X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=index.php;h=bf96982f7a61e653a13b43df8631d604d086fb9c;hp=23262b92b7f196755b98d4ab7c635ee8c28e1ef1;hb=9732aef914603924915bde24684f322843ead085;hpb=686b0be45302319f7f30d38d129cee68ebfc12bf;ds=sidebyside diff --git a/index.php b/index.php index 23262b9..bf96982 100644 --- a/index.php +++ b/index.php @@ -1,90 +1,161 @@ 0 ) + { + echo "

There is already a game going on in session $session, you can't start a new one

"; + output_footer(); + DB_close(); + exit(); + } + else if ( DB_is_session_active($session) < 0 ) + { + echo "

ERROR: status of session $session couldn't be determined.

"; + output_footer(); + DB_close(); + exit(); + } + + if($session) + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',". + "'$ruleset','$session' ,NULL)"); + else + { + /* get max session */ + $max = DB_get_max_session(); + $max++; + mysql_query("UPDATE Game SET session='".$max."' WHERE id=".DB_quote_smart($followup)); + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',". + "'$ruleset','$max' ,NULL)"); + } } else - mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,'1','pre', NULL ,NULL)"); + { + /* get ruleset information or create new one */ + $ruleset = DB_get_ruleset($dullen,$schweinchen,$call); + if($ruleset <0) + { + myerror("Error defining ruleset: $ruleset"); + output_footer(); + DB_close(); + exit(); + }; + /* get max session */ + $max = DB_get_max_session(); + $max++; + + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre', ". + "'$ruleset','$max' ,NULL)"); + } $game_id = mysql_insert_id(); - + /* create hash */ - $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA); - $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB); - $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC); - $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD); - + $TIME = (string) time(); /* to avoid collisions */ + $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA.$TIME); + $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB.$TIME); + $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC.$TIME); + $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD.$TIME); + /* create hands */ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA). - ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,'false','false',NULL)"); - $hand_idA = mysql_insert_id(); + ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,NULL)"); + $hand_idA = mysql_insert_id(); mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB). - ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,'false','false',NULL)"); - $hand_idB = mysql_insert_id(); + ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,NULL)"); + $hand_idB = mysql_insert_id(); mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC). - ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,'false','false',NULL)"); - $hand_idC = mysql_insert_id(); + ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,NULL)"); + $hand_idC = mysql_insert_id(); mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD). - ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,'false','false',NULL)"); + ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,NULL)"); $hand_idD = mysql_insert_id(); - + /* save cards */ for($i=0;$i<12;$i++) mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')"); @@ -106,24 +177,18 @@ else if( myisset("PlayerA", "PlayerB","PlayerC","PlayerD" )) "$PlayerC\n". "$PlayerD\n\n". "If you want to join this game, please follow this link:\n\n". - " ".$host."?me="; - + "".$host."?me="; + mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA); mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB); mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC); mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD); - - echo "You started a new game. The emails have been sent out!"; - } -/* end set up a new game */ - -else if(myisset("me")) + echo "You started a new game. The emails have been sent out!"; + } /* end set up a new game */ +/* cancle a game, if nothing has happend in the last N minutes */ +else if(myisset("cancle","me")) { - /* handle request from one specific player, - * the hash is set on a per game base - */ - $me = $_REQUEST["me"]; /* test for valid ID */ @@ -132,723 +197,1901 @@ else if(myisset("me")) { echo "Can't find you in the database, please check the url.
\n"; echo "perhaps the game has been cancled, check by login in here."; + output_footer(); + DB_close(); exit(); } - + DB_update_user_timestamp($myid); /* get some information from the DB */ $gameid = DB_get_gameid_by_hash($me); $myname = DB_get_name_by_hash($me); - $mystatus = DB_get_status_by_hash($me); - $mypos = DB_get_pos_by_hash($me); - - echo "

Game $gameid

\n"; - - - if(myisset("cancle")) - echo "

canceling a game is not implemented at the moment, but will be soon...

"; - - switch($mystatus) + /* check if game really is old enough */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + if(time()-strtotime($r[0]) > 60*60*24*30) /* = 1 month */ { - case 'start': - check_want_to_play($me); - DB_set_hand_status_by_hash($me,'init'); - break; - case 'init': - if( !myisset("in","update") ) - { - DB_set_hand_status_by_hash($me,'start'); - echo "you need to answer both question"; - } - else - { - if($_REQUEST["in"] == "no") - { - $message = "Hello, \n\n". - "the game has been canceled due to the request of one of the players.\n"; - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email_by_userid($user); - mymail($To,"[DoKo] game cancled",$message); - } - - /* delete everything from the dB */ - DB_cancel_game($me); - } - else - { - echo "thanks for joining the game... please scroll down"; - echo "TODO: make this page nicer
"; - echo "TODO: set card pref
"; - - $mycards = DB_get_hand($me); - sort($mycards); - echo "

your cards are:
\n"; - foreach($mycards as $card) - display_card($card); - echo "

