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authorArun Persaud <arun@nubati.net>2013-05-02 21:19:21 -0700
committerArun Persaud <arun@nubati.net>2013-05-02 21:20:10 -0700
commitd3841fcbcb98f5e2bbdeb7b89733b8757e848f20 (patch)
treeb18cb623298e64f910f7f3041cea3393cbc96a44 /include/functions.php
parente6a828bc2f742e617842ff2ca3a9dbb812dab16a (diff)
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CLEANUP: GT,gametype,mygametype variable, make it translatable, some code cleanup
Diffstat (limited to 'include/functions.php')
-rw-r--r--include/functions.php173
1 files changed, 114 insertions, 59 deletions
diff --git a/include/functions.php b/include/functions.php
index 3142b02..b48c9df 100644
--- a/include/functions.php
+++ b/include/functions.php
@@ -985,23 +985,22 @@ function can_call($what,$hash)
function display_table_begin ()
{
- global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
- global $RULES,$GAME,$gametype;
-
- $result = DB_query("SELECT User.fullname as name,".
- " Hand.position as position, ".
- " User.id, ".
- " Hand.party as party, ".
- " Hand.sickness as sickness, ".
- " Hand.point_call, ".
- " User.last_login, ".
- " Hand.hash, ".
- " User.timezone, ".
- " User.email ".
- " FROM Hand".
- " LEFT JOIN User ON User.id=Hand.user_id".
- " WHERE Hand.game_id=".DB_quote_smart($gameid).
- " ORDER BY position ASC");
+ global $gameid;
+
+ $result = DB_query('SELECT User.fullname as name,'.
+ ' Hand.position as position,'.
+ ' User.id,'.
+ ' Hand.party as party,'.
+ ' Hand.sickness as sickness,'.
+ ' Hand.point_call,'.
+ ' User.last_login,'.
+ ' Hand.hash,'.
+ ' User.timezone,'.
+ ' User.email'.
+ ' FROM Hand'.
+ ' LEFT JOIN User ON User.id=Hand.user_id'.
+ ' WHERE Hand.game_id='.DB_quote_smart($gameid).
+ ' ORDER BY position ASC');
$row0 = DB_fetch_array($result);
$row1 = DB_fetch_array($result);
@@ -1017,25 +1016,26 @@ function display_table_begin ()
return;
}
+
+
function display_table_end ()
{
- global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
- global $RULES,$GAME,$gametype;
-
- $result = DB_query("SELECT User.fullname as name,".
- " Hand.position as position, ".
- " User.id, ".
- " Hand.party as party, ".
- " Hand.sickness as sickness, ".
- " Hand.point_call, ".
- " User.last_login, ".
- " Hand.hash, ".
- " User.timezone, ".
- " User.email ".
- " FROM Hand".
- " LEFT JOIN User ON User.id=Hand.user_id".
- " WHERE Hand.game_id=".DB_quote_smart($gameid).
- " ORDER BY position ASC");
+ global $gameid;
+
+ $result = DB_query('SELECT User.fullname as name,'.
+ ' Hand.position as position,'.
+ ' User.id,'.
+ ' Hand.party as party,'.
+ ' Hand.sickness as sickness,'.
+ ' Hand.point_call,'.
+ ' User.last_login,'.
+ ' Hand.hash,'.
+ ' User.timezone,'.
+ ' User.email'.
+ ' FROM Hand'.
+ ' LEFT JOIN User ON User.id=Hand.user_id'.
+ ' WHERE Hand.game_id='.DB_quote_smart($gameid).
+ ' ORDER BY position ASC');
$row0 = DB_fetch_array($result);
$row1 = DB_fetch_array($result);
@@ -1053,8 +1053,8 @@ function display_single_user($r,$start=0)
{
/* start=1, mark starting player, default=0, so the player on the left is not marked */
- global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
- global $RULES,$GAME,$gametype;
+ global $gameid, $debug,$INDEX,$defaulttimezone;
+ global $RULES,$GAME, $gametype_raw;
$name = $r[0];
$pos = $r[1];
@@ -1096,11 +1096,11 @@ function display_single_user($r,$start=0)
echo" </a>\n";
/* add hints for poverty, wedding, solo, etc */
- if( $gametype != "solo")
+ if( $gametype_raw != "solo")
if( $RULES["schweinchen"]=="both" && $GAME["schweinchen-who"]==$hash )
echo " Schweinchen. <br />";
- if($GT=="poverty" && $party=="re")
+ if($gametype_raw=="poverty" && $party=="re")
if($sickness=="poverty" || ($RULES['lowtrump']=='poverty' && $sickness=='lowtrump'))
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
@@ -1117,7 +1117,7 @@ function display_single_user($r,$start=0)
echo " <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" ".
"alt=\"poverty partner\" title=\"poverty partner\" />\n";
- if($GT=="dpoverty")
+ if($gametype_raw=="dpoverty")
if($party=="re")
if($sickness=="poverty" || ($RULES['lowtrump']=='poverty' && $sickness=='lowtrump'))
{
@@ -1151,28 +1151,31 @@ function display_single_user($r,$start=0)
echo " <img src=\"pics/button/poverty2_partner_button.png\" class=\"button\" ".
