\n";
-
-/* end header */
-
-/* helper function */
-function mymail($To,$Subject,$message)
-{
- global $debug;
-
- if($debug)
- {
- $message = str_replace("\n"," ",$message);
- echo " To: $To Subject: $Subject $message \n";
- }
- else
- mail($To,$Subject,$message);
- return;
-}
-
-function is_trump($c) { return (($c<27) ? 1:0);}
-function is_club($c) { return (in_array($c,array('27','28','29','30','31','32','33','34')));}
-function is_spade($c) { return (in_array($c,array('35','36','37','38','39','40','41','42')));}
-function is_heart($c) { return (in_array($c,array('43','44','45','46','47','48')));}
-
-function compare_cards($a,$b)
-{
- /* if a is higher than b return 1, else 0, a being the card first played */
-
- /* first map all cards to the odd number */
- if( $a/2 - (int)($a/2) != 0.5)
- $a--;
- if( $b/2 - (int)($b/2) != 0.5)
- $b--;
-
- if(is_trump($a) && $a<=$b)
- return 1;
- else if(is_trump($a) && $a>$b)
- return 0;
- else
- { /*$a is not a trump */
- if(is_trump($b))
- return 0;
- else
- {
- /* both clubs? */
- if( is_club($a) && is_club($b))
- if($a<=$b)
- return 1;
- else
- return 0;
- /* both spade? */
- if( is_spade($a) && is_spade($b))
- if($a<=$b)
- return 1;
- else
- return 0;
- /* both heart? */
- if( is_heart($a) && is_heart($b))
- if($a<=$b)
- return 1;
- else
- return 0;
- return 1;
- }
- }
-
-}
-
-function get_winner($p)
-{
- /* get all 4 cards played in a trick */
- $c1 = $p[0];
- $c2 = $p[1];
- $c3 = $p[2];
- $c4 = $p[3];
-
- /* find out who won */
- if( compare_cards($c1,$c2) && compare_cards($c1,$c3) && compare_cards($c1,$c4) )
- return 0;
- if( compare_cards($c2,$c3) && compare_cards($c2,$c4) )
- return 1;
- if( compare_cards($c3,$c4) )
- return 2;
- return 3;
-}
-
-function parse_status()
-{
- global $game,$history,$player,$hash,$lines;
-
- $game["init"] = 0;
- $game["solo-who"] = -1;
- $game["solo-what"] = "todo";
- $game["wedding"] = -1;
- $game["poverty"] = "";
- $game["nines"] = -1;
- $game["startplayer"] = 0;
-
- for($i=0;$i<4;$i++)
- {
- $tmp = explode( ":",$lines[$i]);
- $hash[$i] = $tmp[0];
- $player[$tmp[0]]["number"] = $i;
- $player[$tmp[0]]["hash"] = $tmp[0];
- $player[$tmp[0]]["name"] = $tmp[1];
- $player[$tmp[0]]["email"] = $tmp[2];
- $player[$tmp[0]]["option"] = $tmp[3];
- $player[$tmp[0]]["points"] = $tmp[4];
- $player[$tmp[0]]["cards"] = $tmp[5];
- if(ereg("s",$tmp[3])) $game["init"]++; /* how many players are ready? */
- if(ereg("P",$tmp[3])) $game["poverty"].= $i; /* players with poverty, could be two, so use a string */
- if(ereg("N",$tmp[3])) $game["nines"] = $i; /* the player with too many nines, only one possible */
- if(ereg("W",$tmp[3])) $game["wedding"] = $i; /* the player with the wedding, also only one possible */
- if(ereg("([OSQJCAH])",$tmp[3],$match) && ($game["solo-who"]<0) )
- {
- $game["solo-who"] = $i;
- $game["startplayer"] = $i;
- switch($match[1])
- {
- case "O":
- $game["solo-what"] = "No Trump";
- case "S":
- $game["solo-what"] = "Trump";
- case "Q":
- $game["solo-what"] = "Queen";
- case "J":
- $game["solo-what"] = "Jack";
- case "C":
- $game["solo-what"] = "Club";
- case "A":
- $game["solo-what"] = "Spade";
- case "H":
- $game["solo-what"] = "Heart";
- }
- }
-
- }
- /* save the game history */
- for($i=4;$i";
- return 0;
- }
-}
-
-function display_card($card)
-{
- /* cards are only availabl for the odd values, e.g. 1.png, 3.png, ...
- * convert even cards to the matching odd value */
-
- if( $card/2 - (int)($card/2) == 0.5)
- echo "\n";
- else
- echo "\n";
-
- return;
-}
-
-function display_link_card($card,$me)
-{
- if( $card/2 - (int)($card/2) == 0.5)
- echo "\n";
- else
- echo "\n";
- return;
-}
-
-function save_status()
-{
- global $player,$game,$hash,$history;
-
- $output = fopen("status.txt","w");
- if ($output)
- {
- foreach($hash as $key)
- {
- /* sorting the options, not sure why I do that actually */
- $tmp="";
- if( ereg("i",$player[$key]["option"]) )
- $tmp.="i";
- if( ereg("s",$player[$key]["option"]) )
- $tmp.="s";
- if( ereg("t",$player[$key]["option"]) )
- $tmp.="t";
- if( ereg("c",$player[$key]["option"]) )
- $tmp.="c";
- if( ereg("N",$player[$key]["option"]) )
- $tmp.="N";
- if( ereg("W",$player[$key]["option"]) )
- $tmp.="W";
- if( ereg("P",$player[$key]["option"]) )
- $tmp.="P";
- if( ereg("O",$player[$key]["option"]) )
- $tmp.="O";
- if( ereg("S",$player[$key]["option"]) )
- $tmp.="S";
- if( ereg("Q",$player[$key]["option"]) )
- $tmp.="Q";
- if( ereg("J",$player[$key]["option"]) )
- $tmp.="J";
- if( ereg("C",$player[$key]["option"]) )
- $tmp.="C";
- if( ereg("A",$player[$key]["option"]) )
- $tmp.="A";
- if( ereg("H",$player[$key]["option"]) )
- $tmp.="H";
- $player[$key]["option"]=$tmp;
-
- /* saving the player stats */
- fwrite($output,"".$player[$key]["hash"].":" );
- fwrite($output,"".$player[$key]["name"].":" );
- fwrite($output,"".$player[$key]["email"].":" );
- fwrite($output,"".$player[$key]["option"].":" );
- fwrite($output,"".$player[$key]["points"].":" );
- fwrite($output,"".$player[$key]["cards"] .":");
- fwrite($output,"\n");
- }
- fwrite($output,"\n");
- foreach($history as $line)
- fwrite($output,$line);
-
- fwrite($output,"\n");
- fclose($output);
- }
- else
- echo "can't open file for writing, please inform the admin.errorcode3";
-
- return;
-}
+include_once("config.php");
+include_once("output.php"); /* html output only */
+include_once("db.php"); /* database only */
+include_once("functions.php"); /* the rest */
-/***************** M A I N **************************/
+config_check();
-$history=array();
+if(DB_open()<0)
+ {
+ output_header();
+ echo "Database error, can't connect... Please wait a while and try again. ".
