X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=include%2Fgame.php;h=f612b202870aec926035dedd1a9cfc4fe3319e77;hp=dcc08c36f34dc835379116c7b4cdf63d5f06dce3;hb=c757506a0a598593115c377a6e4acf399f4d2b83;hpb=1aee459a01f55814a095bbb16f7f9b074f4fc667 diff --git a/include/game.php b/include/game.php index dcc08c3..f612b20 100644 --- a/include/game.php +++ b/include/game.php @@ -6,14 +6,12 @@ if(!isset($HOST)) exit; /* calling game.php only makes sense when we give it a hash for a game */ -if(!myisset("me")) +if(!myisset('me')) { echo "Hmm, you really shouldn't mess with the urls.
\n"; - output_footer(); - DB_close(); - exit(); + return; } -$me = $_REQUEST["me"]; +$me = $_REQUEST['me']; /* Ok, got a hash, but is it valid? */ $myid = DB_get_userid('hash',$me); @@ -21,17 +19,14 @@ if(!$myid) { echo "Can't find you in the database, please check the url.
\n"; echo "perhaps the game has been canceled, check by login in here."; - output_footer(); - DB_close(); - exit(); + return; } -/* user might get here by clicking on the link in an email, so session might not be set */ -if(isset($_SESSION["name"])) - output_status($_SESSION["name"]); +global $GAME,$RULES,$CARDS; /* the user has done something, update the timestamp */ -DB_update_user_timestamp($myid); +if(isset($_SESSION['id'])) + DB_update_user_timestamp($_SESSION['id']); /* get some information from the DB */ $gameid = DB_get_gameid_by_hash($me); @@ -39,10 +34,11 @@ $myname = DB_get_name('hash',$me); $mystatus = DB_get_status_by_hash($me); $mypos = DB_get_pos_by_hash($me); $myhand = DB_get_handid('hash',$me); +$myparty = DB_get_party_by_hash($me); $session = DB_get_session_by_gameid($gameid); /* get prefs and save them in a variable*/ -$PREF = DB_get_PREF($myid); +$PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid); /* get rule set for this game */ $RULES = DB_get_RULES($gameid); @@ -51,46 +47,233 @@ $RULES = DB_get_RULES($gameid); $gametype = DB_get_gametype_by_gameid($gameid); $gamestatus = DB_get_game_status_by_gameid($gameid); $GT = $gametype; -if($gametype=="solo") +if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; + $GT = $gametype.' '.$GT; } -/* does anyone have both foxes */ -$GAME["schweinchen"]=0; -for($i=1;$i<5;$i++) +/* do we need to worry about Schweinchen? + * check gametype and rules + * if yes, figure out if someone actually has Schweinchen + * save information in $GAME + */ +$ok=0; +if( $gamestatus == 'pre' ) { - $hash = DB_get_hash_from_game_and_pos($gameid,$i); - $cards = DB_get_all_hand($hash); - if( in_array("19",$cards) && in_array("20",$cards) ) - { - $GAME["schweinchen"]=1; - $GAME["schweinchen-who"]=$hash; - } - }; + /* always need to use Schweinchen to figure out for example who has poverty */ + $ok=1; + } +else + { + /* in a game Schweinchen is not valid in all types of games */ + if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' || $gametype=='wedding') + if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) ) + $ok=1; + } + +/* these are the defaults */ +$GAME['schweinchen-who'] = NULL; +$GAME['schweinchen-first'] = NULL; +$GAME['schweinchen-second'] = NULL; + +if($ok) +{ + /* need to check for Schweinchen */ + for($i=1;$i<5;$i++) + { + $hash = DB_get_hash_from_game_and_pos($gameid,$i); + $cards = DB_get_all_hand($hash); + if( in_array('19',$cards) && in_array('20',$cards) ) + $GAME['schweinchen-who']=$hash; + }; + $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */ + $GAME['schweinchen-second'] = 0; +} +/* end check for Schweinchen */ + +/* set the $CARDS variable, needed for sorting the cards + * we set it to normal so that the pre-game phase is handled ok + * and later set it to the correct game type that is played + */ +set_gametype('normal'); /* put everyting in a form */ -echo "
\n"; +echo "\n"; + +/* handle user notes (only possible while game is running)*/ +if( $mystatus!='gameover' ) + if(myisset('note')) + { + $note = $_REQUEST['note']; + + if($note != '') + DB_insert_note($note,$gameid,$myid); + }; + +/* make sure that we don't show the notes to the wrong person + * (e.g. other people looking at an old game) + */ +if( $mystatus != 'gameover' || + ( $mystatus == 'gameover' && + isset($_SESSION['id']) && + $myid == $_SESSION['id'])) + output_user_notes($myid,$gameid,$mystatus); + +/* handle calls, output a comment to show when the call was made */ +/* initialize comments */ +$comment = ''; + +/* check for calls, set comment */ +if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); + if($myparty=='re') + $comment .= "Re"; + else if($myparty=='contra') + $comment .= "Contra"; + } +if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); + $comment .= "No 90"; + } +if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); + $comment .= "No 60"; + } +if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); + $comment .= "No 30"; + } +if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); + $comment .= "Zero"; + } + +/* get information needed to submit comment */ +$playid = DB_get_current_playid($gameid); + +/* set comment */ +if($comment != '') + DB_insert_comment($comment,$playid,$myid); +/* clear up */ +unset($comment); +/* end check for calls */ -/* output game */ /* output extra division in case this game is part of a session */ if($session) { - echo "
\n". - "This game is part of session $session: \n"; + echo "
\n"; + echo "
Rules: "; + switch($RULES['dullen']) + { + case 'none': + echo " \"not\n"; break; + case 'firstwins': + echo " \"ten\n"; break; + case 'secondwins': + echo " \"second\n"; break; + } + switch($RULES['schweinchen']) + { + case 'none': + echo " \"no\n"; break; + case 'both': + echo " \"two\n"; break; + case 'second': + echo " \"second\n"; break; + case 'secondaftercall': + echo " \"second\n"; break; + } + switch($RULES['call']) + { + case '1st-own-card': + echo " \"1st-own-card\"\n"; break; + case '5th-card': + echo " \"5th-card\"\n"; break; + case '9-cards': + echo " \"9-cards\"\n"; break; + } + echo "
\n"; + echo " 10ofhearts : {$RULES['dullen']}
\n"; + echo " schweinchen: {$RULES['schweinchen']}
\n"; + echo " call: {$RULES['call']}
\n"; + echo "
\n
\n"; + + /* show score */ + + echo "
"; + + $score = generate_score_table($session); + + /* get the last entry to show on the main page */ + $tmpscore= $score; + $finalscore = array_pop($tmpscore); + $finalscore = $finalscore['players']; + + if($finalscore) + { + echo "Score: \n"; + foreach($finalscore as $user=>$value) + { + $name = DB_get_name('userid',$user); + echo " ".substr($name,0,2).": $value "; + } + } + else + { + /* first game, no score yet */ + echo " "; + } + + /* output all games for the score table */ + echo format_score_table_html($score,$myid); + echo "
\n"; + + /* figure out which game in a session we are in and link to the + * previous and next game if possible + */ $hashes = DB_get_hashes_by_session($session,$myid); + $next = NULL; $i = 1; foreach($hashes as $hash) { - if($hash == $me) - echo "$i \n"; - else - echo "$i \n"; - $i++; + if($hash == $me) + $j=$i; + $i++; + $lasthash=$hash; } - echo "
\n"; + $i--; + + if($j>1) + $previous = $hashes[$j-2]; + else + $previous = NULL; + if($j<$i) + $next = $hashes[$j]; + else + $next = NULL; + + if(isset($_SESSION['id']) && $_SESSION['id']==$myid) + { + if($previous) + echo "previous game    \n"; + echo "This is game number $j of $i in session $session.\n"; + if($next) + echo "   next game \n"; + } + else + echo "This is game number $j of $i in session $session."; + echo "\n
\n"; } /* display the table and the names */ @@ -108,7 +291,11 @@ display_table(); switch($mystatus) { case 'start': - if( !myisset("in") ) + /* don't ask if user has autosetup set to yest */ + $skip = 0; + if($PREF['autosetup']=='yes') $skip = 1; + + if( !myisset('in') && !$skip) { /* asks the player, if he wants to join the game */ output_check_want_to_play($me); @@ -117,21 +304,21 @@ switch($mystatus) else { /* check the result, if player wants to join, got next stage, else cancel game */ - if($_REQUEST["in"] == "no") + if(!$skip && $_REQUEST['in'] == 'no' ) { /* cancel the game */ $message = "Hello, \n\n". - "the game has been canceled due to the request of one of the players.\n"; + "the game has been canceled due to the request of one of the players.\n\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + $subject = 'Game '.DB_format_gameid($gameid).' canceled'; + mymail($user,$subject,$message); } - /* delete everything from the dB */ - DB_cancel_game($me); + /* update game status */ + cancel_game('noplay',$gameid); break; } else @@ -155,6 +342,7 @@ switch($mystatus) /* whos turn is it? */ DB_set_player_by_gameid($gameid,$user); $ok = 0; + break; } }; if($ok) @@ -169,14 +357,13 @@ switch($mystatus) { /* email startplayer */ /* - $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); + $who = DB_get_userid('hash',$hash); DB_set_player_by_gameid($gameid,$who); $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + mymail($who,"Ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); */ } } @@ -185,38 +372,38 @@ switch($mystatus) case 'init': /* here we ask the player if he is sick */ $mycards = DB_get_hand($me); - sort($mycards); - - /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ - echo "\n\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ - if(!myisset("solo","wedding","poverty","nines") ) - { output_check_for_sickness($me,$mycards); echo "
Your cards are:
\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "
\n"; break; @@ -225,19 +412,19 @@ switch($mystatus) { /* check if someone selected more than one sickness */ $Nsickness = 0; - if($_REQUEST["solo"]!="No") $Nsickness++; - if($_REQUEST["wedding"] == "yes") $Nsickness++; - if($_REQUEST["poverty"] == "yes") $Nsickness++; - if($_REQUEST["nines"] == "yes") $Nsickness++; + if($_REQUEST['solo']!='No') $Nsickness++; + if($_REQUEST['wedding'] == 'yes') $Nsickness++; + if($_REQUEST['poverty'] == 'yes') $Nsickness++; + if($_REQUEST['nines'] == 'yes') $Nsickness++; if($Nsickness>1) { echo "

You selected more than one sickness, please go back ". - "and answer the question again.

"; + "and answer the question again.

"; echo "
Your cards are:
\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "
\n"; break; @@ -251,44 +438,44 @@ switch($mystatus) $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */ - if( $_REQUEST["solo"]!="No" ) + if( $_REQUEST['solo']!='No' ) { /* user wants to play a solo */ /* store the info in the user's hand info */ - DB_set_solo_by_hash($me,$_REQUEST["solo"]); - DB_set_sickness_by_hash($me,"solo"); + DB_set_solo_by_hash($me,$_REQUEST['solo']); + DB_set_sickness_by_hash($me,'solo'); - echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; + echo "
Seems like you want to play a {$_REQUEST['solo']} solo. Got it.
\n"; - if($gametype == "solo" && $startplayer<$mypos) + if($gametype == 'solo' && $startplayer<$mypos) {}/* do nothing, since someone else already is playing solo */ else { /* this solo comes first * store info in game table */ - DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_gametype_by_gameid($gameid,'solo'); DB_set_startplayer_by_gameid($gameid,$mypos); - DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + DB_set_solo_by_gameid($gameid,$_REQUEST['solo']); }; } - else if($_REQUEST["wedding"] == "yes") + else if($_REQUEST['wedding'] == 'yes') { - /* TODO: add silent solo somewhere*/ + /* silent solo is set further down */ echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; - DB_set_sickness_by_hash($me,"wedding"); + DB_set_sickness_by_hash($me,'wedding'); } - else if($_REQUEST["poverty"] == "yes") + else if($_REQUEST['poverty'] == 'yes') { echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n"; - DB_set_sickness_by_hash($me,"poverty"); + DB_set_sickness_by_hash($me,'poverty'); } - else if($_REQUEST["nines"] == "yes") + else if($_REQUEST['nines'] == 'yes') { echo "What? You just don't want to play a game because you have a few nines? Well, if no one". " is playing solo, this game will be canceled.
\n"; - DB_set_sickness_by_hash($me,"nines"); + DB_set_sickness_by_hash($me,'nines'); } echo "

\n"; @@ -303,35 +490,31 @@ switch($mystatus) * this can therefore only be handled once all players finished the last stage */ - /* only need to redisplay the cards when the user reloads the page and lands directly here */ - if($mystatus=='check') - { - $mycards = DB_get_hand($me); - sort($mycards); + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); - /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ - echo "\n\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ echo "
\n"; echo "

Checking if someone else selected solo, nines, wedding or poverty.

"; @@ -346,6 +529,7 @@ switch($mystatus) { $ok = 0; DB_set_player_by_gameid($gameid,$user); + break; } }; @@ -365,7 +549,7 @@ switch($mystatus) /* show cards */ echo "
Your cards are:
\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "
\n"; } break; @@ -404,45 +588,41 @@ switch($mystatus) } /* now check which sickness comes first and set the gametype to it */ - if($gametype == "solo") + if($gametype == 'solo') { /* do nothing */ } else if($nines) { /* cancel game */ - /* TODO: should we keep statistics of this? */ - $message = "Hello, \n\n". - " the game has been canceled because ".DB_get_name('userid',$nines). - " has five or more nines and nobody is playing solo.\n\n". - " To redeal either start a new game or, in case the game was part of a tournament, \n". - " go to the last game and use the link at the bottom of the page to redeal."; + $message = "the game has been canceled because ".DB_get_name('userid',$nines). + "has five or more nines and nobody is playing solo.\n\n". + "To redeal either start a new game or, in case the game was part of a tournament,\n". + "go to the last game and use the link at the bottom of the page to redeal.\n\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + $subject = 'Game '.DB_format_gameid($gameid).' canceled'; + mymail($user,$subject,$message); } - /* delete everything from the dB */ - DB_cancel_game($me); + /* update game status */ + cancel_game('nines',$gameid); echo "The game has been canceled because ".DB_get_name('userid',$nines). " has five or more nines and nobody is playing solo.\n"; - output_footer(); - DB_close(); - exit(); + return; } else if($poverty==1) /* one person has poverty */ { - DB_set_gametype_by_gameid($gameid,"poverty"); - $gametype = "poverty"; + DB_set_gametype_by_gameid($gameid,'poverty'); + $gametype = 'poverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") + if($firstsick == 'poverty') DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ @@ -450,16 +630,16 @@ switch($mystatus) } else if($poverty==2) /* two people have poverty */ { - DB_set_gametype_by_gameid($gameid,"dpoverty"); - $gametype = "dpoverty"; + DB_set_gametype_by_gameid($gameid,'dpoverty'); + $gametype = 'dpoverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") + if($firstsick == 'poverty') { $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($secondsick == "poverty") + if($secondsick == 'poverty') DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ @@ -470,9 +650,9 @@ switch($mystatus) } else if($wedding> 0) { - DB_set_gametype_by_gameid($gameid,"wedding"); + DB_set_gametype_by_gameid($gameid,'wedding'); DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ - $gametype = "wedding"; + $gametype = 'wedding'; }; /* now the gametype is set correctly in the database */ echo "

Got it :)

"; @@ -485,41 +665,41 @@ switch($mystatus) switch($gametype) { - case "solo": + case 'solo': /* are we the solo player? set us to re, else set us to contra */ $pos = DB_get_pos_by_hash($userhash); if($pos == $startplayer) - DB_set_party_by_hash($userhash,"re"); + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "wedding": + case 'wedding': /* set person with the wedding to re, do the rest during the game */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); - if($usersick == "wedding") - DB_set_party_by_hash($userhash,"re"); + if($usersick == 'wedding') + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "normal": + case 'normal': $hand = DB_get_all_hand($userhash); if(in_array('3',$hand)||in_array('4',$hand)) - DB_set_party_by_hash($userhash,"re"); + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "poverty": - case "dpoverty": + case 'poverty': + case 'dpoverty': /* set person with poverty to play status */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); - if($usersick == "poverty") + if($usersick == 'poverty') DB_set_hand_status_by_hash($userhash,'play'); /* set status of first player to be asked to poverty */ @@ -530,28 +710,47 @@ switch($mystatus) DB_set_hand_status_by_hash($userhash,'poverty'); } } + /* check for silent solo, set game type to solo in this case */ + $gametype = DB_get_gametype_by_gameid($gameid); + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $userid) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid); + + if($gametype=='normal') + { + $userhand = DB_get_all_hand($userhash); + if(check_wedding($userhand)) + { + /* normal game type and player has both queens -> silent solo */ + /* keep startplayer, just set gametype to silent solo */ + DB_set_gametype_by_gameid($gameid,'solo'); + DB_set_solo_by_gameid($gameid,'silent'); + } + } + } /* send out email to first player or poverty person*/ - if($gametype!="poverty" && $gametype!="dpoverty") + if($gametype!='poverty' && $gametype!='dpoverty') { $startplayer = DB_get_startplayer_by_gameid($gameid); - $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); + $who = DB_get_userid('hash',$hash); DB_set_player_by_gameid($gameid,$who); if($hash!=$me) { - if(DB_get_email_pref_by_hash($hash)!="emailaddict") + if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')'; + mymail($who,$subject,$message); } } else - echo " Please, start the game.
\n"; + echo "
Please, start the game.
\n"; } else { @@ -561,19 +760,19 @@ switch($mystatus) $whoid = DB_get_userid('gameid-position',$gameid,$who); if($whoid==$myid) - echo " Please, start the game.
\n"; + echo "
Please, start the game.
\n"; else { - $email = DB_get_email('position-gameid',$who,$gameid); $whohash = DB_get_hash_from_game_and_pos($gameid,$who); DB_set_player_by_gameid($gameid,$whoid); - if(DB_get_email_pref_by_hash($hash)!="emailaddict") + if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email player for poverty */ $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ; - mymail($email,$EmailName."Poverty (game ".DB_format_gameid($gameid).") ",$message); + $subject = 'Poverty (game '.DB_format_gameid($gameid).') '; + mymail($whoid,$subject,$message); } } } @@ -587,6 +786,7 @@ switch($mystatus) * poverty: set re/contra * dpoverty: first time: set re, send email to second player * second time: set contra + * poverty: set status of other players to 'play' * set status to play in case 0 trump * no -> set status to play, * ask next player or cancle the game if no more players @@ -596,15 +796,12 @@ switch($mystatus) * it is easier to check B) first */ - /* output pre game in case user reloads */ - - set_gametype($gametype); /* this sets the $CARDS variable */ $myparty = DB_get_party_by_hash($me); /* the following is part B) of whats needs to be done) /* check if user wants to give cards back */ - if(myisset("exchange")) + if(myisset('exchange')) { $exchange = $_REQUEST['exchange']; $partnerhash = DB_get_partner_hash_by_hash($me); @@ -616,21 +813,42 @@ switch($mystatus) { $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'". " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange)); + DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand); }; } + /* update hand */ $mycards = DB_get_hand($me); $mycards = mysort($mycards,$gametype); + /* output pre-game trick in case user reloads, + * only needs to be done when a team has been formed */ + if($myparty=='re' || $myparty=='contra') + { + echo "\n
\n"; echo "
Your cards are:
\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "
\n"; } break; @@ -681,7 +918,7 @@ switch($mystatus) { $trump = $_REQUEST['trump']; - if($trump=="no") + if($trump=='no') { /* user doesn't want to take trump */ DB_set_hand_status_by_hash($me,'play'); @@ -692,14 +929,14 @@ switch($mystatus) /* don't ask people who have poverty */ $next=1; - if($firstsick=="poverty") + if($firstsick=='poverty') { - if($secondsick=="poverty") + if($secondsick=='poverty') $next=3; else $next=2; } - if($gametype=="dpoverty") + if($gametype=='dpoverty') { $next=999; /* need to cancel for sure, since both would need to take the trump */ } @@ -708,36 +945,34 @@ switch($mystatus) if($mypos+$next>4) { $message = "Hello, \n\n". - "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; + "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); + $subject = 'Game '.DB_format_gameid($gameid).' canceled (poverty not resolved)'; + mymail($user,$subject,$message); } - /* delete everything from the dB */ - DB_cancel_game($me); + /* update game status */ + cancel_game('trump',$gameid); echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; - output_footer(); - DB_close(); - exit(); + return; } else { /* email next player, set his status to poverty */ - $To = DB_get_email('position-gameid',$mypos+$next,$gameid); $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); - $userid = DB_get_userid('email',$To); + $userid = DB_get_userid('hash',$userhash); DB_set_player_by_gameid($gameid,$userid); DB_set_hand_status_by_hash($userhash,'poverty'); $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + $subject = 'Poverty (game '.DB_format_gameid($gameid).')'; + mymail($userid,$subject,$message); } } else @@ -745,13 +980,20 @@ switch($mystatus) /* player wants to take trump, change cards */ /* user wants to take trump */ - $trump = $_REQUEST["trump"]; + $trump = $_REQUEST['trump']; $userhand = DB_get_handid('gameid-userid',$gameid,$trump); $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump); + /* remember which cards were handed over*/ + $partnerhand = DB_get_all_hand($userhash); + foreach ($partnerhand as $card) + if($card<27) + DB_add_exchanged_card($card,$userhand,$myhand); + /* copy trump from player A to B */ $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); + /* reload cards */ $mycards = DB_get_hand($me); /* set re/contra */ @@ -762,18 +1004,19 @@ switch($mystatus) { $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); if($hash==$userhash||$hash==$me) - DB_set_party_by_hash($hash,"re"); + { + DB_set_party_by_hash($hash,'re'); + } else - DB_set_party_by_hash($hash,"contra"); + { + DB_set_party_by_hash($hash,'contra'); + DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */ + } } - /* check if we are done, if so, send everyone into the 'play' phase */ + /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/ if(count($mycards)==12) { - foreach($userids as $user) - { - $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); - DB_set_hand_status_by_hash($hash,'play'); - } + DB_set_hand_status_by_hash($me,'play'); } } else /*dpoverty*/ @@ -803,8 +1046,8 @@ switch($mystatus) $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); $next=1; - if($firstsick=="poverty") - if($secondsick=="poverty") + if($firstsick=='poverty') + if($secondsick=='poverty') $next=3; else $next=2; @@ -812,21 +1055,19 @@ switch($mystatus) if($mypos+$next>4) echo "
Error in poverty, please contact the Admin
\n"; - $To = DB_get_email('position-gameid',$mypos+$next,$gameid); $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); - $userid = DB_get_userid('email',$To); + $userid = DB_get_userid('hash',$userhash); DB_set_player_by_gameid($gameid,$userid); DB_set_hand_status_by_hash($userhash,'poverty'); $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($To,$EmailName." double poverty (game ".DB_format_gameid($gameid).")",$message); - - + $subject = 'Double poverty (game '.DB_format_gameid($gameid).')'; + mymail($userid,$subject,$message); } } - echo "
Please, continue here.
\n"; + echo "
Please, continue here.
\n"; } } echo ""; @@ -838,9 +1079,30 @@ switch($mystatus) * in case of 'play' there is a break later that skips the last part */ + /* first check if the game has been canceled and display */ + switch($gamestatus) + { + case 'cancel-noplay': + echo "

The game has been canceled due to the request of one player.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.

"; + break; + case 'cancel-timedout': + echo "

The game has been canceled because one player wasn't responding.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.

"; + break; + case 'cancel-nines': + case 'cancel-timedout': + echo "

The game has been canceled because one player had too many nines.

"; + break; + case 'cancel-trump': + echo "

The game has been canceled because nobody wanted to take the trump.

"; + break; + } + /* for these two types, we shouldn't show the cards, since we might want to restart the game */ + if (in_array($gamestatus,array('cancel-noplay','cancel-timedout'))) + break; + /* check if all players are ready to play, * if so, send out email to the startplayer - * only need to do this if the game hasn't started yet + * only need to do this if the game hasn't started yet */ $gamestatus = DB_get_game_status_by_gameid($gameid); if($gamestatus == 'pre') @@ -854,44 +1116,48 @@ switch($mystatus) { $ok = 0; DB_set_player_by_gameid($gameid,$user); + break; } } if($ok) { /* only set this after all poverty, etc. are handled*/ DB_set_game_status_by_gameid($gameid,'play'); - + /* email startplayer */ $startplayer = DB_get_startplayer_by_gameid($gameid); - $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); + $who = DB_get_userid('hash',$hash); DB_set_player_by_gameid($gameid,$who); - - if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + + if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer) */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')'; + mymail($who,$subject,$message); } } } /* figure out what kind of game we are playing, - * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], - * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] + * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'], + * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes'] * accordingly */ $gametype = DB_get_gametype_by_gameid($gameid); $GT = $gametype; - if($gametype=="solo") + if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; + if($gametype=='silent') + $GT = 'normal'; + else + $GT = $gametype.' '.$GT; } else - $gametype = "normal"; + $gametype = 'normal'; set_gametype($gametype); /* this sets the $CARDS variable */ @@ -909,38 +1175,29 @@ switch($mystatus) echo "
Your cards are:
\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "
\n"; break; /* not sure this works... the idea is that you can * only play a card after everyone is ready to play */ } + /* get time from the last action of the game */ $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); $gameend = time() - strtotime($r[0]); /* handle comments in case player didn't play a card, allow comments a week after the end of the game */ - if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) - if(myisset("comment")) + if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset('comment')) { - $comment = $_REQUEST["comment"]; + $comment = $_REQUEST['comment']; $playid = DB_get_current_playid($gameid); - if($comment != "") + if($comment != '') DB_insert_comment($comment,$playid,$myid); }; - /* handle notes in case player didn't play a card, allow notes only during a game */ - if( (!myisset("card") && $mystatus=='play') ) - if(myisset("note")) - { - $note = $_REQUEST["note"]; - - if($note != "") - DB_insert_note($note,$gameid,$myid); - }; - /* get everything relevant to display the tricks */ $result = DB_query("SELECT Hand_Card.card_id as card,". " Hand.position as position,". @@ -959,38 +1216,27 @@ switch($mystatus) "WHERE Trick.game_id='".$gameid."' ". "GROUP BY Trick.id, sequence ". "ORDER BY Trick.id, sequence ASC"); - $trickNR = 1; + $trickNR = 0; $lasttrick = DB_get_max_trickid($gameid); $play = array(); /* needed to calculate winner later */ $seq = 1; $pos = DB_get_startplayer_by_gameid($gameid)-1; - $firstcard = ""; /* first card in a trick */ + $firstcard = ''; /* first card in a trick */ echo "\n\n"; /* end ul tricks*/ - - echo "
Personal notes:
\n"; - $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid); - foreach($notes as $note) - echo "$note
\n"; - echo "Insert note:\n"; - echo "
\n"; - - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - echo "
\n"; - - if($myturn && !myisset("card") && $mystatus=='play' ) - { - echo "Hello ".$myname.", it's your turn!
\n"; - echo "Your cards are:
\n"; - - /* do we have to follow suite? */ - $followsuit = 0; - if(have_suit($mycards,$firstcard)) - $followsuit = 1; - - foreach($mycards as $card) - { - if($followsuit && !same_type($card,$firstcard)) - display_card($card,$PREF["cardset"]); - else - display_link_card($card,$PREF["cardset"]); - } - } - else if($mystatus=='play' ) - { - echo "Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - } - else if($mystatus=='gameover') - { - $oldcards = DB_get_all_hand($me); - $oldcards = mysort($oldcards,$gametype); - echo "Your cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - - if($userhash!=$me) - { - echo "
"; - - $name = DB_get_name('userid',$user); - $oldcards = DB_get_all_hand($userhash); - $oldcards = mysort($oldcards,$gametype); - echo "$name's cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); - } - }; - } - echo "
\n"; - - /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ - if($mystatus=='play') - break; + echo "
  • prev
  • \n"; + echo "
  • next
  • \n"; + echo "\n"; /* end ul tricks*/ - /* the following happens only when the gamestatus is 'gameover' */ - /* check if game is over, display results */ - if(DB_get_game_status_by_gameid($gameid)=='play') - { - echo "The game is over for you.. other people still need to play though"; - } - else - { - $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". - " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". - " LEFT JOIN User ON User.id=Hand.user_id". - " LEFT JOIN Play ON Trick.id=Play.trick_id". - " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". - " LEFT JOIN Card ON Card.id=Hand_Card.card_id". - " WHERE Hand.game_id='$gameid'". - " GROUP BY Hand.party" ); - echo "
    Totals:
    \n"; - while( $r = DB_fetch_array($result)) - echo " ".$r[0]." ".$r[1]."
    \n"; - - $queryresult = DB_query("SELECT timediff(mod_date,create_date) ". - " FROM Game WHERE id='$gameid'"); - $r = DB_fetch_array($queryresult); - echo "

    This game took ".$r[0]." hours.

    "; - - echo "
    \n Points Re:
    \n"; - $queryresult = DB_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='re'". - " "); - while($r = DB_fetch_array($queryresult) ) - echo " ".$r[0]."
    \n"; - echo "
    \n"; - - echo "
    \n Points Contra:
    \n"; - $queryresult = DB_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='contra'". - " "); - while($r = DB_fetch_array($queryresult) ) - echo " ".$r[0]."
    \n"; - echo "
    \n"; - - echo "
    \n"; - - - } - break; - default: - myerror("error in testing the status"); - } - /* output left menu */ - display_user_menu(); + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + echo "
    \n"; - /* output right menu */ + if($myturn && !myisset('card') && $mystatus=='play' ) + { + echo "Hello ".$myname.", it's your turn!
    \n"; + echo "Your cards are:
    \n"; - /* display rule set for this game */ - echo "
    \n"; + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; - if($gamestatus != 'pre') - echo " Gametype: $GT
    \n"; + foreach($mycards as $card) + { + /* display only cards that the player is allowed to play as links, the rest just display normal + * also check if we have both schweinchen, in that case only display on of them as playable + */ + if( ($followsuit && !same_type($card,$firstcard)) || + ( (int)($card)==19 && !$GAME['schweinchen-first'] && + ($RULES['schweinchen']=='second'|| + ( $RULES['schweinchen']=='secondaftercall' && + (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))) + && $GAME['schweinchen-who']==$me ) + ) + display_card($card,$PREF['cardset']); + else + display_link_card($card,$PREF['cardset']); + } + } + else if($mystatus=='play' ) + { + echo "Your cards are:
    \n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); + } + else if($mystatus=='gameover') + { + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); + echo "Your cards were:
    \n"; + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); - echo "Rules:
    \n"; - echo "10ofhearts : ".$RULES["dullen"] ."
    \n"; - echo "schweinchen: ".$RULES["schweinchen"] ."
    \n"; - echo "call: ".$RULES["call"] ."
    \n"; + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - echo "
    \n"; - if($gamestatus == 'play' ) - output_form_calls($me); + if($userhash!=$me) + { + echo "
    "; + + $name = DB_get_name('userid',$user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were:
    \n"; + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + } + }; + } + echo "
    \n"; - /* get time from the last action of the game */ - $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); - $gameend = time() - strtotime($r[0]); + /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ + if($mystatus=='play') + break; - if($gamestatus == 'play' || $gameend < 60*60*24*7) + /* the following happens only when the gamestatus is 'gameover' */ + /* check if game is over, display results */ + if(DB_get_game_status_by_gameid($gameid)=='play') { - echo "
    \nA short comment:\n"; - echo "
    "; + echo "The game is over for you.. other people still need to play though"; } + break; + default: + myerror("error in testing the status"); + } - echo "\n
    \n"; +/* output other games where it is the users turn + * make sure that the people looking at old games don't see the wrong games here + */ +if( $mystatus != 'gameover' ) + display_user_menu($myid); +else if( $mystatus == 'gameover' && + isset($_SESSION['id']) ) + { + display_user_menu($_SESSION['id']); + } +else + { + echo "
    \n"; + echo "It's your turn in these games:
    \n"; + echo "Please log in to see this information.\n"; + echo "
    \n"; + } - $session = DB_get_session_by_gameid($gameid); - $score = generate_score_table($session); +/* display rule set for this game */ +echo "
    \n"; - echo $score; +if($gamestatus == 'play' ) + { + $myparty = DB_get_party_by_hash($me); + output_form_calls($me,$myparty); + } +/* get time from the last action of the game */ +$r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); +$gameend = time() - strtotime($r[0]); - echo "
    \n"; +if($gamestatus == 'play' || $gameend < 60*60*24*7) + { + echo "
    \nA short comment:\n"; + } - echo "\n"; +echo "\n"; - if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) +/* has this hand been played by others? */ +$other_game_ids = DB_played_by_others($gameid); +if(sizeof($other_game_ids)>0 && $mystatus=='gameover') + { + $mypos = DB_get_pos_by_hash($me); + echo "

    See how other played the same hand:
    \n"; + foreach($other_game_ids as $id) { + $otherhash = DB_get_hash_from_game_and_pos($id,$mypos); + $othername = DB_get_name('hash',$otherhash); + echo "$othername
    "; + } + echo "

    \n"; + } + +echo "
    \n"; - $session = DB_get_session_by_gameid($gameid); - $result = DB_query("SELECT id,create_date FROM Game". - " WHERE session=$session". - " ORDER BY create_date DESC". - " LIMIT 1"); - $r = -1; - if($result) - $r = DB_fetch_array($result); +echo "\n"; - if(!$session || $gameid==$r[0]) +$gamestatus = DB_get_game_status_by_gameid($gameid); +if($mystatus=='gameover' && + ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') && + isset($_SESSION['id']) && $_SESSION['id']==$myid) + { + $session = DB_get_session_by_gameid($gameid); + $result = DB_query("SELECT id,create_date FROM Game". + " WHERE session=$session". + " ORDER BY create_date DESC". + " LIMIT 1"); + $r = -1; + if($result) + $r = DB_fetch_array($result); + + if(!$session || $gameid==$r[0]) + { + /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ + $names = DB_get_all_names_by_gameid($gameid); + $type = DB_get_gametype_by_gameid($gameid); + + if($type=='solo') { - /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ - $names = DB_get_all_names_by_gameid($gameid); - $type = DB_get_gametype_by_gameid($gameid); + $solo = DB_get_solo_by_gameid($gameid); - if($type=="solo") + if($solo!='silent') /* repeat game with same first player */ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); - else + else /* rotate normally */ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } + else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump') + output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); + else /* rotate normally */ + output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } - - - output_footer(); - DB_close(); - exit(); + } ?> \ No newline at end of file