X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=index.php;h=97028006cca1882ba7769b82d2ba8b6f4c70909d;hp=7addf0ef375a7f371238ffda434f372b3c2fbef9;hb=ca3071da712685fd941f97d3610bad8635bf9c5c;hpb=a0b3efd697ed19fe2bf204868ab5920e4af5d467 diff --git a/index.php b/index.php index 7addf0e..9702800 100644 --- a/index.php +++ b/index.php @@ -1,1162 +1,95 @@ \n"; - echo "perhaps the game has been cancled, check by login in here."; - output_footer(); - exit(); - } - - DB_update_user_timestamp($myid); - - /* get some information from the DB */ - $gameid = DB_get_gameid_by_hash($me); - $myname = DB_get_name_by_hash($me); - - /* check if game really is old enough */ - $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); - $r = mysql_fetch_array($result,MYSQL_NUM); - if(time()-strtotime($r[0]) > 60*60*24*30) - { - $message = "Hello, \n\n". - "Game $gameid has been cancled since nothing happend for a while and $myname requested it.\n"; - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email_by_userid($user); - mymail($To,$EmailName."game cancled (timed out)",$message); - } - - /* delete everything from the dB */ - DB_cancel_game($me); - - echo "

Game $gameid has been cancled.

"; - } + case 'new': + require './include/newgame.php'; + break; + case 'cancel': + require './include/cancelgame.php'; + break; + case 'reminder': + require './include/reminder.php'; + break; + case 'logout': + require './include/logout.php'; + require './include/welcome.php'; + break; + case 'login': + require './include/login.php'; + require './include/user.php'; + break; + case 'register': + require './include/register.php'; + break; + case 'prefs': + require './include/preferences.php'; + break; + case 'game': + require './include/game.php'; + break; + case 'stats': + if(isset($_SESSION["name"])) + require './include/stats.php'; else - echo "

You need to wait longer before you can cancle a game...

\n"; - } -else if(myisset("me")) - { - /* handle request from one specific player, - * the hash is set on a per game base - */ - - $me = $_REQUEST["me"]; - - /* test for valid ID */ - $myid = DB_get_userid_by_hash($me); - if(!$myid) - { - echo "Can't find you in the database, please check the url.
\n"; - echo "perhaps the game has been cancled, check by login in here."; - output_footer(); - exit(); - } - - DB_update_user_timestamp($myid); - - /* get some information from the DB */ - $gameid = DB_get_gameid_by_hash($me); - $myname = DB_get_name_by_hash($me); - $mystatus = DB_get_status_by_hash($me); - $mypos = DB_get_pos_by_hash($me); - - - /* display rule set */ - echo "
\n"; - $result = mysql_query("SELECT * FROM Rulesets LEFT JOIN Game ON Game.ruleset=Rulesets.id WHERE Game.id='$gameid'" ); - $r = mysql_fetch_array($result,MYSQL_NUM); - - $RULES["dullen"]=$r[2]; - $RULES["schweinchen"]=$r[3]; - - /* get some infos about the game */ - $gametype = DB_get_gametype_by_gameid($gameid); - $gamestatus = DB_get_game_status_by_gameid($gameid); - $GT = $gametype; - if($gametype=="solo") - { - $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; - } + require './include/welcome.php'; + break; + default: + if(isset($_SESSION["name"])) + require './include/user.php'; else - $gametype="normal"; - - if($gamestatus != 'pre') - echo " Gametype: $GT
\n"; - - echo "Rules:
\n"; - echo "10ofhearts : ".$r[2]."
\n"; - echo "schweinchen: ".$r[3]."
\n"; - echo "
\n"; - - /* does anyone have both foxes */ - $GAME["schweinchen"]=0; - for($i=1;$i<5;$i++) - { - $hash = DB_get_hash_from_game_and_pos($gameid,$i); - $cards = DB_get_all_hand($hash); - if( in_array("19",$cards) && in_array("20",$cards) ) - { - $GAME["schweinchen"]=1; - $GAME["schweinchen-who"]=$hash; - } - }; - - /* mystatus gets the player through the different stages of a game. - * start: yes/no - * init: check values from start, - * check for sickness - * check: check for return values from init - * poverty: handle poverty, wait here until all player have reached this state - * display sickness and move on to game - * play: game in progress - * gameover: are we revisiting a game - */ - switch($mystatus) - { - case 'start': - check_want_to_play($me); - /* move on to the next stage*/ - DB_set_hand_status_by_hash($me,'init'); - break; - case 'init': - if( !myisset("in") ) - { - echo "you need to answer the question"; - DB_set_hand_status_by_hash($me,'start'); - } - else - { - if($_REQUEST["in"] == "no") - { - /* cancle the game */ - $message = "Hello, \n\n". - "the game has been canceled due to the request of one of the players.\n"; - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email_by_userid($user); - mymail($To,$EmailName."game canceled",$message); - } - - /* delete everything from the dB */ - DB_cancel_game($me); - } - else - { - echo "thanks for joining the game..."; - - $mycards = DB_get_hand($me); - sort($mycards); - echo "

