From 09515348107d9aab7823a12d31b082a2ebb75555 Mon Sep 17 00:00:00 2001 From: Arun Persaud Date: Sat, 26 Apr 2008 11:52:49 -0700 Subject: [PATCH] CLEANUP: make index.php very short and move everything in separate files created an include dir and almost everything that was in index.php is now in separate files and gets only included in index.php... makes index.php look a lot nicer ;) Signed-off-by: Arun Persaud --- include/cancelgame.php | 53 + db.php => include/db.php | 5 + functions.php => include/functions.php | 5 + include/game.php | 1763 ++++++++++++++++++ include/logout.php | 15 + include/newgame.php | 22 + include/newgameready.php | 175 ++ output.php => include/output.php | 5 + include/reminder.php | 60 + include/user.php | 272 +++ include/welcome.php | 26 + index.php | 2334 +----------------------- register.php | 6 +- stats.php | 6 +- 14 files changed, 2419 insertions(+), 2328 deletions(-) create mode 100644 include/cancelgame.php rename db.php => include/db.php (99%) rename functions.php => include/functions.php (99%) create mode 100644 include/game.php create mode 100644 include/logout.php create mode 100644 include/newgame.php create mode 100644 include/newgameready.php rename output.php => include/output.php (98%) create mode 100644 include/reminder.php create mode 100644 include/user.php create mode 100644 include/welcome.php diff --git a/include/cancelgame.php b/include/cancelgame.php new file mode 100644 index 0000000..9f86142 --- /dev/null +++ b/include/cancelgame.php @@ -0,0 +1,53 @@ +\n"; + echo "perhaps the game has been canceled, check by login in here."; + output_footer(); + DB_close(); + exit(); + } + +DB_update_user_timestamp($myid); + +/* get some information from the DB */ +$gameid = DB_get_gameid_by_hash($me); +$myname = DB_get_name('hash',$me); + +/* check if game really is old enough to be canceled */ +$result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); +$r = mysql_fetch_array($result,MYSQL_NUM); +if(time()-strtotime($r[0]) > 60*60*24*30) /* = 1 month */ + { + $message = "Hello, \n\n". + "Game ".DB_format_gameid($gameid). + " has been canceled since nothing happend for a while and $myname requested it.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (timed out)",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "

Game ".DB_format_gameid($gameid). + " has been canceled.

"; + } + else + echo "

You need to wait longer before you can cancel a game...

\n"; +?> \ No newline at end of file diff --git a/db.php b/include/db.php similarity index 99% rename from db.php rename to include/db.php index 7c58a33..42d2bef 100644 --- a/db.php +++ b/include/db.php @@ -1,4 +1,9 @@ \n"; + echo "perhaps the game has been canceled, check by login in here."; + output_footer(); + DB_close(); + exit(); + } + +/* user might get here by clicking on the link in an email, so session might not be set */ +if(isset($_SESSION["name"])) + output_status($_SESSION["name"]); + +/* the user had done something, update the timestamp */ +DB_update_user_timestamp($myid); + +/* get some information from the DB */ +$gameid = DB_get_gameid_by_hash($me); +$myname = DB_get_name('hash',$me); +$mystatus = DB_get_status_by_hash($me); +$mypos = DB_get_pos_by_hash($me); +$myhand = DB_get_handid('hash',$me); +$session = DB_get_session_by_gameid($gameid); + +/* get prefs and save them */ +DB_get_PREF($myid); + +/* get rule set for this game */ +$result = mysql_query("SELECT * FROM Rulesets". + " LEFT JOIN Game ON Game.ruleset=Rulesets.id ". + " WHERE Game.id='$gameid'" ); +$r = mysql_fetch_array($result,MYSQL_NUM); + +$RULES["dullen"] = $r[2]; +$RULES["schweinchen"] = $r[3]; +$RULES["call"] = $r[4]; + +/* get some infos about the game */ +$gametype = DB_get_gametype_by_gameid($gameid); +$gamestatus = DB_get_game_status_by_gameid($gameid); +$GT = $gametype; +if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + +/* does anyone have both foxes */ +$GAME["schweinchen"]=0; +for($i=1;$i<5;$i++) + { + $hash = DB_get_hash_from_game_and_pos($gameid,$i); + $cards = DB_get_all_hand($hash); + if( in_array("19",$cards) && in_array("20",$cards) ) + { + $GAME["schweinchen"]=1; + $GAME["schweinchen-who"]=$hash; + } + }; + +/* put everyting in a form */ +echo "
\n"; + +/* output game */ + +/* output extra division in case this game is part of a session */ +if($session) + { + echo "
\n". + "This game is part of session $session: \n"; + $hashes = DB_get_hashes_by_session($session,$myid); + $i = 1; + foreach($hashes as $hash) + { + if($hash == $me) + echo "$i \n"; + else + echo "$i \n"; + $i++; + } + echo "
\n"; + } + +/* display the table and the names */ +display_table(); + +/* mystatus gets the player through the different stages of a game. + * start: does the player want to play? + * init: check for sickness + * check: check for return values from init + * poverty: handle poverty, wait here until all player have reached this state + * display sickness and move on to game + * play: game in progress + * gameover: are we revisiting a game + */ +switch($mystatus) + { + case 'start': + if( !myisset("in") ) + { + /* asks the player, if he wants to join the game */ + output_check_want_to_play($me); + break; + } + else + { + /* check the result, if player wants to join, got next stage, else cancel game */ + if($_REQUEST["in"] == "no") + { + /* cancel the game */ + $message = "Hello, \n\n". + "the game has been canceled due to the request of one of the players.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + break; + } + else + { + /* user wants to join the game */ + + /* move on to the next stage, + * no break statement to immediately go to the next stage + */ + + DB_set_hand_status_by_hash($me,'init'); + + /* check if everyone has reached this stage, send out email */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='init') + { + /* whos turn is it? */ + DB_set_player_by_gameid($gameid,$user); + $ok = 0; + } + }; + if($ok) + { + /* all done, send out email unless this player is the startplayer */ + $startplayer = DB_get_startplayer_by_gameid($gameid); + if($mypos == $startplayer) + { + /* do nothing, go to next stage */ + } + else + { + /* email startplayer */ + /* + $email = DB_get_email('position-gameid',$startplayer,$gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to go the game: ".$HOST.$INDEX."?me=".$hash."\n\n" ; + mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + */ + } + } + } + } + case 'init': + + $mycards = DB_get_hand($me); + sort($mycards); + + output_check_for_sickness($me,$mycards); + + echo "

Your cards are:
\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "

\n"; + + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'check'); + break; + + case 'check': + /* ok, user is in the game, saw his cards and selected his vorbehalt + * so first we check what he selected + */ + if(!myisset("solo","wedding","poverty","nines") ) + { + /* all these variables have a pre-selected default, + * so we should never get here, + * unless a user tries to cheat ;) + * can also happen if user reloads the page! + */ + echo "

You need to answer the questions.

"; + DB_set_hand_status_by_hash($me,'init'); + } + else + { + /* check if someone selected more than one vorbehalt */ + $Nvorbehalt = 0; + if($_REQUEST["solo"]!="No") $Nvorbehalt++; + if($_REQUEST["wedding"] == "yes") $Nvorbehalt++; + if($_REQUEST["poverty"] == "yes") $Nvorbehalt++; + if($_REQUEST["nines"] == "yes") $Nvorbehalt++; + + if($Nvorbehalt>1) + { + echo "

You selected more than one vorbehalt, please go back ". + "and answer the question again.

"; + DB_set_hand_status_by_hash($me,'init'); + } + else + { + echo "

Processing what you selected in the last step..."; + + /* check if this sickness needs to be handled first */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + + if( $_REQUEST["solo"]!="No") + { + /* user wants to play a solo */ + + /* store the info in the user's hand info */ + DB_set_solo_by_hash($me,$_REQUEST["solo"]); + DB_set_sickness_by_hash($me,"solo"); + + echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; + + if($gametype == "solo" && $startplayer<$mypos) + {}/* do nothing, since someone else already is playing solo */ + else + { + /* this solo comes first + * store info in game table + */ + DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_startplayer_by_gameid($gameid,$mypos); + DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + }; + } + else if($_REQUEST["wedding"] == "yes") + { + /* TODO: add silent solo somewhere*/ + echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; + DB_set_sickness_by_hash($me,"wedding"); + } + else if($_REQUEST["poverty"] == "yes") + { + echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n"; + DB_set_sickness_by_hash($me,"poverty"); + } + else if($_REQUEST["nines"] == "yes") + { + echo "What? You just don't want to play a game because you have a few nines? Well, if no one". + " is playing solo, this game will be canceled.
\n"; + DB_set_sickness_by_hash($me,"nines"); + } + + echo " Ok, done with checking, please go to the next step of the setup.

"; + + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'poverty'); + + /* check if everyone has reached this stage, send out email */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='poverty' && $userstat!='play') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } + }; + if($ok) + { + /* reset player = everyone has to do something now */ + DB_set_player_by_gameid($gameid,NULL); + + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($userhash != $me) + { + $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ". + "please visit this link now to continue: \n". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message); + } + }; + }; + }; + }; + break; + + case 'poverty': + /* here we need to check if there is a solo or some other form of sickness. + * If so, which one is the most important one + * set that one in the Game table + * tell people about it. + */ + echo "
\n"; + echo "

Checking if someone else selected solo, nines, wedding or poverty.

"; + + /* check if everyone has reached this stage */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='poverty' && $userstat!='play') + $ok = 0; + }; + + if(!$ok) + { + echo "This step can only be handled after everyone finished the last step. ". + "Seems like this is not the case, so you need to wait a bit... ". + "you will get an email once that is the case, please use the link in ". + "that email to continue the game.
"; + } + else + { + echo "Everyone has finished checking their cards, let's see what they said...
"; + + /* check what kind of game we are playing, in case there are any solos this already + *will have the correct information in it */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + + /* check for different sickness and just output a general info */ + $nines = 0; + $poverty = 0; + $wedding = 0; + $solo = 0; + foreach($userids as $user) + { + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + if($usersick == 'nines') + { + $nines = $user; + echo "$name has a Vorbehalt.
"; + break; + } + else if($usersick == 'poverty') + { + $poverty++; + echo "$name has a Vorbehalt.
"; + } + else if($usersick == 'wedding') + { + $wedding=$user; + echo "$name has a Vorbehalt.
" ; + } + else if($usersick == 'solo') + { + $solo++; + echo "$name has a Vorbehalt.
" ; + } + } + + /* now check which sickness comes first and set the gametype to it */ + + if($gametype == "solo") + { + /* do nothing */ + } + else if($nines) + { + /* cancel game */ + /* TODO: should we keep statistics of this? */ + $message = "Hello, \n\n". + " the game has been canceled because ".DB_get_name('userid',$nines). + " has five or more nines and nobody is playing solo.\n\n". + " To redeal either start a new game or, in case the game was part of a tournament, \n". + " go to the last game and use the link at the bottom of the page to redeal."; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "The game has been canceled because ".DB_get_name('userid',$nines). + " has five or more nines and nobody is playing solo.\n"; + output_footer(); + DB_close(); + exit(); + } + else if($poverty==1) /* one person has poverty */ + { + DB_set_gametype_by_gameid($gameid,"poverty"); + $gametype = "poverty"; + $who = DB_get_sickness_by_gameid($gameid); + if(!$who) + { + $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($firstsick == "poverty") + DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ + else + DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ + } + } + else if($poverty==2) /* two people have poverty */ + { + DB_set_gametype_by_gameid($gameid,"dpoverty"); + $gametype = "dpoverty"; + $who = DB_get_sickness_by_gameid($gameid); + if(!$who) + { + $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($firstsick == "poverty") + { + $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($secondsick == "poverty") + DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ + else + DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ + } + else + DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */ + } + } + else if($wedding> 0) + { + DB_set_gametype_by_gameid($gameid,"wedding"); + DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ + $gametype = "wedding"; + }; + + echo "
\n"; + + /* now the gametype is set correctly (shouldn't matter that this is calculated for every user) + * output what kind of game we have */ + + $poverty = 0; + foreach($userids as $user) + { + /* userids are sorted by position... + * so output whatever the first one has, then whatever the next one has + * stop when the sickness is the same as the gametype + */ + + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + + if($usersick) + echo "$name has $usersick.
"; /*TODO: perhaps save this in a string and store in Game? */ + + if($usersick=="poverty") + $poverty++; + if($usersick == "wedding" && $gametype =="wedding") + break; + if($usersick == "poverty" && $gametype =="poverty") + break; + if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2) + break; + if($usersick == "solo" && $gametype =="solo") + break; + }; + + /* output Schweinchen in case the rules need it */ + if( $gametype != "solo") + if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" ) + echo DB_get_name('hash',$GAME["schweinchen-who"])." has Schweinchen.
"; + + echo "
\n"; + + /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/ + switch($gametype) + { + case "solo": + /* are we the solo player? set us to re, else set us to contra */ + $pos = DB_get_pos_by_hash($me); + if($pos == $startplayer) + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + DB_set_hand_status_by_hash($me,'play'); + break; + + case "wedding": + /* set person with the wedding to re, do the rest during the game */ + $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if($usersick == "wedding") + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + + echo "Whoever will make the first trick will be on the re team.
\n"; + echo " Ok, the game can start now, please finish the setup.
"; + DB_set_hand_status_by_hash($me,'play'); + break; + + case "normal": + $hand = DB_get_all_hand($me); + + if(in_array('3',$hand)||in_array('4',$hand)) + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + DB_set_hand_status_by_hash($me,'play'); + break; + case "poverty": + case "dpoverty": + /* check if poverty resolved (e.g. DB.Game who set to NULL) + * yes? =>trump was taken, start game; break; + */ + $who = DB_get_sickness_by_gameid($gameid); + if($who<0) + { /* trump has been taken */ + DB_set_hand_status_by_hash($me,'play'); + break; + }; + + if($who>9) /*= two people still have trump on the table*/ + $add = 10; + else + $add = 1; + + /* check if we are being asked now + * no? display wait message, e.g. player X is asked at the moment + */ + $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10)) + { + /* user doesn't want to take trump */ + /* set next player who needs to be asked */ + $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + if($firstsick=="poverty") + { + if($secondsick=="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add*3); + else + DB_set_sickness_by_gameid($gameid,$who+$add*2); + } + else + DB_set_sickness_by_gameid($gameid,$who+$add); + + /* email next player */ + $who = DB_get_sickness_by_gameid($gameid); + if($who>9) $who = $who/10; + + if($who<=4) + { + $To = DB_get_email('position-gameid',$who,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$who); + $userid = DB_get_userid('email',$To); + DB_set_player_by_gameid($gameid,$userid); + + $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + + /* this user is done */ + DB_set_hand_status_by_hash($me,'play'); + break; + } + else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + { + /* user wants to take trump */ + $trump = $_REQUEST["trump"]; + + /* get hand id for user $trump */ + $userhand = DB_get_handid('gameid-userid',$gameid,$trump); + /* copy trump from player A to B */ + $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); + + /* add hidden button with trump in it to get to the next point */ + echo "
\n"; + echo " \n"; + echo " \n"; + echo " \n"; + echo "
\n"; + } + else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + { + $trump = $_REQUEST["trump"]; + $exchange = $_REQUEST["exchange"]; + $userhand = DB_get_handid('gameid-userid',$gameid,$trump); + + /* if exchange is set to a value>0, exchange that card back to user $trump */ + if($exchange >0) + { + $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'". + " WHERE hand_id='$myhand' AND card_id='$exchange'" ); + }; + + /* if number of cards == 12, set status to play for both users */ + $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" ); + $r = mysql_fetch_array($result,MYSQL_NUM); + if(!$r) + { + myerror("error in poverty"); + die(); + }; + if($r[0]==12) + { + if($gametype=="poverty" || $who<9) + { + DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */ + } + else /* reduce poverty count by one, that is go to single digits $who */ + { + $add = 1; + $who = $who/10; + + /* whom to ask next */ + $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + if($firstsick!="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add); + else + { + if($secondsick!="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add*2); + else + DB_set_sickness_by_gameid($gameid,$who+$add*3); + }; + + /* email next player */ + $who = DB_get_sickness_by_gameid($gameid); + if($who<=4) + { + $To = DB_get_email('position-gameid',$who,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$who); + $userid = DB_get_userid('email',$To); + DB_set_player_by_gameid($gameid,$userid); + + $message = "Someone has poverty, it's your turn to decide, ". + "if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + } + + /* this user is done */ + DB_set_hand_status_by_hash($me,'play'); + /* and so is his partner */ + $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump); + DB_set_hand_status_by_hash($hash,'play'); + + /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/ + $re_set = 0; + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $party = DB_get_party_by_hash($userhash); + if($party=="re") + $re_set = 1; + } + if($re_set) + { + DB_set_party_by_hash($me,"contra"); + DB_set_party_by_hash($hash,"contra"); + } + else + { + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($userhash==$hash||$userhash==$me) + DB_set_party_by_hash($userhash,"re"); + else + DB_set_party_by_hash($userhash,"contra"); + } + } + + + break; + } + else + { + /* else show all trump, have lowest card pre-selected, have hidden setting for */ + echo "
you need to get rid of a few cards
\n"; + + set_gametype($gametype); /* this sets the $CARDS variable */ + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + + $type="exchange"; + echo "
Your cards are:
\n"; + foreach($mycards as $card) + display_link_card($card,$PREF["cardset"],$type); + echo " \n"; + echo " \n"; + echo "
\n"; + } + } + else if($who == $mypos || $who == $mypos*10) + { + echo "
\n"; + foreach($userids as $user) + { + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + + if($usersick=="poverty") + { + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $cards = DB_get_hand($hash); + $nrtrump = count_trump($cards); + /* count trump */ + if($nrtrump<4) + echo "Player $name has $nrtrump trump. Do you want to take them?". + "yes
\n"; + } + } + echo "No,way I take those trump...
\n"; + echo "
\n"; + + echo "Your cards are:
\n"; + $mycards = DB_get_hand($me); + sort($mycards); + echo "

