X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=include%2Fgame.php;h=cef2c6537c2a11141a38ac387f546943f8624b1b;hp=8ab6f312d3d1e4bc283c0e0a705493737e6db110;hb=e9a0778e2270c200bdb77034a56c7c613606d737;hpb=3f60adfc28f87886827084ebce58f041c1967722 diff --git a/include/game.php b/include/game.php index 8ab6f31..cef2c65 100644 --- a/include/game.php +++ b/include/game.php @@ -43,11 +43,12 @@ if(!$myid) global $GAME,$RULES,$CARDS; -/* get some information from the DB */ +/************************************** + * get some information from the DB + **************************************/ $gameid = DB_get_gameid_by_hash($me); $myname = DB_get_name('hash',$me); $mystatus = DB_get_status_by_hash($me); -$origmystatus = DB_get_status_by_hash($me); /* to show "it's your turn" menu when game has just finished */ $mypos = DB_get_pos_by_hash($me); $myhand = DB_get_handid('hash',$me); $myparty = DB_get_party_by_hash($me); @@ -117,9 +118,6 @@ if($ok) */ set_gametype('normal'); -/* put everyting in a form */ -echo "
\n"; - /* handle user notes (only possible while game is running)*/ if( $mystatus!='gameover' ) if(myisset('note')) @@ -134,6 +132,17 @@ if( $mystatus!='gameover' ) /* initialize comments */ $comment = ''; +/* get information needed to submit comment */ +$playid = DB_get_current_playid($gameid); + +/* set comment */ +if($comment != '') + DB_insert_comment($comment,$playid,$myid); +/* clear up */ +unset($comment); +/* end check for calls */ + + /* check for calls, set comment */ if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me)) { @@ -164,21 +173,39 @@ if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me)) $comment .= "Zero"; } -/* get information needed to submit comment */ -$playid = DB_get_current_playid($gameid); -/* set comment */ -if($comment != '') - DB_insert_comment($comment,$playid,$myid); -/* clear up */ -unset($comment); -/* end check for calls */ +/***************************************************************** + * output other games where it is the users turn + * make sure that the people looking at old games don't see the wrong games here + *****************************************************************/ + +if( $gamestatus != 'gameover' && isset($_SESSION['id']) ) + { + /* game isn't over, only valid user can get here, so show menu */ + display_user_menu($myid, $me); + } +else if( $mystatus == 'gameover' && isset($_SESSION['id']) ) + { + /* user is looking at someone else's game, show the menu for the correct user */ + display_user_menu($_SESSION['id'],$me); + } +else + { + echo "
\n"; + echo "It's your turn in these games: \n"; + echo "Please log in to see this information.\n"; + echo "
\n\n"; + } -/* output extra division in case this game is part of a session */ +/***************************************************************** + * output extra division in case this game is part of a session + *****************************************************************/ if($session) { echo "
\n"; + + /* output rule set */ echo "
\n "._('Rules').":\n"; switch($RULES['dullen']) { @@ -294,8 +321,163 @@ if($session) echo "\n
\n"; } +/* the user has done something, update the timestamp. Use $myid in + * active games and check for session-id in old games (myid might be wrong in that case) + */ +if($mystatus!='gameover') + DB_update_user_timestamp($myid); + else + if(isset($_SESSION['id'])) + DB_update_user_timestamp($_SESSION['id']); + + +/****************************************************************************** + * Output menu for selecting tricks + ******************************************************************************/ + +switch($mystatus) + { + case 'start': + break; + case 'init': + case 'check': + /* output sickness of other playes, in case they already selected and are sitting in front of the current player */ + echo "\n\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ + break; + case 'poverty': + /* output pre-game trick in case user reloads, + * only needs to be done when a team has been formed */ + if($myparty=='re' || $myparty=='contra') + { + echo "\n\n\n"; /* end div trick, end li trick , end ul tricks */ + } + /* end output pre-game trick */ + break; + case 'play': + case 'gameover': + + echo "\n\n\n"; + + break; + default: + } + + +/****************************************************************************** + * Output tricks played, table, messages, and cards (depending on game status) + ******************************************************************************/ + +/* put everyting in a form */ +echo "\n"; + /* display the table and the names */ -display_table(); +display_table_begin(); + + +/****************************** + * Output pre-trick if needed * + ******************************/ + +switch($mystatus) + { + case 'start': + break; + case 'init': + case 'check': + /* output sickness of other playes, in case they already selected and are sitting in front of the current player */ + echo "\n
