X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=index.php;h=baa5cbd2e3555b40833c10a64f2831ba2c245ea6;hp=76b282a0c8d9f9a45a31c1905f9f428107779fc1;hb=ec799c6a6c714e390ee8729c6245dad23a7e5a2b;hpb=a9e90053fdcfb99066cd7d1d51fb2b78abf3fd61 diff --git a/index.php b/index.php index 76b282a..baa5cbd 100644 --- a/index.php +++ b/index.php @@ -5,413 +5,127 @@ e-Doko - + + - + +

Welcome to E-Doko

+
+ ",$message); - echo "
To: $To
Subject: $Subject
$message
"; - } - else - mail($To,$Subject,$message); - return; -} - -function parse_status() -{ - global $game,$history,$player,$hash,$lines; - - $game["init"] = 0; - $game["solo-who"] = -1; - $game["solo-what"] = "todo"; - $game["wedding"] = -1; - $game["poverty"] = -1; - $game["nines"] = -1; - $game["startplayer"] = 0; - - for($i=0;$i<4;$i++) - { - $tmp = explode( ":",$lines[$i]); - $hash[$i] = $tmp[0]; - $player[$tmp[0]]["number"] = $i; - $player[$tmp[0]]["hash"] = $tmp[0]; - $player[$tmp[0]]["name"] = $tmp[1]; - $player[$tmp[0]]["email"] = $tmp[2]; - $player[$tmp[0]]["option"] = $tmp[3]; - $player[$tmp[0]]["points"] = $tmp[4]; - $player[$tmp[0]]["cards"] = $tmp[5]; - if(ereg("s",$tmp[3])) $game["init"]++; - if(ereg("P",$tmp[3])) $game["poverty"] = $i; - if(ereg("N",$tmp[3])) $game["nines"] = $i; - if(ereg("W",$tmp[3])) $game["wedding"] = $i; - if(ereg("[OSQJCAH]",$tmp[3]) && ($game["solo-who"]<0) ) - { - $game["solo-who"] = $i; - $game["startplayer"] = $i; - } - - } - /* save the game history */ - for($i=4;$i"; - return 0; - } -} - -function display_card($card) -{ - if( $card/2 - (int)($card/2) == 0.5) - echo "\"".card_to_name($card)."\"\n"; - else - echo "\"".card_to_name($card-1)."\"\n"; - return; -} - -function display_link_card($card,$me) -{ - if( $card/2 - (int)($card/2) == 0.5) - echo "\"".card_to_name($card)."\"\n"; - else - echo "\"".card_to_name($card-1)."\"\n"; - return; -} - -function save_status() -{ - global $player,$game,$hash,$history; - - $output = fopen("status.txt","w"); - if ($output) - { - foreach($hash as $key) - { - /* sorting the options, not sure why I do that actually */ - $tmp=""; - if( ereg("i",$player[$key]["option"]) ) - $tmp.="i"; - if( ereg("s",$player[$key]["option"]) ) - $tmp.="s"; - if( ereg("t",$player[$key]["option"]) ) - $tmp.="t"; - if( ereg("c",$player[$key]["option"]) ) - $tmp.="c"; - if( ereg("N",$player[$key]["option"]) ) - $tmp.="N"; - if( ereg("W",$player[$key]["option"]) ) - $tmp.="W"; - if( ereg("P",$player[$key]["option"]) ) - $tmp.="P"; - if( ereg("O",$player[$key]["option"]) ) - $tmp.="O"; - if( ereg("S",$player[$key]["option"]) ) - $tmp.="S"; - if( ereg("Q",$player[$key]["option"]) ) - $tmp.="Q"; - if( ereg("J",$player[$key]["option"]) ) - $tmp.="J"; - if( ereg("C",$player[$key]["option"]) ) - $tmp.="C"; - if( ereg("A",$player[$key]["option"]) ) - $tmp.="A"; - if( ereg("H",$player[$key]["option"]) ) - $tmp.="H"; - $player[$key]["option"]=$tmp; - - /* saving the player stats */ - fwrite($output,"".$player[$key]["hash"].":" ); - fwrite($output,"".$player[$key]["name"].":" ); - fwrite($output,"".$player[$key]["email"].":" ); - fwrite($output,"".$player[$key]["option"].":" ); - fwrite($output,"".$player[$key]["points"].":" ); - fwrite($output,"".$player[$key]["cards"] .":"); - fwrite($output,"\n"); - } - fwrite($output,"\n"); - foreach($history as $line) - fwrite($output,$line); - - fwrite($output,"\n"); - fclose($output); - } - else - echo "can't open file for writing, please inform the admin."; - - return; -} - -echo "