Your cards are:
\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "

\n"; + } + else + { + $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if($mysick=="poverty") + echo "The others are asked if they want to take your trump, you have to wait (you'll get an email)."; + else + echo "it's not your turn yet to decide if you want to take the trump or not."; + } + }; + /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */ + $who = DB_get_sickness_by_gameid($gameid); + if($who==5 || $who==50) + { + $message = "Hello, \n\n". + "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email('userid',$user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; + output_footer(); + DB_close(); + exit(); + } + + /* check if all players are ready to play */ + $ok = 1; + foreach($userids as $user) + if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } + + if($ok) + { + /* only set this after all poverty, etc. are handled*/ + DB_set_game_status_by_gameid($gameid,'play'); + + /* email startplayer */ + $startplayer = DB_get_startplayer_by_gameid($gameid); + $email = DB_get_email('position-gameid',$startplayer,$gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + { + /* email startplayer) */ + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$HOST.$INDEX."?me=".$hash."\n\n" ; + mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + } + else + echo " Please, start the game.
"; + } + else + echo "\n
"; + } + echo "
\n"; + break; + case 'play': + case 'gameover': + /* both entries here, so that the tricks are visible for both. + * in case of 'play' there is a break later that skips the last part + */ + + /* figure out what kind of game we are playing, + * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], + * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] + * accordingly + */ + + $gametype = DB_get_gametype_by_gameid($gameid); + $GT = $gametype; + if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + else + $gametype = "normal"; + + set_gametype($gametype); /* this sets the $CARDS variable */ + + /* get some infos about the game */ + $gamestatus = DB_get_game_status_by_gameid($gameid); + + /* has the game started? No, then just wait here...*/ + if($gamestatus == 'pre') + { + echo "

You finished the setup, but not everyone else finished it... ". + "You need to wait for the others. Just wait for an email.