\n"; + echo "
\n"; + + for($pos=1;$pos<5;$pos++) + { + $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid); + $userid = DB_get_userid('gameid-position',$gameid,$pos); + $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); + + if($userstatus=='start' || $userstatus=='init') + echo "
still needs
to decide
\n"; /* show this to everyone */ + else + if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */ + echo "
sick
\n"; + else + echo "
healthy
\n"; + } + echo "
\n
\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ + break; + case 'poverty': + /* output pre-game trick in case user reloads, + * only needs to be done when a team has been formed */ + if($myparty=='re' || $myparty=='contra') + { + echo "\n
\n\n"; /* end div trick, end li trick , end ul tricks */ + } + /* end output pre-game trick */ + break; + case 'play': + case 'gameover': + + /* taken care further down */ + break; + default: + } + + + /* mystatus gets the player through the different stages of a game. * start: does the player want to play? @@ -307,18 +489,25 @@ display_table(); * gameover: are we revisiting a game */ -/* the user has done something, update the timestamp. Use $myid in - * active games and check for session-id in old games (myid might be wrong in that case) +/* Depending on the situation we set + * cards_status (see functions.php for possible options) */ -if($mystatus!='gameover') - DB_update_user_timestamp($myid); - else - if(isset($_SESSION['id'])) - DB_update_user_timestamp($_SESSION['id']); +$cards_status = CARDS_EMPTY; + +/* Also collect message that should be displayed to the user, so that we can show + * them after showing the table. This makes the html flow more consistent and easier + * tournament change layouts, especially for smaller displays, e.g. mobile phones + */ +$messages = array(); + switch($mystatus) { case 'start': + /**************************************** + * ask if player wants to join the game * + ****************************************/ + /* don't ask if user has autosetup set to yest */ $skip = 0; if($PREF['autosetup']=='yes') $skip = 1; @@ -327,7 +516,7 @@ switch($mystatus) { /* asks the player, if he wants to join the game */ output_check_want_to_play($me); - echo '
'; + $card_status = CARDS_EMPTY; break; } else @@ -336,13 +525,13 @@ switch($mystatus) if(!$skip && $_REQUEST['in'] == 'no' ) { /* cancel the game */ - $message = "Hello, \n\n". + $email_message = "Hello, \n\n". "the game has been canceled due to the request of one of the players.\n\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - mymail($user,$gameid,GAME_CANCELED,$message); + mymail($user,$gameid,GAME_CANCELED,$email_message); } /* update game status */ @@ -359,9 +548,8 @@ switch($mystatus) DB_set_hand_status_by_hash($me,'init'); - /* check if everyone has reached this stage, send out email */ + /* check if everyone has reached this stage, set player in game-table to the next player */ $userids = DB_get_all_userid_by_gameid($gameid); - $ok = 1; foreach($userids as $user) { $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); @@ -369,69 +557,21 @@ switch($mystatus) { /* whos turn is it? */ DB_set_player_by_gameid($gameid,$user); - $ok = 0; break; } }; - if($ok) - { - /* all done, send out email unless this player is the startplayer */ - $startplayer = DB_get_startplayer_by_gameid($gameid); - if($mypos == $startplayer) - { - /* do nothing, go to next stage */ - } - else - { - /* email startplayer */ - /* - $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('hash',$hash); - DB_set_player_by_gameid($gameid,$who); - - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($who, $gameid, GAME_READY,$message); - */ - } - } } } case 'init': - /* here we ask the player if he is sick */ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - + /*************************** + * check if player is sick * + ***************************/ if(!myisset('solo','wedding','poverty','nines','lowtrump') ) { - /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ - echo "\n\n"; /* end div trick, end li trick , end tricks*/ - /* end displaying sickness */ - + $mycards = DB_get_hand($me); output_check_for_sickness($me,$mycards); - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; + $card_status = CARDS_SHOW; break; } @@ -447,20 +587,17 @@ switch($mystatus) if($Nsickness>1) { - echo "