If you find bugs, please list them in the wiki

\n"; - -$history=array(); +include_once("config.php"); +include_once("functions.php"); +include_once("db.php"); -/* check for status file and read it, if possible */ +DB_open(); -if(file_exists("status.txt")) - $lines = file("status.txt"); - else - die("no file"); +/***************** M A I N **************************/ /* check if we want to start a new game */ -if( isset($_REQUEST["PlayerA"]) && +if(isset($_REQUEST["new"])) + output_form_for_new_game(); + +/*check if everything is ready to set up a new game */ +else if( isset($_REQUEST["PlayerA"]) && isset($_REQUEST["PlayerB"]) && isset($_REQUEST["PlayerC"]) && - isset($_REQUEST["PlayerD"]) && - isset($_REQUEST["EmailA"]) && - isset($_REQUEST["EmailB"]) && - isset($_REQUEST["EmailC"]) && - isset($_REQUEST["EmailD"]) && sizeof($lines<2)) + isset($_REQUEST["PlayerD"]) ) { $PlayerA = $_REQUEST["PlayerA"]; $PlayerB = $_REQUEST["PlayerB"]; $PlayerC = $_REQUEST["PlayerC"]; $PlayerD = $_REQUEST["PlayerD"]; - $EmailA = $_REQUEST["EmailA"] ; - $EmailB = $_REQUEST["EmailB"] ; - $EmailC = $_REQUEST["EmailC"] ; - $EmailD = $_REQUEST["EmailD"] ; - $hashA = md5("AGameOfDoko".$PlayerA.$EmailA); - $hashB = md5("AGameOfDoko".$PlayerB.$EmailB); - $hashC = md5("AGameOfDoko".$PlayerC.$EmailC); - $hashD = md5("AGameOfDoko".$PlayerD.$EmailD); - - /* send out email, check for error with email */ - + $EmailA = DB_get_email_by_name($PlayerA); + $EmailB = DB_get_email_by_name($PlayerB); + $EmailC = DB_get_email_by_name($PlayerC); + $EmailD = DB_get_email_by_name($PlayerD); + + if($EmailA=="" || $EmailB=="" || $EmailC=="" || $EmailD=="") + { + echo "couldn't find one of the names, please start a new game"; + exit(); + } + + $useridA = DB_get_userid_by_name($PlayerA); + $useridB = DB_get_userid_by_name($PlayerB); + $useridC = DB_get_userid_by_name($PlayerC); + $useridD = DB_get_userid_by_name($PlayerD); + + /* create random numbers */ + $randomNR = create_array_of_random_numbers(); + $randomNRstring = join(":",$randomNR); + + /* create game */ + $followup = NULL; + if(isset($_REQUEST["followup"])) + { + $followup= $_REQUEST["followup"]; + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', NULL, NULL,'pre','$followup' ,NULL)"); + } + else + mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', NULL, NULL,'pre', NULL ,NULL)"); + $game_id = mysql_insert_id(); + + /* create hash */ + $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA); + $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB); + $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC); + $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD); + + /* create hands */ + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA). + ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,'false','false',NULL)"); + $hand_idA = mysql_insert_id(); + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB). + ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,'false','false',NULL)"); + $hand_idB = mysql_insert_id(); + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC). + ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,'false','false',NULL)"); + $hand_idC = mysql_insert_id(); + mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD). + ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,'false','false',NULL)"); + $hand_idD = mysql_insert_id(); + + /* save cards */ + for($i=0;$i<12;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')"); + for($i=12;$i<24;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idB', '".$randomNR[$i]."', 'false')"); + for($i=24;$i<36;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idC', '".$randomNR[$i]."', 'false')"); + for($i=36;$i<48;$i++) + mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idD', '".$randomNR[$i]."', 'false')"); + + /* send out email, TODO: check for error with email */ $message = "\n". "you are invited to play a game of DoKo (that is to debug the program ;).\n". "Place comments and bug reports here:\n". @@ -422,568 +136,589 @@ if( isset($_REQUEST["PlayerA"]) && "$PlayerC\n". "$PlayerD\n\n". "If you want to join this game, please follow this link:\n\n". - " ".$host."?a="; + " ".$host."?me="; - mymail($EmailA,"Invite for a game of DoKo","Hello $PlayerA,\n".$message.$hashA); - mymail($EmailB,"Invite for a game of DoKo","Hello $PlayerB,\n".$message.$hashB); - mymail($EmailC,"Invite for a game of DoKo","Hello $PlayerC,\n".$message.$hashC); - mymail($EmailD,"Invite for a game of DoKo","Hello $PlayerD,\n".$message.$hashD); + mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA); + mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB); + mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC); + mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD); + + } +/* end set up a new game */ + +else if(isset($_REQUEST["me"])) + { + /* handle request from one specifig player, + * the hash is set on a per game base, so first just handle this game + * perhaps also show links to other games in a sidebar + */ - /* read in random.txt */ - if(file_exists("random.txt")) - $random = file("random.txt"); - else - die("no random file"); - - $randomNR = explode( ":", $random[1] ); + $me = $_REQUEST["me"]; + + /* test for valid ID */ + $myid = DB_get_userid_by_hash($me); + if(!$myid) + { + echo "Can't find you in the database, please check the url.
\n"; + echo "perhaps the game has been cancled."; + exit(); + } + + DB_update_user_timestamp($myid); + + /* get some information from the DB */ + $gameid = DB_get_gameid_by_hash($me); + $myname = DB_get_name_by_hash($me); + $mystatus = DB_get_status_by_hash($me); - /* write initial status into file */ - $output = fopen("status.txt","w"); - if ($output) + switch($mystatus) { - fwrite($output, "$hashA:$PlayerA:$EmailA:::" ); - for($i=0;$i<11;$i++) - fwrite($output,"$randomNR[$i];" ); - fwrite($output,"$randomNR[11]:" ); $i++; - fwrite($output,"\n"); + case 'start': + check_want_to_play($me); + DB_set_hand_status_by_hash($me,'init'); + break; + case 'init': + if( !isset($_REQUEST["in"]) || !isset($_REQUEST["update"])) + { + DB_set_hand_status_by_hash($me,'start'); + echo "you need to answer both question"; + } + else + { + if($_REQUEST["in"] == "no") + { + echo "TODO: email everyone that the game has been canceled.
"; + /*something like need to modify for DB backend + for($i=0;$i<4;$i++) + { + $message = "Hello ".$player[$hash[$i]]["name"].",\n\n". + "the game has been canceled due to the request of one of the players.\n"; + mymail($player[$hash[$i]]["email"],"[DoKo-Debug] the game has been canceled",$message); + } + */ + /* delete everything from the dB */ + DB_cancel_game($me); + } + else + { + echo "thanks for joining the game... please scroll down"; + echo "TODO: make this page nicer
"; + echo "TODO: set card pref
"; + + $mycards = DB_get_hand($me); + sort($mycards); + echo "

