-
";
- else
- echo "";
- return;
-}
- function display_link_card($card,$me)
-{
- if( $card/2 - (int)($card/2) == 0.5)
- echo "";
- else
- echo "";
- return;
-}
-
-function save_status()
-{
- global $player,$game,$hash,$history;
-
- $output = fopen("status.txt","w");
- if ($output)
- {
- foreach($hash as $key)
- {
- $tmp="";
- if( ereg("i",$player[$key]["option"]) )
- $tmp.="i";
- if( ereg("s",$player[$key]["option"]) )
- $tmp.="s";
- if( ereg("t",$player[$key]["option"]) )
- $tmp.="t";
- if( ereg("c",$player[$key]["option"]) )
- $tmp.="c";
- $player[$key]["option"]=$tmp;
-
- fwrite($output,"".$player[$key]["hash"].":" );
- fwrite($output,"".$player[$key]["name"].":" );
- fwrite($output,"".$player[$key]["email"].":" );
- fwrite($output,"".$player[$key]["option"].":" );
- fwrite($output,"".$player[$key]["cards"] .":");
- fwrite($output,"\n");
- }
- fwrite($output,"\n");
- foreach($history as $line)
- fwrite($output,$line);
+error_reporting(E_ALL);
- fwrite($output,"\n");
- fclose($output);
- }
- else
- echo "can't open file for writing, please inform the admin.";
-
- return;
-}
+global $REV;
+$REV ="\$Rev$";
-$history=array();
+include_once("config.php");
+include_once("output.php"); /* html output only */
+include_once("db.php"); /* database only */
+include_once("functions.php"); /* the rest */
-/* check for status file and read it, if possible */
+/* check if some variables are set in the config file, else set defaults */
+if(!isset($EmailName))
+ $EmailName="[DoKo] ";
-if(file_exists("status.txt"))
- $lines = file("status.txt");
- else
- die("no file");
+
+/* in case work has to be done on the database or other section we can
+ * shut down the server and tell people to come back later
+ */
+if(0)
+ {
+ output_header();
+ echo "Working on the database...please check back in a few mintues";
+ output_footer();
+ exit();
+ }
+
+if(DB_open()<0)
+ {
+ output_header();
+ echo "Database error, can't connect...";
+ output_footer();
+ exit();
+ }
+
+/* done major error checking, output header of HTML page */
+output_header();
/* check if we want to start a new game */
-if( isset($_REQUEST["PlayerA"]) &&
- isset($_REQUEST["PlayerB"]) &&
- isset($_REQUEST["PlayerC"]) &&
- isset($_REQUEST["PlayerD"]) &&
- isset($_REQUEST["EmailA"]) &&
- isset($_REQUEST["EmailB"]) &&
- isset($_REQUEST["EmailC"]) &&
- isset($_REQUEST["EmailD"]) )
+if(myisset("new"))
+ {
+ $names = DB_get_all_names();
+ output_form_for_new_game($names);
+ }
+/*check if everything is ready to set up a new game */
+ else if( myisset("PlayerA", "PlayerB","PlayerC","PlayerD","dullen","schweinchen" ))
{
$PlayerA = $_REQUEST["PlayerA"];
$PlayerB = $_REQUEST["PlayerB"];
$PlayerC = $_REQUEST["PlayerC"];
$PlayerD = $_REQUEST["PlayerD"];
- $EmailA = $_REQUEST["EmailA"] ;
- $EmailB = $_REQUEST["EmailB"] ;
- $EmailC = $_REQUEST["EmailC"] ;
- $EmailD = $_REQUEST["EmailD"] ;
+
+ $dullen = $_REQUEST["dullen"];
+ $schweinchen = $_REQUEST["schweinchen"];
- /* send out email, check for error with email */
- echo "send out emails to everyone, asking if they want to join";
- echo "use link ";
- echo " player 1 ";
- echo " player 2 ";
- echo " player 3 ";
- echo " player 4 ";
+ $EmailA = DB_get_email_by_name($PlayerA);
+ $EmailB = DB_get_email_by_name($PlayerB);
+ $EmailC = DB_get_email_by_name($PlayerC);
+ $EmailD = DB_get_email_by_name($PlayerD);
- /* read in random.txt */
- if(file_exists("random.txt"))
- $random = file("random.txt");
+ if($EmailA=="" || $EmailB=="" || $EmailC=="" || $EmailD=="")
+ {
+ echo "couldn't find one of the names, please start a new game";
+ output_footer();
+ exit();
+ }
+
+ $useridA = DB_get_userid_by_name($PlayerA);
+ $useridB = DB_get_userid_by_name($PlayerB);
+ $useridC = DB_get_userid_by_name($PlayerC);
+ $useridD = DB_get_userid_by_name($PlayerD);
+
+ /* create random numbers */
+ $randomNR = create_array_of_random_numbers();
+ $randomNRstring = join(":",$randomNR);
+
+ /* get ruleset information or create new one */
+ $ruleset = DB_get_ruleset($dullen,$schweinchen);
+ if($ruleset <0)
+ {
+ echo "Error defining ruleset: $ruleset";
+ output_footer();
+ exit();
+ };
+
+ /* create game */
+ $followup = NULL;
+ if(myisset("followup") )
+ {
+ $followup= $_REQUEST["followup"];
+ $session = DB_get_session_by_gameid($followup);
+ $ruleset = DB_get_ruleset_by_gameid($followup); /* just copy ruleset from old game,
+ this way no manipulation is possible */
+ if($session)
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1','pre',".
