X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=index.php;h=a41158e854355455776b1fafe3795fb1a80493f8;hp=ff1948fface259345c62c52f2f5610a54dc39794;hb=67d441a0c134060e61f840d955b370145d1ac328;hpb=df684cccba11a7efdee637b58de9c1ecd25bdc10
diff --git a/index.php b/index.php
index ff1948f..a41158e 100644
--- a/index.php
+++ b/index.php
@@ -1,9 +1,6 @@
Setup not completed";
+ echo "You need to set \$ADMIN_NAME in config.php.";
+ output_footer();
+ exit();
+ }
+if(!isset($ADMIN_EMAIL))
+ {
+ output_header();
+ echo "
You need to wait longer before you can cancle a game...
\n";
}
+/* handle request from one specific player for one game,
+ * (the hash is set on a per game base) */
else if(myisset("me"))
{
- /* handle request from one specific player,
- * the hash is set on a per game base
- */
-
$me = $_REQUEST["me"];
/* test for valid ID */
@@ -207,9 +241,11 @@ else if(myisset("me"))
echo "Can't find you in the database, please check the url.\n";
- $result = mysql_query("SELECT * FROM Rulesets LEFT JOIN Game ON Game.ruleset=Rulesets.id WHERE Game.id='$gameid'" );
+ /* get prefs and save them */
+ DB_get_PREF($myid);
+ /* end set pref */
+
+
+ /* get rule set for this game */
+ $result = mysql_query("SELECT * FROM Rulesets".
+ " LEFT JOIN Game ON Game.ruleset=Rulesets.id ".
+ " WHERE Game.id='$gameid'" );
$r = mysql_fetch_array($result,MYSQL_NUM);
- $RULES["dullen"]=$r[2];
- $RULES["schweinchen"]=$r[3];
-
+ $RULES["dullen"] = $r[2];
+ $RULES["schweinchen"] = $r[3];
+ $RULES["call"] = $r[4];
+
+
/* get some infos about the game */
- $gametype = DB_get_gametype_by_gameid($gameid);
+ $gametype = DB_get_gametype_by_gameid($gameid);
$gamestatus = DB_get_game_status_by_gameid($gameid);
- $GT = $gametype;
+ $GT = $gametype;
if($gametype=="solo")
{
$gametype = DB_get_solo_by_gameid($gameid);
- $GT = $gametype." ".$GT;
+ $GT = $gametype." ".$GT;
}
- else
- $gametype="normal";
-
+
+ /* display rule set for this game */
+ echo "
\n";
+
if($gamestatus != 'pre')
echo " Gametype: $GT
\n";
echo "Rules:
\n";
- echo "10ofhearts : ".$r[2]."
\n";
- echo "schweinchen: ".$r[3]."
\n";
+ echo "10ofhearts : ".$RULES["dullen"] ."
\n";
+ echo "schweinchen: ".$RULES["schweinchen"] ."
\n";
+ echo "call: ".$RULES["call"] ."
\n";
echo "
\n";
+
+ /* output extra division in case this game is part of a session */
+ if($session)
+ {
+ echo "
\n".
+ "This game is part of session $session: \n";
+ $hashes = DB_get_hashes_by_session($session,$myid);
+ $i = 1;
+ foreach($hashes as $hash)
+ {
+ if($hash == $me)
+ echo "$i ";
+ else
+ echo "
$i ";
+ $i++;
+ }
+ echo "
\n";
+ }
+
/* does anyone have both foxes */
$GAME["schweinchen"]=0;
@@ -273,21 +339,30 @@ else if(myisset("me"))
switch($mystatus)
{
case 'start':
- check_want_to_play($me);
- /* move on to the next stage*/
- DB_set_hand_status_by_hash($me,'init');
- break;
+ if( !myisset("in") )
+ {
+ output_check_want_to_play($me);
+ break;
+ }
+ else
+ {
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'init');
+ }
case 'init':
+ /* first check if everything went ok in the last step
+ * if not, send user back, if yes, check what he did
+ */
if( !myisset("in") )
{
- echo "you need to answer the question";
+ echo "
You need to answer the question.
