+ lbImg[i].src=image_url[i];
+ // to not bomb the server with requests, give the page some time
+ // to load the images one by one. if a image exceeds the timeout,
+ // the next image will be loaded.
+ if(lbImg[i].complete != undefined && lbImg[i].complete != true) {
+ counting = 0;
+ while(lbImg[i].complete != true && counting < timeout) {
+ window.setTimeout("noop()", waiting);
+ counting+=waiting;
+ }
+ }