+ "If the problem doesn't go away feel free to contact $ADMIN_NAME at $ADMIN_EMAIL.";
+ output_footer();
+ exit();
+ }
-/* check for status file and read it, if possible */
+/* start a session, if it is not already running */
+session_start();
-if(file_exists("status.txt"))
- $lines = file("status.txt");
-else
- die("no file");
+/* done major error checking, output header of HTML page */
+output_header();
/* check if we want to start a new game */
-if( isset($_REQUEST["PlayerA"]) &&
- isset($_REQUEST["PlayerB"]) &&
- isset($_REQUEST["PlayerC"]) &&
- isset($_REQUEST["PlayerD"]) &&
- isset($_REQUEST["EmailA"]) &&
- isset($_REQUEST["EmailB"]) &&
- isset($_REQUEST["EmailC"]) &&
- isset($_REQUEST["EmailD"]) && sizeof($lines<2))
+if(myisset("logout"))
+ {
+ session_unset();
+ session_destroy();
+ $_SESSION = array();
+ echo "you are now logged out!";
+ }
+else if(myisset("new"))
+ {
+ $names = DB_get_all_names();
+ output_form_for_new_game($names);
+ }
+/*check if everything is ready to set up a new game */
+ else if( myisset("PlayerA", "PlayerB","PlayerC","PlayerD","dullen","schweinchen","call" ))
{
$PlayerA = $_REQUEST["PlayerA"];
$PlayerB = $_REQUEST["PlayerB"];
$PlayerC = $_REQUEST["PlayerC"];
$PlayerD = $_REQUEST["PlayerD"];
- $EmailA = $_REQUEST["EmailA"] ;
- $EmailB = $_REQUEST["EmailB"] ;
- $EmailC = $_REQUEST["EmailC"] ;
- $EmailD = $_REQUEST["EmailD"] ;
-
- $hashA = md5("AGameOfDoko".$PlayerA.$EmailA);
- $hashB = md5("AGameOfDoko".$PlayerB.$EmailB);
- $hashC = md5("AGameOfDoko".$PlayerC.$EmailC);
- $hashD = md5("AGameOfDoko".$PlayerD.$EmailD);
- /* send out email, check for error with email */
+ $dullen = $_REQUEST["dullen"];
+ $schweinchen = $_REQUEST["schweinchen"];
+ $call = $_REQUEST["call"];
+ $EmailA = DB_get_email_by_name($PlayerA);
+ $EmailB = DB_get_email_by_name($PlayerB);
+ $EmailC = DB_get_email_by_name($PlayerC);
+ $EmailD = DB_get_email_by_name($PlayerD);
+
+ if($EmailA=="" || $EmailB=="" || $EmailC=="" || $EmailD=="")
+ {
+ echo "couldn't find one of the names, please start a new game";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ $useridA = DB_get_userid_by_name($PlayerA);
+ $useridB = DB_get_userid_by_name($PlayerB);
+ $useridC = DB_get_userid_by_name($PlayerC);
+ $useridD = DB_get_userid_by_name($PlayerD);
+
+ /* create random numbers */
+ $randomNR = create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD);
+ $randomNRstring = join(":",$randomNR);
+
+ /* create game */
+ $followup = NULL;
+ if(myisset("followup") )
+ {
+ $followup= $_REQUEST["followup"];
+ $session = DB_get_session_by_gameid($followup);
+ $ruleset = DB_get_ruleset_by_gameid($followup); /* just copy ruleset from old game,
+ this way no manipulation is possible */
+ if($session)
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',".
+ "'$ruleset','$session' ,NULL)");
+ else
+ {
+ /* get max session */
+ $max = DB_get_max_session();
+ $max++;
+ mysql_query("UPDATE Game SET session='".$max."' WHERE id=".DB_quote_smart($followup));
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',".
+ "'$ruleset','$max' ,NULL)");
+ }
+ }
+ else
+ {
+ /* get ruleset information or create new one */
+ $ruleset = DB_get_ruleset($dullen,$schweinchen,$call);
+ if($ruleset <0)
+ {
+ myerror("Error defining ruleset: $ruleset");
+ output_footer();
+ DB_close();
+ exit();
+ };
+ /* get max session */
+ $max = DB_get_max_session();
+ $max++;
+
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre', ".
+ "'$ruleset','$max' ,NULL)");
+ }
+ $game_id = mysql_insert_id();
+
+ /* create hash */
+ $TIME = (string) time(); /* to avoid collisions */
+ $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA.$TIME);
+ $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB.$TIME);
+ $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC.$TIME);
+ $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD.$TIME);
+
+ /* create hands */
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA).
+ ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,NULL)");
+ $hand_idA = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB).
+ ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,NULL)");
+ $hand_idB = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC).
+ ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,NULL)");
+ $hand_idC = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD).
+ ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,NULL)");
+ $hand_idD = mysql_insert_id();
+
+ /* save cards */
+ for($i=0;$i<12;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')");
+ for($i=12;$i<24;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idB', '".$randomNR[$i]."', 'false')");
+ for($i=24;$i<36;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idC', '".$randomNR[$i]."', 'false')");
+ for($i=36;$i<48;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idD', '".$randomNR[$i]."', 'false')");
+
+ /* send out email, TODO: check for error with email */
$message = "\n".
"you are invited to play a game of DoKo (that is to debug the program ;).\n".
"Place comments and bug reports here:\n".
@@ -525,672 +153,1661 @@ if( isset($_REQUEST["PlayerA"]) &&
"$PlayerC\n".
"$PlayerD\n\n".
"If you want to join this game, please follow this link:\n\n".