";
DB_set_hand_status_by_hash($me,'start');
}
else
{
if($_REQUEST["in"] == "no")
{
- /* cancle the game */
+ /* cancel the game */
$message = "Hello, \n\n".
"the game has been canceled due to the request of one of the players.\n";
@@ -295,7 +370,7 @@ else if(myisset("me"))
foreach($userids as $user)
{
$To = DB_get_email_by_userid($user);
- mymail($To,$EmailName."game canceled",$message);
+ mymail($To,$EmailName."game $gameid canceled",$message);
}
/* delete everything from the dB */
@@ -303,44 +378,53 @@ else if(myisset("me"))
}
else
{
- echo "thanks for joining the game...";
+ echo "Thanks for joining the game...";
$mycards = DB_get_hand($me);
sort($mycards);
echo "
your cards are:
\n";
foreach($mycards as $card)
- display_card($card);
+ display_card($card,$PREF["cardset"]);
echo "
\n";
- check_for_sickness($me,$mycards);
+ output_check_for_sickness($me,$mycards);
/* move on to the next stage*/
DB_set_hand_status_by_hash($me,'check');
}
}
break;
-
+
case 'check':
- echo "checking if you selected solo or nines...
".
- " Please click
here to finish the setup.
";
+ /* ok, user is in the game, saw his cards and selected his vorbehalt
+ * so first we check what he selected
+ */
if(!myisset("solo","wedding","poverty","nines") )
{
/* all these variables have a pre-selected default,
* so we should never get here,
- * unless a user tries to cheat ;) */
- echo "something went wrong...please contact the admin.";
+ * unless a user tries to cheat ;)
+ * can also happen if user reloads the page!
+ */
+ echo "
You need to answer the questions.
";
+ DB_set_hand_status_by_hash($me,'init');
}
else
{
+ echo "Processing what you selected in the last step...
";
+
/* check if this sickness needs to be handled first */
$gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid);
if( $_REQUEST["solo"]!="No")
{
+ /* user wants to play a solo */
+
/* store the info in the user's hand info */
DB_set_solo_by_hash($me,$_REQUEST["solo"]);
DB_set_sickness_by_hash($me,"solo");
+
echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n";
if($gametype == "solo" && $startplayer<$mypos)
@@ -363,152 +447,215 @@ else if(myisset("me"))
}
else if($_REQUEST["poverty"] == "yes")
{
- echo "So you got poverty. You might as well have said nothing, since this is not implemented yet,".
- " so you need to play a normal game...to make it a bit harder, I'll tell the other people that".
- " you only have a few trump... should make the game more interesting (although perhaps not for you:))
\n";
+ echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n";
DB_set_sickness_by_hash($me,"poverty");
}
else if($_REQUEST["nines"] == "yes")
{
- echo "What you just don't want to play a game because you have a few nines? Well, if no one".
+ echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
" is playing solo, this game will be canceled.
\n";
DB_set_sickness_by_hash($me,"nines");
}
- }
-
- /* move on to the next stage*/
- DB_set_hand_status_by_hash($me,'poverty');
-
-
+
+ echo " Ok, done with checking, please go to the
next step of the setup.
";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'poverty');
+
+ /* check if everyone has reached this stage, send out email */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+ };
+ if($ok)
+ {
+ /* reset player = everyone has to do something now */
+ DB_set_player_by_gameid($gameid,NULL);
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash != $me)
+ {
+ $message = "Everyone finish the questionary in game $gameid, ".
+ "please visit this link now to continue: \n".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." finished setup in game $gameid",$message);
+ }
+ };
+ };
+ };
+
break;
+
case 'poverty':
/* here we need to check if there is a solo or some other form of sickness.
- * If so, which one counts
+ * If so, which one is the most important one
* set that one in the Game table
* tell people about it.
*/
- echo "
checking if someone else selected solo or nines... poverty not handled at the moment
".
- " Please click
here to finish the setup.
";
+ echo "
Checking if someone else selected solo, nines, wedding or poverty.
";
/* check if everyone has reached this stage */
$userids = DB_get_all_userid_by_gameid($gameid);
- $ok=1;
+ $ok = 1;
foreach($userids as $user)
{
$userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
if($userstat!='poverty' && $userstat!='play')
- $ok=0;
+ $ok = 0;
};
- if($ok)
+ if(!$ok)
+ {
+ echo "This step can only be handled after everyone finished the last step. ".
