X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=index.php;h=cf6e94c8a1a12e7d6176f559e707631ef14cecba;hp=4e890fa60e4da03ccdcd4dbd12e2b20341ba8d56;hb=2264646817a59a6e3aefa835c492938dde4f25ee;hpb=81d298869d56d991ba3551b1b1413d3ca195eb86 diff --git a/index.php b/index.php index 4e890fa..eb52e4e 100644 --- a/index.php +++ b/index.php @@ -1,436 +1,177 @@ - - - - e-Doko - - - - -

Welcome to E-Doko

",$message); - echo "
To: $To
Subject: $Subject
$message
\n"; - } - else - mail($To,$Subject,$message); - return; -} - -function parse_status() -{ - global $game,$history,$player,$hash,$lines; - - $game["init"] = 0; - $game["solo-who"] = -1; - $game["solo-what"] = "todo"; - $game["wedding"] = -1; - $game["poverty"] = ""; - $game["nines"] = -1; - $game["startplayer"] = 0; - - for($i=0;$i<4;$i++) - { - $tmp = explode( ":",$lines[$i]); - $hash[$i] = $tmp[0]; - $player[$tmp[0]]["number"] = $i; - $player[$tmp[0]]["hash"] = $tmp[0]; - $player[$tmp[0]]["name"] = $tmp[1]; - $player[$tmp[0]]["email"] = $tmp[2]; - $player[$tmp[0]]["option"] = $tmp[3]; - $player[$tmp[0]]["points"] = $tmp[4]; - $player[$tmp[0]]["cards"] = $tmp[5]; - if(ereg("s",$tmp[3])) $game["init"]++; /* how many players are ready? */ - if(ereg("P",$tmp[3])) $game["poverty"].= $i; /* players with poverty, could be two, so use a string */ - if(ereg("N",$tmp[3])) $game["nines"] = $i; /* the player with too many nines, only one possible */ - if(ereg("W",$tmp[3])) $game["wedding"] = $i; /* the player with the wedding, also only one possible */ - if(ereg("([OSQJCAH])",$tmp[3],$match) && ($game["solo-who"]<0) ) - { - $game["solo-who"] = $i; - $game["startplayer"] = $i; - switch($match[1]) - { - case "O": - $game["solo-what"] = "No Trump"; - case "S": - $game["solo-what"] = "Trump"; - case "Q": - $game["solo-what"] = "Queen"; - case "J": - $game["solo-what"] = "Jack"; - case "C": - $game["solo-what"] = "Club"; - case "A": - $game["solo-what"] = "Spade"; - case "H": - $game["solo-what"] = "Heart"; - } - } - - } - /* save the game history */ - for($i=4;$i"; - return 0; - } -} - -function display_card($card) -{ - if( $card/2 - (int)($card/2) == 0.5) - echo "\"".card_to_name($card)."\"\n"; - else - echo "\"".card_to_name($card-1)."\"\n"; - return; -} - -function display_link_card($card,$me) -{ - if( $card/2 - (int)($card/2) == 0.5) - echo "\"".card_to_name($card)."\"\n"; - else - echo "\"".card_to_name($card-1)."\"\n"; - return; -} - -function save_status() -{ - global $player,$game,$hash,$history; - - $output = fopen("status.txt","w"); - if ($output) - { - foreach($hash as $key) - { - /* sorting the options, not sure why I do that actually */ - $tmp=""; - if( ereg("i",$player[$key]["option"]) ) - $tmp.="i"; - if( ereg("s",$player[$key]["option"]) ) - $tmp.="s"; - if( ereg("t",$player[$key]["option"]) ) - $tmp.="t"; - if( ereg("c",$player[$key]["option"]) ) - $tmp.="c"; - if( ereg("N",$player[$key]["option"]) ) - $tmp.="N"; - if( ereg("W",$player[$key]["option"]) ) - $tmp.="W"; - if( ereg("P",$player[$key]["option"]) ) - $tmp.="P"; - if( ereg("O",$player[$key]["option"]) ) - $tmp.="O"; - if( ereg("S",$player[$key]["option"]) ) - $tmp.="S"; - if( ereg("Q",$player[$key]["option"]) ) - $tmp.="Q"; - if( ereg("J",$player[$key]["option"]) ) - $tmp.="J"; - if( ereg("C",$player[$key]["option"]) ) - $tmp.="C"; - if( ereg("A",$player[$key]["option"]) ) - $tmp.="A"; - if( ereg("H",$player[$key]["option"]) ) - $tmp.="H"; - $player[$key]["option"]=$tmp; - - /* saving the player stats */ - fwrite($output,"".$player[$key]["hash"].":" ); - fwrite($output,"".$player[$key]["name"].":" ); - fwrite($output,"".$player[$key]["email"].":" ); - fwrite($output,"".$player[$key]["option"].":" ); - fwrite($output,"".$player[$key]["points"].":" ); - fwrite($output,"".$player[$key]["cards"] .":"); - fwrite($output,"\n"); - } - fwrite($output,"\n"); - foreach($history as $line) - fwrite($output,$line); - - fwrite($output,"\n"); - fclose($output); - } - else - echo "can't open file for writing, please inform the admin."; - - return; -} +include_once("config.php"); +include_once("output.php"); /* html output only */ +include_once("db.php"); /* database only */ +include_once("functions.php"); /* the rest */ -echo "

If you find bugs, please list them in the wiki

\n"; - -echo "

Cards that have a green background have a comment, which you can access by hovering over the card with your mouse ;)

