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authorArun Persaud <arun@nubati.net>2008-01-05 22:43:53 +0100
committerArun Persaud <arun@nubati.net>2008-01-05 23:21:35 +0100
commit9122cf59b57c7405a14b5a61238667b98dd58150 (patch)
treebc7d82130f69c54be1c17a459df453a0dc033a43 /index.php
parent2264646817a59a6e3aefa835c492938dde4f25ee (diff)
downloade-DoKo-9122cf59b57c7405a14b5a61238667b98dd58150.tar.gz
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CLEANUP: started rewrite of pre-game phase, fixed 'start' section
the whole process is not very easy to read... you could get from start to init, but then the error check for the start phase was done during the init phase and if something went wrong init sent you back to the start-phase... now all error-checking for the start-phase is done during the start phase. should be a bit easier to read ;) Still need to fix the other sections Signed-off-by: Arun Persaud <arun@nubati.net>
Diffstat (limited to 'index.php')
-rw-r--r--index.php79
1 files changed, 56 insertions, 23 deletions
diff --git a/index.php b/index.php
index eb52e4e..8af8c14 100644
--- a/index.php
+++ b/index.php
@@ -410,20 +410,6 @@ else if(myisset("me"))
}
else
{
- /* move on to the next stage*/
- DB_set_hand_status_by_hash($me,'init');
- }
- case 'init':
- /* first check if everything went ok in the last step
- * if not, send user back, if yes, check what he did
- */
- if( !myisset("in") )
- {
- echo "<p class=\"message\"> You need to answer the <a href=\"$INDEX?me=$me\">question</a>.</p>";
- DB_set_hand_status_by_hash($me,'start');
- }
- else
- {
if($_REQUEST["in"] == "no")
{
/* cancel the game */
@@ -439,23 +425,70 @@ else if(myisset("me"))
/* delete everything from the dB */
DB_cancel_game($me);
+ break;
}
else
{
- $mycards = DB_get_hand($me);
- sort($mycards);
+ /* user wants to join the game */
- output_check_for_sickness($me,$mycards);
+ /* move on to the next stage,
+ * no break statement to immediately go to the next stage
+ */
- echo "<p class=\"mycards\">Your cards are: <br />\n";
- foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
- echo "</p>\n";
+ DB_set_hand_status_by_hash($me,'init');
- /* move on to the next stage*/
- DB_set_hand_status_by_hash($me,'check');
+ /* check if everyone has reached this stage, send out email */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='init')
+ {
+ /* whos turn is it? */
+ DB_set_player_by_gameid($gameid,$user);
+ $ok = 0;
+ }
+ };
+ if($ok)
+ {
+ /* all done, send out email unless this player is the startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ if($mypos == $startplayer)
+ {
+ /* do nothing, go to next stage */
+ }
+ else
+ {
+ /* email startplayer */
+ /*
+ $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$HOST.$INDEX."?me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ */
+ }
+ }
}
}
+ case 'init':
+
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+
+ output_check_for_sickness($me,$mycards);
+
+ echo "<p class=\"mycards\">Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "</p>\n";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'check');
break;
case 'check':