+ "Seems like this is not the case, so you need to wait a bit... ".
+ "you will get an email once that is the case, please use the link in ".
+ "that email to continue the game.
";
+ }
+ else
{
echo "Everyone has finished checking their cards, let's see what they said...
";
- /* check what kind of game we are playing */
+
+ /* check what kind of game we are playing, in case there are any solos this already
+ *will have the correct information in it */
$gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid);
-
- /* nines? */
- $nines = 0;
- /* check for nines */
- foreach($userids as $user)
- if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'nines')
- $nines = $user;
-
- /* gamestatus == normal, => cancel game */
- if($nines && $gametype != "solo")
- {
- /* TODO: should we keep statistics of this? */
- $message = "Hello, \n\n".
- "the game has been canceled because ".DB_get_name_by_userid($nines)." has five or more nines.\n";
-
- $userids = DB_get_all_userid_by_gameid($gameid);
- foreach($userids as $user)
- {
- $To = DB_get_email_by_userid($user);
- mymail($To,$EmailName."game canceled",$message);
- }
-
- /* delete everything from the dB */
- DB_cancel_game($me);
- output_footer();
- exit();
- }
/* check for different sickness and just output a general info */
-
- /* check players for poverty */
+ $nines = 0;
$poverty = 0;
+ $wedding = 0;
+ $solo = 0;
foreach($userids as $user)
{
- if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'poverty')
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == 'nines')
+ {
+ $nines = $user;
+ echo "$name has a Vorbehalt.
";
+ break;
+ }
+ else if($usersick == 'poverty')
{
$poverty++;
- $name = DB_get_name_by_userid($user);
echo "$name has a Vorbehalt.
";
}
- }
-
- /* check players for wedding */
- $wedding = 0;
- foreach($userids as $user)
- {
- if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'wedding')
+ else if($usersick == 'wedding')
{
$wedding=$user;
- $name = DB_get_name_by_userid($user);
echo "$name has a Vorbehalt.
" ;
}
- };
-
- /* check for solo, output vorbehalt */
- $solo = 0;
- foreach($userids as $user)
- {
- if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'solo')
+ else if($usersick == 'solo')
{
$solo++;
- $name = DB_get_name_by_userid($user);
echo "$name has a Vorbehalt.
" ;
}
}
/* now check which sickness comes first and set the gametype to it */
- /* if gamestatus == normal, set poverty or dpovert (in case two people have poverty) */
- if($poverty>0 && $gametype == "normal")
+ if($gametype == "solo")
+ {
+ /* do nothing */
+ }
+ else if($nines)
{
- if($poverty==1)
+ /* cancel game */
+ /* TODO: should we keep statistics of this? */
+ $message = "Hello, \n\n".
+ " the game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n\n".
+ " To redeal either start a new game or, in case the game was part of a tournament, \n".
+ " go to the last game and use the link at the bottom of the page to redeal.";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
{
- DB_set_gametype_by_gameid($gameid,"poverty");
- $gametype = "poverty";
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game $gameid canceled",$message);
}
- else if($poverty==2)
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "The game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
+ output_footer();
+ DB_close();
+ exit();
+ }
+ else if($poverty==1) /* one person has poverty */
+ {
+ DB_set_gametype_by_gameid($gameid,"poverty");
+ $gametype = "poverty";
+ $who = DB_get_sickness_by_gameid($gameid);
+ if(!$who)
{
- DB_set_gametype_by_gameid($gameid,"dpoverty");
- $gametype = "dpoverty";
- };
- };
- /* if gamestatus == normal, set wedding */
- if($wedding> 0 && $gametype == "normal")
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
+ }
+ }
+ else if($poverty==2) /* two people have poverty */
+ {
+ DB_set_gametype_by_gameid($gameid,"dpoverty");
+ $gametype = "dpoverty";
+ $who = DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ {
+ $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($secondsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
+ }
+ }
+ else if($wedding> 0)
{
DB_set_gametype_by_gameid($gameid,"wedding");
+ DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
$gametype = "wedding";
};
-
+
+ echo "
\n";
+
/* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
* output what kind of game we have */
- echo "
\n";
-
- $poverty=0;
+ $poverty = 0;
foreach($userids as $user)
{
- $name = DB_get_name_by_userid($user);
+ /* userids are sorted by position...