\n"; - - check_for_sickness($me,$mycards); - - DB_set_hand_status_by_hash($me,'check'); - } - } - break; - - case 'check': - echo "checking if you selected solo or nines...
". - " if you have a wedding, please send an email to the other players.
". - " if you have poverty you need to play a normal game,sorry...
". - " Please click here to finish the setup.
"; - if(!myisset("solo","wedding","poverty","nines") ) - { - /* all these variables have a pre-selected default, - * so we should never get here, - * unless a user tries to cheat ;) */ - echo "something went wrong...please contact the admin."; - } - else - { - /* check if this sickness needs to be handled first */ - $gametype = DB_get_gametype_by_gameid($gameid); - $startplayer = DB_get_startplayer_by_gameid($gameid); - - if( $_REQUEST["solo"]!="No") - { - DB_set_solo_by_hash($me,$_REQUEST["solo"]); - DB_set_sickness_by_hash($me,"solo"); - echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; - - if($gametype == "solo" && $startplayer<$mypos) - {}/* do nothing */ - else - { - /* this solo comes first */ - DB_set_gametype_by_gameid($gameid,"solo"); - DB_set_startplayer_by_gameid($gameid,$mypos); - DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); - }; - } - else if($_REQUEST["wedding"] == "yes") - { - /* TODO: add silent solo somewhere*/ - echo "wedding was chosen
\n"; - DB_set_sickness_by_hash($me,"wedding"); - } - else if($_REQUEST["poverty"] == "yes") - { - echo "poverty was chosen
\n"; - DB_set_sickness_by_hash($me,"poverty"); - } - else if($_REQUEST["nines"] == "yes") - { - echo "nines was chosen
\n"; - DB_set_sickness_by_hash($me,"nines"); - } - } - - DB_set_hand_status_by_hash($me,'poverty'); + $message = "Hello, \n\n". + "Game ".DB_format_gameid($gameid). + " has been cancled since nothing happend for a while and $myname requested it.\n"; - /* check all players and set game to final result, e.g. solo, wedding, povert, redeal */ - - break; - case 'poverty': - /* here we need to check if there is a solo or some other form of sickness. - * If so, which one counts - * set that one in the Game table, delete other ones form Hand table - * tell people about it. - */ - echo "
checking if someone else selected solo or nines... wedding and poverty not handled at the moment
". - " Please click here to finish the setup.
"; - - /* only set this after all poverty, etc. are handeled*/ - DB_set_hand_status_by_hash($me,'play'); - - /* check if the game can start */ $userids = DB_get_all_userid_by_gameid($gameid); - $ok=1; foreach($userids as $user) - if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') - $ok=0; - - if($ok) { - DB_set_game_status_by_gameid($gameid,'play'); + $To = DB_get_email_by_userid($user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." cancled (timed out)",$message); + } - /* check what kind of game we are playing */ - $gametype = DB_get_gametype_by_gameid($gameid); - $startplayer = DB_get_startplayer_by_gameid($gameid); + /* delete everything from the dB */ + DB_cancel_game($me); - /* nines? */ - $nines = 0; - /* check for nines */ - foreach($userids as $user) - { - if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'nines') - $nines = 1; - } - - /* gamestatus == normal, => cancel game */ - if($nines && $gamestatus == "normal") - { - /* TODO: set game type to nines to be able to keep statistics */ - - $message = "Hello, \n\n". - "the game has been cancled becausee someone has five or more nines.\n"; - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email_by_userid($user); - mymail($To,"[DoKo] game cancled",$message); - } - - /* delete everything from the dB */ - DB_cancel_game($me); + echo "

Game ".DB_format_gameid($gameid). + " has been cancled.

"; + } + else + echo "

You need to wait longer before you can cancle a game...

\n"; + } +/* send out a reminder */ +else if(myisset("remind","me")) + { + $me = $_REQUEST["me"]; - } + /* test for valid ID */ + $myid = DB_get_userid_by_hash($me); + if(!$myid) + { + echo "Can't find you in the database, please check the url.
\n"; + echo "perhaps the game has been cancled, check by login in here."; + output_footer(); + DB_close(); + exit(); + } - /* poverty? */ - $poverty = 0; + DB_update_user_timestamp($myid); - /* check players for poverty */ - foreach($userids as $user) - { - if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'poverty') - { - $poverty++; - $name = DB_get_name_by_userid($user); - echo "$name has a Vorbehalt.
"; - } - } - /* if gamestatus == normal, set poverty or dpovert (in case two people have poverty) */ + /* get some information from the DB */ + $gameid = DB_get_gameid_by_hash($me); + $myname = DB_get_name_by_hash($me); - /* wedding? */ - $wedding = 0; - /* check players for wedding */ - foreach($userids as $user) - { - if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'wedding') - { - $wedding++; - $name = DB_get_name_by_userid($user); - echo "$name has a Vorbehalt.
" ; - } - } + /* check if game really is old enough */ + $result = mysql_query("SELECT mod_date,player,status from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + if( (time()-strtotime($r[0]) > 60*60*24*7) && ($r[2]!='gameover') ) /* = 1 week */ + { + $name = DB_get_name_by_userid($r[1]); + $To = DB_get_email_by_userid($r[1]); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$r[1]); - /* if gamestatus == normal, set wedding */ - - } - - break; - case 'play': - case 'gameover': - /* both entries here, so that the tricks are visible for both. - * in case of 'play' there is a break later that skips the last part - */ + $message = "Hello $name, \n\n". + "It's your turn in game ".DB_format_gameid($gameid)." \n". + "Actually everyone else is waiting for you for more than a week now ;)\n\n". + "Please visit this link now to continue: \n". + " ".$host."?me=".$userhash."\n\n" ; - /* figure out what kind of game we are playing, - * set the global variables $TRUMP,$DIAMONDS,$HEARTS,$CLUBS,$SPADES - * accordingly - */ - - $gametype = DB_get_gametype_by_gameid($gameid); - $GT = $gametype; - if($gametype=="solo") + if(DB_get_reminder($r[1],$gameid)>0) { - $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; + echo "

An email has already been sent out.

\n"; } else - $gametype="normal"; - - set_gametype($gametype); - - /* get some infos about the game */ - $gamestatus = DB_get_game_status_by_gameid($gameid); - - /* display useful things in divs */ - - /* display local time */ - echo "
\n Local times:"; - $users = array(); - $users = DB_get_all_userid_by_gameid($gameid); - foreach($users as $user) { - $offset = DB_get_user_timezone($user); - $zone = return_timezone($offset); - date_default_timezone_set($zone); - $name = DB_get_name_by_userid($user); - - echo "\n"; - }; - echo "
$name ".date("Y-m-d H:i:s")."
\n
\n"; + DB_set_reminder($r[1],$gameid); + mymail($To,$EmailName."Reminder: game ".DB_format_gameid($gameid)." it's your turn",$message); - if($gamestatus != 'pre') - display_status($GT); + echo "

Game ".DB_format_gameid($gameid). + ": an email has been sent out.

"; + } + } + else + echo "

You need to wait longer before you can send out a reminder...