"alt=\"poverty2 >\" title=\"poverty2 partner\" />\n";
- if($GT=="wedding" && $party=="re")
+ if($gametype_raw=="wedding" && $party=="re")
if($sickness=="wedding")
echo " <img src=\"pics/button/wedding_button.png\" class=\"button\" alt=\"wedding\" title=\"wedding\" />\n";
else
echo " <img src=\"pics/button/wedding_partner_button.png\" class=\"button\" ".
"alt=\"wedding partner\" title=\"wedding partner\" />\n";
- if( (strpos($GT,"solo")!==false) && $party=="re")
+ if( $gametype_raw=='solo' && $party=="re")
{
- if(strpos($GT,"queen")!==false)
+ $solotype = DB_get_solo_by_gameid($gameid);
+ $GT = get_display_gametype($gameid);
+
+ if($solotype=='queen')
echo " <img src=\"pics/button/queensolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Queen solo\" />\n";
- else if(strpos($GT,"jack")!==false)
+ else if($solotype=='jack')
echo " <img src=\"pics/button/jacksolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Jack solo\" />\n";
- else if(strpos($GT,"club")!==false)
+ else if($solotype=='club')
echo " <img src=\"pics/button/clubsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Club solo\" />\n";
- else if(strpos($GT,"spade")!==false)
+ else if($solotype=='spade')
echo " <img src=\"pics/button/spadesolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Spade solo\" />\n";
- else if(strpos($GT,"heart")!==false)
+ else if($solotype=='heart')
echo " <img src=\"pics/button/heartsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Heart solo\" />\n";
- else if(strpos($GT,"trumpless")!==false)
+ else if($solotype=='trumpless')
echo " <img src=\"pics/button/notrumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trumpless solo\" />\n";
- else if(strpos($GT,"trump")!==false)
+ else if($solotype=='trump')
echo " <img src=\"pics/button/trumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trump solo\" />\n";
}
@@ -1237,12 +1240,12 @@ function display_user_menu($id, $skiphash=NULL)
" AND ( Game.status='pre' OR Game.status='play' )".
" ORDER BY Game.session" );
else
- $result = DB_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
- " LEFT JOIN Game On Hand.game_id=Game.id".
- " WHERE Hand.user_id=".DB_quote_smart($id).
- " AND ( Game.player=".DB_quote_smart($id)." OR ISNULL(Game.player) )".
+ $result = DB_query('SELECT Hand.hash,Hand.game_id,Game.player from Hand'.
+ ' LEFT JOIN Game On Hand.game_id=Game.id'.
+ ' WHERE Hand.user_id='.DB_quote_smart($id).
+ ' AND ( Game.player='.DB_quote_smart($id).' OR ISNULL(Game.player) )'.
" AND ( Game.status='pre' OR Game.status='play' )".
- " ORDER BY Game.session" );
+ ' ORDER BY Game.session' );
$i=0;
while( $r = DB_fetch_array($result))
@@ -1293,8 +1296,8 @@ function generate_score_table($session)
$player_party = array();
/* get player id from the first game */
- $result = DB_query("SELECT user_id from Hand".
- " WHERE Hand.game_id=".DB_quote_smart($gameids[0][0]));
+ $result = DB_query('SELECT user_id from Hand'.
+ ' WHERE Hand.game_id='.DB_quote_smart($gameids[0][0]));
while( $r = DB_fetch_array($result))
$player[$r[0]] = 0;
@@ -1310,18 +1313,18 @@ function generate_score_table($session)
foreach($player as $id=>$points)
{
$party = $player_party[$id][$i][0];
- if($party == "re")
- if($gametype=="solo")
+ if($party == 're')
+ if($gametype=='solo')
$player[$id] += 3*$re_score;
else
$player[$id] += $re_score;
- else if ($party == "contra")
+ else if ($party == 'contra')
$player[$id] -= $re_score;
}
$score[$i]['gameid'] = $gameid[0] ;
$score[$i]['players'] = $player;
$score[$i]['points'] = abs($re_score);
- $score[$i]['solo'] = ($gametype=="solo");
+ $score[$i]['solo'] = ($gametype=='solo');
$i++;
}
@@ -1743,4 +1746,56 @@ function set_language($l,$type='lang')
return;
}
+function get_display_gametype($gameid)
+{
+ /* return a readable string that can be displayed to show the game type
+ * this means hiding silent solo from the user
+ */
+
+ $gametype = DB_get_gametype_by_gameid($gameid);
+
+ if ($gametype == 'normal')
+ $GT = _('normal');
+ else if($gametype=='solo')
+ {
+ $solotype = DB_get_solo_by_gameid($gameid);
+
+ switch($solotype)
+ {
+ case 'trumpless':
+ $GT = _('trumpless solo');
+ break;
+ case 'jack':
+ $GT = _('jack solo');
+ break;
+ case 'queen':
+ $GT = _('queen solo');
+ break;
+ case 'trump':
+ $GT = _('trump solo');
+ break;
+ case 'club':
+ $GT = _('club solo');
+ break;
+ case 'spade':
+ $GT = _('spade solo');
+ break;
+ case 'heart':
+ $GT = _('heart solo');
+ break;
+ case 'silent':
+ $GT = _('normal'); /* this is change compared to $gametype */
+ break;
+ }
+ }
+ else if ($gametype == 'wedding')
+ $GT = _('wedding');
+ else if ($gametype == 'poverty')
+ $GT = _('poverty');
+ else if ($gametype == 'dpoverty')
+ $GT = _('double poverty');
+
+ return $GT;
+}
+
?>