-
To: $To Subject: $Subject $message ";
- else
- mail($To,$Subject,$message);
- return;
-}
+error_reporting(E_ALL);
-function card_to_name($card)
-{
- switch($card)
- {
- case 1:
- case 2:
- return "ten of hearts";
- case 3:
- case 4:
- return "queen of clubs";
- case 5:
- case 6:
- return "queen of spades";
- case 7:
- case 8:
- return "queen of hearts";
- case 9:
- case 10:
- return "queen of diamonds";
- case 11:
- case 12:
- return "jack of clubs";
- case 13:
- case 14:
- return "jack of spades";
- case 15:
- case 16:
- return "jack of hearts";
- case 17:
- case 18:
- return "jack of diamonds";
- case 19:
- case 20:
- return "ace of diamonds";
- case 21:
- case 22:
- return "ten of diamonds";
- case 23:
- case 24:
- return "king of diamonds";
- case 25:
- case 26:
- return "nine of diamonds";;
- case 27:
- case 28:
- return "ace of clubs";
- case 29:
- case 30:
- return "ten of clubs";
- case 31:
- case 32:
- return "king of clubs";
- case 33:
- case 34:
- return "nine of clubs";
- case 35:
- case 36:
- return "ace of spades";
- case 37:
- case 38:
- return "ten of spades";
- case 39:
- case 40:
- return "king of spades";
- case 41:
- case 42:
- return "nine of spades";
- case 43:
- case 44:
- return "ace of hearts";
- case 45:
- case 46:
- return "ace of diamonds";
- case 47:
- case 48:
- return "nine of diamonds";
- default:
- return "something went wrong, please contact the admin";
- }
-}
+global $REV;
+$REV ="\$Rev$";
+
+include_once("config.php");
+include_once("output.php"); /* html output only */
+include_once("db.php"); /* database only */
+include_once("functions.php"); /* the rest */
+
+/* check if some variables are set in the config file, else set defaults */
+if(!isset($EmailName))
+ $EmailName="[DoKo] ";
-function card_value($card)
+if(0)
{
- switch($card-1)
- {
- case 0:
- case 1:
- return 10;
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- case 7:
- case 8:
- case 9:
- return 3;
- case 10:
- case 11:
- case 12:
- case 13:
- case 14:
- case 15:
- case 16:
- case 17:
- return 2;
- case 18:
- case 19:
- return 11;
- case 20:
- case 21:
- return 10;
- case 22:
- case 23:
- return 4;
- case 24:
- case 25:
- return 0;
- case 26:
- case 27:
- return 11;
- case 28:
- case 29:
- return 10;
- case 30:
- case 31:
- return 4;
- case 32:
- case 33:
- return 0;
- case 34:
- case 35:
- return 11;
- case 36:
- case 37:
- return 10;
- case 38:
- case 39:
- return 4;
- case 40:
- case 41:
- return 0;
- case 42:
- case 43:
- return 11;
- case 44:
- case 45:
- return 4;
- case 46:
- case 47:
- return 0;
- default:
- echo "something went wrong, please contact the admin ";
- return 0;
- }
+ output_header();
+ echo "Working on the database...please check back in a few mintues";
+ output_footer();
+ exit();
}
-function display_card($card)
+DB_open();
+output_header();
+
+/* check if we want to start a new game */
+if(myisset("new"))
{
- if( $card/2 - (int)($card/2) == 0.5)
- echo "";
- else
- echo "";
- return;
+ $names = DB_get_all_names();
+ output_form_for_new_game($names);
}
- function display_link_card($card,$me)
+/*check if everything is ready to set up a new game */
+else if( myisset("PlayerA", "PlayerB","PlayerC","PlayerD" ))
{
- if( $card/2 - (int)($card/2) == 0.5)
- echo "";
+ $PlayerA = $_REQUEST["PlayerA"];
+ $PlayerB = $_REQUEST["PlayerB"];
+ $PlayerC = $_REQUEST["PlayerC"];
+ $PlayerD = $_REQUEST["PlayerD"];
+
+ $EmailA = DB_get_email_by_name($PlayerA);
+ $EmailB = DB_get_email_by_name($PlayerB);
+ $EmailC = DB_get_email_by_name($PlayerC);
+ $EmailD = DB_get_email_by_name($PlayerD);
+
+ if($EmailA=="" || $EmailB=="" || $EmailC=="" || $EmailD=="")
+ {
+ echo "couldn't find one of the names, please start a new game";
+ exit();
+ }
+
+ $useridA = DB_get_userid_by_name($PlayerA);
+ $useridB = DB_get_userid_by_name($PlayerB);
+ $useridC = DB_get_userid_by_name($PlayerC);