"; + break; /* not sure this works... the idea is that you can + * only play a card after everyone is ready to play */ + } + + /* get time from the last action of the game */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + $gameend = time() - strtotime($r[0]); + + /* handel comments in case player didn't play a card, allow comments a week after the end of the game */ + if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset("comment")) + { + $comment = $_REQUEST["comment"]; + $playid = DB_get_current_playid($gameid); + + if($comment != "") + DB_insert_comment($comment,$playid,$myid); + }; + + /* handle notes in case player didn't play a card, allow notes only during a game */ + if( (!myisset("card") && $mystatus=='play') ) + if(myisset("note")) + { + $note = $_REQUEST["note"]; + + if($note != "") + DB_insert_note($note,$gameid,$myid); + }; + + /* get everything relevant to display the tricks */ + $result = mysql_query("SELECT Hand_Card.card_id as card,". + " Hand.position as position,". + " Play.sequence as sequence, ". + " Trick.id, ". + " GROUP_CONCAT(CONCAT('',User.fullname,': ',Comment.comment,'')". + " SEPARATOR '\n' ), ". + " Play.create_date, ". + " Hand.user_id ". + "FROM Trick ". + "LEFT JOIN Play ON Trick.id=Play.trick_id ". + "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". + "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". + "LEFT JOIN Comment ON Play.id=Comment.play_id ". + "LEFT JOIN User On User.id=Comment.user_id ". + "WHERE Trick.game_id='".$gameid."' ". + "GROUP BY Trick.id, sequence ". + "ORDER BY Trick.id, sequence ASC"); + $trickNR = 1; + $lasttrick = DB_get_max_trickid($gameid); + + $play = array(); /* needed to calculate winner later */ + $seq = 1; + $pos = DB_get_startplayer_by_gameid($gameid)-1; + $firstcard = ""; /* first card in a trick */ + + echo "\n
    \n"; + echo "
  • Game ".DB_format_gameid($gameid).":
  • \n"; + + /* output vorbehalte */ + $mygametype = DB_get_gametype_by_gameid($gameid); + if($mygametype != "normal") /* only show when needed */ + { + echo "
  • Pre\n". + "
    \n"; + $show = 1; + for($mypos=1;$mypos<5;$mypos++) + { + $usersick = DB_get_sickness_by_pos_and_gameid($mypos,$gameid); + if($usersick!=NULL) + { + echo "
    Vorbehalt
    "; + if($show) + echo " $usersick
    "; + echo "
    \n"; + + if($mygametype == $usersick) + $show = 0; + } + } + echo "
    \n
  • \n"; /* end div trick, end li trick */ + } + + /* output tricks */ + while($r = mysql_fetch_array($result,MYSQL_NUM)) + { + $pos = $r[1]; + $seq = $r[2]; + $trick = $r[3]; + $comment = $r[4]; + $user = $r[6]; + + /* check if first schweinchen has been played */ + if( $GAME["schweinchen"] && ($r[0] == 19 || $r[0] == 20) ) + $GAME["schweinchen"]++; + + /* save card to be able to find the winner of the trick later */ + $play[$seq] = array("card"=>$r[0],"pos"=>$pos); + + if($seq==1) + { + /* first card in a trick, output some html */ + if($trick!=$lasttrick) + { + /* start of an old trick? */ + echo "
  • Trick $trickNR\n". + "
    \n". + " \"table\"\n"; + } + else if($trick==$lasttrick) + { + /* start of a last trick? */ + echo "
  • Trick $trickNR\n". + "
    \n". + " \"table\"\n"; + }; + + /* remember first card, so that we are able to check, what cards can be played */ + $firstcard = $r[0]; + }; + + /* display card */ + echo "
    \n"; + + /* display comments */ + if($comment!="") + echo " ".$comment."\n"; + + echo " "; + display_card($r[0],$PREF["cardset"]); + + echo "
    \n"; /* end div card */ + + /* end of trick? */ + if($seq==4) + { + $trickNR++; + echo "
    \n
  • \n"; /* end div trick, end li trick */ + } + } + + /* whos turn is it? */ + if($seq==4) + { + $winner = get_winner($play,$gametype); /* returns the position */ + $next = $winner; + $firstcard = ""; /* new trick, no first card */ + } + else + { + $next = $pos+1; + if($next==5) $next = 1; + } + + /* my turn?, display cards as links, ask for comments*/ + if(DB_get_pos_by_hash($me) == $next) + $myturn = 1; + else + $myturn = 0; + + /* do we want to play a card? */ + if(myisset("card") && $myturn) + { + $card = $_REQUEST["card"]; + $handid = DB_get_handid('hash',$me); + + /* check if we have card and that we haven't played it yet*/ + /* set played in hand_card to true where hand_id and card_id*/ + $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ". + "hand_id='$handid' AND card_id=".DB_quote_smart($card)); + $r = mysql_fetch_array($result,MYSQL_NUM); + $handcardid = $r[0]; + + if($handcardid) /* everything ok, play card */ + { + /* update Game timestamp */ + DB_update_game_timestamp($gameid); + + /* check if a call was made, must do this before we set the card status to played */ + if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me)) + $result = mysql_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me)) + $result = mysql_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me)) + $result = mysql_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me)) + $result = mysql_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); + if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me)) + $result = mysql_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); + + /* mark card as played */ + mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=". + DB_quote_smart($card)); + + /* get trick id or start new trick */ + $a = DB_get_current_trickid($gameid); + $trickid = $a[0]; + $sequence = $a[1]; + $tricknr = $a[2]; + + $playid = DB_play_card($trickid,$handcardid,$sequence); + + /* check special output for schweinchen in case: + * schweinchen is in the rules, a fox has been played and the gametype is correct + */ + if( $GAME["schweinchen"] && + ($card == 19 || $card == 20) && + ($gametype == "normal" || $gametype == "silent"|| $gametype=="trump")) + { + $GAME["schweinchen"]++; // count how many have been played including this one + if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" ) + DB_insert_comment("Schweinchen! ",$playid,$myid); + if($RULES["schweinchen"]=="both" ) + DB_insert_comment("Schweinchen! ",$playid,$myid); + if ($debug) + echo "schweinchen = ".$GAME["schweinchen"]." ---
    "; + } + + /* if sequence == 4 check who one in case of wedding */ + if($sequence == 4 && $GT == "wedding") + { + /* is wedding resolve */ + $resolved = DB_get_sickness_by_gameid($gameid); + if($resolved<0) + { + /* who has wedding */ + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + if($usersick == "wedding") + $whosick = $user; + } + /* who won the trick */ + $play = DB_get_cards_by_trick($trickid); + $winner = get_winner($play,$gametype); /* returns the position */ + $winnerid = DB_get_userid('gameid-position',$gameid,$winner); + /* is tricknr <=3 */ + if($tricknr <=3 && $winnerid!=$whosick) + { + /* set resolved at tricknr*/ + $resolved = DB_set_sickness_by_gameid($gameid,$tricknr); + /* set partner */ + $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid); + DB_set_party_by_hash($whash,"re"); + } + if($tricknr == 3 && $winnerid==$whosick) + { + /* set resolved at tricknr*/ + $resolved = DB_set_sickness_by_gameid($gameid,'3'); + } + } + } + + /* if sequence == 4, set winner of the trick, count points and set the next player */ + if($sequence==4) + { + $play = DB_get_cards_by_trick($trickid); + $winner = get_winner($play,$gametype); /* returns the position */ + + /* check if someone caught a fox */ + /* first check if we should account for solos at all, + * since it doesn't make sense in some games + */ + $ok = 0; /* fox shouldn't be counted */ + if(DB_get_gametype_by_gameid($gameid)=="solo") + { + $solo = DB_get_solo_by_gameid($gameid); + if($solo == "trump" || $solo == "silent") + $ok = 1; /* for trump solos and silent solos, foxes are ok */ + } + else + $ok = 1; /* for all other games (not solos) foxes are ok too */ + + if($ok==1) + foreach($play as $played) + { + if ( $played['card']==19 || $played['card']==20 ) + if ($played['pos']!= $winner ) + { + /* possible caught a fox, check party */ + $uid1 = DB_get_userid('gameid-position',$gameid,$winner); + $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']); + + $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); + $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2); + + if($party1 != $party2) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')"); + } + } + + /* check for karlchen (jack of clubs in the last trick)*/ + /* same as for foxes, karlchen doesn't always make sense + * check what kind of game it is and set karlchen accordingly */ + $ok = 1; /* default: karlchen should be accounted for */ + if($tricknr != 12 ) + $ok = 0; /* Karlchen works only in the last trick */ + if($ok && DB_get_gametype_by_gameid($gameid)=="solo" ) + { + $solo = DB_get_solo_by_gameid($gameid); + if($solo == "trumpless" || $solo == "jack" || $solo == "queen" ) + $ok = 0; /* no Karlchen in these solos */ + } + + if($ok) + foreach($play as $played) + if ( $played['card']==11 || $played['card']==12 ) + if ($played['pos'] == $winner ) + { + /* possible caught a fox, check party */ + $uid1 = DB_get_userid('gameid-position',$gameid,$winner); + $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); + + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')"); + } + /* check for doppelopf (>40 points)*/ + $points = 0; + foreach($play as $played) + { + $points += DB_get_card_value_by_cardid($played['card']); + } + if($points > 39) + { + $uid1 = DB_get_userid('gameid-position',$gameid,$winner); + $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); + + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')"); + } + + if($winner>0) + mysql_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'"); + else + echo "ERROR during scoring"; + + if($debug) + echo "DEBUG: position $winner won the trick
    "; + + /* who is the next player? */ + $next = $winner; + } + else + { + $next = DB_get_pos_by_hash($me)+1; + } + if($next==5) $next=1; + + /* check for coment */ + if(myisset("comment")) + { + $comment = $_REQUEST["comment"]; + if($comment != "") + DB_insert_comment($comment,$playid,$myid); + }; + + /* check for note */ + if(myisset("note")) + { + $note = $_REQUEST["note"]; + if($note != "") + DB_insert_note($note,$gameid,$myid); + }; + + /* display played card */ + $pos = DB_get_pos_by_hash($me); + if($sequence==1) + { + echo "
  • Trick ".($tricknr)."\n". + "
    \n". + " \"table\"\n"; + } + + echo "
    \n "; + + /* display comments */ + display_card($card,$PREF["cardset"]); + if($comment!="") + echo "\n ".$comment."\n"; + echo "
    \n"; + + /*check if we still have cards left, else set status to gameover */ + if(sizeof(DB_get_hand($me))==0) + { + DB_set_hand_status_by_hash($me,'gameover'); + $mystatus = 'gameover'; + } + + /* if all players are done, set game status to game over, + * get the points of the last trick and send out an email + * to all players + */ + $userids = DB_get_all_userid_by_gameid($gameid); + + $done=1; + foreach($userids as $user) + if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover') + $done=0; + + if($done) + DB_set_game_status_by_gameid($gameid,"gameover"); + + /* email next player, if game is still running */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + $next_hash = DB_get_hash_from_game_and_pos($gameid,$next); + $email = DB_get_email('hash',$next_hash); + $who = DB_get_userid('email',$email); + DB_set_player_by_gameid($gameid,$who); + + $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n". + "It's your turn now.\n". + "Use this link to play a card: ".$HOST.$INDEX."?me=".$next_hash."\n\n" ; + if( DB_get_email_pref_by_uid($who)!="emailaddict" ) + mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message); + } + else /* send out final email */ + { + /* individual score */ + $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY User.fullname" ); + $message = "The game is over. Thanks for playing :)\n"; + $message .= "Final score:\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n"; + + $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY Hand.party" ); + $message .= "\nTotals:\n"; + $re = 0; + $contra = 0; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + { + $message .= " ".$r[0]." ".$r[1]."\n"; + if($r[0] == "re") + $re = $r[1]; + else if($r[0] == "contra") + $contra = $r[1]; + } + + /* + * save score in database + * + */ + + /* get calls from re/contra */ + $call_re = NULL; + $call_contra = NULL; + foreach($userids as $user) + { + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $call = DB_get_call_by_hash($hash); + $party = DB_get_party_by_hash($hash); + + if($call!=NULL) + { + $call = (int) $call; + + if($party=="re") + { + if($call_re==NULL) + $call_re = $call; + else if( $call < $call_re) + $call_re = $call; + } + else if($party=="contra") + { + if($call_contra==NULL) + $call_contra = $call; + else if( $call < $call_re) + $call_contra = $call; + } + } + } + + /* figure out who one */ + $winning_party = NULL; + + if($call_re == NULL && $call_contra==NULL) + if($re>120) + $winning_party="re"; + else + $winning_party="contra"; + else + { + if($call_re) + { + $offset = 120 - $call_re; + if($call_re == 0) + $offset--; /* since we use a > in the next equation */ + + if($re > 120+$offset) + $winning_party="re"; + else if ( $call_contra == NULL ) + $winning_party="contra"; + } + + if($call_contra) + { + $offset = 120 - $call_contra; + if($call_contra == 0) + $offset--; /* since we use a > in the next equation */ + + if($contra > 120+$offset) + $winning_party="contra"; + else if ( $call_contra == NULL ) + $winning_party="re"; + } + } + + /* one point for each call of the other party in case the other party didn't win + * and one point each in case the party made more than points than one of the calls + */ + if($winning_party!="contra" && $call_contra!=NULL) + { + for( $p=$call_contra;$p<=120; $p+=30 ) + { + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')"); + } + + for( $p=$call_contra; $p<120; $p+=30) + { + if( $re >= $p ) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')"); + } + } + if($winning_party!="re" and $call_re!=NULL) + { + for( $p=$call_re;$p<=120; $p+=30 ) + { + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')"); + } + + for( $p=$call_re; $p<120; $p+=30) + { + if( $contra>=$p ) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')"); + } + } + + /* point in case contra won */ + if($winning_party=="contra") + { + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')"); + } + + /* one point each for winning and each 30 points + calls */ + if($winning_party=="re") + { + foreach(array(120,150,180,210,240) as $p) + { + $offset = 0; + if($p==240 || $call_contra!=NULL) + $offset = 1; + + if($re>$p-$offset) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')"); + } + /* re called something and won */ + foreach(array(0,30,60,90,120) as $p) + { + if($call_re!=NULL && $call_re<$p+1) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')"); + } + } + else if( $winning_party=="contra") + { + foreach(array(120,150,180,210,240) as $p) + { + $offset = 0; + if($p==240 || $call_re!=NULL) + $offset = 1; + + if($contra>$p-$offset) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')"); + } + /* re called something and won */ + foreach(array(0,30,60,90,120) as $p) + { + if($call_contra!=NULL && $call_contra<$p+1) + mysql_query("INSERT INTO Score". + " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')"); + } + } + + + /* add score points to email */ + $message .= "\n"; + $Tpoint = 0; + $message .= " Points Re: \n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='re'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + { + $message .= " ".$r[0]."\n"; + $Tpoint ++; + } + $message .= " Points Contra: \n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='contra'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + { + $message .= " ".$r[0]."\n"; + $Tpoint --; + } + $message .= " Total Points (from the Re point of view): $Tpoint\n"; + $message .= "\n"; + + $session = DB_get_session_by_gameid($gameid); + $score = generate_score_table($session); + /* convert html to ascii */ + $score = str_replace("
    \n\n \n","",$score); + $score = str_replace("
    \n","",$score); + $score = str_replace("\n","",$score); + $score = str_replace(array("","","",""),array("","\n","","|"),$score); + $score = explode("\n",$score); + + $header = array_slice($score,0,1); + $header = explode("|",$header[0]); + for($i=0;$i5) $header.= " ... \n"; + + if(sizeof($score)>5) $score = array_slice($score,-5,5); + for($i=0;$i\n"; + } + } + else if(myisset("card") && !$myturn ) + { + echo "please wait until it's your turn!
    \n"; + } + + if($seq!=4 && $trickNR>1) + echo "
    \n
  • \n"; /* end div trick, end li trick */ + + /* display points in case game is over */ + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) + { + echo "
  • Score\n". + "
    \n"; + /* add pic for re/contra + " \"table\"\n";*/ + + $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY User.fullname" ); + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + echo "
    \n". + "
    ".$r[2]."
    ".$r[1]."
    \n". + "
    \n"; + + echo "
    \n
  • \n"; /* end div trick, end li trick */ + } + + + echo "
\n"; /* end ul tricks*/ + + echo "
Personal notes:
\n"; + $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid); + foreach($notes as $note) + echo "$note
\n"; + echo "Insert note:\n"; + echo "
\n"; + + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + echo "
\n"; + + if($myturn && !myisset("card") && $mystatus=='play' ) + { + echo "Hello ".$myname.", it's your turn!
\n"; + echo "Your cards are:
\n"; + + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; + + foreach($mycards as $card) + { + if($followsuit && !same_type($card,$firstcard)) + display_card($card,$PREF["cardset"]); + else + display_link_card($card,$PREF["cardset"]); + } + } + else if($mystatus=='play' ) + { + echo "Your cards are:
\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + } + else if($mystatus=='gameover') + { + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); + echo "Your cards were:
\n"; + foreach($oldcards as $card) + display_card($card,$PREF["cardset"]); + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + + if($userhash!=$me) + { + echo "
"; + + $name = DB_get_name('userid',$user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were:
\n"; + foreach($oldcards as $card) + display_card($card,$PREF["cardset"]); + } + }; + } + echo "
\n"; + + /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ + if($mystatus=='play') + break; + + /* the following happens only when the gamestatus is 'gameover' */ + /* check if game is over, display results */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + echo "The game is over for you.. other people still need to play though"; + } + else + { + $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY Hand.party" ); + echo "
Totals:
\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + echo " ".$r[0]." ".$r[1]."
\n"; + + $queryresult = mysql_query("SELECT timediff(mod_date,create_date) ". + " FROM Game WHERE id='$gameid'"); + $r = mysql_fetch_array($queryresult,MYSQL_NUM); + echo "

This game took ".$r[0]." hours.

"; + + echo "
\n Points Re:
\n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='re'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + echo " ".$r[0]."
\n"; + echo "
\n"; + + echo "
\n Points Contra:
\n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='contra'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + echo " ".$r[0]."
\n"; + echo "
\n"; + + echo "
\n"; + + + } + break; + default: + myerror("error in testing the status"); + } + /* output left menu */ + display_user_menu(); + + /* output right menu */ + + /* display rule set for this game */ + echo "
\n"; + + if($gamestatus != 'pre') + echo " Gametype: $GT
\n"; + + echo "Rules:
\n"; + echo "10ofhearts : ".$RULES["dullen"] ."
\n"; + echo "schweinchen: ".$RULES["schweinchen"] ."
\n"; + echo "call: ".$RULES["call"] ."
\n"; + + echo "
\n"; + if($gamestatus == 'play' ) + output_form_calls($me); + + /* get time from the last action of the game */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + $gameend = time() - strtotime($r[0]); + + if($gamestatus == 'play' || $gameend < 60*60*24*7) + { + echo "
\nA short comment:\n"; + echo "
"; + } + + echo "\n"; + + + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) + { + echo "
\n"; + + $session = DB_get_session_by_gameid($gameid); + $result = mysql_query("SELECT id,create_date FROM Game". + " WHERE session=$session". + " ORDER BY create_date DESC". + " LIMIT 1"); + $r = -1; + if($result) + $r = mysql_fetch_array($result,MYSQL_NUM); + + if(!$session || $gameid==$r[0]) + { + /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ + $names = DB_get_all_names_by_gameid($gameid); + $type = DB_get_gametype_by_gameid($gameid); + + if($type=="solo") + output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); + else + output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); + } + } + + $session = DB_get_session_by_gameid($gameid); + $score = generate_score_table($session); + + // if(size_of($score)>30) + echo $score; + + echo "
\n"; + + echo "
\n"; + output_footer(); + DB_close(); + exit(); +?> \ No newline at end of file diff --git a/include/logout.php b/include/logout.php new file mode 100644 index 0000000..d74f091 --- /dev/null +++ b/include/logout.php @@ -0,0 +1,15 @@ +You are now logged out!
\n". +"(This will take you back to the home-page)"; +?> \ No newline at end of file diff --git a/include/newgame.php b/include/newgame.php new file mode 100644 index 0000000..5764568 --- /dev/null +++ b/include/newgame.php @@ -0,0 +1,22 @@ +\n"; + output_form_for_new_game($names); + echo "\n"; + display_user_menu(); + } + else + { + echo "
Please log in.
"; + } +?> \ No newline at end of file diff --git a/include/newgameready.php b/include/newgameready.php new file mode 100644 index 0000000..6d74af0 --- /dev/null +++ b/include/newgameready.php @@ -0,0 +1,175 @@ +Please log in."; + } + else + { + /* get my name */ + $name = $_SESSION["name"]; + + /* the names of the four players */ + $PlayerA = $_REQUEST["PlayerA"]; + $PlayerB = $_REQUEST["PlayerB"]; + $PlayerC = $_REQUEST["PlayerC"]; + $PlayerD = $_REQUEST["PlayerD"]; + + /* the person who sets up the game has to be one of the players */ + if(!in_array($name,array($PlayerA,$PlayerB,$PlayerC,$PlayerD))) + { + echo "
You need to be one of the players to start a new game.
"; + output_footer(); + DB_close(); + exit(); + } + + /* what rules were selected */ + $dullen = $_REQUEST["dullen"]; + $schweinchen = $_REQUEST["schweinchen"]; + $call = $_REQUEST["callrule"]; + + /* get the emails addresses of the players */ + $EmailA = DB_get_email('name',$PlayerA); + $EmailB = DB_get_email('name',$PlayerB); + $EmailC = DB_get_email('name',$PlayerC); + $EmailD = DB_get_email('name',$PlayerD); + + /* this is used to check if the player names are all ok */ + if($EmailA=="" || $EmailB=="" || $EmailC=="" || $EmailD=="") + { + echo "couldn't find one of the names, please start a new game"; + output_footer(); + DB_close(); + exit(); + } + + /* get user ids */ + $useridA = DB_get_userid('name',$PlayerA); + $useridB = DB_get_userid('name',$PlayerB); + $useridC = DB_get_userid('name',$PlayerC); + $useridD = DB_get_userid('name',$PlayerD); + + /* create random numbers */ + $randomNR = create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD); + $randomNRstring = join(":",$randomNR); + + /* create game */ + $followup = NULL; + /* is this game a follow up in an already started session? */ + if(myisset("followup") ) + { + $followup= $_REQUEST["followup"]; + $session = DB_get_session_by_gameid($followup); + $ruleset = DB_get_ruleset_by_gameid($followup); /* just copy ruleset from old game, + this way no manipulation is possible */ + + /* check if there is a game in pre or play mode, in that case do nothing */ + if( DB_is_session_active($session) > 0 ) + { + echo "

There is already a game going on in session $session, you can't start a new one

"; + output_footer(); + DB_close(); + exit(); + } + else if ( DB_is_session_active($session) < 0 ) + { + echo "

ERROR: status of session $session couldn't be determined.