your cards are:
\n"; + foreach($mycards as $card) + display_card($card); + echo "

\n"; + + check_for_sickness($me,$mycards); + + DB_set_hand_status_by_hash($me,'check'); + } + } + break; + + case 'check': + echo "no checking at the moment... you need to play a normal game. At the moment you need to reload this page to finish the setup."; + if(!isset($_REQUEST["solo"]) || + !isset($_REQUEST["wedding"]) || + !isset($_REQUEST["poverty"]) || + !isset($_REQUEST["nines"]) ) + { + DB_set_hand_status_by_hash($me,'init'); + /* problem: by setting it back to init, variables "in" and "update" are + * not set, so the player will be send back to the start, after seeing his hand + */ + echo "you need to fill out the form"; + } + else + { + if( $_REQUEST["solo"]!="No") + { + DB_set_solo_by_hash($me,$_REQUEST["solo"]); + DB_set_sickness_by_hash($me,"solo"); + } + else if($_REQUEST["wedding"] == "yes") + { + echo "wedding was chosen
\n"; + DB_set_sickness_by_hash($me,"wedding"); + } + else if($_REQUEST["poverty"] == "yes") + { + echo "poverty was chosen
\n"; + DB_set_sickness_by_hash($me,"poverty"); + } + else if($_REQUEST["nines"] == "yes") + { + echo "nines was chosen
\n"; + DB_set_sickness_by_hash($me,"nines"); + } + } + DB_set_hand_status_by_hash($me,'poverty'); + + /* check all players and set game to final result, e.g. solo, wedding, povert, redeal */ + + /* reset solo, etc from players who did say something, but it didn't matter? */ + break; + case 'poverty': + echo "
poverty not handeled at the moment... you need to play a normal game
"; + + /* only set this after all poverty, etc. are handeled*/ + DB_set_hand_status_by_hash($me,'play'); + + /* check if the game can start */ + $userids = DB_get_all_userid_by_gameid($gameid); + $done=1; + foreach($userids as $user) + if(DB_get_hand_status_by_userid($user)!='play') + $done=0; + + if($done) + DB_set_game_status_by_gameid($gameid,'play'); + + break; + case 'play': + case 'gameover': /*both entries here, so that the tricks are visible for both in case of 'play' there is a break later that skips the last part*/ + /* display local time */ + echo "
\n Local times:"; + $users = array(); + $users = DB_get_all_userid_by_gameid($gameid); + foreach($users as $user) + { + $offset = DB_get_user_timezone($user); + $zone = return_timezone($offset); + date_default_timezone_set($zone); + $name = DB_get_name_by_userid($user); + + echo "\n"; + }; + echo "
$name ".date("Y-m-d H:i:s")."
\n
\n"; + display_status(); + + /* display links to other games */ + echo "
\n"; + $result = mysql_query("SELECT email,password from User WHERE id='$myid'" ); + $r = mysql_fetch_array($result,MYSQL_NUM); + echo "
\n"; + echo " \n"; + echo " \n"; + echo " \n"; + echo "
\n"; + echo "
\n"; + + display_news(); + + $gamestatus = DB_get_game_status_by_gameid($gameid); + if($gamestatus == 'pre') + { + echo "you need to wait for the others...
"; + break; + } + /* get everythin relevant to display the tricks */ + $result = mysql_query("SELECT Hand_Card.card_id as card,". + " User.fullname as name,". + " Hand.position as position,". + " Play.sequence as sequence, ". + " Hand.hash as hash, ". + " Trick.id, ". + " Comment.comment ". + "FROM Trick ". + "LEFT JOIN Play ON Trick.id=Play.trick_id ". + "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". + "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". + "LEFT JOIN User ON User.id=Hand.user_id ". + "LEFT JOIN Comment ON Play.id=Comment.play_id ". + "WHERE Trick.game_id='".