\n";
- echo "
Rules: ";
+
+ /* output rule set */
+ echo "
\n "._('Rules').":\n";
switch($RULES['dullen'])
{
case 'none':
- echo "
\n"; break;
+ echo "
\n"; break;
case 'firstwins':
- echo "
\n"; break;
+ echo "
\n"; break;
case 'secondwins':
- echo "
\n"; break;
+ echo "
\n"; break;
}
switch($RULES['schweinchen'])
{
case 'none':
- echo "
\n"; break;
case 'both':
- echo "
\n"; break;
case 'second':
- echo "
\n"; break;
case 'secondaftercall':
- echo "
\n"; break;
}
switch($RULES['call'])
{
case '1st-own-card':
- echo "
\n"; break;
+ echo "
\n"; break;
case '5th-card':
- echo "
\n"; break;
+ echo "
\n"; break;
case '9-cards':
- echo "
\n"; break;
+ echo "
\n"; break;
}
- echo "
\n";
- echo " 10ofhearts : {$RULES['dullen']}
\n";
- echo " schweinchen: {$RULES['schweinchen']}
\n";
- echo " call: {$RULES['call']}
\n";
+ echo "
\n";
+ echo ' '._('10ofhearts').": {$RULES['dullen']} \n";
+ echo ' '._('schweinchen').": {$RULES['schweinchen']} \n";
+ echo ' '._('call').": {$RULES['call']} \n";
+ echo ' '._('lowtrump').": {$RULES['lowtrump']} \n";
echo "
\n
\n";
- echo "
Score \n";
+
+ /* show score */
+
+ echo "
";
+
$score = generate_score_table($session);
+
+ /* get the last entry to show on the main page */
+ $tmpscore= $score;
+ $finalscore = array_pop($tmpscore);
+ $finalscore = $finalscore['players'];
+
+ if($finalscore)
+ {
+ echo _('Score').": \n";
+ foreach($finalscore as $user=>$value)
+ {
+ $name = DB_get_name('userid',$user);
+ echo " ".substr($name,0,2).": $value ";
+ }
+ }
+ else
+ {
+ /* first game, no score yet */
+ echo " ";
+ }
+
+ /* output all games for the score table */
echo format_score_table_html($score,$myid);
echo "
\n";
+
+ /* figure out which game in a session we are in and link to the
+ * previous and next game if possible
+ */
$hashes = DB_get_hashes_by_session($session,$myid);
+ $next = NULL;
$i = 1;
foreach($hashes as $hash)
{
@@ -179,12 +294,190 @@ if($session)
$lasthash=$hash;
}
$i--;
- echo "This is game number $j of
$i in session $session.";
- echo "
\n";
+
+ if($j>1)
+ $previous = $hashes[$j-2];
+ else
+ $previous = NULL;
+ if($j<$i)
+ $next = $hashes[$j];
+ else
+ $next = NULL;
+
+ /* check for solo, add game type to session number */
+ echo " Game $session.$j";
+ if($GT !='normal')
+ echo " ($GT)";
+ if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
+ {
+ if($previous)
+ echo "
"._('previous')." \n";
+ if($next)
+ echo "
"._('next')." \n";
+ }
+ if($j != $i )
+ echo "
last \n";
+
+ echo "\n
\n";
}
+/* the user has done something, update the timestamp. Use $myid in
+ * active games and check for session-id in old games (myid might be wrong in that case)
+ */
+if($mystatus!='gameover')
+ DB_update_user_timestamp($myid);
+ else
+ if(isset($_SESSION['id']))
+ DB_update_user_timestamp($_SESSION['id']);
+
+
+/******************************************************************************
+ * Output menu for selecting tricks
+ ******************************************************************************/
+
+switch($mystatus)
+ {
+ case 'start':
+ break;
+ case 'init':
+ case 'check':
+ /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
+ echo "\n
\n";
+ echo " Pre \n";
+
+ echo " \n \n"; /* end div trick, end li trick , end tricks*/
+ /* end displaying sickness */
+ break;
+ case 'poverty':
+ /* output pre-game trick in case user reloads,
+ * only needs to be done when a team has been formed */
+ if($myparty=='re' || $myparty=='contra')
+ {
+ echo "\n
\n";
+
+ $mygametype = DB_get_gametype_by_gameid($gameid);
+
+ echo " Pre \n";
+ echo " \n \n\n"; /* end div trick, end li trick , end ul tricks */
+ }
+ /* end output pre-game trick */
+ break;
+ case 'play':
+ case 'gameover':
+
+ echo "\n
\n";
+
+ /* output vorbehalte */
+ $mygametype = DB_get_gametype_by_gameid($gameid);
+ $mygamesolo = DB_get_solo_by_gameid($gameid);
+ if($mygametype != 'normal') /* only show when needed */
+ if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
+ echo " Pre \n";
+
+ $result = DB_query("SELECT Trick.id ".