\n"; +config_check(); -$history=array(); +if(DB_open()<0) + { + output_header(); + echo "Database error, can't connect... Please wait a while and try again. ". + "If the problem doesn't go away feel free to contact $ADMIN_NAME at $ADMIN_EMAIL."; + output_footer(); + exit(); + } -/* check for status file and read it, if possible */ +/* start a session, if it is not already running */ +session_start(); -if(file_exists("status.txt")) - $lines = file("status.txt"); - else - die("no file"); +/* done major error checking, output header of HTML page */ +output_header(); /* check if we want to start a new game */ -if( isset($_REQUEST["PlayerA"]) && - isset($_REQUEST["PlayerB"]) && - isset($_REQUEST["PlayerC"]) && - isset($_REQUEST["PlayerD"]) && - isset($_REQUEST["EmailA"]) && - isset($_REQUEST["EmailB"]) && - isset($_REQUEST["EmailC"]) && - isset($_REQUEST["EmailD"]) && sizeof($lines<2)) +if(myisset("logout")) + { + session_unset(); + session_destroy(); + $_SESSION = array(); + echo "
You are now logged out!
\n". + "(This will take you back to the home-page)
"; + } +else if(myisset("new")) + { + output_status(); + if( isset($_SESSION["name"]) ) + { + $names = DB_get_all_names(); + echo "
\n"; + output_form_for_new_game($names); + echo "
\n"; + display_user_menu(); + } + else + { + echo "
Please log in.
"; + } + } +/*check if everything is ready to set up a new game */ + else if( myisset("PlayerA", "PlayerB","PlayerC","PlayerD","dullen","schweinchen","call" )) { $PlayerA = $_REQUEST["PlayerA"]; $PlayerB = $_REQUEST["PlayerB"]; $PlayerC = $_REQUEST["PlayerC"]; $PlayerD = $_REQUEST["PlayerD"]; - $EmailA = $_REQUEST["EmailA"] ; - $EmailB = $_REQUEST["EmailB"] ; - $EmailC = $_REQUEST["EmailC"] ; - $EmailD = $_REQUEST["EmailD"] ; - - $hashA = md5("AGameOfDoko".$PlayerA.$EmailA); - $hashB = md5("AGameOfDoko".$PlayerB.$EmailB); - $hashC = md5("AGameOfDoko".$PlayerC.$EmailC); - $hashD = md5("AGameOfDoko".$PlayerD.$EmailD); - - /* send out email, check for error with email */ + $dullen = $_REQUEST["dullen"]; + $schweinchen = $_REQUEST["schweinchen"]; + $call = $_REQUEST["call"]; + + $EmailA = DB_get_email_by_name($PlayerA); + $EmailB = DB_get_email_by_name($PlayerB); + $EmailC = DB_get_email_by_name($PlayerC); + $EmailD = DB_get_email_by_name($PlayerD); + + if($EmailA=="" || $EmailB=="" || $EmailC=="" || $EmailD=="") + { + echo "couldn't find one of the names, please start a new game"; + output_footer(); + DB_close(); + exit(); + } + + $useridA = DB_get_userid_by_name($PlayerA); + $useridB = DB_get_userid_by_name($PlayerB); + $useridC = DB_get_userid_by_name($PlayerC); + $useridD = DB_get_userid_by_name($PlayerD); + + /* create random numbers */ + $randomNR = create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD); + $randomNRstring = join(":",$randomNR); + + /* create game */ + $followup = NULL; + if(myisset("followup") ) + { + $followup= $_REQUEST["followup"]; + $session = DB_get_session_by_gameid($followup); + $ruleset = DB_get_ruleset_by_gameid($followup); /* just copy ruleset from old game, + this way no manipulation is possible */ + + /* check if there is a game in pre or play mode, in that case do nothing */ + if( DB_is_session_active($session) > 0 ) + { + echo "

There is already a game going on in session $session, you can't start a new one

"; + output_footer(); + DB_close(); + exit(); + } + else if ( DB_is_session_active($session) < 0 ) + { + echo "

ERROR: status of session $session couldn't be determined.

"; + output_footer(); + DB_close(); + exit(); + } + + if($session) + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',". + "'$ruleset','$session' ,NULL)"); + else + { + /* get max session */ + $max = DB_get_max_session(); + $max++; + mysql_query("UPDATE Game SET session='".$max."' WHERE id=".DB_quote_smart($followup)); + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',". + "'$ruleset','$max' ,NULL)"); + } + } + else + { + /* get ruleset information or create new one */ + $ruleset = DB_get_ruleset($dullen,$schweinchen,$call); + if($ruleset <0) + { + myerror("Error defining ruleset: $ruleset"); + output_footer(); + DB_close(); + exit(); + }; + /* get max session */ + $max = DB_get_max_session(); + $max++; + + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre', ". + "'$ruleset','$max' ,NULL)"); + } + $game_id = mysql_insert_id(); + + /* create hash */ + $TIME = (string) time(); /* to avoid collisions */ + $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA.$TIME); + $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB.$TIME); + $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC.$TIME); + $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD.$TIME); + + /* create hands */ + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA). + ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,NULL)"); + $hand_idA = mysql_insert_id(); + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB). + ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,NULL)"); + $hand_idB = mysql_insert_id(); + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC). + ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,NULL)"); + $hand_idC = mysql_insert_id(); + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD). + ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,NULL)"); + $hand_idD = mysql_insert_id(); + + /* save cards */ + for($i=0;$i<12;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')"); + for($i=12;$i<24;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idB', '".$randomNR[$i]."', 'false')"); + for($i=24;$i<36;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idC', '".$randomNR[$i]."', 'false')"); + for($i=36;$i<48;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idD', '".$randomNR[$i]."', 'false')"); + + /* send out email, TODO: check for error with email */ $message = "\n". "you are invited to play a game of DoKo (that is to debug the program ;).\n". "Place comments and bug reports here:\n". @@ -441,605 +182,2031 @@ if( isset($_REQUEST["PlayerA"]) && "$PlayerC\n". "$PlayerD\n\n". "If you want to join this game, please follow this link:\n\n". - " ".$host."?a="; - - mymail($EmailA,"Invite for a game of DoKo","Hello $PlayerA,\n".$message.$hashA); - mymail($EmailB,"Invite for a game of DoKo","Hello $PlayerB,\n".$message.$hashB); - mymail($EmailC,"Invite for a game of DoKo","Hello $PlayerC,\n".$message.$hashC); - mymail($EmailD,"Invite for a game of DoKo","Hello $PlayerD,\n".$message.$hashD); - - /* read in random.txt */ - if(file_exists("random.txt")) - $random = file("random.txt"); - else - die("no random file"); - - $randomNR = explode( ":", $random[2] ); - - /* write initial status into file */ - $output = fopen("status.txt","w"); - if ($output) + "".$HOST.$INDEX."?me="; + + mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA); + mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB); + mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC); + mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD); + + output_status(); + echo "
You started a new game. The emails have been sent out!
\n"; + } /* end set up a new game */ +/* cancel a game, if nothing has happend in the last N minutes */ +else if(myisset("cancel","me")) + { + output_status(); + + $me = $_REQUEST["me"]; + + /* test for valid ID */ + $myid = DB_get_userid_by_hash($me); + if(!$myid) { - fwrite($output, "$hashA:$PlayerA:$EmailA:::" ); - for($i=0;$i<11;$i++) - fwrite($output,"$randomNR[$i];" ); - fwrite($output,"$randomNR[11]:" ); $i++; - fwrite($output,"\n"); - - fwrite($output, "$hashB:$PlayerB:$EmailB:::" ); - for(;$i<23;$i++) - fwrite($output,"$randomNR[$i];" ); - fwrite($output,"$randomNR[23]:" ); $i++; - fwrite($output,"\n"); - - fwrite($output, "$hashC:$PlayerC:$EmailC:::" ); - for(;$i<35;$i++) - fwrite($output,"$randomNR[$i];" ); - fwrite($output,"$randomNR[35]:" ); $i++; - fwrite($output,"\n"); - - fwrite($output, "$hashD:$PlayerD:$EmailD:::"); - for(;$i<47;$i++) - fwrite($output,"$randomNR[$i];" ); - fwrite($output,"$randomNR[47]:" ); - fwrite($output,"\n"); - - fclose($output); + echo "Can't find you in the database, please check the url.
\n"; + echo "perhaps the game has been canceled, check by login in here."; + output_footer(); + DB_close(); + exit(); + } + + DB_update_user_timestamp($myid); + + /* get some information from the DB */ + $gameid = DB_get_gameid_by_hash($me); + $myname = DB_get_name_by_hash($me); + + /* check if game really is old enough */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + if(time()-strtotime($r[0]) > 60*60*24*30) /* = 1 month */ + { + $message = "Hello, \n\n". + "Game ".DB_format_gameid($gameid). + " has been canceled since nothing happend for a while and $myname requested it.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email_by_userid($user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (timed out)",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "

Game ".DB_format_gameid($gameid). + " has been canceled.