"; + output_footer(); + DB_close(); + exit(); + } + + if($session) + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',". + "'$ruleset','$session' ,NULL)"); + else + { + /* get max session and start a new one */ + $max = DB_get_max_session(); + $max++; + mysql_query("UPDATE Game SET session='".$max."' WHERE id=".DB_quote_smart($followup)); + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',". + "'$ruleset','$max' ,NULL)"); + } + } + else /* no follow up, start a new session */ + { + /* get ruleset information or create new one */ + $ruleset = DB_get_ruleset($dullen,$schweinchen,$call); + if($ruleset <0) + { + myerror("Error defining ruleset: $ruleset"); + output_footer(); + DB_close(); + exit(); + }; + /* get max session */ + $max = DB_get_max_session(); + $max++; + + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre', ". + "'$ruleset','$max' ,NULL)"); + } + $game_id = mysql_insert_id(); + + /* create hash */ + $TIME = (string) time(); /* to avoid collisions */ + $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA.$TIME); + $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB.$TIME); + $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC.$TIME); + $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD.$TIME); + + /* create hands */ + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA). + ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,NULL)"); + $hand_idA = mysql_insert_id(); + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB). + ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,NULL)"); + $hand_idB = mysql_insert_id(); + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC). + ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,NULL)"); + $hand_idC = mysql_insert_id(); + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD). + ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,NULL)"); + $hand_idD = mysql_insert_id(); + + /* save cards */ + for($i=0;$i<12;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')"); + for($i=12;$i<24;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idB', '".$randomNR[$i]."', 'false')"); + for($i=24;$i<36;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idC', '".$randomNR[$i]."', 'false')"); + for($i=36;$i<48;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idD', '".$randomNR[$i]."', 'false')"); + + /* send out email, TODO: check for error with email */ + $message = "\n". + "you are invited to play a game of DoKo (that is to debug the program ;).\n". + "Place comments and bug reports here:\n". + "http://wiki.nubati.net/index.php?title=EmailDoko\n\n". + "The whole round would consist of the following players:\n". + "$PlayerA\n". + "$PlayerB\n". + "$PlayerC\n". + "$PlayerD\n\n". + "If you want to join this game, please follow this link:\n\n". + "".$HOST.$INDEX."?me="; + + mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA); + mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB); + mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC); + mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD); + + echo "
You started a new game. The emails have been sent out!
\n"; + } +/* end set up a new game */ +?> \ No newline at end of file diff --git a/output.php b/include/output.php similarity index 98% rename from output.php rename to include/output.php index 2540492..1637603 100644 --- a/output.php +++ b/include/output.php @@ -1,4 +1,9 @@ \n"; + echo "perhaps the game has been canceled, check by login in here."; + output_footer(); + DB_close(); + exit(); + } + +DB_update_user_timestamp($myid); + +/* get some information from the DB */ +$gameid = DB_get_gameid_by_hash($me); +$myname = DB_get_name('hash',$me); + +/* check if player hasn't done anything in a while */ +$result = mysql_query("SELECT mod_date,player,status from Game WHERE id='$gameid' " ); +$r = mysql_fetch_array($result,MYSQL_NUM); +if( (time()-strtotime($r[0]) > 60*60*24*7) && ($r[2]!='gameover') ) /* = 1 week */ + { + $name = DB_get_name('userid',$r[1]); + $To = DB_get_email('userid',$r[1]); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$r[1]); + + $message = "Hello $name, \n\n". + "It's your turn in game ".DB_format_gameid($gameid)." \n". + "Actually everyone else is waiting for you for more than a week now ;)\n\n". + "Please visit this link now to continue: \n". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + + /* make sure we don't send too many reminders to one person */ + if(DB_get_reminder($r[1],$gameid)>0) + { + echo "

An email has already been sent out.

\n"; + } + else + { + DB_set_reminder($r[1],$gameid); + mymail($To,$EmailName."Reminder: game ".DB_format_gameid($gameid)." it's your turn",$message); + + echo "

Game ".DB_format_gameid($gameid). + ": an email has been sent out.

"; + } + } + else + echo "

You need to wait longer before you can send out a reminder...

\n"; +?> \ No newline at end of file diff --git a/include/user.php b/include/user.php new file mode 100644 index 0000000..0f67a68 --- /dev/null +++ b/include/user.php @@ -0,0 +1,272 @@ +"; + if($number >1) + echo "N.B. You tried this already $number times during the last day and it will only work ". + " 5 times during a day.
"; + echo "The new password will be valid for one day, make sure you reset it to something else.
"; + echo "Back to the main page."; + + /* create temporary password, use the fist 8 letters of a md5 hash */ + $TIME = (string) time(); /* to avoid collisions */ + $hash = md5("Anewpassword".$email.$TIME); + $newpw = substr($hash,1,8); + + $message = "Someone (hopefully you) requested a new password. \n". + "You can use this email and the following password: \n". + " $newpw \n". + "to log into the server. The new password is valid for 24h, so make\n". + "sure you reset your password to something new. Your old password will\n". + " also still be valid until you set a new one\n"; + mymail($email,$EmailName."recovery ",$message); + + /* we save these in the database */ + DB_set_recovery_password($myid,md5($newpw)); + } + else + { + /* make it so that people (or a robot) can request thousands of passwords within a short time + * and spam a user this way */ + echo "Sorry you already tried 5 times during the last 24h.
". + "You need to use one of those passwords or wait to get a new one.
"; + echo "Back to the main page."; + } + } + else + {/* can't find user id in the database */ + + /* no email given? */ + if($email=="") + echo "You need to give me an email address!
". + "Please try again."; + else /* default error message */ + echo "Couldn't find a player with this email!
". + "Please contact Arun, if you think this is a mistake
". + "or else try again."; + } + } + else + { /* normal user page */ + + + /* verify password and email */ + if(strlen($password)!=32) + $password = md5($password); + + $ok = 1; + $myid = DB_get_userid('email-password',$email,$password); + if(!$myid) + $ok = 0; + + if($ok) + { + /* user information is ok */ + $myname = DB_get_name('email',$email); + $_SESSION["name"] = $myname; + output_status(); + + DB_get_PREF($myid); + + /* does the user want to change some preferences? */ + if(myisset("setpref")) + { + $setpref=$_REQUEST["setpref"]; + switch($setpref) + { + case "germancards": + case "englishcards": + $result = mysql_query("SELECT * from User_Prefs". + " WHERE user_id='$myid' AND pref_key='cardset'" ); + if( mysql_fetch_array($result,MYSQL_NUM)) + $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref). + " WHERE user_id='$myid' AND pref_key='cardset'" ); + else + $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','cardset',". + DB_quote_smart($setpref).")"); + echo "Ok, changed you preferences for the cards.\n"; + break; + case "emailaddict": + case "emailnonaddict": + $result = mysql_query("SELECT * from User_Prefs". + " WHERE user_id='$myid' AND pref_key='email'" ); + if( mysql_fetch_array($result,MYSQL_NUM)) + $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref). + " WHERE user_id='$myid' AND pref_key='email'" ); + else + $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','email',". + DB_quote_smart($setpref).")"); + echo "Ok, changed you preferences for sending out emails.\n"; + break; + } + } + /* user wants to change his password or request a temporary one */ + else if(myisset("passwd")) + { + if( $_REQUEST["passwd"]=="ask" ) + { + /* reset password form*/ + output_password_recovery($email,$password); + } + else if($_REQUEST["passwd"]=="set") + { + /* reset password */ + $ok = 1; + + /* check if old password matches */ + $oldpasswd = md5($_REQUEST["password0"]); + if(!( ($password == $oldpasswd) || DB_check_recovery_passwords($oldpasswd,$email) )) + $ok = -1; + /* check if new passwords are types the same twice */ + if($_REQUEST["password1"] != $_REQUEST["password2"] ) + $ok = -2; + + switch($ok) + { + case '-2': + echo "The new passwords don't match.
"; + break; + case '-1': + echo "The old password is not correct.
"; + break; + case '1': + echo "Changed the password.
"; + mysql_query("UPDATE User SET password='".md5($_REQUEST["password1"]). + "' WHERE id=".DB_quote_smart($myid)); + break; + } + /* set password */ + } + } + else /* output default user page */ + { + /* display links to settings */ + output_user_settings(); + + DB_update_user_timestamp($myid); + + display_user_menu(); + + /* display all games the user has played */ + echo "
"; + echo "

These are all your games:

\n"; + echo "

Session:
\n"; + echo " p = pre-game phase "; + echo "P = game in progess "; + echo "F = game finished
"; + echo "

\n"; + + $output = array(); + $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date,Game.player,Game.status from Hand". + " LEFT JOIN Game ON Game.id=Hand.game_id". + " WHERE user_id='$myid'". + " ORDER BY Game.session,Game.create_date" ); + $gamenrold = -1; + echo "\n \n \n
\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + { + $game = DB_format_gameid($r[1]); + $gamenr = (int) $game; + if($gamenrold < $gamenr) + { + if($gamenrold!=-1) + echo "
$gamenr: "; + else + echo "$gamenr: "; + $gamenrold = $gamenr; + } + if($r[4]=='pre') + { + echo "\n p "; + + } + else if ($r[4]=='gameover') + echo "\n F "; + else + { + echo "\n P "; + } + if($r[4] != 'gameover') + { + echo "\n "; + if($r[3]==$myid || !$r[3]) + echo "(it's your turn)\n"; + else + { + $name = DB_get_name('userid',$r[3]); + $gameid = $r[1]; + if(DB_get_reminder($r[3],$gameid)==0) + if(time()-strtotime($r[2]) > 60*60*24*7) + echo "". + "Send a reminder."; + echo "(it's $name's turn)\n"; + }; + if(time()-strtotime($r[2]) > 60*60*24*30) + echo "". + "Cancel?". + " (clicking here is final and can't be restored)"; + + } + } + echo "
\n"; + + /* display last 5 users that have signed up to e-DoKo */ + $names = DB_get_names_of_new_logins(5); + echo "

New Players:

\n

\n"; + echo implode(", ",$names).",...\n"; + echo "

\n"; + + /* display last 5 users that logged on */ + $names = DB_get_names_of_last_logins(5); + echo "

Players last logged in:

\n

\n"; + echo implode(", ",$names).",...\n"; + echo "

\n"; + + echo "
\n"; + } + } + else + { + echo "
Sorry email and password don't match. Please try again.
"; + } + }; +output_footer(); +DB_close(); +exit(); + +?> \ No newline at end of file diff --git a/include/welcome.php b/include/welcome.php new file mode 100644 index 0000000..7aeaf78 --- /dev/null +++ b/include/welcome.php @@ -0,0 +1,26 @@ + \ No newline at end of file diff --git a/index.php b/index.php index f6d0c68..54e2cb7 100644 --- a/index.php +++ b/index.php @@ -1,10 +1,10 @@ You are now logged out!
\n". - "(This will take you back to the home-page)"; + require './include/logout.php'; } /* check if we want to start a new game */ else if(myisset("new")) { - output_status(); - /* user needs to be logged in to do this */ - if( isset($_SESSION["name"]) ) - { - $names = DB_get_all_names(); - echo "
\n"; - output_form_for_new_game($names); - echo "
\n"; - display_user_menu(); - } - else - { - echo "
Please log in.
"; - } + require './include/newgame.php'; } /*check if everything is ready to set up a new game */ else if( myisset("PlayerA", "PlayerB","PlayerC","PlayerD","dullen","schweinchen","callrule" )) { - output_status(); - /* user needs to be logged in */ - if( !isset($_SESSION["name"]) ) - { - echo "
Please log in.
"; - } - else - { - /* get my name */ - $name = $_SESSION["name"]; - - /* the names of the four players */ - $PlayerA = $_REQUEST["PlayerA"]; - $PlayerB = $_REQUEST["PlayerB"]; - $PlayerC = $_REQUEST["PlayerC"]; - $PlayerD = $_REQUEST["PlayerD"]; - - /* the person who sets up the game has to be one of the players */ - if(!in_array($name,array($PlayerA,$PlayerB,$PlayerC,$PlayerD))) - { - echo "
You need to be one of the players to start a new game.
"; - output_footer(); - DB_close(); - exit(); - } - - /* what rules were selected */ - $dullen = $_REQUEST["dullen"]; - $schweinchen = $_REQUEST["schweinchen"]; - $call = $_REQUEST["callrule"]; - - /* get the emails addresses of the players */ - $EmailA = DB_get_email('name',$PlayerA); - $EmailB = DB_get_email('name',$PlayerB); - $EmailC = DB_get_email('name',$PlayerC); - $EmailD = DB_get_email('name',$PlayerD); - - /* this is used to check if the player names are all ok */ - if($EmailA=="" || $EmailB=="" || $EmailC=="" || $EmailD=="") - { - echo "couldn't find one of the names, please start a new game"; - output_footer(); - DB_close(); - exit(); - } - - /* get user ids */ - $useridA = DB_get_userid('name',$PlayerA); - $useridB = DB_get_userid('name',$PlayerB); - $useridC = DB_get_userid('name',$PlayerC); - $useridD = DB_get_userid('name',$PlayerD); - - /* create random numbers */ - $randomNR = create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD); - $randomNRstring = join(":",$randomNR); - - /* create game */ - $followup = NULL; - /* is this game a follow up in an already started session? */ - if(myisset("followup") ) - { - $followup= $_REQUEST["followup"]; - $session = DB_get_session_by_gameid($followup); - $ruleset = DB_get_ruleset_by_gameid($followup); /* just copy ruleset from old game, - this way no manipulation is possible */ - - /* check if there is a game in pre or play mode, in that case do nothing */ - if( DB_is_session_active($session) > 0 ) - { - echo "

There is already a game going on in session $session, you can't start a new one

"; - output_footer(); - DB_close(); - exit(); - } - else if ( DB_is_session_active($session) < 0 ) - { - echo "

ERROR: status of session $session couldn't be determined.

