X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=index.php;h=6353f34280feafae3a4a378312bcfc9ebf79a617;hp=7db439913a9bf7c7bccd4c0bbb7f6bb3ba919655;hb=34b2b5ea5e502686deb9f7672c92e8729157bfe5;hpb=351e3df476b7cc3d6d3db7ec5833367e449bbdfa diff --git a/index.php b/index.php index 7db4399..6353f34 100644 --- a/index.php +++ b/index.php @@ -1,75 +1,31 @@ - - - - e-Doko - - - - - -
-

Welcome to E-Doko

-
- -

Please add 4 names, please make sure that the names are correct!

-
- Name: - Name: - Name: - Name: - - -
-\n"; - echo "perhaps the game has been cancled."; - exit(); + echo "perhaps the game has been cancled, check by login in here."; + exit(); } + DB_update_user_timestamp($myid); + + /* get some information from the DB */ + $gameid = DB_get_gameid_by_hash($me); $myname = DB_get_name_by_hash($me); $mystatus = DB_get_status_by_hash($me); - - /* get game id */ - $gameid = DB_get_gameid_by_hash($me); + $mypos = DB_get_pos_by_hash($me); switch($mystatus) { @@ -183,9 +147,8 @@ else if(isset($_REQUEST["me"])) check_want_to_play($me); DB_set_hand_status_by_hash($me,'init'); break; - case 'init': - if( !isset($_REQUEST["in"]) || !isset($_REQUEST["update"])) + if( !myisset("in","update") ) { DB_set_hand_status_by_hash($me,'start'); echo "you need to answer both question"; @@ -194,15 +157,17 @@ else if(isset($_REQUEST["me"])) { if($_REQUEST["in"] == "no") { - echo "TODO: email everyone that the game has been canceld
"; - /*something like - for($i=0;$i<4;$i++) - { - $message = "Hello ".$player[$hash[$i]]["name"].",\n\n". - "the game has been canceled due to the request of one of the players.\n"; - mymail($player[$hash[$i]]["email"],"[DoKo-Debug] the game has been canceled",$message); - } - */ + $message = "Hello, \n\n". + "the game has been canceled due to the request of one of the players.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email_by_userid($user); + mymail($To,"[DoKo] game cancled",$message); + } + + /* delete everything from the dB */ DB_cancel_game($me); } else @@ -226,27 +191,42 @@ else if(isset($_REQUEST["me"])) break; case 'check': - echo "no checking at the moment... you need to play a normal game"; - if(!isset($_REQUEST["solo"]) || - !isset($_REQUEST["wedding"]) || - !isset($_REQUEST["poverty"]) || - !isset($_REQUEST["nines"]) ) + echo "checking if you selected solo or nines...
". + " if you have a wedding, please send an email to the other players.
". + " if you have poverty you need to play a normal game,sorry...
". + " Please click here to finish the setup.
"; + if(!myisset("solo","wedding","poverty","nines") ) { - DB_set_hand_status_by_hash($me,'init'); - /* problem: by setting it back to init, variables "in" and "update" are - * not set, so the player will be send back to the start, after seeing his hand - */ - echo "you need to fill out the form"; + /* all these variables have a pre-selected default, + * so we should never get here, + * unless a user tries to cheat ;) */ + echo "something went wrong...please contact the admin."; } else { + /* check if this sickness needs to be handled first */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + if( $_REQUEST["solo"]!="No") { DB_set_solo_by_hash($me,$_REQUEST["solo"]); DB_set_sickness_by_hash($me,"solo"); + echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; + + if($gametype == "solo" && $startplayer<$mypos) + {}/* do nothing */ + else + { + /* this solo comes first */ + DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_startplayer_by_gameid($gameid,$mypos); + DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + }; } else if($_REQUEST["wedding"] == "yes") { + /* TODO: add silent solo somewhere*/ echo "wedding was chosen
\n"; DB_set_sickness_by_hash($me,"wedding"); } @@ -261,101 +241,248 @@ else if(isset($_REQUEST["me"])) DB_set_sickness_by_hash($me,"nines"); } } + DB_set_hand_status_by_hash($me,'poverty'); - + /* check all players and set game to final result, e.g. solo, wedding, povert, redeal */ - - /* reset solo, etc from players who did say something, but it didn't matter? */ + break; case 'poverty': - echo "
poverty not handeled at the moment... you need to play a normal game
"; + /* here we need to check if there is a solo or some other form of sickness. + * If so, which one counts + * set that one in the Game table, delete other ones form Hand table + * tell people about it. + */ + echo "
checking if someone else selected solo or nines... wedding and poverty not handled at the moment
". + " Please click here to finish the setup.
"; /* only set this after all poverty, etc. are handeled*/ DB_set_hand_status_by_hash($me,'play'); /* check if the game can start */ $userids = DB_get_all_userid_by_gameid($gameid); - $done=1; + $ok=1; foreach($userids as $user) - if(DB_get_hand_status_by_userid($user)!='play') - $done=0; + if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') + $ok=0; + + if($ok) + { + DB_set_game_status_by_gameid($gameid,'play'); - if($done) - DB_set_game_status_by_gameid($gameid,'play'); + /* check what kind of game we are playing */ + $gametype = DB_get_gametype_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); + /* nines? */ + $nines = 0; + /* check for nines */ + foreach($userids as $user) + { + if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'nines') + $nines = 1; + } + + /* gamestatus == normal, => cancel game */ + if($nines && $gamestatus == "normal") + { + /* TODO: set game type to nines to be able to keep statistics */ + + $message = "Hello, \n\n". + "the game has been cancled becausee someone has five or more nines.\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $To = DB_get_email_by_userid($user); + mymail($To,"[DoKo] game cancled",$message); + } + + /* delete everything from the dB */ + DB_cancel_game($me); + + } + + /* poverty? */ + $poverty = 0; + + /* check players for poverty */ + foreach($userids as $user) + { + if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'poverty') + { + $poverty++; + $name = DB_get_name_by_userid($user); + echo "$name has a Vorbehalt.
"; + } + } + /* if gamestatus == normal, set poverty or dpovert (in case two people have poverty) */ + + /* wedding? */ + $wedding = 0; + /* check players for wedding */ + foreach($userids as $user) + { + if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'wedding') + { + $wedding++; + $name = DB_get_name_by_userid($user); + echo "$name has a Vorbehalt.
" ; + } + } + + /* if gamestatus == normal, set wedding */ + + } + break; case 'play': - case 'gameover': /* gameover and play, so that the tricks are visible for both */ + case 'gameover': + /* both entries here, so that the tricks are visible for both. + * in case of 'play' there is a break later that skips the last part + */ + + /* figure out what kind of game we are playing, + * set the global variables $TRUMP,$DIAMONDS,$HEARTS,$CLUBS,$SPADES + * accordingly + */ + + $gametype = DB_get_gametype_by_gameid($gameid); + $GT = $gametype; + if($gametype=="solo") + { + $gametype = DB_get_solo_by_gameid($gameid); + $GT = $gametype." ".$GT; + } + else + $gametype="normal"; + + set_gametype($gametype); + + /* get some infos about the game */ + $gamestatus = DB_get_game_status_by_gameid($gameid); + + /* display useful things in divs */ + + /* display local time */ + echo "
\n Local times:"; + $users = array(); + $users = DB_get_all_userid_by_gameid($gameid); + foreach($users as $user) + { + $offset = DB_get_user_timezone($user); + $zone = return_timezone($offset); + date_default_timezone_set($zone); + $name = DB_get_name_by_userid($user); + + echo "\n"; + }; + echo "
$name ".date("Y-m-d H:i:s")."
\n
\n"; + + if($gamestatus != 'pre') + display_status($GT); + + /* display links to the users status page */ + $result = mysql_query("SELECT email,password from User WHERE id='$myid'" ); + $r = mysql_fetch_array($result,MYSQL_NUM); + output_link_to_user_page($r[0],$r[1]); + display_news(); - display_status(); - - /* get trick ids */ + + /* end display useful things*/ + + /* has the game started? No, then just wait here...*/ + if($gamestatus == 'pre') + { + echo "you need to wait for the others...
"; + break; /* not sure this works... the idea is that you can + * only play a card after everyone is ready to play */ + } + + /* display the table and the names */ + $result = mysql_query("SELECT User.fullname as name,". + " Hand.position as position ". + "FROM Hand ". + "LEFT JOIN User ON User.id=Hand.user_id ". + "WHERE Hand.game_id='".$gameid."' ". + "ORDER BY position ASC"); + + echo "
\n". + " \"table\"\n"; + while($r = mysql_fetch_array($result,MYSQL_NUM)) + { + $name = $r[0]; + $pos = $r[1]; + + echo " $name\n"; + } + echo "
\n"; + + /* get everything relevant to display the tricks */ $result = mysql_query("SELECT Hand_Card.card_id as card,". - " User.fullname as name,". " Hand.position as position,". " Play.sequence as sequence, ". - " Hand.hash as hash, ". - " Trick.id ". + " Trick.id, ". + " Comment.comment ". "FROM Trick ". "LEFT JOIN Play ON Trick.id=Play.trick_id ". "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". - "LEFT JOIN User ON User.id=Hand.user_id ". + "LEFT JOIN Comment ON Play.id=Comment.play_id ". "WHERE Trick.game_id='".$gameid."' ". "ORDER BY Trick.id,sequence ASC"); - - $trickNR = 1; $lasttrick = DB_get_max_trickid($gameid); $play = array(); /* needed to calculate winner later */ - $seq=1; - $pos=0; + $seq = 1; + $pos = DB_get_startplayer_by_gameid($gameid)-1; + $firstcard = ""; /* first card in a trick */ - echo "\n