"; } else - echo "can't open file for writing"; - }; + echo "

You need to wait longer before you can cancel a game...

\n"; + } +/* send out a reminder */ +else if(myisset("remind","me")) + { + output_status(); + + $me = $_REQUEST["me"]; + + /* test for valid ID */ + $myid = DB_get_userid_by_hash($me); + if(!$myid) + { + echo "Can't find you in the database, please check the url.
\n"; + echo "perhaps the game has been canceled, check by login in here."; + output_footer(); + DB_close(); + exit(); + } + + DB_update_user_timestamp($myid); -/* test if a game is running, else output everything for a new game */ -if(sizeof($lines)<2) + /* get some information from the DB */ + $gameid = DB_get_gameid_by_hash($me); + $myname = DB_get_name_by_hash($me); + + /* check if game really is old enough */ + $result = mysql_query("SELECT mod_date,player,status from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + if( (time()-strtotime($r[0]) > 60*60*24*7) && ($r[2]!='gameover') ) /* = 1 week */ + { + $name = DB_get_name_by_userid($r[1]); + $To = DB_get_email_by_userid($r[1]); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$r[1]); + + $message = "Hello $name, \n\n". + "It's your turn in game ".DB_format_gameid($gameid)." \n". + "Actually everyone else is waiting for you for more than a week now ;)\n\n". + "Please visit this link now to continue: \n". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + + if(DB_get_reminder($r[1],$gameid)>0) + { + echo "

An email has already been sent out.

\n"; + } + else + { + DB_set_reminder($r[1],$gameid); + mymail($To,$EmailName."Reminder: game ".DB_format_gameid($gameid)." it's your turn",$message); + + echo "

Game ".DB_format_gameid($gameid). + ": an email has been sent out.

"; + } + } + else + echo "

You need to wait longer before you can send out a reminder...

\n"; + } +/* handle request from one specific player for one game, + * (the hash is set on a per game base) */ +else if(myisset("me")) { -?> -

no game in progress, please input 4 names and email addresses, please make sure that the addresses are correct!

-
- Name: - Email:
+ $me = $_REQUEST["me"]; - Name: - Email:
+ /* test for valid ID */ + $myid = DB_get_userid_by_hash($me); + if(!$myid) + { + echo "Can't find you in the database, please check the url.
\n"; + echo "perhaps the game has been canceled, check by login in here."; + output_footer(); + DB_close(); + exit(); + } - Name: - Email:
+ if(isset($_SESSION["name"])) + output_status($_SESSION["name"]); - Name: - Email:
+ /* the user had done something, update the timestamp */ + DB_update_user_timestamp($myid); - -
- -
- Do you want to play a game of DoKo? - yes - no
- - Do you want to get an email for every card played or only if it your move? - every card - only on my turn
-\n"; - echo "\n"; - echo "\n"; - echo "
\n"; - } + /* get prefs and save them */ + DB_get_PREF($myid); + /* end set pref */ + + /* get rule set for this game */ + $result = mysql_query("SELECT * FROM Rulesets". + " LEFT JOIN Game ON Game.ruleset=Rulesets.id ". + " WHERE Game.id='$gameid'" ); + $r = mysql_fetch_array($result,MYSQL_NUM); + + $RULES["dullen"] = $r[2]; + $RULES["schweinchen"] = $r[3]; + $RULES["call"] = $r[4]; + + /* get some infos about the game */ + $gametype = DB_get_gametype_by_gameid($gameid); + $gamestatus = DB_get_game_status_by_gameid($gameid); + $GT = $gametype; + if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + + /* does anyone have both foxes */ + $GAME["schweinchen"]=0; + for($i=1;$i<5;$i++) + { + $hash = DB_get_hash_from_game_and_pos($gameid,$i); + $cards = DB_get_all_hand($hash); + if( in_array("19",$cards) && in_array("20",$cards) ) + { + $GAME["schweinchen"]=1; + $GAME["schweinchen-who"]=$hash; + } + }; + + /* put everyting in a form */ + echo "
\n"; + + /* output game */ + + /* output extra division in case this game is part of a session */ + if($session) + { + echo "
\n". + "This game is part of session $session: \n"; + $hashes = DB_get_hashes_by_session($session,$myid); + $i = 1; + foreach($hashes as $hash) + { + if($hash == $me) + echo "$i \n"; + else + echo "$i \n"; + $i++; + } + echo "
\n"; + } + + /* display the table and the names */ + display_table(); + + /* mystatus gets the player through the different stages of a game. + * start: yes/no + * init: check values from start, + * check for sickness + * check: check for return values from init + * poverty: handle poverty, wait here until all player have reached this state + * display sickness and move on to game + * play: game in progress + * gameover: are we revisiting a game + */ + switch($mystatus) + { + case 'start': + if( !myisset("in") ) + { + output_check_want_to_play($me); + break; + } + else + { + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'init'); + } + case 'init': + /* first check if everything went ok in the last step + * if not, send user back, if yes, check what he did + */ + if( !myisset("in") ) + { + echo "

You need to answer the question.

"; + DB_set_hand_status_by_hash($me,'start'); + } + else + { + if($_REQUEST["in"] == "no") + { + /* cancel the game */ + $message = "Hello, \n\n". + "the game has been canceled due to the request of one of the players.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email_by_userid($user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + } + else + { + $mycards = DB_get_hand($me); + sort($mycards); + + output_check_for_sickness($me,$mycards); + + echo "

Your cards are:
\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "

\n"; + + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'check'); + } + } + break; + + case 'check': + /* ok, user is in the game, saw his cards and selected his vorbehalt + * so first we check what he selected + */ + if(!myisset("solo","wedding","poverty","nines") ) + { + /* all these variables have a pre-selected default, + * so we should never get here, + * unless a user tries to cheat ;) + * can also happen if user reloads the page! + */ + echo "

You need to answer the questions.

"; + DB_set_hand_status_by_hash($me,'init'); + } + else + { + /* check if someone selected more than one vorbehalt */ + $Nvorbehalt = 0; + if($_REQUEST["solo"]!="No") $Nvorbehalt++; + if($_REQUEST["wedding"] == "yes") $Nvorbehalt++; + if($_REQUEST["poverty"] == "yes") $Nvorbehalt++; + if($_REQUEST["nines"] == "yes") $Nvorbehalt++; + + if($Nvorbehalt>1) + { + echo "

You selected more than one vorbehalt, please go back ". + "and answer the question again.