+ $useridD = DB_get_userid_by_name($PlayerD);
+
+ /* create random numbers */
+ $randomNR = create_array_of_random_numbers();
+ $randomNRstring = join(":",$randomNR);
+
+ /* create game */
+ $followup = NULL;
+ if(myisset("followup") )
+ {
+ $followup= $_REQUEST["followup"];
+ $session = DB_get_session_by_gameid($followup);
+ if($session)
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,'1','pre','$session' ,NULL)");
+ else
+ {
+ /* get max session */
+ $max = DB_get_max_session();
+ $max++;
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,'1','pre','$max' ,NULL)");
+ mysql_query("UPDATE Game SET session='".$max."' WHERE id=".DB_quote_smart($followup));
+ }
+ }
else
- echo "";
- return;
-}
-
-function save_status()
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,'1','pre', NULL ,NULL)");
+ $game_id = mysql_insert_id();
+
+ /* create hash */
+ $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA);
+ $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB);
+ $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC);
+ $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD);
+
+ /* create hands */
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA).
+ ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,'false','false',NULL)");
+ $hand_idA = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB).
+ ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,'false','false',NULL)");
+ $hand_idB = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC).
+ ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,'false','false',NULL)");
+ $hand_idC = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD).
+ ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,'false','false',NULL)");
+ $hand_idD = mysql_insert_id();
+
+ /* save cards */
+ for($i=0;$i<12;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')");
+ for($i=12;$i<24;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idB', '".$randomNR[$i]."', 'false')");
+ for($i=24;$i<36;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idC', '".$randomNR[$i]."', 'false')");
+ for($i=36;$i<48;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idD', '".$randomNR[$i]."', 'false')");
+
+ /* send out email, TODO: check for error with email */
+ $message = "\n".
+ "you are invited to play a game of DoKo (that is to debug the program ;).\n".
+ "Place comments and bug reports here:\n".
+ "http://wiki.nubati.net/index.php?title=EmailDoko\n\n".
+ "The whole round would consist of the following players:\n".
+ "$PlayerA\n".
+ "$PlayerB\n".
+ "$PlayerC\n".
+ "$PlayerD\n\n".
+ "If you want to join this game, please follow this link:\n\n".
+ " ".$host."?me=";
+
+ mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA);
+ mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB);
+ mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC);
+ mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD);
+
+ echo "You started a new game. The emails have been sent out!";
+} /* end set up a new game */
+else if(myisset("cancle","me"))
{
- global $player,$game,$hash,$history;
-
- $output = fopen("status.txt","w");
- if ($output)
+ $me = $_REQUEST["me"];
+
+ /* test for valid ID */
+ $myid = DB_get_userid_by_hash($me);
+ if(!$myid)
+ {
+ echo "Can't find you in the database, please check the url. \n";
+ echo "perhaps the game has been cancled, check by login in here.";
+ exit();
+ }
+
+ DB_update_user_timestamp($myid);
+
+ /* get some information from the DB */
+ $gameid = DB_get_gameid_by_hash($me);
+ $myname = DB_get_name_by_hash($me);
+ $mystatus = DB_get_status_by_hash($me);
+ $mypos = DB_get_pos_by_hash($me);
+
+ /* check if game really is old enough */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(time()-strtotime($r[0]) > 60*60*24*30)
{
- foreach($hash as $key)
+ $message = "Hello, \n\n".
