\n";
- $result = mysql_query("SELECT * FROM Rulesets LEFT JOIN Game ON Game.ruleset=Rulesets.id WHERE Game.id='$gameid'" );
+ /* get prefs and save them */
+ $result = mysql_query("SELECT value from User_Prefs".
+ " WHERE user_id='$myid' AND pref_key='cardset'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if($r)
+ {
+ if($r[0]=="germancards" && (time()-strtotime( "2009-12-31 23:59:59")<0) ) /* licence only valid until then */
+ $PREF["cardset"]="altenburg";
+ else
+ $PREF["cardset"]="english";
+ }
+ else
+ $PREF["cardset"]="english";
+
+
+ /* get rule set for this game */
+ $result = mysql_query("SELECT * FROM Rulesets".
+ " LEFT JOIN Game ON Game.ruleset=Rulesets.id ".
+ " WHERE Game.id='$gameid'" );
$r = mysql_fetch_array($result,MYSQL_NUM);
- $RULES["dullen"]=$r[2];
- $RULES["schweinchen"]=$r[3];
+ $RULES["dullen"] = $r[2];
+ $RULES["schweinchen"] = $r[3];
/* get some infos about the game */
- $gametype = DB_get_gametype_by_gameid($gameid);
+ $gametype = DB_get_gametype_by_gameid($gameid);
$gamestatus = DB_get_game_status_by_gameid($gameid);
- $GT = $gametype;
+ $GT = $gametype;
if($gametype=="solo")
{
$gametype = DB_get_solo_by_gameid($gameid);
- $GT = $gametype." ".$GT;
+ $GT = $gametype." ".$GT;
}
- else
- $gametype="normal";
-
+
+ /* display rule set for this game */
+ echo "
\n";
+
if($gamestatus != 'pre')
echo " Gametype: $GT
\n";
@@ -278,9 +304,12 @@ else if(myisset("me"))
DB_set_hand_status_by_hash($me,'init');
break;
case 'init':
+ /* first check if everything went ok in the last step
+ * if not, send user back, if yes, check what he did
+ */
if( !myisset("in") )
{
- echo "you need to answer the question";
+ echo "
you need to answer the question.
";
DB_set_hand_status_by_hash($me,'start');
}
else
@@ -309,7 +338,7 @@ else if(myisset("me"))
sort($mycards);
echo "
your cards are:
\n";
foreach($mycards as $card)
- display_card($card);
+ display_card($card,$PREF["cardset"]);
echo "
\n";
check_for_sickness($me,$mycards);
@@ -319,10 +348,13 @@ else if(myisset("me"))
}
}
break;
-
+
case 'check':
- echo "checking if you selected solo or nines...
".
- " Please click
here to finish the setup.
";
+ /* ok, user is in the game, saw his cards and selected his vorbehalt
+ * so first we check what he selected
+ */
+ echo "Processing what you selected in the last step...
";
+
if(!myisset("solo","wedding","poverty","nines") )
{
/* all these variables have a pre-selected default,
@@ -338,9 +370,12 @@ else if(myisset("me"))
if( $_REQUEST["solo"]!="No")
{
+ /* user wants to play a solo */
+
/* store the info in the user's hand info */
DB_set_solo_by_hash($me,$_REQUEST["solo"]);
DB_set_sickness_by_hash($me,"solo");
+
echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n";
if($gametype == "solo" && $startplayer<$mypos)
@@ -363,32 +398,30 @@ else if(myisset("me"))
}
else if($_REQUEST["poverty"] == "yes")
{
- echo "So you got poverty. You might as well have said nothing, since this is not implemented yet,".
- " so you need to play a normal game...to make it a bit harder, I'll tell the other people that".
- " you only have a few trump... should make the game more interesting (although perhaps not for you:))
\n";
+ echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n";
DB_set_sickness_by_hash($me,"poverty");
}
else if($_REQUEST["nines"] == "yes")
{
- echo "What you just don't want to play a game because you have a few nines? Well, if no one".
+ echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
" is playing solo, this game will be canceled.
\n";
DB_set_sickness_by_hash($me,"nines");
}
}
-
+
+ echo " Ok, done with checking, please go to the
next step of the setup.