"; + DB_set_hand_status_by_hash($me,'init'); + } + else + { + echo "

Processing what you selected in the last step..."; + + /* check if this sickness needs to be handled first */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + + if( $_REQUEST["solo"]!="No") + { + /* user wants to play a solo */ + + /* store the info in the user's hand info */ + DB_set_solo_by_hash($me,$_REQUEST["solo"]); + DB_set_sickness_by_hash($me,"solo"); + + echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; + + if($gametype == "solo" && $startplayer<$mypos) + {}/* do nothing, since someone else already is playing solo */ + else + { + /* this solo comes first + * store info in game table + */ + DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_startplayer_by_gameid($gameid,$mypos); + DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + }; + } + else if($_REQUEST["wedding"] == "yes") + { + /* TODO: add silent solo somewhere*/ + echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; + DB_set_sickness_by_hash($me,"wedding"); + } + else if($_REQUEST["poverty"] == "yes") + { + echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n"; + DB_set_sickness_by_hash($me,"poverty"); + } + else if($_REQUEST["nines"] == "yes") + { + echo "What? You just don't want to play a game because you have a few nines? Well, if no one". + " is playing solo, this game will be canceled.
\n"; + DB_set_sickness_by_hash($me,"nines"); + } + + echo " Ok, done with checking, please go to the next step of the setup.

"; + + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'poverty'); + + /* check if everyone has reached this stage, send out email */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='poverty' && $userstat!='play') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } + }; + if($ok) + { + /* reset player = everyone has to do something now */ + DB_set_player_by_gameid($gameid,NULL); + + foreach($userids as $user) + { + $To = DB_get_email_by_userid($user); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($userhash != $me) + { + $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ". + "please visit this link now to continue: \n". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message); + } + }; + }; + }; + }; + break; + + case 'poverty': + /* here we need to check if there is a solo or some other form of sickness. + * If so, which one is the most important one + * set that one in the Game table + * tell people about it. + */ + echo "
\n"; + echo "

Checking if someone else selected solo, nines, wedding or poverty.

"; + + /* check if everyone has reached this stage */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='poverty' && $userstat!='play') + $ok = 0; + }; + + if(!$ok) + { + echo "This step can only be handled after everyone finished the last step. ". + "Seems like this is not the case, so you need to wait a bit... ". + "you will get an email once that is the case, please use the link in ". + "that email to continue the game.
"; + } + else + { + echo "Everyone has finished checking their cards, let's see what they said...
"; + + /* check what kind of game we are playing, in case there are any solos this already + *will have the correct information in it */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + + /* check for different sickness and just output a general info */ + $nines = 0; + $poverty = 0; + $wedding = 0; + $solo = 0; + foreach($userids as $user) + { + $name = DB_get_name_by_userid($user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + if($usersick == 'nines') + { + $nines = $user; + echo "$name has a Vorbehalt.
"; + break; + } + else if($usersick == 'poverty') + { + $poverty++; + echo "$name has a Vorbehalt.
"; + } + else if($usersick == 'wedding') + { + $wedding=$user; + echo "$name has a Vorbehalt.
" ; + } + else if($usersick == 'solo') + { + $solo++; + echo "$name has a Vorbehalt.
" ; + } + } + + /* now check which sickness comes first and set the gametype to it */ + + if($gametype == "solo") + { + /* do nothing */ + } + else if($nines) + { + /* cancel game */ + /* TODO: should we keep statistics of this? */ + $message = "Hello, \n\n". + " the game has been canceled because ".DB_get_name_by_userid($nines). + " has five or more nines and nobody is playing solo.\n\n". + " To redeal either start a new game or, in case the game was part of a tournament, \n". + " go to the last game and use the link at the bottom of the page to redeal."; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email_by_userid($user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "The game has been canceled because ".DB_get_name_by_userid($nines). + " has five or more nines and nobody is playing solo.\n"; + output_footer(); + DB_close(); + exit(); + } + else if($poverty==1) /* one person has poverty */ + { + DB_set_gametype_by_gameid($gameid,"poverty"); + $gametype = "poverty"; + $who = DB_get_sickness_by_gameid($gameid); + if(!$who) + { + $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($firstsick == "poverty") + DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ + else + DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ + } + } + else if($poverty==2) /* two people have poverty */ + { + DB_set_gametype_by_gameid($gameid,"dpoverty"); + $gametype = "dpoverty"; + $who = DB_get_sickness_by_gameid($gameid); + if(!$who) + { + $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($firstsick == "poverty") + { + $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($secondsick == "poverty") + DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ + else + DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ + } + else + DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */ + } + } + else if($wedding> 0) + { + DB_set_gametype_by_gameid($gameid,"wedding"); + DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ + $gametype = "wedding"; + }; + + echo "
\n"; + + /* now the gametype is set correctly (shouldn't matter that this is calculated for every user) + * output what kind of game we have */ + + $poverty = 0; + foreach($userids as $user) + { + /* userids are sorted by position... + * so output whatever the first one has, then whatever the next one has + * stop when the sickness is the same as the gametype + */ + + $name = DB_get_name_by_userid($user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + + if($usersick) + echo "$name has $usersick.
"; /*TODO: perhaps save this in a string and store in Game? */ + + if($usersick=="poverty") + $poverty++; + if($usersick == "wedding" && $gametype =="wedding") + break; + if($usersick == "poverty" && $gametype =="poverty") + break; + if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2) + break; + if($usersick == "solo" && $gametype =="solo") + break; + }; + + /* output Schweinchen in case the rules need it */ + if( $gametype != "solo") + if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" ) + echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen.
"; + + echo "
\n"; + + /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/ + switch($gametype) + { + case "solo": + /* are we the solo player? set us to re, else set us to contra */ + $pos = DB_get_pos_by_hash($me); + if($pos == $startplayer) + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + DB_set_hand_status_by_hash($me,'play'); + break; + + case "wedding": + /* set person with the wedding to re, do the rest during the game */ + $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if($usersick == "wedding") + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + + echo "Whoever will make the first trick will be on the re team.
\n"; + echo " Ok, the game can start now, please finish the setup.
"; + DB_set_hand_status_by_hash($me,'play'); + break; + + case "normal": + $hand = DB_get_all_hand($me); + + if(in_array('3',$hand)||in_array('4',$hand)) + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + DB_set_hand_status_by_hash($me,'play'); + break; + case "poverty": + case "dpoverty": + /* check if poverty resolved (e.g. DB.Game who set to NULL) + * yes? =>trump was taken, start game; break; + */ + $who = DB_get_sickness_by_gameid($gameid); + if($who<0) + { /* trump has been taken */ + DB_set_hand_status_by_hash($me,'play'); + break; + }; + + if($who>9) /*= two people still have trump on the table*/ + $add = 10; + else + $add = 1; + + /* check if we are being asked now + * no? display wait message, e.g. player X is asked at the moment + */ + $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10)) + { + /* user doesn't want to take trump */ + /* set next player who needs to be asked */ + $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + if($firstsick=="poverty") + { + if($secondsick=="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add*3); + else + DB_set_sickness_by_gameid($gameid,$who+$add*2); + } + else + DB_set_sickness_by_gameid($gameid,$who+$add); + + /* email next player */ + $who = DB_get_sickness_by_gameid($gameid); + if($who>9) $who = $who/10; + + if($who<=4) + { + $To = DB_get_email_by_pos_and_gameid($who,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$who); + $userid = DB_get_userid_by_email($To); + DB_set_player_by_gameid($gameid,$userid); + + $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + + /* this user is done */ + DB_set_hand_status_by_hash($me,'play'); + break; + } + else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + { + /* user wants to take trump */ + $trump = $_REQUEST["trump"]; + + /* get hand id for user $trump */ + $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump); + /* copy trump from player A to B */ + $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); + + /* add hidden button with trump in it to get to the next point */ + echo "
\n"; + echo " \n"; + echo " \n"; + echo " \n"; + echo "
\n"; + } + else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + { + $trump = $_REQUEST["trump"]; + $exchange = $_REQUEST["exchange"]; + $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump); + + /* if exchange is set to a value>0, exchange that card back to user $trump */ + if($exchange >0) + { + $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'". + " WHERE hand_id='$myhand' AND card_id='$exchange'" ); + }; + + /* if number of cards == 12, set status to play for both users */ + $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" ); + $r = mysql_fetch_array($result,MYSQL_NUM); + if(!$r) + { + myerror("error in poverty"); + die(); + }; + if($r[0]==12) + { + if($gametype=="poverty" || $who<9) + { + DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */ + } + else /* reduce poverty count by one, that is go to single digits $who */ + { + $add = 1; + $who = $who/10; + + /* whom to ask next */ + $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + if($firstsick!="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add); + else + { + if($secondsick!="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add*2); + else + DB_set_sickness_by_gameid($gameid,$who+$add*3); + }; + + /* email next player */ + $who = DB_get_sickness_by_gameid($gameid); + if($who<=4) + { + $To = DB_get_email_by_pos_and_gameid($who,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$who); + $userid = DB_get_userid_by_email($To); + DB_set_player_by_gameid($gameid,$userid); + + $message = "Someone has poverty, it's your turn to decide, ". + "if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + } + + /* this user is done */ + DB_set_hand_status_by_hash($me,'play'); + /* and so is his partner */ + $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump); + DB_set_hand_status_by_hash($hash,'play'); + + /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/ + $re_set = 0; + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $party = DB_get_party_by_hash($userhash); + if($party=="re") + $re_set = 1; + } + if($re_set) + { + DB_set_party_by_hash($me,"contra"); + DB_set_party_by_hash($hash,"contra"); + } + else + { + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($userhash==$hash||$userhash==$me) + DB_set_party_by_hash($userhash,"re"); + else + DB_set_party_by_hash($userhash,"contra"); + } + } + + + break; + } + else + { + /* else show all trump, have lowest card pre-selected, have hidden setting for */ + echo "
you need to get rid of a few cards
\n"; + + set_gametype($gametype); /* this sets the $CARDS variable */ + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + + $type="exchange"; + echo "
Your cards are:
\n"; + foreach($mycards as $card) + display_link_card($card,$PREF["cardset"],$type); + echo " \n"; + echo " \n"; + echo "
\n"; + } + } + else if($who == $mypos || $who == $mypos*10) + { + echo "
\n"; + foreach($userids as $user) + { + $name = DB_get_name_by_userid($user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + + if($usersick=="poverty") + { + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $cards = DB_get_hand($hash); + $nrtrump = count_trump($cards); + /* count trump */ + if($nrtrump<4) + echo "Player $name has $nrtrump trump. Do you want to take them?". + "yes
\n"; + } + } + echo "No,way I take those trump...
\n"; + echo "
\n"; + + echo "Your cards are:
\n"; + $mycards = DB_get_hand($me); + sort($mycards); + echo "