$gameid."' ". + "ORDER BY Trick.id,sequence ASC"); + + + $trickNR = 1; + + $lasttrick = DB_get_max_trickid($gameid); + + $play = array(); /* needed to calculate winner later */ + $seq = 1; + $pos = 0; + + echo "\n\n"; - fwrite($output, "$hashC:$PlayerC:$EmailC:::" ); - for(;$i<35;$i++) - fwrite($output,"$randomNR[$i];" ); - fwrite($output,"$randomNR[35]:" ); $i++; - fwrite($output,"\n"); + /* whos turn is it? */ + if($seq==4) + { + $winner = get_winner($play); /* returns the position */ + $next = $winner; + } + else + { + $next = $pos+1; + } + if($next==5) $next=1; - fwrite($output, "$hashD:$PlayerD:$EmailD:::"); - for(;$i<47;$i++) - fwrite($output,"$randomNR[$i];" ); - fwrite($output,"$randomNR[47]:" ); - fwrite($output,"\n"); + /* my turn?, display cards as links, ask for comments*/ + if(DB_get_pos_by_hash($me) == $next) + $myturn = 1; + else + $myturn = 0; + + /* do we want to play a card? */ + if(isset($_REQUEST["card"]) && $myturn) + { + $card = $_REQUEST["card"]; + $handid = DB_get_handid_by_hash($me); + + /* check if we have card and that we haven't played it yet*/ + /* set played in hand_card to true where hand_id and card_id*/ + $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ". + "hand_id='$handid' AND card_id=".DB_quote_smart($card)); + $r = mysql_fetch_array($result,MYSQL_NUM); + $handcardid = $r[0]; + + if($handcardid) + { + mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".DB_quote_smart($card)); + + /* get trick id or start new trick */ + $a = DB_get_current_trickid($gameid); + $trickid = $a[0]; + $sequence = $a[1]; + + $playid = DB_play_card($trickid,$handcardid,$sequence); + + /*check for coment */ + if(isset($_REQUEST["comment"])) + { + DB_insert_comment($_REQUEST["comment"],$playid,$myid); + }; + + echo "
"; + echo " you played
"; + display_card($card); + echo "
\n"; + + + /*check if we still have cards left, else set status to gameover */ + if(sizeof(DB_get_hand($me))==0) + { + DB_set_hand_status_by_hash($me,'gameover'); + $mystatus='gameover'; + } + + /* if all players are done, set game status also to game over */ + $userids = DB_get_all_userid_by_gameid($gameid); + $done=1; + foreach($userids as $user) + if(DB_get_hand_status_by_userid($user)!='gameover') + $done=0; + + if($done) + DB_set_game_status_by_gameid($gameid,"gameover"); + + /* email next player */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + if($sequence==4) + { + $play = DB_get_cards_by_trick($trickid); + $winner = get_winner($play); /* returns the position */ + $next = $winner; + } + else + { + $next = DB_get_pos_by_hash($me)+1; + } + if($next==5) $next=1; + + /* email next player */ + $next_hash = DB_get_hash_from_game_and_pos($gameid,$next); + $email = DB_get_email_by_hash($next_hash); + + $message = "It's your turn now.\n". + "Use this link to play a card: ".$host."?me=".$next_hash."\n\n" ; + mymail($email,"[DoKo-debug] a card has been played",$message); + + if($debug) + echo "DEBUG: next player
\n"; + + } + } + else + { + echo "couldn't find card
\n"; + } + } + else if(isset($_REQUEST["card"]) && !$myturn ) + { + echo "please wait until it is your turn!
\n"; + } - fclose($output); + $mycards = DB_get_hand($me); + sort($mycards); + echo "
\n"; + + if($myturn && !isset($_REQUEST["card"])) + { + echo "Hello ".$myname.", it's your turn!
\n"; + echo "Your cards are:
\n"; + echo "
\n"; + foreach($mycards as $card) + display_link_card($card); +?> +
A short comments: + + +
+ \n"; + foreach($mycards as $card) + display_card($card); + } + echo "
\n"; + + /* check if we need to set status to 'gameover' is done during playing of the card */ + if($mystatus=='play') + break; + /* the following happens only when the gamestatus is 'gameover' */ + /* check if game is over, display results */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + echo "the game is over for you.. other people still need to play though"; + } + else + { + echo "the game is over now... guess the final score should be displayed here...
\n"; + + /* suggest a new game with the same people in it, just rotated once */ + $names = DB_get_all_names_by_gameid($gameid); + + echo "Do you want to continue playing?(This will start a new game, with the next person as dealer.)\n"; + echo "
\n"; + echo " \n"; + echo " \n"; + echo " \n"; + echo " \n"; + echo " \n"; + echo " \n"; + echo "
\n"; + } + break; + default: + echo "error in testing the status"; } - else - echo "can't open file for writing"; - }; - -/* test if a game is running, else output everything for a new game */ -if(sizeof($lines)<2) + exit(); + } +/* user status page */ + else if(isset($_REQUEST["email"]) && isset($_REQUEST["password"])) { -?> -

