + for($i=0;$i<sizeof($header);$i++) + $header[$i]=str_pad($header[$i],6," ",STR_PAD_BOTH); + $header = implode("|",$header); + $header.= "\n------+------+------+------+------+\n"; + if(sizeof($score)>5) $header.= " ... \n"; + + if(sizeof($score)>5) $score = array_slice($score,-5,5); + for($i=0;$i<sizeof($score);$i++) + { + $line = explode("|",$score[$i]); + for($j=0;$j<sizeof($line);$j++) + $line[$j]=str_pad($line[$j],6," ",STR_PAD_LEFT); + $score[$i] = implode("|",$line); + } + + $score = implode("\n",$score); + $score = $header.$score; + + $message .= "Score Table:\n"; + $message .= $score; + + /* send out final email */ + $all = array(); + + foreach($userids as $user) + $all[] = DB_get_email('userid',$user); + $To = implode(",",$all); + + $help = "\n\n (you can use reply all on this email to reach all the players.)\n"; + mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 1(2)",$message.$help); + + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + + $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ". + $HOST.$INDEX."?me=".$hash."\n\n" ; + if( DB_get_email_pref_by_uid($user) != "emailaddict" ) + mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link); + } + } + } + else + { + echo "can't find that card?! <br />\n"; + } + } + else if(myisset("card") && !$myturn ) + { + echo "please wait until it's your turn! <br />\n"; + } + + if($seq!=4 && $trickNR>1) + echo " </div>\n </li>\n"; /* end div trick, end li trick */ + + /* display points in case game is over */ + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) + { + echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n". + " <div class=\"trick\" id=\"trick13\">\n"; + /* add pic for re/contra + " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/ + + $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY User.fullname" ); + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + echo " <div class=\"card".($r[3]-1)."\">\n". + " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n". + " </div>\n"; + + echo " </div>\n </li>\n"; /* end div trick, end li trick */ + } + + + echo "</ul>\n"; /* end ul tricks*/ + + echo "<div class=\"notes\"> Personal notes: <br />\n"; + $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid); + foreach($notes as $note) + echo "$note <hr \>\n"; + echo "Insert note:<input name=\"note\" type=\"text\" size=\"15\" maxlength=\"100\" />\n"; + echo "</div> \n"; + + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + echo "<div class=\"mycards\">\n"; + + if($myturn && !myisset("card") && $mystatus=='play' ) + { + echo "Hello ".$myname.", it's your turn! <br />\n"; + echo "Your cards are: <br />\n"; + + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; + + foreach($mycards as $card) + { + if($followsuit && !same_type($card,$firstcard)) + display_card($card,$PREF["cardset"]); + else + display_link_card($card,$PREF["cardset"]); + } + } + else if($mystatus=='play' ) + { + echo "Your cards are: <br />\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + } + else if($mystatus=='gameover') + { + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); + echo "Your cards were: <br />\n"; + foreach($oldcards as $card) + display_card($card,$PREF["cardset"]); + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + + if($userhash!=$me) + { + echo "<br />"; + + $name = DB_get_name('userid',$user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were: <br />\n"; + foreach($oldcards as $card) + display_card($card,$PREF["cardset"]); + } + }; + } + echo "</div>\n"; + + /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ + if($mystatus=='play') + break; + + /* the following happens only when the gamestatus is 'gameover' */ + /* check if game is over, display results */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + echo "The game is over for you.. other people still need to play though"; + } + else + { + $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY Hand.party" ); + echo "<div class=\"total\"> Totals:<br />\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + echo " ".$r[0]." ".$r[1]."<br />\n"; + + $queryresult = mysql_query("SELECT timediff(mod_date,create_date) ". + " FROM Game WHERE id='$gameid'"); + $r = mysql_fetch_array($queryresult,MYSQL_NUM); + echo "<p>This game took ".$r[0]." hours.</p>"; + + echo "<div class=\"re\">\n Points Re: <br />\n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='re'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + echo " ".$r[0]."<br />\n"; + echo "</div>\n"; + + echo "<div class=\"contra\">\n Points Contra: <br />\n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='contra'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + echo " ".$r[0]."<br />\n"; + echo "</div>\n"; + + echo "</div>\n"; + + + } + break; + default: + myerror("error in testing the status"); + } + /* output left menu */ + display_user_menu(); + + /* output right menu */ + + /* display rule set for this game */ + echo "<div class=\"gameinfo\">\n"; + + if($gamestatus != 'pre') + echo " Gametype: $GT <br />\n"; + + echo "Rules: <br />\n"; + echo "10ofhearts : ".$RULES["dullen"] ."<br />\n"; + echo "schweinchen: ".$RULES["schweinchen"] ."<br />\n"; + echo "call: ".$RULES["call"] ."<br />\n"; + + echo "<hr />\n"; + if($gamestatus == 'play' ) + output_form_calls($me); + + /* get time from the last action of the game */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + $gameend = time() - strtotime($r[0]); + + if($gamestatus == 'play' || $gameend < 60*60*24*7) + { + echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n"; + echo "<hr />"; + } + + echo "<input type=\"submit\" value=\"submit\" />\n"; + + + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) + { + echo "<hr />\n"; + + $session = DB_get_session_by_gameid($gameid); + $result = mysql_query("SELECT id,create_date FROM Game". + " WHERE session=$session". + " ORDER BY create_date DESC". + " LIMIT 1"); + $r = -1; + if($result) + $r = mysql_fetch_array($result,MYSQL_NUM); + + if(!$session || $gameid==$r[0]) + { + /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ + $names = DB_get_all_names_by_gameid($gameid); + $type = DB_get_gametype_by_gameid($gameid); + + if($type=="solo") + output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); + else + output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); + } + } + + $session = DB_get_session_by_gameid($gameid); + $score = generate_score_table($session); + + // if(size_of($score)>30) + echo $score; + + echo "</div>\n"; + + echo "</form>\n"; + output_footer(); + DB_close(); + exit(); +?>
\ No newline at end of file |