+ "Game $gameid has been cancled since nothing happend for a while and $myname requested it.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
{
- /* sorting the options, not sure why I do that actually */
- $tmp="";
- if( ereg("i",$player[$key]["option"]) )
- $tmp.="i";
- if( ereg("s",$player[$key]["option"]) )
- $tmp.="s";
- if( ereg("t",$player[$key]["option"]) )
- $tmp.="t";
- if( ereg("c",$player[$key]["option"]) )
- $tmp.="c";
- if( ereg("N",$player[$key]["option"]) )
- $tmp.="N";
- if( ereg("W",$player[$key]["option"]) )
- $tmp.="W";
- if( ereg("P",$player[$key]["option"]) )
- $tmp.="P";
- if( ereg("O",$player[$key]["option"]) )
- $tmp.="O";
- if( ereg("S",$player[$key]["option"]) )
- $tmp.="S";
- if( ereg("Q",$player[$key]["option"]) )
- $tmp.="Q";
- if( ereg("J",$player[$key]["option"]) )
- $tmp.="J";
- if( ereg("C",$player[$key]["option"]) )
- $tmp.="C";
- if( ereg("A",$player[$key]["option"]) )
- $tmp.="A";
- if( ereg("H",$player[$key]["option"]) )
- $tmp.="H";
- $player[$key]["option"]=$tmp;
-
- /* saving the player stats */
- fwrite($output,"".$player[$key]["hash"].":" );
- fwrite($output,"".$player[$key]["name"].":" );
- fwrite($output,"".$player[$key]["email"].":" );
- fwrite($output,"".$player[$key]["option"].":" );
- fwrite($output,"".$player[$key]["points"].":" );
- fwrite($output,"".$player[$key]["cards"] .":");
- fwrite($output,"\n");
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game cancled (timed out)",$message);
}
- fwrite($output,"\n");
- foreach($history as $line)
- fwrite($output,$line);
-
- fwrite($output,"\n");
- fclose($output);
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "
Game $gameid has been cancled.
";
}
else
- echo "can't open file for writing, please inform the admin.";
-
- return;
+ echo "
You need to wait longer before you can cancle a game...
\n";
}
+else if(myisset("me"))
+{
+ /* handle request from one specific player,
+` * the hash is set on a per game base
+ */
+
+ $me = $_REQUEST["me"];
+
+ /* test for valid ID */
+ $myid = DB_get_userid_by_hash($me);
+ if(!$myid)
+ {
+ echo "Can't find you in the database, please check the url. \n";
+ echo "perhaps the game has been cancled, check by login in here.";
+ exit();
+ }
+
+ DB_update_user_timestamp($myid);
+
+ /* get some information from the DB */
+ $gameid = DB_get_gameid_by_hash($me);
+ $myname = DB_get_name_by_hash($me);
+ $mystatus = DB_get_status_by_hash($me);
+ $mypos = DB_get_pos_by_hash($me);
+
+ echo "
Game $gameid
\n";
+
+ switch($mystatus)
+ {
+ case 'start':
+ check_want_to_play($me);
+ DB_set_hand_status_by_hash($me,'init');
+ break;
+ case 'init':
+ if( !myisset("in","update") )
+ {
+ DB_set_hand_status_by_hash($me,'start');
+ echo "you need to answer both question";
+ }
+ else
+ {
+ if($_REQUEST["in"] == "no")
+ {
+ $message = "Hello, \n\n".
+ "the game has been canceled due to the request of one of the players.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game cancled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+ }
+ else
+ {
+ echo "thanks for joining the game... please scroll down";
+ echo "TODO: make this page nicer ";
+ echo "TODO: set card pref ";
+
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+ echo "
your cards are: \n";
+ foreach($mycards as $card)
+ display_card($card);
+ echo "
\n";
+
+ check_for_sickness($me,$mycards);
+
+ DB_set_hand_status_by_hash($me,'check');
+ }
+ }
+ break;
+
+ case 'check':
+ echo "checking if you selected solo or nines... ".
+ " if you have a wedding, please send an email to the other players. ".
+ " if you have poverty you need to play a normal game,sorry... ".