\n"; + } +/* handle request from one specific player for one game, + * (the hash is set on a per game base) */ +else if(myisset("me")) + { + $me = $_REQUEST["me"]; + + /* test for valid ID */ + $myid = DB_get_userid_by_hash($me); + if(!$myid) + { + echo "Can't find you in the database, please check the url.
\n"; + echo "perhaps the game has been cancled, check by login in here."; + output_footer(); + DB_close(); + exit(); + } - /* display links to the users status page */ - $result = mysql_query("SELECT email,password from User WHERE id='$myid'" ); - $r = mysql_fetch_array($result,MYSQL_NUM); - output_link_to_user_page($r[0],$r[1]); - - display_news(); + if(isset($_SESSION["name"])) + output_status($_SESSION["name"]); - /* end display useful things*/ + /* the user had done something, update the timestamp */ + DB_update_user_timestamp($myid); - /* has the game started? No, then just wait here...*/ - if($gamestatus == 'pre') - { - echo "you need to wait for the others...
"; - break; /* not sure this works... the idea is that you can - * only play a card after everyone is ready to play */ - } - - /* display the table and the names */ - $result = mysql_query("SELECT User.fullname as name,". - " Hand.position as position ". - "FROM Hand ". - "LEFT JOIN User ON User.id=Hand.user_id ". - "WHERE Hand.game_id='".$gameid."' ". - "ORDER BY position ASC"); - - echo "
\n". - " \"table\"\n"; - while($r = mysql_fetch_array($result,MYSQL_NUM)) + /* get some information from the DB */ + $gameid = DB_get_gameid_by_hash($me); + $myname = DB_get_name_by_hash($me); + $mystatus = DB_get_status_by_hash($me); + $mypos = DB_get_pos_by_hash($me); + $myhand = DB_get_handid_by_hash($me); + $session = DB_get_session_by_gameid($gameid); + + /* get prefs and save them */ + DB_get_PREF($myid); + /* end set pref */ + + /* get rule set for this game */ + $result = mysql_query("SELECT * FROM Rulesets". + " LEFT JOIN Game ON Game.ruleset=Rulesets.id ". + " WHERE Game.id='$gameid'" ); + $r = mysql_fetch_array($result,MYSQL_NUM); + + $RULES["dullen"] = $r[2]; + $RULES["schweinchen"] = $r[3]; + $RULES["call"] = $r[4]; + + /* get some infos about the game */ + $gametype = DB_get_gametype_by_gameid($gameid); + $gamestatus = DB_get_game_status_by_gameid($gameid); + $GT = $gametype; + if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + + /* does anyone have both foxes */ + $GAME["schweinchen"]=0; + for($i=1;$i<5;$i++) + { + $hash = DB_get_hash_from_game_and_pos($gameid,$i); + $cards = DB_get_all_hand($hash); + if( in_array("19",$cards) && in_array("20",$cards) ) { - $name = $r[0]; - $pos = $r[1]; - - echo " $name\n"; + $GAME["schweinchen"]=1; + $GAME["schweinchen-who"]=$hash; } - echo "
\n"; - - /* get everything relevant to display the tricks */ - $result = mysql_query("SELECT Hand_Card.card_id as card,". - " Hand.position as position,". - " Play.sequence as sequence, ". - " Trick.id, ". - " Comment.comment ". - "FROM Trick ". - "LEFT JOIN Play ON Trick.id=Play.trick_id ". - "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". - "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". - "LEFT JOIN Comment ON Play.id=Comment.play_id ". - "WHERE Trick.game_id='".$gameid."' ". - "ORDER BY Trick.id,sequence ASC"); - $trickNR = 1; - - $lasttrick = DB_get_max_trickid($gameid); - - $play = array(); /* needed to calculate winner later */ - $seq = 1; - $pos = DB_get_startplayer_by_gameid($gameid)-1; - $firstcard = ""; /* first card in a trick */ - - echo "\n\n"; - - /* whos turn is it? */ - if($seq==4) + /* display the table and the names */ + display_table(); + + /* mystatus gets the player through the different stages of a game. + * start: yes/no + * init: check values from start, + * check for sickness + * check: check for return values from init + * poverty: handle poverty, wait here until all player have reached this state + * display sickness and move on to game + * play: game in progress + * gameover: are we revisiting a game + */ + switch($mystatus) + { + case 'start': + if( !myisset("in") ) { - $winner = get_winner($play,$gametype); /* returns the position */ - $next = $winner; - $firstcard = ""; /* new trick, no first card */ + output_check_want_to_play($me); + break; } else { - $next = $pos+1; - if($next==5) $next=1; + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'init'); + } + case 'init': + /* first check if everything went ok in the last step + * if not, send user back, if yes, check what he did + */ + if( !myisset("in") ) + { + echo "

You need to answer the question.

"; + DB_set_hand_status_by_hash($me,'start'); } - - /* my turn?, display cards as links, ask for comments*/ - if(DB_get_pos_by_hash($me) == $next) - $myturn = 1; else - $myturn = 0; - - /* do we want to play a card? */ - if(myisset("card") && $myturn) { - $card = $_REQUEST["card"]; - $handid = DB_get_handid_by_hash($me); - - /* check if we have card and that we haven't played it yet*/ - /* set played in hand_card to true where hand_id and card_id*/ - $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ". - "hand_id='$handid' AND card_id=".DB_quote_smart($card)); - $r = mysql_fetch_array($result,MYSQL_NUM); - $handcardid = $r[0]; - - if($handcardid) + if($_REQUEST["in"] == "no") { - /* mark card as played */ - mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=". - DB_quote_smart($card)); - - /* get trick id or start new trick */ - $a = DB_get_current_trickid($gameid); - $trickid = $a[0]; - $sequence = $a[1]; - - $playid = DB_play_card($trickid,$handcardid,$sequence); - - /* check for coment */ - if(myisset("comment")) - { - DB_insert_comment($_REQUEST["comment"],$playid,$myid); - }; - - /* display played card */ - echo "
"; - echo " you played
"; - display_card($card); - echo "
\n"; + /* cancel the game */ + $message = "Hello, \n\n". + "the game has been canceled due to the request of one of the players.\n"; - /*check if we still have cards left, else set status to gameover */ - if(sizeof(DB_get_hand($me))==0) - { - DB_set_hand_status_by_hash($me,'gameover'); - $mystatus='gameover'; - } - - /* if all players are done, set game status to game over, - * get the points of the last trick and send out an email - * to all players - */ $userids = DB_get_all_userid_by_gameid($gameid); - - $done=1; foreach($userids as $user) - if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover') - $done=0; - - if($done) { - DB_set_game_status_by_gameid($gameid,"gameover"); - /* get score for last trick - * all other tricks are handled a few lines further down*/ - $play = DB_get_cards_by_trick($trickid); - $winner = get_winner($play,$gametype); /* returns the position */ - /* get points of last trick and save it */ - $points = 0; - foreach($play as $card) - $points = $points + card_value($card); - $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner); - if($winnerid>0) - mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')"); - else - echo "ERROR during scoring"; - - /* email all players */ - $result = mysql_query("SELECT fullname, SUM(score) FROM Score". - " LEFT JOIN Hand ON Hand.id=hand_id". - " LEFT JOIN User ON Hand.user_id=User.id". - " WHERE Hand.game_id=$gameid". - " GROUP BY fullname" ); - $message = "The game is over. Thanks for playing :)\n"; - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - $message .= " FINAL SCORE: ".$r[0]." ".$r[1]."\n"; - $message .= "\nIf your not in the list above your score is zero...\n"; - foreach($userids as $user) - { - $To = DB_get_email_by_userid($user); - mymail($To,"[DoKo] game over",$message); - } + $To = DB_get_email_by_userid($user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); } - - - /* email next player */ - if(DB_get_game_status_by_gameid($gameid)=='play') - { - if($sequence==4) - { - $play = DB_get_cards_by_trick($trickid); - $winner = get_winner($play,$gametype); /* returns the position */ - - /* get points of last trick and save it, last trick is handled - * a few lines further up */ - $points = 0; - foreach($play as $card) - $points = $points + card_value($card); - - $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner); - if($winnerid>0) - mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')"); - else - echo "ERROR during scoring"; - - if($debug) - echo "DEBUG: $winner got $points
"; - - /* who is the next player? */ - $next = $winner; - } - else - { - $next = DB_get_pos_by_hash($me)+1; - } - if($next==5) $next=1; - /* email next player */ - $next_hash = DB_get_hash_from_game_and_pos($gameid,$next); - $email = DB_get_email_by_hash($next_hash); - - $message = "It's your turn now.\n". - "Use this link to play a card: ".$host."?me=".$next_hash."\n\n" ; - mymail($email,"[DoKo-debug] a card has been played",$message); - - if($debug) - echo "DEBUG: next player
\n"; - - } + /* delete everything from the dB */ + DB_cancel_game($me); } else { - echo "can't find that card?!
\n"; + $mycards = DB_get_hand($me); + sort($mycards); + + output_check_for_sickness($me,$mycards); + + echo "