+ "'$ruleset','$session' ,NULL)");
+ else
+ {
+ /* get max session */
+ $max = DB_get_max_session();
+ $max++;
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1','pre',".
+ "'$ruleset','$max' ,NULL)");
+ mysql_query("UPDATE Game SET session='".$max."' WHERE id=".DB_quote_smart($followup));
+ }
+ }
else
- die("no random file");
-
- $randomNR = explode( ":", $random[1] );
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1','pre', ".
+ "'$ruleset',NULL ,NULL)");
+ $game_id = mysql_insert_id();
+
+ /* create hash */
+ $TIME = (string) time(); /* to avoid collisions */
+ $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA.$TIME);
+ $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB.$TIME);
+ $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC.$TIME);
+ $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD.$TIME);
+
+ /* create hands */
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA).
+ ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,NULL)");
+ $hand_idA = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB).
+ ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,NULL)");
+ $hand_idB = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC).
+ ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,NULL)");
+ $hand_idC = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD).
+ ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,NULL)");
+ $hand_idD = mysql_insert_id();
+
+ /* save cards */
+ for($i=0;$i<12;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')");
+ for($i=12;$i<24;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idB', '".$randomNR[$i]."', 'false')");
+ for($i=24;$i<36;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idC', '".$randomNR[$i]."', 'false')");
+ for($i=36;$i<48;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idD', '".$randomNR[$i]."', 'false')");
- /* write initial status into file */
- $output = fopen("status.txt","w");
- if ($output)
+ /* send out email, TODO: check for error with email */
+ $message = "\n".
+ "you are invited to play a game of DoKo (that is to debug the program ;).\n".
+ "Place comments and bug reports here:\n".
+ "http://wiki.nubati.net/index.php?title=EmailDoko\n\n".
+ "The whole round would consist of the following players:\n".
+ "$PlayerA\n".
+ "$PlayerB\n".
+ "$PlayerC\n".
+ "$PlayerD\n\n".
+ "If you want to join this game, please follow this link:\n\n".
+ "".$host."?me=";
+
+ mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA);
+ mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB);
+ mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC);
+ mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD);
+
+ echo "You started a new game. The emails have been sent out!";
+ } /* end set up a new game */
+/* cancle a game, if nothing has happend in the last N minutes */
+else if(myisset("cancle","me"))
+ {
+ $me = $_REQUEST["me"];
+
+ /* test for valid ID */
+ $myid = DB_get_userid_by_hash($me);
+ if(!$myid)
{
- fwrite($output, "hash1:".$PlayerA.":".$EmailA."::" );
- for($i=0;$i<11;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[11]:" ); $i++;
- fwrite($output,"\n");
-
- fwrite($output, "hash2:$PlayerB:$EmailB::" );
- for(;$i<23;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[23]:" ); $i++;
- fwrite($output,"\n");
+ echo "Can't find you in the database, please check the url. \n";
+ echo "perhaps the game has been cancled, check by login in here.";
+ output_footer();
+ exit();
+ }
+
+ DB_update_user_timestamp($myid);
+
+ /* get some information from the DB */
+ $gameid = DB_get_gameid_by_hash($me);
+ $myname = DB_get_name_by_hash($me);
+
+ /* check if game really is old enough */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(time()-strtotime($r[0]) > 60*60*24*30) /* = 1 month */
+ {
+ $message = "Hello, \n\n".
+ "Game $gameid has been cancled since nothing happend for a while and $myname requested it.\n";
- fwrite($output, "hash3:$PlayerC:$EmailC::" );
- for(;$i<35;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[35]:" ); $i++;
- fwrite($output,"\n");
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game $gameid cancled (timed out)",$message);
+ }
- fwrite($output, "hash4:$PlayerD:$EmailD::");
- for(;$i<47;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[47]:" );
- fwrite($output,"\n");
+ /* delete everything from the dB */
+ DB_cancel_game($me);
- fclose($output);
+ echo "
Game $gameid has been cancled.