+ " Please click here to finish the setup. ";
+ if(!myisset("solo","wedding","poverty","nines") )
+ {
+ /* all these variables have a pre-selected default,
+ * so we should never get here,
+ * unless a user tries to cheat ;) */
+ echo "something went wrong...please contact the admin.";
+ }
+ else
+ {
+ /* check if this sickness needs to be handled first */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ if( $_REQUEST["solo"]!="No")
+ {
+ DB_set_solo_by_hash($me,$_REQUEST["solo"]);
+ DB_set_sickness_by_hash($me,"solo");
+ echo " Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it. \n";
+
+ if($gametype == "solo" && $startplayer<$mypos)
+ {}/* do nothing */
+ else
+ {
+ /* this solo comes first */
+ DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_startplayer_by_gameid($gameid,$mypos);
+ DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
+ };
+ }
+ else if($_REQUEST["wedding"] == "yes")
+ {
+ /* TODO: add silent solo somewhere*/
+ echo "wedding was chosen \n";
+ DB_set_sickness_by_hash($me,"wedding");
+ }
+ else if($_REQUEST["poverty"] == "yes")
+ {
+ echo "poverty was chosen \n";
+ DB_set_sickness_by_hash($me,"poverty");
+ }
+ else if($_REQUEST["nines"] == "yes")
+ {
+ echo "nines was chosen \n";
+ DB_set_sickness_by_hash($me,"nines");
+ }
+ }
+
+ DB_set_hand_status_by_hash($me,'poverty');
+
+ /* check all players and set game to final result, e.g. solo, wedding, povert, redeal */
+
+ break;
+ case 'poverty':
+ /* here we need to check if there is a solo or some other form of sickness.
+ * If so, which one counts
+ * set that one in the Game table, delete other ones form Hand table
+ * tell people about it.
+ */
+ echo " checking if someone else selected solo or nines... wedding and poverty not handled at the moment ".
+ " Please click here to finish the setup. ";
+
+ /* only set this after all poverty, etc. are handeled*/
+ DB_set_hand_status_by_hash($me,'play');
+
+ /* check if the game can start */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
+ $ok=0;
+
+ if($ok)
+ {
+ DB_set_game_status_by_gameid($gameid,'play');
+
+ /* check what kind of game we are playing */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ /* nines? */
+ $nines = 0;
+ /* check for nines */
+ foreach($userids as $user)
+ {
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'nines')
+ $nines = 1;
+ }
+
+ /* gamestatus == normal, => cancel game */
+ if($nines && $gamestatus == "normal")
+ {
+ /* TODO: set game type to nines to be able to keep statistics */
+
+ $message = "Hello, \n\n".
+ "the game has been cancled becausee someone has five or more nines.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game cancled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ }
+
+ /* poverty? */
+ $poverty = 0;
+
+ /* check players for poverty */
+ foreach($userids as $user)
+ {
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'poverty')
+ {
+ $poverty++;
+ $name = DB_get_name_by_userid($user);
+ echo "$name has a Vorbehalt. ";
+ }
+ }
+ /* if gamestatus == normal, set poverty or dpovert (in case two people have poverty) */
+
+ /* wedding? */
+ $wedding = 0;
+ /* check players for wedding */
+ foreach($userids as $user)
+ {
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'wedding')
+ {
+ $wedding++;
+ $name = DB_get_name_by_userid($user);
+ echo "$name has a Vorbehalt. " ;
+ }
+ }
+
+ /* if gamestatus == normal, set wedding */
+
+ }
+
+ break;
+ case 'play':
+ case 'gameover':
+ /* both entries here, so that the tricks are visible for both.