";
+
/* move on to the next stage*/
DB_set_hand_status_by_hash($me,'poverty');
-
-
break;
+
case 'poverty':
/* here we need to check if there is a solo or some other form of sickness.
- * If so, which one counts
+ * If so, which one is the most important one
* set that one in the Game table
* tell people about it.
*/
- echo "
checking if someone else selected solo or nines... poverty not handled at the moment
".
- " Please click
here to finish the setup.
";
+ echo "
Checking if someone else selected solo, nines or wedding or poverty.
";
/* check if everyone has reached this stage */
$userids = DB_get_all_userid_by_gameid($gameid);
@@ -400,26 +433,70 @@ else if(myisset("me"))
$ok=0;
};
- if($ok)
+ if(!$ok)
+ {
+ echo "This step can only be handled after everyone finished the last step. ".
+ "Seems like this is not the case, so you need to wait a bit... please check back later....
";
+ }
+ else
{
echo "Everyone has finished checking their cards, let's see what they said...
";
- /* check what kind of game we are playing */
+
+ /* check what kind of game we are playing, in case there are any solos this already
+ *will have the correct information in it */
$gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ /* check for different sickness and just output a general info */
+
- /* nines? */
$nines = 0;
- /* check for nines */
+ $poverty = 0;
+ $wedding = 0;
+ $solo = 0;
foreach($userids as $user)
- if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'nines')
- $nines = $user;
-
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == 'nines')
+ {
+ $nines = $user;
+ echo "$name has a Vorbehalt.
";
+ break;
+ }
+ else if($usersick == 'poverty')
+ {
+ $poverty++;
+ echo "$name has a Vorbehalt.
";
+ }
+ else if($usersick == 'wedding')
+ {
+ $wedding=$user;
+ echo "$name has a Vorbehalt.
" ;
+ }
+ else if($usersick == 'solo')
+ {
+ $solo++;
+ echo "$name has a Vorbehalt.
" ;
+ }
+ }
+
+ /* now check which sickness comes first and set the gametype to it */
+
/* gamestatus == normal, => cancel game */
- if($nines && $gametype != "solo")
+ if($gametype == "solo")
+ {
+ /* do nothing */
+ }
+ else if($nines)
{
+ /* cancle game */
/* TODO: should we keep statistics of this? */
$message = "Hello, \n\n".
- "the game has been canceled because ".DB_get_name_by_userid($nines)." has five or more nines.\n";
+ "the game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
+
+ /* TODO: add info about redeal in case this is a game of a series */
$userids = DB_get_all_userid_by_gameid($gameid);
foreach($userids as $user)
@@ -430,85 +507,73 @@ else if(myisset("me"))
/* delete everything from the dB */
DB_cancel_game($me);
+
+ echo "The game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
output_footer();
exit();
}
-
- /* check for different sickness and just output a general info */
-
- /* check players for poverty */
- $poverty = 0;
- foreach($userids as $user)
+ else if($poverty==1)
{
- if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'poverty')
+ DB_set_gametype_by_gameid($gameid,"poverty");
+ $gametype = "poverty";
+ $who=DB_get_sickness_by_gameid($gameid);
+ if(!$who)
{
- $poverty++;
- $name = DB_get_name_by_userid($user);
- echo "$name has a Vorbehalt.
";
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
}
}
-
- /* check players for wedding */
- $wedding = 0;
- foreach($userids as $user)
+ else if($poverty==2)
{
- if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'wedding')
+ DB_set_gametype_by_gameid($gameid,"dpoverty");
+ $gametype = "dpoverty";
+ $who=DB_get_sickness_by_gameid($gameid);
+ if(!$who)
{
- $wedding=$user;
- $name = DB_get_name_by_userid($user);
- echo "$name has a Vorbehalt.
" ;
- }
- };
-
- /* check for solo, output vorbehalt */
- $solo = 0;
- foreach($userids as $user)
- {
- if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'solo')
- {
- $solo++;
- $name = DB_get_name_by_userid($user);
- echo "$name has a Vorbehalt.