- " ".$host."?a=";
+ "".$host."?me=";
mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA);
mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB);
mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC);
mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD);
- /* read in random.txt */
- if(file_exists("random.txt"))
- $random = file("random.txt");
- else
- die("no random file");
-
- $randomNR = explode( ":", $random[4] );
+ echo "You started a new game. The emails have been sent out!";
+ } /* end set up a new game */
+/* cancle a game, if nothing has happend in the last N minutes */
+else if(myisset("cancle","me"))
+ {
+ $me = $_REQUEST["me"];
- /* write initial status into file */
- $output = fopen("status.txt","w");
- if ($output)
+ /* test for valid ID */
+ $myid = DB_get_userid_by_hash($me);
+ if(!$myid)
{
- fwrite($output, "$hashA:$PlayerA:$EmailA:::" );
- for($i=0;$i<11;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[11]:" ); $i++;
- fwrite($output,"\n");
-
- fwrite($output, "$hashB:$PlayerB:$EmailB:::" );
- for(;$i<23;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[23]:" ); $i++;
- fwrite($output,"\n");
+ echo "Can't find you in the database, please check the url. \n";
+ echo "perhaps the game has been cancled, check by login in here.";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ DB_update_user_timestamp($myid);
+
+ /* get some information from the DB */
+ $gameid = DB_get_gameid_by_hash($me);
+ $myname = DB_get_name_by_hash($me);
+
+ /* check if game really is old enough */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(time()-strtotime($r[0]) > 60*60*24*30) /* = 1 month */
+ {
+ $message = "Hello, \n\n".
+ "Game ".DB_format_gameid($gameid)." has been cancled since nothing happend for a while and $myname requested it.\n";
- fwrite($output, "$hashC:$PlayerC:$EmailC:::" );
- for(;$i<35;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[35]:" ); $i++;
- fwrite($output,"\n");
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." cancled (timed out)",$message);
+ }
- fwrite($output, "$hashD:$PlayerD:$EmailD:::");
- for(;$i<47;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[47]:" );
- fwrite($output,"\n");
+ /* delete everything from the dB */
+ DB_cancel_game($me);
- fclose($output);
+ echo "
Game ".DB_format_gameid($gameid)." has been cancled.
";
}
else
- echo "can't open file for writing";
- };
-/* reread file */
-if(file_exists("status.txt"))
- $lines = file("status.txt");
- else
- die("no file");
-
-/* test if a game is running, else output everything for a new game */
-if(sizeof($lines)<2)
+ echo "
You need to wait longer before you can cancle a game...
\n";
+ }
+/* handle request from one specific player for one game,
+ * (the hash is set on a per game base) */
+else if(myisset("me"))
{
-?>
-
no game in progress, please input 4 names and email addresses, please make sure that the addresses are correct!
-
-\n";
+
+ if($gamestatus != 'pre')
+ echo " Gametype: $GT \n";
+
+ echo "Rules: \n";
+ echo "10ofhearts : ".$RULES["dullen"] ." \n";
+ echo "schweinchen: ".$RULES["schweinchen"] ." \n";
+ echo "call: ".$RULES["call"] ." \n";
+
+ echo "\n";
+ if($mystatus == 'play' )
{
- $a = $_REQUEST["a"];
+ output_form_calls($me);
+
+ echo " \nA short comment:\n";
+ echo "";
+ }
+
+ echo "\n";
+
+
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ {
+ echo "\n";
+
+ $session = DB_get_session_by_gameid($gameid);
+ $result = mysql_query("SELECT id,create_date FROM Game".
+ " WHERE session=$session".
+ " ORDER BY create_date DESC".
+ " LIMIT 1");
+ $r = -1;
+ if($result)
+ $r = mysql_fetch_array($result,MYSQL_NUM);
- if( ereg("[is]",$player[$a]["option"]) && $game["init"]<4)
+ if(!$session || $gameid==$r[0])
{
- echo "just wait for the game to start";
+ /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
+ $names = DB_get_all_names_by_gameid($gameid);
+ $type = DB_get_gametype_by_gameid($gameid);
+
+ if($type=="solo")
+ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
+ else
+ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
}
- else if( !ereg("[is]",$player[$a]["option"]) )
+ }
+
+ echo "
\n";
+
+ /* output game */
+
+ /* output extra division in case this game is part of a session */
+ if($session)
+ {
+ echo "
\n".
+ "This game is part of session $session: \n";
+ $hashes = DB_get_hashes_by_session($session,$myid);
+ $i = 1;
+ foreach($hashes as $hash)
{
- ?>
- \n";
- }
- }
-/* ***
- * * *
- * ***
- * * *
- * ***
- * yes? email him his hand, ask for solo, poverty, email every move or every card?
- */
- if(isset($_REQUEST["b"]))
- {
- $b = $_REQUEST["b"];
-
- if( ereg("s",$player[$b]["option"]) && $game["init"]<4)
- { /* the player already filled out everything */
- echo "just wait for the game to start";
- }
- else if( (!isset($_REQUEST["in"])|| !isset($_REQUEST["update"])) && !ereg("i",$player[$b]["option"]))
- { /* the player didn't fill out the form at "a" correctly */
- echo "go back to ";
- echo " here and fill out the form \n";
- }
- else
- { /* show the hand and check if the player is sick*/
- if($_REQUEST["in"]=="no")
- { /* player doesn't want to play, cancel the game */
- for($i=0;$i<4;$i++)
- {
- $message = "Hello ".$player[$hash[$i]]["name"].",\n\n".
- "the game has been canceled due to the request of one of the players.\n";
- mymail($player[$hash[$i]]["email"],"[DoKo-Debug] the game has been canceled",$message);
- }
- /* canceling the game is as easy as removing the contents of the status file*/
- $output = fopen("status.txt","w");
- if($output)
- fclose($output);
- else
- echo "problem opening file";
- }
- else
- {
- /* player wants to play, save information from "a"*/
- if($_REQUEST["update"]=="card")
- $player[$b]["option"] .= "c";
- else
- $player[$b]["option"] .= "t";
-
- $player[$b]["option"] .= "i"; /* player finished stage "a" */
-
- save_status();
-
- $allcards = $player[$b]["cards"];
- $mycards = explode(";",$allcards);
-
- sort($mycards);
- echo "
your cards are: \n";
- foreach($mycards as $card)
- display_card($card);
- echo "
\n";
- ?>
-
aehm... at the moment poverty is not implented. so I guess you need to play a normal game, even if you have less than 3 trump :(...sorry
\n";
+ }
+
+ /* display the table and the names */
+ display_table();
+
+ /* mystatus gets the player through the different stages of a game.