+ * in case of 'play' there is a break later that skips the last part
+ */
+
+ /* figure out what kind of game we are playing,
+ * set the global variables $TRUMP,$DIAMONDS,$HEARTS,$CLUBS,$SPADES
+ * accordingly
+ */
+
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $GT = $gametype;
+ if($gametype=="solo")
+ {
+ $gametype = DB_get_solo_by_gameid($gameid);
+ $GT = $gametype." ".$GT;
+ }
+ else
+ $gametype="normal";
+
+ set_gametype($gametype);
-$history=array();
-
-/* check for status file and read it, if possible */
-
-if(file_exists("status.txt"))
- $lines = file("status.txt");
- else
- die("no file");
+ /* get some infos about the game */
+ $gamestatus = DB_get_game_status_by_gameid($gameid);
-/* check if we want to start a new game */
-if( isset($_REQUEST["PlayerA"]) &&
- isset($_REQUEST["PlayerB"]) &&
- isset($_REQUEST["PlayerC"]) &&
- isset($_REQUEST["PlayerD"]) &&
- isset($_REQUEST["EmailA"]) &&
- isset($_REQUEST["EmailB"]) &&
- isset($_REQUEST["EmailC"]) &&
- isset($_REQUEST["EmailD"]) && sizeof($lines<2))
- {
- $PlayerA = $_REQUEST["PlayerA"];
- $PlayerB = $_REQUEST["PlayerB"];
- $PlayerC = $_REQUEST["PlayerC"];
- $PlayerD = $_REQUEST["PlayerD"];
- $EmailA = $_REQUEST["EmailA"] ;
- $EmailB = $_REQUEST["EmailB"] ;
- $EmailC = $_REQUEST["EmailC"] ;
- $EmailD = $_REQUEST["EmailD"] ;
-
- $hashA = md5("AGameOfDoko".$PlayerA.$EmailA);
- $hashB = md5("AGameOfDoko".$PlayerB.$EmailB);
- $hashC = md5("AGameOfDoko".$PlayerC.$EmailC);
- $hashD = md5("AGameOfDoko".$PlayerD.$EmailD);
-
- /* send out email, check for error with email */
-
- $message = "\n".
- "you are invited to play a game of DoKo.\n".
- "The whole round would consist of the following players:\n".
- "$PlayerA\n".
- "$PlayerB\n".
- "$PlayerC\n".
- "$PlayerD\n\n".
- "If you want to join this game, please follow this link:\n\n".
- " http://doko.nubati.net/index.php?a=";
-
- mymail($EmailA,"Invite for a game of DoKo","Hello $PlayerA,\n".$message.$hashA);
- mymail($EmailB,"Invite for a game of DoKo","Hello $PlayerB,\n".$message.$hashB);
- mymail($EmailC,"Invite for a game of DoKo","Hello $PlayerC,\n".$message.$hashC);
- mymail($EmailD,"Invite for a game of DoKo","Hello $PlayerD,\n".$message.$hashD);
-
- /* read in random.txt */
- if(file_exists("random.txt"))
- $random = file("random.txt");
- else
- die("no random file");
-
- $randomNR = explode( ":", $random[1] );
-
- /* write initial status into file */
- $output = fopen("status.txt","w");
- if ($output)
- {
- fwrite($output, "$hashA:$PlayerA:$EmailA:::" );
- for($i=0;$i<11;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[11]:" ); $i++;
- fwrite($output,"\n");
+ /* display useful things in divs */
- fwrite($output, "$hashB:$PlayerB:$EmailB:::" );
- for(;$i<23;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[23]:" ); $i++;
- fwrite($output,"\n");
+ /* display local time */
+ echo "
\n";
+
+ if($gamestatus != 'pre')
+ display_status($GT);
+
+ /* display links to the users status page */
+ $result = mysql_query("SELECT email,password from User WHERE id='$myid'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ output_link_to_user_page($r[0],$r[1]);
+
+ display_news();
+
+ /* end display useful things*/
+
+ /* has the game started? No, then just wait here...*/
+ if($gamestatus == 'pre')
+ {
+ echo "you need to wait for the others... ";
+ break; /* not sure this works... the idea is that you can
+ * only play a card after everyone is ready to play */
+ }
- fwrite($output, "$hashC:$PlayerC:$EmailC:::" );
- for(;$i<35;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[35]:" ); $i++;
- fwrite($output,"\n");
+ /* display the table and the names */
+ $result = mysql_query("SELECT User.fullname as name,".