your cards are:
\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "

\n"; + + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'check'); } } - else if(myisset("card") && !$myturn ) - { - echo "please wait until it's your turn!
\n"; - } - - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - echo "
\n"; - - if($myturn && !myisset("card")) - { - echo "Hello ".$myname.", it's your turn!
\n"; - echo "Your cards are:
\n"; - echo "\n"; - - /* do we have to follow suite? */ - $followsuit = 0; - if(have_suit($mycards,$firstcard)) - $followsuit = 1; + break; - foreach($mycards as $card) + case 'check': + /* ok, user is in the game, saw his cards and selected his vorbehalt + * so first we check what he selected + */ + if(!myisset("solo","wedding","poverty","nines") ) + { + /* all these variables have a pre-selected default, + * so we should never get here, + * unless a user tries to cheat ;) + * can also happen if user reloads the page! + */ + echo "

You need to answer the questions.

"; + DB_set_hand_status_by_hash($me,'init'); + } + else + { + /* check if someone selected more than one vorbehalt */ + $Nvorbehalt = 0; + if($_REQUEST["solo"]!="No") $Nvorbehalt++; + if($_REQUEST["wedding"] == "yes") $Nvorbehalt++; + if($_REQUEST["poverty"] == "yes") $Nvorbehalt++; + if($_REQUEST["nines"] == "yes") $Nvorbehalt++; + + if($Nvorbehalt>1) + { + echo "

You selected more than one vorbehalt, please go back ". + "and answer the question again.

"; + DB_set_hand_status_by_hash($me,'init'); + } + else + { + echo "

Processing what you selected in the last step..."; + + /* check if this sickness needs to be handled first */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + + if( $_REQUEST["solo"]!="No") + { + /* user wants to play a solo */ + + /* store the info in the user's hand info */ + DB_set_solo_by_hash($me,$_REQUEST["solo"]); + DB_set_sickness_by_hash($me,"solo"); + + echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; + + if($gametype == "solo" && $startplayer<$mypos) + {}/* do nothing, since someone else already is playing solo */ + else + { + /* this solo comes first + * store info in game table + */ + DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_startplayer_by_gameid($gameid,$mypos); + DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + }; + } + else if($_REQUEST["wedding"] == "yes") + { + /* TODO: add silent solo somewhere*/ + echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; + DB_set_sickness_by_hash($me,"wedding"); + } + else if($_REQUEST["poverty"] == "yes") + { + echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n"; + DB_set_sickness_by_hash($me,"poverty"); + } + else if($_REQUEST["nines"] == "yes") + { + echo "What? You just don't want to play a game because you have a few nines? Well, if no one". + " is playing solo, this game will be canceled.
\n"; + DB_set_sickness_by_hash($me,"nines"); + } + + echo " Ok, done with checking, please go to the next step of the setup.

"; + + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'poverty'); + + /* check if everyone has reached this stage, send out email */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='poverty' && $userstat!='play') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + } + }; + if($ok) + { + /* reset player = everyone has to do something now */ + DB_set_player_by_gameid($gameid,NULL); + + foreach($userids as $user) + { + $To = DB_get_email_by_userid($user); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($userhash != $me) + { + $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ". + "please visit this link now to continue: \n". + " ".$host."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message); + } + }; + }; + }; + }; + break; + + case 'poverty': + /* here we need to check if there is a solo or some other form of sickness. + * If so, which one is the most important one + * set that one in the Game table + * tell people about it. + */ + echo "
\n"; + echo "

Checking if someone else selected solo, nines, wedding or poverty.