+ * start: yes/no
+ * init: check values from start,
+ * check for sickness
+ * check: check for return values from init
+ * poverty: handle poverty, wait here until all player have reached this state
+ * display sickness and move on to game
+ * play: game in progress
+ * gameover: are we revisiting a game
+ */
+ switch($mystatus)
+ {
+ case 'start':
+ if( !myisset("in") )
+ {
+ output_check_want_to_play($me);
+ break;
+ }
+ else
+ {
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'init');
+ }
+ case 'init':
+ /* first check if everything went ok in the last step
+ * if not, send user back, if yes, check what he did
+ */
+ if( !myisset("in") )
+ {
+ echo "
";
+ DB_set_hand_status_by_hash($me,'start');
+ }
+ else
+ {
+ if($_REQUEST["in"] == "no")
+ {
+ /* cancel the game */
+ $message = "Hello, \n\n".
+ "the game has been canceled due to the request of one of the players.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+ }
+ else
+ {
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+
+ output_check_for_sickness($me,$mycards);
+
+ echo "
your cards are: \n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "
\n";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'check');
+ }
+ }
+ break;
- if(isset($_REQUEST["c"]))
- {
- $c = $_REQUEST["c"];
-
+ case 'check':
+ /* ok, user is in the game, saw his cards and selected his vorbehalt
+ * so first we check what he selected
+ */
+ if(!myisset("solo","wedding","poverty","nines") )
+ {
+ /* all these variables have a pre-selected default,
+ * so we should never get here,
+ * unless a user tries to cheat ;)
+ * can also happen if user reloads the page!
+ */
+ echo "
";
+ DB_set_hand_status_by_hash($me,'init');
+ }
+ else
+ {
+ echo "Processing what you selected in the last step... ";
+
+ /* check if this sickness needs to be handled first */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ if( $_REQUEST["solo"]!="No")
+ {
+ /* user wants to play a solo */
+
+ /* store the info in the user's hand info */
+ DB_set_solo_by_hash($me,$_REQUEST["solo"]);
+ DB_set_sickness_by_hash($me,"solo");
+
+ echo " Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it. \n";
+
+ if($gametype == "solo" && $startplayer<$mypos)
+ {}/* do nothing, since someone else already is playing solo */
+ else
+ {
+ /* this solo comes first
+ * store info in game table
+ */
+ DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_startplayer_by_gameid($gameid,$mypos);
+ DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
+ };
+ }
+ else if($_REQUEST["wedding"] == "yes")
+ {
+ /* TODO: add silent solo somewhere*/
+ echo "Ok, you don't want to play a silent solo...wedding was chosen. \n";
+ DB_set_sickness_by_hash($me,"wedding");
+ }
+ else if($_REQUEST["poverty"] == "yes")
+ {
+ echo "Don't think you can win with just a few trump...? ok, poverty chosen \n";
+ DB_set_sickness_by_hash($me,"poverty");
+ }
+ else if($_REQUEST["nines"] == "yes")
+ {
+ echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
+ " is playing solo, this game will be canceled. \n";
+ DB_set_sickness_by_hash($me,"nines");
+ }
+
+ echo " Ok, done with checking, please go to the next step of the setup. ";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'poverty');
+
+ /* check if everyone has reached this stage, send out email */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+ };
+ if($ok)
+ {
+ /* reset player = everyone has to do something now */
+ DB_set_player_by_gameid($gameid,NULL);
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash != $me)
+ {
+ $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ".
+ "please visit this link now to continue: \n".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message);
+ }
+ };
+ };
+ };
+
+ break;
+
+ case 'poverty':
+ /* here we need to check if there is a solo or some other form of sickness.
+ * If so, which one is the most important one
+ * set that one in the Game table
+ * tell people about it.
+ */
+ echo " Checking if someone else selected solo, nines, wedding or poverty. ";
+
+ /* check if everyone has reached this stage */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ $ok = 0;
+ };
- if( ereg("s",$player[$c]["option"]) && $game["init"]<4 )
- { /* the player already filled out everything */
- echo "
just wait for the game to start
\n";
- }
- else if(!isset($_REQUEST["solo"]) ||
- !isset($_REQUEST["wedding"]) ||
- !isset($_REQUEST["poverty"]) ||
- !isset($_REQUEST["nines"]) )
- {/* player still needs to fill out the form */
- echo "go back to ";
- echo " here and fill out the form \n";
- }
- else if($game["init"]<4)
- { /* save information */
- if( $_REQUEST["solo"]!="No")
- {
- switch($_REQUEST["solo"])
- {
- case "No trump":
- $player[$c]["option"].="O";
- break;
- case "Normal solo":
- $player[$c]["option"].="S";
- break;
- case "Queen solo":
- $player[$c]["option"].="Q";
- break;
- case "Jack solo":
- $player[$c]["option"].="J";
- break;
- case "Club solo":
- $player[$c]["option"].="C";
- break;
- case "Spade solo":
- $player[$c]["option"].="A";
- break;
- case "Hear solo":
- $player[$c]["option"].="H";
- break;
- }
- }
- else if($_REQUEST["wedding"] == "yes")
- {
- echo "wedding was chosen \n";
- $player[$c]["option"].="W";
- }
- else if($_REQUEST["poverty"] == "yes")
- {
- echo "poverty was chosen \n";
- $player[$c]["option"].="P";
- }
- else if($_REQUEST["nines"] == "yes")
- {
- echo "nines was chosen \n";
- $player[$c]["option"].="N";
- }
-
- /* player finished setup */
- $player[$c]["option"].="s";
+ if(!$ok)
+ {
+ echo "This step can only be handled after everyone finished the last step. ".
+ "Seems like this is not the case, so you need to wait a bit... ".
+ "you will get an email once that is the case, please use the link in ".
+ "that email to continue the game. ";
+ }
+ else
+ {
+ echo "Everyone has finished checking their cards, let's see what they said... ";
+
+ /* check what kind of game we are playing, in case there are any solos this already
+ *will have the correct information in it */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ /* check for different sickness and just output a general info */
+ $nines = 0;
+ $poverty = 0;
+ $wedding = 0;
+ $solo = 0;
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == 'nines')
+ {
+ $nines = $user;
+ echo "$name has a Vorbehalt. ";
+ break;
+ }
+ else if($usersick == 'poverty')
+ {
+ $poverty++;
+ echo "$name has a Vorbehalt. ";
+ }
+ else if($usersick == 'wedding')
+ {
+ $wedding=$user;
+ echo "$name has a Vorbehalt. " ;
+ }
+ else if($usersick == 'solo')
+ {
+ $solo++;
+ echo "$name has a Vorbehalt. " ;
+ }
+ }
- save_status();
- /* reread status file, to get the correct startplayer, etc */
- if(file_exists("status.txt"))
- $lines = file("status.txt");
- else
- die("no file");
- parse_status();
+ /* now check which sickness comes first and set the gametype to it */
- if($game["init"]==4 && $player[$c]["number"]==$game["startplayer"])
- {
- echo "
The game can start now, it's your turn, please use this link to play a card.