+ "FROM Trick ".
+ "WHERE Trick.game_id='".$gameid."' ".
+ "GROUP BY Trick.id ".
+ "ORDER BY Trick.id ASC");
+ $trickNR = 1;
+ $lasttrick = DB_get_max_trickid($gameid);
+
+ /* output tricks */
+ while($r = DB_fetch_array($result))
+ {
+ $trick=$r[0];
+ if($trick!=$lasttrick)
+ echo " "._('Trick')." $trickNR \n";
+ else if($trick==$lasttrick)
+ echo " "._('Trick')." $trickNR \n";
+ $trickNR++;
+ }
+
+ /* if game is over, also output link to Score tab */
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ echo " "._('Score')." \n";
+
+ /* output previous/next buttons */
+ echo " "._('prev')." \n";
+ echo " "._('next')." \n";
+
+ echo " \n\n";
+
+ break;
+ default:
+ }
+
+
+/******************************************************************************
+ * Output tricks played, table, messages, and cards (depending on game status)
+ ******************************************************************************/
+
+/* put everyting in a form */
+echo "
\n\n"; /* end div trick, end li trick , end ul tricks */
+ }
+ /* end output pre-game trick */
+ break;
+ case 'play':
+ case 'gameover':
+
+ /* taken care further down */
+ break;
+ default:
+ }
+
+
+
/* mystatus gets the player through the different stages of a game.
* start: does the player want to play?
@@ -195,9 +488,26 @@ display_table();
* play: game in progress
* gameover: are we revisiting a game
*/
+
+/* Depending on the situation we set
+ * cards_status (see functions.php for possible options)
+ */
+$cards_status = CARDS_EMPTY;
+
+/* Also collect message that should be displayed to the user, so that we can show
+ * them after showing the table. This makes the html flow more consistent and easier
+ * tournament change layouts, especially for smaller displays, e.g. mobile phones
+ */
+$messages = array();
+
+
switch($mystatus)
{
case 'start':
+ /****************************************
+ * ask if player wants to join the game *
+ ****************************************/
+
/* don't ask if user has autosetup set to yest */
$skip = 0;
if($PREF['autosetup']=='yes') $skip = 1;
@@ -206,6 +516,7 @@ switch($mystatus)
{
/* asks the player, if he wants to join the game */
output_check_want_to_play($me);
+ $card_status = CARDS_EMPTY;
break;
}
else
@@ -214,18 +525,17 @@ switch($mystatus)
if(!$skip && $_REQUEST['in'] == 'no' )
{
/* cancel the game */
- $message = "Hello, \n\n".
- "the game has been canceled due to the request of one of the players.\n";
+ $email_message = "Hello, \n\n".
+ "the game has been canceled due to the request of one of the players.\n\n";
$userids = DB_get_all_userid_by_gameid($gameid);
foreach($userids as $user)
{
- $To = DB_get_email('userid',$user);
- mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message);
+ mymail($user,$gameid,GAME_CANCELED,$email_message);
}
- /* delete everything from the dB */
- DB_cancel_game($me);
+ /* update game status */
+ cancel_game('noplay',$gameid);
break;
}
else
@@ -238,9 +548,8 @@ switch($mystatus)
DB_set_hand_status_by_hash($me,'init');
- /* check if everyone has reached this stage, send out email */
+ /* check if everyone has reached this stage, set player in game-table to the next player */
$userids = DB_get_all_userid_by_gameid($gameid);
- $ok = 1;
foreach($userids as $user)
{
$userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
@@ -248,71 +557,21 @@ switch($mystatus)
{
/* whos turn is it? */
DB_set_player_by_gameid($gameid,$user);
- $ok = 0;
break;
}
};
- if($ok)
- {
- /* all done, send out email unless this player is the startplayer */
- $startplayer = DB_get_startplayer_by_gameid($gameid);
- if($mypos == $startplayer)
- {
- /* do nothing, go to next stage */
- }
- else
- {
- /* email startplayer */
- /*
- $email = DB_get_email('position-gameid',$startplayer,$gameid);
- $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
- $who = DB_get_userid('email',$email);
- DB_set_player_by_gameid($gameid,$who);
-
- $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
- "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
- */
- }
- }
}
}
case 'init':
- /* here we ask the player if he is sick */
- $mycards = DB_get_hand($me);
- $mycards = mysort($mycards,$gametype);
-
- if(!myisset('solo','wedding','poverty','nines') )
+ /***************************
+ * check if player is sick *
+ ***************************/
+ if(!myisset('solo','wedding','poverty','nines','lowtrump') )
{
- /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
- echo "\n
\n";
- echo " Game ".DB_format_gameid($gameid).": \n";
- echo " Pre \n".
- " \n";
-
- for($pos=1;$pos<5;$pos++)
- {
- $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
- $userid = DB_get_userid('gameid-position',$gameid,$pos);
- $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
-
- if($userstatus=='start' || $userstatus=='init')
- echo "
still needs to decide
\n"; /* show this to everyone */
- else
- if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
- echo "
sick
\n";
- else if($usersick==NULL && $pos<=$mypos)
- echo "
healthy
\n";
- }
- echo "
\n \n \n"; /* end div trick, end li trick , end tricks*/
- /* end displaying sickness */
-
+ $mycards = DB_get_hand($me);
output_check_for_sickness($me,$mycards);
- echo "
Your cards are: \n";
- foreach($mycards as $card)
- display_card($card,$PREF['cardset']);
- echo "
\n";
+ $card_status = CARDS_SHOW;
break;
}
@@ -321,26 +580,24 @@ switch($mystatus)
/* check if someone selected more than one sickness */
$Nsickness = 0;
if($_REQUEST['solo']!='No') $Nsickness++;
- if($_REQUEST['wedding'] == 'yes') $Nsickness++;
- if($_REQUEST['poverty'] == 'yes') $Nsickness++;
- if($_REQUEST['nines'] == 'yes') $Nsickness++;
+ if($_REQUEST['wedding'] == 'yes') $Nsickness++;
+ if($_REQUEST['poverty'] == 'yes') $Nsickness++;
+ if($_REQUEST['nines'] == 'yes') $Nsickness++;
+ if($_REQUEST['lowtrump'] == 'yes') $Nsickness++;
if($Nsickness>1)
{
- echo "
You selected more than one sickness, please go back ".
- "and answer the question again.
";
+ $messages[] = "You selected more than one sickness, please go back ".
+ "and answer the
question again.";
- echo "
Your cards are: \n";
- foreach($mycards as $card)
- display_card($card,$PREF['cardset']);
- echo "
\n";
+ $card_status = CARDS_SHOW;
break;
}
else
{
/* everything is ok, save what user said and proceed */
- echo "
Processing what you selected in the last step...";
+ $messages[] = "Processing what you selected in the last step...";
/* check if this sickness needs to be handled first */
$gametype = DB_get_gametype_by_gameid($gameid);
@@ -354,7 +611,7 @@ switch($mystatus)
DB_set_solo_by_hash($me,$_REQUEST['solo']);
DB_set_sickness_by_hash($me,'solo');
- echo " Seems like you want to play a {$_REQUEST['solo']} solo. Got it. \n";
+ $messages[] = " Seems like you want to play a {$_REQUEST['solo']} solo. Got it. \n";
if($gametype == 'solo' && $startplayer<$mypos)
{}/* do nothing, since someone else already is playing solo */
@@ -371,25 +628,34 @@ switch($mystatus)
else if($_REQUEST['wedding'] == 'yes')
{
/* silent solo is set further down */
- echo "Ok, you don't want to play a silent solo...wedding was chosen. \n";
+ $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")." \n";
DB_set_sickness_by_hash($me,'wedding');
}
else if($_REQUEST['poverty'] == 'yes')
{
- echo "Don't think you can win with just a few trump...? ok, poverty chosen \n";
+ $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." \n";
DB_set_sickness_by_hash($me,'poverty');
}
else if($_REQUEST['nines'] == 'yes')
{
- echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
- " is playing solo, this game will be canceled. \n";
+ $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
+ " is playing solo, this game will be canceled.")." \n";
DB_set_sickness_by_hash($me,'nines');
}
+ else if($_REQUEST['lowtrump'] == 'yes')
+ {
+ if($RULES['lowtrump']=='cancel')
+ $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
+ " is playing solo, this game will be canceled.")." \n";
+ else
+ $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." . \n";
- echo "
\n";
+ DB_set_sickness_by_hash($me,'lowtrump');
+ }
/* move on to the next stage*/
DB_set_hand_status_by_hash($me,'check');
+ $mystatus='check';
};
};
@@ -398,34 +664,7 @@ switch($mystatus)
* this can therefore only be handled once all players finished the last stage
*/
- $mycards = DB_get_hand($me);
- $mycards = mysort($mycards,$gametype);
-
- /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
- echo "\n
\n";
- echo " Game ".DB_format_gameid($gameid).": \n";
- echo " Pre \n".
- " \n";
-
- for($pos=1;$pos<5;$pos++)
- {
- $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
- $userid = DB_get_userid('gameid-position',$gameid,$pos);
- $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
-
- if($userstatus=='start' || $userstatus=='init')
- echo "
still needs to decide
\n"; /* show this to everyone */
- else
- if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
- echo "
sick
\n";
- else
- echo "
healthy
\n";
- }
- echo "
\n \n \n"; /* end div trick, end li trick , end tricks*/
- /* end displaying sickness */
-
- echo "
\n";
- echo "
Checking if someone else selected solo, nines, wedding or poverty.
";
+ $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
/* check if everyone has reached this stage */
$userids = DB_get_all_userid_by_gameid($gameid);
@@ -443,10 +682,10 @@ switch($mystatus)
if(!$ok)
{
- echo "
This step can only be handled after everyone finished the last step. ".
- "Seems like this is not the case, so you need to wait a bit... ".
- "you will get an email once that is the case, please use the link in ".
- "that email to continue the game.
";
+ $messages[] = _('This step can only be handled after everyone finished the last step. '.
+ 'Seems like this is not the case, so you need to wait a bit... '.
+ 'you will get an email once that is the case, please use the link in '.
+ 'that email to continue the game.');
/* display cards, if player was just at the init-phase he will still see the cards from there
* we can put this one here, since the last player to finish the init state won't get here and
@@ -454,13 +693,8 @@ switch($mystatus)
*/
if($mystatus=='check')
{
- /* show cards */
- echo "
Your cards are: \n";
- foreach($mycards as $card)
- display_card($card,$PREF['cardset']);
- echo "
\n";
+ $card_status = CARDS_SHOW;
}
- break;
}
else
{
@@ -468,13 +702,13 @@ switch($mystatus)
* are playing, in case there are any solos this already
* will have the correct information in it */
- echo "
Ok, everyone is done... figuring out what kind of game we are playing.
";
+ $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
$gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid);
/* check for sickness */
- $nines = 0;
+ $cancel = 0;
$poverty = 0;
$wedding = 0;
$solo = 0;
@@ -482,12 +716,13 @@ switch($mystatus)
{
$name = DB_get_name('userid',$user);
$usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
- if($usersick == 'nines')
+ if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') )
{
- $nines = $user;
+ $cancel = $user;
+ $cancelsick = $usersick;
break; /* no need to check for other poverties, since only solo can win and that is already set */
}
- else if($usersick == 'poverty')
+ else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
$poverty++;
else if($usersick == 'wedding')
$wedding=$user;
@@ -500,29 +735,43 @@ switch($mystatus)
{
/* do nothing */
}
- else if($nines)
+ else if($cancel)
{
/* cancel game */
- /* TODO: should we keep statistics of this? */
- $message = "Hello, \n\n".
- " the game has been canceled because ".DB_get_name('userid',$nines).
- " has five or more nines and nobody is playing solo.\n\n".
- " To redeal either start a new game or, in case the game was part of a tournament, \n".
- " go to the last game and use the link at the bottom of the page to redeal.";
+ if($cancelsick == 'nines')
+ {
+ $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
+ " has five or more nines and nobody is playing solo.\n\n".
+ "To redeal either start a new game or, in case the game was part of a tournament,\n".
+ "go to the last game and use the link at the bottom of the page to redeal.\n\n";
+
+ /* update game status */
+ cancel_game('nines',$gameid);
+
+ $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
+ " has five or more nines and nobody is playing solo.";
+ }
+ else if ($cancelsick == 'lowtrump')
+ {
+ $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
+ " has low trump and nobody is playing solo.\n\n".
+ "To redeal either start a new game or, in case the game was part of a tournament,\n".
+ "go to the last game and use the link at the bottom of the page to redeal.\n\n";
+
+ /* update game status */
+ cancel_game('lowtrump',$gameid);
+
+ $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
+ " has low trump and nobody is playing solo.";
+ };
$userids = DB_get_all_userid_by_gameid($gameid);
foreach($userids as $user)
{
- $To = DB_get_email('userid',$user);
- mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message);
+ mymail($user,$gameid, GAME_CANCELED, $email_message);
}
- /* delete everything from the dB */
- DB_cancel_game($me);
-
- echo "The game has been canceled because ".DB_get_name('userid',$nines).
- " has five or more nines and nobody is playing solo.\n";
- return;
+ break;
}
else if($poverty==1) /* one person has poverty */
{
@@ -532,7 +781,7 @@ switch($mystatus)
if(!$who)
{
$firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($firstsick == 'poverty')
+ if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
else
DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
@@ -546,10 +795,10 @@ switch($mystatus)
if(!$who)
{
$firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($firstsick == 'poverty')
+ if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
{
- $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($secondsick == 'poverty')
+ $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
else
DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
@@ -565,7 +814,7 @@ switch($mystatus)
$gametype = 'wedding';
};
/* now the gametype is set correctly in the database */
- echo "
Got it :)
";
+ $messages[] = _('Got it').' :)';
/* loop over all players, set re/contra if possible and start the game if possible */
$userids = DB_get_all_userid_by_gameid($gameid);
@@ -609,7 +858,7 @@ switch($mystatus)
case 'dpoverty':
/* set person with poverty to play status */
$usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
- if($usersick == 'poverty')
+ if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump'))
DB_set_hand_status_by_hash($userhash,'play');
/* set status of first player to be asked to poverty */
@@ -644,9 +893,8 @@ switch($mystatus)
if($gametype!='poverty' && $gametype!='dpoverty')
{
$startplayer = DB_get_startplayer_by_gameid($gameid);
- $email = DB_get_email('position-gameid',$startplayer,$gameid);
$hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
- $who = DB_get_userid('email',$email);
+ $who = DB_get_userid('hash',$hash);
DB_set_player_by_gameid($gameid,$who);
if($hash!=$me)
@@ -654,13 +902,13 @@ switch($mystatus)
if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer */
- $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
"Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ mymail($who,$gameid,GAME_READY,$email_message);
}
}
else
- echo " Please,
start the game.
\n";
+ $messages[] = "Please,
start the game.
\n";
}
else
{
@@ -670,25 +918,25 @@ switch($mystatus)
$whoid = DB_get_userid('gameid-position',$gameid,$who);
if($whoid==$myid)
- echo " Please,
start the game.
\n";
+ $messages[] = "Please,
start the game.
\n";
- break;
+ $card_status = CARDS_SHOW;
}
+ break;
+
case 'poverty':
/* user only gets here in a poverty game, several things have to be handled here:
* A) ask, if user wants to take trump
@@ -706,9 +954,6 @@ switch($mystatus)
* it is easier to check B) first
*/
- /* output pre game in case user reloads */
-
-
set_gametype($gametype); /* this sets the $CARDS variable */
$myparty = DB_get_party_by_hash($me);
@@ -730,21 +975,16 @@ switch($mystatus)
};
}
- /* update hand */
+ /* get hand */
$mycards = DB_get_hand($me);
- $mycards = mysort($mycards,$gametype);
+
+ /* default: show cards, will be overwritten, if we need to give back cards */
+ $card_status = CARDS_SHOW;
/* check if user need to give more cards back */
if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
{
- echo "
you need to get rid of a few cards
\n";
-
- $type='exchange';
- echo "
Your cards are: \n";
- foreach($mycards as $card)
- display_link_card($card,$PREF['cardset'],$type);
- echo " \n";
- echo "
\n";
+ $card_status = CARDS_EXCHANGE;
}
else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
{
@@ -753,9 +993,8 @@ switch($mystatus)
/* email start player */
$startplayer = DB_get_startplayer_by_gameid($gameid);
- $email = DB_get_email('position-gameid',$startplayer,$gameid);
$hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
- $who = DB_get_userid('email',$email);
+ $who = DB_get_userid('hash',$hash);
DB_set_player_by_gameid($gameid,$who);
if($hash!=$me)
@@ -763,13 +1002,13 @@ switch($mystatus)
if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer */
- $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
"Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ mymail($who,$gameid,GAME_READY,$email_message);
}
}
else
- echo " Please,
start the game.
\n";
+ $messages[]= "Please,
start the game.";
}
/* the following is part A) of what needs to be done */
@@ -786,7 +1025,7 @@ switch($mystatus)
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$userparty = DB_get_party_by_hash($userhash);
- if($usersick=='poverty' && !$userparty)
+ if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty)
{
$hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_hand($hash);
@@ -794,17 +1033,15 @@ switch($mystatus)
$nrtrump = 0;
foreach($cards as $card)
if($card<27) $nrtrump++;
- echo "Player $name has $nrtrump trump. Do you want to take them?".
+ $low='';
+ if($usersick=='lowtrump')
+ $low='low';
+ echo "Player $name has $nrtrump $low trump. Do you want to take them?".
"
Yes \n";
}
}
echo "
No way \n";
- echo "
Game ".DB_format_gameid($gameid)." has been canceled.
";
- return;
+ $messages[] = "Game ".DB_format_gameid($gameid)." has been canceled.";
+ break;
}
else
{
/* email next player, set his status to poverty */
- $To = DB_get_email('position-gameid',$mypos+$next,$gameid);
$userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
- $userid = DB_get_userid('email',$To);
+ $userid = DB_get_userid('hash',$userhash);
DB_set_player_by_gameid($gameid,$userid);
DB_set_hand_status_by_hash($userhash,'poverty');
- $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
" ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
- mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
+ mymail($userid,$gameid, GAME_POVERTY, $email_message);
}
+
+ $cards_status = CARDS_SHOW;
}
else
{
@@ -940,33 +1177,29 @@ switch($mystatus)
$secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
$next=1;
- if($firstsick=='poverty')
- if($secondsick=='poverty')
+ if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump'))
+ if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump'))
$next=3;
else
$next=2;
if($mypos+$next>4)
- echo "If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
+ break;
+ case 'cancel-timedout':
+ $messages[] = "The game has been canceled because one player wasn't responding. If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
+ break;
+ case 'cancel-nines':
+ $messages[] = "The game has been canceled because one player had too many nines.";
+ break;
+ case 'cancel-lowtrump':
+ $messages[] = "The game has been canceled because one player had low trump.";
+ break;
+ case 'cancel-trump':
+ $messages[] = "The game has been canceled because nobody wanted to take the trump.";
+ break;
+ }
+ /* for these two types, we shouldn't show the cards, since we might want to restart the game */
+ if (in_array($gamestatus,array('cancel-noplay','cancel-timedout')))
+ break;
+
/* check if all players are ready to play,
* if so, send out email to the startplayer
* only need to do this if the game hasn't started yet
@@ -1001,17 +1257,16 @@ switch($mystatus)
/* email startplayer */
$startplayer = DB_get_startplayer_by_gameid($gameid);
- $email = DB_get_email('position-gameid',$startplayer,$gameid);
$hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
- $who = DB_get_userid('email',$email);
+ $who = DB_get_userid('hash',$hash);
DB_set_player_by_gameid($gameid,$who);
if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer) */
- $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
"Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ mymail($who,$gameid, GAME_READY, $email_message);
}
}
}
@@ -1042,21 +1297,16 @@ switch($mystatus)
/* has the game started? No, then just wait here...*/
if($gamestatus == 'pre')
{
- echo "
You finished the setup, but not everyone else finished it... ".
- "You need to wait for the others. Just wait for an email.
";
+ $messages[] = _('You finished the setup, but not everyone else finished it... '.
+ 'You need to wait for the others. Just wait for an email.');
- $mycards = DB_get_hand($me);
- $mycards = mysort($mycards,$gametype);
-
- echo "\n";
-
- if($myturn && !myisset('card') && $mystatus=='play' )
- {
- echo "Hello ".$myname.", it's your turn! \n";
- echo "Your cards are: \n";
-
- /* do we have to follow suite? */
- $followsuit = 0;
- if(have_suit($mycards,$firstcard))
- $followsuit = 1;
-
- foreach($mycards as $card)
- {
- if( ($followsuit && !same_type($card,$firstcard)) ||
- ( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall')
- && $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] )
- )
- display_card($card,$PREF['cardset']);
- else
- display_link_card($card,$PREF['cardset']);
- }
- }
- else if($mystatus=='play' )
- {
- echo "Your cards are: \n";
- foreach($mycards as $card)
- display_card($card,$PREF['cardset']);
- }
- else if($mystatus=='gameover')
- {
- $oldcards = DB_get_all_hand($me);
- $oldcards = mysort($oldcards,$gametype);
- echo "Your cards were: \n";
- foreach($oldcards as $card)
- display_card($card,$PREF['cardset']);
-
- $userids = DB_get_all_userid_by_gameid($gameid);
- foreach($userids as $user)
- {
- $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
-
- if($userhash!=$me)
- {
- echo " ";
-
- $name = DB_get_name('userid',$user);
- $oldcards = DB_get_all_hand($userhash);
- $oldcards = mysort($oldcards,$gametype);
- echo "$name's cards were: \n";
- foreach($oldcards as $card)
- display_card($card,$PREF['cardset']);
- }
- };
- }
- echo "
\n";
-
- /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
- if($mystatus=='play')
- break;
-
- /* the following happens only when the gamestatus is 'gameover' */
- /* check if game is over, display results */
- if(DB_get_game_status_by_gameid($gameid)=='play')
- {
- echo "The game is over for you.. other people still need to play though";
- }
- else
- {
+ /* display totals */
$result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
" LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
" LEFT JOIN User ON User.id=Hand.user_id".
@@ -1894,66 +1996,283 @@ switch($mystatus)
" LEFT JOIN Card ON Card.id=Hand_Card.card_id".
" WHERE Hand.game_id='$gameid'".
" GROUP BY Hand.party" );
- echo "';
+switch ($card_status) {
+ case CARDS_SHOW:
+ echo _('Your cards are').":
\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF['cardset']);
+ break;
+ case CARDS_EXCHANGE:
+ echo '
'._('You need to get rid of a few cards')."
\n";
+
+ echo _('Your cards are').":
\n";
+ $type='exchange';
+ foreach($mycards as $card)
+ display_link_card($card,$PREF['cardset'],$type);
+ echo '
'."\n";
+ break;
+ case CARDS_MYTURN:
+ echo 'Hello '.$myname.", it's your turn!
\n";
+ echo _('Your cards are').":
\n";
+
+ /* do we have to follow suite? */
+ $followsuit = 0;
+ if(have_suit($mycards,$firstcard))
+ $followsuit = 1;
+
+ /* count how many cards we can play, so that we can pre-select it if there is only one */
+ $howmanycards = 0;
+ foreach($mycards as $card)
+ {
+ if($howmanycards>1)
+ break;
+
+ /* display only cards that the player is allowed to play as links, the rest just display normal
+ * also check if we have both schweinchen, in that case only display on of them as playable
+ */
+ if( ($followsuit && !same_type($card,$firstcard)) ||
+ ( (int)($card)==19 &&
+ !$GAME['schweinchen-first'] &&
+ ( $RULES['schweinchen']=='second' ||
+ ( $RULES['schweinchen']=='secondaftercall' &&
+ (DB_get_call_by_hash($GAME['schweinchen-who']) ||
+ DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
+ )
+ ) &&
+ $GAME['schweinchen-who']==$me &&
+ in_array($gametype,array('normal','wedding','trump','silent'))
+ )
+ )
+ continue;
+ else
+ $howmanycards++;
+ }
+
+ /* make it boolean, so that we can pass it later to display_link_card */
+ if($howmanycards!=1)
+ $howmanycards=0;
+
+ foreach($mycards as $card)
+ {
+ /* display only cards that the player is allowed to play as links, the rest just display normal
+ * also check if we have both schweinchen, in that case only display on of them as playable
+ */
+ if( ($followsuit && !same_type($card,$firstcard)) ||
+ ( (int)($card)==19 &&
+ !$GAME['schweinchen-first'] &&
+ ( $RULES['schweinchen']=='second' ||
+ ( $RULES['schweinchen']=='secondaftercall' &&
+ (DB_get_call_by_hash($GAME['schweinchen-who']) ||
+ DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
+ )
+ ) &&
+ $GAME['schweinchen-who']==$me &&
+ in_array($gametype,array('normal','wedding','trump','silent'))
+ )
+ )
+ display_card($card,$PREF['cardset']);
+ else
+ display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards);
+ }
+ break;
+ case CARDS_GAMEOVER_ME:
+ case CARDS_GAMEOVER:
+ if($card_status == CARDS_GAMEOVER_ME)
+ echo _('Your cards were').":
\n";
+ else
+ {
+ $name = DB_get_name('userid',$myid);
+ echo "$name's were:
\n";
+ }
+ $oldcards = DB_get_all_hand($me);
+ $oldcards = mysort($oldcards,$gametype);
+
+ foreach($oldcards as $card)
+ display_card($card,$PREF['cardset']);
+
+ /* display hands of everyone else */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+
+ if($userhash!=$me)
+ {
+ echo "
";
+
+ $name = DB_get_name('userid',$user);
+ $oldcards = DB_get_all_hand($userhash);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "$name's cards were:
\n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF['cardset']);
+ }
+ };
+ break;
+ case CARDS_EMPTY:
+ default:
+ break;
+ }
+echo "
\n";
+
+/*****************
+ * show messages *
+ *****************/
+
+if( sizeof($messages) )
+ {
+ echo "\n