"; + + /* check if everyone has reached this stage */ + $userids = DB_get_all_userid_by_gameid($gameid); + $ok = 1; + foreach($userids as $user) + { + $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstat!='poverty' && $userstat!='play') + $ok = 0; + }; + + if(!$ok) + { + echo "This step can only be handled after everyone finished the last step. ". + "Seems like this is not the case, so you need to wait a bit... ". + "you will get an email once that is the case, please use the link in ". + "that email to continue the game.
"; + } + else + { + echo "Everyone has finished checking their cards, let's see what they said...
"; + + /* check what kind of game we are playing, in case there are any solos this already + *will have the correct information in it */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + + /* check for different sickness and just output a general info */ + $nines = 0; + $poverty = 0; + $wedding = 0; + $solo = 0; + foreach($userids as $user) + { + $name = DB_get_name_by_userid($user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + if($usersick == 'nines') + { + $nines = $user; + echo "$name has a Vorbehalt.
"; + break; + } + else if($usersick == 'poverty') + { + $poverty++; + echo "$name has a Vorbehalt.
"; + } + else if($usersick == 'wedding') + { + $wedding=$user; + echo "$name has a Vorbehalt.
" ; + } + else if($usersick == 'solo') + { + $solo++; + echo "$name has a Vorbehalt.
" ; + } + } + + /* now check which sickness comes first and set the gametype to it */ + + if($gametype == "solo") + { + /* do nothing */ + } + else if($nines) + { + /* cancel game */ + /* TODO: should we keep statistics of this? */ + $message = "Hello, \n\n". + " the game has been canceled because ".DB_get_name_by_userid($nines). + " has five or more nines and nobody is playing solo.\n\n". + " To redeal either start a new game or, in case the game was part of a tournament, \n". + " go to the last game and use the link at the bottom of the page to redeal."; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email_by_userid($user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "The game has been canceled because ".DB_get_name_by_userid($nines). + " has five or more nines and nobody is playing solo.\n"; + output_footer(); + DB_close(); + exit(); + } + else if($poverty==1) /* one person has poverty */ + { + DB_set_gametype_by_gameid($gameid,"poverty"); + $gametype = "poverty"; + $who = DB_get_sickness_by_gameid($gameid); + if(!$who) + { + $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($firstsick == "poverty") + DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ + else + DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ + } + } + else if($poverty==2) /* two people have poverty */ + { + DB_set_gametype_by_gameid($gameid,"dpoverty"); + $gametype = "dpoverty"; + $who = DB_get_sickness_by_gameid($gameid); + if(!$who) + { + $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($firstsick == "poverty") + { + $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($secondsick == "poverty") + DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ + else + DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ + } + else + DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */ + } + } + else if($wedding> 0) + { + DB_set_gametype_by_gameid($gameid,"wedding"); + DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ + $gametype = "wedding"; + }; + + echo "
\n"; + + /* now the gametype is set correctly (shouldn't matter that this is calculated for every user) + * output what kind of game we have */ + + $poverty = 0; + foreach($userids as $user) + { + /* userids are sorted by position... + * so output whatever the first one has, then whatever the next one has + * stop when the sickness is the same as the gametype + */ + + $name = DB_get_name_by_userid($user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + + if($usersick) + echo "$name has $usersick.
"; /*TODO: perhaps save this in a string and store in Game? */ + + if($usersick=="poverty") + $poverty++; + if($usersick == "wedding" && $gametype =="wedding") + break; + if($usersick == "poverty" && $gametype =="poverty") + break; + if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2) + break; + if($usersick == "solo" && $gametype =="solo") + break; + }; + + /* output Schweinchen in case the rules need it */ + if( $gametype != "solo") + if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" ) + echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen.
"; + + echo "
\n"; + + /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/ + switch($gametype) + { + case "solo": + /* are we the solo player? set us to re, else set us to contra */ + $pos = DB_get_pos_by_hash($me); + if($pos == $startplayer) + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + DB_set_hand_status_by_hash($me,'play'); + break; + + case "wedding": + /* set person with the wedding to re, do the rest during the game */ + $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if($usersick == "wedding") + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + + echo "Whoever will make the first trick will be on the re team.
\n"; + echo " Ok, the game can start now, please finish the setup.
"; + DB_set_hand_status_by_hash($me,'play'); + break; + + case "normal": + $hand = DB_get_all_hand($me); + + if(in_array('3',$hand)||in_array('4',$hand)) + DB_set_party_by_hash($me,"re"); + else + DB_set_party_by_hash($me,"contra"); + DB_set_hand_status_by_hash($me,'play'); + break; + case "poverty": + case "dpoverty": + /* check if poverty resolved (e.g. DB.Game who set to NULL) + * yes? =>trump was taken, start game; break; + */ + $who = DB_get_sickness_by_gameid($gameid); + if($who<0) + { /* trump has been taken */ + DB_set_hand_status_by_hash($me,'play'); + break; + }; + + if($who>9) /*= two people still have trump on the table*/ + $add = 10; + else + $add = 1; + + /* check if we are being asked now + * no? display wait message, e.g. player X is asked at the moment + */ + $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10)) + { + /* user doesn't want to take trump */ + /* set next player who needs to be asked */ + $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + if($firstsick=="poverty") + { + if($secondsick=="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add*3); + else + DB_set_sickness_by_gameid($gameid,$who+$add*2); + } + else + DB_set_sickness_by_gameid($gameid,$who+$add); + + /* email next player */ + $who = DB_get_sickness_by_gameid($gameid); + if($who>9) $who = $who/10; + + if($who<=4) + { + $To = DB_get_email_by_pos_and_gameid($who,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$who); + DB_set_player_by_gameid($gameid,$who); + + $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". + " ".$host."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + + /* this user is done */ + DB_set_hand_status_by_hash($me,'play'); + break; + } + else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + { + /* user wants to take trump */ + $trump = $_REQUEST["trump"]; + + /* get hand id for user $trump */ + $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump); + /* copy trump from player A to B */ + $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); + + /* add hidden button with trump in it to get to the next point */ + echo "
\n"; + echo " \n"; + echo " \n"; + echo " \n"; + echo "
\n"; + } + else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + { + $trump = $_REQUEST["trump"]; + $exchange = $_REQUEST["exchange"]; + $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump); + + /* if exchange is set to a value>0, exchange that card back to user $trump */ + if($exchange >0) + { + $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'". + " WHERE hand_id='$myhand' AND card_id='$exchange'" ); + }; + + /* if number of cards == 12, set status to play for both users */ + $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" ); + $r = mysql_fetch_array($result,MYSQL_NUM); + if(!$r) + { + myerror("error in poverty"); + die(); + }; + if($r[0]==12) + { + if($gametype=="poverty" || $who<9) + { + DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */ + } + else /* reduce poverty count by one, that is go to single digits $who */ + { + $add = 1; + $who = $who/10; + + /* whom to ask next */ + $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + if($firstsick!="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add); + else + { + if($secondsick!="poverty") + DB_set_sickness_by_gameid($gameid,$who+$add*2); + else + DB_set_sickness_by_gameid($gameid,$who+$add*3); + }; + + /* email next player */ + $who = DB_get_sickness_by_gameid($gameid); + if($who<=4) + { + $To = DB_get_email_by_pos_and_gameid($who,$gameid); + $userhash = DB_get_hash_from_game_and_pos($gameid,$who); + DB_set_player_by_gameid($gameid,$who); + + $message = "Someone has poverty, it's your turn to decide, ". + "if you want to take the trump. Please visit:". + " ".$host."?me=".$userhash."\n\n" ; + mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + } + } + + /* this user is done */ + DB_set_hand_status_by_hash($me,'play'); + /* and so is his partner */ + $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump); + DB_set_hand_status_by_hash($hash,'play'); + + /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/ + $re_set = 0; + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $party = DB_get_party_by_hash($userhash); + if($party=="re") + $re_set = 1; + } + if($re_set) + { + DB_set_party_by_hash($me,"contra"); + DB_set_party_by_hash($hash,"contra"); + } + else + { + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($userhash==$hash||$userhash==$me) + DB_set_party_by_hash($userhash,"re"); + else + DB_set_party_by_hash($userhash,"contra"); + } + } + + + break; + } + else + { + /* else show all trump, have lowest card pre-selected, have hidden setting for */ + echo "
you need to get rid of a few cards
\n"; + + set_gametype($gametype); /* this sets the $CARDS variable */ + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + + $type="exchange"; + echo "
Your cards are:
\n"; + foreach($mycards as $card) + display_link_card($card,$PREF["cardset"],$type); + echo " \n"; + echo " \n"; + echo "
\n"; + } + } + else if($who == $mypos || $who == $mypos*10) + { + echo "
\n"; + foreach($userids as $user) + { + $name = DB_get_name_by_userid($user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + + if($usersick=="poverty") + { + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $cards = DB_get_hand($hash); + $nrtrump = count_trump($cards); + /* count trump */ + if($nrtrump<4) + echo "Player $name has $nrtrump trump. Do you want to take them?". + "yes
\n"; + } + } + echo "No,way I take those trump...
\n"; + echo "
\n"; + + echo "Your cards are:
\n"; + $mycards = DB_get_hand($me); + sort($mycards); + echo "