\n";
- }
- else if($game["init"]==4)
- {
- $message = "The game can start now, it's your turn, please use this link to play a card:\n".
- $host."?me=".$hash[$game["startplayer"]]."\n";
- mymail($player[$hash[$game["startplayer"]]]["email"],"[DoKo-debug] let's go",$message);
- echo "
The game has started. An email has been sent out to the first player.
\n";
- }
- else
- {
- echo "
You're in. Once everyone has filled out the form, ".
- "the game will start and you'll get an eamil on your turn.
\n";
- }
- }
- }
- /* END SETUP */
+ if($gametype == "solo")
+ {
+ /* do nothing */
+ }
+ else if($nines)
+ {
+ /* cancel game */
+ /* TODO: should we keep statistics of this? */
+ $message = "Hello, \n\n".
+ " the game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n\n".
+ " To redeal either start a new game or, in case the game was part of a tournament, \n".
+ " go to the last game and use the link at the bottom of the page to redeal.";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "The game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
+ output_footer();
+ DB_close();
+ exit();
+ }
+ else if($poverty==1) /* one person has poverty */
+ {
+ DB_set_gametype_by_gameid($gameid,"poverty");
+ $gametype = "poverty";
+ $who = DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
+ }
+ }
+ else if($poverty==2) /* two people have poverty */
+ {
+ DB_set_gametype_by_gameid($gameid,"dpoverty");
+ $gametype = "dpoverty";
+ $who = DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ {
+ $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($secondsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
+ }
+ }
+ else if($wedding> 0)
+ {
+ DB_set_gametype_by_gameid($gameid,"wedding");
+ DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
+ $gametype = "wedding";
+ };
+
+ echo " \n";
+
+ /* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
+ * output what kind of game we have */
+
+ $poverty = 0;
+ foreach($userids as $user)
+ {
+ /* userids are sorted by position...
+ * so output whatever the first one has, then whatever the next one has
+ * stop when the sickness is the same as the gametype
+ */
+
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick)
+ echo "$name has $usersick. "; /*TODO: perhaps save this in a string and store in Game? */
+
+ if($usersick=="poverty")
+ $poverty++;
+ if($usersick == "wedding" && $gametype =="wedding")
+ break;
+ if($usersick == "poverty" && $gametype =="poverty")
+ break;
+ if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2)
+ break;
+ if($usersick == "solo" && $gametype =="solo")
+ break;
+ };
+
+ /* output Schweinchen in case the rules need it */
+ if( $gametype != "solo")
+ if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
+ echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen. ";
+
+ echo " \n";
+
+ /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/
+ switch($gametype)
+ {
+ case "solo":
+ /* are we the solo player? set us to re, else set us to contra */
+ $pos = DB_get_pos_by_hash($me);
+ if($pos == $startplayer)
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "wedding":
+ /* set person with the wedding to re, do the rest during the game */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($usersick == "wedding")
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+
+ echo "Whoever will make the first trick will be on the re team. \n";
+ echo " Ok, the game can start now, please finish the setup. ";
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "normal":
+ $hand = DB_get_all_hand($me);
+
+ if(in_array('3',$hand)||in_array('4',$hand))
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "poverty":
+ case "dpoverty":
+ /* check if poverty resolved (e.g. DB.Game who set to NULL)
+ * yes? =>trump was taken, start game; break;
+ */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<0)
+ { /* trump has been taken */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ };
+
+ if($who>9) /*= two people still have trump on the table*/
+ $add = 10;
+ else
+ $add = 1;
+
+ /* check if we are being asked now
+ * no? display wait message, e.g. player X is asked at the moment
+ */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user doesn't want to take trump */
+ /* set next player who needs to be asked */
+ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick=="poverty")
+ {
+ if($secondsick=="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who>9) $who = $who/10;
+
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ }
+ else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user wants to take trump */
+ $trump = $_REQUEST["trump"];
+
+ /* get hand id for user $trump */
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+ /* copy trump from player A to B */
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+
+ /* add hidden button with trump in it to get to the next point */
+ echo "
your cards are: \n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "
\n";
+ }
+ else
+ {
+ $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($mysick=="poverty")
+ echo "The others are asked if they want to take your trump, you have to wait (you'll get an email).";
+ else
+ echo "it's not your turn yet to decide if you want to take the trump or not.";
+ }
+ };
+ /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who==5 || $who==50)
+ {
+ $message = "Hello, \n\n".
+ "Game ".DB_format_gameid($gameid)." has been cancled since nobody wanted to take the trump.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." cancled (poverty not resolved)",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "
Game ".DB_format_gameid($gameid)." has been cancled.
";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ /* check if all players are ready to play */
+ $ok = 1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+
+ if($ok)
+ {
+ /* only set this after all poverty, etc. are handled*/
+ DB_set_game_status_by_gameid($gameid,'play');
+
+ /* email startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ if($hash!=$me)
+ {
+ /* email startplayer) */
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$host."?me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ else
+ echo " Please, start the game. ";
+ }
+ else
+ echo "\n ";
+ }
+ break;
+ case 'play':
+ case 'gameover':
+ /* both entries here, so that the tricks are visible for both.
+ * in case of 'play' there is a break later that skips the last part
+ */
+
+ /* figure out what kind of game we are playing,
+ * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
+ * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
+ * accordingly
+ */
+
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $GT = $gametype;
+ if($gametype=="solo")
+ {
+ $gametype = DB_get_solo_by_gameid($gameid);
+ $GT = $gametype." ".$GT;
+ }
+ else
+ $gametype = "normal";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+
+ /* get some infos about the game */
+ $gamestatus = DB_get_game_status_by_gameid($gameid);
+
+ /* has the game started? No, then just wait here...*/
+ if($gamestatus == 'pre')
+ {
+ echo "You finished the setup, but not everyone else finished it... ".
+ "so you need to wait for the others. Just wait for the an email... ";
+ break; /* not sure this works... the idea is that you can
+ * only play a card after everyone is ready to play */
+ }
+
+ /* get time from the last action of the game */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $gameend = time() - strtotime($r[0]);
+
+ /* handel comments in case player didn't play a card, allow comments a week after the end of the game */
+ if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
+ if(myisset("comment"))
+ {
+ $comment = $_REQUEST["comment"];
+ $playid = DB_get_current_playid($gameid);
+
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+ };
+
+ /* get everything relevant to display the tricks */
+ $result = mysql_query("SELECT Hand_Card.card_id as card,".
