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author | Arun Persaud <arun@nubati.net> | 2008-04-26 11:52:49 -0700 |
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committer | Arun Persaud <arun@nubati.net> | 2008-04-26 11:52:49 -0700 |
commit | 09515348107d9aab7823a12d31b082a2ebb75555 (patch) | |
tree | 2e6c01eb6fdc07390c73cb46142c5efda39f567d /include/game.php | |
parent | 0c5b3eeca3006f61dd326a86e8989c52694d581b (diff) | |
download | e-DoKo-09515348107d9aab7823a12d31b082a2ebb75555.tar.gz e-DoKo-09515348107d9aab7823a12d31b082a2ebb75555.tar.bz2 e-DoKo-09515348107d9aab7823a12d31b082a2ebb75555.zip |
CLEANUP: make index.php very short and move everything in separate files
created an include dir and almost everything that was in index.php is now in separate
files and gets only included in index.php... makes index.php look a lot nicer ;)
Signed-off-by: Arun Persaud <arun@nubati.net>
Diffstat (limited to 'include/game.php')
-rw-r--r-- | include/game.php | 1763 |
1 files changed, 1763 insertions, 0 deletions
diff --git a/include/game.php b/include/game.php new file mode 100644 index 0000000..0e16292 --- /dev/null +++ b/include/game.php @@ -0,0 +1,1763 @@ +<?php +/* make sure that we are not called from outside the scripts, + * use a variable defined in config.php to check this + */ +if(!isset($HOST)) + exit; + +$me = $_REQUEST["me"]; + +/* test for valid ID */ +$myid = DB_get_userid('hash',$me); +if(!$myid) + { + echo "Can't find you in the database, please check the url.<br />\n"; + echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>."; + output_footer(); + DB_close(); + exit(); + } + +/* user might get here by clicking on the link in an email, so session might not be set */ +if(isset($_SESSION["name"])) + output_status($_SESSION["name"]); + +/* the user had done something, update the timestamp */ +DB_update_user_timestamp($myid); + +/* get some information from the DB */ +$gameid = DB_get_gameid_by_hash($me); +$myname = DB_get_name('hash',$me); +$mystatus = DB_get_status_by_hash($me); +$mypos = DB_get_pos_by_hash($me); +$myhand = DB_get_handid('hash',$me); +$session = DB_get_session_by_gameid($gameid); + +/* get prefs and save them */ +DB_get_PREF($myid); + +/* get rule set for this game */ +$result = mysql_query("SELECT * FROM Rulesets". + " LEFT JOIN Game ON Game.ruleset=Rulesets.id ". + " WHERE Game.id='$gameid'" ); +$r = mysql_fetch_array($result,MYSQL_NUM); + +$RULES["dullen"] = $r[2]; +$RULES["schweinchen"] = $r[3]; +$RULES["call"] = $r[4]; + +/* get some infos about the game */ +$gametype = DB_get_gametype_by_gameid($gameid); +$gamestatus = DB_get_game_status_by_gameid($gameid); +$GT = $gametype; +if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + +/* does anyone have both foxes */ +$GAME["schweinchen"]=0; +for($i=1;$i<5;$i++) + { + $hash = DB_get_hash_from_game_and_pos($gameid,$i); + $cards = DB_get_all_hand($hash); + if( in_array("19",$cards) && in_array("20",$cards) ) + { + $GAME["schweinchen"]=1; + $GAME["schweinchen-who"]=$hash; + } + }; + +/* put everyting in a form */ +echo "<form action=\"index.php?me=$me\" method=\"post\">\n"; + +/* output game */ + +/* output extra division in case this game is part of a session */ +if($session) + { + echo "<div class=\"session\">\n". + "This game is part of session $session: \n"; + $hashes = DB_get_hashes_by_session($session,$myid); + $i = 1; + foreach($hashes as $hash) + { + if($hash == $me) + echo "$i \n"; + else + echo "<a href=\"".$INDEX."?me=".$hash."\">$i</a> \n"; + $i++; + } + echo "</div>\n"; + } + +/* display the table and the names */ +display_table(); + +/* mystatus gets the player through the different stages of a game. + * start: does the player want to play? + * init: check for sickness + * check: check for return values from init + * poverty: handle poverty, wait here until all player have reached this state + * display sickness and move on to game + * play: game in progress + * gameover: are we revisiting a game + */ +switch($mystatus) + { + case 'start': + if( !myisset("in") ) + { + /* asks the player, if he wants to join the game */ + output_check_want_to_play($me); + break; + } + else + { + /* check the result, if player wants to join, got next stage, else cancel game */ + if($_REQUEST["in"] == "no") + { + /* cancel the game */ + $message = "Hello, \n\n". + "the game has been canceled due to the request of one of the players.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + break; + } + else + { + /* user wants to join the game */ + + /* move on to the next stage, + * no break statement to immediately go to the next stage + */ + + DB_set_hand_status_by_hash($me,'init'); + + /* check if everyone has reached this stage, send out email */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='init') + { + /* whos turn is it? */ + DB_set_player_by_gameid($gameid,$user); + $ok = 0; + } + }; + if($ok) + { + /* all done, send out email unless this player is the startplayer */ + $startplayer = DB_get_startplayer_by_gameid($gameid); + if($mypos == $startplayer) + { + /* do nothing, go to next stage */ + } + else + { + /* email startplayer */ + /* + $email = DB_get_email('position-gameid',$startplayer,$gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to go the game: ".$HOST.$INDEX."?me=".$hash."\n\n" ; + mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + */ + } + } + } + } + case 'init': + + $mycards = DB_get_hand($me); + sort($mycards); + + output_check_for_sickness($me,$mycards); + + echo "<p class=\"mycards\">Your cards are: <br />\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "</p>\n"; + + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'check'); + break; + + case 'check': + /* ok, user is in the game, saw his cards and selected his vorbehalt + * so first we check what he selected + */ + if(!myisset("solo","wedding","poverty","nines") ) + { + /* all these variables have a pre-selected default, + * so we should never get here, + * unless a user tries to cheat ;) + * can also happen if user reloads the page! + */ + echo "<p class=\"message\"> You need to answer the <a href=\"$INDEX?me=$me&in=yes\">questions</a>.