";
}
else
- echo "can't open file for writing";
- };
-
-/* test if a game is running, else output everything for a new game */
-if(sizeof($lines)<2)
+ echo "
You need to wait longer before you can cancle a game...
\n";
+ }
+/* handle request from one specific player for one game,
+ * (the hash is set on a per game base) */
+else if(myisset("me"))
{
-?>
-
no game in progress, please input 4 names and email addresses
-
-\n";
+
+ if($gamestatus != 'pre')
+ echo " Gametype: $GT \n";
+
+ echo "Rules: \n";
+ echo "10ofhearts : ".$r[2]." \n";
+ echo "schweinchen: ".$r[3]." \n";
+ echo "\n";
+
+ /* does anyone have both foxes */
+ $GAME["schweinchen"]=0;
+ for($i=1;$i<5;$i++)
+ {
+ $hash = DB_get_hash_from_game_and_pos($gameid,$i);
+ $cards = DB_get_all_hand($hash);
+ if( in_array("19",$cards) && in_array("20",$cards) )
+ {
+ $GAME["schweinchen"]=1;
+ $GAME["schweinchen-who"]=$hash;
+ }
+ };
+
+ /* mystatus gets the player through the different stages of a game.
+ * start: yes/no
+ * init: check values from start,
+ * check for sickness
+ * check: check for return values from init
+ * poverty: handle poverty, wait here until all player have reached this state
+ * display sickness and move on to game
+ * play: game in progress
+ * gameover: are we revisiting a game
+ */
+ switch($mystatus)
+ {
+ case 'start':
+ check_want_to_play($me);
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'init');
+ break;
+ case 'init':
+ /* first check if everything went ok in the last step
+ * if not, send user back, if yes, check what he did
+ */
+ if( !myisset("in") )
+ {
+ echo "
";
+ DB_set_hand_status_by_hash($me,'start');
+ }
+ else
+ {
+ if($_REQUEST["in"] == "no")
+ {
+ /* cancle the game */
+ $message = "Hello, \n\n".
+ "the game has been canceled due to the request of one of the players.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game $gameid canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+ }
+ else
+ {
+ echo "thanks for joining the game...";
+
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+ echo "
your cards are: \n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "
\n";
+
+ check_for_sickness($me,$mycards);
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'check');
+ }
+ }
+ break;
+
+ case 'check':
+ /* ok, user is in the game, saw his cards and selected his vorbehalt
+ * so first we check what he selected
+ */
+ echo "Processing what you selected in the last step... ";
+
+ if(!myisset("solo","wedding","poverty","nines") )
+ {
+ /* all these variables have a pre-selected default,
+ * so we should never get here,
+ * unless a user tries to cheat ;) */
+ echo "something went wrong...please contact the admin.";
+ }
+ else
+ {
+ /* check if this sickness needs to be handled first */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ if( $_REQUEST["solo"]!="No")
+ {
+ /* user wants to play a solo */
+
+ /* store the info in the user's hand info */
+ DB_set_solo_by_hash($me,$_REQUEST["solo"]);
+ DB_set_sickness_by_hash($me,"solo");
+
+ echo " Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it. \n";
+
+ if($gametype == "solo" && $startplayer<$mypos)
+ {}/* do nothing, since someone else already is playing solo */
+ else
+ {
+ /* this solo comes first
+ * store info in game table
+ */
+ DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_startplayer_by_gameid($gameid,$mypos);
+ DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
+ };
+ }
+ else if($_REQUEST["wedding"] == "yes")
+ {
+ /* TODO: add silent solo somewhere*/
+ echo "Ok, you don't want to play a silent solo...wedding was chosen. \n";
+ DB_set_sickness_by_hash($me,"wedding");
+ }
+ else if($_REQUEST["poverty"] == "yes")
+ {
+ echo "Don't think you can win with just a few trump...? ok, poverty chosen \n";
+ DB_set_sickness_by_hash($me,"poverty");
+ }
+ else if($_REQUEST["nines"] == "yes")
+ {
+ echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
+ " is playing solo, this game will be canceled. \n";
+ DB_set_sickness_by_hash($me,"nines");
+ }
+ }
+
+ echo " Ok, done with checking, please go to the next step of the setup. ";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'poverty');
+
+ /* check if everyone has reached this stage, send out email */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok=1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ $ok=0;
+ };
+ if($ok)
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $userhash =DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash!=$me)
+ {
+ $message = "Everyone finish the questionary in game $gameid, ".
+ "please visit this link now to continue: \n".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." finished setup",$message);
+ }
+ };
+
+ break;
+
+ case 'poverty':
+ /* here we need to check if there is a solo or some other form of sickness.
+ * If so, which one is the most important one
+ * set that one in the Game table
+ * tell people about it.
+ */
+ echo " Checking if someone else selected solo, nines or wedding or poverty. ";
+
+ /* check if everyone has reached this stage */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok=1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ $ok=0;
+ };
+
+ if(!$ok)
+ {
+ echo "This step can only be handled after everyone finished the last step. ".
+ "Seems like this is not the case, so you need to wait a bit... ".
+ "you will get an email once that is the case, please use the link in ".
+ "that email to continue the game. ";
+ }
+ else
+ {
+ echo "Everyone has finished checking their cards, let's see what they said... ";
+
+ /* check what kind of game we are playing, in case there are any solos this already
+ *will have the correct information in it */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ /* check for different sickness and just output a general info */
+
+
+ $nines = 0;
+ $poverty = 0;
+ $wedding = 0;
+ $solo = 0;
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == 'nines')
+ {
+ $nines = $user;
+ echo "$name has a Vorbehalt. ";
+ break;
+ }
+ else if($usersick == 'poverty')
+ {
+ $poverty++;
+ echo "$name has a Vorbehalt. ";
+ }
+ else if($usersick == 'wedding')
+ {
+ $wedding=$user;
+ echo "$name has a Vorbehalt. " ;
+ }
+ else if($usersick == 'solo')
+ {
+ $solo++;
+ echo "$name has a Vorbehalt. " ;
+ }
+ }
+
+ /* now check which sickness comes first and set the gametype to it */
+
+ /* gamestatus == normal, => cancel game */
+ if($gametype == "solo")
+ {
+ /* do nothing */
+ }
+ else if($nines)
+ {
+ /* cancle game */
+ /* TODO: should we keep statistics of this? */
+ $message = "Hello, \n\n".
+ "the game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
+
+ /* TODO: add info about redeal in case this is a game of a series */
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game $gameid canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "The game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
+ output_footer();
+ exit();
+ }
+ else if($poverty==1)
+ {
+ DB_set_gametype_by_gameid($gameid,"poverty");
+ $gametype = "poverty";
+ $who=DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
+ }
+ }
+ else if($poverty==2)
+ {
+ DB_set_gametype_by_gameid($gameid,"dpoverty");
+ $gametype = "dpoverty";
+ $who=DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ {
+ $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($secondsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
+ }
+ }
+ else if($wedding> 0)
+ {
+ DB_set_gametype_by_gameid($gameid,"wedding");
+ DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
+ $gametype = "wedding";
+ };
+
+ echo " \n";
+
+ /* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
+ * output what kind of game we have */
+
+ $poverty = 0;
+ foreach($userids as $user)
+ {
+ /* userids are sorted by position...
+ * so output whatever the firstone has, then whatever the next one has
+ * stop when the sickness is the same as the gametype
+ */
+
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick)
+ echo "$name has $usersick. "; /*TODO: perhaps save this in a string and store in Game? */
+
+ if($usersick=="poverty")
+ $poverty++;
+ if($usersick == "wedding" && $gametype =="wedding")
+ break;
+ if($usersick == "poverty" && $gametype =="poverty")
+ break;
+ if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2)
+ break;
+ if($usersick == "solo" && $gametype =="solo")
+ break;
+ };
+
+ /* output Schweinchen in case the rules need it */
+ if( $gametype != "solo")
+ if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
+ echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen. ";
+
+ echo " \n";
+
+ /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/
+ switch($gametype)
+ {
+ case "solo":
+ /* are we the solo player? set us to re, else set us to contra */
+ $pos = DB_get_pos_by_hash($me);
+ if($pos == $startplayer)
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "wedding":
+ /* set person with the wedding to re, do the rest during the game */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($usersick == "wedding")
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+
+ echo "Whoever will make the first trick will be on the re team. \n";
+ echo " Ok, the game can start now, please finish the setup. ";
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "normal":
+ $hand = DB_get_all_hand($me);
+
+ if(in_array('3',$hand)||in_array('4',$hand))
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "poverty":
+ case "dpoverty":
+ /* check if poverty resolved (e.g. DB.Game who set to NULL)
+ * yes? =>trump was taken, start game; break;
+ */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<0)
+ { /* trump has been taken */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ };
+
+ if($who>9) /*= two people still have trump on the table*/
+ $add = 10;
+ else
+ $add = 1;
+
+ /* check if we are being asked now
+ * no? display wait message, e.g. player X is asked at the moment
+ */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user doesn't want to take trump */
+ /* set next player who needs to be asked */
+ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick=="poverty")
+ {
+ if($secondsick=="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who>9) $who = $who/10;
+
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+
+ $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty",$message);
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ }
+ else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user wants to take trump */
+ $trump = $_REQUEST["trump"];
+
+ /* get hand id for user $trump */
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+ /* copy trump from player A to B */
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+
+ /* add hidden button with trump in it to get to the next point */
+ echo "\n";
+ }
+ else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ $trump = $_REQUEST["trump"];
+ $exchange = $_REQUEST["exchange"];
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+
+ /* if exchange is set to a value>0, exchange that card back to user $trump */
+ if($exchange >0)
+ {
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'".
+ " WHERE hand_id='$myhand' AND card_id='$exchange'" );
+ };
+
+ /* if number of cards == 12, set status to play for both users */
+ $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(!$r)
+ {
+ die("error in poverty");
+ };
+ if($r[0]==12)
+ {
+ if($gametype=="poverty" || $who<9)
+ {
+ DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */
+ }
+ else /* reduce poverty count by one, that is go to single digits $who */
+ {
+ $add = 1;
+ $who = $who/10;
+
+ /* whom to ask next */
+ $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+ else
+ {
+ if($secondsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ };
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+
+ $message = "Someone has poverty, it's your turn to decide, ".
+ "if you want to take the trump. Please visit:".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty",$message);
+ }
+
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ /* and so is his partner */
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
+ DB_set_hand_status_by_hash($hash,'play');
+
+ /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/
+ $re_set=0;
+ foreach($userids as $user)
+ {
+ $userhash =DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $party=DB_get_party_by_hash($userhash);
+ if($party=="re")
+ $re_set=1;
+ }
+ if($re_set)
+ {
+ DB_set_party_by_hash($me,"contra");
+ DB_set_party_by_hash($hash,"contra");
+ }
+ else
+ {
+ foreach($userids as $user)
+ {
+ $userhash =DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash==$hash||$userhash==$me)
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
+ }
+ }
+
+
+ break;
+ }
+ else
+ {
+ /* else show all trump, have lowest card pre-selected, have hidden setting for */
+ echo "you need to get rid of a few cards \n";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ echo "\n";
+ }
+ }
+ else if($who == $mypos || $who == $mypos*10)
+ {
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick=="poverty")
+ {
+ $hash =DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards=DB_get_hand($hash);
+ $nrtrump=count_trump($cards);
+ /* count trump */
+ if($nrtrump<4)
+ echo "Player $name has $nrtrump trump. Do you want to take them?".
+ "yes ";
+ }
+ }
+ echo "I don't want to take any trump: ".
+ "yes ";
+
+ echo "Your cards are: \n";
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+ echo "
your cards are: \n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "
\n";
+ }
+ else
+ {
+ $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($mysick=="poverty")
+ echo "The others are asked if they want to take your trump, you have to wait (you'll get an email).";
+ else
+ echo "it's not your turn yet to decide if you want to take the trump or not.";
+ }
+ /*
+ * yes, display number of trump and user's hand, ask if he wants to take it
+ * no, set whom-to-ask to next player, email next player, cancle game if no next player
+ * yes -> link to new page:display all cards, ask for N return cards
+ * set re/contra
+ *
+ */
+ };
+ }
+ /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who==5 || $who==50)
+ {
+ $message = "Hello, \n\n".
+ "Game $gameid has been cancled since nobody wanted to take the trump.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game $gameid cancled (poverty not resolved)",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "
Game $gameid has been cancled.
";
+ output_footer();
+ exit();
+ }
+
+ /* check if all players are ready to play */
+ $ok=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
+ $ok=0;
+
+ if($ok)
+ {
+ /* only set this after all poverty, etc. are handled*/
+ DB_set_game_status_by_gameid($gameid,'play');
+
+ /* email startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+
+ if($hash!=$me)
+ {
+ /* email startplayer) */
+ $message = "It's your turn now in game $gameid.\n".
+ "Use this link to play a card: ".$host."?me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... ",$message);
+ }
+ else
+ echo " Please, start the game. ";
+ }
+ else
+ echo "\n ";
+
+ break;
+ case 'play':
+ case 'gameover':
+ /* both entries here, so that the tricks are visible for both.
+ * in case of 'play' there is a break later that skips the last part
+ */
+
+ /* figure out what kind of game we are playing,
+ * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
+ * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
+ * accordingly
+ */
+
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $GT = $gametype;
+ if($gametype=="solo")
+ {
+ $gametype = DB_get_solo_by_gameid($gameid);
+ $GT = $gametype." ".$GT;
+ }
+ else
+ $gametype="normal";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+
+ /* get some infos about the game */
+ $gamestatus = DB_get_game_status_by_gameid($gameid);
+
+ /* display useful things in divs */
+
+ /* display links to the users status page */
+ $result = mysql_query("SELECT email,password from User WHERE id='$myid'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+
+ display_links($r[0],$r[1]);
+
+ /* end display useful things*/
+
+ /* has the game started? No, then just wait here...*/
+ if($gamestatus == 'pre')
+ {
+ echo "You finished the setup, but not everyone else finished it... ".
+ "so you need to wait for the others. Just wait for the an email... ";
+ break; /* not sure this works... the idea is that you can
+ * only play a card after everyone is ready to play */
+ }
+
+ /* display the table and the names */
+ $result = mysql_query("SELECT User.fullname as name,".
+ " Hand.position as position, ".
+ " User.id, ".
+ " Hand.party as party, ".
+ " Hand.sickness as sickness, ".
+ " Hand.point_call, ".
+ " User.last_login ".
+ "FROM Hand ".
+ "LEFT JOIN User ON User.id=Hand.user_id ".
+ "WHERE Hand.game_id='".$gameid."' ".
+ "ORDER BY position ASC");
+
+ echo "
\n".
+ " \n";
+ };
+
+ /* remember first card, so that we are able to check, what cards can be played */
+ $firstcard = $r[0];
+ };
+
+ /* display card */
+ echo "
\n"; /* end div card */
+
+ /* end of trick? */
+ if($seq==4)
+ {
+ $trickNR++;
+ echo "
\n
\n"; /* end div table, end li table */
+ }
+ }
+
+ if($seq!=4 && $trickNR>1)
+ echo "
\n
\n"; /* end div table, end li table */
+
+ echo "
\n";
+
+ /* whos turn is it? */
+ if($seq==4)
+ {
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $next = $winner;
+ $firstcard = ""; /* new trick, no first card */
+ }
+ else
+ {
+ $next = $pos+1;
+ if($next==5) $next=1;
+ }
+
+ /* my turn?, display cards as links, ask for comments*/
+ if(DB_get_pos_by_hash($me) == $next)
+ $myturn = 1;
+ else
+ $myturn = 0;
+
+ /* do we want to play a card? */
+ if(myisset("card") && $myturn)
+ {
+ $card = $_REQUEST["card"];
+ $handid = DB_get_handid_by_hash($me);
+
+ /* check if we have card and that we haven't played it yet*/
+ /* set played in hand_card to true where hand_id and card_id*/
+ $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ".
+ "hand_id='$handid' AND card_id=".DB_quote_smart($card));
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $handcardid = $r[0];
+
+ if($handcardid) /* everything ok, play card */
+ {
+ $comment = "";
+
+ /* mark card as played */
+ mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
+ DB_quote_smart($card));
+
+ /* update Game timestamp */
+ DB_update_game_timestamp($gameid);
+
+ /* check if a call was made */
+ if(myisset("call120") && $_REQUEST["call120"] == "yes")
+ $result = mysql_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
+ if(myisset("call90") && $_REQUEST["call90"] == "yes")
+ $result = mysql_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
+ if(myisset("call60") && $_REQUEST["call60"] == "yes")
+ $result = mysql_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
+ if(myisset("call30") && $_REQUEST["call30"] == "yes")
+ $result = mysql_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
+ if(myisset("call0") && $_REQUEST["call0"] == "yes")
+ $result = mysql_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
+
+
+ /* check for schweinchen */
+ //echo "schweinchen = ".$GAME["schweinchen"]." --$card- ";
+ if($card == 19 || $card == 20 )
+ {
+ $GAME["schweinchen"]++;
+ if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" )
+ $comment="Schweinchen! ";
+ if($RULES["schweinchen"]=="both" )
+ $comment="Schweinchen! ";
+ if ($debug) echo "schweinchen = ".$GAME["schweinchen"]." --- ";
+ }
+
+ /* get trick id or start new trick */
+ $a = DB_get_current_trickid($gameid);
+ $trickid = $a[0];
+ $sequence = $a[1];
+ $tricknr = $a[2];
+
+ $playid = DB_play_card($trickid,$handcardid,$sequence);
+
+ /* if sequence == 4 check who one in case of wedding */
+ if($sequence == 4 && $GT == "wedding")
+ {
+ /* is wedding resolve */
+ $resolved = DB_get_sickness_by_gameid($gameid);
+ if($resolved<0)
+ {
+ /* who has wedding */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == "wedding")
+ $whosick = $user;
+ }
+ /* who won the trick */
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $winnerid = DB_get_userid_by_gameid_and_position($gameid,$winner);
+ /* is tricknr <=3 */
+ if($tricknr <=3 && $winnerid!=$whosick)
+ {
+ /* set resolved at tricknr*/
+ $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
+ /* set partner */
+ $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
+ DB_set_party_by_hash($whash,"re");
+ }
+ if($tricknr == 3 && $winnerid==$whosick)
+ {
+ /* set resolved at tricknr*/
+ $resolved = DB_set_sickness_by_gameid($gameid,'3');
+ }
+ }
+ }
+
+ /* check for coment */
+ if(myisset("comment"))
+ {
+ $comment.=$_REQUEST["comment"];
+ };
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+
+ /* display played card */
+ echo "
";
+ echo " you played ";
+ display_card($card,$PREF["cardset"]);
+ echo "
\n";
+
+ /*check if we still have cards left, else set status to gameover */