+ " Hand.position as position,".
+ " Play.sequence as sequence, ".
+ " Trick.id, ".
+ " GROUP_CONCAT(CONCAT('',User.fullname,': ',Comment.comment,'') SEPARATOR '\n' ), ".
+ " Play.create_date, ".
+ " Hand.user_id ".
+ "FROM Trick ".
+ "LEFT JOIN Play ON Trick.id=Play.trick_id ".
+ "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
+ "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
+ "LEFT JOIN Comment ON Play.id=Comment.play_id ".
+ "LEFT JOIN User On User.id=Comment.user_id ".
+ "WHERE Trick.game_id='".$gameid."' ".
+ "GROUP BY Trick.id, sequence ".
+ "ORDER BY Trick.id, sequence ASC");
+ $trickNR = 1;
+ $lasttrick = DB_get_max_trickid($gameid);
+
+ $play = array(); /* needed to calculate winner later */
+ $seq = 1;
+ $pos = DB_get_startplayer_by_gameid($gameid)-1;
+ $firstcard = ""; /* first card in a trick */
+
+ echo "\n
\n";
+ echo "
Game ".DB_format_gameid($gameid).":
\n";
+
+ while($r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $pos = $r[1];
+ $seq = $r[2];
+ $trick = $r[3];
+ $comment = $r[4];
+ $timeplayed = strtotime($r[5]);
+ $user = $r[6];
+
+ $offset = DB_get_user_timezone($user);
+ $zone = return_timezone($offset);
+ date_default_timezone_set($zone);
+
+ /* check if first schweinchen has been played */
+ if($r[0] == 19 || $r[0] == 20 )
+ $GAME["schweinchen"]++;
+
+ /* save card to be able to find the winner of the trick later */
+ $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
+
+ if($seq==1)
+ {
+ /* first card in a trick, output some html */
+ if($trick!=$lasttrick)
+ {
+ /* start of an old trick? */
+ echo "
\n".
+ " \n";
+ };
+
+ /* remember first card, so that we are able to check, what cards can be played */
+ $firstcard = $r[0];
+ };
+
+ /* display card */
+ echo "
\n";
+
+ /*check if we still have cards left, else set status to gameover */
+ if(sizeof(DB_get_hand($me))==0)
+ {
+ DB_set_hand_status_by_hash($me,'gameover');
+ $mystatus='gameover';
+ }
+
+ /* if all players are done, set game status to game over,
+ * get the points of the last trick and send out an email
+ * to all players
+ */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+
+ $done=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
+ $done=0;
+
+ if($done)
+ DB_set_game_status_by_gameid($gameid,"gameover");
+
+ /* email next player, if game is still running */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
+ $email = DB_get_email_by_hash($next_hash);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
+ "It's your turn now.\n".
+ "Use this link to play a card: ".$host."?me=".$next_hash."\n\n" ;
+ mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message);
+ }
+ else /* send out final email */
+ {
+ /* individual score */
+ $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY User.fullname" );
+ $message = "The game is over. Thanks for playing :)\n";
+ $message .= "Final score:\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
+
+ $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
+ $message .= "\nTotals:\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " ".$r[0]." ".$r[1]."\n";
+
+ /* send out final email */
+ $all = array();
+
+ foreach($userids as $user)
+ $all[] = DB_get_email_by_userid($user);
+ $To = implode(",",$all);
+
+ $help = "\n\n (you can use reply all on this email to reach all the players.)\n";
+ mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 1(2)",$message.$help);
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+
+ $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ".$host."?me=".$hash."\n\n" ;
+ mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link);
+ }
+ }
+ }
+ else
+ {
+ echo "can't find that card?! \n";
+ }
+ }
+ else if(myisset("card") && !$myturn )
+ {
+ echo "please wait until it's your turn! \n";
+ }
+
+ if($seq!=4 && $trickNR>1)
+ echo "
\n
\n"; /* end div trick, end li trick */
+
+ /* display points in case game is over */
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ {
+ echo "
\n";
+ /* add pic for re/contra
+ " \n";*/
+
+ $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY User.fullname" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo "
\n".
+ " ".$r[2]." ".$r[1]."\n".
+ "
\n";
+
+ echo "
\n
\n"; /* end div trick, end li trick */
+ }
+
+
+ echo "
\n"; /* end ul tricks*/
+
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+ echo "
\n";
+
+ /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
+ if($mystatus=='play')
+ break;
+
+ /* the following happens only when the gamestatus is 'gameover' */
+ /* check if game is over, display results */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ echo "the game is over for you.. other people still need to play though";
+ }
+ else
+ {
+ $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
+ echo "
\n";
+
+ }
+ break;
+ default:
+ myerror("error in testing the status");
+ }
+ echo "\n";
+ output_footer();
+ DB_close();
+ exit();
+ }
+/* user status page */
+else if( myisset("email","password") || isset($_SESSION["name"]) )
+ {
+ /* test id and password, should really be done in one step */
+ if(!isset($_SESSION["name"]))
{
- /* check for sickness, only would need to do this on the first trick really...*/
- /***** someone has 5 nines and no one is playing solo => cancel game */
- if($game["nines"]>=0 && $game["solo-who"]<0)
- {
- $message = $player[$hash[$game["poverty"]]]["nines"]." has more than 4 nines. Game aborted!\n";
- for($i=0;$i<4;$i++)
- mymail($player[$hash[$i]]["email"],"[DoKo-debug] the game has been canceled",$message);
-
- $output = fopen("status.txt","w");
- if($output)
- fclose($output);
- else
- echo "problem opening file";
- };
-
- /* who is requesting this*/
- if(!isset($_REQUEST["me"]))
- {
- if(!isset($_REQUEST["recovery"]))
- {
- echo "A game is in progress and kibitzing is not allowed. Sorry!. \n";
- echo "In case you are playing, but lost your email or can't access the game anymore, please input your email here: \n";
- ?>
-
-=0)
- {
- $message = "Please try this link: ".$host."?me=".$hash[$ok]."\n".
- "\n if this doesn't work, contact the admin.error4\n";
- mymail($recovery,"[DoKo-Debug] recovery ",$message);
- echo "
An email with the game information has been sent.
\n";
- }
- else
- {
- echo "
can't find this email address, sorry.