You selected more than one sickness, please go back ". - "and answer the question again.

"; + $messages[] = "You selected more than one sickness, please go back ". + "and answer the question again."; - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; + $card_status = CARDS_SHOW; break; } else { /* everything is ok, save what user said and proceed */ - echo "

Processing what you selected in the last step..."; + $messages[] = "Processing what you selected in the last step..."; /* check if this sickness needs to be handled first */ $gametype = DB_get_gametype_by_gameid($gameid); @@ -474,7 +611,7 @@ switch($mystatus) DB_set_solo_by_hash($me,$_REQUEST['solo']); DB_set_sickness_by_hash($me,'solo'); - echo "
Seems like you want to play a {$_REQUEST['solo']} solo. Got it.
\n"; + $messages[] = "
Seems like you want to play a {$_REQUEST['solo']} solo. Got it.
\n"; if($gametype == 'solo' && $startplayer<$mypos) {}/* do nothing, since someone else already is playing solo */ @@ -491,33 +628,31 @@ switch($mystatus) else if($_REQUEST['wedding'] == 'yes') { /* silent solo is set further down */ - echo _("Ok, you don't want to play a silent solo...wedding was chosen.")."
\n"; + $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."
\n"; DB_set_sickness_by_hash($me,'wedding'); } else if($_REQUEST['poverty'] == 'yes') { - echo _("Don't think you can win with just a few trump...? Ok, poverty chosen.")."
\n"; + $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")."
\n"; DB_set_sickness_by_hash($me,'poverty'); } else if($_REQUEST['nines'] == 'yes') { - echo _("What? You just don't want to play a game because you have a few nines? Well, if no one". + $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one". " is playing solo, this game will be canceled.")."
\n"; DB_set_sickness_by_hash($me,'nines'); } else if($_REQUEST['lowtrump'] == 'yes') { if($RULES['lowtrump']=='cancel') - echo _("What? You just don't want to play a game because you have low trump? Well, if no one". + $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one". " is playing solo, this game will be canceled.")."
\n"; else - echo _("Don't think you can win with low trumps...? Ok, poverty chosen.")."
.
\n"; + $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")."
.
\n"; DB_set_sickness_by_hash($me,'lowtrump'); } - echo "

\n"; - /* move on to the next stage*/ DB_set_hand_status_by_hash($me,'check'); $mystatus='check'; @@ -529,33 +664,7 @@ switch($mystatus) * this can therefore only be handled once all players finished the last stage */ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - /* output sickness of other playes, in case they already selected and are sitting in front of the current player */ - echo "\n\n"; /* end div trick, end li trick , end tricks*/ - /* end displaying sickness */ - - echo "
\n"; - echo '

'._('Checking if someone else selected solo, nines, wedding or poverty.').'

'; + $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.'); /* check if everyone has reached this stage */ $userids = DB_get_all_userid_by_gameid($gameid); @@ -573,10 +682,10 @@ switch($mystatus) if(!$ok) { - echo '

'._('This step can only be handled after everyone finished the last step. '. + $messages[] = _('This step can only be handled after everyone finished the last step. '. 'Seems like this is not the case, so you need to wait a bit... '. 'you will get an email once that is the case, please use the link in '. - 'that email to continue the game.').'