no game in progress, please input 4 names and email addresses, please make sure that the addresses are correct!

-
- Name: - Email:
- - Name: - Email:
+ /* test id and password, should really be done in one step */ + $email = $_REQUEST["email"]; + $password = $_REQUEST["password"]; - Name: - Email:
+ if(strlen($password)!=32) + $password = md5($password); - Name: - Email:
+ $ok=1; + $uid = DB_get_userid_by_email_and_password($email,$password); + if(!$uid) + $ok=0; - -
+ if($ok) + { + $time = DB_get_user_timestamp($uid); + $unixtime =strtotime($time); + + $offset = DB_get_user_timezone($uid); + $zone = return_timezone($offset); + date_default_timezone_set($zone); + + echo "last login: ".date("r",$unixtime)."
"; + + DB_update_user_timestamp($uid); + + echo "

these are the games you are playing in:
\n"; + $result = mysql_query("SELECT hash,game_id from Hand WHERE user_id='$uid' AND status<>'gameover'" ); + while( $r = mysql_fetch_array($result,MYSQL_NUM)) + echo "game #".$r[1]."
"; + echo "

\n"; + + $names = DB_get_all_names(); + echo "

registered players:
\n"; + foreach ($names as $name) + echo "$name
\n"; + echo "

\n"; + echo "

Want to start a new game? remember 4 names from the list above and visit ". + "this page.