+ * so output whatever the first one has, then whatever the next one has
+ * stop when the sickness is the same as the gametype
+ */
+
+ $name = DB_get_name_by_userid($user);
$usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick)
+ echo "$name has $usersick.
"; /*TODO: perhaps save this in a string and store in Game? */
+
if($usersick=="poverty")
$poverty++;
- if($usersick)
- echo "$name has $usersick
";
if($usersick == "wedding" && $gametype =="wedding")
break;
if($usersick == "poverty" && $gametype =="poverty")
@@ -517,9 +664,9 @@ else if(myisset("me"))
break;
if($usersick == "solo" && $gametype =="solo")
break;
-
};
+ /* output Schweinchen in case the rules need it */
if( $gametype != "solo")
if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen.
";
@@ -538,11 +685,20 @@ else if(myisset("me"))
DB_set_party_by_hash($me,"contra");
DB_set_hand_status_by_hash($me,'play');
break;
+
case "wedding":
- echo "Don't know who will be Re and Contra, you need to ".
- "figure that out at the end of the game yourself
\n";
+ /* set person with the wedding to re, do the rest during the game */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($usersick == "wedding")
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+
+ echo "Whoever will make the first trick will be on the re team.
\n";
+ echo " Ok, the game can start now, please finish
the setup.
";
DB_set_hand_status_by_hash($me,'play');
break;
+
case "normal":
$hand = DB_get_all_hand($me);
@@ -553,43 +709,289 @@ else if(myisset("me"))
DB_set_hand_status_by_hash($me,'play');
break;
case "poverty":
- /* figure out who has poverty */
- /* check who was asked already
- * everyone or trump was taken?
- * trump was taken, start game
- * trump was not taken, cancle game
- *
- * not everyone, figure out who is next in the list
- * is the next person this one?
- * no, display wait message, e.g. player X is asked at the moment
- * yes, display trump, ask if he wants to take it
- * no, set player asked to true, email next player
- * yes, display all cards, ask for N return cards
- * set re/contra
- *
- */
case "dpoverty":
- echo "TODO: handle double poverty here";
- DB_set_hand_status_by_hash($me,'play');
- };
- }
- else
- {
- echo "You need to wait for the others, the game can only start after everyone finished checking their cards.
";
- };
-
- /* check if all players are ready to play */
- $ok=1;
- foreach($userids as $user)
- if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
- $ok=0;
+ /* check if poverty resolved (e.g. DB.Game who set to NULL)
+ * yes? =>trump was taken, start game; break;
+ */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<0)
+ { /* trump has been taken */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ };
+
+ if($who>9) /*= two people still have trump on the table*/
+ $add = 10;
+ else
+ $add = 1;
- if($ok)
- {
- /* only set this after all poverty, etc. are handled*/
- DB_set_game_status_by_gameid($gameid,'play');
+ /* check if we are being asked now
+ * no? display wait message, e.g. player X is asked at the moment
+ */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user doesn't want to take trump */
+ /* set next player who needs to be asked */
+ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick=="poverty")
+ {
+ if($secondsick=="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who>9) $who = $who/10;
+
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game $gameid)",$message);
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ }
+ else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user wants to take trump */
+ $trump = $_REQUEST["trump"];
+
+ /* get hand id for user $trump */
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+ /* copy trump from player A to B */
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+
+ /* add hidden button with trump in it to get to the next point */
+ echo "
\n";
+ }
+ else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ $trump = $_REQUEST["trump"];
+ $exchange = $_REQUEST["exchange"];
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+
+ /* if exchange is set to a value>0, exchange that card back to user $trump */
+ if($exchange >0)
+ {
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'".
+ " WHERE hand_id='$myhand' AND card_id='$exchange'" );
+ };
+
+ /* if number of cards == 12, set status to play for both users */
+ $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(!$r)
+ {
+ myerror("error in poverty");
+ die();
+ };
+ if($r[0]==12)
+ {
+ if($gametype=="poverty" || $who<9)
+ {
+ DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */
+ }
+ else /* reduce poverty count by one, that is go to single digits $who */
+ {
+ $add = 1;
+ $who = $who/10;
+
+ /* whom to ask next */
+ $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+ else
+ {
+ if($secondsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ };
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "Someone has poverty, it's your turn to decide, ".
+ "if you want to take the trump. Please visit:".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game $gameid)",$message);
+ }
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ /* and so is his partner */
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
+ DB_set_hand_status_by_hash($hash,'play');
+
+ /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/
+ $re_set = 0;
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $party = DB_get_party_by_hash($userhash);
+ if($party=="re")
+ $re_set = 1;
+ }
+ if($re_set)
+ {
+ DB_set_party_by_hash($me,"contra");
+ DB_set_party_by_hash($hash,"contra");
+ }
+ else
+ {
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash==$hash||$userhash==$me)
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
+ }
+ }
+
+
+ break;
+ }
+ else
+ {
+ /* else show all trump, have lowest card pre-selected, have hidden setting for */
+ echo "you need to get rid of a few cards
\n";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ echo "
\n";
+ }
+ }
+ else if($who == $mypos || $who == $mypos*10)
+ {
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick=="poverty")
+ {
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards = DB_get_hand($hash);
+ $nrtrump = count_trump($cards);
+ /* count trump */
+ if($nrtrump<4)
+ echo "Player $name has $nrtrump trump. Do you want to take them?".
+ "
yes ";
+ }
+ }
+ echo "
No,way I take those trump... ";
+
+ echo "Your cards are:
\n";
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+ echo "
your cards are:
\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "
\n";
+ }
+ else
+ {
+ $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($mysick=="poverty")
+ echo "The others are asked if they want to take your trump, you have to wait (you'll get an email).";
+ else
+ echo "it's not your turn yet to decide if you want to take the trump or not.";
+ }
+ };
+ /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who==5 || $who==50)
+ {
+ $message = "Hello, \n\n".
+ "Game $gameid has been cancled since nobody wanted to take the trump.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game $gameid cancled (poverty not resolved)",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "
Game $gameid has been cancled.
";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ /* check if all players are ready to play */
+ $ok = 1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+
+ if($ok)
+ {
+ /* only set this after all poverty, etc. are handled*/
+ DB_set_game_status_by_gameid($gameid,'play');
+
+ /* email startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ if($hash!=$me)
+ {
+ /* email startplayer) */
+ $message = "It's your turn now in game $gameid.\n".
+ "Use this link to play a card: ".$host."?me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game $gameid) ",$message);
+ }
+ else
+ echo " Please,
start the game.
";
+ }
+ else
+ echo "\n
";
}
-
break;
case 'play':
case 'gameover':
@@ -604,14 +1006,14 @@ else if(myisset("me"))
*/
$gametype = DB_get_gametype_by_gameid($gameid);
- $GT = $gametype;
+ $GT = $gametype;
if($gametype=="solo")
{
$gametype = DB_get_solo_by_gameid($gameid);
- $GT = $gametype." ".$GT;
+ $GT = $gametype." ".$GT;
}
else
- $gametype="normal";
+ $gametype = "normal";
set_gametype($gametype); /* this sets the $CARDS variable */
@@ -623,7 +1025,6 @@ else if(myisset("me"))
/* display links to the users status page */
$result = mysql_query("SELECT email,password from User WHERE id='$myid'" );
$r = mysql_fetch_array($result,MYSQL_NUM);
- //output_link_to_user_page($r[0],$r[1]);
display_links($r[0],$r[1]);
@@ -632,7 +1033,8 @@ else if(myisset("me"))
/* has the game started? No, then just wait here...*/
if($gamestatus == 'pre')
{
- echo "you need to wait for the others...
";
+ echo "You finished the setup, but not everyone else finished it... ".
+ "so you need to wait for the others. Just wait for the an email...
";
break; /* not sure this works... the idea is that you can
* only play a card after everyone is ready to play */
}
@@ -640,7 +1042,12 @@ else if(myisset("me"))
/* display the table and the names */
$result = mysql_query("SELECT User.fullname as name,".
" Hand.position as position, ".
- " User.id ".
+ " User.id, ".
+ " Hand.party as party, ".
+ " Hand.sickness as sickness, ".
+ " Hand.point_call, ".
+ " User.last_login, ".
+ " Hand.hash ".
"FROM Hand ".
"LEFT JOIN User ON User.id=Hand.user_id ".
"WHERE Hand.game_id='".$gameid."' ".
@@ -650,37 +1057,159 @@ else if(myisset("me"))
"
\n";
while($r = mysql_fetch_array($result,MYSQL_NUM))
{
- $name = $r[0];
- $pos = $r[1];
- $user = $r[2];
+ $name = $r[0];
+ $pos = $r[1];
+ $user = $r[2];
+ $party = $r[3];
+ $sickness = $r[4];
+ $call = $r[5];
+ $lastlogin = strtotime($r[6]);
+ $hash = $r[7];
$offset = DB_get_user_timezone($user);
$zone = return_timezone($offset);
date_default_timezone_set($zone);
echo "
\n";
- echo " $name
\n";
- echo " local time: ".date("Y-m-d H:i:s")."\n";
+ if(!$debug)
+ echo " $name \n";
+ else
+ {
+ echo "$name\n";
+ }
+ /* add hints for poverty, wedding, solo, etc */
+ if($GT=="poverty" && $party=="re")
+ if($sickness=="poverty")
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards = DB_get_all_hand($userhash);
+ $trumpNR = count_trump($cards);
+ if($trumpNR)
+ echo "";
+ else
+ echo "";
+ }
+ else
+ echo "\" />";
+
+ if($GT=="dpoverty")
+ if($party=="re")
+ if($sickness=="poverty")
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards = DB_get_all_hand($userhash);
+ $trumpNR = count_trump($cards);
+ if($trumpNR)
+ echo "";
+ else
+ echo "";
+ }
+ else
+ echo "\" />";
+ else
+ if($sickness=="poverty")
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards = DB_get_all_hand($userhash);
+ $trumpNR = count_trump($cards);
+ if($trumpNR)
+ echo "";
+ else
+ echo "";
+ }
+ else
+ echo "\" />";
+
+ if($GT=="wedding" && $party=="re")
+ if($sickness=="wedding")
+ echo "";
+ else
+ echo "";
+
+ if(ereg("solo",$GT) && $party=="re")
+ {
+ if(ereg("queen",$GT))
+ echo "";
+ else if(ereg("jack",$GT))
+ echo "";
+ else if(ereg("club",$GT))
+ echo "";
+ else if(ereg("spade",$GT))
+ echo "";
+ else if(ereg("heart",$GT))
+ echo "";
+ else if(ereg("trumpless",$GT))
+ echo "";
+ else if(ereg("trump",$GT))
+ echo "";
+ }
+
+ /* add point calls */
+ if($call!=NULL)
+ {
+ if($party=="re")
+ echo "";
+ else
+ echo "";
+ switch($call)
+ {
+ case "0":
+ echo "";
+ break;
+ case "30":
+ echo "";
+ break;
+ case "60":
+ echo "";
+ break;
+ case "90":
+ echo "";
+ break;
+ }
+ }
+
+ echo "
\n";
+ echo " local time: ".date("Y-m-d H:i:s")."
\n";
+ echo " last login: ".date("Y-m-d H:i:s",$lastlogin)."
\n";
echo " \n";
}
echo "
\n";
+ /* get time from the last action of the game */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $gameend = time() - strtotime($r[0]);
+
+ /* handel comments in case player didn't play a card, allow comments a week after the end of the game */
+ if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
+ if(myisset("comment"))
+ {
+ $comment = $_REQUEST["comment"];
+ $playid = DB_get_current_playid($gameid);
+
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+ };
+
/* get everything relevant to display the tricks */
$result = mysql_query("SELECT Hand_Card.card_id as card,".
" Hand.position as position,".
" Play.sequence as sequence, ".
" Trick.id, ".
- " Comment.comment ".
+ " GROUP_CONCAT(CONCAT('