\n";
- };
- } /* end recovery */
- }
- else
- { /* $me is set */
- $me = $_REQUEST["me"];
-
- /* show history */
- /* old tricks as list */
- echo "
\n";
- echo "
History:
\n";
- $j=0;
- foreach($history as $play)
- {
- $j++;
- $trick = explode(":",$play);
-
- /* found old trick, display it */
- if(sizeof($trick)==5)
- echo "
\n";
- }
- echo " \n";
-
- echo "";
-
- /* output if we are playing a solo or a wedding */
- echo "
";
- if($game["solo-who"]>=0)
- echo $player[$hash[$game["solo-who"]]]["name"]." is playing a ".$game["solo-what"]." solo! \n";
- else if($game["wedding"]>=0)
- echo $player[$hash[$game["wedding"]]]["name"]." is playing a wedding! \n";
- echo "
";
- echo "
Poverty not working yet! ".
- " Schweinchen not working yet ".
- "Bug: at the end of the game the winner of the last trick can add more points to his score by reloading the page ".
- "If you find more bugs, please list them in the wiki.Hit shift reload every now and then too.
\n";
-
-
- /* figure out who needs to play next */
- $next = $last + 1;
- if ($next>=4)
- $next -= 4 ;
-
- /* if no one has played yet or we are at the start of a new trick */
- if($last<0)
- $next = $history[sizeof($history)-1][0];
+ $uid = DB_get_userid_by_email($email);
+ if(!$uid)
+ $ok = 0;
+
+ if($ok)
+ {
+ /* check how many entries in recovery table */
+ $number = DB_get_number_of_passwords_recovery($uid);
- /* are we trying to play a card? */
- if(isset($_REQUEST["card"]))
+ /* if less than N recent ones, add a new one and send out email */
+ if( $number < 5 )
{
- if($hash[$next]==$me)
- {
- $card = $_REQUEST["card"];
- $mycards = explode(";",$player[$me]["cards"]);
- $comment = $_REQUEST["comment"];
- $comment = str_replace(":","",$comment); /*can't have ":" in comments */
-
- /* do we have that card */
- if(in_array($card,$mycards))
- {
- /* delete card from array */
- $tmp = array();
- foreach($mycards as $m)
- if($m != $card)
- $tmp[]=$m;
-
- $tmp2="";
- for($i=0;$i".$card."->$comment:\n";
- }
- else
- {
- $tmp = explode(":",$history[sizeof($history)-1]);
- $tmp[sizeof($tmp)-1] = "".$player[$me]["number"]."->".$card."->$comment:";
- $history[sizeof($history)-1]=join(":",$tmp);
- }
- save_status();
-
- echo "
";
- echo " you played ";
- display_card($card);
- echo "
\n";
-
- /* send out email to players who want/need to get informed */
- /* check if we are in a trick, if trick is done, this needs to be handelt in the
- * who-won-the-trick section further down */
- $tmp = explode(":",$history[sizeof($history)-1]);
- if(sizeof($tmp)<5)
- for($i=0;$i<4;$i++)
- {
- $mynext = $next+1; if($mynext>3)$mynext-=4;
-
- if((ereg("c",$player[$hash[$i]]["option"]) || $i==$mynext) && $hash[$i]!=$me)
- {
- $message = " Hello ".$player[$hash[$i]]["name"].",\n\n";
-
- if($i==$mynext)
- {
- $message .= "it's your turn now.\n".
- "Use this link to play a card: ".$host."?me=".$hash[$i]."\n\n" ;
- }
- $message .= $player[$me]["name"]." has played the following card ".
- card_to_name($card)."\n";
-
- if($game["solo-who"]>=0)
- $message .= $player[$hash[$game["solo-who"]]]["name"]." is playing a ".
- $game["solo-what"]." solo!\n";
-
- mymail($player[$hash[$i]]["email"],"[DoKo-debug] a card has been played",$message);
-
- if($debug)
- echo " next player \n";
- }
- }
- }
- else
- echo "seems like you don't have that card \n";
- }
- } /* end if card is set */
- if(substr_count($history[sizeof($history)-1],":")==4)
- { /* count points, email winner */
- $p = array();
- $c = array();
-
- $tmp = explode(":",$history[sizeof($history)-1]); /*last played trick */
-
- /* get player and cards of last trick */
- for($i=0;$i<4;$i++)
- {
- $tmp2 = explode("->",$tmp[$i]);
- $p[] = $tmp2[0];
- $c[] = $tmp2[1];
- };
+ echo "Ok, I send you a new password. ";
+ if($number >1)
+ echo "N.B. You tried this already $number times during the last day and it will only work ".
+ " 5 times during a day. ";
+ echo "The new password will be valid for one day, make sure you reset it to something else. ";
+ echo "Back to the main page.";
- $win = $p[get_winner($c)];
-
- if(strlen($player[$hash[0]]["cards"]))
- $history[] = "\n".$win.":\n"; /* not sure why I need the first \n here */
-
- /* check if game is done */
- $end = 1;
- for($i=0;$i<4;$i++)
- if(strlen(trim($player[$hash[$i]]["cards"]))!=0)
- $end = 0;
-
- /* email the player who needs to move next*/
- if(!$end)
- for($i=0;$i<4;$i++)
- {
- if((ereg("c",$player[$hash[$i]]["option"]) || $i==$win) )
- {
- $message = " Hello ".$player[$hash[$i]]["name"].",\n\n";
-
- if($i == $win)
- {
- $message .= "You won the last trick,it's your turn now.\n".
- "Use this link to play a card: ".$host."?me=".$hash[$i]."\n\n" ;
- }
- else
- $message .= $player[$hash[$win]]["name"]." has won the last trick\n".
- "Use this link to look at the game: ".$host."?me=".$hash[$i]."\n\n" ;
-
- if($game["solo-who"]>=0)
- $message.= $player[$hash[$game["solo-who"]]]["name"]." is playing a ".
- $game["solo-what"]." solo!\n";
-
- mymail($player[$hash[$i]]["email"],"[DoKo-debug] a card has been played",$message);
-
- if($debug)
- echo " next player \n";
- }
- }
+ $TIME = (string) time(); /* to avoid collisions */
+ $hash = md5("Anewpassword".$email.$TIME);
+ $newpw = substr($hash,1,8);
- /* count points of the last trick */
- $points = 0;
-
- $tmp = explode(":",$history[sizeof($history)-2]);
- for($i=0;$i<4;$i++)
- {
- $tmp2 = explode("->",$tmp[$i]);
- $c = $tmp2[1];
- $points += card_value($c);
- }
- $player[$hash[$win]]["points"] += $points;
- echo " \n ".$player[$hash[$win]]["name"]." won: $points Points \n";
+ $message = "Someone (hopefully you) requested a new password. \n".