</p>"; + DB_set_hand_status_by_hash($me,'init'); + } + else + { + /* check if someone selected more than one vorbehalt */ + $Nvorbehalt = 0; + if($_REQUEST["solo"]!="No") $Nvorbehalt++; + if($_REQUEST["wedding"] == "yes") $Nvorbehalt++; + if($_REQUEST["poverty"] == "yes") $Nvorbehalt++; + if($_REQUEST["nines"] == "yes") $Nvorbehalt++; + + if($Nvorbehalt>1) + { + echo "<p class=\"message\"> You selected more than one vorbehalt, please go back ". + "and answer the <a href=\"$INDEX?me=$me&in=yes\">question</a> again.</p>"; + DB_set_hand_status_by_hash($me,'init'); + } + else + { + echo "<p class=\"message\">Processing what you selected in the last step..."; + + /* check if this sickness needs to be handled first */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + + if( $_REQUEST["solo"]!="No") + { + /* user wants to play a solo */ + + /* store the info in the user's hand info */ + DB_set_solo_by_hash($me,$_REQUEST["solo"]); + DB_set_sickness_by_hash($me,"solo"); + + echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n"; + + if($gametype == "solo" && $startplayer<$mypos) + {}/* do nothing, since someone else already is playing solo */ + else + { + /* this solo comes first + * store info in game table + */ + DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_startplayer_by_gameid($gameid,$mypos); + DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + }; + } + else if($_REQUEST["wedding"] == "yes") + { + /* TODO: add silent solo somewhere*/ + echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n"; + DB_set_sickness_by_hash($me,"wedding"); + } + else if($_REQUEST["poverty"] == "yes") + { + echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n"; + DB_set_sickness_by_hash($me,"poverty"); + } + else if($_REQUEST["nines"] == "yes") + { + echo "What? You just don't want to play a game because you have a few nines? Well, if no one". + " is playing solo, this game will be canceled.<br />\n"; + DB_set_sickness_by_hash($me,"nines"); + } + + echo " Ok, done with checking, please go to the <a href=\"$INDEX?me=$me\">next step of the setup</a>.</p>"; + + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'poverty'); + + /* check if everyone has reached this stage, send out email */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='poverty' && $userstat!='play') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } + }; + if($ok) + { + /* reset player = everyone has to do something now */ + DB_set_player_by_gameid($gameid,NULL); + + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($userhash != $me) + { + $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ". + "please visit this link now to continue: \n". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message); + } + }; + }; + }; + }; + break; + + case 'poverty': + /* here we need to check if there is a solo or some other form of sickness. + * If so, which one is the most important one + * set that one in the Game table + * tell people about it. + */ + echo "<div class=\"message\">\n"; + echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>"; + + /* check if everyone has reached this stage */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='poverty' && $userstat!='play') + $ok = 0; + }; + + if(!$ok) + { + echo "This step can only be handled after everyone finished the last step. ". + "Seems like this is not the case, so you need to wait a bit... ". + "you will get an email once that is the case, please use the link in ". + "that email to continue the game.<br />"; + } + else + { + echo "Everyone has finished checking their cards, let's see what they said...<br />"; + + /* check what kind of game we are playing, in case there are any solos this already + *will have the correct information in it */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + + /* check for different sickness and just output a general info */ + $nines = 0; + $poverty = 0; + $wedding = 0; + $solo = 0; + foreach($userids as $user) + { + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + if($usersick == 'nines') + { + $nines = $user; + echo "$name has a Vorbehalt. <br />"; + break; + } + else if($usersick == 'poverty') + { + $poverty++; + echo "$name has a Vorbehalt. <br />"; + } + else if($usersick == 'wedding') + { + $wedding=$user; + echo "$name has a Vorbehalt. <br />" ; + } + else if($usersick == 'solo') + { + $solo++; + echo "$name has a Vorbehalt. <br />" ; + } + } + + /* now check which sickness comes first and set the gametype to it */ + + if($gametype == "solo") + { + /* do nothing */ + } + else if($nines) + { + /* cancel game */ + /* TODO: should we keep statistics of this? */ + $message = "Hello, \n\n". + " the game has been canceled because ".DB_get_name('userid',$nines). + " has five or more nines and nobody is playing solo.\n\n". + " To redeal either start a new game or, in case the game was part of a tournament, \n". + " go to the last game and use the link at the bottom of the page to redeal."; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "The game has been canceled because ".DB_get_name('userid',$nines). + " has five or more nines and nobody is playing solo.\n"; + output_footer(); + DB_close(); + exit(); + } + else if($poverty==1) /* one person has poverty */ + { + DB_set_gametype_by_gameid($gameid,"poverty"); + $gametype = "poverty"; + $who = DB_get_sickness_by_gameid($gameid); + if(!