+ if(sizeof(DB_get_hand($me))==0)
+ {
+ DB_set_hand_status_by_hash($me,'gameover');
+ $mystatus='gameover';
+ }
+
+ /* if all players are done, set game status to game over,
+ * get the points of the last trick and send out an email
+ * to all players
+ */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+
+ $done=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
+ $done=0;
+
+ if($done)
+ {
+ DB_set_game_status_by_gameid($gameid,"gameover");
+ /* get score for last trick
+ * all other tricks are handled a few lines further down*/
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+ /* get points of last trick and save it */
+ $points = 0;
+ foreach($play as $card)
+ $points = $points + card_value($card["card"]);
+ $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner);
+ if($winnerid>0)
+ mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')");
+ else
+ echo "ERROR during scoring";
+
+ /* email all players */
+ /* individual score */
+ $result = mysql_query("SELECT fullname, SUM(score), Hand.party FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY fullname" );
+ $message = "The game is over. Thanks for playing :)\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " FINAL SCORE: ".$r[0]."(".$r[2].") ".$r[1]."\n";
+ $message .= "\nIf your not in the list above your score is zero...\n\n";
+
+ $result = mysql_query("SELECT Hand.party, SUM(score) FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY Hand.party" );
+ $message .= "\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " FINAL SCORE: ".$r[0]." ".$r[1]."\n";
+
+ /* check who wants to be CC'ed on the email */
+ $h = array();
+ $header = "";
+ foreach($userids as $user)
+ {
+ $result = mysql_query("SELECT value from User_Prefs".
+ " WHERE user_id='$user' AND pref_key='ccemail'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if($r && $r[0]=="yes")
+ $h[] = DB_get_email_by_userid($user);
+ }
+ if(sizeof($h))
+ $header = "CC: ".join(",",$h)."\r\n";
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $mymessage = $message."Use this link to have a look at the game: ".$host."?me=".$hash."\n\n" ;
+ mymail($To,$EmailName."game over (game $gameid)",$mymessage,$header);
+ }
+ }
+
+
+ /* email next player */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ if($sequence==4)
+ {
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+
+ /* get points of last trick and save it, last trick is handled
+ * a few lines further up */
+ $points = 0;
+ foreach($play as $card)
+ $points = $points + card_value($card["card"]);
+
+ $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner);
+ if($winnerid>0)
+ mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')");
+ else
+ echo "ERROR during scoring";
+
+ if($debug)
+ echo "DEBUG: $winner got $points ";
+
+ /* who is the next player? */
+ $next = $winner;
+ }
+ else
+ {
+ $next = DB_get_pos_by_hash($me)+1;
+ }
+ if($next==5) $next=1;
+
+ /* email next player */
+ $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
+ $email = DB_get_email_by_hash($next_hash);
+
+ $message = "A card has been played in game $gameid.\n\n".
+ "It's your turn now.\n".
+ "Use this link to play a card: ".$host."?me=".$next_hash."\n\n" ;
+ mymail($email,$EmailName."a card has been played",$message);
+ }
+ }
+ else
+ {
+ echo "can't find that card?! \n";
+ }
+ }
+ else if(myisset("card") && !$myturn )
+ {
+ echo "please wait until it's your turn! \n";
+ }
+
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+ echo "
\n";
+
+ /* check if we need to set status to 'gameover' is done during playing of the card */
+ if($mystatus=='play')
+ break;
+ /* the following happens only when the gamestatus is 'gameover' */
+ /* check if game is over, display results */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ echo "the game is over for you.. other people still need to play though";
+ }
+ else
+ {
+ echo "the game is over now... \n";
+
+ $result = mysql_query("SELECT fullname, SUM(score), Hand.party FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY fullname" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " FINAL SCORE: ".$r[0]."(".$r[2].") ".$r[1]." ";
+
+ $result = mysql_query("SELECT Hand.party, SUM(score) FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY Hand.party" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " FINAL SCORE: ".$r[0]." ".$r[1]." \n";
+
+
+ $session = DB_get_session_by_gameid($gameid);
+ $result = mysql_query("SELECT id,create_date FROM Game".
+ " WHERE session=$session".
+ " ORDER BY create_date DESC".
+ " LIMIT 1");
+ $r=-1;
+ if($result)
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+
+ if(!$session || $gameid==$r[0])
+ {
+ /* suggest a new game with the same people in it, just rotated once */
+ $names = DB_get_all_names_by_gameid($gameid);
+ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
+ }
+ }
+ break;
+ default:
+ echo "error in testing the status";
+ }
+ output_footer();
+ exit();
+ }
+/* user status page */
+ else if(myisset("email","password"))
+ {
+ /* test id and password, should really be done in one step */
+ $email = $_REQUEST["email"];
+ $password = $_REQUEST["password"];
- if(isset($_REQUEST["a"]))
+
+ if(myisset("forgot"))
{
- $a=$_REQUEST["a"];
+ $ok=1;
+
+ $uid = DB_get_userid_by_email($email);
+ if(!$uid)
+ $ok=0;
- if( ereg("[is]",$player[$a]["option"]) && $game["init"]<4)
+ if($ok)
{
- echo "just wait for the game to start";
+ echo "Hmm, you forgot your passwort...nothing I can do at the moment:( ";
+ echo " you need to email Arun for now... in the future it will be all automated and an ";
+ echo "email with a new password will go to $email.";
}
- else if( !ereg("[is]",$player[$a]["option"]) )
+ else
{
-
- ?>
- \n";
- }
+ if($email=="")
+ echo "you need to give me an email address!";
+ else
+ echo "couldn't find a player with this email, please contact Arun, if you think this is a mistake";
+ }
}
+ else
+ {
+ /* verify password and email */
+ if(strlen($password)!=32)
+ $password = md5($password);
+
+ $ok=1;
+ $uid = DB_get_userid_by_email_and_password($email,$password);
+ if(!$uid)
+ $ok=0;
+
+ if($ok)
+ {
+ DB_get_PREF($uid);
-/* ***
- * * *
- * ***
- * * *
- * ***
- * yes? email him his hand, ask for solo, poverty, email every move or every card?
- */
- if(isset($_REQUEST["b"]))
+ if(myisset("setpref"))
+ {
+ $setpref=$_REQUEST["setpref"];
+ switch($setpref)
+ {
+ case "germancards":
+ case "englishcards":
+ $result = mysql_query("SELECT * from User_Prefs".
+ " WHERE user_id='$uid' AND pref_key='cardset'" );
+ if( mysql_fetch_array($result,MYSQL_NUM))
+ $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref).
+ " WHERE user_id='$uid' AND pref_key='cardset'" );
+ else
+ $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$uid','cardset',".DB_quote_smart($setpref).")");
+ echo "Ok, changed you preferences for the cards.\n";
+ break;
+ case "ccemail":
+ $result = mysql_query("SELECT * from User_Prefs".
+ " WHERE user_id='$uid' AND pref_key='ccemail'" );
+ if( mysql_fetch_array($result,MYSQL_NUM))
+ if($PREF["ccemail"]=="yes")
+ $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart("no").
+ " WHERE user_id='$uid' AND pref_key='ccemail'" );
+ else
+ $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart("yes").
+ " WHERE user_id='$uid' AND pref_key='ccemail'" );
+ else
+ $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$uid','ccemail',".DB_quote_smart("yes").")");
+ echo "Ok, changed you preferences for being CC'ed on emails.\n";
+ break;
+
+ }
+ }
+ else /* output default user page */
+ {
+ $time = DB_get_user_timestamp($uid);
+ $unixtime =strtotime($time);
+
+ $offset = DB_get_user_timezone($uid);
+ $zone = return_timezone($offset);
+ date_default_timezone_set($zone);
+
+ /* display links to settings */
+ output_user_settings($email,$password);
+
+ echo "last login: ".date("r",$unixtime)." ";
+
+ DB_update_user_timestamp($uid);
+
+ echo "
these are your games that haven't started yet: \n";
+ $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date from Hand".
+ " LEFT JOIN Game On Hand.game_id=Game.id".
+ " WHERE Hand.user_id='$uid' AND Game.status='pre'" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ echo "game #".$r[1]." ";
+ if(time()-strtotime($r[2]) > 60*60*24*30)
+ echo " The game has been running for over a month.".
+ " Do you want to cancel it? yes".
+ " (clicking here is final and can't be restored)";
+ echo " ";
+ }
+ echo "
\n";
+
+ echo "
these are the games you are playing in: \n";
+ $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date from Hand".
+ " LEFT JOIN Game On Hand.game_id=Game.id".
+ " WHERE Hand.user_id='$uid' AND Game.status='play'" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ echo "game #".$r[1]." ";
+ if(time()-strtotime($r[2]) > 60*60*24*30)
+ echo " The game has been running for over a month.".
+ " Do you want to cancel it? yes".
+ " (clicking here is final and can't be restored)";
+ echo " ";
+ }
+ echo "
\n";
+
+
+ echo "
and these are your games that are already done: Game: \n";
+ $result = mysql_query("SELECT hash,game_id from Hand WHERE user_id='$uid' AND status='gameover'" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo "#".$r[1]." , ";
+ echo "