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authorArun Persaud <arun@nubati.net>2008-05-15 18:41:08 -0700
committerArun Persaud <arun@nubati.net>2008-05-15 18:41:08 -0700
commitb5dc679f1b8166fe6d6b37b6b18149700c7cab91 (patch)
tree87bfa862fff62d80e240493ed29e644cae8a3486 /include/game.php
parent7a18ab2b280a1e009f2e1b2eefb90ba8f7cc5adc (diff)
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BUGFIX: scoring of silent solo was wrong
game type wasn't set to silent solo. Also needed to change some outputs and other special cases for silent solo Signed-off-by: Arun Persaud <arun@nubati.net>
Diffstat (limited to 'include/game.php')
-rw-r--r--include/game.php45
1 files changed, 37 insertions, 8 deletions
diff --git a/include/game.php b/include/game.php
index dcc08c3..d29c2c9 100644
--- a/include/game.php
+++ b/include/game.php
@@ -530,6 +530,25 @@ switch($mystatus)
DB_set_hand_status_by_hash($userhash,'poverty');
}
}
+ /* check for silent solo, set game type to solo in this case */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $userid)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
+
+ if($gametype=='normal')
+ {
+ $userhand = DB_get_all_hand($userhash);
+ if(check_wedding($userhand))
+ {
+ /* normal game type and player has both queens -> silent solo */
+ /* keep startplayer, just set gametype to silent solo */
+ DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_solo_by_gameid($gameid,'silent');
+ }
+ }
+ }
/* send out email to first player or poverty person*/
if($gametype!="poverty" && $gametype!="dpoverty")
@@ -840,7 +859,7 @@ switch($mystatus)
/* check if all players are ready to play,
* if so, send out email to the startplayer
- * only need to do this if the game hasn't started yet
+ * only need to do this if the game hasn't started yet
*/
$gamestatus = DB_get_game_status_by_gameid($gameid);
if($gamestatus == 'pre')
@@ -860,14 +879,14 @@ switch($mystatus)
{
/* only set this after all poverty, etc. are handled*/
DB_set_game_status_by_gameid($gameid,'play');
-
+
/* email startplayer */
$startplayer = DB_get_startplayer_by_gameid($gameid);
$email = DB_get_email('position-gameid',$startplayer,$gameid);
$hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
$who = DB_get_userid('email',$email);
DB_set_player_by_gameid($gameid,$who);
-
+
if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
{
/* email startplayer) */
@@ -888,7 +907,10 @@ switch($mystatus)
if($gametype=="solo")
{
$gametype = DB_get_solo_by_gameid($gameid);
- $GT = $gametype." ".$GT;
+ if($gametype=='silent')
+ $GT = 'normal';
+ else
+ $GT = $gametype." ".$GT;
}
else
$gametype = "normal";
@@ -972,7 +994,7 @@ switch($mystatus)
/* output vorbehalte */
$mygametype = DB_get_gametype_by_gameid($gameid);
- if($mygametype != "normal") /* only show when needed */
+ if($mygametype != 'normal' && $mygametype != 'silent') /* only show when needed */
{
echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
" <div class=\"trick\" id=\"trick0\">\n";
@@ -1178,7 +1200,7 @@ switch($mystatus)
if(DB_get_gametype_by_gameid($gameid)=="solo")
{
$solo = DB_get_solo_by_gameid($gameid);
- if($solo == "trump" || $solo == "silent")
+ if($solo == 'trump' || $solo == 'silent')
$ok = 1; /* for trump solos and silent solos, foxes are ok */
}
else
@@ -1819,8 +1841,15 @@ switch($mystatus)
$type = DB_get_gametype_by_gameid($gameid);
if($type=="solo")
- output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
- else
+ {
+ $solo = DB_get_solo_by_gameid($gameid);
+
+ if($solo!='silent') /* repeat game with same first player */
+ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
+ else /* rotate normally */
+ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
+ }
+ else /* rotate normally */
output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
}
}