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authorArun Persaud <arun@nubati.net>2008-06-29 15:51:53 -0700
committerArun Persaud <arun@nubati.net>2008-06-29 15:51:53 -0700
commit12a7da9216b33c12ecc7939be1f6e8a48a273b00 (patch)
tree8e74bf221822acd15cadcacb1d1cacf704962232 /include/game.php
parentcd4cbd4a1cce2c35a6a78b1b957c17389001b4b1 (diff)
downloade-DoKo-12a7da9216b33c12ecc7939be1f6e8a48a273b00.tar.gz
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e-DoKo-12a7da9216b33c12ecc7939be1f6e8a48a273b00.zip
CLEANUP: cleaned up strings
used single quote instead of double quotes in lots of places Signed-off-by: Arun Persaud <arun@nubati.net>
Diffstat (limited to 'include/game.php')
-rw-r--r--include/game.php306
1 files changed, 153 insertions, 153 deletions
diff --git a/include/game.php b/include/game.php
index 25e2b2f..2ab444b 100644
--- a/include/game.php
+++ b/include/game.php
@@ -6,12 +6,12 @@ if(!isset($HOST))
exit;
/* calling game.php only makes sense when we give it a hash for a game */
-if(!myisset("me"))
+if(!myisset('me'))
{
echo "Hmm, you really shouldn't mess with the urls.<br />\n";
return;
}
-$me = $_REQUEST["me"];
+$me = $_REQUEST['me'];
/* Ok, got a hash, but is it valid? */
$myid = DB_get_userid('hash',$me);
@@ -45,10 +45,10 @@ $RULES = DB_get_RULES($gameid);
$gametype = DB_get_gametype_by_gameid($gameid);
$gamestatus = DB_get_game_status_by_gameid($gameid);
$GT = $gametype;
-if($gametype=="solo")
+if($gametype=='solo')
{
$gametype = DB_get_solo_by_gameid($gameid);
- $GT = $gametype." ".$GT;
+ $GT = $gametype.' '.$GT;
}
/* do we need to worry about Schweinchen?
@@ -82,7 +82,7 @@ if($ok)
{
$hash = DB_get_hash_from_game_and_pos($gameid,$i);
$cards = DB_get_all_hand($hash);
- if( in_array("19",$cards) && in_array("20",$cards) )
+ if( in_array('19',$cards) && in_array('20',$cards) )
$GAME['schweinchen-who']=$hash;
};
$GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
@@ -101,25 +101,25 @@ echo "<form action=\"index.php?action=game&amp;me=$me\" method=\"post\">\n";
/* handle user notes (only possible while game is running)*/
if( $mystatus!='gameover' )
- if(myisset("note"))
-{
- $note = $_REQUEST['note'];
-
- if($note != "")
- DB_insert_note($note,$gameid,$myid);
-};
+ if(myisset('note'))
+ {
+ $note = $_REQUEST['note'];
+
+ if($note != '')
+ DB_insert_note($note,$gameid,$myid);
+ };
output_user_notes($myid,$gameid,$mystatus);
/* handle calls */
-if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me))
+if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
$result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
-if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me))
+if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
$result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
-if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me))
+if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
$result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
-if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me))
+if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
$result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
-if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me))
+if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
$result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
/* output extra division in case this game is part of a session */
@@ -128,9 +128,9 @@ if($session)
echo "<div class=\"session\">\n";
echo " <div class=\"sessionrules\">Rules (+icons fur rules) \n";
echo " <div>\n";
- echo " 10ofhearts : ".$RULES["dullen"] ."<br />\n";
- echo " schweinchen: ".$RULES["schweinchen"] ."<br />\n";
- echo " call: ".$RULES["call"] ."<br />\n";
+ echo " 10ofhearts : {$RULES['dullen']} <br />\n";
+ echo " schweinchen: {$RULES['schweinchen']} <br />\n";
+ echo " call: {$RULES['call']} <br />\n";
echo " </div>\n </div>\n";
echo " <div class=\"sessionscore\">Score \n";
$score = generate_score_table($session);
@@ -146,7 +146,7 @@ if($session)
$lasthash=$hash;
}
$i--;
- echo "This is game number $j of <a href=\"".$INDEX."?action=game&amp;me=$lasthash\">$i</a> in session $session.";
+ echo "This is game number $j of <a href=\"{$INDEX}?action=game&amp;me=$lasthash\">$i</a> in session $session.";
echo "</div>\n";
}
@@ -169,7 +169,7 @@ switch($mystatus)
$skip = 0;
if($PREF['autosetup']=='yes') $skip = 1;
- if( !myisset("in") && !$skip)
+ if( !myisset('in') && !$skip)
{
/* asks the player, if he wants to join the game */
output_check_want_to_play($me);
@@ -178,7 +178,7 @@ switch($mystatus)
else
{
/* check the result, if player wants to join, got next stage, else cancel game */
- if(!$skip && $_REQUEST["in"] == "no" )
+ if(!$skip && $_REQUEST['in'] == 'no' )
{
/* cancel the game */
$message = "Hello, \n\n".
@@ -188,7 +188,7 @@ switch($mystatus)
foreach($userids as $user)
{
$To = DB_get_email('userid',$user);
- mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message);
}
/* delete everything from the dB */
@@ -272,13 +272,13 @@ switch($mystatus)
echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
/* end displaying sickness */
- if(!myisset("solo","wedding","poverty","nines") )
+ if(!myisset('solo','wedding','poverty','nines') )
{
output_check_for_sickness($me,$mycards);
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "</div>\n";
break;
@@ -287,10 +287,10 @@ switch($mystatus)
{
/* check if someone selected more than one sickness */
$Nsickness = 0;
- if($_REQUEST["solo"]!="No") $Nsickness++;
- if($_REQUEST["wedding"] == "yes") $Nsickness++;
- if($_REQUEST["poverty"] == "yes") $Nsickness++;
- if($_REQUEST["nines"] == "yes") $Nsickness++;
+ if($_REQUEST['solo']!='No') $Nsickness++;
+ if($_REQUEST['wedding'] == 'yes') $Nsickness++;
+ if($_REQUEST['poverty'] == 'yes') $Nsickness++;
+ if($_REQUEST['nines'] == 'yes') $Nsickness++;
if($Nsickness>1)
{
@@ -299,7 +299,7 @@ switch($mystatus)
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "</div>\n";
break;
@@ -313,44 +313,44 @@ switch($mystatus)
$gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
- if( $_REQUEST["solo"]!="No" )
+ if( $_REQUEST['solo']!='No' )
{
/* user wants to play a solo */
/* store the info in the user's hand info */
- DB_set_solo_by_hash($me,$_REQUEST["solo"]);
- DB_set_sickness_by_hash($me,"solo");
+ DB_set_solo_by_hash($me,$_REQUEST['solo']);
+ DB_set_sickness_by_hash($me,'solo');
- echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n";
+ echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
- if($gametype == "solo" && $startplayer<$mypos)
+ if($gametype == 'solo' && $startplayer<$mypos)
{}/* do nothing, since someone else already is playing solo */
else
{
/* this solo comes first
* store info in game table
*/
- DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_gametype_by_gameid($gameid,'solo');
DB_set_startplayer_by_gameid($gameid,$mypos);
- DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
+ DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
};
}
- else if($_REQUEST["wedding"] == "yes")
+ else if($_REQUEST['wedding'] == 'yes')
{
/* silent solo is set further down */
echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
- DB_set_sickness_by_hash($me,"wedding");
+ DB_set_sickness_by_hash($me,'wedding');
}
- else if($_REQUEST["poverty"] == "yes")
+ else if($_REQUEST['poverty'] == 'yes')
{
echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n";
- DB_set_sickness_by_hash($me,"poverty");
+ DB_set_sickness_by_hash($me,'poverty');
}
- else if($_REQUEST["nines"] == "yes")
+ else if($_REQUEST['nines'] == 'yes')
{
echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
" is playing solo, this game will be canceled.<br />\n";
- DB_set_sickness_by_hash($me,"nines");
+ DB_set_sickness_by_hash($me,'nines');
}
echo "</p>\n";
@@ -428,7 +428,7 @@ switch($mystatus)
/* show cards */
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "</div>\n";
}
break;
@@ -467,7 +467,7 @@ switch($mystatus)
}
/* now check which sickness comes first and set the gametype to it */
- if($gametype == "solo")
+ if($gametype == 'solo')
{
/* do nothing */
}
@@ -485,7 +485,7 @@ switch($mystatus)
foreach($userids as $user)
{
$To = DB_get_email('userid',$user);
- mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message);
}
/* delete everything from the dB */
@@ -497,13 +497,13 @@ switch($mystatus)