Your cards are:
\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "

\n"; + } + else + { + $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if($mysick=="poverty") + echo "The others are asked if they want to take your trump, you have to wait (you'll get an email)."; + else + echo "it's not your turn yet to decide if you want to take the trump or not."; + } + }; + /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */ + $who = DB_get_sickness_by_gameid($gameid); + if($who==5 || $who==50) + { + $message = "Hello, \n\n". + "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email_by_userid($user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; + output_footer(); + DB_close(); + exit(); + } + + /* check if all players are ready to play */ + $ok = 1; + foreach($userids as $user) + if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } + + if($ok) + { + /* only set this after all poverty, etc. are handled*/ + DB_set_game_status_by_gameid($gameid,'play'); + + /* email startplayer */ + $startplayer = DB_get_startplayer_by_gameid($gameid); + $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid_by_email($email); + DB_set_player_by_gameid($gameid,$who); + + if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + { + /* email startplayer) */ + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$HOST.$INDEX."?me=".$hash."\n\n" ; + mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + } + else + echo " Please, start the game.
"; + } + else + echo "\n
"; + } + echo "
\n"; + break; + case 'play': + case 'gameover': + /* both entries here, so that the tricks are visible for both. + * in case of 'play' there is a break later that skips the last part + */ + + /* figure out what kind of game we are playing, + * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], + * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] + * accordingly + */ + + $gametype = DB_get_gametype_by_gameid($gameid); + $GT = $gametype; + if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + else + $gametype = "normal"; + + set_gametype($gametype); /* this sets the $CARDS variable */ + + /* get some infos about the game */ + $gamestatus = DB_get_game_status_by_gameid($gameid); + + /* has the game started? No, then just wait here...*/ + if($gamestatus == 'pre') + { + echo "

You finished the setup, but not everyone else finished it... ". + "so you need to wait for the others. Just wait for the an email...

"; + break; /* not sure this works... the idea is that you can + * only play a card after everyone is ready to play */ + } + + /* get time from the last action of the game */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + $gameend = time() - strtotime($r[0]); + + /* handel comments in case player didn't play a card, allow comments a week after the end of the game */ + if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset("comment")) + { + $comment = $_REQUEST["comment"]; + $playid = DB_get_current_playid($gameid); + + if($comment != "") + DB_insert_comment($comment,$playid,$myid); + }; + + /* get everything relevant to display the tricks */ + $result = mysql_query("SELECT Hand_Card.card_id as card,". + " Hand.position as position,". + " Play.sequence as sequence, ". + " Trick.id, ". + " GROUP_CONCAT(CONCAT('',User.fullname,': ',Comment.comment,'')". + " SEPARATOR '\n' ), ". + " Play.create_date, ". + " Hand.user_id ". + "FROM Trick ". + "LEFT JOIN Play ON Trick.id=Play.trick_id ". + "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". + "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". + "LEFT JOIN Comment ON Play.id=Comment.play_id ". + "LEFT JOIN User On User.id=Comment.user_id ". + "WHERE Trick.game_id='".$gameid."' ". + "GROUP BY Trick.id, sequence ". + "ORDER BY Trick.id, sequence ASC"); + $trickNR = 1; + $lasttrick = DB_get_max_trickid($gameid); + + $play = array(); /* needed to calculate winner later */ + $seq = 1; + $pos = DB_get_startplayer_by_gameid($gameid)-1; + $firstcard = ""; /* first card in a trick */ + + echo "\n\n"; /* end ul tricks*/ + + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + echo "
\n"; + + if($myturn && !myisset("card") && $mystatus=='play' ) + { + echo "Hello ".$myname.", it's your turn!
\n"; + echo "Your cards are:
\n"; + + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; + + foreach($mycards as $card) + { + if($followsuit && !same_type($card,$firstcard)) + display_card($card,$PREF["cardset"]); + else + display_link_card($card,$PREF["cardset"]); + } + } + else if($mystatus=='play' ) + { + echo "Your cards are:
\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + } + else if($mystatus=='gameover') + { + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); + echo "Your cards were:
\n"; + foreach($oldcards as $card) + display_card($card,$PREF["cardset"]); + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + + if($userhash!=$me) + { + echo "
"; + + $name = DB_get_name_by_userid($user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were:
\n"; + foreach($oldcards as $card) + display_card($card,$PREF["cardset"]); + } + }; + } + echo "
\n"; + + /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ + if($mystatus=='play') + break; + + /* the following happens only when the gamestatus is 'gameover' */ + /* check if game is over, display results */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + echo "The game is over for you.. other people still need to play though"; + } + else + { + $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY Hand.party" ); + echo "
Totals:
\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + echo " ".$r[0]." ".$r[1]."
\n"; + + echo "
\n Points Re:
\n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='re'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + echo " ".$r[0]."
\n"; + echo "
\n"; + + echo "
\n Points Contra:
\n"; + $queryresult = mysql_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='contra'". + " "); + while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) + echo " ".$r[0]."
\n"; + echo "
\n"; + + echo "
\n"; + + + } + break; + default: + myerror("error in testing the status"); + } + /* output left menu */ + display_user_menu(); + + /* output right menu */ + + /* display rule set for this game */ + echo "
\n"; + + if($gamestatus != 'pre') + echo " Gametype: $GT
\n"; + + echo "Rules:
\n"; + echo "10ofhearts : ".$RULES["dullen"] ."
\n"; + echo "schweinchen: ".$RULES["schweinchen"] ."
\n"; + echo "call: ".$RULES["call"] ."
\n"; + + echo "
\n"; + if($gamestatus == 'play' ) + output_form_calls($me); + + /* get time from the last action of the game */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + $gameend = time() - strtotime($r[0]); + + if($gamestatus == 'play' || $gameend < 60*60*24*7) + { + echo "
\nA short comment:\n"; + echo "
"; + } + + echo "\n"; + + + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) + { + echo "
\n"; + + $session = DB_get_session_by_gameid($gameid); + $result = mysql_query("SELECT id,create_date FROM Game". + " WHERE session=$session". + " ORDER BY create_date DESC". + " LIMIT 1"); + $r = -1; + if($result) + $r = mysql_fetch_array($result,MYSQL_NUM); + + if(!$session || $gameid==$r[0]) + { + /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ + $names = DB_get_all_names_by_gameid($gameid); + $type = DB_get_gametype_by_gameid($gameid); + + if($type=="solo") + output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); + else + output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); + } + } + + $session = DB_get_session_by_gameid($gameid); + $score = generate_score_table($session); + + // if(size_of($score)>30) + echo $score; + + echo "
\n"; + + + echo "
\n"; + output_footer(); + DB_close(); + exit(); + } +/* user status page */ +else if( myisset("email","password") || isset($_SESSION["name"]) ) + { + /* test id and password, should really be done in one step */ + if(!isset($_SESSION["name"])) + { + $email = $_REQUEST["email"]; + $password = $_REQUEST["password"]; } + else + { + $name = $_SESSION["name"]; + $email = DB_get_email_by_name($name); + $password = DB_get_passwd_by_name($name); + }; -/* *** - * * * - * *** - * * * - * *** - * yes? email him his hand, ask for solo, poverty, email every move or every card? - */ - if(isset($_REQUEST["b"])) + if(myisset("forgot")) { - $b=$_REQUEST["b"]; - - if( ereg("s",$player[$b]["option"]) && $game["init"]<4) - { - echo "just wait for the game to start"; - } - else if( (!isset($_REQUEST["in"])|| !isset($_REQUEST["update"])) && !ereg("i",$player[$b]["option"])) + $ok = 1; + + $myid = DB_get_userid_by_email($email); + if(!$myid) + $ok = 0; + + if($ok) { - echo "go back to "; - echo " here and fill out the form
\n"; - } - else - { /* show the hand */ - if($_REQUEST["in"]=="no") + /* check how many entries in recovery table */ + $number = DB_get_number_of_passwords_recovery($myid); + + /* if less than N recent ones, add a new one and send out email */ + if( $number < 5 ) { - for($i=0;$i<4;$i++) - { - $message = "Hello ".$player[$hash[$i]]["name"].",\n\n". - "the game has been canceled due to the request of one of the players.\n"; - mymail($player[$hash[$i]]["email"],"[DoKo-Debug] the game has been canceled",$message); - } - $output = fopen("status.txt","w"); - if($output) - fclose($output); - else - echo "problem opening file"; + echo "Ok, I send you a new password.
"; + if($number >1) + echo "N.B. You tried this already $number times during the last day and it will only work ". + " 5 times during a day.
"; + echo "The new password will be valid for one day, make sure you reset it to something else.
"; + echo "Back to the main page."; + + $TIME = (string) time(); /* to avoid collisions */ + $hash = md5("Anewpassword".$email.$TIME); + $newpw = substr($hash,1,8); + + $message = "Someone (hopefully you) requested a new password. \n". + "You can use this email and the following password: \n". + " $newpw \n". + "to log into the server. The new password is valid for 24h, so make\n". + "sure you reset your password to something new. Your old password will\n". + " also still be valid until you set a new one\n"; + mymail($email,$EmailName."recovery ",$message); + + DB_set_recovery_password($myid,md5($newpw)); } else { - if($_REQUEST["update"]=="card") $player[$b]["option"].="c"; - if($_REQUEST["update"]=="turn") $player[$b]["option"].="t"; - - $player[$b]["option"].="i"; - - save_status(); - - $allcards = $player[$b]["cards"]; - $mycards = explode(";",$allcards); - - sort($mycards); - echo "your cards are
\n"; - foreach($mycards as $card) - { - display_card($card); - } - echo "
\n"; - ?> -

aehm... at the moment please just answer everything with no, still need to implement this

-
- - do you want to play solo? - -
- -"; - echo " no
\n"; - } - else - { - echo " no
\n"; - }; - - echo "do you have poverty?"; - if(count_trump($player[$b]["cards"])<4) - { - echo " yes"; - echo " no
\n"; - } - else - { - echo " no
\n"; - }; - - echo "do you have too many nines?"; - if(count_nines($player[$b]["cards"])>4) - { - echo " yes"; - echo " no
\n"; - } - else - { - echo " no
\n"; - }; - - echo "\n"; - echo "\n"; - - echo "
\n"; + echo "Sorry you already tried 5 times during the last 24h.
". + "You need to use one of those passwords or wait to get a new one.
"; + echo "Back to the main page."; } } - } - if(isset($_REQUEST["c"])) - { - $c=$_REQUEST["c"]; - - if(!isset($_REQUEST["solo"])|| !isset($_REQUEST["wedding"])|| !isset($_REQUEST["poverty"]) || !isset($_REQUEST["nines"]) ) - { - echo "go back to "; - echo " here and fill out the form
\n"; - } - else if( ereg("s",$player[$c]["option"]) && $game["init"]<4 ) + else { - echo "just wait for the game to start"; - } - else if($game["init"]<4) - { - if( $_REQUEST["solo"]!="No") - { - switch($_REQUEST["solo"]) - { - case "No trump": - $player[$c]["option"].="O"; - break; - case "Normal solo": - $player[$c]["option"].="S"; - break; - case "Queen solo": - $player[$c]["option"].="Q"; - break; - case "Jack solo": - $player[$c]["option"].="J"; - break; - case "Club solo": - $player[$c]["option"].="C"; - break; - case "Spade solo": - $player[$c]["option"].="A"; - break; - case "Hear solo": - $player[$c]["option"].="H"; - break; - } - } - else if($_REQUEST["wedding"] == "yes") - { - echo "wedding was chosen
\n"; - $player[$c]["option"].="W"; - } - else if($_REQUEST["poverty"] == "yes") - { - echo "poverty was chosen
\n"; - $player[$c]["option"].="P"; - } - else if($_REQUEST["nines"] == "yes") - { - echo "nines was chosen
\n"; - $player[$c]["option"].="N"; - } - - $message = "you're in. once everyone has filled out the form,". - "the game will start and you'll get an eamil on your turn\n"; - mymail($player[$c]["email"],"[DoKo-debug] the game will start soon",$message); - - $player[$c]["option"].="s"; - save_status(); - if(file_exists("status.txt")) - $lines = file("status.txt"); + if($email=="") + echo "You need to give me an email address!
". + "Please try again."; else - die("no file"); - parse_status(); - - if($game["init"]==4) - { - $message = "The game can start now, it's your turn, please use this link to play a card:\n". - $host."?me=".$hash[$game["startplayer"]]."\n"; - mymail($player[$hash[$game["startplayer"]]]["email"],"[DoKo-debug] let's go",$message); - } - + echo "Couldn't find a player with this email!
". + "Please contact Arun, if you think this is a mistake
". + "or else try again."; } } - if($game["init"]==4) - { - /* check for sickness*/ - /***** someone has 5 nines and no one is playing solo=> cancel game */ - if($game["nines"]>=0 && $game["solo-who"]<0) - { - $message = $player[$hash[$game["poverty"]]]["nines"]." has more than 4 nines. Game aborted!\n"; - for($i=0;$i<4;$i++) - { - mymail($player[$hash[$i]]["email"],"[DoKo-debug] the game has been canceled",$message); - }; + else + { + /* verify password and email */ + if(strlen($password)!=32) + $password = md5($password); - $output = fopen("status.txt","w"); - if($output) - fclose($output); - else - echo "problem opening file"; - } + $ok = 1; + $myid = DB_get_userid_by_email_and_password($email,$password); + if(!$myid) + $ok = 0; - /* who is requesting this*/ - if(!isset($_REQUEST["me"])) - { - if(!isset($_REQUEST["recovery"])) - { - echo "A game is in progress and kibitzing is not allowed. Sorry!.
\n"; - echo "In case you are playing, but lost your email or can't access the game anymore, please input your email here:
\n"; - ?> -
- recorvery:
- -
-=0) - { - $message = "Please try this link: ".$host."?me=".$hash[$ok]."\n". - "\n if this doesn't work, contact the admin.\n"; - mymail($recovery,"[DoKo-Debug] recovery ",$message); - echo "email has been sent."; - } - else - { - echo "can't find this email address, sorry."; - }; - } /* end recovery */ - } - else - { /* $me is set */ - $me = $_REQUEST["me"]; - - /* output if we are playing a solo or a wedding */ - if($game["solo-who"]>=0) - echo $player[$hash[$game["solo-who"]]]["name"]." is playing a ".$game["solo-what"]." solo!
\n"; - else if($game["wedding"]>=0) - echo $player[$hash[$game["wedding"]]]["name"]." is playing a wedding!
\n"; - - /* show history */ - foreach($history as $play) - { - echo "
\n"; - - $trick = explode(":",$play); - - $last=-2; - /* found old trick, display it */ - echo "
\n"; - for($i=0;$i",$card)) - { - $tmp = explode("->",$card); - - if(strlen($tmp[2])>0) - echo "
"; - else - echo "
"; - echo $player[$hash[$tmp[0]]]["name"]." played
"; - display_card($tmp[1]); - /* check for comment */ - if(strlen($tmp[2])>0) - echo "
".$tmp[2]."
\n"; - $last = $tmp[0]; - echo "
\n"; - } - } - echo "
\n"; - } - - /* figure out who needs to play next */ - $next = $last + 1; - if ($next>=4) - $next -= 4 ; - if($last<0) - { - $next=$history[sizeof($history)-1][0]; - } - - /* are we trying to play a card? */ - if(isset($_REQUEST["card"])) - { - if($hash[$next]==$me) - { - $card = $_REQUEST["card"]; - $mycards = explode(";",$player[$me]["cards"]); - - /* do we have that card */ - if(in_array($card,$mycards)) - { - /* delete card from array */ - $tmp = array(); - foreach($mycards as $m) - if($m != $card) - $tmp[]=$m; - - $tmp2=""; - for($i=0;$i".$card.":\n"; - } - else - { - $tmp = explode(":",$history[sizeof($history)-1]); - $tmp[sizeof($tmp)-1] = "".$player[$me]["number"]."->".$card.":"; - $history[sizeof($history)-1]=join(":",$tmp); - } - save_status(); - - echo "
"; - echo " you played
"; - display_card($card); - echo "
\n"; - - ?> -
-
- A short comment: - - -
-3)$mynext-=4; - if((ereg("c",$player[$hash[$i]]["option"]) || $i==$mynext) && $hash[$i]!=$me) - { - $message = " Hello ".$player[$hash[$i]]["name"].",\n\n"; - - if($i==$mynext) - { - $message .= "it's your turn now.\n". - "Use this link to play a card: ".$host."?me=".$hash[$i]."\n\n" ; - } - $message .= $player[$me]["name"]." has played the following card ".card_to_name($card)."\n"; - - if($game["solo-who"]>=0) - $message.= $player[$hash[$game["solo-who"]]]["name"]." is playing a ".$game["solo-what"]." solo!\n"; - - mymail($player[$hash[$i]]["email"],"[DoKo-debug] a card has been played",$message); - - if($debug) - echo " next player
\n"; - } - } - } - else - echo "seems like you don't have that card
\n"; - - } - - } /* end if card is set */ - else if(isset($_REQUEST["comment"])) - { - $comment = $_REQUEST["comment"]; - $tmp = explode(":",$history[sizeof($history)-1]); - $tmp2 = explode("->",$tmp[sizeof($tmp)-2]); - - $comment = str_replace(":","",$comment); + if($ok) + { + $myname = DB_get_name_by_email($email); + $_SESSION["name"] = $myname; + output_status(); - if(sizeof($tmp2)<=2) - $tmp[sizeof($tmp)-2] .= "->".$comment; - $history[sizeof($history)-1]=join(":",$tmp); + DB_get_PREF($myid); - save_status(); - } - else if(isset($_REQUEST["win"]) && strlen($history[sizeof($history)-1])>3) - { - $win=$_REQUEST["win"]; - $history[]=$win.":\n"; - /* count points of the last trick */ - $points=0; - - $tmp = explode(":",$history[sizeof($history)-2]); - for($i=0;$i<4;$i++) - { - $tmp2 = explode("->",$tmp[$i]); - $c = $tmp2[1]; - $points += card_value($c); - } - $player[$hash[$win]]["points"]+=$points; - echo "
\n ".$player[$hash[$win]]["name"]." won: $points Points
\n"; - - save_status(); - }; /* end if win is set */ - echo "
\n"; - - $tmp = explode(":",$history[sizeof($history)-1]); - - /* check last history entry: end of a trick? ask who won it */ - if(sizeof($tmp)==5) - { - ?> -
-who won? -"; - echo ""; -?> - + if(myisset("setpref")) + { + $setpref=$_REQUEST["setpref"]; + switch($setpref) + { + case "germancards": + case "englishcards": + $result = mysql_query("SELECT * from User_Prefs". + " WHERE user_id='$myid' AND pref_key='cardset'" ); + if( mysql_fetch_array($result,MYSQL_NUM)) + $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref). + " WHERE user_id='$myid' AND pref_key='cardset'" ); + else + $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','cardset',". + DB_quote_smart($setpref).")"); + echo "Ok, changed you preferences for the cards.\n"; + break; + case "emailaddict": + case "emailnonaddict": + $result = mysql_query("SELECT * from User_Prefs". + " WHERE user_id='$myid' AND pref_key='email'" ); + if( mysql_fetch_array($result,MYSQL_NUM)) + $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref). + " WHERE user_id='$myid' AND pref_key='email'" ); + else + $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','email',". + DB_quote_smart($setpref).")"); + echo "Ok, changed you preferences for sending out emails.\n"; + break; + } + } + else if(myisset("passwd")) + { + if( $_REQUEST["passwd"]=="ask" ) + { + /* reset password form*/ + output_password_recovery($email,$password); + } + else if($_REQUEST["passwd"]=="set") + { + /* reset password */ + $ok = 1; -
-the next player
\n"; - - if(strlen(trim($player[$me]["cards"]))==0) - { - echo "
game over, count points
\n"; - for($i=0;$i<4;$i++) - { - echo $player[$hash[$i]]["name"]." got ".$player[$hash[$i]]["points"]."
\n"; - } - } - } - echo "
\n"; - } /* end check for winner */ - - echo "
"; - /* do we still have cards? display them */ - if(strlen(trim($player[$me]["cards"]))>0 ) - { - $allcards = trim($player[$me]["cards"]); - $mycards = explode(";",$allcards); - - sort($mycards); - - echo "

\n"; - /* is it our turn? */ - if($hash[$next]==$me && !isset($_REQUEST["card"])) - { - echo "ITS YOUR TURN
\n"; - echo "your cards are:
\n"; - foreach($mycards as $card) - { - display_link_card($card,$me); - } - } - else - { /* not our turn, just show the hand */ - echo "your cards are:
\n"; - foreach($mycards as $card) - { - display_card($card); - } - } - echo "

\n"; - } - } - } + /* check if old password matches */ + $oldpasswd = md5($_REQUEST["password0"]); + if(!( ($password == $oldpasswd) || DB_check_recovery_passwords($oldpasswd,$email) )) + $ok = -1; + /* check if new passwords are types the same twice */ + if($_REQUEST["password1"] != $_REQUEST["password2"] ) + $ok = -2; + + switch($ok) + { + case '-2': + echo "The new passwords don't match.
"; + break; + case '-1': + echo "The old password is not correct.
"; + break; + case '1': + echo "Changed the password.
"; + mysql_query("UPDATE User SET password='".md5($_REQUEST["password1"]). + "' WHERE id=".DB_quote_smart($myid)); + break; + } + /* set password */ + } + } + else /* output default user page */ + { + /* display links to settings */ + output_user_settings(); + + DB_update_user_timestamp($myid); - } + display_user_menu(); + echo "
"; + echo "

These are all your games:

\n"; + echo "

Session:
\n"; + echo " p = pre-game phase "; + echo "P = game in progess "; + echo "F = game finished
"; + echo "

\n"; + + $output = array(); + $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date,Game.player,Game.status from Hand". + " LEFT JOIN Game ON Game.id=Hand.game_id". + " WHERE user_id='$myid'". + " ORDER BY Game.session,Game.create_date" ); + $gamenrold = -1; + echo "\n \n \n
\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + { + $game = DB_format_gameid($r[1]); + $gamenr = (int) $game; + if($gamenrold < $gamenr) + { + if($gamenrold!=-1) + echo "
$gamenr: "; + else + echo "$gamenr: "; + $gamenrold = $gamenr; + } + if($r[4]=='pre') + { + echo "\n p "; + + } + else if ($r[4]=='gameover') + echo "\n F "; + else + { + echo "\n P "; + } + if($r[4] != 'gameover') + { + echo "\n "; + if($r[3]) + { + if($r[3]==$myid) + echo "(it's your turn)\n"; + else + { + $name = DB_get_name_by_userid($r[3]); + $gameid = $r[1]; + if(DB_get_reminder($r[3],$gameid)==0) + if(time()-strtotime($r[2]) > 60*60*24*7) + echo "". + "Send a reminder."; + echo "(it's $name's turn)\n"; + }; + } + if(time()-strtotime($r[2]) > 60*60*24*30) + echo "". + "Cancel?". + " (clicking here is final and can't be restored)"; + + } + } + echo "
\n"; + $names = DB_get_all_names(); + echo "

Registered players:

\n

\n"; + echo implode(", ",$names)."\n"; + echo "

\n
"; + } + } + else + { + echo "
Sorry email and password don't match. Please try again.
"; + } + }; + output_footer(); + DB_close(); + exit(); + } +/* default login page */ + else + { + $pre[0]=0;$game[0]=0;$done[0]=0; + $r=mysql_query("SELECT COUNT(id) FROM Game GROUP BY status"); + if($r) { + $pre = mysql_fetch_array($r,MYSQL_NUM); + $game = mysql_fetch_array($r,MYSQL_NUM); + $done = mysql_fetch_array($r,MYSQL_NUM); + } + + $r=mysql_query("SELECT AVG(datediff(mod_date,create_date)) FROM Game where status='gameover' "); + if($r) + $avgage= mysql_fetch_array($r,MYSQL_NUM); + else + $avgage[0]=0; + + output_home_page($pre[0],$game[0],$done[0],$avgage[0]); + } + +output_footer(); + +DB_close(); + +/* + *Local Variables: + *mode: php + *mode: hs-minor + *End: + */ ?> - - + +