'; + 'that email to continue the game.'); /* display cards, if player was just at the init-phase he will still see the cards from there * we can put this one here, since the last player to finish the init state won't get here and @@ -584,13 +693,8 @@ switch($mystatus) */ if($mystatus=='check') { - /* show cards */ - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; + $card_status = CARDS_SHOW; } - break; } else { @@ -598,7 +702,7 @@ switch($mystatus) * are playing, in case there are any solos this already * will have the correct information in it */ - echo '

'._('Ok, everyone is done... figuring out what kind of game we are playing.').'

'; + $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.'); $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); @@ -636,7 +740,7 @@ switch($mystatus) /* cancel game */ if($cancelsick == 'nines') { - $message = "The game has been canceled because ".DB_get_name('userid',$cancel). + $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel). " has five or more nines and nobody is playing solo.\n\n". "To redeal either start a new game or, in case the game was part of a tournament,\n". "go to the last game and use the link at the bottom of the page to redeal.\n\n"; @@ -644,12 +748,12 @@ switch($mystatus) /* update game status */ cancel_game('nines',$gameid); - echo "

The game has been canceled because ".DB_get_name('userid',$cancel). - " has five or more nines and nobody is playing solo.

\n"; + $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel). + " has five or more nines and nobody is playing solo."; } else if ($cancelsick == 'lowtrump') { - $message = "The game has been canceled because ".DB_get_name('userid',$cancel). + $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel). " has low trump and nobody is playing solo.\n\n". "To redeal either start a new game or, in case the game was part of a tournament,\n". "go to the last game and use the link at the bottom of the page to redeal.\n\n"; @@ -657,17 +761,16 @@ switch($mystatus) /* update game status */ cancel_game('lowtrump',$gameid); - echo "

The game has been canceled because ".DB_get_name('userid',$cancel). - " has low trump and nobody is playing solo.

\n"; + $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel). + " has low trump and nobody is playing solo."; }; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - mymail($user,$gameid, GAME_CANCELED, $message); + mymail($user,$gameid, GAME_CANCELED, $email_message); } - echo "\n"; /* end div message */ break; } else if($poverty==1) /* one person has poverty */ @@ -711,7 +814,7 @@ switch($mystatus) $gametype = 'wedding'; }; /* now the gametype is set correctly in the database */ - echo '

'._('Got it').' :)

'; + $messages[] = _('Got it').' :)'; /* loop over all players, set re/contra if possible and start the game if possible */ $userids = DB_get_all_userid_by_gameid($gameid); @@ -799,13 +902,13 @@ switch($mystatus) if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($who,$gameid,GAME_READY,$message); + mymail($who,$gameid,GAME_READY,$email_message); } } else - echo "Please, start the game.
\n"; + $messages[] = "Please, start the game.
\n"; } else { @@ -815,7 +918,7 @@ switch($mystatus) $whoid = DB_get_userid('gameid-position',$gameid,$who); if($whoid==$myid) - echo "Please, start the game.
start the game.
\n"; - /* show cards */ - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; - - break; + $card_status = CARDS_SHOW; } + break; case 'poverty': /* user only gets here in a poverty game, several things have to be handled here: @@ -878,39 +975,16 @@ switch($mystatus) }; } - /* update hand */ + /* get hand */ $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - /* output pre-game trick in case user reloads, - * only needs to be done when a team has been formed */ - if($myparty=='re' || $myparty=='contra') - { - echo "\n\n\n"; /* end div trick, end li trick , end ul tricks */ - } - /* end output pre-game trick */ + /* default: show cards, will be overwritten, if we need to give back cards */ + $card_status = CARDS_SHOW; /* check if user need to give more cards back */ if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12) { - echo '
'._('You need to get rid of a few cards')."
\n"; - - $type='exchange'; - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_link_card($card,$PREF['cardset'],$type); - echo " \n"; - echo "
\n"; + $card_status = CARDS_EXCHANGE; } else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12) { @@ -928,14 +1002,13 @@ switch($mystatus) if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($who,$gameid,GAME_READY,$message); + mymail($who,$gameid,GAME_READY,$email_message); } } else - echo "
Please, start the game.
\n"; - echo '
'."\n"; /* needed to make sure the message area is in the right position */ + $messages[]= "Please, start the game."; } /* the following is part A) of what needs to be done */ @@ -968,12 +1041,7 @@ switch($mystatus) } } echo "No way
\n"; - echo "
\n"; - - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; + echo "\n"; } break; } @@ -1007,19 +1075,19 @@ switch($mystatus) /* no more people to ask, need to cancel the game */ if($mypos+$next>4) { - $message = "Hello, \n\n". + $email_message = "Hello, \n\n". "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - mymail($user, $gameid, GAME_CANCELED_POVERTY, $message); + mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message); } /* update game status */ cancel_game('trump',$gameid); - echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; + $messages[] = "Game ".DB_format_gameid($gameid)." has been canceled."; break; } else @@ -1031,10 +1099,12 @@ switch($mystatus) DB_set_player_by_gameid($gameid,$userid); DB_set_hand_status_by_hash($userhash,'poverty'); - $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". + $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($userid,$gameid, GAME_POVERTY, $message); + mymail($userid,$gameid, GAME_POVERTY, $email_message); } + + $cards_status = CARDS_SHOW; } else { @@ -1114,7 +1184,7 @@ switch($mystatus) $next=2; if($mypos+$next>4) - echo "
Error in poverty, please contact the Admin
\n"; + $messages[] = "Error in poverty, please contact the Admin"; $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); $userid = DB_get_userid('hash',$userhash); @@ -1122,15 +1192,14 @@ switch($mystatus) DB_set_player_by_gameid($gameid,$userid); DB_set_hand_status_by_hash($userhash,'poverty'); - $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:". + $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($userid,$gameid, GAME_DPOVERTY, $message); + mymail($userid,$gameid, GAME_DPOVERTY, $email_message); } } - echo "
Please, continue here.
\n"; + $messages[] = "Please, continue here"; } } - echo "\n"; break; case 'play': @@ -1143,19 +1212,19 @@ switch($mystatus) switch($gamestatus) { case 'cancel-noplay': - echo "

The game has been canceled due to the request of one player.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.

"; + $messages[] = "The game has been canceled due to the request of one player.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted."; break; case 'cancel-timedout': - echo "

The game has been canceled because one player wasn't responding.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.

"; + $messages[] = "The game has been canceled because one player wasn't responding.
If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted."; break; case 'cancel-nines': - echo "

The game has been canceled because one player had too many nines.

"; + $messages[] = "The game has been canceled because one player had too many nines."; break; case 'cancel-lowtrump': - echo "

The game has been canceled because one player had low trump.

"; + $messages[] = "The game has been canceled because one player had low trump."; break; case 'cancel-trump': - echo "

The game has been canceled because nobody wanted to take the trump.

"; + $messages[] = "The game has been canceled because nobody wanted to take the trump."; break; } /* for these two types, we shouldn't show the cards, since we might want to restart the game */ @@ -1195,9 +1264,9 @@ switch($mystatus) if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer) */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($who,$gameid, GAME_READY, $message); + mymail($who,$gameid, GAME_READY, $email_message); } } } @@ -1228,16 +1297,10 @@ switch($mystatus) /* has the game started? No, then just wait here...*/ if($gamestatus == 'pre') { - echo '

'._('You finished the setup, but not everyone else finished it... '. - 'You need to wait for the others. Just wait for an email.').'

'; + $messages[] = _('You finished the setup, but not everyone else finished it... '. + 'You need to wait for the others. Just wait for an email.'); - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; + $card_status = CARDS_SHOW; break; /* not sure this works... the idea is that you can * only play a card after everyone is ready to play */ @@ -1285,7 +1348,7 @@ switch($mystatus) $pos = DB_get_startplayer_by_gameid($gameid)-1; $firstcard = ''; /* first card in a trick */ - echo "\n\n"; /* end ul tricks*/ - - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - echo "
\n"; + echo "
\n"; /* end ul tricks*/ if($myturn && !myisset('card') && $mystatus=='play' ) { - echo "Hello ".$myname.", it's your turn!
\n"; - echo _('Your cards are').":
\n"; - - /* do we have to follow suite? */ - $followsuit = 0; - if(have_suit($mycards,$firstcard)) - $followsuit = 1; - - /* count how many cards we can play, so that we can pre-select it if there is only one */ - $howmanycards = 0; - foreach($mycards as $card) - { - if($howmanycards>1) - break; - - /* display only cards that the player is allowed to play as links, the rest just display normal - * also check if we have both schweinchen, in that case only display on of them as playable - */ - if( ($followsuit && !same_type($card,$firstcard)) || - ( (int)($card)==19 && - !$GAME['schweinchen-first'] && - ( $RULES['schweinchen']=='second' || - ( $RULES['schweinchen']=='secondaftercall' && - (DB_get_call_by_hash($GAME['schweinchen-who']) || - DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) - ) - ) && - $GAME['schweinchen-who']==$me && - in_array($gametype,array('normal','wedding','trump','silent')) - ) - ) - continue; - else - $howmanycards++; - } - - if($howmanycards==1) - $howmanycards=1; - else - $howmanycards=0; - - foreach($mycards as $card) - { - /* display only cards that the player is allowed to play as links, the rest just display normal - * also check if we have both schweinchen, in that case only display on of them as playable - */ - if( ($followsuit && !same_type($card,$firstcard)) || - ( (int)($card)==19 && - !$GAME['schweinchen-first'] && - ( $RULES['schweinchen']=='second' || - ( $RULES['schweinchen']=='secondaftercall' && - (DB_get_call_by_hash($GAME['schweinchen-who']) || - DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) - ) - ) && - $GAME['schweinchen-who']==$me && - in_array($gametype,array('normal','wedding','trump','silent')) - ) - ) - display_card($card,$PREF['cardset']); - else - display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards); - } + $card_status = CARDS_MYTURN; } else if($mystatus=='play' ) { - echo _('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); + $card_status = CARDS_SHOW; } else if($mystatus=='gameover') { - $oldcards = DB_get_all_hand($me); - $oldcards = mysort($oldcards,$gametype); - if(isset($_SESSION['id']) && $myid==$_SESSION['id']) - echo _('Your cards were').":
\n"; + $card_status = CARDS_GAMEOVER_ME; else - { - $name = DB_get_name('userid',$myid); - echo "$name's were:
\n"; - } - - foreach($oldcards as $card) - display_card($card,$PREF['cardset']); - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - - if($userhash!=$me) - { - echo "
"; - - $name = DB_get_name('userid',$user); - $oldcards = DB_get_all_hand($userhash); - $oldcards = mysort($oldcards,$gametype); - echo "$name's cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF['cardset']); - } - }; + $card_status = CARDS_GAMEOVER; } - echo "\n"; /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ if($mystatus=='play') @@ -2096,35 +2057,157 @@ switch($mystatus) break; default: myerror("error in testing the status"); - } - -/* output other games where it is the users turn - * make sure that the people looking at old games don't see the wrong games here - */ -if( $gamestatus != 'gameover' ) - { - /* game isn't over, only valid user can get here, so show menu */ - display_user_menu($myid); - } -else if( $origmystatus != 'gameover' ) + } /*end of output: tricks, table, messages, card */ + +/* display the 2nd half of table and the names */ +display_table_end(); + +/************** + * show cards * + **************/ + +$mycards = DB_get_hand($me); +$mycards = mysort($mycards,$gametype); + +echo "\n"; +echo '
'; +switch ($card_status) { + case CARDS_SHOW: + echo _('Your cards are').":
\n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); + break; + case CARDS_EXCHANGE: + echo '
'._('You need to get rid of a few cards')."
\n"; + + echo _('Your cards are').":
\n"; + $type='exchange'; + foreach($mycards as $card) + display_link_card($card,$PREF['cardset'],$type); + echo ' '."\n"; + break; + case CARDS_MYTURN: + echo 'Hello '.$myname.", it's your turn!
\n"; + echo _('Your cards are').":
\n"; + + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; + + /* count how many cards we can play, so that we can pre-select it if there is only one */ + $howmanycards = 0; + foreach($mycards as $card) + { + if($howmanycards>1) + break; + + /* display only cards that the player is allowed to play as links, the rest just display normal + * also check if we have both schweinchen, in that case only display on of them as playable + */ + if( ($followsuit && !same_type($card,$firstcard)) || + ( (int)($card)==19 && + !$GAME['schweinchen-first'] && + ( $RULES['schweinchen']=='second' || + ( $RULES['schweinchen']=='secondaftercall' && + (DB_get_call_by_hash($GAME['schweinchen-who']) || + DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) + ) + ) && + $GAME['schweinchen-who']==$me && + in_array($gametype,array('normal','wedding','trump','silent')) + ) + ) + continue; + else + $howmanycards++; + } + + /* make it boolean, so that we can pass it later to display_link_card */ + if($howmanycards!=1) + $howmanycards=0; + + foreach($mycards as $card) + { + /* display only cards that the player is allowed to play as links, the rest just display normal + * also check if we have both schweinchen, in that case only display on of them as playable + */ + if( ($followsuit && !same_type($card,$firstcard)) || + ( (int)($card)==19 && + !$GAME['schweinchen-first'] && + ( $RULES['schweinchen']=='second' || + ( $RULES['schweinchen']=='secondaftercall' && + (DB_get_call_by_hash($GAME['schweinchen-who']) || + DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) + ) + ) && + $GAME['schweinchen-who']==$me && + in_array($gametype,array('normal','wedding','trump','silent')) + ) + ) + display_card($card,$PREF['cardset']); + else + display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards); + } + break; + case CARDS_GAMEOVER_ME: + case CARDS_GAMEOVER: + if($card_status == CARDS_GAMEOVER_ME) + echo _('Your cards were').":
\n"; + else + { + $name = DB_get_name('userid',$myid); + echo "$name's were:
\n"; + } + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); + + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + + /* display hands of everyone else */ + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + + if($userhash!=$me) + { + echo "
"; + + $name = DB_get_name('userid',$user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were:
\n"; + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + } + }; + break; + case CARDS_EMPTY: + default: + break; + } +echo "
\n"; + +/***************** + * show messages * + *****************/ + +if( sizeof($messages) ) { - /* user just played the very last card, game is now over, it's still ok to show the menu though */ - display_user_menu($myid); - } -else if( $mystatus == 'gameover' && - isset($_SESSION['id']) ) - { - /* user is looking at someone else's game, show the menu for the correct user */ - display_user_menu($_SESSION['id']); - } -else - { - echo "
\n"; - echo "It's your turn in these games:
\n"; - echo "Please log in to see this information.\n"; - echo "
\n"; + echo "\n
\n"; + foreach($messages as $message) + { + echo "
$message
close
\n"; + } + echo "
\n\n"; } +/*********************************************** + * Comments, re/contra calls, user menu + ***********************************************/ + /* * display gameinfo: re/contra, comment-box, play-card button, games played by others */ @@ -2169,7 +2252,7 @@ if(sizeof($other_game_ids)>0 && $mystatus=='gameover') echo "

\n"; } -echo "\n"; /* end gameinfo */ +echo "\n\n"; /* end gameinfo */ /* make sure that we don't show the notes to the wrong person * (e.g. other people looking at an old game) @@ -2182,6 +2265,10 @@ if( $mystatus != 'gameover' || echo "
\n"; +/********************************* + * suggest next game + *********************************/ + $gamestatus = DB_get_game_status_by_gameid($gameid); if($mystatus=='gameover' && ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&