your cards are:
\n"; - foreach($mycards as $card) - display_card($card); - echo "

\n"; - - check_for_sickness($me,$mycards); - - /* move on to the next stage*/ - DB_set_hand_status_by_hash($me,'check'); - } - } - break; - - case 'check': - echo "checking if you selected solo or nines...
". - " Please click here to finish the setup.
"; - if(!myisset("solo","wedding","poverty","nines") ) - { - /* all these variables have a pre-selected default, - * so we should never get here, - * unless a user tries to cheat ;) */ - echo "something went wrong...please contact the admin."; - } - else - { - /* check if this sickness needs to be handled first */ - $gametype = DB_get_gametype_by_gameid($gameid); - $startplayer = DB_get_startplayer_by_gameid($gameid); - - if( $_REQUEST["solo"]!="No") - { - /* store the info in the user's hand info */ - DB_set_solo_by_hash($me,$_REQUEST["solo"]); - DB_set_sickness_by_hash($me,"solo"); - echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; - - if($gametype == "solo" && $startplayer<$mypos) - {}/* do nothing, since someone else already is playing solo */ - else - { - /* this solo comes first - * store info in game table - */ - DB_set_gametype_by_gameid($gameid,"solo"); - DB_set_startplayer_by_gameid($gameid,$mypos); - DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); - }; - } - else if($_REQUEST["wedding"] == "yes") - { - /* TODO: add silent solo somewhere*/ - echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; - DB_set_sickness_by_hash($me,"wedding"); - } - else if($_REQUEST["poverty"] == "yes") - { - echo "So you got poverty. You might as well have said nothing, since this is not implemented yet,". - " so you need to play a normal game...to make it a bit harder, I'll tell the other people that". - " you only have a few trump... should make the game more interesting (although perhaps not for you:))
\n"; - DB_set_sickness_by_hash($me,"poverty"); - } - else if($_REQUEST["nines"] == "yes") - { - echo "What you just don't want to play a game because you have a few nines? Well, if no one". - " is playing solo, this game will be canceled.
\n"; - DB_set_sickness_by_hash($me,"nines"); - } - } - - /* move on to the next stage*/ - DB_set_hand_status_by_hash($me,'poverty'); - - - break; - case 'poverty': - /* here we need to check if there is a solo or some other form of sickness. - * If so, which one counts - * set that one in the Game table - * tell people about it. - */ - echo "
checking if someone else selected solo or nines... poverty not handled at the moment
". - " Please click here to finish the setup.
"; - - /* check if everyone has reached this stage */ - $userids = DB_get_all_userid_by_gameid($gameid); - $ok=1; - foreach($userids as $user) - { - $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); - if($userstat!='poverty' && $userstat!='play') - $ok=0; - }; - - if($ok) - { - echo "Everyone has finished checking their cards, let's see what they said...
"; - /* check what kind of game we are playing */ - $gametype = DB_get_gametype_by_gameid($gameid); - $startplayer = DB_get_startplayer_by_gameid($gameid); - - /* nines? */ - $nines = 0; - /* check for nines */ - foreach($userids as $user) - if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'nines') - $nines = $user; - - /* gamestatus == normal, => cancel game */ - if($nines && $gametype != "solo") - { - /* TODO: should we keep statistics of this? */ - $message = "Hello, \n\n". - "the game has been canceled because ".DB_get_name_by_userid($nines)." has five or more nines.\n"; - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email_by_userid($user); - mymail($To,$EmailName."game canceled",$message); - } - - /* delete everything from the dB */ - DB_cancel_game($me); - output_footer(); - exit(); - } - - /* check for different sickness and just output a general info */ - - /* check players for poverty */ - $poverty = 0; - foreach($userids as $user) - { - if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'poverty') - { - $poverty++; - $name = DB_get_name_by_userid($user); - echo "$name has a Vorbehalt.
"; - } - } - - /* check players for wedding */ - $wedding = 0; - foreach($userids as $user) - { - if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'wedding') - { - $wedding=$user; - $name = DB_get_name_by_userid($user); - echo "$name has a Vorbehalt.
" ; - } - }; - - /* check for solo, output vorbehalt */ - $solo = 0; - foreach($userids as $user) - { - if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'solo') - { - $solo++; - $name = DB_get_name_by_userid($user); - echo "$name has a Vorbehalt.