+ " Hand.position as position ".
+ "FROM Hand ".
+ "LEFT JOIN User ON User.id=Hand.user_id ".
+ "WHERE Hand.game_id='".$gameid."' ".
+ "ORDER BY position ASC");
- fwrite($output, "$hashD:$PlayerD:$EmailD:::");
- for(;$i<47;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[47]:" );
- fwrite($output,"\n");
+ echo "
\n";
- fclose($output);
+ /* get everything relevant to display the tricks */
+ $result = mysql_query("SELECT Hand_Card.card_id as card,".
+ " Hand.position as position,".
+ " Play.sequence as sequence, ".
+ " Trick.id, ".
+ " Comment.comment ".
+ "FROM Trick ".
+ "LEFT JOIN Play ON Trick.id=Play.trick_id ".
+ "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
+ "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
+ "LEFT JOIN Comment ON Play.id=Comment.play_id ".
+ "WHERE Trick.game_id='".$gameid."' ".
+ "ORDER BY Trick.id,sequence ASC");
+ $trickNR = 1;
+
+ $lasttrick = DB_get_max_trickid($gameid);
+
+ $play = array(); /* needed to calculate winner later */
+ $seq = 1;
+ $pos = DB_get_startplayer_by_gameid($gameid)-1;
+ $firstcard = ""; /* first card in a trick */
+
+ echo "\n
\n";
+ echo "
Hello $myname! History:
\n";
+
+ while($r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $pos = $r[1];
+ $seq = $r[2];
+ $trick = $r[3];
+ $comment = $r[4];
+
+ /* save card to be able to find the winner of the trick later */
+ $play[$pos] = $r[0];
+
+ if($seq==1)
+ {
+ /* first card in a trick, output some html */
+ if($trick!=$lasttrick)
+ {
+ /* start of an old trick? */
+ echo "
\n".
+ " \n";
+ };
+
+ /* remember first card, so that we are able to check, what cards can be played */
+ $firstcard = $r[0];
+ };
+
+ /* display card */
+ echo "
\n"; /* end div card */
+
+ /* end of trick? */
+ if($seq==4)
+ {
+ $trickNR++;
+ echo "
\n
\n"; /* end div table, end li table */
+ }
+ }
+
+ if($seq!=4 && $trickNR>1)
+ echo "
\n
\n"; /* end div table, end li table */
+
+ echo "
\n";
+
+ /* whos turn is it? */
+ if($seq==4)
+ {
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $next = $winner;
+ $firstcard = ""; /* new trick, no first card */
+ }
+ else
+ {
+ $next = $pos+1;
+ if($next==5) $next=1;
+ }
+
+ /* my turn?, display cards as links, ask for comments*/
+ if(DB_get_pos_by_hash($me) == $next)
+ $myturn = 1;
+ else
+ $myturn = 0;
+
+ /* do we want to play a card? */
+ if(myisset("card") && $myturn)
+ {
+ $card = $_REQUEST["card"];
+ $handid = DB_get_handid_by_hash($me);
+
+ /* check if we have card and that we haven't played it yet*/
+ /* set played in hand_card to true where hand_id and card_id*/
+ $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ".