"; - output_footer(); - DB_close(); - exit(); - } - - if($session) - mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',". - "'$ruleset','$session' ,NULL)"); - else - { - /* get max session and start a new one */ - $max = DB_get_max_session(); - $max++; - mysql_query("UPDATE Game SET session='".$max."' WHERE id=".DB_quote_smart($followup)); - mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',". - "'$ruleset','$max' ,NULL)"); - } - } - else /* no follow up, start a new session */ - { - /* get ruleset information or create new one */ - $ruleset = DB_get_ruleset($dullen,$schweinchen,$call); - if($ruleset <0) - { - myerror("Error defining ruleset: $ruleset"); - output_footer(); - DB_close(); - exit(); - }; - /* get max session */ - $max = DB_get_max_session(); - $max++; - - mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre', ". - "'$ruleset','$max' ,NULL)"); - } - $game_id = mysql_insert_id(); - - /* create hash */ - $TIME = (string) time(); /* to avoid collisions */ - $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA.$TIME); - $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB.$TIME); - $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC.$TIME); - $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD.$TIME); - - /* create hands */ - mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA). - ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,NULL)"); - $hand_idA = mysql_insert_id(); - mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB). - ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,NULL)"); - $hand_idB = mysql_insert_id(); - mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC). - ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,NULL)"); - $hand_idC = mysql_insert_id(); - mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD). - ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,NULL)"); - $hand_idD = mysql_insert_id(); - - /* save cards */ - for($i=0;$i<12;$i++) - mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')"); - for($i=12;$i<24;$i++) - mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idB', '".$randomNR[$i]."', 'false')"); - for($i=24;$i<36;$i++) - mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idC', '".$randomNR[$i]."', 'false')"); - for($i=36;$i<48;$i++) - mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idD', '".$randomNR[$i]."', 'false')"); - - /* send out email, TODO: check for error with email */ - $message = "\n". - "you are invited to play a game of DoKo (that is to debug the program ;).\n". - "Place comments and bug reports here:\n". - "http://wiki.nubati.net/index.php?title=EmailDoko\n\n". - "The whole round would consist of the following players:\n". - "$PlayerA\n". - "$PlayerB\n". - "$PlayerC\n". - "$PlayerD\n\n". - "If you want to join this game, please follow this link:\n\n". - "".$HOST.$INDEX."?me="; - - mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA); - mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB); - mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC); - mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD); - - echo "
You started a new game. The emails have been sent out!
\n"; - } - /* end set up a new game */ + require './include/newgameready.php'; } /* cancel a game, if nothing has happend in the last N minutes */ else if(myisset("cancel","me")) { - output_status(); - - $me = $_REQUEST["me"]; - - /* test for valid ID */ - $myid = DB_get_userid('hash',$me); - if(!$myid) - { - echo "Can't find you in the database, please check the url.
\n"; - echo "perhaps the game has been canceled, check by login in here."; - output_footer(); - DB_close(); - exit(); - } - - DB_update_user_timestamp($myid); - - /* get some information from the DB */ - $gameid = DB_get_gameid_by_hash($me); - $myname = DB_get_name('hash',$me); - - /* check if game really is old enough to be canceled */ - $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); - $r = mysql_fetch_array($result,MYSQL_NUM); - if(time()-strtotime($r[0]) > 60*60*24*30) /* = 1 month */ - { - $message = "Hello, \n\n". - "Game ".DB_format_gameid($gameid). - " has been canceled since nothing happend for a while and $myname requested it.\n"; - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (timed out)",$message); - } - - /* delete everything from the dB */ - DB_cancel_game($me); - - echo "

Game ".DB_format_gameid($gameid). - " has been canceled.

"; - } - else - echo "

You need to wait longer before you can cancel a game...

\n"; + require './include/cancelgame.php'; } /* send out a reminder */ else if(myisset("remind","me")) { - output_status(); - - $me = $_REQUEST["me"]; - - /* test for valid ID */ - $myid = DB_get_userid('hash',$me); - if(!$myid) - { - echo "Can't find you in the database, please check the url.
\n"; - echo "perhaps the game has been canceled, check by login in here."; - output_footer(); - DB_close(); - exit(); - } - - DB_update_user_timestamp($myid); - - /* get some information from the DB */ - $gameid = DB_get_gameid_by_hash($me); - $myname = DB_get_name('hash',$me); - - /* check if player hasn't done anything in a while */ - $result = mysql_query("SELECT mod_date,player,status from Game WHERE id='$gameid' " ); - $r = mysql_fetch_array($result,MYSQL_NUM); - if( (time()-strtotime($r[0]) > 60*60*24*7) && ($r[2]!='gameover') ) /* = 1 week */ - { - $name = DB_get_name('userid',$r[1]); - $To = DB_get_email('userid',$r[1]); - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$r[1]); - - $message = "Hello $name, \n\n". - "It's your turn in game ".DB_format_gameid($gameid)." \n". - "Actually everyone else is waiting for you for more than a week now ;)\n\n". - "Please visit this link now to continue: \n". - " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; - - /* make sure we don't send too many reminders to one person */ - if(DB_get_reminder($r[1],$gameid)>0) - { - echo "

An email has already been sent out.

\n"; - } - else - { - DB_set_reminder($r[1],$gameid); - mymail($To,$EmailName."Reminder: game ".DB_format_gameid($gameid)." it's your turn",$message); - - echo "

Game ".DB_format_gameid($gameid). - ": an email has been sent out.

"; - } - } - else - echo "

You need to wait longer before you can send out a reminder...

\n"; + require './include/reminder.php'; } /* handle request from one specific player for one game, * (the hash is set on a per game base) */ else if(myisset("me")) { - $me = $_REQUEST["me"]; - - /* test for valid ID */ - $myid = DB_get_userid('hash',$me); - if(!$myid) - { - echo "Can't find you in the database, please check the url.
\n"; - echo "perhaps the game has been canceled, check by login in here."; - output_footer(); - DB_close(); - exit(); - } - - /* user might get here by clicking on the link in an email, so session might not be set */ - if(isset($_SESSION["name"])) - output_status($_SESSION["name"]); - - /* the user had done something, update the timestamp */ - DB_update_user_timestamp($myid); - - /* get some information from the DB */ - $gameid = DB_get_gameid_by_hash($me); - $myname = DB_get_name('hash',$me); - $mystatus = DB_get_status_by_hash($me); - $mypos = DB_get_pos_by_hash($me); - $myhand = DB_get_handid('hash',$me); - $session = DB_get_session_by_gameid($gameid); - - /* get prefs and save them */ - DB_get_PREF($myid); - - /* get rule set for this game */ - $result = mysql_query("SELECT * FROM Rulesets". - " LEFT JOIN Game ON Game.ruleset=Rulesets.id ". - " WHERE Game.id='$gameid'" ); - $r = mysql_fetch_array($result,MYSQL_NUM); - - $RULES["dullen"] = $r[2]; - $RULES["schweinchen"] = $r[3]; - $RULES["call"] = $r[4]; - - /* get some infos about the game */ - $gametype = DB_get_gametype_by_gameid($gameid); - $gamestatus = DB_get_game_status_by_gameid($gameid); - $GT = $gametype; - if($gametype=="solo") - { - $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; - } - - /* does anyone have both foxes */ - $GAME["schweinchen"]=0; - for($i=1;$i<5;$i++) - { - $hash = DB_get_hash_from_game_and_pos($gameid,$i); - $cards = DB_get_all_hand($hash); - if( in_array("19",$cards) && in_array("20",$cards) ) - { - $GAME["schweinchen"]=1; - $GAME["schweinchen-who"]=$hash; - } - }; - - /* put everyting in a form */ - echo "
\n"; - - /* output game */ - - /* output extra division in case this game is part of a session */ - if($session) - { - echo "
\n". - "This game is part of session $session: \n"; - $hashes = DB_get_hashes_by_session($session,$myid); - $i = 1; - foreach($hashes as $hash) - { - if($hash == $me) - echo "$i \n"; - else - echo "$i \n"; - $i++; - } - echo "
\n"; - } - - /* display the table and the names */ - display_table(); - - /* mystatus gets the player through the different stages of a game. - * start: does the player want to play? - * init: check for sickness - * check: check for return values from init - * poverty: handle poverty, wait here until all player have reached this state - * display sickness and move on to game - * play: game in progress - * gameover: are we revisiting a game - */ - switch($mystatus) - { - case 'start': - if( !myisset("in") ) - { - /* asks the player, if he wants to join the game */ - output_check_want_to_play($me); - break; - } - else - { - /* check the result, if player wants to join, got next stage, else cancel game */ - if($_REQUEST["in"] == "no") - { - /* cancel the game */ - $message = "Hello, \n\n". - "the game has been canceled due to the request of one of the players.\n"; - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); - } - - /* delete everything from the dB */ - DB_cancel_game($me); - break; - } - else - { - /* user wants to join the game */ - - /* move on to the next stage, - * no break statement to immediately go to the next stage - */ - - DB_set_hand_status_by_hash($me,'init'); - - /* check if everyone has reached this stage, send out email */ - $userids = DB_get_all_userid_by_gameid($gameid); - $ok = 1; - foreach($userids as $user) - { - $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); - if($userstat!='init') - { - /* whos turn is it? */ - DB_set_player_by_gameid($gameid,$user); - $ok = 0; - } - }; - if($ok) - { - /* all done, send out email unless this player is the startplayer */ - $startplayer = DB_get_startplayer_by_gameid($gameid); - if($mypos == $startplayer) - { - /* do nothing, go to next stage */ - } - else - { - /* email startplayer */ - /* - $email = DB_get_email('position-gameid',$startplayer,$gameid); - $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); - DB_set_player_by_gameid($gameid,$who); - - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to go the game: ".$HOST.$INDEX."?me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); - */ - } - } - } - } - case 'init': - - $mycards = DB_get_hand($me); - sort($mycards); - - output_check_for_sickness($me,$mycards); - - echo "

Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - echo "

\n"; - - /* move on to the next stage*/ - DB_set_hand_status_by_hash($me,'check'); - break; - - case 'check': - /* ok, user is in the game, saw his cards and selected his vorbehalt - * so first we check what he selected - */ - if(!myisset("solo","wedding","poverty","nines") ) - { - /* all these variables have a pre-selected default, - * so we should never get here, - * unless a user tries to cheat ;) - * can also happen if user reloads the page! - */ - echo "

You need to answer the questions.

"; - DB_set_hand_status_by_hash($me,'init'); - } - else - { - /* check if someone selected more than one vorbehalt */ - $Nvorbehalt = 0; - if($_REQUEST["solo"]!="No") $Nvorbehalt++; - if($_REQUEST["wedding"] == "yes") $Nvorbehalt++; - if($_REQUEST["poverty"] == "yes") $Nvorbehalt++; - if($_REQUEST["nines"] == "yes") $Nvorbehalt++; - - if($Nvorbehalt>1) - { - echo "

You selected more than one vorbehalt, please go back ". - "and answer the question again.

"; - DB_set_hand_status_by_hash($me,'init'); - } - else - { - echo "

Processing what you selected in the last step..."; - - /* check if this sickness needs to be handled first */ - $gametype = DB_get_gametype_by_gameid($gameid); - $startplayer = DB_get_startplayer_by_gameid($gameid); - - if( $_REQUEST["solo"]!="No") - { - /* user wants to play a solo */ - - /* store the info in the user's hand info */ - DB_set_solo_by_hash($me,$_REQUEST["solo"]); - DB_set_sickness_by_hash($me,"solo"); - - echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; - - if($gametype == "solo" && $startplayer<$mypos) - {}/* do nothing, since someone else already is playing solo */ - else - { - /* this solo comes first - * store info in game table - */ - DB_set_gametype_by_gameid($gameid,"solo"); - DB_set_startplayer_by_gameid($gameid,$mypos); - DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); - }; - } - else if($_REQUEST["wedding"] == "yes") - { - /* TODO: add silent solo somewhere*/ - echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; - DB_set_sickness_by_hash($me,"wedding"); - } - else if($_REQUEST["poverty"] == "yes") - { - echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n"; - DB_set_sickness_by_hash($me,"poverty"); - } - else if($_REQUEST["nines"] == "yes") - { - echo "What? You just don't want to play a game because you have a few nines? Well, if no one". - " is playing solo, this game will be canceled.
\n"; - DB_set_sickness_by_hash($me,"nines"); - } - - echo " Ok, done with checking, please go to the next step of the setup.

"; - - /* move on to the next stage*/ - DB_set_hand_status_by_hash($me,'poverty'); - - /* check if everyone has reached this stage, send out email */ - $userids = DB_get_all_userid_by_gameid($gameid); - $ok = 1; - foreach($userids as $user) - { - $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); - if($userstat!='poverty' && $userstat!='play') - { - $ok = 0; - DB_set_player_by_gameid($gameid,$user); - } - }; - if($ok) - { - /* reset player = everyone has to do something now */ - DB_set_player_by_gameid($gameid,NULL); - - foreach($userids as $user) - { - $To = DB_get_email('userid',$user); - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - if($userhash != $me) - { - $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ". - "please visit this link now to continue: \n". - " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; - mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message); - } - }; - }; - }; - }; - break; - - case 'poverty': - /* here we need to check if there is a solo or some other form of sickness. - * If so, which one is the most important one - * set that one in the Game table - * tell people about it. - */ - echo "
\n"; - echo "

Checking if someone else selected solo, nines, wedding or poverty.

