X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=include%2Fgame.php;h=eb66a987157c6bcd98ddbcf57f0ce343e7e7fcca;hp=cfb2b55db0b004ea1085c0905a6d7a50a530b392;hb=8550cac6f9bedbd9219d898f7b3de731bf1cb2b2;hpb=a0f87f33ef571a47b143ae06530b64c8496f2f6e diff --git a/include/game.php b/include/game.php index cfb2b55..eb66a98 100644 --- a/include/game.php +++ b/include/game.php @@ -1,103 +1,296 @@ + * + * This file is part of e-DoKo. + * + * e-DoKo is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * e-DoKo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with e-DoKo. If not, see . + * + */ + /* make sure that we are not called from outside the scripts, * use a variable defined in config.php to check this */ if(!isset($HOST)) exit; -if(!myisset("me")) +/* calling game.php only makes sense when we give it a hash for a game */ +if(!myisset('me')) { echo "Hmm, you really shouldn't mess with the urls.
\n"; - output_footer(); - DB_close(); - exit(); + return; } +$me = $_REQUEST['me']; -$me = $_REQUEST["me"]; - -/* test for valid ID */ +/* Ok, got a hash, but is it valid? */ $myid = DB_get_userid('hash',$me); if(!$myid) { echo "Can't find you in the database, please check the url.
\n"; echo "perhaps the game has been canceled, check by login in here."; - output_footer(); - DB_close(); - exit(); + return; } -/* user might get here by clicking on the link in an email, so session might not be set */ -if(isset($_SESSION["name"])) - output_status($_SESSION["name"]); - -/* the user had done something, update the timestamp */ -DB_update_user_timestamp($myid); +global $GAME,$RULES,$CARDS; /* get some information from the DB */ $gameid = DB_get_gameid_by_hash($me); $myname = DB_get_name('hash',$me); $mystatus = DB_get_status_by_hash($me); +$origmystatus = DB_get_status_by_hash($me); /* to show "it's your turn" menu when game has just finished */ $mypos = DB_get_pos_by_hash($me); $myhand = DB_get_handid('hash',$me); +$myparty = DB_get_party_by_hash($me); $session = DB_get_session_by_gameid($gameid); -/* get prefs and save them */ -DB_get_PREF($myid); +/* get prefs and save them in a variable*/ +$PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid); /* get rule set for this game */ -$result = mysql_query("SELECT * FROM Rulesets". - " LEFT JOIN Game ON Game.ruleset=Rulesets.id ". - " WHERE Game.id='$gameid'" ); -$r = mysql_fetch_array($result,MYSQL_NUM); - -$RULES["dullen"] = $r[2]; -$RULES["schweinchen"] = $r[3]; -$RULES["call"] = $r[4]; +$RULES = DB_get_RULES($gameid); /* get some infos about the game */ $gametype = DB_get_gametype_by_gameid($gameid); $gamestatus = DB_get_game_status_by_gameid($gameid); $GT = $gametype; -if($gametype=="solo") +if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; + $GT = $gametype.' '.$GT; } -/* does anyone have both foxes */ -$GAME["schweinchen"]=0; -for($i=1;$i<5;$i++) +/* do we need to worry about Schweinchen? + * check gametype and rules + * if yes, figure out if someone actually has Schweinchen + * save information in $GAME + */ +$ok=0; +if( $gamestatus == 'pre' ) { - $hash = DB_get_hash_from_game_and_pos($gameid,$i); - $cards = DB_get_all_hand($hash); - if( in_array("19",$cards) && in_array("20",$cards) ) - { - $GAME["schweinchen"]=1; - $GAME["schweinchen-who"]=$hash; - } - }; + /* always need to use Schweinchen to figure out for example who has poverty */ + $ok=1; + } +else + { + /* in a game Schweinchen is not valid in all types of games */ + if( in_array($gametype,array('normal','wedding','trump','silent') )) + if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) ) + $ok=1; + } + +/* these are the defaults */ +$GAME['schweinchen-who'] = NULL; +$GAME['schweinchen-first'] = NULL; +$GAME['schweinchen-second'] = NULL; + +if($ok) +{ + /* need to check for Schweinchen */ + for($i=1;$i<5;$i++) + { + $hash = DB_get_hash_from_game_and_pos($gameid,$i); + $cards = DB_get_all_hand($hash); + if( in_array('19',$cards) && in_array('20',$cards) ) + $GAME['schweinchen-who']=$hash; + }; + $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */ + $GAME['schweinchen-second'] = 0; +} +/* end check for Schweinchen */ + +/* set the $CARDS variable, needed for sorting the cards + * we set it to normal so that the pre-game phase is handled ok + * and later set it to the correct game type that is played + */ +set_gametype('normal'); /* put everyting in a form */ -echo "
\n"; +echo "\n"; + +/* handle user notes (only possible while game is running)*/ +if( $mystatus!='gameover' ) + if(myisset('note')) + { + $note = $_REQUEST['note']; + + if($note != '') + DB_insert_note($note,$gameid,$myid); + }; + +/* make sure that we don't show the notes to the wrong person + * (e.g. other people looking at an old game) + */ +if( $mystatus != 'gameover' || + ( $mystatus == 'gameover' && + isset($_SESSION['id']) && + $myid == $_SESSION['id'])) + output_user_notes($myid,$gameid,$mystatus); + +/* handle calls, output a comment to show when the call was made */ +/* initialize comments */ +$comment = ''; + +/* check for calls, set comment */ +if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); + if($myparty=='re') + $comment .= "Re"; + else if($myparty=='contra') + $comment .= "Contra"; + } +if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); + $comment .= "No 90"; + } +if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); + $comment .= "No 60"; + } +if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); + $comment .= "No 30"; + } +if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); + $comment .= "Zero"; + } + +/* get information needed to submit comment */ +$playid = DB_get_current_playid($gameid); + +/* set comment */ +if($comment != '') + DB_insert_comment($comment,$playid,$myid); +/* clear up */ +unset($comment); +/* end check for calls */ -/* output game */ /* output extra division in case this game is part of a session */ if($session) { - echo "
\n". - "This game is part of session $session: \n"; + echo "
\n"; + echo '
'._('Rules').': '; + switch($RULES['dullen']) + { + case 'none': + echo " \""._('no\n"; break; + case 'firstwins': + echo " \""._('ten\n"; break; + case 'secondwins': + echo " \""._('second\n"; break; + } + switch($RULES['schweinchen']) + { + case 'none': + echo " \""._('no\n"; break; + case 'both': + echo " \""._('two\n"; break; + case 'second': + echo " \"".('second\n"; break; + case 'secondaftercall': + echo " \""._('second\n"; break; + } + switch($RULES['call']) + { + case '1st-own-card': + echo " \""._('1st-own-card')."\"\n"; break; + case '5th-card': + echo " \""._('5th-card')."\"\n"; break; + case '9-cards': + echo " \""._('9-cards')."\"\n"; break; + } + echo "
\n"; + echo ' '._('10ofhearts').": {$RULES['dullen']}
\n"; + echo ' '._('schweinchen').": {$RULES['schweinchen']}
\n"; + echo ' '._('call').": {$RULES['call']}
\n"; + echo ' '._('lowtrump').": {$RULES['lowtrump']}
\n"; + echo "
\n
\n"; + + /* show score */ + + echo "
"; + + $score = generate_score_table($session); + + /* get the last entry to show on the main page */ + $tmpscore= $score; + $finalscore = array_pop($tmpscore); + $finalscore = $finalscore['players']; + + if($finalscore) + { + echo _('Score').": \n"; + foreach($finalscore as $user=>$value) + { + $name = DB_get_name('userid',$user); + echo " ".substr($name,0,2).": $value "; + } + } + else + { + /* first game, no score yet */ + echo " "; + } + + /* output all games for the score table */ + echo format_score_table_html($score,$myid); + echo "
\n"; + + /* figure out which game in a session we are in and link to the + * previous and next game if possible + */ $hashes = DB_get_hashes_by_session($session,$myid); + $next = NULL; $i = 1; foreach($hashes as $hash) { - if($hash == $me) - echo "$i \n"; - else - echo "$i \n"; - $i++; + if($hash == $me) + $j=$i; + $i++; + $lasthash=$hash; } - echo "
\n"; + $i--; + + if($j>1) + $previous = $hashes[$j-2]; + else + $previous = NULL; + if($j<$i) + $next = $hashes[$j]; + else + $next = NULL; + + if(isset($_SESSION['id']) && $_SESSION['id']==$myid) + { + if($previous) + echo ""._('previous game')."    \n"; + echo "This is game number $j of $i in session $session.\n"; + if($next) + echo "   "._('next game')." \n"; + } + else + echo "This is game number $j of $i in session $session."; + echo "\n
\n"; } /* display the table and the names */ @@ -112,10 +305,24 @@ display_table(); * play: game in progress * gameover: are we revisiting a game */ + +/* the user has done something, update the timestamp. Use $myid in + * active games and check for session-id in old games (myid might be wrong in that case) + */ +if($mystatus!='gameover') + DB_update_user_timestamp($myid); + else + if(isset($_SESSION['id'])) + DB_update_user_timestamp($_SESSION['id']); + switch($mystatus) { case 'start': - if( !myisset("in") ) + /* don't ask if user has autosetup set to yest */ + $skip = 0; + if($PREF['autosetup']=='yes') $skip = 1; + + if( !myisset('in') && !$skip) { /* asks the player, if he wants to join the game */ output_check_want_to_play($me); @@ -124,21 +331,21 @@ switch($mystatus) else { /* check the result, if player wants to join, got next stage, else cancel game */ - if($_REQUEST["in"] == "no") + if(!$skip && $_REQUEST['in'] == 'no' ) { /* cancel the game */ $message = "Hello, \n\n". - "the game has been canceled due to the request of one of the players.\n"; + "the game has been canceled due to the request of one of the players.\n\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + $subject = 'Game '.DB_format_gameid($gameid).' canceled'; + mymail($user,$subject,$message); } - /* delete everything from the dB */ - DB_cancel_game($me); + /* update game status */ + cancel_game('noplay',$gameid); break; } else @@ -162,6 +369,7 @@ switch($mystatus) /* whos turn is it? */ DB_set_player_by_gameid($gameid,$user); $ok = 0; + break; } }; if($ok) @@ -176,159 +384,178 @@ switch($mystatus) { /* email startplayer */ /* - $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); + $who = DB_get_userid('hash',$hash); DB_set_player_by_gameid($gameid,$who); $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + mymail($who,"Ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); */ } } } } case 'init': - + /* here we ask the player if he is sick */ $mycards = DB_get_hand($me); - sort($mycards); + $mycards = mysort($mycards,$gametype); + + if(!myisset('solo','wedding','poverty','nines','lowtrump') ) + { + /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ + echo "\n\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ - /* move on to the next stage*/ - DB_set_hand_status_by_hash($me,'check'); - break; + output_check_for_sickness($me,$mycards); - case 'check': - /* ok, user is in the game, saw his cards and selected his vorbehalt - * so first we check what he selected - */ - if(!myisset("solo","wedding","poverty","nines") ) - { - /* all these variables have a pre-selected default, - * so we should never get here, - * unless a user tries to cheat ;) - * can also happen if user reloads the page! - */ - echo "

You need to answer the questions.

"; - DB_set_hand_status_by_hash($me,'init'); + echo '
'._('Your cards are').":
\n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); + echo "
\n"; + + break; } else { - /* check if someone selected more than one vorbehalt */ - $Nvorbehalt = 0; - if($_REQUEST["solo"]!="No") $Nvorbehalt++; - if($_REQUEST["wedding"] == "yes") $Nvorbehalt++; - if($_REQUEST["poverty"] == "yes") $Nvorbehalt++; - if($_REQUEST["nines"] == "yes") $Nvorbehalt++; - - if($Nvorbehalt>1) + /* check if someone selected more than one sickness */ + $Nsickness = 0; + if($_REQUEST['solo']!='No') $Nsickness++; + if($_REQUEST['wedding'] == 'yes') $Nsickness++; + if($_REQUEST['poverty'] == 'yes') $Nsickness++; + if($_REQUEST['nines'] == 'yes') $Nsickness++; + if($_REQUEST['lowtrump'] == 'yes') $Nsickness++; + + if($Nsickness>1) { - echo "

You selected more than one vorbehalt, please go back ". - "and answer the question again.

"; - DB_set_hand_status_by_hash($me,'init'); + echo "

You selected more than one sickness, please go back ". + "and answer the question again.

"; + + echo '
'._('Your cards are').":
\n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); + echo "
\n"; + + break; } else { + /* everything is ok, save what user said and proceed */ echo "

Processing what you selected in the last step..."; /* check if this sickness needs to be handled first */ $gametype = DB_get_gametype_by_gameid($gameid); - $startplayer = DB_get_startplayer_by_gameid($gameid); + $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */ - if( $_REQUEST["solo"]!="No") + if( $_REQUEST['solo']!='No' ) { /* user wants to play a solo */ /* store the info in the user's hand info */ - DB_set_solo_by_hash($me,$_REQUEST["solo"]); - DB_set_sickness_by_hash($me,"solo"); + DB_set_solo_by_hash($me,$_REQUEST['solo']); + DB_set_sickness_by_hash($me,'solo'); - echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; + echo "
Seems like you want to play a {$_REQUEST['solo']} solo. Got it.
\n"; - if($gametype == "solo" && $startplayer<$mypos) + if($gametype == 'solo' && $startplayer<$mypos) {}/* do nothing, since someone else already is playing solo */ else { /* this solo comes first * store info in game table */ - DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_gametype_by_gameid($gameid,'solo'); DB_set_startplayer_by_gameid($gameid,$mypos); - DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + DB_set_solo_by_gameid($gameid,$_REQUEST['solo']); }; } - else if($_REQUEST["wedding"] == "yes") + else if($_REQUEST['wedding'] == 'yes') { - /* TODO: add silent solo somewhere*/ - echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; - DB_set_sickness_by_hash($me,"wedding"); + /* silent solo is set further down */ + echo _("Ok, you don't want to play a silent solo...wedding was chosen.")."
\n"; + DB_set_sickness_by_hash($me,'wedding'); } - else if($_REQUEST["poverty"] == "yes") + else if($_REQUEST['poverty'] == 'yes') { - echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n"; - DB_set_sickness_by_hash($me,"poverty"); + echo _("Don't think you can win with just a few trump...? Ok, poverty chosen.")."
\n"; + DB_set_sickness_by_hash($me,'poverty'); } - else if($_REQUEST["nines"] == "yes") + else if($_REQUEST['nines'] == 'yes') { - echo "What? You just don't want to play a game because you have a few nines? Well, if no one". - " is playing solo, this game will be canceled.
\n"; - DB_set_sickness_by_hash($me,"nines"); + echo _("What? You just don't want to play a game because you have a few nines? Well, if no one". + " is playing solo, this game will be canceled.")."
\n"; + DB_set_sickness_by_hash($me,'nines'); } + else if($_REQUEST['lowtrump'] == 'yes') + { + if($RULES['lowtrump']=='cancel') + echo _("What? You just don't want to play a game because you have low trump? Well, if no one". + " is playing solo, this game will be canceled.")."
\n"; + else + echo _("Don't think you can win with low trumps...? Ok, poverty chosen.")."
.
\n"; - echo " Ok, done with checking, please go to the next step of the setup.

"; - - /* move on to the next stage*/ - DB_set_hand_status_by_hash($me,'poverty'); + DB_set_sickness_by_hash($me,'lowtrump'); + } - /* check if everyone has reached this stage, send out email */ - $userids = DB_get_all_userid_by_gameid($gameid); - $ok = 1; - foreach($userids as $user) - { - $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); - if($userstat!='poverty' && $userstat!='play') - { - $ok = 0; - DB_set_player_by_gameid($gameid,$user); - } - }; - if($ok) - { - /* reset player = everyone has to do something now */ - DB_set_player_by_gameid($gameid,NULL); + echo "

\n"; - foreach($userids as $user) - { - $To = DB_get_email('userid',$user); - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - if($userhash != $me) - { - $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ". - "please visit this link now to continue: \n". - " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message); - } - }; - }; + /* move on to the next stage*/ + DB_set_hand_status_by_hash($me,'check'); }; }; - break; - case 'poverty': - /* here we need to check if there is a solo or some other form of sickness. - * If so, which one is the most important one - * set that one in the Game table - * tell people about it. + case 'check': + /* here we check what all players said and figure out what game we are playing + * this can therefore only be handled once all players finished the last stage */ + + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + + /* output sickness of other playes, in case they already selected and are sitting in front of the current player */ + echo "\n\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ + echo "
\n"; - echo "

Checking if someone else selected solo, nines, wedding or poverty.

"; + echo '

'._('Checking if someone else selected solo, nines, wedding or poverty.').'

'; /* check if everyone has reached this stage */ $userids = DB_get_all_userid_by_gameid($gameid); @@ -336,28 +563,48 @@ switch($mystatus) foreach($userids as $user) { $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); - if($userstat!='poverty' && $userstat!='play') - $ok = 0; + if($userstat!='check') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + break; + } }; if(!$ok) { - echo "This step can only be handled after everyone finished the last step. ". - "Seems like this is not the case, so you need to wait a bit... ". - "you will get an email once that is the case, please use the link in ". - "that email to continue the game.
"; + echo '

'._('This step can only be handled after everyone finished the last step. '. + 'Seems like this is not the case, so you need to wait a bit... '. + 'you will get an email once that is the case, please use the link in '. + 'that email to continue the game.').'

'; + + /* display cards, if player was just at the init-phase he will still see the cards from there + * we can put this one here, since the last player to finish the init state won't get here and + * will still see his card anyway from the init-phase + */ + if($mystatus=='check') + { + /* show cards */ + echo '
'._('Your cards are').":
\n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); + echo "
\n"; + } + break; } else { - echo "Everyone has finished checking their cards, let's see what they said...
"; + /* Ok, everyone finished the init-phase, time to figure out what game we + * are playing, in case there are any solos this already + * will have the correct information in it */ + + echo '

'._('Ok, everyone is done... figuring out what kind of game we are playing.').'

'; - /* check what kind of game we are playing, in case there are any solos this already - *will have the correct information in it */ $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); - /* check for different sickness and just output a general info */ - $nines = 0; + /* check for sickness */ + $cancel = 0; $poverty = 0; $wedding = 0; $solo = 0; @@ -365,70 +612,74 @@ switch($mystatus) { $name = DB_get_name('userid',$user); $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - if($usersick == 'nines') - { - $nines = $user; - echo "$name has a Vorbehalt.
"; - break; - } - else if($usersick == 'poverty') + if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') ) { - $poverty++; - echo "$name has a Vorbehalt.
"; + $cancel = $user; + $cancelsick = $usersick; + break; /* no need to check for other poverties, since only solo can win and that is already set */ } + else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) + $poverty++; else if($usersick == 'wedding') - { - $wedding=$user; - echo "$name has a Vorbehalt.
" ; - } + $wedding=$user; else if($usersick == 'solo') - { - $solo++; - echo "$name has a Vorbehalt.
" ; - } + $solo++; } /* now check which sickness comes first and set the gametype to it */ - - if($gametype == "solo") + if($gametype == 'solo') { /* do nothing */ } - else if($nines) + else if($cancel) { /* cancel game */ - /* TODO: should we keep statistics of this? */ - $message = "Hello, \n\n". - " the game has been canceled because ".DB_get_name('userid',$nines). - " has five or more nines and nobody is playing solo.\n\n". - " To redeal either start a new game or, in case the game was part of a tournament, \n". - " go to the last game and use the link at the bottom of the page to redeal."; + if($cancelsick == 'nines') + { + $message = "The game has been canceled because ".DB_get_name('userid',$cancel). + " has five or more nines and nobody is playing solo.\n\n". + "To redeal either start a new game or, in case the game was part of a tournament,\n". + "go to the last game and use the link at the bottom of the page to redeal.\n\n"; + + /* update game status */ + cancel_game('nines',$gameid); + + echo "

The game has been canceled because ".DB_get_name('userid',$cancel). + " has five or more nines and nobody is playing solo.

\n"; + } + else if ($cancelsick == 'lowtrump') + { + $message = "The game has been canceled because ".DB_get_name('userid',$cancel). + " has low trump and nobody is playing solo.\n\n". + "To redeal either start a new game or, in case the game was part of a tournament,\n". + "go to the last game and use the link at the bottom of the page to redeal.\n\n"; + + /* update game status */ + cancel_game('lowtrump',$gameid); + + echo "

The game has been canceled because ".DB_get_name('userid',$cancel). + " has low trump and nobody is playing solo.

\n"; + }; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + $subject = 'Game '.DB_format_gameid($gameid).' canceled'; + mymail($user,$subject,$message); } - /* delete everything from the dB */ - DB_cancel_game($me); - - echo "The game has been canceled because ".DB_get_name('userid',$nines). - " has five or more nines and nobody is playing solo.\n"; - output_footer(); - DB_close(); - exit(); + echo "\n"; /* end div message */ + break; } else if($poverty==1) /* one person has poverty */ { - DB_set_gametype_by_gameid($gameid,"poverty"); - $gametype = "poverty"; + DB_set_gametype_by_gameid($gameid,'poverty'); + $gametype = 'poverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") + if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump')) DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ @@ -436,16 +687,16 @@ switch($mystatus) } else if($poverty==2) /* two people have poverty */ { - DB_set_gametype_by_gameid($gameid,"dpoverty"); - $gametype = "dpoverty"; + DB_set_gametype_by_gameid($gameid,'dpoverty'); + $gametype = 'dpoverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") + if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump')) { - $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($secondsick == "poverty") + $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump')) DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ @@ -456,345 +707,481 @@ switch($mystatus) } else if($wedding> 0) { - DB_set_gametype_by_gameid($gameid,"wedding"); + DB_set_gametype_by_gameid($gameid,'wedding'); DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ - $gametype = "wedding"; + $gametype = 'wedding'; }; + /* now the gametype is set correctly in the database */ + echo '

'._('Got it').' :)

'; - echo "
\n"; - - /* now the gametype is set correctly (shouldn't matter that this is calculated for every user) - * output what kind of game we have */ - - $poverty = 0; - foreach($userids as $user) + /* loop over all players, set re/contra if possible and start the game if possible */ + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $userid) { - /* userids are sorted by position... - * so output whatever the first one has, then whatever the next one has - * stop when the sickness is the same as the gametype - */ + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid); - $name = DB_get_name('userid',$user); - $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + switch($gametype) + { + case 'solo': + /* are we the solo player? set us to re, else set us to contra */ + $pos = DB_get_pos_by_hash($userhash); + if($pos == $startplayer) + DB_set_party_by_hash($userhash,'re'); + else + DB_set_party_by_hash($userhash,'contra'); + DB_set_hand_status_by_hash($userhash,'play'); + break; - if($usersick) - echo "$name has $usersick.
"; /*TODO: perhaps save this in a string and store in Game? */ + case 'wedding': + /* set person with the wedding to re, do the rest during the game */ + $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); + if($usersick == 'wedding') + DB_set_party_by_hash($userhash,'re'); + else + DB_set_party_by_hash($userhash,'contra'); - if($usersick=="poverty") - $poverty++; - if($usersick == "wedding" && $gametype =="wedding") - break; - if($usersick == "poverty" && $gametype =="poverty") - break; - if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2) - break; - if($usersick == "solo" && $gametype =="solo") - break; - }; + DB_set_hand_status_by_hash($userhash,'play'); + break; + + case 'normal': + $hand = DB_get_all_hand($userhash); - /* output Schweinchen in case the rules need it */ - if( $gametype != "solo") - if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" ) - echo DB_get_name('hash',$GAME["schweinchen-who"])." has Schweinchen.
"; + if(in_array('3',$hand)||in_array('4',$hand)) + DB_set_party_by_hash($userhash,'re'); + else + DB_set_party_by_hash($userhash,'contra'); + DB_set_hand_status_by_hash($userhash,'play'); + break; + case 'poverty': + case 'dpoverty': + /* set person with poverty to play status */ + $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); + if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) + DB_set_hand_status_by_hash($userhash,'play'); + + /* set status of first player to be asked to poverty */ + $who = DB_get_sickness_by_gameid($gameid); + if($who > 6) $who= $who/10; /* in case we have dpoverty */ + $whoid = DB_get_userid('gameid-position',$gameid,$who); + if($whoid==$userid) + DB_set_hand_status_by_hash($userhash,'poverty'); + } + } + /* check for silent solo, set game type to solo in this case */ + $gametype = DB_get_gametype_by_gameid($gameid); + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $userid) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid); - echo "
\n"; + if($gametype=='normal') + { + $userhand = DB_get_all_hand($userhash); + if(check_wedding($userhand)) + { + /* normal game type and player has both queens -> silent solo */ + /* keep startplayer, just set gametype to silent solo */ + DB_set_gametype_by_gameid($gameid,'solo'); + DB_set_solo_by_gameid($gameid,'silent'); + } + } + } - /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/ - switch($gametype) + /* send out email to first player or poverty person*/ + if($gametype!='poverty' && $gametype!='dpoverty') { - case "solo": - /* are we the solo player? set us to re, else set us to contra */ - $pos = DB_get_pos_by_hash($me); - if($pos == $startplayer) - DB_set_party_by_hash($me,"re"); + $startplayer = DB_get_startplayer_by_gameid($gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid('hash',$hash); + DB_set_player_by_gameid($gameid,$who); + + if($hash!=$me) + { + if(DB_get_email_pref_by_hash($hash)!='emailaddict') + { + /* email startplayer */ + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; + $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')'; + mymail($who,$subject,$message); + } + } else - DB_set_party_by_hash($me,"contra"); - DB_set_hand_status_by_hash($me,'play'); - break; + echo "Please, start the game.
\n"; + } + else + { + /* set status of first player to be asked to poverty */ + $who = DB_get_sickness_by_gameid($gameid); + if($who > 6) $who= $who/10; /* in case we have dpoverty */ - case "wedding": - /* set person with the wedding to re, do the rest during the game */ - $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); - if($usersick == "wedding") - DB_set_party_by_hash($me,"re"); + $whoid = DB_get_userid('gameid-position',$gameid,$who); + if($whoid==$myid) + echo "Please, start the game.
\n"; - echo " Ok, the game can start now, please finish the setup.
"; - DB_set_hand_status_by_hash($me,'play'); - break; + if(DB_get_email_pref_by_hash($hash)!='emailaddict') + { + /* email player for poverty */ + $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ; + $subject = 'Poverty (game '.DB_format_gameid($gameid).') '; + mymail($whoid,$subject,$message); + } + } + } + echo "\n"; + break; + } + + case 'poverty': + /* user only gets here in a poverty game, several things have to be handled here: + * A) ask, if user wants to take trump + * yes-> take trump, + * poverty: set re/contra + * dpoverty: first time: set re, send email to second player + * second time: set contra + * poverty: set status of other players to 'play' + * set status to play in case 0 trump + * no -> set status to play, + * ask next player or cancle the game if no more players + * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set) + * ask to give cards back, set status to play, once player has 12 cards + * + * it is easier to check B) first + */ - case "normal": - $hand = DB_get_all_hand($me); + set_gametype($gametype); /* this sets the $CARDS variable */ + $myparty = DB_get_party_by_hash($me); - if(in_array('3',$hand)||in_array('4',$hand)) - DB_set_party_by_hash($me,"re"); - else - DB_set_party_by_hash($me,"contra"); - DB_set_hand_status_by_hash($me,'play'); - break; - case "poverty": - case "dpoverty": - /* check if poverty resolved (e.g. DB.Game who set to NULL) - * yes? =>trump was taken, start game; break; - */ - $who = DB_get_sickness_by_gameid($gameid); - if($who<0) - { /* trump has been taken */ - DB_set_hand_status_by_hash($me,'play'); - break; - }; + /* the following is part B) of whats needs to be done) + /* check if user wants to give cards back */ + if(myisset('exchange')) + { + $exchange = $_REQUEST['exchange']; + $partnerhash = DB_get_partner_hash_by_hash($me); + $partnerid = DB_get_userid('hash',$partnerhash); + $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid); - if($who>9) /*= two people still have trump on the table*/ - $add = 10; - else - $add = 1; + /* if exchange is set to a value>0, exchange that card back to the partner */ + if($exchange >0) + { + $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'". + " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange)); + DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand); + }; + } - /* check if we are being asked now - * no? display wait message, e.g. player X is asked at the moment - */ - $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); - if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10)) + /* update hand */ + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + + /* output pre-game trick in case user reloads, + * only needs to be done when a team has been formed */ + if($myparty=='re' || $myparty=='contra') + { + echo "\n\n\n"; /* end div trick, end li trick , end ul tricks */ + } + /* end output pre-game trick */ + + /* check if user need to give more cards back */ + if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12) + { + echo '
'._('You need to get rid of a few cards')."
\n"; + + $type='exchange'; + echo '
'._('Your cards are').":
\n"; + foreach($mycards as $card) + display_link_card($card,$PREF['cardset'],$type); + echo " \n"; + echo "
\n"; + } + else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12) + { + /* user is done, ready to play */ + DB_set_hand_status_by_hash($me,'play'); + + /* email start player */ + $startplayer = DB_get_startplayer_by_gameid($gameid); + $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); + $who = DB_get_userid('hash',$hash); + DB_set_player_by_gameid($gameid,$who); + + if($hash!=$me) + { + if(DB_get_email_pref_by_hash($hash)!='emailaddict') + { + /* email startplayer */ + $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; + $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).') '; + mymail($who,$subject,$message); + } + } + else + echo "
Please, start the game.
\n"; + } + + /* the following is part A) of what needs to be done */ + if(!myisset('trump')) + { + if(!$myparty) + { + echo "
\n"; + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) { - /* user doesn't want to take trump */ - /* set next player who needs to be asked */ - $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); - $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + $name = DB_get_name('userid',$user); + $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $userparty = DB_get_party_by_hash($userhash); - if($firstsick=="poverty") + if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty) { - if($secondsick=="poverty") - DB_set_sickness_by_gameid($gameid,$who+$add*3); - else - DB_set_sickness_by_gameid($gameid,$who+$add*2); + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $cards = DB_get_hand($hash); + /* count trump */ + $nrtrump = 0; + foreach($cards as $card) + if($card<27) $nrtrump++; + $low=''; + if($usersick=='lowtrump') + $low='low'; + echo "Player $name has $nrtrump $low trump. Do you want to take them?". + "Yes
\n"; } - else - DB_set_sickness_by_gameid($gameid,$who+$add); + } + echo "No way
\n"; + echo "
\n"; - /* email next player */ - $who = DB_get_sickness_by_gameid($gameid); - if($who>9) $who = $who/10; + echo '
'._('Your cards are').":
\n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); + echo "
\n"; + } + break; + } + else + { + $trump = $_REQUEST['trump']; - if($who<=4) - { - $To = DB_get_email('position-gameid',$who,$gameid); - $userhash = DB_get_hash_from_game_and_pos($gameid,$who); - $userid = DB_get_userid('email',$To); - DB_set_player_by_gameid($gameid,$userid); + if($trump=='no') + { + /* user doesn't want to take trump */ + DB_set_hand_status_by_hash($me,'play'); - $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". - " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + /* set next player who needs to be asked and email him*/ + $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + /* don't ask people who have poverty */ + $next=1; + if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump')) + { + if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump')) + $next=3; + else + $next=2; + } + if($gametype=='dpoverty') + { + $next=999; /* need to cancel for sure, since both would need to take the trump */ + } + + /* no more people to ask, need to cancel the game */ + if($mypos+$next>4) + { + $message = "Hello, \n\n". + "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n"; + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $subject = 'Game '.DB_format_gameid($gameid).' canceled (poverty not resolved)'; + mymail($user,$subject,$message); } - /* this user is done */ - DB_set_hand_status_by_hash($me,'play'); + /* update game status */ + cancel_game('trump',$gameid); + + echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; break; } - else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) - { - /* user wants to take trump */ - $trump = $_REQUEST["trump"]; - - /* get hand id for user $trump */ - $userhand = DB_get_handid('gameid-userid',$gameid,$trump); - /* copy trump from player A to B */ - $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); - - /* add hidden button with trump in it to get to the next point */ - echo "
\n"; - echo " \n"; - echo " \n"; - echo " \n"; - echo "
\n"; - } - else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10)) + else { - $trump = $_REQUEST["trump"]; - $exchange = $_REQUEST["exchange"]; - $userhand = DB_get_handid('gameid-userid',$gameid,$trump); + /* email next player, set his status to poverty */ + $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); + $userid = DB_get_userid('hash',$userhash); - /* if exchange is set to a value>0, exchange that card back to user $trump */ - if($exchange >0) - { - $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'". - " WHERE hand_id='$myhand' AND card_id='$exchange'" ); - }; + DB_set_player_by_gameid($gameid,$userid); + DB_set_hand_status_by_hash($userhash,'poverty'); - /* if number of cards == 12, set status to play for both users */ - $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" ); - $r = mysql_fetch_array($result,MYSQL_NUM); - if(!$r) - { - myerror("error in poverty"); - die(); - }; - if($r[0]==12) - { - if($gametype=="poverty" || $who<9) - { - DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */ - } - else /* reduce poverty count by one, that is go to single digits $who */ - { - $add = 1; - $who = $who/10; + $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; + $subject = 'Poverty (game '.DB_format_gameid($gameid).')'; + mymail($userid,$subject,$message); + } + } + else + { + /* player wants to take trump, change cards */ - /* whom to ask next */ - $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); - $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + /* user wants to take trump */ + $trump = $_REQUEST['trump']; + $userhand = DB_get_handid('gameid-userid',$gameid,$trump); + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump); - if($firstsick!="poverty") - DB_set_sickness_by_gameid($gameid,$who+$add); - else - { - if($secondsick!="poverty") - DB_set_sickness_by_gameid($gameid,$who+$add*2); - else - DB_set_sickness_by_gameid($gameid,$who+$add*3); - }; - - /* email next player */ - $who = DB_get_sickness_by_gameid($gameid); - if($who<=4) - { - $To = DB_get_email('position-gameid',$who,$gameid); - $userhash = DB_get_hash_from_game_and_pos($gameid,$who); - $userid = DB_get_userid('email',$To); - DB_set_player_by_gameid($gameid,$userid); - - $message = "Someone has poverty, it's your turn to decide, ". - "if you want to take the trump. Please visit:". - " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); - } - } + /* remember which cards were handed over*/ + $partnerhand = DB_get_all_hand($userhash); + foreach ($partnerhand as $card) + if($card<27) + DB_add_exchanged_card($card,$userhand,$myhand); - /* this user is done */ - DB_set_hand_status_by_hash($me,'play'); - /* and so is his partner */ - $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump); - DB_set_hand_status_by_hash($hash,'play'); + /* copy trump from player A to B */ + $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); - /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/ - $re_set = 0; - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - $party = DB_get_party_by_hash($userhash); - if($party=="re") - $re_set = 1; - } - if($re_set) + /* reload cards */ + $mycards = DB_get_hand($me); + + /* set re/contra */ + if($gametype=='poverty') + { + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + if($hash==$userhash||$hash==$me) { - DB_set_party_by_hash($me,"contra"); - DB_set_party_by_hash($hash,"contra"); + DB_set_party_by_hash($hash,'re'); } else { - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - if($userhash==$hash||$userhash==$me) - DB_set_party_by_hash($userhash,"re"); - else - DB_set_party_by_hash($userhash,"contra"); - } + DB_set_party_by_hash($hash,'contra'); + DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */ } - - - break; } - else + /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/ + if(count($mycards)==12) { - /* else show all trump, have lowest card pre-selected, have hidden setting for */ - echo "
you need to get rid of a few cards
\n"; - - set_gametype($gametype); /* this sets the $CARDS variable */ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - $type="exchange"; - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_link_card($card,$PREF["cardset"],$type); - echo " \n"; - echo " \n"; - echo "
\n"; + DB_set_hand_status_by_hash($me,'play'); } } - else if($who == $mypos || $who == $mypos*10) + else /*dpoverty*/ { - echo "
\n"; + /* has the re party already been set?*/ + $re_set=0; + $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $name = DB_get_name('userid',$user); - $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - - if($usersick=="poverty") - { - $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); - $cards = DB_get_hand($hash); - $nrtrump = count_trump($cards); - /* count trump */ - if($nrtrump<4) - echo "Player $name has $nrtrump trump. Do you want to take them?". - "yes
\n"; - } + $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); + $party = DB_get_party_by_hash($hash); + if($party=='re') + $re_set=1; + } + if($re_set) + { + DB_set_party_by_hash($me,'contra'); + DB_set_party_by_hash($userhash,'contra'); } - echo "No,way I take those trump...
\n"; - echo "
\n"; - - echo "Your cards are:
\n"; - $mycards = DB_get_hand($me); - sort($mycards); - echo "

Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - echo "

\n"; - } - else - { - $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid); - if($mysick=="poverty") - echo "The others are asked if they want to take your trump, you have to wait (you'll get an email)."; else - echo "it's not your turn yet to decide if you want to take the trump or not."; - } - }; - /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */ - $who = DB_get_sickness_by_gameid($gameid); - if($who==5 || $who==50) - { - $message = "Hello, \n\n". - "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; + { + DB_set_party_by_hash($me,'re'); + DB_set_party_by_hash($userhash,'re'); - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); - } + /* send out email to second non-poverty player */ + $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid); + $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); + + $next=1; + if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump')) + if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump')) + $next=3; + else + $next=2; - /* delete everything from the dB */ - DB_cancel_game($me); + if($mypos+$next>4) + echo "
Error in poverty, please contact the Admin
\n"; - echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; - output_footer(); - DB_close(); - exit(); + $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); + $userid = DB_get_userid('hash',$userhash); + + DB_set_player_by_gameid($gameid,$userid); + DB_set_hand_status_by_hash($userhash,'poverty'); + + $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; + $subject = 'Double poverty (game '.DB_format_gameid($gameid).')'; + mymail($userid,$subject,$message); + } + } + echo "
Please, continue here.
\n"; } + } + echo "
\n"; + break; + + case 'play': + case 'gameover': + /* both entries here, so that the tricks are visible for both. + * in case of 'play' there is a break later that skips the last part + */ + + /* first check if the game has been canceled and display */ + switch($gamestatus) + { + case 'cancel-noplay': + echo "

The game has been canceled due to the request of one player.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.

"; + break; + case 'cancel-timedout': + echo "

The game has been canceled because one player wasn't responding.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.

"; + break; + case 'cancel-nines': + echo "

The game has been canceled because one player had too many nines.

"; + break; + case 'cancel-lowtrump': + echo "

The game has been canceled because one player had low trump.

"; + break; + case 'cancel-trump': + echo "

The game has been canceled because nobody wanted to take the trump.

"; + break; + } + /* for these two types, we shouldn't show the cards, since we might want to restart the game */ + if (in_array($gamestatus,array('cancel-noplay','cancel-timedout'))) + break; - /* check if all players are ready to play */ + /* check if all players are ready to play, + * if so, send out email to the startplayer + * only need to do this if the game hasn't started yet + */ + $gamestatus = DB_get_game_status_by_gameid($gameid); + if($gamestatus == 'pre') + { $ok = 1; + $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) - if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play') - { - $ok = 0; - DB_set_player_by_gameid($gameid,$user); - } - + { + $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + if($userstatus !='play' && $userstatus!='gameover') + { + $ok = 0; + DB_set_player_by_gameid($gameid,$user); + break; + } + } if($ok) { /* only set this after all poverty, etc. are handled*/ @@ -802,143 +1189,124 @@ switch($mystatus) /* email startplayer */ $startplayer = DB_get_startplayer_by_gameid($gameid); - $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); + $who = DB_get_userid('hash',$hash); DB_set_player_by_gameid($gameid,$who); - if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer) */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')'; + mymail($who,$subject,$message); } - else - echo " Please, start the game.
"; } - else - echo "\n
"; } - echo "\n"; - break; - case 'play': - case 'gameover': - /* both entries here, so that the tricks are visible for both. - * in case of 'play' there is a break later that skips the last part - */ - /* figure out what kind of game we are playing, - * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], - * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] + * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'], + * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes'] * accordingly */ $gametype = DB_get_gametype_by_gameid($gameid); $GT = $gametype; - if($gametype=="solo") + if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; + if($gametype=='silent') + $GT = 'normal'; + else + $GT = $gametype.' '.$GT; } else - $gametype = "normal"; + $gametype = 'normal'; set_gametype($gametype); /* this sets the $CARDS variable */ - /* get some infos about the game */ + /* get some infos about the game, need to reset this, since it might have changed */ $gamestatus = DB_get_game_status_by_gameid($gameid); /* has the game started? No, then just wait here...*/ if($gamestatus == 'pre') { - echo "

You finished the setup, but not everyone else finished it... ". - "You need to wait for the others. Just wait for an email.

"; + echo '

'._('You finished the setup, but not everyone else finished it... '. + 'You need to wait for the others. Just wait for an email.').'

'; + + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + + echo '
'._('Your cards are').":
\n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); + echo "
\n"; + break; /* not sure this works... the idea is that you can * only play a card after everyone is ready to play */ } + /* get time from the last action of the game */ - $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); - $r = mysql_fetch_array($result,MYSQL_NUM); + $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); $gameend = time() - strtotime($r[0]); - /* handel comments in case player didn't play a card, allow comments a week after the end of the game */ - if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) - if(myisset("comment")) + /* handle comments in case player didn't play a card, allow comments a week after the end of the game */ + if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset('comment')) { - $comment = $_REQUEST["comment"]; + $comment = $_REQUEST['comment']; $playid = DB_get_current_playid($gameid); - if($comment != "") + if($comment != '') DB_insert_comment($comment,$playid,$myid); }; - /* handle notes in case player didn't play a card, allow notes only during a game */ - if( (!myisset("card") && $mystatus=='play') ) - if(myisset("note")) - { - $note = $_REQUEST["note"]; - - if($note != "") - DB_insert_note($note,$gameid,$myid); - }; - /* get everything relevant to display the tricks */ - $result = mysql_query("SELECT Hand_Card.card_id as card,". - " Hand.position as position,". - " Play.sequence as sequence, ". - " Trick.id, ". - " GROUP_CONCAT(CONCAT('',User.fullname,': ',Comment.comment,'')". - " SEPARATOR '\n' ), ". - " Play.create_date, ". - " Hand.user_id ". - "FROM Trick ". - "LEFT JOIN Play ON Trick.id=Play.trick_id ". - "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". - "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". - "LEFT JOIN Comment ON Play.id=Comment.play_id ". - "LEFT JOIN User On User.id=Comment.user_id ". - "WHERE Trick.game_id='".$gameid."' ". - "GROUP BY Trick.id, sequence ". - "ORDER BY Trick.id, sequence ASC"); - $trickNR = 1; + $result = DB_query("SELECT Hand_Card.card_id as card,". + " Hand.position as position,". + " Play.sequence as sequence, ". + " Trick.id, ". + " GROUP_CONCAT(CONCAT('',User.fullname,': ',Comment.comment,'')". + " SEPARATOR '\n' ), ". + " Play.create_date, ". + " Hand.user_id ". + "FROM Trick ". + "LEFT JOIN Play ON Trick.id=Play.trick_id ". + "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". + "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". + "LEFT JOIN Comment ON Play.id=Comment.play_id ". + "LEFT JOIN User On User.id=Comment.user_id ". + "WHERE Trick.game_id='".$gameid."' ". + "GROUP BY Trick.id, sequence ". + "ORDER BY Trick.id, sequence ASC"); + $trickNR = 0; $lasttrick = DB_get_max_trickid($gameid); $play = array(); /* needed to calculate winner later */ $seq = 1; $pos = DB_get_startplayer_by_gameid($gameid)-1; - $firstcard = ""; /* first card in a trick */ + $firstcard = ''; /* first card in a trick */ echo "\n\n"; /* end ul tricks*/ - echo "\n"; /* end ul tricks*/ + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + echo "
\n"; - echo "
Personal notes:
\n"; - $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid); - foreach($notes as $note) - echo "$note
\n"; - echo "Insert note:\n"; - echo "
\n"; + if($myturn && !myisset('card') && $mystatus=='play' ) + { + echo "Hello ".$myname.", it's your turn!
\n"; + echo _('Your cards are').":
\n"; - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - echo "
\n"; + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; - if($myturn && !myisset("card") && $mystatus=='play' ) - { - echo "Hello ".$myname.", it's your turn!
\n"; - echo "Your cards are:
\n"; - - /* do we have to follow suite? */ - $followsuit = 0; - if(have_suit($mycards,$firstcard)) - $followsuit = 1; - - foreach($mycards as $card) - { - if($followsuit && !same_type($card,$firstcard)) - display_card($card,$PREF["cardset"]); - else - display_link_card($card,$PREF["cardset"]); - } - } - else if($mystatus=='play' ) - { - echo "Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - } - else if($mystatus=='gameover') - { - $oldcards = DB_get_all_hand($me); - $oldcards = mysort($oldcards,$gametype); - echo "Your cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - - if($userhash!=$me) - { - echo "
"; - - $name = DB_get_name('userid',$user); - $oldcards = DB_get_all_hand($userhash); - $oldcards = mysort($oldcards,$gametype); - echo "$name's cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); - } - }; - } - echo "
\n"; + foreach($mycards as $card) + { + /* display only cards that the player is allowed to play as links, the rest just display normal + * also check if we have both schweinchen, in that case only display on of them as playable + */ + if( ($followsuit && !same_type($card,$firstcard)) || + ( (int)($card)==19 && + !$GAME['schweinchen-first'] && + ( $RULES['schweinchen']=='second' || + ( $RULES['schweinchen']=='secondaftercall' && + (DB_get_call_by_hash($GAME['schweinchen-who']) || + DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) + ) + ) && + $GAME['schweinchen-who']==$me && + in_array($gametype,array('normal','wedding','trump','silent')) + ) + ) + display_card($card,$PREF['cardset']); + else + display_link_card($card,$PREF['cardset']); + } + } + else if($mystatus=='play' ) + { + echo _('Your cards are').":
\n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); + } + else if($mystatus=='gameover') + { + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); - /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ - if($mystatus=='play') - break; + if(isset($_SESSION['id']) && $myid==$_SESSION['id']) + echo _('Your cards were').":
\n"; + else + { + $name = DB_get_name('userid',$myid); + echo "$name's were:
\n"; + } - /* the following happens only when the gamestatus is 'gameover' */ - /* check if game is over, display results */ - if(DB_get_game_status_by_gameid($gameid)=='play') - { - echo "The game is over for you.. other people still need to play though"; - } - else - { - $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". - " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". - " LEFT JOIN User ON User.id=Hand.user_id". - " LEFT JOIN Play ON Trick.id=Play.trick_id". - " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". - " LEFT JOIN Card ON Card.id=Hand_Card.card_id". - " WHERE Hand.game_id='$gameid'". - " GROUP BY Hand.party" ); - echo "
Totals:
\n"; - while( $r = mysql_fetch_array($result,MYSQL_NUM)) - echo " ".$r[0]." ".$r[1]."
\n"; - - $queryresult = mysql_query("SELECT timediff(mod_date,create_date) ". - " FROM Game WHERE id='$gameid'"); - $r = mysql_fetch_array($queryresult,MYSQL_NUM); - echo "

This game took ".$r[0]." hours.

"; - - echo "
\n Points Re:
\n"; - $queryresult = mysql_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='re'". - " "); - while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) - echo " ".$r[0]."
\n"; - echo "
\n"; - - echo "
\n Points Contra:
\n"; - $queryresult = mysql_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='contra'". - " "); - while($r = mysql_fetch_array($queryresult,MYSQL_NUM) ) - echo " ".$r[0]."
\n"; - echo "
\n"; - - echo "
\n"; + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - } - break; - default: - myerror("error in testing the status"); - } - /* output left menu */ - display_user_menu(); + if($userhash!=$me) + { + echo "
"; + + $name = DB_get_name('userid',$user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were:
\n"; + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + } + }; + } + echo "
\n"; - /* output right menu */ + /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ + if($mystatus=='play') + break; - /* display rule set for this game */ - echo "
\n"; + /* the following happens only when the gamestatus is 'gameover' */ + /* check if game is over, display results */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + echo _('The game is over for you... other people still need to play though'); + } + break; + default: + myerror("error in testing the status"); + } - if($gamestatus != 'pre') - echo " Gametype: $GT
\n"; +/* output other games where it is the users turn + * make sure that the people looking at old games don't see the wrong games here + */ +if( $gamestatus != 'gameover' ) + { + /* game isn't over, only valid user can get here, so show menu */ + display_user_menu($myid); + } +else if( $origmystatus != 'gameover' ) + { + /* user just played the very last card, game is now over, it's still ok to show the menu though */ + display_user_menu($myid); + } +else if( $mystatus == 'gameover' && + isset($_SESSION['id']) ) + { + /* user is looking at someone else's game, show the menu for the correct user */ + display_user_menu($_SESSION['id']); + } +else + { + echo "
\n"; + echo "It's your turn in these games:
\n"; + echo "Please log in to see this information.\n"; + echo "
\n"; + } - echo "Rules:
\n"; - echo "10ofhearts : ".$RULES["dullen"] ."
\n"; - echo "schweinchen: ".$RULES["schweinchen"] ."
\n"; - echo "call: ".$RULES["call"] ."
\n"; +/* + * display gameinfo: re/contra, comment-box, play-card button, games played by others + */ - echo "
\n"; - if($gamestatus == 'play' ) - output_form_calls($me); +echo "
\n"; - /* get time from the last action of the game */ - $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " ); - $r = mysql_fetch_array($result,MYSQL_NUM); - $gameend = time() - strtotime($r[0]); +/* get time from the last action of the game */ +$r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); +$gameend = time() - strtotime($r[0]); - if($gamestatus == 'play' || $gameend < 60*60*24*7) - { - echo "
\nA short comment:\n"; - echo "
"; - } +/* comment box */ +if($gamestatus == 'play' || $gameend < 60*60*24*7) + { + echo ' '._('A short comment').":\n"; + } - echo "\n
\n"; +/* re-contra */ +if($gamestatus == 'play' ) + { + $myparty = DB_get_party_by_hash($me); + output_form_calls($me,$myparty); + } - $session = DB_get_session_by_gameid($gameid); - $score = generate_score_table($session); +/* play-card button */ +if($gamestatus == 'play' || $gameend < 60*60*24*7) + { + echo " \n"; + } - echo $score; +/* has this hand been played by others? */ +$other_game_ids = DB_played_by_others($gameid); +if(sizeof($other_game_ids)>0 && $mystatus=='gameover') + { + $mypos = DB_get_pos_by_hash($me); + echo "

See how other played the same hand: \n"; + foreach($other_game_ids as $id) + { + $otherhash = DB_get_hash_from_game_and_pos($id,$mypos); + $othername = DB_get_name('hash',$otherhash); + echo " $othername "; + } + echo "

\n"; + } - echo "
\n"; +echo "
\n"; /* end gameinfo */ - echo "
\n"; +echo "\n"; - if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) +$gamestatus = DB_get_game_status_by_gameid($gameid); +if($mystatus=='gameover' && + ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') && + isset($_SESSION['id']) && $_SESSION['id']==$myid) + { + $session = DB_get_session_by_gameid($gameid); + $result = DB_query("SELECT id,create_date FROM Game". + " WHERE session=$session". + " ORDER BY create_date DESC". + " LIMIT 1"); + $r = -1; + if($result) + $r = DB_fetch_array($result); + + if(!$session || $gameid==$r[0]) { + /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ + $names = DB_get_all_names_by_gameid($gameid); + $type = DB_get_gametype_by_gameid($gameid); - $session = DB_get_session_by_gameid($gameid); - $result = mysql_query("SELECT id,create_date FROM Game". - " WHERE session=$session". - " ORDER BY create_date DESC". - " LIMIT 1"); - $r = -1; - if($result) - $r = mysql_fetch_array($result,MYSQL_NUM); - - if(!$session || $gameid==$r[0]) + if($type=='solo') { - /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ - $names = DB_get_all_names_by_gameid($gameid); - $type = DB_get_gametype_by_gameid($gameid); + $solo = DB_get_solo_by_gameid($gameid); - if($type=="solo") + if($solo!='silent') /* repeat game with same first player */ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); - else + else /* rotate normally */ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } + else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump') + output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); + else /* rotate normally */ + output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } - - - output_footer(); - DB_close(); - exit(); + } ?> \ No newline at end of file