}
else if($poverty==1) /* one person has poverty */
{
- DB_set_gametype_by_gameid($gameid,"poverty");
- $gametype = "poverty";
+ DB_set_gametype_by_gameid($gameid,'poverty');
+ $gametype = 'poverty';
$who = DB_get_sickness_by_gameid($gameid);
if(!$who)
{
$firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($firstsick == "poverty")
+ if($firstsick == 'poverty')
DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
else
DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
@@ -511,16 +511,16 @@ switch($mystatus)
}
else if($poverty==2) /* two people have poverty */
{
- DB_set_gametype_by_gameid($gameid,"dpoverty");
- $gametype = "dpoverty";
+ DB_set_gametype_by_gameid($gameid,'dpoverty');
+ $gametype = 'dpoverty';
$who = DB_get_sickness_by_gameid($gameid);
if(!$who)
{
$firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($firstsick == "poverty")
+ if($firstsick == 'poverty')
{
$seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($secondsick == "poverty")
+ if($secondsick == 'poverty')
DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
else
DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
@@ -531,9 +531,9 @@ switch($mystatus)
}
else if($wedding> 0)
{
- DB_set_gametype_by_gameid($gameid,"wedding");
+ DB_set_gametype_by_gameid($gameid,'wedding');
DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
- $gametype = "wedding";
+ $gametype = 'wedding';
};
/* now the gametype is set correctly in the database */
echo "<p> Got it :)</p>";
@@ -546,41 +546,41 @@ switch($mystatus)
switch($gametype)
{
- case "solo":
+ case 'solo':
/* are we the solo player? set us to re, else set us to contra */
$pos = DB_get_pos_by_hash($userhash);
if($pos == $startplayer)
- DB_set_party_by_hash($userhash,"re");
+ DB_set_party_by_hash($userhash,'re');
else
- DB_set_party_by_hash($userhash,"contra");
+ DB_set_party_by_hash($userhash,'contra');
DB_set_hand_status_by_hash($userhash,'play');
break;
- case "wedding":
+ case 'wedding':
/* set person with the wedding to re, do the rest during the game */
$usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
- if($usersick == "wedding")
- DB_set_party_by_hash($userhash,"re");
+ if($usersick == 'wedding')
+ DB_set_party_by_hash($userhash,'re');
else
- DB_set_party_by_hash($userhash,"contra");
+ DB_set_party_by_hash($userhash,'contra');
DB_set_hand_status_by_hash($userhash,'play');
break;
- case "normal":
+ case 'normal':
$hand = DB_get_all_hand($userhash);
if(in_array('3',$hand)||in_array('4',$hand))
- DB_set_party_by_hash($userhash,"re");
+ DB_set_party_by_hash($userhash,'re');
else
- DB_set_party_by_hash($userhash,"contra");
+ DB_set_party_by_hash($userhash,'contra');
DB_set_hand_status_by_hash($userhash,'play');
break;
- case "poverty":
- case "dpoverty":
+ case 'poverty':
+ case 'dpoverty':
/* set person with poverty to play status */
$usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
- if($usersick == "poverty")
+ if($usersick == 'poverty')
DB_set_hand_status_by_hash($userhash,'play');
/* set status of first player to be asked to poverty */
@@ -605,14 +605,14 @@ switch($mystatus)
{
/* normal game type and player has both queens -> silent solo */
/* keep startplayer, just set gametype to silent solo */
- DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_gametype_by_gameid($gameid,'solo');
DB_set_solo_by_gameid($gameid,'silent');
}
}
}
/* send out email to first player or poverty person*/
- if($gametype!="poverty" && $gametype!="dpoverty")
+ if($gametype!='poverty' && $gametype!='dpoverty')
{
$startplayer = DB_get_startplayer_by_gameid($gameid);
$email = DB_get_email('position-gameid',$startplayer,$gameid);
@@ -622,7 +622,7 @@ switch($mystatus)
if($hash!=$me)
{
- if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer */
$message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
@@ -648,7 +648,7 @@ switch($mystatus)
$whohash = DB_get_hash_from_game_and_pos($gameid,$who);
DB_set_player_by_gameid($gameid,$whoid);
- if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email player for poverty */
$message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
@@ -685,7 +685,7 @@ switch($mystatus)
/* the following is part B) of whats needs to be done)
/* check if user wants to give cards back */
- if(myisset("exchange"))
+ if(myisset('exchange'))
{
$exchange = $_REQUEST['exchange'];
$partnerhash = DB_get_partner_hash_by_hash($me);
@@ -709,10 +709,10 @@ switch($mystatus)
{
echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n";
- $type="exchange";
+ $type='exchange';
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_link_card($card,$PREF["cardset"],$type);
+ display_link_card($card,$PREF['cardset'],$type);
echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
echo "</div>\n";
}
@@ -730,7 +730,7 @@ switch($mystatus)
if($hash!=$me)
{
- if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer */
$message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
@@ -743,7 +743,7 @@ switch($mystatus)
}
/* the following is part A) of what needs to be done */
- if(!myisset("trump"))
+ if(!myisset('trump'))
{
if(!$myparty)
{
@@ -756,7 +756,7 @@ switch($mystatus)
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$userparty = DB_get_party_by_hash($userhash);
- if($usersick=="poverty" && !$userparty)
+ if($usersick=='poverty' && !$userparty)
{
$hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_hand($hash);
@@ -773,7 +773,7 @@ switch($mystatus)
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "</div></div>\n";
}
break;
@@ -782,7 +782,7 @@ switch($mystatus)
{
$trump = $_REQUEST['trump'];
- if($trump=="no")
+ if($trump=='no')
{
/* user doesn't want to take trump */
DB_set_hand_status_by_hash($me,'play');
@@ -793,14 +793,14 @@ switch($mystatus)
/* don't ask people who have poverty */
$next=1;
- if($firstsick=="poverty")
+ if($firstsick=='poverty')
{
- if($secondsick=="poverty")
+ if($secondsick=='poverty')
$next=3;
else
$next=2;
}
- if($gametype=="dpoverty")
+ if($gametype=='dpoverty')
{
$next=999; /* need to cancel for sure, since both would need to take the trump */
}
@@ -844,7 +844,7 @@ switch($mystatus)
/* player wants to take trump, change cards */
/* user wants to take trump */
- $trump = $_REQUEST["trump"];
+ $trump = $_REQUEST['trump'];
$userhand = DB_get_handid('gameid-userid',$gameid,$trump);
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
@@ -863,11 +863,11 @@ switch($mystatus)
$hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
if($hash==$userhash||$hash==$me)
{
- DB_set_party_by_hash($hash,"re");
+ DB_set_party_by_hash($hash,'re');
}
else
{
- DB_set_party_by_hash($hash,"contra");
+ DB_set_party_by_hash($hash,'contra');
DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
}
}
@@ -904,8 +904,8 @@ switch($mystatus)
$secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
$next=1;
- if($firstsick=="poverty")
- if($secondsick=="poverty")
+ if($firstsick=='poverty')
+ if($secondsick=='poverty')
$next=3;
else
$next=2;
@@ -970,7 +970,7 @@ switch($mystatus)
$who = DB_get_userid('email',$email);
DB_set_player_by_gameid($gameid,$who);
- if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
+ if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer) */
$message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
@@ -980,23 +980,23 @@ switch($mystatus)
}
}
/* figure out what kind of game we are playing,
- * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
- * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
+ * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
+ * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
* accordingly
*/
$gametype = DB_get_gametype_by_gameid($gameid);
$GT = $gametype;
- if($gametype=="solo")
+ if($gametype=='solo')
{
$gametype = DB_get_solo_by_gameid($gameid);
if($gametype=='silent')
$GT = 'normal';
else
- $GT = $gametype." ".$GT;
+ $GT = $gametype.' '.$GT;
}
else
- $gametype = "normal";
+ $gametype = 'normal';
set_gametype($gametype); /* this sets the $CARDS variable */
@@ -1014,7 +1014,7 @@ switch($mystatus)
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "</div>\n";
break; /* not sure this works... the idea is that you can
@@ -1026,13 +1026,13 @@ switch($mystatus)
$gameend = time() - strtotime($r[0]);
/* handle comments in case player didn't play a card, allow comments a week after the end of the game */
- if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
- if(myisset("comment"))
+ if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
+ if(myisset('comment'))
{
- $comment = $_REQUEST["comment"];
+ $comment = $_REQUEST['comment'];
$playid = DB_get_current_playid($gameid);
- if($comment != "")
+ if($comment != '')
DB_insert_comment($comment,$playid,$myid);
};
@@ -1060,7 +1060,7 @@ switch($mystatus)
$play = array(); /* needed to calculate winner later */
$seq = 1;
$pos = DB_get_startplayer_by_gameid($gameid)-1;
- $firstcard = ""; /* first card in a trick */
+ $firstcard = ''; /* first card in a trick */
echo "\n<ul class=\"tricks\">\n";
echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
@@ -1110,7 +1110,7 @@ switch($mystatus)
$GAME['schweinchen-second'] = 1; /* this must be the second fox */
/* save card to be able to find the winner of the trick later */
- $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
+ $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
if($seq==1)
{
@@ -1138,11 +1138,11 @@ switch($mystatus)
echo " <div class=\"card".($pos-1)."\">\n";
/* display comments */
- if($comment!="")
+ if($comment!='')
echo " <span class=\"comment\">".$comment."</span>\n";
- echo " ";
- display_card($r[0],$PREF["cardset"]);
+ echo ' ';
+ display_card($r[0],$PREF['cardset']);
echo " </div>\n"; /* end div card */
@@ -1158,7 +1158,7 @@ switch($mystatus)
{
$winner = get_winner($play,$gametype); /* returns the position */
$next = $winner;
- $firstcard = ""; /* new trick, no first card */
+ $firstcard = ''; /* new trick, no first card */
}
else
{
@@ -1173,11 +1173,11 @@ switch($mystatus)
$myturn = 0;
/* do we want to play a card? */
- if(myisset("card") && $myturn)
+ if(myisset('card') && $myturn)
{
- $card = $_REQUEST["card"];
+ $card = $_REQUEST['card'];
$handid = DB_get_handid('hash',$me);
- $commentSchweinchen =""; /* used to add a comment when Schweinchen is being played */
+ $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
/* check if we have card and that we haven't played it yet*/
/* set played in hand_card to true where hand_id and card_id*/
@@ -1205,7 +1205,7 @@ switch($mystatus)
/* check special output for schweinchen in case in case a fox is being played
* check for correct rules, etc. has already been done