"; - - /* check if everyone has reached this stage */ - $userids = DB_get_all_userid_by_gameid($gameid); - $ok = 1; - foreach($userids as $user) - { - $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); - if($userstat!='poverty' && $userstat!='play') - $ok = 0; - }; - - if(!$ok) - { - echo "This step can only be handled after everyone finished the last step. ". - "Seems like this is not the case, so you need to wait a bit... ". - "you will get an email once that is the case, please use the link in ". - "that email to continue the game.
"; - } - else - { - echo "Everyone has finished checking their cards, let's see what they said...
"; - - /* check what kind of game we are playing, in case there are any solos this already - *will have the correct information in it */ - $gametype = DB_get_gametype_by_gameid($gameid); - $startplayer = DB_get_startplayer_by_gameid($gameid); - - /* check for different sickness and just output a general info */ - $nines = 0; - $poverty = 0; - $wedding = 0; - $solo = 0; - foreach($userids as $user) - { - $name = DB_get_name('userid',$user); - $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - if($usersick == 'nines') - { - $nines = $user; - echo "$name has a Vorbehalt.
"; - break; - } - else if($usersick == 'poverty') - { - $poverty++; - echo "$name has a Vorbehalt.
"; - } - else if($usersick == 'wedding') - { - $wedding=$user; - echo "$name has a Vorbehalt.
" ; - } - else if($usersick == 'solo') - { - $solo++; - echo "$name has a Vorbehalt.
" ; - } - } - - /* now check which sickness comes first and set the gametype to it */ - - if($gametype == "solo") - { - /* do nothing */ - } - else if($nines) - { - /* cancel game */ - /* TODO: should we keep statistics of this? */ - $message = "Hello, \n\n". - " the game has been canceled because ".DB_get_name('userid',$nines). - " has five or more nines and nobody is playing solo.\n\n". - " To redeal either start a new game or, in case the game was part of a tournament, \n". - " go to the last game and use the link at the bottom of the page to redeal."; - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); - } - - /* delete everything from the dB */ - DB_cancel_game($me); - - echo "The game has been canceled because ".DB_get_name('userid',$nines). - " has five or more nines and nobody is playing solo.\n"; - output_footer(); - DB_close(); - exit(); - } - else if($poverty==1) /* one person has poverty */ - { - DB_set_gametype_by_gameid($gameid,"poverty"); - $gametype = "poverty"; - $who = DB_get_sickness_by_gameid($gameid); - if(!$who) - { - $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") - DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ - else - DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ - } - } - else if($poverty==2) /* two people have poverty */ - { - DB_set_gametype_by_gameid($gameid,"dpoverty"); - $gametype = "dpoverty"; - $who = DB_get_sickness_by_gameid($gameid); - if(!$who) - { - $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") - { - $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($secondsick == "poverty") - DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ - else - DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ - } - else - DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */ - } - } - else if($wedding> 0) - { - DB_set_gametype_by_gameid($gameid,"wedding"); - DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ - $gametype = "wedding"; - }; - - echo "
\n"; - - /* now the gametype is set correctly (shouldn't matter that this is calculated for every user) - * output what kind of game we have */ - - $poverty = 0; - foreach($userids as $user) - { - /* userids are sorted by position... - * so output whatever the first one has, then whatever the next one has - * stop when the sickness is the same as the gametype - */ - - $name = DB_get_name('userid',$user); - $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - - if($usersick) - echo "$name has $usersick.
"; /*TODO: perhaps save this in a string and store in Game? */ - - if($usersick=="poverty") - $poverty++; - if($usersick == "wedding" && $gametype =="wedding") - break; - if($usersick == "poverty" && $gametype =="poverty") - break; - if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2) - break; - if($usersick == "solo" && $gametype =="solo") - break; - }; - - /* output Schweinchen in case the rules need it */ - if( $gametype != "solo") - if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" ) - echo DB_get_name('hash',$GAME["schweinchen-who"])." has Schweinchen.
"; - - echo "
\n"; - - /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/ - switch($gametype) - { - case "solo": - /* are we the solo player? set us to re, else set us to contra */ - $pos = DB_get_pos_by_hash($me); - if($pos == $startplayer) - DB_set_party_by_hash($me,"re"); - else - DB_set_party_by_hash($me,"contra"); - DB_set_hand_status_by_hash($me,'play'); - break; - - case "wedding": - /* set person with the wedding to re, do the rest during the game */ - $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); - if($usersick == "wedding") - DB_set_party_by_hash($me,"re"); - else - DB_set_party_by_hash($me,"contra"); - - echo "Whoever will make the first trick will be on the re team.
\n"; - echo " Ok, the game can start now, please finish the setup.
"; - DB_set_hand_status_by_hash($me,'play'); - break; - - case "normal": - $hand = DB_get_all_hand($me); - - if(in_array('3',$hand)||in_array('4',$hand)) - DB_set_party_by_hash($me,"re"); - else - DB_set_party_by_hash($me,"contra"); - DB_set_hand_status_by_hash($me,'play'); - break; - case "poverty": - case "dpoverty": - /* check if poverty resolved (e.g. DB.Game who set to NULL) - * yes? =>trump was taken, start game; break; - */ - $who = DB_get_sickness_by_gameid($gameid); - if($who<0) - { /* trump has been taken */ - DB_set_hand_status_by_hash($me,'play'); - break; - }; - - if($who>9) /*= two people still have trump on the table*/ - $add = 10; - else - $add = 1; - - /* check if we are being asked now - * no? display wait message, e.g. player X is asked at the moment - */ - $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); - if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10)) - { - /* user doesn't want to take trump */ - /* set next player who needs to be asked */ - $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); - $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); - - if($firstsick=="poverty") - { - if($secondsick=="poverty") - DB_set_sickness_by_gameid($gameid,$who+$add*3); - else - DB_set_sickness_by_gameid($gameid,$who+$add*2); - } - else - DB_set_sickness_by_gameid($gameid,$who+$add); - - /* email next player */ - $who = DB_get_sickness_by_gameid($gameid); - if($who>9) $who = $who/10; - - if($who<=4) - { - $To = DB_get_email('position-gameid',$who,$gameid); - $userhash = DB_get_hash_from_game_and_pos($gameid,$who); - $userid = DB_get_userid('email',$To); - DB_set_player_by_gameid($gameid,$userid); - - $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". - " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; - mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); - } - - /* this user is done */ - DB_set_hand_status_by_hash($me,'play'); - break; - } - else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) - { - /* user wants to take trump */ - $trump = $_REQUEST["trump"]; - - /* get hand id for user $trump */ - $userhand = DB_get_handid('gameid-userid',$gameid,$trump); - /* copy trump from player A to B */ - $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); - - /* add hidden button with trump in it to get to the next point */ - echo "
\n"; - echo " \n"; - echo " \n"; - echo " \n"; - echo "
\n"; - } - else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) - { - $trump = $_REQUEST["trump"]; - $exchange = $_REQUEST["exchange"]; - $userhand = DB_get_handid('gameid-userid',$gameid,$trump); - - /* if exchange is set to a value>0, exchange that card back to user $trump */ - if($exchange >0) - { - $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'". - " WHERE hand_id='$myhand' AND card_id='$exchange'" ); - }; - - /* if number of cards == 12, set status to play for both users */ - $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" ); - $r = mysql_fetch_array($result,MYSQL_NUM); - if(!$r) - { - myerror("error in poverty"); - die(); - }; - if($r[0]==12) - { - if($gametype=="poverty" || $who<9) - { - DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */ - } - else /* reduce poverty count by one, that is go to single digits $who */ - { - $add = 1; - $who = $who/10; - - /* whom to ask next */ - $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); - $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); - - if($firstsick!="poverty") - DB_set_sickness_by_gameid($gameid,$who+$add); - else - { - if($secondsick!="poverty") - DB_set_sickness_by_gameid($gameid,$who+$add*2); - else - DB_set_sickness_by_gameid($gameid,$who+$add*3); - }; - - /* email next player */ - $who = DB_get_sickness_by_gameid($gameid); - if($who<=4) - { - $To = DB_get_email('position-gameid',$who,$gameid); - $userhash = DB_get_hash_from_game_and_pos($gameid,$who); - $userid = DB_get_userid('email',$To); - DB_set_player_by_gameid($gameid,$userid); - - $message = "Someone has poverty, it's your turn to decide, ". - "if you want to take the trump. Please visit:". - " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; - mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); - } - } - - /* this user is done */ - DB_set_hand_status_by_hash($me,'play'); - /* and so is his partner */ - $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump); - DB_set_hand_status_by_hash($hash,'play'); - - /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/ - $re_set = 0; - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - $party = DB_get_party_by_hash($userhash); - if($party=="re") - $re_set = 1; - } - if($re_set) - { - DB_set_party_by_hash($me,"contra"); - DB_set_party_by_hash($hash,"contra"); - } - else - { - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - if($userhash==$hash||$userhash==$me) - DB_set_party_by_hash($userhash,"re"); - else - DB_set_party_by_hash($userhash,"contra"); - } - } - - - break; - } - else - { - /* else show all trump, have lowest card pre-selected, have hidden setting for */ - echo "
you need to get rid of a few cards
\n"; - - set_gametype($gametype); /* this sets the $CARDS variable */ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - $type="exchange"; - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_link_card($card,$PREF["cardset"],$type); - echo " \n"; - echo " \n"; - echo "
\n"; - } - } - else if($who == $mypos || $who == $mypos*10) - { - echo "
\n"; - foreach($userids as $user) - { - $name = DB_get_name('userid',$user); - $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - - if($usersick=="poverty") - { - $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); - $cards = DB_get_hand($hash); - $nrtrump = count_trump($cards); - /* count trump */ - if($nrtrump<4) - echo "Player $name has $nrtrump trump. Do you want to take them?". - "yes
\n"; - } - } - echo "No,way I take those trump...
\n"; - echo "
\n"; - - echo "Your cards are:
\n"; - $mycards = DB_get_hand($me); - sort($mycards); - echo "

Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - echo "

\n"; - } - else - { - $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); - if($mysick=="poverty") - echo "The others are asked if they want to take your trump, you have to wait (you'll get an email)."; - else - echo "it's not your turn yet to decide if you want to take the trump or not."; - } - }; - /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */ - $who = DB_get_sickness_by_gameid($gameid); - if($who==5 || $who==50) - { - $message = "Hello, \n\n". - "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); - } - - /* delete everything from the dB */ - DB_cancel_game($me); - - echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; - output_footer(); - DB_close(); - exit(); - } - - /* check if all players are ready to play */ - $ok = 1; - foreach($userids as $user) - if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') - { - $ok = 0; - DB_set_player_by_gameid($gameid,$user); - } - - if($ok) - { - /* only set this after all poverty, etc. are handled*/ - DB_set_game_status_by_gameid($gameid,'play'); - - /* email startplayer */ - $startplayer = DB_get_startplayer_by_gameid($gameid); - $email = DB_get_email('position-gameid',$startplayer,$gameid); - $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); - DB_set_player_by_gameid($gameid,$who); - - if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") - { - /* email startplayer) */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to play a card: ".$HOST.$INDEX."?me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); - } - else - echo " Please, start the game.
"; - } - else - echo "\n
"; - } - echo "
\n"; - break; - case 'play': - case 'gameover': - /* both entries here, so that the tricks are visible for both. - * in case of 'play' there is a break later that skips the last part - */ - - /* figure out what kind of game we are playing, - * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], - * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] - * accordingly - */ - - $gametype = DB_get_gametype_by_gameid($gameid); - $GT = $gametype; - if($gametype=="solo") - { - $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; - } - else - $gametype = "normal"; - - set_gametype($gametype); /* this sets the $CARDS variable */ - - /* get some infos about the game */ - $gamestatus = DB_get_game_status_by_gameid($gameid); - - /* has the game started? No, then just wait here...*/ - if($gamestatus == 'pre') - { - echo "

You finished the setup, but not everyone else finished it... ". - "You need to wait for the others. Just wait for an email.