+ "hand_id='$handid' AND card_id=".DB_quote_smart($card));
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $handcardid = $r[0];
+
+ if($handcardid)
+ {
+ /* mark card as played */
+ mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
+ DB_quote_smart($card));
+
+ /* get trick id or start new trick */
+ $a = DB_get_current_trickid($gameid);
+ $trickid = $a[0];
+ $sequence = $a[1];
+
+ $playid = DB_play_card($trickid,$handcardid,$sequence);
+
+ /* check for coment */
+ if(myisset("comment"))
+ {
+ DB_insert_comment($_REQUEST["comment"],$playid,$myid);
+ };
+
+ /* display played card */
+ echo "
";
+ echo " you played ";
+ display_card($card);
+ echo "
\n";
+
+ /*check if we still have cards left, else set status to gameover */
+ if(sizeof(DB_get_hand($me))==0)
+ {
+ DB_set_hand_status_by_hash($me,'gameover');
+ $mystatus='gameover';
+ }
+
+ /* if all players are done, set game status to game over,
+ * get the points of the last trick and send out an email
+ * to all players
+ */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+
+ $done=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
+ $done=0;
+
+ if($done)
+ {
+ DB_set_game_status_by_gameid($gameid,"gameover");
+ /* get score for last trick
+ * all other tricks are handled a few lines further down*/
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+ /* get points of last trick and save it */
+ $points = 0;
+ foreach($play as $card)
+ $points = $points + card_value($card);
+ $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner);
+ if($winnerid>0)
+ mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')");
+ else
+ echo "ERROR during scoring";
+
+ /* email all players */
+ $result = mysql_query("SELECT fullname, SUM(score) FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY fullname" );
+ $message = "The game is over. Thanks for playing :)\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " FINAL SCORE: ".$r[0]." ".$r[1]."\n";
+ $message .= "\nIf your not in the list above your score is zero...\n";
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game over",$message);
+ }
+ }
+
+
+ /* email next player */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ if($sequence==4)
+ {
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+
+ /* get points of last trick and save it, last trick is handled
+ * a few lines further up */
+ $points = 0;
+ foreach($play as $card)
+ $points = $points + card_value($card);
+
+ $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner);
+ if($winnerid>0)
+ mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')");
+ else
+ echo "ERROR during scoring";
+
+ if($debug)
+ echo "DEBUG: $winner got $points ";
+
+ /* who is the next player? */
+ $next = $winner;
+ }
+ else
+ {
+ $next = DB_get_pos_by_hash($me)+1;
+ }
+ if($next==5) $next=1;
+
+ /* email next player */
+ $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
+ $email = DB_get_email_by_hash($next_hash);
+
+ $message = "It's your turn now.\n".
+ "Use this link to play a card: ".$host."?me=".$next_hash."\n\n" ;
+ mymail($email,$EmailName."a card has been played",$message);
+
+ if($debug)
+ echo "DEBUG: next player \n";
+
+ }
+ }
+ else
+ {
+ echo "can't find that card?! \n";
+ }
+ }
+ else if(myisset("card") && !$myturn )
+ {
+ echo "please wait until it's your turn! \n";
+ }
+
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+ echo "
\n";
+
+ /* check if we need to set status to 'gameover' is done during playing of the card */
+ if($mystatus=='play')
+ break;
+ /* the following happens only when the gamestatus is 'gameover' */
+ /* check if game is over, display results */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ echo "the game is over for you.. other people still need to play though";
+ }
+ else
+ {
+ echo "the game is over now... \n";
+
+ $result = mysql_query("SELECT fullname, SUM(score) FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY fullname" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " FINAL SCORE: ".$r[0]." ".$r[1]." ";
+
+ /* suggest a new game with the same people in it, just rotated once */
+ $names = DB_get_all_names_by_gameid($gameid);
+ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
+ }
+ break;
+ default:
+ echo "error in testing the status";
}
- else
- echo "can't open file for writing";
- };
-
-/* test if a game is running, else output everything for a new game */
-if(sizeof($lines)<2)
+ exit();
+ }
+/* user status page */
+ else if(myisset("email","password"))
{
-?>
-
no game in progress, please input 4 names and email addresses, please make sure that the addresses are correct!
these are the games you are playing in: \n";
+ $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date from Hand".
+ " LEFT JOIN Game On Hand.game_id=Game.id".
+ " WHERE Hand.user_id='$uid' AND Game.status<>'gameover'" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ echo "game #".$r[1]." ";
+ if(time()-strtotime($r[2]) > 60*60*24*30)
+ echo " The game has been running for over a month. Do you want to cancel it? yes (clicking here is final and can't be restored)";
+ echo " ";
+ }
+ echo "
\n";
+
+
+ echo "
and these are your games that are already done: Game: \n";
+ $result = mysql_query("SELECT hash,game_id from Hand WHERE user_id='$uid' AND status='gameover'" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo "#".$r[1]." , ";
+ echo "