" ; - } - } - - /* now check which sickness comes first and set the gametype to it */ - - /* if gamestatus == normal, set poverty or dpovert (in case two people have poverty) */ - if($poverty>0 && $gametype == "normal") - { - if($poverty==1) - { - DB_set_gametype_by_gameid($gameid,"poverty"); - $gametype = "poverty"; - } - else if($poverty==2) - { - DB_set_gametype_by_gameid($gameid,"dpoverty"); - $gametype = "dpoverty"; - }; - }; - /* if gamestatus == normal, set wedding */ - if($wedding> 0 && $gametype == "normal") - { - DB_set_gametype_by_gameid($gameid,"wedding"); - $gametype = "wedding"; - }; - - /* now the gametype is set correctly (shouldn't matter that this is calculated for every user) - * output what kind of game we have */ - - echo "
\n"; - - $poverty=0; - foreach($userids as $user) - { - $name = DB_get_name_by_userid($user); - $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - if($usersick=="poverty") - $poverty++; - if($usersick) - echo "$name has $usersick
"; - if($usersick == "wedding" && $gametype =="wedding") - break; - if($usersick == "poverty" && $gametype =="poverty") - break; - if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2) - break; - if($usersick == "solo" && $gametype =="solo") - break; - - }; - - if( $gametype != "solo") - if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" ) - echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen.
"; - - echo "
\n"; - - /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/ - switch($gametype) - { - case "solo": - /* are we the solo player? set us to re, else set us to contra */ - $pos = DB_get_pos_by_hash($me); - if($pos == $startplayer) - DB_set_party_by_hash($me,"re"); - else - DB_set_party_by_hash($me,"contra"); - DB_set_hand_status_by_hash($me,'play'); - break; - case "wedding": - echo "Don't know who will be Re and Contra, you need to ". - "figure that out at the end of the game yourself
\n"; - DB_set_hand_status_by_hash($me,'play'); - break; - case "normal": - $hand = DB_get_all_hand($me); - - if(in_array('3',$hand)||in_array('4',$hand)) - DB_set_party_by_hash($me,"re"); - else - DB_set_party_by_hash($me,"contra"); - DB_set_hand_status_by_hash($me,'play'); - break; - case "poverty": - /* figure out who has poverty */ - /* check who was asked already - * everyone or trump was taken? - * trump was taken, start game - * trump was not taken, cancle game - * - * not everyone, figure out who is next in the list - * is the next person this one? - * no, display wait message, e.g. player X is asked at the moment - * yes, display trump, ask if he wants to take it - * no, set player asked to true, email next player - * yes, display all cards, ask for N return cards - * set re/contra - * - */ - case "dpoverty": - echo "TODO: handle double poverty here"; - DB_set_hand_status_by_hash($me,'play'); - }; - } - else - { - echo "You need to wait for the others, the game can only start after everyone finished checking their cards.
"; - }; - - /* check if all players are ready to play */ - $ok=1; - foreach($userids as $user) - if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') - $ok=0; - - if($ok) - { - /* only set this after all poverty, etc. are handled*/ - DB_set_game_status_by_gameid($gameid,'play'); - } - - break; - case 'play': - case 'gameover': - /* both entries here, so that the tricks are visible for both. - * in case of 'play' there is a break later that skips the last part - */ - - /* figure out what kind of game we are playing, - * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], - * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] - * accordingly - */ - - $gametype = DB_get_gametype_by_gameid($gameid); - $GT = $gametype; - if($gametype=="solo") - { - $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; - } - else - $gametype="normal"; - - set_gametype($gametype); /* this sets the $CARDS variable */ - - /* get some infos about the game */ - $gamestatus = DB_get_game_status_by_gameid($gameid); - - /* display useful things in divs */ - - /* display links to the users status page */ - $result = mysql_query("SELECT email,password from User WHERE id='$myid'" ); - $r = mysql_fetch_array($result,MYSQL_NUM); - - display_links($r[0],$r[1]); - - /* end display useful things*/ - - /* has the game started? No, then just wait here...*/ - if($gamestatus == 'pre') - { - echo "you need to wait for the others...
"; - break; /* not sure this works... the idea is that you can - * only play a card after everyone is ready to play */ - } - - /* display the table and the names */ - $result = mysql_query("SELECT User.fullname as name,". - " Hand.position as position, ". - " User.id ". - "FROM Hand ". - "LEFT JOIN User ON User.id=Hand.user_id ". - "WHERE Hand.game_id='".$gameid."' ". - "ORDER BY position ASC"); - - echo "