" ;
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ {
+ $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($secondsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
}
}
-
- /* now check which sickness comes first and set the gametype to it */
-
- /* if gamestatus == normal, set poverty or dpovert (in case two people have poverty) */
- if($poverty>0 && $gametype == "normal")
- {
- if($poverty==1)
- {
- DB_set_gametype_by_gameid($gameid,"poverty");
- $gametype = "poverty";
- }
- else if($poverty==2)
- {
- DB_set_gametype_by_gameid($gameid,"dpoverty");
- $gametype = "dpoverty";
- };
- };
- /* if gamestatus == normal, set wedding */
- if($wedding> 0 && $gametype == "normal")
+ else if($wedding> 0)
{
DB_set_gametype_by_gameid($gameid,"wedding");
$gametype = "wedding";
};
-
+
+ echo "
\n";
+
/* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
* output what kind of game we have */
- echo "
\n";
-
- $poverty=0;
+ $poverty = 0;
foreach($userids as $user)
{
- $name = DB_get_name_by_userid($user);
+ /* userids are sorted by position...
+ * so output whatever the firstone has, then whatever the next one has
+ * stop when the sickness is the same as the gametype
+ */
+
+ $name = DB_get_name_by_userid($user);
$usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick)
+ echo "$name has $usersick.
"; /*TODO: perhaps save this in a string and store in Game? */
+
if($usersick=="poverty")
$poverty++;
- if($usersick)
- echo "$name has $usersick
";
if($usersick == "wedding" && $gametype =="wedding")
break;
if($usersick == "poverty" && $gametype =="poverty")
@@ -517,9 +582,9 @@ else if(myisset("me"))
break;
if($usersick == "solo" && $gametype =="solo")
break;
-
};
+ /* output Schweinchen in case the rules need it */
if( $gametype != "solo")
if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen.
";
@@ -538,11 +603,18 @@ else if(myisset("me"))
DB_set_party_by_hash($me,"contra");
DB_set_hand_status_by_hash($me,'play');
break;
+
case "wedding":
+ /* set person with the wedding to re, do the rest during the game */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($usersick == "wedding")
+ DB_set_party_by_hash($me,"re");
+
echo "Don't know who will be Re and Contra, you need to ".
"figure that out at the end of the game yourself
\n";
DB_set_hand_status_by_hash($me,'play');
break;
+
case "normal":
$hand = DB_get_all_hand($me);
@@ -553,31 +625,205 @@ else if(myisset("me"))
DB_set_hand_status_by_hash($me,'play');
break;
case "poverty":
- /* figure out who has poverty */
- /* check who was asked already
- * everyone or trump was taken?
- * trump was taken, start game
- * trump was not taken, cancle game
- *
- * not everyone, figure out who is next in the list
- * is the next person this one?
- * no, display wait message, e.g. player X is asked at the moment
- * yes, display trump, ask if he wants to take it
- * no, set player asked to true, email next player
- * yes, display all cards, ask for N return cards
+ case "dpoverty":
+ /* check if poverty resolved (e.g. DB.Game who set to NULL)
+ * yes? =>trump was taken, start game; break;
+ */
+ $who=DB_get_sickness_by_gameid($gameid);
+ if($who<0)
+ { /* trump has been taken */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ };
+
+ if($who>9) /*= two people still have trump on the table*/
+ $add=10;
+ else
+ $add=1;
+
+ /* check if we are being asked now
+ * no, display wait message, e.g. player X is asked at the moment
+ */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user doesn't want to take trump */
+ /* set next player who needs to be asked */
+ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick=="poverty")
+ {
+ if($secondsick=="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ }
+ else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user wants to take trump */
+ $trump = $_REQUEST["trump"];
+
+ /* get hand id for user $trump */
+ $userhand=DB_get_handid_by_gameid_and_userid($gameid,$trump);
+ /* copy trump from player A to B */
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+
+ /* set re/contra, if it is not already set */
+ $party = DB_get_party_by_hash($me);
+ if(!$party)
+ {
+ foreach($userids as $user)
+ {
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($user == $trump || $user == $myid)
+ DB_set_party_by_hash($hash,"re");
+ else
+ DB_set_party_by_hash($hash,"contra");
+ }
+ }
+ /* add hidden button with trump in it to get to the next point */
+ echo "
\n";
+ }
+ else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ $trump = $_REQUEST["trump"];
+ $exchange = $_REQUEST["exchange"];
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+
+ /* if exchange is set to a value>0, exchange that card back to user $trump */
+ if($exchange >0)
+ {
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'".
+ " WHERE hand_id='$myhand' AND card_id='$exchange'" );
+ };
+
+ /* if number of cards == 12, set status to play for both users */
+ $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(!$r)
+ {
+ die("error in poverty");
+ };
+ if($r[0]==12)
+ {
+ if($gametype=="poverty" || $who<9)
+ {
+ DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */
+ }
+ else /* reduce poverty count by one, that is go to single digits $who */
+ {
+ $add=1;
+ $who=$who/10;
+
+ $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+ if($firstsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+ else
+ {
+ if($secondsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ };
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ /* and so is his partner */
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
+ DB_set_hand_status_by_hash($hash,'play');
+
+ break;
+ }
+ else
+ {
+ /* else show all trump, have lowest card pre-selected, have hidden setting for */
+ echo "you need to get rid of a few cards
\n";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ echo "
\n";
+ }
+ }
+ else if($who == $mypos || $who == $mypos*10)
+ {
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick=="poverty")
+ {
+ $hash =DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards=DB_get_hand($hash);
+ $nrtrump=count_trump($cards);
+ /* count trump */
+ if($nrtrump<4)
+ echo "Player $name has $nrtrump trump. Do you want to take them?".
+ "
yes ";
+ }
+ }
+ echo "I don't want to take any trump: ".
+ "
yes ";
+ }
+ else
+ {
+ echo "it's not your turn yet to decide if you want to take the trump or not.";
+ }
+ /*
+ * yes, display number of trump and user's hand, ask if he wants to take it
+ * no, set whom-to-ask to next player, email next player, cancle game if no next player
+ * yes -> link to new page:display all cards, ask for N return cards
* set re/contra
*
*/
- case "dpoverty":
- echo "TODO: handle double poverty here";
- DB_set_hand_status_by_hash($me,'play');
};
}
- else
+ /* check if noone wanted to take trump, in that case the gamesickness would be set to 5 or 50 */
+ $who=DB_get_sickness_by_gameid($gameid);
+ if($who==5 || $who==50)
{
- echo "You need to wait for the others, the game can only start after everyone finished checking their cards.
";
- };
-
+ $message = "Hello, \n\n".
+ "Game $gameid has been cancled since nobody wanted to take the trump.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game cancled (poverty not resolved)",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "
Game $gameid has been cancled.
";
+ output_footer();
+ exit();
+ }
+
/* check if all players are ready to play */
$ok=1;
foreach($userids as $user)
@@ -588,8 +834,25 @@ else if(myisset("me"))
{
/* only set this after all poverty, etc. are handled*/
DB_set_game_status_by_gameid($gameid,'play');
+
+ /* email startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+
+ if($hash!=$me)
+ {
+ /* email startplayer) */
+ $message = "It's your turn now.\n".
+ "Use this link to play a card: ".$host."?me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... ",$message);
+ }
+ else
+ echo " Please,
start the game.
";
}
-
+ else
+ echo "You finished the setup, once everyone else has done the same you'll get an email when it is your turn..
";
+
break;
case 'play':
case 'gameover':
@@ -631,7 +894,7 @@ else if(myisset("me"))
/* has the game started? No, then just wait here...*/
if($gamestatus == 'pre')
{
- echo "you need to wait for the others...
";
+ echo "You finished the setup, but not everyone else finished it...so you need to wait for the others...
";
break; /* not sure this works... the idea is that you can
* only play a card after everyone is ready to play */
}
@@ -734,7 +997,7 @@ else if(myisset("me"))
echo " \n";
echo " ";
- display_card($r[0]);
+ display_card($r[0],$PREF["cardset"]);
echo "
\n"; /* end div card */
@@ -790,9 +1053,11 @@ else if(myisset("me"))
/* mark card as played */
mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
DB_quote_smart($card));
-
+ /* update Game timestamp */
+ DB_update_game_timestamp($gameid);
+
/* check for schweinchen */
- echo "schweinchen = ".$GAME["schweinchen"]." --$card-
";
if($card == 19 || $card == 20 )
{
$GAME["schweinchen"]++;
@@ -821,7 +1086,7 @@ else if(myisset("me"))
/* display played card */
echo "
\n";
/*check if we still have cards left, else set status to gameover */
@@ -952,7 +1217,7 @@ else if(myisset("me"))
{
echo "Hello ".$myname.", it's your turn!