your cards are:
\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + echo "

\n"; + } + else + { + $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); + if($mysick=="poverty") + echo "The others are asked if they want to take your trump, you have to wait (you'll get an email)."; + else + echo "it's not your turn yet to decide if you want to take the trump or not."; + } + }; + /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */ + $who = DB_get_sickness_by_gameid($gameid); + if($who==5 || $who==50) + { + $message = "Hello, \n\n". + "Game ".DB_format_gameid($gameid)." has been cancled since nobody wanted to take the trump.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email_by_userid($user); + mymail($To,$EmailName."game ".DB_format_gameid($gameid)." cancled (poverty not resolved)",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + echo "

Game ".DB_format_gameid($gameid)." has been cancled.

"; + output_footer(); + DB_close(); + exit(); + } + + /* check if all players are ready to play */ + $ok = 1; + foreach($userids as $user) + if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') { - if($followsuit && !same_type($card,$firstcard)) - display_card($card); - else - display_link_card($card); + $ok = 0; + DB_set_player_by_gameid($gameid,$user); } - echo "
\nA short comments:\n"; - echo "\n"; - echo "\n"; - echo "\n"; - } - else if($mystatus=='play') + if($ok) + { + /* only set this after all poverty, etc. are handled*/ + DB_set_game_status_by_gameid($gameid,'play'); + + /* email startplayer */ + $startplayer = DB_get_startplayer_by_gameid($gameid); + $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid_by_email($email); + DB_set_player_by_gameid($gameid,$who); + + if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + { + /* email startplayer) */ + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$host."?me=".$hash."\n\n" ; + mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + } + else + echo " Please, start the game.
"; + } + else + echo "\n
"; + } + echo "
\n"; + break; + case 'play': + case 'gameover': + /* both entries here, so that the tricks are visible for both. + * in case of 'play' there is a break later that skips the last part + */ + + /* figure out what kind of game we are playing, + * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], + * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] + * accordingly + */ + + $gametype = DB_get_gametype_by_gameid($gameid); + $GT = $gametype; + if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + else + $gametype = "normal"; + + set_gametype($gametype); /* this sets the $CARDS variable */ + + /* get some infos about the game */ + $gamestatus = DB_get_game_status_by_gameid($gameid); + + /* has the game started? No, then just wait here...*/ + if($gamestatus == 'pre') + { + echo "

You finished the setup, but not everyone else finished it... ". + "so you need to wait for the others. Just wait for the an email...

"; + break; /* not sure this works... the idea is that you can + * only play a card after everyone is ready to play */ + } + + /* get time from the last action of the game */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + $gameend = time() - strtotime($r[0]); + + /* handel comments in case player didn't play a card, allow comments a week after the end of the game */ if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset("comment")) { - echo "Your cards are:
\n"; - foreach($mycards as $card) - display_card($card); - } - echo "
\n"; + $comment = $_REQUEST["comment"]; + $playid = DB_get_current_playid($gameid); - /* check if we need to set status to 'gameover' is done during playing of the card */ - if($mystatus=='play') - break; - /* the following happens only when the gamestatus is 'gameover' */ - /* check if game is over, display results */ - if(DB_get_game_status_by_gameid($gameid)=='play') - { - echo "the game is over for you.. other people still need to play though"; - } - else - { - echo "the game is over now...
\n"; - - $result = mysql_query("SELECT fullname, SUM(score) FROM Score". - " LEFT JOIN Hand ON Hand.id=hand_id". - " LEFT JOIN User ON Hand.user_id=User.id". - " WHERE Hand.game_id=$gameid". - " GROUP BY fullname" ); - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - echo " FINAL SCORE: ".$r[0]." ".$r[1]."
"; - - /* suggest a new game with the same people in it, just rotated once */ - $names = DB_get_all_names_by_gameid($gameid); - output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); - } + if($comment != "") + DB_insert_comment($comment,$playid,$myid); + }; + + /* get everything relevant to display the tricks */ + $result = mysql_query("SELECT Hand_Card.card_id as card,". + " Hand.position as position,". + " Play.sequence as sequence, ". + " Trick.id, ". + " GROUP_CONCAT(CONCAT('',User.fullname,': ',Comment.comment,'')". + " SEPARATOR '\n' ), ". + " Play.create_date, ". + " Hand.user_id ". + "FROM Trick ". + "LEFT JOIN Play ON Trick.id=Play.trick_id ". + "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". + "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". + "LEFT JOIN Comment ON Play.id=Comment.play_id ". + "LEFT JOIN User On User.id=Comment.user_id ". + "WHERE Trick.game_id='".$gameid."' ". + "GROUP BY Trick.id, sequence ". + "ORDER BY Trick.id, sequence ASC"); + $trickNR = 1; + $lasttrick = DB_get_max_trickid($gameid); + + $play = array(); /* needed to calculate winner later */ + $seq = 1; + $pos = DB_get_startplayer_by_gameid($gameid)-1; + $firstcard = ""; /* first card in a trick */ + + echo "\n\n"; /* end ul tricks*/ + + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + echo "
\n"; + + if($myturn && !myisset("card") && $mystatus=='play' ) + { + echo "Hello ".$myname.", it's your turn!
\n"; + echo "Your cards are:
\n"; + + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; + + foreach($mycards as $card) + { + if($followsuit && !same_type($card,$firstcard)) + display_card($card,$PREF["cardset"]); + else + display_link_card($card,$PREF["cardset"]); + } + } + else if($mystatus=='play' ) + { + echo "Your cards are:
\n"; + foreach($mycards as $card) + display_card($card,$PREF["cardset"]); + } + else if($mystatus=='gameover') + { + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); + echo "Your cards were:
\n"; + foreach($oldcards as $card) + display_card($card,$PREF["cardset"]); + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + + if($userhash!=$me) + { + echo "
"; + + $name = DB_get_name_by_userid($user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were:
\n"; + foreach($oldcards as $card) + display_card($card,$PREF["cardset"]); + } + }; + } + echo "
\n"; + + /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ + if($mystatus=='play') break; - default: - echo "error in testing the status"; + + /* the following happens only when the gamestatus is 'gameover' */ + /* check if game is over, display results */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + echo "the game is over for you.. other people still need to play though"; + } + else + { + $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY Hand.party" ); + echo "
Totals:
\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + echo " ".$r[0]." ".$r[1]."
\n"; + echo "
\n"; + + } + break; + default: + myerror("error in testing the status"); + } + /* output left menu */ + display_user_menu(); + + /* output right menu */ + + /* display rule set for this game */ + echo "
\n"; + + if($gamestatus != 'pre') + echo " Gametype: $GT
\n"; + + echo "Rules:
\n"; + echo "10ofhearts : ".$RULES["dullen"] ."
\n"; + echo "schweinchen: ".$RULES["schweinchen"] ."
\n"; + echo "call: ".$RULES["call"] ."
\n"; + + echo "
\n"; + if($gamestatus == 'play' ) + output_form_calls($me); + + /* get time from the last action of the game */ + $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); + $r = mysql_fetch_array($result,MYSQL_NUM); + $gameend = time() - strtotime($r[0]); + + if($gamestatus == 'play' || $gameend < 60*60*24*7) + { + echo "
\nA short comment:\n"; + echo "
"; } - exit(); - } -/* user status page */ - else if(myisset("email","password")) - { - /* test id and password, should really be done in one step */ - $email = $_REQUEST["email"]; - $password = $_REQUEST["password"]; - if(strlen($password)!=32) - $password = md5($password); + echo "\n"; - $ok=1; - $uid = DB_get_userid_by_email_and_password($email,$password); - if(!$uid) - $ok=0; - if($ok) + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) { - $time = DB_get_user_timestamp($uid); - $unixtime =strtotime($time); - - $offset = DB_get_user_timezone($uid); - $zone = return_timezone($offset); - date_default_timezone_set($zone); - - echo "last login: ".date("r",$unixtime)."
"; - - DB_update_user_timestamp($uid); - - echo "