\n". - " \"table\"\n"; - while($r = mysql_fetch_array($result,MYSQL_NUM)) - { - $name = $r[0]; - $pos = $r[1]; - $user = $r[2]; - - $offset = DB_get_user_timezone($user); - $zone = return_timezone($offset); - date_default_timezone_set($zone); - - echo " \n"; - echo " $name
\n"; - echo " local time: ".date("Y-m-d H:i:s")."\n"; - echo "
\n"; - - } - echo "
\n"; - - /* get everything relevant to display the tricks */ - $result = mysql_query("SELECT Hand_Card.card_id as card,". - " Hand.position as position,". - " Play.sequence as sequence, ". - " Trick.id, ". - " Comment.comment ". - "FROM Trick ". - "LEFT JOIN Play ON Trick.id=Play.trick_id ". - "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". - "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". - "LEFT JOIN Comment ON Play.id=Comment.play_id ". - "WHERE Trick.game_id='".$gameid."' ". - "ORDER BY Trick.id,sequence ASC"); - $trickNR = 1; - - $lasttrick = DB_get_max_trickid($gameid); - - $play = array(); /* needed to calculate winner later */ - $seq = 1; - $pos = DB_get_startplayer_by_gameid($gameid)-1; - $firstcard = ""; /* first card in a trick */ - - echo "\n\n"; - - /* whos turn is it? */ - if($seq==4) - { - $winner = get_winner($play,$gametype); /* returns the position */ - $next = $winner; - $firstcard = ""; /* new trick, no first card */ - } - else - { - $next = $pos+1; - if($next==5) $next=1; - } - - /* my turn?, display cards as links, ask for comments*/ - if(DB_get_pos_by_hash($me) == $next) - $myturn = 1; - else - $myturn = 0; - - /* do we want to play a card? */ - if(myisset("card") && $myturn) - { - $card = $_REQUEST["card"]; - $handid = DB_get_handid_by_hash($me); - - /* check if we have card and that we haven't played it yet*/ - /* set played in hand_card to true where hand_id and card_id*/ - $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ". - "hand_id='$handid' AND card_id=".DB_quote_smart($card)); - $r = mysql_fetch_array($result,MYSQL_NUM); - $handcardid = $r[0]; - - if($handcardid) - { - $comment = ""; - - /* mark card as played */ - mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=". - DB_quote_smart($card)); - - /* check for schweinchen */ - echo "schweinchen = ".$GAME["schweinchen"]." --$card-
"; - if($card == 19 || $card == 20 ) - { - $GAME["schweinchen"]++; - if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" ) - $comment="Schweinchen! "; - if($RULES["schweinchen"]=="both" ) - $comment="Schweinchen! "; - echo "schweinchen = ".$GAME["schweinchen"]." ---
"; - } - - /* get trick id or start new trick */ - $a = DB_get_current_trickid($gameid); - $trickid = $a[0]; - $sequence = $a[1]; - - $playid = DB_play_card($trickid,$handcardid,$sequence); - - /* check for coment */ - if(myisset("comment")) - { - $comment.=$_REQUEST["comment"]; - }; - if($comment != "") - DB_insert_comment($comment,$playid,$myid); - - /* display played card */ - echo "
"; - echo " you played
"; - display_card($card); - echo "
\n"; - - /*check if we still have cards left, else set status to gameover */ - if(sizeof(DB_get_hand($me))==0) - { - DB_set_hand_status_by_hash($me,'gameover'); - $mystatus='gameover'; - } - - /* if all players are done, set game status to game over, - * get the points of the last trick and send out an email - * to all players - */ - $userids = DB_get_all_userid_by_gameid($gameid); - - $done=1; - foreach($userids as $user) - if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover') - $done=0; - - if($done) - { - DB_set_game_status_by_gameid($gameid,"gameover"); - /* get score for last trick - * all other tricks are handled a few lines further down*/ - $play = DB_get_cards_by_trick($trickid); - $winner = get_winner($play,$gametype); /* returns the position */ - /* get points of last trick and save it */ - $points = 0; - foreach($play as $card) - $points = $points + card_value($card["card"]); - $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner); - if($winnerid>0) - mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')"); - else - echo "ERROR during scoring"; - - /* email all players */ - /* individual score */ - $result = mysql_query("SELECT fullname, SUM(score), Hand.party FROM Score". - " LEFT JOIN Hand ON Hand.id=hand_id". - " LEFT JOIN User ON Hand.user_id=User.id". - " WHERE Hand.game_id=$gameid". - " GROUP BY fullname" ); - $message = "The game is over. Thanks for playing :)\n"; - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - $message .= " FINAL SCORE: ".$r[0]."(".$r[2].") ".$r[1]."\n"; - $message .= "\nIf your not in the list above your score is zero...\n\n"; - - $result = mysql_query("SELECT Hand.party, SUM(score) FROM Score". - " LEFT JOIN Hand ON Hand.id=hand_id". - " LEFT JOIN User ON Hand.user_id=User.id". - " WHERE Hand.game_id=$gameid". - " GROUP BY Hand.party" ); - $message .