$who) + { + $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($firstsick == "poverty") + DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ + else + DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ + } + } + else if($poverty==2) /* two people have poverty */ + { + DB_set_gametype_by_gameid($gameid,"dpoverty"); + $gametype = "dpoverty"; + $who = DB_get_sickness_by_gameid($gameid); + if(!$who) + { + $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($firstsick == "poverty") + { + $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($secondsick == "poverty") + DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ + else + DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ + } + else + DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */ + } + } + else if($wedding> 0) + { + DB_set_gametype_by_gameid($gameid,"wedding"); + DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ + $gametype = "wedding"; + }; + + echo "<br />\n"; + + /* now the gametype is set correctly (shouldn't matter that this is calculated for every user) + * output what kind of game we have */ + + $poverty = 0; + foreach($userids as $user) + { + /* userids are sorted by position... + * so output whatever the first one has, then whatever the next one has + * stop when the sickness is the same as the gametype + */ + + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + + if($usersick) + echo "$name has $usersick. <br />"; /*TODO: perhaps save this in a string and store in Game? */ + + if($usersick=="poverty") + $poverty++; + if($usersick == "wedding" && $gametype =="wedding") + break; + if($usersick == "poverty" && $gametype =="poverty") + break; + if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2) + break; + if($usersick == "solo" && $gametype =="solo") + break; + }; + + /* output Schweinchen in case the rules need it */ + if( $gametype != "solo") + if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" ) + echo DB_get_name('hash',$GAME["schweinchen-who"])." has Schweinchen. <br />"; + + echo "<br />\n"; + + /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/ + switch($gametype) + { + case "solo": + /* are we the solo player? set us to re, else set us to contra */ + $pos = DB_get_pos_by_hash($me); + if($pos == $startplayer) + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + DB_set_hand_status_by_hash($me,'play'); + break; + + case "wedding": + /* set person with the wedding to re, do the rest during the game */ + $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if($usersick == "wedding") + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + + echo "Whoever will make the first trick will be on the re team. <br />\n"; + echo " Ok, the game can start now, please finish <a href=\"$INDEX?me=$me\">the setup</a>.<br />"; + DB_set_hand_status_by_hash($me,'play'); + break; + + case "normal": + $hand = DB_get_all_hand($me); + + if(in_array('3',$hand)||in_array('4',$hand)) + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + DB_set_hand_status_by_hash($me,'play'); + break; + case "poverty": + case "dpoverty": + /* check if poverty resolved (e.g. DB.Game who set to NULL) + * yes? =>trump was taken, start game; break; + */ + $who = DB_get_sickness_by_gameid($gameid); + if($who<0) + { /* trump has been taken */ + DB_set_hand_status_by_hash($me,'play'); + break; + }; + + if($who>9) /*= two people still have trump on the table*/ + $add = 10; + else + $add = 1; + + /* check if we are being asked now + * no? display wait message, e.g. player X is asked at the moment + */ + $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10)) + { + /* user doesn't want to take trump */ + /* set next player who needs to be asked */ + $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + if($firstsick=="poverty") + { + if($secondsick=="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add*3); + else + DB_set_sickness_by_gameid($gameid,$who+$add*2); + } + else + DB_set_sickness_by_gameid($gameid,$who+$add); + + /* email next player */ + $who = DB_get_sickness_by_gameid($gameid); + if($who>9) $who = $who/10; + + if($who<=4) + { + $To = DB_get_email('position-gameid',$who,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$who); + $userid = DB_get_userid('email',$To); + DB_set_player_by_gameid($gameid,$userid); + + $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + + /* this user is done */ + DB_set_hand_status_by_hash($me,'play'); + break; + } + else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + { + /* user wants to take trump */ + $trump = $_REQUEST["trump"]; + + /* get hand id for user $trump */ + $userhand = DB_get_handid('gameid-userid',$gameid,$trump); + /* copy trump from player A to B */ + $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); + + /* add hidden button with trump in it to get to the next point */ + echo "</div><div class=\"poverty\">\n"; + echo " <input type=\"hidden\" name=\"exchange\" value=\"-1\" />\n"; + echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n"; + echo " <input type=\"submit\" class=\"submitbutton\" value=\"select cards to give back\" />\n"; + echo "</div><div>\n"; + } + else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + { + $trump = $_REQUEST["trump"]; + $exchange = $_REQUEST["exchange"]; + $userhand = DB_get_handid('gameid-userid',$gameid,$trump); + + /* if exchange is set to a value>0, exchange that card back to user $trump */ + if($exchange >0) + { + $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'". + " WHERE hand_id='$myhand' AND card_id='$exchange'" ); + }; + + /* if number of cards == 12, set status to play for both users */ + $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" ); + $r = mysql_fetch_array($result,MYSQL_NUM); + if(!$r) + { + myerror("error in poverty"); + die(); + }; + if($r[0]==12) + { + if($gametype=="poverty" || $who<9) + { + DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */ + } + else /* reduce poverty count by one, that is go to single digits $who */ + { + $add = 1; + $who = $who/10; + + /* whom to ask next */ + $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + if($firstsick!="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add); + else + { + if($secondsick!="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add*2); + else + DB_set_sickness_by_gameid($gameid,$who+$add*3); + }; + + /* email next player */ + $who = DB_get_sickness_by_gameid($gameid); + if($who<=4) + { + $To = DB_get_email('position-gameid',$who,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$who); + $userid = DB_get_userid('email',$To); + DB_set_player_by_gameid($gameid,$userid); + + $message = "Someone has poverty, it's your turn to decide, ". + "if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + } + + /* this user is done */ + DB_set_hand_status_by_hash($me,'play'); + /* and so is his partner */ + $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump); + DB_set_hand_status_by_hash($hash,'play'); + + /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/ + $re_set = 0; + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $party = DB_get_party_by_hash($userhash); + if($party=="re") + $re_set = 1; + } + if($re_set) + { + DB_set_party_by_hash($me,"contra"); + DB_set_party_by_hash($hash,"contra"); + } + else + { + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($userhash==$hash||$userhash==$me) + DB_set_party_by_hash($userhash,"re"); + else + DB_set_party_by_hash($userhash,"contra"); + } + } + + + break; + } + else + { + /* else show all trump, have lowest card pre-selected, have hidden setting for */ + echo "</div><div class=\"poverty\"> you need to get rid of a few cards</div>\n"; + + set_gametype($gametype); /* this sets the $CARDS variable */ + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + + $type="exchange"; + echo "<div class=\"mycards\">Your cards are: <br />\n"; + foreach($mycards as $card) + display_link_card($card,$PREF["cardset"],$type); + echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n"; + echo " <input type=\"submit\" class=\"submitbutton\" value=\"select one card to give back\" />\n"; + echo "</div><div>\n"; + } + } + else if($who == $mypos || $who == $mypos*10) + { + echo "</div><div class=\"poverty\">\n"; + foreach($userids as $user) + { + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + + if($usersick=="poverty") + { + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $cards = DB_get_hand($hash); + $nrtrump = count_trump($cards); + /* count trump */ + if($nrtrump<4) + echo "Player $name has $nrtrump trump. Do you want to take them?". + "<a href=\"index.php?me=$me&trump=$user\">yes</a> <br />\n"; + } + } + echo "<a href=\"index.php?me=$me&trump=no\">No,way I take those trump...</a> <br />\n"; + echo "</div><div>\n"; + + echo "Your cards are: <br />\n"; + $mycards = DB_get_hand($me); + sort($mycards); + echo "<p class=\"mycards\">Your cards are: <br />\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "</p>\n"; + } + else + { + $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if($mysick=="poverty") + echo "The others are asked if they want to take your trump, you have to wait (you'll get an email)."; + else + echo "it's not your turn yet to decide if you want to take the trump or not."; + } + }; + /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */ + $who = DB_get_sickness_by_gameid($gameid); + if($who==5 || $who==50) + { + $message = "Hello, \n\n". + "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>"; + output_footer(); + DB_close(); + exit(); + } + + /* check if all players are ready to play */ + $ok = 1; + foreach($userids as $user) + if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } + + if($ok) + { + /* only set this after all poverty, etc. are handled*/ + DB_set_game_status_by_gameid($gameid,'play'); + + /* email startplayer */ + $startplayer = DB_get_startplayer_by_gameid($gameid); + $email = DB_get_email('position-gameid',$startplayer,$gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + { + /* email startplayer) */ + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$HOST.$INDEX."?me=".$hash."\n\n" ; + mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + } + else + echo " Please, <a href=\"$INDEX?me=$me\">start</a> the game.<br />"; + } + else + echo "\n <br />"; + } + echo "</div>\n"; + break; + case 'play': + case 'gameover': + /* both entries here, so that the tricks are visible for both. + * in case of 'play' there is a break later that skips the last part + */ + + /* figure out what kind of game we are playing, + * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], + * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] + * accordingly + */ + + $gametype = DB_get_gametype_by_gameid($gameid); + $GT = $gametype; + if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + else + $gametype = "normal"; + + set_gametype($gametype); /* this sets the $CARDS variable */ + + /* get some infos about the game */ + $gamestatus = DB_get_game_status_by_gameid($gameid); + + /* has the game started? No, then just wait here...*/ + if($gamestatus == 'pre') + { + echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ". + "You need to wait for the others. Just wait for an email. </p>"; + break; /* not sure this works... the idea is that you can + * only play a card after everyone is ready to play */ + } + + /* get time from the last action of the game */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + $gameend = time() - strtotime($r[0]); + + /* handel comments in case player didn't play a card, allow comments a week after the end of the game */ + if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset("comment")) + { + $comment = $_REQUEST["comment"]; + $playid = DB_get_current_playid($gameid); + + if($comment != "") + DB_insert_comment($comment,$playid,$myid); + }; + + /* handle notes in case player didn't play a card, allow notes only during a game */ + if( (!myisset("card") && $mystatus=='play') ) + if(myisset("note")) + { + $note = $_REQUEST["note"]; + + if($note != "") + DB_insert_note($note,$gameid,$myid); + }; + + /* get everything relevant to display the tricks */ + $result = mysql_query("SELECT Hand_Card.card_id as card,". + " Hand.position as position,". + " Play.sequence as sequence, ". + " Trick.id, ". + " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')". + " SEPARATOR '\n' ), ". + " Play.create_date, ". + " Hand.user_id ". + "FROM Trick ". + "LEFT JOIN Play ON Trick.id=Play.trick_id ". + "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". + "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". + "LEFT JOIN Comment ON Play.id=Comment.play_id ". + "LEFT JOIN User On User.id=Comment.user_id ". + "WHERE Trick.game_id='".$gameid."' ". + "GROUP BY Trick.id, sequence ". + "ORDER BY Trick.id, sequence ASC"); + $trickNR = 1; + $lasttrick = DB_get_max_trickid($gameid); + + $play = array(); /* needed to calculate winner later */ + $seq = 1; + $pos = DB_get_startplayer_by_gameid($gameid)-1; + $firstcard = ""; /* first card in a trick */ + + echo "\n<ul class=\"tricks\">\n"; + echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n"; + + /* output vorbehalte */ + $mygametype = DB_get_gametype_by_gameid($gameid); + if($mygametype != "normal") /* only show when needed */ + { + echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n". + " <div class=\"trick\" id=\"trick0\">\n"; + $show = 1; + for($mypos=1;$mypos<5;$mypos++) + { + $usersick = DB_get_sickness_by_pos_and_gameid($mypos,$gameid); + if($usersick!=NULL) + { + echo " <div class=\"vorbehalt".($mypos-1)."\"> Vorbehalt <br />"; + if($show) + echo " $usersick <br />"; + echo " </div>\n"; + + if($mygametype == $usersick) + $show = 0; + } + } + echo " </div>\n </li>\n"; /* end div trick, end li trick */ + } + + /* output tricks */ + while($r = mysql_fetch_array($result,MYSQL_NUM)) + { + $pos = $r[1]; + $seq = $r[2]; + $trick = $r[3]; + $comment = $r[4]; + $user = $r[6]; + + /* check if first schweinchen has been played */ + if( $GAME["schweinchen"] && ($r[0] == 19 || $r[0] == 20) ) + $GAME["schweinchen"]++; + + /* save card to be able to find the winner of the trick later */ + $play[$seq] = array("card"=>$r[0],"pos"=>$pos); + + if($seq==1) + { + /* first card in a trick, output some html */ + if($trick!=$lasttrick) + { + /* start of an old trick? */ + echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n". + " <div class=\"trick\" id=\"trick".$trickNR."\">\n". + " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n"; + } + else if($trick==$lasttrick) + { + /* start of a last trick? */ + echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n". + " <div class=\"trick\" id=\"trick".$trickNR."\">\n". + " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n"; + }; + + /* remember first card, so that we are able to check, what cards can be played */ + $firstcard = $r[0]; + }; + + /* display card */ + echo " <div class=\"card".($pos-1)."\">\n"; + + /* display comments */ + if($comment!="") + echo " <span class=\"comment\">".$comment."</span>\n"; + + echo " "; + display_card($r[0],$PREF["cardset"]); + + echo " </div>\n"; /* end div card */ + + /* end of trick? */ + if($seq==4) + { + $trickNR++; + echo " </div>\n </li>\n"; /* end div trick, end li trick */ + } + } + + /* whos turn is it? */ + if($seq==4) + { + $winner = get_winner($play,$gametype); /* returns the position */ + $next = $winner; + $firstcard = ""; /* new trick, no first card */ + } + else + { + $next = $pos+1; + if($next==5) $next = 1; + } + + /* my turn?, display cards as links, ask for comments*/ + if(DB_get_pos_by_hash($me) == $next) + $myturn = 1; + else + $myturn = 0; + + /* do we want to play a card? */ + if(myisset("card") && $myturn) + { + $card = $_REQUEST["card"]; + $handid = DB_get_handid('hash',$me); + + /* check if we have card and that we haven't played it yet*/ + /* set played in hand_card to true where hand_id and card_id*/ + $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ". + "hand_id='$handid' AND card_id=".DB_quote_smart($card)); + $r = mysql_fetch_array($result,MYSQL_NUM); + $handcardid = $r[0]; + + if($handcardid) /* everything ok, play card */ + { + /* update Game timestamp */ + DB_update_game_timestamp($gameid); + + /* check if a call was made, must do this before we set the card status to played */ + if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me)) + $result = mysql_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me)) + $result = mysql_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me)) + $result = mysql_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me)) + $result = mysql_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me)) + $result = mysql_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); + + /* mark card as played */ + mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=". + DB_quote_smart($card)); + + /* get trick id or start new trick */ + $a = DB_get_current_trickid($gameid); + $trickid = $a[0]; + $sequence = $a[1]; + $tricknr = $a[2]; + + $playid = DB_play_card($trickid,$handcardid,$sequence); + + /* check special output for schweinchen in case: + * schweinchen is in the rules, a fox has been played and the gametype is correct + */ + if( $GAME["schweinchen"] && + ($card == 19 || $card == 20) && + ($gametype == "normal" || $gametype == "silent"|| $gametype=="trump")) + { + $GAME["schweinchen"]++; // count how many have been played including this one + if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" ) + DB_insert_comment("Schweinchen! ",$playid,$myid); + if($RULES["schweinchen"]=="both" ) + DB_insert_comment("Schweinchen! ",$playid,$myid); + if ($debug) + echo "schweinchen = ".$GAME["schweinchen"]." ---<br />"; + } + + /* if sequence == 4 check who one in case of wedding */ + if($sequence == 4 && $GT == "wedding") + { + /* is wedding resolve */ + $resolved = DB_get_sickness_by_gameid($gameid); + if($resolved<0) + { + /* who has wedding */ + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + if($usersick == "wedding") + $whosick = $user; + } + /* who won the trick */ + $play = DB_get_cards_by_trick($trickid); + $winner = get_winner($play,$gametype); /* returns the position */ + $winnerid = DB_get_userid('gameid-position',$gameid,$winner); + /* is tricknr <=3 */ + if($tricknr <=3 && $winnerid!=$whosick) + { + /* set resolved at tricknr*/ + $resolved = DB_set_sickness_by_gameid($gameid,$tricknr); + /* set partner */ + $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid); + DB_set_party_by_hash($whash,"re"); + } + if($tricknr == 3 && $winnerid==$whosick) + { + /* set resolved at tricknr*/ + $resolved = DB_set_sickness_by_gameid($gameid,'3'); + } + } + } + + /* if sequence == 4, set winner of the trick, count points and set the next player */ + if($sequence==4) + { + $play = DB_get_cards_by_trick($trickid); + $winner = get_winner($play,$gametype); /* returns the position */ + + /* check if someone caught a fox */ + /* first check if we should account for solos at all, + * since it doesn't make sense in some games + */ + $ok = 0; /* fox shouldn't be counted */ + if(DB_get_gametype_by_gameid($gameid)=="solo") + { + $solo = DB_get_solo_by_gameid($gameid); + if($solo == "trump" || $solo == "silent") + $ok = 1; /* for trump solos and silent solos, foxes are ok */ + } + else + $ok = 1; /* for all other games (not solos) foxes are ok too */ + + if($ok==1) + foreach($play as $played) + { + if ( $played['card']==19 || $played['card']==20 ) + if ($played['pos']!= $winner ) + { + /* possible caught a fox, check party */ + $uid1 = DB_get_userid('gameid-position',$gameid,$winner); + $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']); + + $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); + $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2); + + if($party1 != $party2) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')"); + } + } + + /* check for karlchen (jack of clubs in the last trick)*/ + /* same as for foxes, karlchen doesn't always make sense + * check what kind of game it is and set karlchen accordingly */ + $ok = 1; /* default: karlchen should be accounted for */ + if($tricknr != 12 ) + $ok = 0; /* Karlchen works only in the last trick */ + if($ok && DB_get_gametype_by_gameid($gameid)=="solo" ) + { + $solo = DB_get_solo_by_gameid($gameid); + if($solo == "trumpless" || $solo == "jack" || $solo == "queen" ) + $ok = 0; /* no Karlchen in these solos */ + } + + if($ok) + foreach($play as $played) + if ( $played['card']==11 || $played['card']==12 ) + if ($played['pos'] == $winner ) + { + /* possible caught a fox, check party */ + $uid1 = DB_get_userid('gameid-position',$gameid,$winner); + $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); + + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')"); + } + /* check for doppelopf (>40 points)*/ + $points = 0; + foreach($play as $played) + { + $points += DB_get_card_value_by_cardid($played['card']); + } + if($points > 39) + { + $uid1 = DB_get_userid('gameid-position',$gameid,$winner); + $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); + + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')"); + } + + if($winner>0) + mysql_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'"); + else + echo "ERROR during scoring"; + + if($debug) + echo "DEBUG: position $winner won the trick <br />"; + + /* who is the next player? */ + $next = $winner; + } + else + { + $next = DB_get_pos_by_hash($me)+1; + } + if($next==5) $next=1; + + /* check for coment */ + if(myisset("comment")) + { + $comment = $_REQUEST["comment"]; + if($comment != "") + DB_insert_comment($comment,$playid,$myid); + }; + + /* check for note */ + if(myisset("note")) + { + $note = $_REQUEST["note"]; + if($note != "") + DB_insert_note($note,$gameid,$myid); + }; + + /* display played card */ + $pos = DB_get_pos_by_hash($me); + if($sequence==1) + { + echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n". + " <div class=\"trick\" id=\"trick".($tricknr)."\">\n". + " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n"; + } + + echo " <div class=\"card".($pos-1)."\">\n "; + + /* display comments */ + display_card($card,$PREF["cardset"]); + if($comment!="") + echo "\n <span class=\"comment\"> ".$comment."</span>\n"; + echo " </div>\n"; + + /*check if we still have cards left, else set status to gameover */ + if(sizeof(DB_get_hand($me))==0) + { + DB_set_hand_status_by_hash($me,'gameover'); + $mystatus = 'gameover'; + } + + /* if all players are done, set game status to game over, + * get the points of the last trick and send out an email + * to all players + */ + $userids = DB_get_all_userid_by_gameid($gameid); + + $done=1; + foreach($userids as $user) + if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover') + $done=0; + + if($done) + DB_set_game_status_by_gameid($gameid,"gameover"); + + /* email next player, if game is still running */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + $next_hash = DB_get_hash_from_game_and_pos($gameid,$next); + $email = DB_get_email('hash',$next_hash); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n". + "It's your turn now.\n". + "Use this link to play a card: ".$HOST.$INDEX."?me=".$next_hash."\n\n" ; + if( DB_get_email_pref_by_uid($who)!="emailaddict" ) + mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message); + } + else /* send out final email */ + { + /* individual score */ + $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY User.fullname" ); + $message = "The game is over. Thanks for playing :)\n"; + $message .= "Final score:\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n"; + + $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY Hand.party" ); + $message .= "\nTotals:\n"; + $re = 0; + $contra = 0; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + { + $message .= " ".$r[0]." ".$r[1]."\n"; + if($r[0] == "re") + $re = $r[1]; + else if($r[0] == "contra") + $contra = $r[1]; + } + + /* + * save score in database + * + */ + + /* get calls from re/contra */ + $call_re = NULL; + $call_contra = NULL; + foreach($userids as $user) + { + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $call = DB_get_call_by_hash($hash); + $party = DB_get_party_by_hash($hash); + + if($call!=NULL) + { + $call = (int) $call; + + if($party=="re") + { + if($call_re==NULL) + $call_re = $call; + else if( $call < $call_re) + $call_re = $call; + } + else if($party=="contra") + { + if($call_contra==NULL) + $call_contra = $call; + else if( $call < $call_re) + $call_contra = $call; + } + } + } + + /* figure out who one */ + $winning_party = NULL; + + if($call_re == NULL && $call_contra==NULL) + if($re>120) + $winning_party="re"; + else + $winning_party="contra"; + else + { + if($call_re) + { + $offset = 120 - $call_re; + if($call_re == 0) + $offset--; /* since we use a > in the next equation */ + + if($re > 120+$offset) + $winning_party="re"; + else if ( $call_contra == NULL ) + $winning_party="contra"; + } + + if($call_contra) + { + $offset = 120 - $call_contra; + if($call_contra == 0) + $offset--; /* since we use a > in the next equation */ + + if($contra > 120+$offset) + $winning_party="contra"; + else if ( $call_contra == NULL ) + $winning_party="re"; + } + } + + /* one point for each call of the other party in case the other party didn't win + * and one point each in case the party made more than points than one of the calls + */ + if($winning_party!="contra" && $call_contra!=NULL) + { + for( $p=$call_contra;$p<=120; $p+=30 ) + { + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')"); + } + + for( $p=$call_contra; $p<120; $p+=30) + { + if( $re >= $p ) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')"); + } + } + if($winning_party!="re" and $call_re!=NULL) + { + for( $p=$call_re;$p<=120; $p+=30 ) + { + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')"); + } + + for( $p=$call_re; $p<120; $p+=30) + { + if( $contra>=$p ) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')"); + } + } + + /* point in case contra won */ + if($winning_party=="contra") + { + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')"); + } + + /* one point each for winning and each 30 points + calls */ + if($winning_party=="re") + { + foreach(array(120,150,180,210,240) as $p) + { + $offset = 0; + if($p==240 || $call_contra!=NULL) + $offset = 1; + + if($re>$p-$offset) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')"); + } + /* re called something and won */ + foreach(array(0,30,60,90,120) as $p) + { + if($call_re!=NULL && $call_re<$p+1) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')"); + } + } + else if( $winning_party=="contra") + { + foreach(array(120,150,180,210,240) as $p) + { + $offset = 0; + if($p==240 || $call_re!=NULL) + $offset = 1; + + if($contra>$p-$offset) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')"); + } + /* re called something and won */ + foreach(array(0,30,60,90,120) as $p) + { + if($call_contra!=NULL && $call_contra<$p+1) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')"); + } + } + + + /* add score points to email */ + $message .= "\n"; + $Tpoint = 0; + $message .= " Points Re: \n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='re'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + { + $message .= " ".$r[0]."\n"; + $Tpoint ++; + } + $message .= " Points Contra: \n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='contra'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + { + $message .= " ".$r[0]."\n"; + $Tpoint --; + } + $message .= " Total Points (from the Re point of view): $Tpoint\n"; + $message .= "\n"; + + $session = DB_get_session_by_gameid($gameid); + $score = generate_score_table($session); + /* convert html to ascii */ + $score = str_replace("<div class=\"scoretable\">\n<table class=\"score\">\n <tr>\n","",$score); + $score = str_replace("</table></div>\n","",$score); + $score = str_replace("\n","",$score); + $score = str_replace(array("<tr>","</tr>","<td>","</td>"),array("","\n","","|"),$score); + $score = explode("\n",$score); + + $header = array_slice($score,0,1); + $header = explode("|",$header[0]); + for($i=0;$i<sizeof($header);$i++) + $header[$i]=str_pad($header[$i],6," ",STR_PAD_BOTH); + $header = implode("|",$header); + $header.= "\n------+------+------+------+------+\n"; + if(sizeof($score)>5) $header.= " ... \n"; + + if(sizeof($score)>5) $score = array_slice($score,-5,5); + for($i=0;$i<sizeof($score);$i++) + { + $line = explode("|",$score[$i]); + for($j=0;$j<sizeof($line);$j++) + $line[$j]=str_pad($line[$j],6," ",STR_PAD_LEFT); + $score[$i] = implode("|",$line); + } + + $score = implode("\n",$score); + $score = $header.$score; + + $message .= "Score Table:\n"; + $message .= $score; + + /* send out final email */ + $all = array(); + + foreach($userids as $user) + $all[] = DB_get_email('userid',$user); + $To = implode(",",$all); + + $help = "\n\n (you can use reply all on this email to reach all the players.)\n"; + mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 1(2)",$message.$help); + + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + + $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ". + $HOST.$INDEX."?me=".$hash."\n\n" ; + if( DB_get_email_pref_by_uid($user) != "emailaddict" ) + mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link); + } + } + } + else + { + echo "can't find that card?! <br />\n"; + } + } + else if(myisset("card") && !$myturn ) + { + echo "please wait until it's your turn! <br />\n"; + } + + if($seq!=4 && $trickNR>1) + echo " </div>\n </li>\n"; /* end div trick, end li trick */ + + /* display points in case game is over */ + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) + { + echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n". + " <div class=\"trick\" id=\"trick13\">\n"; + /* add pic for re/contra + " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/ + + $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY User.fullname" ); + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + echo " <div class=\"card".($r[3]-1)."\">\n". + " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n". + " </div>\n"; + + echo " </div>\n </li>\n"; /* end div trick, end li trick */ + } + + + echo "</ul>\n"; /* end ul tricks*/ + + echo "<div class=\"notes\"> Personal notes: <br />\n"; + $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid); + foreach($notes as $note) + echo "$note <hr \>\n"; + echo "Insert note:<input name=\"note\" type=\"text\" size=\"15\" maxlength=\"100\" />\n"; + echo "</div> \n"; + + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + echo "<div class=\"mycards\">\n"; + + if($myturn && !myisset("card") && $mystatus=='play' ) + { + echo "Hello ".$myname.", it's your turn! <br />\n"; + echo "Your cards are: <br />\n"; + + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; + + foreach($mycards as $card) + { + if($followsuit && !same_type($card,$firstcard)) + display_card($card,$PREF["cardset"]); + else + display_link_card($card,$PREF["cardset"]); + } + } + else if($mystatus=='play' ) + { + echo "Your cards are: <br />\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + } + else if($mystatus=='gameover') + { + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); + echo "Your cards were: <br />\n"; + foreach($oldcards as $card) + display_card($card,$PREF["cardset"]); + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + + if($userhash!=$me) + { + echo "<br />"; + + $name = DB_get_name('userid',$user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were: <br />\n"; + foreach($oldcards as $card) + display_card($card,$PREF["cardset"]); + } + }; + } + echo "</div>\n"; + + /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ + if($mystatus=='play') + break; + + /* the following happens only when the gamestatus is 'gameover' */ + /* check if game is over, display results */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + echo "The game is over for you.. other people still need to play though"; + } + else + { + $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY Hand.party" ); + echo "<div class=\"total\"> Totals:<br />\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + echo " ".$r[0]." ".$r[1]."<br />\n"; + + $queryresult = mysql_query("SELECT timediff(mod_date,create_date) ". + " FROM Game WHERE id='$gameid'"); + $r = mysql_fetch_array($queryresult,MYSQL_NUM); + echo "<p>This game took ".$r[0]." hours.</p>"; + + echo "<div class=\"re\">\n Points Re: <br />\n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='re'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + echo " ".$r[0]."<br />\n"; + echo "</div>\n"; + + echo "<div class=\"contra\">\n Points Contra: <br />\n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='contra'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + echo " ".$r[0]."<br />\n"; + echo "</div>\n"; + + echo "</div>\n"; + + + } + break; + default: + myerror("error in testing the status"); + } + /* output left menu */ + display_user_menu(); + + /* output right menu */ + + /* display rule set for this game */ + echo "<div class=\"gameinfo\">\n"; + + if($gamestatus != 'pre') + echo " Gametype: $GT <br />\n"; + + echo "Rules: <br />\n"; + echo "10ofhearts : ".$RULES["dullen"] ."<br />\n"; + echo "schweinchen: ".$RULES["schweinchen"] ."<br />\n"; + echo "call: ".$RULES["call"] ."<br />\n"; + + echo "<hr />\n"; + if($gamestatus == 'play' ) + output_form_calls($me); + + /* get time from the last action of the game */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + $gameend = time() - strtotime($r[0]); + + if($gamestatus == 'play' || $gameend < 60*60*24*7) + { + echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n"; + echo "<hr />"; + } + + echo "<input type=\"submit\" value=\"submit\" />\n"; + + + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) + { + echo "<hr />\n"; + + $session = DB_get_session_by_gameid($gameid); + $result = mysql_query("SELECT id,create_date FROM Game". + " WHERE session=$session". + " ORDER BY create_date DESC". + " LIMIT 1"); + $r = -1; + if($result) + $r = mysql_fetch_array($result,MYSQL_NUM); + + if(!$session || $gameid==$r[0]) + { + /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ + $names = DB_get_all_names_by_gameid($gameid); + $type = DB_get_gametype_by_gameid($gameid); + + if($type=="solo") + output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); + else + output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); + } + } + + $session = DB_get_session_by_gameid($gameid); + $score = generate_score_table($session); + + // if(size_of($score)>30) + echo $score; + + echo "</div>\n"; + + echo "</form>\n"; + output_footer(); + DB_close(); + exit(); +?>
\ No newline at end of file |