these are the games you are playing in:
\n"; - $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date from Hand". - " LEFT JOIN Game On Hand.game_id=Game.id". - " WHERE Hand.user_id='$uid' AND Game.status<>'gameover'" ); - while( $r = mysql_fetch_array($result,MYSQL_NUM)) + echo "


\n"; + + $session = DB_get_session_by_gameid($gameid); + $result = mysql_query("SELECT id,create_date FROM Game". + " WHERE session=$session". + " ORDER BY create_date DESC". + " LIMIT 1"); + $r = -1; + if($result) + $r = mysql_fetch_array($result,MYSQL_NUM); + + if(!$session || $gameid==$r[0]) { - echo "game #".$r[1]." "; - if(time()-strtotime($r[2]) > 60*60*24*30) - echo " The game has been running for over a month. Do you want to cancel it? yes"; - echo "
"; + /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ + $names = DB_get_all_names_by_gameid($gameid); + $type = DB_get_gametype_by_gameid($gameid); + + if($type=="solo") + output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); + else + output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } - echo "

\n"; + } + $session = DB_get_session_by_gameid($gameid); + $score = generate_score_table($session); - echo "

and these are your games that are already done:
\n"; - $result = mysql_query("SELECT hash,game_id from Hand WHERE user_id='$uid' AND status='gameover'" ); - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - echo "game #".$r[1]."
"; - echo "

\n"; + // if(size_of($score)>30) + echo $score; - $names = DB_get_all_names(); - echo "

registered players:
\n"; - foreach ($names as $name) - echo "$name
\n"; - echo "

\n"; + echo "
\n"; - echo "

Want to start a new game? remember 4 names from the list above and visit ". - "this page.