"; - break; /* not sure this works... the idea is that you can - * only play a card after everyone is ready to play */ - } - - /* get time from the last action of the game */ - $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); - $r = mysql_fetch_array($result,MYSQL_NUM); - $gameend = time() - strtotime($r[0]); - - /* handel comments in case player didn't play a card, allow comments a week after the end of the game */ - if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) - if(myisset("comment")) - { - $comment = $_REQUEST["comment"]; - $playid = DB_get_current_playid($gameid); - - if($comment != "") - DB_insert_comment($comment,$playid,$myid); - }; - - /* handle notes in case player didn't play a card, allow notes only during a game */ - if( (!myisset("card") && $mystatus=='play') ) - if(myisset("note")) - { - $note = $_REQUEST["note"]; - - if($note != "") - DB_insert_note($note,$gameid,$myid); - }; - - /* get everything relevant to display the tricks */ - $result = mysql_query("SELECT Hand_Card.card_id as card,". - " Hand.position as position,". - " Play.sequence as sequence, ". - " Trick.id, ". - " GROUP_CONCAT(CONCAT('',User.fullname,': ',Comment.comment,'')". - " SEPARATOR '\n' ), ". - " Play.create_date, ". - " Hand.user_id ". - "FROM Trick ". - "LEFT JOIN Play ON Trick.id=Play.trick_id ". - "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". - "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". - "LEFT JOIN Comment ON Play.id=Comment.play_id ". - "LEFT JOIN User On User.id=Comment.user_id ". - "WHERE Trick.game_id='".$gameid."' ". - "GROUP BY Trick.id, sequence ". - "ORDER BY Trick.id, sequence ASC"); - $trickNR = 1; - $lasttrick = DB_get_max_trickid($gameid); - - $play = array(); /* needed to calculate winner later */ - $seq = 1; - $pos = DB_get_startplayer_by_gameid($gameid)-1; - $firstcard = ""; /* first card in a trick */ - - echo "\n
    \n"; - echo "
  • Game ".DB_format_gameid($gameid).":
  • \n"; - - /* output vorbehalte */ - $mygametype = DB_get_gametype_by_gameid($gameid); - if($mygametype != "normal") /* only show when needed */ - { - echo "
  • Pre\n". - "
    \n"; - $show = 1; - for($mypos=1;$mypos<5;$mypos++) - { - $usersick = DB_get_sickness_by_pos_and_gameid($mypos,$gameid); - if($usersick!=NULL) - { - echo "
    Vorbehalt
    "; - if($show) - echo " $usersick
    "; - echo "
    \n"; - - if($mygametype == $usersick) - $show = 0; - } - } - echo "
    \n
  • \n"; /* end div trick, end li trick */ - } - - /* output tricks */ - while($r = mysql_fetch_array($result,MYSQL_NUM)) - { - $pos = $r[1]; - $seq = $r[2]; - $trick = $r[3]; - $comment = $r[4]; - $user = $r[6]; - - /* check if first schweinchen has been played */ - if( $GAME["schweinchen"] && ($r[0] == 19 || $r[0] == 20) ) - $GAME["schweinchen"]++; - - /* save card to be able to find the winner of the trick later */ - $play[$seq] = array("card"=>$r[0],"pos"=>$pos); - - if($seq==1) - { - /* first card in a trick, output some html */ - if($trick!=$lasttrick) - { - /* start of an old trick? */ - echo "
  • Trick $trickNR\n". - "
    \n". - " \"table\"\n"; - } - else if($trick==$lasttrick) - { - /* start of a last trick? */ - echo "
  • Trick $trickNR\n". - "
    \n". - " \"table\"\n"; - }; - - /* remember first card, so that we are able to check, what cards can be played */ - $firstcard = $r[0]; - }; - - /* display card */ - echo "
    \n"; - - /* display comments */ - if($comment!="") - echo " ".$comment."\n"; - - echo " "; - display_card($r[0],$PREF["cardset"]); - - echo "
    \n"; /* end div card */ - - /* end of trick? */ - if($seq==4) - { - $trickNR++; - echo "
    \n
  • \n"; /* end div trick, end li trick */ - } - } - - /* whos turn is it? */ - if($seq==4) - { - $winner = get_winner($play,$gametype); /* returns the position */ - $next = $winner; - $firstcard = ""; /* new trick, no first card */ - } - else - { - $next = $pos+1; - if($next==5) $next = 1; - } - - /* my turn?, display cards as links, ask for comments*/ - if(DB_get_pos_by_hash($me) == $next) - $myturn = 1; - else - $myturn = 0; - - /* do we want to play a card? */ - if(myisset("card") && $myturn) - { - $card = $_REQUEST["card"]; - $handid = DB_get_handid('hash',$me); - - /* check if we have card and that we haven't played it yet*/ - /* set played in hand_card to true where hand_id and card_id*/ - $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ". - "hand_id='$handid' AND card_id=".DB_quote_smart($card)); - $r = mysql_fetch_array($result,MYSQL_NUM); - $handcardid = $r[0]; - - if($handcardid) /* everything ok, play card */ - { - /* update Game timestamp */ - DB_update_game_timestamp($gameid); - - /* check if a call was made, must do this before we set the card status to played */ - if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me)) - $result = mysql_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); - if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me)) - $result = mysql_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); - if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me)) - $result = mysql_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); - if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me)) - $result = mysql_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); - if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me)) - $result = mysql_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); - - /* mark card as played */ - mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=". - DB_quote_smart($card)); - - /* get trick id or start new trick */ - $a = DB_get_current_trickid($gameid); - $trickid = $a[0]; - $sequence = $a[1]; - $tricknr = $a[2]; - - $playid = DB_play_card($trickid,$handcardid,$sequence); - - /* check special output for schweinchen in case: - * schweinchen is in the rules, a fox has been played and the gametype is correct - */ - if( $GAME["schweinchen"] && - ($card == 19 || $card == 20) && - ($gametype == "normal" || $gametype == "silent"|| $gametype=="trump")) - { - $GAME["schweinchen"]++; // count how many have been played including this one - if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" ) - DB_insert_comment("Schweinchen! ",$playid,$myid); - if($RULES["schweinchen"]=="both" ) - DB_insert_comment("Schweinchen! ",$playid,$myid); - if ($debug) - echo "schweinchen = ".$GAME["schweinchen"]." ---
    "; - } - - /* if sequence == 4 check who one in case of wedding */ - if($sequence == 4 && $GT == "wedding") - { - /* is wedding resolve */ - $resolved = DB_get_sickness_by_gameid($gameid); - if($resolved<0) - { - /* who has wedding */ - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - if($usersick == "wedding") - $whosick = $user; - } - /* who won the trick */ - $play = DB_get_cards_by_trick($trickid); - $winner = get_winner($play,$gametype); /* returns the position */ - $winnerid = DB_get_userid('gameid-position',$gameid,$winner); - /* is tricknr <=3 */ - if($tricknr <=3 && $winnerid!=$whosick) - { - /* set resolved at tricknr*/ - $resolved = DB_set_sickness_by_gameid($gameid,$tricknr); - /* set partner */ - $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid); - DB_set_party_by_hash($whash,"re"); - } - if($tricknr == 3 && $winnerid==$whosick) - { - /* set resolved at tricknr*/ - $resolved = DB_set_sickness_by_gameid($gameid,'3'); - } - } - } - - /* if sequence == 4, set winner of the trick, count points and set the next player */ - if($sequence==4) - { - $play = DB_get_cards_by_trick($trickid); - $winner = get_winner($play,$gametype); /* returns the position */ - - /* check if someone caught a fox */ - /* first check if we should account for solos at all, - * since it doesn't make sense in some games - */ - $ok = 0; /* fox shouldn't be counted */ - if(DB_get_gametype_by_gameid($gameid)=="solo") - { - $solo = DB_get_solo_by_gameid($gameid); - if($solo == "trump" || $solo == "silent") - $ok = 1; /* for trump solos and silent solos, foxes are ok */ - } - else - $ok = 1; /* for all other games (not solos) foxes are ok too */ - - if($ok==1) - foreach($play as $played) - { - if ( $played['card']==19 || $played['card']==20 ) - if ($played['pos']!= $winner ) - { - /* possible caught a fox, check party */ - $uid1 = DB_get_userid('gameid-position',$gameid,$winner); - $uid2 = DB_get_userid('gameid-position',$gameid,$played['pos']); - - $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); - $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2); - - if($party1 != $party2) - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')"); - } - } - - /* check for karlchen (jack of clubs in the last trick)*/ - /* same as for foxes, karlchen doesn't always make sense - * check what kind of game it is and set karlchen accordingly */ - $ok = 1; /* default: karlchen should be accounted for */ - if($tricknr != 12 ) - $ok = 0; /* Karlchen works only in the last trick */ - if($ok && DB_get_gametype_by_gameid($gameid)=="solo" ) - { - $solo = DB_get_solo_by_gameid($gameid); - if($solo == "trumpless" || $solo == "jack" || $solo == "queen" ) - $ok = 0; /* no Karlchen in these solos */ - } - - if($ok) - foreach($play as $played) - if ( $played['card']==11 || $played['card']==12 ) - if ($played['pos'] == $winner ) - { - /* possible caught a fox, check party */ - $uid1 = DB_get_userid('gameid-position',$gameid,$winner); - $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); - - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')"); - } - /* check for doppelopf (>40 points)*/ - $points = 0; - foreach($play as $played) - { - $points += DB_get_card_value_by_cardid($played['card']); - } - if($points > 39) - { - $uid1 = DB_get_userid('gameid-position',$gameid,$winner); - $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1); - - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')"); - } - - if($winner>0) - mysql_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'"); - else - echo "ERROR during scoring"; - - if($debug) - echo "DEBUG: position $winner won the trick
    "; - - /* who is the next player? */ - $next = $winner; - } - else - { - $next = DB_get_pos_by_hash($me)+1; - } - if($next==5) $next=1; - - /* check for coment */ - if(myisset("comment")) - { - $comment = $_REQUEST["comment"]; - if($comment != "") - DB_insert_comment($comment,$playid,$myid); - }; - - /* check for note */ - if(myisset("note")) - { - $note = $_REQUEST["note"]; - if($note != "") - DB_insert_note($note,$gameid,$myid); - }; - - /* display played card */ - $pos = DB_get_pos_by_hash($me); - if($sequence==1) - { - echo "
  • Trick ".($tricknr)."\n". - "
    \n". - " \"table\"\n"; - } - - echo "
    \n "; - - /* display comments */ - display_card($card,$PREF["cardset"]); - if($comment!="") - echo "\n ".$comment."\n"; - echo "
    \n"; - - /*check if we still have cards left, else set status to gameover */ - if(sizeof(DB_get_hand($me))==0) - { - DB_set_hand_status_by_hash($me,'gameover'); - $mystatus = 'gameover'; - } - - /* if all players are done, set game status to game over, - * get the points of the last trick and send out an email - * to all players - */ - $userids = DB_get_all_userid_by_gameid($gameid); - - $done=1; - foreach($userids as $user) - if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover') - $done=0; - - if($done) - DB_set_game_status_by_gameid($gameid,"gameover"); - - /* email next player, if game is still running */ - if(DB_get_game_status_by_gameid($gameid)=='play') - { - $next_hash = DB_get_hash_from_game_and_pos($gameid,$next); - $email = DB_get_email('hash',$next_hash); - $who = DB_get_userid('email',$email); - DB_set_player_by_gameid($gameid,$who); - - $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n". - "It's your turn now.\n". - "Use this link to play a card: ".$HOST.$INDEX."?me=".$next_hash."\n\n" ; - if( DB_get_email_pref_by_uid($who)!="emailaddict" ) - mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message); - } - else /* send out final email */ - { - /* individual score */ - $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand". - " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". - " LEFT JOIN User ON User.id=Hand.user_id". - " LEFT JOIN Play ON Trick.id=Play.trick_id". - " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". - " LEFT JOIN Card ON Card.id=Hand_Card.card_id". - " WHERE Hand.game_id='$gameid'". - " GROUP BY User.fullname" ); - $message = "The game is over. Thanks for playing :)\n"; - $message .= "Final score:\n"; - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n"; - - $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". - " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". - " LEFT JOIN User ON User.id=Hand.user_id". - " LEFT JOIN Play ON Trick.id=Play.trick_id". - " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". - " LEFT JOIN Card ON Card.id=Hand_Card.card_id". - " WHERE Hand.game_id='$gameid'". - " GROUP BY Hand.party" ); - $message .= "\nTotals:\n"; - $re = 0; - $contra = 0; - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - { - $message .= " ".$r[0]." ".$r[1]."\n"; - if($r[0] == "re") - $re = $r[1]; - else if($r[0] == "contra") - $contra = $r[1]; - } - - /* - * save score in database - * - */ - - /* get calls from re/contra */ - $call_re = NULL; - $call_contra = NULL; - foreach($userids as $user) - { - $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); - $call = DB_get_call_by_hash($hash); - $party = DB_get_party_by_hash($hash); - - if($call!=NULL) - { - $call = (int) $call; - - if($party=="re") - { - if($call_re==NULL) - $call_re = $call; - else if( $call < $call_re) - $call_re = $call; - } - else if($party=="contra") - { - if($call_contra==NULL) - $call_contra = $call; - else if( $call < $call_re) - $call_contra = $call; - } - } - } - - /* figure out who one */ - $winning_party = NULL; - - if($call_re == NULL && $call_contra==NULL) - if($re>120) - $winning_party="re"; - else - $winning_party="contra"; - else - { - if($call_re) - { - $offset = 120 - $call_re; - if($call_re == 0) - $offset--; /* since we use a > in the next equation */ - - if($re > 120+$offset) - $winning_party="re"; - else if ( $call_contra == NULL ) - $winning_party="contra"; - } - - if($call_contra) - { - $offset = 120 - $call_contra; - if($call_contra == 0) - $offset--; /* since we use a > in the next equation */ - - if($contra > 120+$offset) - $winning_party="contra"; - else if ( $call_contra == NULL ) - $winning_party="re"; - } - } - - /* one point for each call of the other party in case the other party didn't win - * and one point each in case the party made more than points than one of the calls - */ - if($winning_party!="contra" && $call_contra!=NULL) - { - for( $p=$call_contra;$p<=120; $p+=30 ) - { - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')"); - } - - for( $p=$call_contra; $p<120; $p+=30) - { - if( $re >= $p ) - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')"); - } - } - if($winning_party!="re" and $call_re!=NULL) - { - for( $p=$call_re;$p<=120; $p+=30 ) - { - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')"); - } - - for( $p=$call_re; $p<120; $p+=30) - { - if( $contra>=$p ) - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')"); - } - } - - /* point in case contra won */ - if($winning_party=="contra") - { - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')"); - } - - /* one point each for winning and each 30 points + calls */ - if($winning_party=="re") - { - foreach(array(120,150,180,210,240) as $p) - { - $offset = 0; - if($p==240 || $call_contra!=NULL) - $offset = 1; - - if($re>$p-$offset) - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')"); - } - /* re called something and won */ - foreach(array(0,30,60,90,120) as $p) - { - if($call_re!=NULL && $call_re<$p+1) - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')"); - } - } - else if( $winning_party=="contra") - { - foreach(array(120,150,180,210,240) as $p) - { - $offset = 0; - if($p==240 || $call_re!=NULL) - $offset = 1; - - if($contra>$p-$offset) - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')"); - } - /* re called something and won */ - foreach(array(0,30,60,90,120) as $p) - { - if($call_contra!=NULL && $call_contra<$p+1) - mysql_query("INSERT INTO Score". - " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')"); - } - } - - - /* add score points to email */ - $message .= "\n"; - $Tpoint = 0; - $message .= " Points Re: \n"; - $queryresult = mysql_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='re'". - " "); - while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) - { - $message .= " ".$r[0]."\n"; - $Tpoint ++; - } - $message .= " Points Contra: \n"; - $queryresult = mysql_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='contra'". - " "); - while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) - { - $message .= " ".$r[0]."\n"; - $Tpoint --; - } - $message .= " Total Points (from the Re point of view): $Tpoint\n"; - $message .= "\n"; - - $session = DB_get_session_by_gameid($gameid); - $score = generate_score_table($session); - /* convert html to ascii */ - $score = str_replace("
    \n\n \n","",$score); - $score = str_replace("
    \n","",$score); - $score = str_replace("\n","",$score); - $score = str_replace(array("","","",""),array("","\n","","|"),$score); - $score = explode("\n",$score); - - $header = array_slice($score,0,1); - $header = explode("|",$header[0]); - for($i=0;$i5) $header.= " ... \n"; - - if(sizeof($score)>5) $score = array_slice($score,-5,5); - for($i=0;$i\n"; - } - } - else if(myisset("card") && !$myturn ) - { - echo "please wait until it's your turn!
    \n"; - } - - if($seq!=4 && $trickNR>1) - echo "
    \n
  • \n"; /* end div trick, end li trick */ - - /* display points in case game is over */ - if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) - { - echo "
  • Score\n". - "
    \n"; - /* add pic for re/contra - " \"table\"\n";*/ - - $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand". - " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". - " LEFT JOIN User ON User.id=Hand.user_id". - " LEFT JOIN Play ON Trick.id=Play.trick_id". - " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". - " LEFT JOIN Card ON Card.id=Hand_Card.card_id". - " WHERE Hand.game_id='$gameid'". - " GROUP BY User.fullname" ); - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - echo "
    \n". - "
    ".$r[2]."
    ".$r[1]."
    \n". - "
    \n"; - - echo "
    \n
  • \n"; /* end div trick, end li trick */ - } - - - echo "
\n"; /* end ul tricks*/ - - echo "
Personal notes:
\n"; - $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid); - foreach($notes as $note) - echo "$note
\n"; - echo "Insert note:\n"; - echo "
\n"; - - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - echo "
\n"; - - if($myturn && !myisset("card") && $mystatus=='play' ) - { - echo "Hello ".$myname.", it's your turn!
\n"; - echo "Your cards are:
\n"; - - /* do we have to follow suite? */ - $followsuit = 0; - if(have_suit($mycards,$firstcard)) - $followsuit = 1; - - foreach($mycards as $card) - { - if($followsuit && !same_type($card,$firstcard)) - display_card($card,$PREF["cardset"]); - else - display_link_card($card,$PREF["cardset"]); - } - } - else if($mystatus=='play' ) - { - echo "Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - } - else if($mystatus=='gameover') - { - $oldcards = DB_get_all_hand($me); - $oldcards = mysort($oldcards,$gametype); - echo "Your cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - - if($userhash!=$me) - { - echo "
"; - - $name = DB_get_name('userid',$user); - $oldcards = DB_get_all_hand($userhash); - $oldcards = mysort($oldcards,$gametype); - echo "$name's cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); - } - }; - } - echo "
\n"; - - /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ - if($mystatus=='play') - break; - - /* the following happens only when the gamestatus is 'gameover' */ - /* check if game is over, display results */ - if(DB_get_game_status_by_gameid($gameid)=='play') - { - echo "The game is over for you.. other people still need to play though"; - } - else - { - $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". - " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". - " LEFT JOIN User ON User.id=Hand.user_id". - " LEFT JOIN Play ON Trick.id=Play.trick_id". - " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". - " LEFT JOIN Card ON Card.id=Hand_Card.card_id". - " WHERE Hand.game_id='$gameid'". - " GROUP BY Hand.party" ); - echo "
Totals:
\n"; - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - echo " ".$r[0]." ".$r[1]."
\n"; - - $queryresult = mysql_query("SELECT timediff(mod_date,create_date) ". - " FROM Game WHERE id='$gameid'"); - $r = mysql_fetch_array($queryresult,MYSQL_NUM); - echo "

This game took ".$r[0]." hours.

"; - - echo "
\n Points Re:
\n"; - $queryresult = mysql_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='re'". - " "); - while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) - echo " ".$r[0]."
\n"; - echo "
\n"; - - echo "
\n Points Contra:
\n"; - $queryresult = mysql_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='contra'". - " "); - while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) - echo " ".$r[0]."
\n"; - echo "
\n"; - - echo "
\n"; - - - } - break; - default: - myerror("error in testing the status"); - } - /* output left menu */ - display_user_menu(); - - /* output right menu */ - - /* display rule set for this game */ - echo "
\n"; - - if($gamestatus != 'pre') - echo " Gametype: $GT
\n"; - - echo "Rules:
\n"; - echo "10ofhearts : ".$RULES["dullen"] ."
\n"; - echo "schweinchen: ".$RULES["schweinchen"] ."
\n"; - echo "call: ".$RULES["call"] ."
\n"; - - echo "
\n"; - if($gamestatus == 'play' ) - output_form_calls($me); - - /* get time from the last action of the game */ - $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); - $r = mysql_fetch_array($result,MYSQL_NUM); - $gameend = time() - strtotime($r[0]); - - if($gamestatus == 'play' || $gameend < 60*60*24*7) - { - echo "
\nA short comment:\n"; - echo "
"; - } - - echo "\n"; - - - if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) - { - echo "
\n"; - - $session = DB_get_session_by_gameid($gameid); - $result = mysql_query("SELECT id,create_date FROM Game". - " WHERE session=$session". - " ORDER BY create_date DESC". - " LIMIT 1"); - $r = -1; - if($result) - $r = mysql_fetch_array($result,MYSQL_NUM); - - if(!$session || $gameid==$r[0]) - { - /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ - $names = DB_get_all_names_by_gameid($gameid); - $type = DB_get_gametype_by_gameid($gameid); - - if($type=="solo") - output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); - else - output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); - } - } - - $session = DB_get_session_by_gameid($gameid); - $score = generate_score_table($session); - - // if(size_of($score)>30) - echo $score; - - echo "
\n"; - - echo "
\n"; - output_footer(); - DB_close(); - exit(); + require './include/game.php'; } /* user status page */ else if( myisset("email","password") || isset($_SESSION["name"]) ) { - /* test id and password, should really be done in one step */ - if(!isset($_SESSION["name"])) - { - $email = $_REQUEST["email"]; - $password = $_REQUEST["password"]; - } - else - { - $name = $_SESSION["name"]; - $email = DB_get_email('name',$name); - $password = DB_get_passwd_by_name($name); - }; - - /* user has forgotten his password */ - if(myisset("forgot")) - { - /* check if player is in the database */ - $ok = 1; - - $myid = DB_get_userid('email',$email); - if(!$myid) - $ok = 0; - - if($ok) - { - /* check how many entries in recovery table */ - $number = DB_get_number_of_passwords_recovery($myid); - - /* if less than N recent ones, add a new one and send out email */ - if( $number < 5 ) - { - echo "Ok, I send you a new password.
"; - if($number >1) - echo "N.B. You tried this already $number times during the last day and it will only work ". - " 5 times during a day.
"; - echo "The new password will be valid for one day, make sure you reset it to something else.
"; - echo "Back to the main page."; - - /* create temporary password, use the fist 8 letters of a md5 hash */ - $TIME = (string) time(); /* to avoid collisions */ - $hash = md5("Anewpassword".$email.$TIME); - $newpw = substr($hash,1,8); - - $message = "Someone (hopefully you) requested a new password. \n". - "You can use this email and the following password: \n". - " $newpw \n". - "to log into the server. The new password is valid for 24h, so make\n". - "sure you reset your password to something new. Your old password will\n". - " also still be valid until you set a new one\n"; - mymail($email,$EmailName."recovery ",$message); - - /* we save these in the database */ - DB_set_recovery_password($myid,md5($newpw)); - } - else - { - /* make it so that people (or a robot) can request thousands of passwords within a short time - * and spam a user this way */ - echo "Sorry you already tried 5 times during the last 24h.
". - "You need to use one of those passwords or wait to get a new one.
"; - echo "Back to the main page."; - } - } - else - {/* can't find user id in the database */ - - /* no email given? */ - if($email=="") - echo "You need to give me an email address!
". - "Please try again."; - else /* default error message */ - echo "Couldn't find a player with this email!
". - "Please contact Arun, if you think this is a mistake
". - "or else try again."; - } - } - else - { /* normal user page */ - /* verify password and email */ - if(strlen($password)!=32) - $password = md5($password); - - $ok = 1; - $myid = DB_get_userid('email-password',$email,$password); - if(!$myid) - $ok = 0; - - if($ok) - { - /* user information is ok */ - $myname = DB_get_name('email',$email); - $_SESSION["name"] = $myname; - output_status(); - - DB_get_PREF($myid); - - /* does the user want to change some preferences? */ - if(myisset("setpref")) - { - $setpref=$_REQUEST["setpref"]; - switch($setpref) - { - case "germancards": - case "englishcards": - $result = mysql_query("SELECT * from User_Prefs". - " WHERE user_id='$myid' AND pref_key='cardset'" ); - if( mysql_fetch_array($result,MYSQL_NUM)) - $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref). - " WHERE user_id='$myid' AND pref_key='cardset'" ); - else - $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','cardset',". - DB_quote_smart($setpref).")"); - echo "Ok, changed you preferences for the cards.\n"; - break; - case "emailaddict": - case "emailnonaddict": - $result = mysql_query("SELECT * from User_Prefs". - " WHERE user_id='$myid' AND pref_key='email'" ); - if( mysql_fetch_array($result,MYSQL_NUM)) - $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref). - " WHERE user_id='$myid' AND pref_key='email'" ); - else - $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','email',". - DB_quote_smart($setpref).")"); - echo "Ok, changed you preferences for sending out emails.\n"; - break; - } - } - /* user wants to change his password or request a temporary one */ - else if(myisset("passwd")) - { - if( $_REQUEST["passwd"]=="ask" ) - { - /* reset password form*/ - output_password_recovery($email,$password); - } - else if($_REQUEST["passwd"]=="set") - { - /* reset password */ - $ok = 1; - - /* check if old password matches */ - $oldpasswd = md5($_REQUEST["password0"]); - if(!( ($password == $oldpasswd) || DB_check_recovery_passwords($oldpasswd,$email) )) - $ok = -1; - /* check if new passwords are types the same twice */ - if($_REQUEST["password1"] != $_REQUEST["password2"] ) - $ok = -2; - - switch($ok) - { - case '-2': - echo "The new passwords don't match.
"; - break; - case '-1': - echo "The old password is not correct.
"; - break; - case '1': - echo "Changed the password.
"; - mysql_query("UPDATE User SET password='".md5($_REQUEST["password1"]). - "' WHERE id=".DB_quote_smart($myid)); - break; - } - /* set password */ - } - } - else /* output default user page */ - { - /* display links to settings */ - output_user_settings(); - - DB_update_user_timestamp($myid); - - display_user_menu(); - - /* display all games the user has played */ - echo "
"; - echo "

These are all your games:

\n"; - echo "

Session:
\n"; - echo " p = pre-game phase "; - echo "P = game in progess "; - echo "F = game finished
"; - echo "

\n"; - - $output = array(); - $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date,Game.player,Game.status from Hand". - " LEFT JOIN Game ON Game.id=Hand.game_id". - " WHERE user_id='$myid'". - " ORDER BY Game.session,Game.create_date" ); - $gamenrold = -1; - echo "\n \n \n
\n"; - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - { - $game = DB_format_gameid($r[1]); - $gamenr = (int) $game; - if($gamenrold < $gamenr) - { - if($gamenrold!=-1) - echo "
$gamenr: "; - else - echo "$gamenr: "; - $gamenrold = $gamenr; - } - if($r[4]=='pre') - { - echo "\n p "; - - } - else if ($r[4]=='gameover') - echo "\n F "; - else - { - echo "\n P "; - } - if($r[4] != 'gameover') - { - echo "\n "; - if($r[3]==$myid || !$r[3]) - echo "(it's your turn)\n"; - else - { - $name = DB_get_name('userid',$r[3]); - $gameid = $r[1]; - if(DB_get_reminder($r[3],$gameid)==0) - if(time()-strtotime($r[2]) > 60*60*24*7) - echo "". - "Send a reminder."; - echo "(it's $name's turn)\n"; - }; - if(time()-strtotime($r[2]) > 60*60*24*30) - echo "". - "Cancel?". - " (clicking here is final and can't be restored)"; - - } - } - echo "
\n"; - - /* display last 5 users that have signed up to e-DoKo */ - $names = DB_get_names_of_new_logins(5); - echo "

New Players:

\n

\n"; - echo implode(", ",$names).",...\n"; - echo "

\n"; - - /* display last 5 users that logged on */ - $names = DB_get_names_of_last_logins(5); - echo "

Players last logged in:

\n

\n"; - echo implode(", ",$names).",...\n"; - echo "

\n"; - - echo "
\n"; - } - } - else - { - echo "
Sorry email and password don't match. Please try again.
"; - } - }; - output_footer(); - DB_close(); - exit(); + require './include/user.php'; } /* default login page */ else { - /* this outputs the default home page with some extra statistics on it */ - - $pre[0]=0;$game[0]=0;$done[0]=0; - $r=mysql_query("SELECT COUNT(id) FROM Game GROUP BY status"); - if($r) { - $pre = mysql_fetch_array($r,MYSQL_NUM); - $game = mysql_fetch_array($r,MYSQL_NUM); - $done = mysql_fetch_array($r,MYSQL_NUM); - } - - $r=mysql_query("SELECT AVG(datediff(mod_date,create_date)) FROM Game where status='gameover' "); - if($r) - $avgage= mysql_fetch_array($r,MYSQL_NUM); - else - $avgage[0]=0; - - output_home_page($pre[0],$game[0],$done[0],$avgage[0]); + require './include/welcome.php'; } output_footer(); diff --git a/register.php b/register.php index 1c48288..9f4cf0e 100644 --- a/register.php +++ b/register.php @@ -2,9 +2,9 @@ error_reporting(E_ALL); include_once("config.php"); -include_once("output.php"); /* html output only */ -include_once("db.php"); /* database only */ -include_once("functions.php"); /* the rest */ +include_once("./include/output.php"); /* html output only */ +include_once("./include/db.php"); /* database only */ +include_once("./include/functions.php"); /* the rest */ config_check(); diff --git a/stats.php b/stats.php index 9ecbd94..267b332 100644 --- a/stats.php +++ b/stats.php @@ -2,9 +2,9 @@ error_reporting(E_ALL); include_once("config.php"); -include_once("output.php"); /* html output only */ -include_once("db.php"); /* database only */ -include_once("functions.php"); /* the rest */ +include_once("./include/output.php"); /* html output only */ +include_once("./include/db.php"); /* database only */ +include_once("./include/functions.php"); /* the rest */ config_check(); -- 2.25.1