= "\n"; - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - $message .= " FINAL SCORE: ".$r[0]." ".$r[1]."\n"; - - foreach($userids as $user) - { - $To = DB_get_email_by_userid($user); - mymail($To,$EmailName."game over",$message); - } - } - - - /* email next player */ - if(DB_get_game_status_by_gameid($gameid)=='play') - { - if($sequence==4) - { - $play = DB_get_cards_by_trick($trickid); - $winner = get_winner($play,$gametype); /* returns the position */ - - /* get points of last trick and save it, last trick is handled - * a few lines further up */ - $points = 0; - foreach($play as $card) - $points = $points + card_value($card["card"]); - - $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner); - if($winnerid>0) - mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')"); - else - echo "ERROR during scoring"; - - if($debug) - echo "DEBUG: $winner got $points
"; - - /* who is the next player? */ - $next = $winner; - } - else - { - $next = DB_get_pos_by_hash($me)+1; - } - if($next==5) $next=1; - - /* email next player */ - $next_hash = DB_get_hash_from_game_and_pos($gameid,$next); - $email = DB_get_email_by_hash($next_hash); - - $message = "It's your turn now.\n". - "Use this link to play a card: ".$host."?me=".$next_hash."\n\n" ; - mymail($email,$EmailName."a card has been played",$message); - - if($debug) - echo "DEBUG: next player
\n"; - - } - } - else - { - echo "can't find that card?!
\n"; - } - } - else if(myisset("card") && !$myturn ) - { - echo "please wait until it's your turn!
\n"; - } - - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - echo "
\n"; - - if($myturn && !myisset("card")) - { - echo "Hello ".$myname.", it's your turn!
\n"; - echo "Your cards are:
\n"; - echo "
\n"; - - /* do we have to follow suite? */ - $followsuit = 0; - if(have_suit($mycards,$firstcard)) - $followsuit = 1; - - foreach($mycards as $card) - { - if($followsuit && !same_type($card,$firstcard)) - display_card($card); - else - display_link_card($card); - } - - echo "
\nA short comments:\n"; - echo "\n"; - echo "\n"; - echo "
\n"; - } - else if($mystatus=='play') - { - echo "Your cards are:
\n"; - foreach($mycards as $card) - display_card($card); - } - else if($mystatus=='gameover') - { - $oldcards = DB_get_all_hand($me); - $oldcards = mysort($oldcards,$gametype); - echo "Your cards were:
\n"; - foreach($oldcards as $card) - display_card($card); - } - echo "
\n"; - - /* check if we need to set status to 'gameover' is done during playing of the card */ - if($mystatus=='play') - break; - /* the following happens only when the gamestatus is 'gameover' */ - /* check if game is over, display results */ - if(DB_get_game_status_by_gameid($gameid)=='play') - { - echo "the game is over for you.. other people still need to play though"; - } - else - { - echo "the game is over now...
\n"; - - $result = mysql_query("SELECT fullname, SUM(score), Hand.party FROM Score". - " LEFT JOIN Hand ON Hand.id=hand_id". - " LEFT JOIN User ON Hand.user_id=User.id". - " WHERE Hand.game_id=$gameid". - " GROUP BY fullname" ); - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - echo " FINAL SCORE: ".$r[0]."(".$r[2].") ".$r[1]."
"; - - $result = mysql_query("SELECT Hand.party, SUM(score) FROM Score". - " LEFT JOIN Hand ON Hand.id=hand_id". - " LEFT JOIN User ON Hand.user_id=User.id". - " WHERE Hand.game_id=$gameid". - " GROUP BY Hand.party" ); - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - echo " FINAL SCORE: ".$r[0]." ".$r[1]."
\n"; + require './include/welcome.php'; + } - - $session = DB_get_session_by_gameid($gameid); - $result = mysql_query("SELECT id,create_date FROM Game". - " WHERE session=$session". - " ORDER BY create_date DESC". - " LIMIT 1"); - $r=-1; - if($result) - $r = mysql_fetch_array($result,MYSQL_NUM); - - if(!$session || $gameid==$r[0]) - { - /* suggest a new game with the same people in it, just rotated once */ - $names = DB_get_all_names_by_gameid($gameid); - output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); - } - } - break; - default: - echo "error in testing the status"; - } - output_footer(); - exit(); - } -/* user status page */ - else if(myisset("email","password")) - { - /* test id and password, should really be done in one step */ - $email = $_REQUEST["email"]; - $password = $_REQUEST["password"]; - - if(strlen($password)!=32) - $password = md5($password); - - $ok=1; - $uid = DB_get_userid_by_email_and_password($email,$password); - if(!$uid) - $ok=0; - - if($ok) - { - $time = DB_get_user_timestamp($uid); - $unixtime =strtotime($time); - - $offset = DB_get_user_timezone($uid); - $zone = return_timezone($offset); - date_default_timezone_set($zone); - - echo "last login: ".date("r",$unixtime)."
"; - - DB_update_user_timestamp($uid); - - echo "