"; + } + else + { + echo "sorry email and password don't match
"; + } + exit(); + } +/* page for registration */ +else if(isset($_REQUEST["register"]) ) + { + echo "IMPORTANT: passwords are going over the net as clear text, so pick an easy password. No need to pick anything complicated here ;)

"; + echo "TODO: convert timezone into a menu
\n"; + echo "TODO: figure out a way to handle passwrods
\n"; +?> +
+
+ Register + + + + + + + + + + + + + + + +
+ +
+
+
-
- Do you want to play a game of DoKo? - yes - no
- - Do you want to get an email for every card played or only if it your move? - every card - only on my turn
-\n"; - echo "\n"; - echo "\n"; - echo "
\n"; - } - } + } +/* new user wants to register */ +else if(isset($_REQUEST["Rfullname"]) && + isset($_REQUEST["Remail"] ) && + isset($_REQUEST["Rpassword"]) && + isset($_REQUEST["Rtimezone"]) ) + { + $ok=1; + if(DB_get_userid_by_name($_REQUEST["Rfullname"])) + { + echo "please chose another name
"; + $ok=0; + } + if(DB_get_userid_by_email($_REQUEST["Remail"])) + { + echo "this email address is already used ?!
"; + $ok=0; + } + if($ok) + { + $r=mysql_query("INSERT INTO User VALUES(NULL,".DB_quote_smart($_REQUEST["Rfullname"]). + ",".DB_quote_smart($_REQUEST["Remail"]). + ",".DB_quote_smart(md5($_REQUEST["Rpassword"])). + ",".DB_quote_smart($_REQUEST["Rtimezone"]).",NULL)"); + + if($r) + echo " added you to the database"; + else + echo " something went wrong"; + } + } +/* default login page */ +else + { /* no new game, not in a game */ +?> +

If you want to play a game of Doppelkopf, you found the right place ;)

+

Please register, in case you haven't done yet
+ or login with you email-address or name and password here: +

+
+
+ Login + + + + + + + +
+
+
-/* *** - * * * - * *** - * * * - * *** - * yes? email him his hand, ask for solo, poverty, email every move or every card? - */ - if(isset($_REQUEST["b"])) - { - $b=$_REQUEST["b"]; - - if( ereg("s",$player[$b]["option"]) && $game["init"]<4) - { - echo "just wait for the game to start"; - } - else if( (!isset($_REQUEST["in"])|| !isset($_REQUEST["update"])) && !ereg("i",$player[$b]["option"])) - { - echo "go back to "; - echo " here and fill out the form
\n"; - } - else - { /* show the hand */ - if($_REQUEST["in"]=="no") - { - for($i=0;$i<4;$i++) - { - $message = "Hello ".$player[$hash[$i]]["name"].",\n\n". - "the game has been canceled due to the request of one of the players.\n"; - mymail($player[$hash[$i]]["email"],"[DoKo-Debug] the game has been canceled",$message); - } - $output = fopen("status.txt","w"); - if($output) - fclose($output); - else - echo "problem opening file"; - } - else - { - if($_REQUEST["update"]=="card") $player[$b]["option"].="c"; - if($_REQUEST["update"]=="turn") $player[$b]["option"].="t"; - - $player[$b]["option"].="i"; - - save_status(); - - $allcards = $player[$b]["cards"]; - $mycards = explode(";",$allcards); - - sort($mycards); - echo "your cards are
\n"; - foreach($mycards as $card) - { - display_card($card); - } - echo "
\n"; - ?> -

aehm... at the moment please just answer everything with no, still need to implement this

-
- - do you want to play solo? - -
- -"; - echo " no
\n"; - } - else - { - echo " no
\n"; - }; - - echo "do you have poverty?"; - if(count_trump($player[$b]["cards"])<4) - { - echo " yes"; - echo " no
\n"; - } - else - { - echo " no
\n"; - }; - - echo "do you have too many nines?"; - if(count_nines($player[$b]["cards"])>4) - { - echo " yes"; - echo " no
\n"; - } - else - { - echo " no
\n"; - }; - - echo "\n"; - echo "\n"; - - echo "
\n"; - } - } - } - if(isset($_REQUEST["c"])) - { - $c=$_REQUEST["c"]; - - if(!isset($_REQUEST["solo"])|| !isset($_REQUEST["wedding"])|| !isset($_REQUEST["poverty"]) || !isset($_REQUEST["nines"]) ) - { - echo "go back to "; - echo " here and fill out the form
\n"; - } - else if( ereg("s",$player[$c]["option"]) && $game["init"]<4 ) - { - echo "just wait for the game to start"; - } - else if($game["init"]<4) - { - if( $_REQUEST["solo"]!="No") - { - switch($_REQUEST["solo"]) - { - case "No trump": - $player[$c]["option"].="O"; - break; - case "Normal solo": - $player[$c]["option"].="S"; - break; - case "Queen solo": - $player[$c]["option"].="Q"; - break; - case "Jack solo": - $player[$c]["option"].="J"; - break; - case "Club solo": - $player[$c]["option"].="C"; - break; - case "Spade solo": - $player[$c]["option"].="A"; - break; - case "Hear solo": - $player[$c]["option"].="H"; - break; - } - } - else if($_REQUEST["wedding"] == "yes") - { - echo "wedding was chosen
\n"; - $player[$c]["option"].="W"; - } - else if($_REQUEST["poverty"] == "yes") - { - echo "poverty was chosen
\n"; - $player[$c]["option"].="P"; - } - else if($_REQUEST["nines"] == "yes") - { - echo "nines was chosen
\n"; - $player[$c]["option"].="N"; - } - - $message = "you're in. once everyone has filled out the form,". - "the game will start and you'll get an eamil on your turn\n"; - mymail($player[$c]["email"],"[DoKo-debug] the game will start soon",$message); - - $player[$c]["option"].="s"; - save_status(); - if(file_exists("status.txt")) - $lines = file("status.txt"); - else - die("no file"); - parse_status(); - - if($game["init"]==4) - { - $message = "The game can start now, it's your turn, please use this link to play a card:\n". - $host."?me=".$hash[$game["startplayer"]]."\n"; - mymail($player[$hash[$game["startplayer"]]]["email"],"[DoKo-debug] let's go",$message); - } - - } - } - if($game["init"]==4) - { - /* check for sickness*/ - /***** someone has 5 nines and no one is playing solo=> cance5Al game */ - if($game["nines"]>=0 && $game["solo-who"]<0) - { - $message = $player[$hash[$game["poverty"]]]["nines"]." has more than 4 nines. Game aborted!\n"; - for($i=0;$i<4;$i++) - { - mymail($player[$hash[$i]]["email"],"[DoKo-debug] the game has been canceled",$message); - } - $output = fopen("status.txt","w"); - if($output) - fclose($output); - else - echo "problem opening file"; - } - /* who is requesting this*/ - if(!isset($_REQUEST["me"])) - { - if(!isset($_REQUEST["recovery"])) - { - echo "a game is in progress, but you are not playing.
\n"; - echo "In case you are playing, but lost your email or can't access the game anymore, please input your email here:
\n"; - ?> -
- recorvery:
- -
-=0) - { - $message = "Please try this link: ".$host."?me=".$hash[$ok]."\n". - "\n if this doesn't work, contact the admin.\n"; - mymail($recovery,"[DoKo-Debug] recovery ",$message); - echo "email has been sent."; - } - else - { - echo "can't find this email address, sorry."; - }; - } /* end recovery */ - } - else - { /* $me is set */ - $me = $_REQUEST["me"]; - - echo "game in progress and you are in it
\n"; - if($game["solo-who"]>=0) - echo $player[$hash[$game["solo-who"]]]["name"]." is playing a ".$game["solo-what"]." solo!
\n"; - else if($game["wedding"]>=0) - echo $player[$hash[$game["wedding"]]]["name"]." is playing a wedding!
\n"; - - /* show history */ - foreach($history as $play) - { - echo "
\n"; - - $trick = explode(":",$play); - - $last=-2; - /* found old trick, display it */ - for($i=0;$i",$card)) - { - $tmp = explode("->",$card); - echo $player[$hash[$tmp[0]]]["name"]." played "; - display_card($tmp[1]); - $last=$tmp[0]; - } - } - } - - /* figure out who needs to play next */ - $next = $last + 1; - if ($next>=4) - $next -= 4 ; - if($last<0) - { - $next=$history[sizeof($history)-1][0]; - } - - /* are we trying to play a card? */ - if(isset($_REQUEST["card"])) - { - if($hash[$next]==$me) - { - $card = $_REQUEST["card"]; - $mycards = explode(";",$player[$me]["cards"]); - - /* do we have that card */ - if(in_array($card,$mycards)) - { - /* delete card from array */ - $tmp = array(); - foreach($mycards as $m) - if($m != $card) - $tmp[]=$m; - - $tmp2=""; - for($i=0;$i".$card.":\n"; - } - else - { - $tmp = explode(":",$history[sizeof($history)-1]); - $tmp[sizeof($tmp)-1] = "".$player[$me]["number"]."->".$card.":"; - $history[sizeof($history)-1]=join(":",$tmp); - } - save_status(); - - echo " you played "; - display_card($card); - - /* send out email to players who want/need to get informed */ - for($i=0;$i<4;$i++) - { - $mynext=$next+1; if($mynext>3)$mynext-=4; - if((ereg("c",$player[$hash[$i]]["option"]) || $i==$mynext) && $hash[$i]!=$me) - { - $message = " Hello ".$player[$hash[$i]]["name"].",\n\n"; - - if($i==$mynext) - { - $message .= "it's your turn now.\n". - "Use this link to play a card: ".$host."?me=".$hash[$i]."\n\n" ; - } - $message .= $player[$me]["name"]." has played the following card ".card_to_name($card)."\n"; - - if($game["solo-who"]>=0) - $message.= $player[$hash[$game["solo-who"]]]." is playing a ".$game["solo-what"]." solo!\n"; - - mymail($player[$hash[$i]]["email"],"[DoKo-debug] a card has been played",$message); - - if($debug) - echo " next player
\n"; - } - } - } - else - echo "seems like you don't have that card
\n"; - - } - - } /* end if card is set */ - else if(isset($_REQUEST["win"]) && strlen($history[sizeof($history)-1])>3) - { - $win=$_REQUEST["win"]; - $history[]=$win.":\n"; - /* count points of the last trick */ - $points=0; - $tmp = explode(":",$history[sizeof($history)-2]); - for($i=0;$i<4;$i++) - { - $tmp2 = explode("->",$tmp[$i]); - $c = $tmp2[1]; - $points += card_value($c); - } - $player[$hash[$win]]["points"]+=$points; - echo "
\n ".$player[$hash[$win]]["name"]." won: $points Points
\n"; - - save_status(); - }; /* end if win is set */ - echo "
\n"; - - $tmp = explode(":",$history[sizeof($history)-1]); - - /* check last history entry: end of a trick? ask who won it */ - if(sizeof($tmp)==5) - { - ?> -
-who won? -"; - echo ""; + - + + -
the next player
\n"; - - if(strlen(trim($player[$me]["cards"]))==0) - { - echo "
game over, count points
\n"; - for($i=0;$i<4;$i++) - { - echo $player[$hash[$i]]["name"]." got ".$player[$hash[$i]]["points"]."
\n"; - } - } - } - echo "
\n"; - } /* end check for winner */ - - /* do we still have cards? display them */ - if(strlen(trim($player[$me]["cards"]))>0 ) - { - $allcards = trim($player[$me]["cards"]); - $mycards = explode(";",$allcards); - - sort($mycards); - - echo "

\n"; - /* is it our turn? */ - if($hash[$next]==$me) - { - echo "ITS YOUR TURN
\n"; - echo "your cards are:
\n"; - foreach($mycards as $card) - { - display_link_card($card,$me); - } - } - else - { /* not our turn, just show the hand */ - echo "your cards are:
\n"; - foreach($mycards as $card) - { - display_card($card); - } - } - echo "

\n"; - } - } - } - } +DB_close(); +/* + *Local Variables: + *mode: php + *mode: hs-minor + *End: + */ ?> - - + +