*/
- if( $GAME["schweinchen-who"] && ($card == 19 || $card == 20) )
+ if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
{
if(!$GAME['schweinchen-first'])
$GAME['schweinchen-first'] = 1; /* playing the first fox */
@@ -1214,15 +1214,15 @@ switch($mystatus)
if( ($GAME['schweinchen-second']==1 && $RULES['schweinchen']=='second') || $RULES['schweinchen']=='both')
{
- DB_insert_comment("Schweinchen! ",$playid,$myid);
- $commentSchweinchen = "Schweinchen! ";
+ DB_insert_comment('Schweinchen! ',$playid,$myid);
+ $commentSchweinchen = 'Schweinchen! ';
}
if ($debug)
- echo "schweinchen = ".$GAME["schweinchen-who"]." ---<br />";
+ echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
}
/* if sequence == 4 check who one in case of wedding */
- if($sequence == 4 && $GT == "wedding")
+ if($sequence == 4 && $GT == 'wedding')
{
/* is wedding resolve */
$resolved = DB_get_sickness_by_gameid($gameid);
@@ -1233,7 +1233,7 @@ switch($mystatus)
foreach($userids as $user)
{
$usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
- if($usersick == "wedding")
+ if($usersick == 'wedding')
$whosick = $user;
}
/* who won the trick */
@@ -1247,7 +1247,7 @@ switch($mystatus)
$resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
/* set partner */
$whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
- DB_set_party_by_hash($whash,"re");
+ DB_set_party_by_hash($whash,'re');
}
if($tricknr == 3 && $winnerid==$whosick)
{
@@ -1268,7 +1268,7 @@ switch($mystatus)
* since it doesn't make sense in some games
*/
$ok = 0; /* fox shouldn't be counted */
- if(DB_get_gametype_by_gameid($gameid)=="solo")
+ if(DB_get_gametype_by_gameid($gameid)=='solo')
{
$solo = DB_get_solo_by_gameid($gameid);
if($solo == 'trump' || $solo == 'silent')
@@ -1302,10 +1302,10 @@ switch($mystatus)
$ok = 1; /* default: karlchen should be accounted for */
if($tricknr != 12 )
$ok = 0; /* Karlchen works only in the last trick */
- if($ok && DB_get_gametype_by_gameid($gameid)=="solo" )
+ if($ok && DB_get_gametype_by_gameid($gameid)=='solo' )
{
$solo = DB_get_solo_by_gameid($gameid);
- if($solo == "trumpless" || $solo == "jack" || $solo == "queen" )
+ if($solo == 'trumpless' || $solo == 'jack' || $solo == 'queen' )
$ok = 0; /* no Karlchen in these solos */
}
@@ -1354,20 +1354,20 @@ switch($mystatus)
if($next==5) $next=1;
/* check for coment */
- if(myisset("comment"))
+ if(myisset('comment'))
{
- $comment = $_REQUEST["comment"];
- if($comment != "")
+ $comment = $_REQUEST['comment'];
+ if($comment != '')
DB_insert_comment($comment,$playid,$myid);
if($commentSchweinchen)
$comment = $commentSchweinchen . $comment;
};
/* check for note */
- if(myisset("note"))
+ if(myisset('note'))
{
- $note = $_REQUEST["note"];
- if($note != "")
+ $note = $_REQUEST['note'];
+ if($note != '')
DB_insert_note($note,$gameid,$myid);
};
@@ -1383,8 +1383,8 @@ switch($mystatus)
echo " <div class=\"card".($pos-1)."\">\n ";
/* display comments */
- display_card($card,$PREF["cardset"]);
- if($comment!="")
+ display_card($card,$PREF['cardset']);
+ if($comment!='')
echo "\n <span class=\"comment\"> ".$comment."</span>\n";
echo " </div>\n";
@@ -1407,7 +1407,7 @@ switch($mystatus)
$done=0;
if($done)
- DB_set_game_status_by_gameid($gameid,"gameover");
+ DB_set_game_status_by_gameid($gameid,'gameover');
/* email next player, if game is still running */
if(DB_get_game_status_by_gameid($gameid)=='play')
@@ -1420,7 +1420,7 @@ switch($mystatus)
$message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
"It's your turn now.\n".
"Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
- if( DB_get_email_pref_by_uid($who)!="emailaddict" )
+ if( DB_get_email_pref_by_uid($who)!='emailaddict' )
mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message);
}
else /* send out final email */
@@ -1453,9 +1453,9 @@ switch($mystatus)
while( $r = DB_fetch_array($result) )
{
$message .= " ".$r[0]." ".$r[1]."\n";
- if($r[0] == "re")
+ if($r[0] == 're')
$re = $r[1];
- else if($r[0] == "contra")
+ else if($r[0] == 'contra')
$contra = $r[1];
}
@@ -1477,14 +1477,14 @@ switch($mystatus)
{
$call = (int) $call;
- if($party=="re")
+ if($party=='re')
{
if($call_re==NULL)
$call_re = $call;
else if( $call < $call_re)
$call_re = $call;
}
- else if($party=="contra")
+ else if($party=='contra')
{
if($call_contra==NULL)
$call_contra = $call;
@@ -1501,9 +1501,9 @@ switch($mystatus)
{
/* nobody made a call, so it's easy to figure out who won */
if($re>120)
- $winning_party="re";
+ $winning_party='re';
else
- $winning_party="contra";
+ $winning_party='contra';
}
else
{
@@ -1518,9 +1518,9 @@ switch($mystatus)
$offset--; /* since we use a > in the next equation */
if($re > 120+$offset)
- $winning_party="re";
+ $winning_party='re';
else if ($call_contra == NULL )
- $winning_party="contra";
+ $winning_party='contra';
}
if($call_contra)
@@ -1530,16 +1530,16 @@ switch($mystatus)
$offset--; /* since we use a > in the next equation */
if($contra > 120+$offset)
- $winning_party="contra";
+ $winning_party='contra';
else if ($call_re == NULL )
- $winning_party="re";
+ $winning_party='re';
}
}
/* one point for each call of the other party in case the other party didn't win
* and one point each in case the party made more than points than one of the calls
*/
- if($winning_party!="contra" && $call_contra!=NULL)
+ if($winning_party!='contra' && $call_contra!=NULL)
{
for( $p=$call_contra;$p<=120; $p+=30 )
{
@@ -1554,7 +1554,7 @@ switch($mystatus)
" VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
}
}
- if($winning_party!="re" and $call_re!=NULL)
+ if($winning_party!='re' and $call_re!=NULL)
{
for( $p=$call_re;$p<=120; $p+=30 )
{
@@ -1571,14 +1571,14 @@ switch($mystatus)
}
/* point in case contra won */
- if($winning_party=="contra")
+ if($winning_party=='contra')
{
DB_query("INSERT INTO Score".
" VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
}
/* one point each for winning and each 30 points + calls */
- if($winning_party=="re")
+ if($winning_party=='re')
{
foreach(array(120,150,180,210,240) as $p)
{
@@ -1598,7 +1598,7 @@ switch($mystatus)
" VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
}
}
- else if( $winning_party=="contra")
+ else if( $winning_party=='contra')
{
foreach(array(120,150,180,210,240) as $p)
{
@@ -1667,7 +1667,7 @@ switch($mystatus)
$link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ".
$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- if( DB_get_email_pref_by_uid($user) != "emailaddict" )
+ if( DB_get_email_pref_by_uid($user) != 'emailaddict' )
mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link);
}
}
@@ -1677,7 +1677,7 @@ switch($mystatus)
echo "can't find that card?! <br />\n";
}
}
- else if(myisset("card") && !$myturn )
+ else if(myisset('card') && !$myturn )
{
echo "please wait until it's your turn! <br />\n";
}
@@ -1717,7 +1717,7 @@ switch($mystatus)
$mycards = mysort($mycards,$gametype);
echo "<div class=\"mycards\">\n";
- if($myturn && !myisset("card") && $mystatus=='play' )
+ if($myturn && !myisset('card') && $mystatus=='play' )
{
echo "Hello ".$myname.", it's your turn! <br />\n";
echo "Your cards are: <br />\n";
@@ -1733,16 +1733,16 @@ switch($mystatus)
( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall')
&& $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] )
)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
else
- display_link_card($card,$PREF["cardset"]);
+ display_link_card($card,$PREF['cardset']);
}
}
else if($mystatus=='play' )
{
echo "Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
}
else if($mystatus=='gameover')
{
@@ -1750,7 +1750,7 @@ switch($mystatus)
$oldcards = mysort($oldcards,$gametype);
echo "Your cards were: <br />\n";
foreach($oldcards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
$userids = DB_get_all_userid_by_gameid($gameid);
foreach($userids as $user)
@@ -1766,7 +1766,7 @@ switch($mystatus)
$oldcards = mysort($oldcards,$gametype);
echo "$name's cards were: <br />\n";
foreach($oldcards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
}
};
}
@@ -1869,7 +1869,7 @@ switch($mystatus)
$names = DB_get_all_names_by_gameid($gameid);
$type = DB_get_gametype_by_gameid($gameid);
- if($type=="solo")
+ if($type=='solo')
{
$solo = DB_get_solo_by_gameid($gameid);