these are the games you are playing in:
\n"; - $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date from Hand". - " LEFT JOIN Game On Hand.game_id=Game.id". - " WHERE Hand.user_id='$uid' AND Game.status<>'gameover'" ); - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - { - echo "game #".$r[1]." "; - if(time()-strtotime($r[2]) > 60*60*24*30) - echo " The game has been running for over a month.". - " Do you want to cancel it? yes". - " (clicking here is final and can't be restored)"; - echo "
"; - } - echo "

\n"; - - - echo "

and these are your games that are already done:
Game: \n"; - $result = mysql_query("SELECT hash,game_id from Hand WHERE user_id='$uid' AND status='gameover'" ); - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - echo "#".$r[1]." , "; - echo "

\n"; - - $names = DB_get_all_names(); - echo "

registered players:
\n"; - foreach ($names as $name) - echo "$name, \n"; - echo "

\n"; - - echo "

Want to start a new game? Visit this page.

"; - } - else - { - echo "sorry email and password don't match
"; - } - output_footer(); - exit(); - } -/* page for registration */ - else if(myisset("register") ) - { - output_register(); - } -/* new user wants to register */ - else if(myisset("Rfullname","Remail","Rpassword","Rtimezone") ) - { - $ok=1; - if(DB_get_userid_by_name($_REQUEST["Rfullname"])) - { - echo "please chose another name
"; - $ok=0; - } - if(DB_get_userid_by_email($_REQUEST["Remail"])) - { - echo "this email address is already used ?!
"; - $ok=0; - } - if($ok) - { - $r=mysql_query("INSERT INTO User VALUES(NULL,".DB_quote_smart($_REQUEST["Rfullname"]). - ",".DB_quote_smart($_REQUEST["Remail"]). - ",".DB_quote_smart(md5($_REQUEST["Rpassword"])). - ",".DB_quote_smart($_REQUEST["Rtimezone"]).",NULL)"); - - if($r) - echo " added you to the database"; - else - echo " something went wrong"; - } - } -/* default login page */ - else - { - $pre=0;$game=0;$done=0; - $r=mysql_query("SELECT COUNT(id) FROM Game GROUP BY status"); - if($r) { - $pre = mysql_fetch_array($r,MYSQL_NUM); - $game = mysql_fetch_array($r,MYSQL_NUM); - $done = mysql_fetch_array($r,MYSQL_NUM); - } - output_home_page($pre[0],$game[0],$done[0]); - } +/* ask for login or display login info, needs to go at the end, so that we have the + * session-variable already set. + */ +output_status(); output_footer(); DB_close(); /* - *Local Variables: + *Local Variables: *mode: php *mode: hs-minor *End: