X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=include%2Fgame.php;h=ae7d6f7c542fd019d29b617cecc7c9b30cada64f;hp=02d6f9658c222e43e4e7de1c769382632d75b2cb;hb=059f17ad6897e250b2bdfdc9837a39af62859d7e;hpb=9597b99442a783621315839880966d68a2fd460f
diff --git a/include/game.php b/include/game.php
index 02d6f96..ae7d6f7 100644
--- a/include/game.php
+++ b/include/game.php
@@ -1,5 +1,5 @@
+/* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012 Arun Persaud
*
* This file is part of e-DoKo.
*
@@ -49,14 +49,17 @@ global $GAME,$RULES,$CARDS;
$gameid = DB_get_gameid_by_hash($me);
$myname = DB_get_name('hash',$me);
$mystatus = DB_get_status_by_hash($me);
-$origmystatus = DB_get_status_by_hash($me); /* to show "it's your turn" menu when game has just finished */
$mypos = DB_get_pos_by_hash($me);
$myhand = DB_get_handid('hash',$me);
$myparty = DB_get_party_by_hash($me);
$session = DB_get_session_by_gameid($gameid);
+$playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
/* get prefs and save them in a variable*/
$PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
+/* set language chosen in preferences, will become active on the next reload (see index.php)*/
+$_SESSION['language'] = $PREF['language'];
+
/* get rule set for this game */
$RULES = DB_get_RULES($gameid);
@@ -68,7 +71,10 @@ $GT = $gametype;
if($gametype=='solo')
{
$gametype = DB_get_solo_by_gameid($gameid);
- $GT = $gametype.' '.$GT;
+ if($gametype=='silent')
+ $GT = 'normal';
+ else
+ $GT = $gametype.' '.$GT;
}
/* do we need to worry about Schweinchen?
@@ -129,52 +135,92 @@ if( $mystatus!='gameover' )
DB_insert_note($note,$gameid,$myid);
};
-/* handle calls, output a comment to show when the call was made */
-/* initialize comments */
-$comment = '';
-
-/* get information needed to submit comment */
-$playid = DB_get_current_playid($gameid);
-
-/* set comment */
-if($comment != '')
- DB_insert_comment($comment,$playid,$myid);
-/* clear up */
-unset($comment);
-/* end check for calls */
+/*****************************************************************
+ * handle calls part1: check what was called, set everything up
+ * we only can submit it to the database at the end, since the playid
+ * might change if a player plays a card
+ *****************************************************************/
+/* initialize comments */
+$commentCall = '';
/* check for calls, set comment */
-if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
- {
- $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
- if($myparty=='re')
- $comment .= "Re";
- else if($myparty=='contra')
- $comment .= "Contra";
- }
-if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
+if( myisset('call') )
{
- $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
- $comment .= "No 90";
+ if($_REQUEST['call'] == '120' && can_call(120,$me))
+ {
+ $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
+ if($myparty=='re')
+ $commentCall = 'Re';
+ else if($myparty=='contra')
+ $commentCall = 'Contra';
+ }
+ else if($_REQUEST['call'] == '90' && can_call(90,$me))
+ {
+ $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
+ $commentCall = 'No 90';
+ }
+ else if($_REQUEST['call'] == '60' && can_call(60,$me))
+ {
+ $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
+ $commentCall = 'No 60';
+ }
+ else if($_REQUEST['call'] == '30' && can_call(30,$me))
+ {
+ $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
+ $commentCall = 'No 30';
+ }
+ else if($_REQUEST['call'] == '0' && can_call(0,$me))
+ {
+ $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
+ $commentCall = 'Zero';
+ }
}
-if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
+
+/**********************************************************
+ * handle comments unless we play a card at the same time *
+ * (if we play a card, we need to update playid) *
+ **********************************************************/
+
+
+/* get time from the last action of the game */
+$r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
+$gameend = time() - strtotime($r[0]);
+
+/* handle comments in case player didn't play a card, allow comments a week after the end of the game */
+if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
+ if(myisset('comment'))
+ {
+ $comment = $_REQUEST['comment'];
+
+ if($comment != '')
+ DB_insert_comment($comment,$playid,$gameid,$myid);
+ };
+
+
+/*****************************************************************
+ * output other games where it is the users turn
+ * make sure that the people looking at old games don't see the wrong games here
+ *****************************************************************/
+
+if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
{
- $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
- $comment .= "No 60";
+ /* game isn't over, only valid user can get here, so show menu */
+ display_user_menu($myid, $me);
}
-if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
+else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
{
- $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
- $comment .= "No 30";
+ /* user is looking at someone else's game, show the menu for the correct user */
+ display_user_menu($_SESSION['id'],$me);
}
-if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
+else
{
- $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
- $comment .= "Zero";
+ echo "\n\n";
}
-
/*****************************************************************
* output extra division in case this game is part of a session
*****************************************************************/
@@ -187,38 +233,38 @@ if($session)
switch($RULES['dullen'])
{
case 'none':
- echo " \n"; break;
case 'firstwins':
- echo " \n"; break;
case 'secondwins':
- echo " \n"; break;
}
switch($RULES['schweinchen'])
{
case 'none':
- echo " \n"; break;
case 'both':
- echo " \n"; break;
case 'second':
- echo " \n"; break;
case 'secondaftercall':
- echo " \n"; break;
}
switch($RULES['call'])
{
case '1st-own-card':
- echo " \n"; break;
+ echo ' \n"; break;
case '5th-card':
- echo " \n"; break;
+ echo ' \n"; break;
case '9-cards':
- echo " \n"; break;
+ echo ' \n"; break;
}
echo " \n";
echo ' '._('10ofhearts').": {$RULES['dullen']}
\n";
@@ -244,13 +290,13 @@ if($session)
foreach($finalscore as $user=>$value)
{
$name = DB_get_name('userid',$user);
- echo " ".substr($name,0,2).": $value ";
+ echo ' '.substr($name,0,2).": $value ";
}
}
else
{
/* first game, no score yet */
- echo " ";
+ echo ' ';
}
/* output all games for the score table */
@@ -283,7 +329,7 @@ if($session)
/* check for solo, add game type to session number */
echo " Game $session.$j";
- if($GT !='normal')
+ if($gamestatus != 'pre' && $GT !='normal' )
echo " ($GT)";
if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
{
@@ -291,9 +337,10 @@ if($session)
echo "
"._('previous')." \n";
if($next)
echo "
"._('next')." \n";
+
+ if($j != $i )
+ echo "
"._('last')." \n";
}
- if($j != $i )
- echo "
last \n";
echo "\n
\n";
}
@@ -308,6 +355,83 @@ if($mystatus!='gameover')
DB_update_user_timestamp($_SESSION['id']);
+/******************************************************************************
+ * Output menu for selecting tricks
+ ******************************************************************************/
+
+switch($mystatus)
+ {
+ case 'start':
+ break;
+ case 'init':
+ case 'check':
+ /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
+ echo "\n\n";
+ echo " - Pre\n";
+
+ echo "
\n
\n"; /* end div trick, end li trick , end tricks*/
+ /* end displaying sickness */
+ break;
+ case 'poverty':
+ /* output pre-game trick in case user reloads,
+ * only needs to be done when a team has been formed */
+ if($myparty=='re' || $myparty=='contra')
+ {
+ echo "\n\n";
+
+ $mygametype = DB_get_gametype_by_gameid($gameid);
+
+ echo " - Pre\n";
+ echo "
\n
\n\n"; /* end div trick, end li trick , end ul tricks */
+ }
+ /* end output pre-game trick */
+ break;
+ case 'play':
+ case 'gameover':
+
+ echo "\n\n";
+
+ /* output vorbehalte */
+ $mygametype = DB_get_gametype_by_gameid($gameid);
+ $mygamesolo = DB_get_solo_by_gameid($gameid);
+ if($mygametype != 'normal') /* only show when needed */
+ if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
+ echo " - Pre
\n";
+
+ $result = DB_query('SELECT Trick.id '.
+ 'FROM Trick '.
+ "WHERE Trick.game_id='".$gameid."' ".
+ 'GROUP BY Trick.id '.
+ 'ORDER BY Trick.id ASC');
+ $trickNR = 1;
+ $lasttrick = DB_get_max_trickid($gameid);
+
+ /* output tricks */
+ while($r = DB_fetch_array($result))
+ {
+ $trick=$r[0];
+ if($trick!=$lasttrick)
+ echo " - $trickNR
\n";
+ else if($trick==$lasttrick)
+ echo " - $trickNR
\n";
+ $trickNR++;
+ }
+
+ /* if game is over, also output link to Score tab */
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ echo " - "._('Score')."
\n";
+
+ /* output previous/next buttons */
+ echo ' - '._('prev')."
\n";
+ echo ' - '._('next')."
\n";
+
+ echo "
\n\n";
+
+ break;
+ default:
+ }
+
+
/******************************************************************************
* Output tricks played, table, messages, and cards (depending on game status)
******************************************************************************/
@@ -316,7 +440,7 @@ if($mystatus!='gameover')
echo "
If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
break;
case 'cancel-timedout':
- echo "
The game has been canceled because one player wasn't responding.
If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.
";
+ $messages[] = "The game has been canceled because one player wasn't responding.
If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
break;
case 'cancel-nines':
- echo "The game has been canceled because one player had too many nines.
";
+ $messages[] = 'The game has been canceled because one player had too many nines.';
break;
case 'cancel-lowtrump':
- echo "The game has been canceled because one player had low trump.
";
+ $messages[] = 'The game has been canceled because one player had low trump.';
break;
case 'cancel-trump':
- echo "The game has been canceled because nobody wanted to take the trump.
";
+ $messages[] = 'The game has been canceled because nobody wanted to take the trump.';
break;
}
/* for these two types, we shouldn't show the cards, since we might want to restart the game */
@@ -1164,13 +1190,13 @@ switch($mystatus)
{
$ok = 1;
$userids = DB_get_all_userid_by_gameid($gameid);
- foreach($userids as $user)
+ foreach($userids as $userid)
{
- $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
if($userstatus !='play' && $userstatus!='gameover')
{
$ok = 0;
- DB_set_player_by_gameid($gameid,$user);
+ DB_set_player_by_gameid($gameid,$userid);
break;
}
}
@@ -1182,15 +1208,15 @@ switch($mystatus)
/* email startplayer */
$startplayer = DB_get_startplayer_by_gameid($gameid);
$hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
- $who = DB_get_userid('hash',$hash);
- DB_set_player_by_gameid($gameid,$who);
+ $userid = DB_get_userid('hash',$hash);
+ DB_set_player_by_gameid($gameid,$userid);
if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer) */
$email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
- "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- mymail($who,$gameid, GAME_READY, $email_message);
+ 'Use this link to play a card: '.$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+ mymail($userid,$gameid, GAME_READY, $email_message);
}
}
}
@@ -1221,55 +1247,31 @@ switch($mystatus)
/* has the game started? No, then just wait here...*/
if($gamestatus == 'pre')
{
- echo ' '._('You finished the setup, but not everyone else finished it... '.
- 'You need to wait for the others. Just wait for an email.').'
';
-
- $mycards = DB_get_hand($me);
- $mycards = mysort($mycards,$gametype);
-
- echo ''._('Your cards are').":
\n";
- foreach($mycards as $card)
- display_card($card,$PREF['cardset']);
- echo "
\n";
+ $messages[] = _('You finished the setup, but not everyone else finished it... '.
+ 'You need to wait for the others. Just wait for an email.');
break; /* not sure this works... the idea is that you can
* only play a card after everyone is ready to play */
}
-
- /* get time from the last action of the game */
- $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
- $gameend = time() - strtotime($r[0]);
-
- /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
- if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
- if(myisset('comment'))
- {
- $comment = $_REQUEST['comment'];
- $playid = DB_get_current_playid($gameid);
-
- if($comment != '')
- DB_insert_comment($comment,$playid,$myid);
- };
-
/* get everything relevant to display the tricks */
- $result = DB_query("SELECT Hand_Card.card_id as card,".
- " Hand.position as position,".
- " Play.sequence as sequence, ".
- " Trick.id, ".
+ $result = DB_query('SELECT Hand_Card.card_id as card,'.
+ ' Hand.position as position,'.
+ ' Play.sequence as sequence, '.
+ ' Trick.id, '.
" GROUP_CONCAT(CONCAT('',User.fullname,': ',Comment.comment,'')".
" SEPARATOR '\n' ), ".
- " Play.create_date, ".
- " Hand.user_id ".
- "FROM Trick ".
- "LEFT JOIN Play ON Trick.id=Play.trick_id ".
- "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
- "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
- "LEFT JOIN Comment ON Play.id=Comment.play_id ".
- "LEFT JOIN User On User.id=Comment.user_id ".
+ ' Play.create_date, '.
+ ' Hand.user_id '.
+ 'FROM Trick '.
+ 'LEFT JOIN Play ON Trick.id=Play.trick_id '.
+ 'LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id '.
+ 'LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id '.
+ 'LEFT JOIN Comment ON Play.id=Comment.play_id '.
+ 'LEFT JOIN User On User.id=Comment.user_id '.
"WHERE Trick.game_id='".$gameid."' ".
- "GROUP BY Trick.id, sequence ".
- "ORDER BY Trick.id, sequence ASC");
+ 'GROUP BY Trick.id, sequence '.
+ 'ORDER BY Trick.id, sequence ASC');
$trickNR = 0;
$lasttrick = DB_get_max_trickid($gameid);
@@ -1278,22 +1280,41 @@ switch($mystatus)
$pos = DB_get_startplayer_by_gameid($gameid)-1;
$firstcard = ''; /* first card in a trick */
- echo "\n