+ "You can use this email and the following password: \n".
+ " $newpw \n".
+ "to log into the server. The new password is valid for 24h, so make\n".
+ "sure you reset your password to something new. Your old password will\n".
+ " also still be valid until you set a new one\n";
+ mymail($email,$EmailName."recovery ",$message);
- save_status();
- }; /* end if win is set */
- echo " \n";
-
- /* check if game is done */
- $end = 1;
- for($i=0;$i<4;$i++)
- if(strlen(trim($player[$hash[$i]]["cards"]))!=0)
- $end = 0;
-
- if($end)
- {
- echo " game over, count points \n";
- for($i=0;$i<4;$i++)
- {
- echo $player[$hash[$i]]["name"]." got ".$player[$hash[$i]]["points"]." \n";
- }
+ DB_set_recovery_password($uid,md5($newpw));
}
- /* check end of game */
-
- /* do we still have cards? display them */
- if(strlen(trim($player[$me]["cards"]))>0 )
+ else
{
- $allcards = trim($player[$me]["cards"]);
- $mycards = explode(";",$allcards);
-
- sort($mycards);
-
- echo "
\n";
+ echo "Sorry you already tried 5 times during the last 24h. ".
+ "You need to use one of those passwords or wait to get a new one. ";
+ echo "Back to the main page.";
}
}
+ else
+ {
+ if($email=="")
+ echo "You need to give me an email address! ".
+ "Please try again.";
+ else
+ echo "Couldn't find a player with this email! ".
+ "Please contact Arun, if you think this is a mistake ".
+ "or else try again.";
+ }
}
+ else
+ {
+ /* verify password and email */
+ if(strlen($password)!=32)
+ $password = md5($password);
+
+ $ok = 1;
+ $uid = DB_get_userid_by_email_and_password($email,$password);
+ if(!$uid)
+ $ok = 0;
+
+ if($ok)
+ {
+ DB_get_PREF($uid);
+
+ if(myisset("setpref"))
+ {
+ $setpref=$_REQUEST["setpref"];
+ switch($setpref)
+ {
+ case "germancards":
+ case "englishcards":
+ $result = mysql_query("SELECT * from User_Prefs".
+ " WHERE user_id='$uid' AND pref_key='cardset'" );
+ if( mysql_fetch_array($result,MYSQL_NUM))
+ $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref).
+ " WHERE user_id='$uid' AND pref_key='cardset'" );
+ else
+ $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$uid','cardset',".
+ DB_quote_smart($setpref).")");
+ echo "Ok, changed you preferences for the cards.\n";
+ break;
+ }
+ }
+ else if(myisset("passwd"))
+ {
+ if( $_REQUEST["passwd"]=="ask" )
+ {
+ /* reset password form*/
+ output_password_recovery($email,$password);
+ }
+ else if($_REQUEST["passwd"]=="set")
+ {
+ /* reset password */
+ $ok = 1;
+
+ /* check if old password matches */
+ $oldpasswd = md5($_REQUEST["password0"]);
+ if(!( ($password == $oldpasswd) || DB_check_recovery_passwords($oldpasswd,$email) ))
+ $ok = -1;
+ /* check if new passwords are types the same twice */
+ if($_REQUEST["password1"] != $_REQUEST["password2"] )
+ $ok = -2;
+
+ switch($ok)
+ {
+ case '-2':
+ echo "The new passwords don't match. ";
+ break;
+ case '-1':
+ echo "The old password is not correct. ";
+ break;
+ case '1':
+ echo "Changed the password. ";
+ mysql_query("UPDATE User SET password='".md5($_REQUEST["password1"]).
+ "' WHERE id=".DB_quote_smart($uid));
+ break;
+ }
+ /* set password */
+ }
+ }
+ else /* output default user page */
+ {
+ $time = DB_get_user_timestamp($uid);
+ $unixtime = strtotime($time);
+
+ $offset = DB_get_user_timezone($uid);
+ $zone = return_timezone($offset);
+ date_default_timezone_set($zone);
+
+ $myname = DB_get_name_by_email($email);
+ $_SESSION["name"] = $myname;
+
+ if(isset($_SESSION["name"]))
+ output_status($_SESSION["name"]);
+
+ /* display links to settings */
+ output_user_settings($email,$password);
+
+ echo "last login: ".date("r",$unixtime)." ";
+
+ DB_update_user_timestamp($uid);
+
+ echo "
These are your games that haven't started yet: \n";
+ $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date,Game.player from Hand".
+ " LEFT JOIN Game On Hand.game_id=Game.id".
+ " WHERE Hand.user_id='$uid' AND Game.status='pre'" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ echo "game".DB_format_gameid($r[1])." ";
+ if($r[3]==$uid || $r[3]==NULL)
+ echo "(it's your turn)\n";
+ else
+ {
+ $name = DB_get_name_by_userid($r[3]);
+ echo "(it's $name's turn)\n";
+ };
+
+ if(time()-strtotime($r[2]) > 60*60*24*30)
+ echo " The game has been running for over a month.".
+ " Do you want to cancel it? yes".
+ " (clicking here is final and can't be restored)";
+ echo " ";
+ }
+ echo "
\n";
+
+ echo "
These are the games you are playing in: \n";
+ $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date,Game.player from Hand".
+ " LEFT JOIN Game On Hand.game_id=Game.id".
+ " WHERE Hand.user_id='$uid' AND Game.status='play'" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ echo "game ".DB_format_gameid($r[1])." ";
+ if($r[3])
+ {
+ if($r[3]==$uid)
+ echo "(it's your turn)\n";
+ else
+ {
+ $name = DB_get_name_by_userid($r[3]);
+ echo "(it's $name's turn)\n";
+ };
+ }
+ if(time()-strtotime($r[2]) > 60*60*24*30)
+ echo " The game has been running for over a month.".
+ " Do you want to cancel it? yes".
+ " (clicking here is final and can't be restored)";
+ echo " ";
+ }
+ echo "
\n";
+
+
+ echo "
And these are your games that are already done: Game: \n";
+ $output = array();
+ $result = mysql_query("SELECT hash,game_id from Hand WHERE user_id='$uid' AND status='gameover'" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $output[] = "".DB_format_gameid($r[1])." ";
+ echo implode(", ",$output)."