"; - } - else - { - echo "sorry email and password don't match
"; - } + + echo "\n"; + output_footer(); + DB_close(); exit(); - } -/* page for registration */ -else if(myisset("register") ) - { - output_register(); - } -/* new user wants to register */ - else if(myisset("Rfullname","Remail","Rpassword","Rtimezone") ) - { - $ok=1; - if(DB_get_userid_by_name($_REQUEST["Rfullname"])) - { - echo "please chose another name
"; - $ok=0; - } - if(DB_get_userid_by_email($_REQUEST["Remail"])) - { - echo "this email address is already used ?!
"; - $ok=0; - } - if($ok) - { - $r=mysql_query("INSERT INTO User VALUES(NULL,".DB_quote_smart($_REQUEST["Rfullname"]). - ",".DB_quote_smart($_REQUEST["Remail"]). - ",".DB_quote_smart(md5($_REQUEST["Rpassword"])). - ",".DB_quote_smart($_REQUEST["Rtimezone"]).",NULL)"); - - if($r) - echo " added you to the database"; - else - echo " something went wrong"; - } - } + } +/* user status page */ +else if( myisset("email","password") || isset($_SESSION["name"]) ) + { + /* test id and password, should really be done in one step */ + if(!isset($_SESSION["name"])) + { + $email = $_REQUEST["email"]; + $password = $_REQUEST["password"]; + } + else + { + $name = $_SESSION["name"]; + $email = DB_get_email_by_name($name); + $password = DB_get_passwd_by_name($name); + }; + + if(myisset("forgot")) + { + $ok = 1; + + $myid = DB_get_userid_by_email($email); + if(!$myid) + $ok = 0; + + if($ok) + { + /* check how many entries in recovery table */ + $number = DB_get_number_of_passwords_recovery($myid); + + /* if less than N recent ones, add a new one and send out email */ + if( $number < 5 ) + { + echo "Ok, I send you a new password.
"; + if($number >1) + echo "N.B. You tried this already $number times during the last day and it will only work ". + " 5 times during a day.
"; + echo "The new password will be valid for one day, make sure you reset it to something else.
"; + echo "Back to the main page."; + + $TIME = (string) time(); /* to avoid collisions */ + $hash = md5("Anewpassword".$email.$TIME); + $newpw = substr($hash,1,8); + + $message = "Someone (hopefully you) requested a new password. \n". + "You can use this email and the following password: \n". + " $newpw \n". + "to log into the server. The new password is valid for 24h, so make\n". + "sure you reset your password to something new. Your old password will\n". + " also still be valid until you set a new one\n"; + mymail($email,$EmailName."recovery ",$message); + + DB_set_recovery_password($myid,md5($newpw)); + } + else + { + echo "Sorry you already tried 5 times during the last 24h.
". + "You need to use one of those passwords or wait to get a new one.
"; + echo "Back to the main page."; + } + } + else + { + if($email=="") + echo "You need to give me an email address!
". + "Please try again."; + else + echo "Couldn't find a player with this email!
". + "Please contact Arun, if you think this is a mistake
". + "or else try again."; + } + } + else + { + /* verify password and email */ + if(strlen($password)!=32) + $password = md5($password); + + $ok = 1; + $myid = DB_get_userid_by_email_and_password($email,$password); + if(!$myid) + $ok = 0; + + if($ok) + { + DB_get_PREF($myid); + + if(myisset("setpref")) + { + $setpref=$_REQUEST["setpref"]; + switch($setpref) + { + case "germancards": + case "englishcards": + $result = mysql_query("SELECT * from User_Prefs". + " WHERE user_id='$myid' AND pref_key='cardset'" ); + if( mysql_fetch_array($result,MYSQL_NUM)) + $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref). + " WHERE user_id='$myid' AND pref_key='cardset'" ); + else + $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','cardset',". + DB_quote_smart($setpref).")"); + echo "Ok, changed you preferences for the cards.\n"; + break; + case "emailaddict": + case "emailnonaddict": + $result = mysql_query("SELECT * from User_Prefs". + " WHERE user_id='$myid' AND pref_key='email'" ); + if( mysql_fetch_array($result,MYSQL_NUM)) + $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref). + " WHERE user_id='$myid' AND pref_key='email'" ); + else + $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','email',". + DB_quote_smart($setpref).")"); + echo "Ok, changed you preferences for sending out emails.\n"; + break; + } + } + else if(myisset("passwd")) + { + if( $_REQUEST["passwd"]=="ask" ) + { + /* reset password form*/ + output_password_recovery($email,$password); + } + else if($_REQUEST["passwd"]=="set") + { + /* reset password */ + $ok = 1; + + /* check if old password matches */ + $oldpasswd = md5($_REQUEST["password0"]); + if(!( ($password == $oldpasswd) || DB_check_recovery_passwords($oldpasswd,$email) )) + $ok = -1; + /* check if new passwords are types the same twice */ + if($_REQUEST["password1"] != $_REQUEST["password2"] ) + $ok = -2; + + switch($ok) + { + case '-2': + echo "The new passwords don't match.
"; + break; + case '-1': + echo "The old password is not correct.
"; + break; + case '1': + echo "Changed the password.
"; + mysql_query("UPDATE User SET password='".md5($_REQUEST["password1"]). + "' WHERE id=".DB_quote_smart($myid)); + break; + } + /* set password */ + } + } + else /* output default user page */ + { + $time = DB_get_user_timestamp($myid); + $unixtime = strtotime($time); + + $offset = DB_get_user_timezone($myid); + $zone = return_timezone($offset); + date_default_timezone_set($zone); + + $myname = DB_get_name_by_email($email); + $_SESSION["name"] = $myname; + + if(isset($_SESSION["name"])) + output_status($_SESSION["name"]); + + /* display links to settings */ + output_user_settings(); + + echo "
last login: ".date("r",$unixtime)."
"; + + DB_update_user_timestamp($myid); + + display_user_menu(); + + echo "
"; + echo "

These are all your games:

\n"; + echo "

Session:
\n"; + echo " p = pre-game phase "; + echo "P = game in progess "; + echo "F = game finished
"; + echo "

\n"; + + $output = array(); + $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date,Game.player,Game.status from Hand". + " LEFT JOIN Game ON Game.id=Hand.game_id". + " WHERE user_id='$myid'". + " ORDER BY Game.session,Game.create_date" ); + $gamenrold = -1; + echo "\n \n \n
\n"; + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + { + $game = DB_format_gameid($r[1]); + $gamenr = (int) $game; + if($gamenrold < $gamenr) + { + if($gamenrold!=-1) + echo "
$gamenr: "; + else + echo "$gamenr: "; + $gamenrold = $gamenr; + } + if($r[4]=='pre') + { + echo "\n p "; + + } + else if ($r[4]=='gameover') + echo "\n F "; + else + { + echo "\n P "; + } + if($r[4] != 'gameover') + { + echo "\n "; + if($r[3]) + { + if($r[3]==$myid) + echo "(it's your turn)\n"; + else + { + $name = DB_get_name_by_userid($r[3]); + $gameid = $r[1]; + if(DB_get_reminder($r[3],$gameid)==0) + if(time()-strtotime($r[2]) > 60*60*24*7) + echo "". + "Send a reminder."; + echo "(it's $name's turn)\n"; + }; + } + if(time()-strtotime($r[2]) > 60*60*24*30) + echo "". + "Cancel?". + " (clicking here is final and can't be restored)"; + + } + } + echo "
\n"; + $names = DB_get_all_names(); + echo "

Registered players:

\n

\n"; + echo implode(", ",$names)."\n"; + echo "

\n
"; + } + } + else + { + echo "Sorry email and password don't match. Please try again.
"; + } + }; + output_footer(); + DB_close(); + exit(); + } /* default login page */ -else - { - output_home_page(); - } + else + { + $pre[0]=0;$game[0]=0;$done[0]=0; + $r=mysql_query("SELECT COUNT(id) FROM Game GROUP BY status"); + if($r) { + $pre = mysql_fetch_array($r,MYSQL_NUM); + $game = mysql_fetch_array($r,MYSQL_NUM); + $done = mysql_fetch_array($r,MYSQL_NUM); + } + + $r=mysql_query("SELECT AVG(datediff(mod_date,create_date)) FROM Game where status='gameover' "); + if($r) + $avgage= mysql_fetch_array($r,MYSQL_NUM); + else + $avgage[0]=0; + + output_home_page($pre[0],$game[0],$done[0],$avgage[0]); + } output_footer(); DB_close(); /* - *Local Variables: + *Local Variables: *mode: php *mode: hs-minor *End: