X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=include%2Fgame.php;h=99ff454fd9a84d6a539cb075915eddd8ff3cef2e;hp=d691c7f0b92147c0ddd7864103b4c38e3afcce35;hb=022246b947178ed5c7b1cd6a6dcc21414559b260;hpb=455372db985024563b26bfa5af9c91b2a8e53c06 diff --git a/include/game.php b/include/game.php index d691c7f..99ff454 100644 --- a/include/game.php +++ b/include/game.php @@ -43,11 +43,12 @@ if(!$myid) global $GAME,$RULES,$CARDS; -/* get some information from the DB */ +/************************************** + * get some information from the DB + **************************************/ $gameid = DB_get_gameid_by_hash($me); $myname = DB_get_name('hash',$me); $mystatus = DB_get_status_by_hash($me); -$origmystatus = DB_get_status_by_hash($me); /* to show "it's your turn" menu when game has just finished */ $mypos = DB_get_pos_by_hash($me); $myhand = DB_get_handid('hash',$me); $myparty = DB_get_party_by_hash($me); @@ -117,11 +118,8 @@ if($ok) */ set_gametype('normal'); -/* put everyting in a form */ -echo "
\n"; - /* handle user notes (only possible while game is running)*/ -if( $mystatus!='gameover' ) +if( $mystatus!='gameover' ) if(myisset('note')) { $note = $_REQUEST['note']; @@ -130,19 +128,21 @@ if( $mystatus!='gameover' ) DB_insert_note($note,$gameid,$myid); }; -/* make sure that we don't show the notes to the wrong person - * (e.g. other people looking at an old game) - */ -if( $mystatus != 'gameover' || - ( $mystatus == 'gameover' && - isset($_SESSION['id']) && - $myid == $_SESSION['id'])) - output_user_notes($myid,$gameid,$mystatus); - /* handle calls, output a comment to show when the call was made */ /* initialize comments */ $comment = ''; +/* get information needed to submit comment */ +$playid = DB_get_current_playid($gameid); + +/* set comment */ +if($comment != '') + DB_insert_comment($comment,$playid,$myid); +/* clear up */ +unset($comment); +/* end check for calls */ + + /* check for calls, set comment */ if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me)) { @@ -173,61 +173,82 @@ if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me)) $comment .= "Zero"; } -/* get information needed to submit comment */ -$playid = DB_get_current_playid($gameid); -/* set comment */ -if($comment != '') - DB_insert_comment($comment,$playid,$myid); -/* clear up */ -unset($comment); -/* end check for calls */ +/***************************************************************** + * output other games where it is the users turn + * make sure that the people looking at old games don't see the wrong games here + *****************************************************************/ -/* output extra division in case this game is part of a session */ +if( $gamestatus != 'gameover' && isset($_SESSION['id']) ) + { + /* game isn't over, only valid user can get here, so show menu */ + display_user_menu($myid, $me); + } +else if( $mystatus == 'gameover' && isset($_SESSION['id']) ) + { + /* user is looking at someone else's game, show the menu for the correct user */ + display_user_menu($_SESSION['id'],$me); + } +else + { + echo "
\n"; + echo "It's your turn in these games: \n"; + echo "Please log in to see this information.\n"; + echo "
\n\n"; + } + +/***************************************************************** + * output extra division in case this game is part of a session + *****************************************************************/ if($session) { echo "
\n"; - echo '
'._('Rules').': '; + + /* output rule set */ + echo "
\n "._('Rules').":\n"; switch($RULES['dullen']) { case 'none': - echo " \""._('no\n"; break; + echo " \""._('no\n"; break; case 'firstwins': - echo " \""._('ten\n"; break; + echo " \""._('ten\n"; break; case 'secondwins': - echo " \""._('second\n"; break; + echo " \""._('second\n"; break; } switch($RULES['schweinchen']) { case 'none': - echo " \""._('no\n"; break; case 'both': - echo " \""._('two\n"; break; case 'second': - echo " \"".('second\n"; break; case 'secondaftercall': - echo " \""._('second\n"; break; } switch($RULES['call']) { case '1st-own-card': - echo " \""._('1st-own-card')."\"\n"; break; + echo " \""._('1st-own-card')."\"\n"; break; case '5th-card': - echo " \""._('5th-card')."\"\n"; break; + echo " \""._('5th-card')."\"\n"; break; case '9-cards': - echo " \""._('9-cards')."\"\n"; break; + echo " \""._('9-cards')."\"\n"; break; } - echo "
\n"; - echo ' '._('10ofhearts').": {$RULES['dullen']}
\n"; - echo ' '._('schweinchen').": {$RULES['schweinchen']}
\n"; - echo ' '._('call').": {$RULES['call']}
\n"; - echo ' '._('lowtrump').": {$RULES['lowtrump']}
\n"; - echo "
\n
\n"; + echo "
\n"; + echo ' '._('10ofhearts').": {$RULES['dullen']}
\n"; + echo ' '._('schweinchen').": {$RULES['schweinchen']}
\n"; + echo ' '._('call').": {$RULES['call']}
\n"; + echo ' '._('lowtrump').": {$RULES['lowtrump']}
\n"; + echo "
\n
\n"; /* show score */ @@ -283,21 +304,139 @@ if($session) else $next = NULL; + /* check for solo, add game type to session number */ + echo " Game $session.$j"; + if($GT !='normal') + echo " ($GT)"; if(isset($_SESSION['id']) && $_SESSION['id']==$myid) { if($previous) - echo ""._('previous game')."    \n"; - echo "This is game number $j of $i in session $session.\n"; + echo "   "._('previous')." \n"; if($next) - echo "   "._('next game')." \n"; + echo "   "._('next')." \n"; } - else - echo "This is game number $j of $i in session $session."; + if($j != $i ) + echo "   last \n"; + echo "\n
\n"; } +/* the user has done something, update the timestamp. Use $myid in + * active games and check for session-id in old games (myid might be wrong in that case) + */ +if($mystatus!='gameover') + DB_update_user_timestamp($myid); + else + if(isset($_SESSION['id'])) + DB_update_user_timestamp($_SESSION['id']); + + +/****************************************************************************** + * Output menu for selecting tricks + ******************************************************************************/ + +switch($mystatus) + { + case 'start': + break; + case 'init': + case 'check': + /* output sickness of other playes, in case they already selected and are sitting in front of the current player */ + echo "\n\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ + break; + case 'poverty': + /* output pre-game trick in case user reloads, + * only needs to be done when a team has been formed */ + if($myparty=='re' || $myparty=='contra') + { + echo "\n\n\n"; /* end div trick, end li trick , end ul tricks */ + } + /* end output pre-game trick */ + break; + case 'play': + case 'gameover': + + echo "\n\n\n"; + + break; + default: + } + + +/****************************************************************************** + * Output tricks played, table, messages, and cards (depending on game status) + ******************************************************************************/ + +/* put everyting in a form */ +echo "\n"; + /* display the table and the names */ -display_table(); +display_table_begin(); /* mystatus gets the player through the different stages of a game. * start: does the player want to play? @@ -309,18 +448,25 @@ display_table(); * gameover: are we revisiting a game */ -/* the user has done something, update the timestamp. Use $myid in - * active games and check for session-id in old games (myid might be wrong in that case) +/* Depending on the situation we set + * cards_status (see functions.php for possible options) */ -if($mystatus!='gameover') - DB_update_user_timestamp($myid); - else - if(isset($_SESSION['id'])) - DB_update_user_timestamp($_SESSION['id']); +$cards_status = CARDS_EMPTY; + +/* Also collect message that should be displayed to the user, so that we can show + * them after showing the table. This makes the html flow more consistent and easier + * tournament change layouts, especially for smaller displays, e.g. mobile phones + */ +$messages = array(); + switch($mystatus) { case 'start': + /**************************************** + * ask if player wants to join the game * + ****************************************/ + /* don't ask if user has autosetup set to yest */ $skip = 0; if($PREF['autosetup']=='yes') $skip = 1; @@ -329,7 +475,7 @@ switch($mystatus) { /* asks the player, if he wants to join the game */ output_check_want_to_play($me); - echo '
'; + $card_status = CARDS_EMPTY; break; } else @@ -338,14 +484,13 @@ switch($mystatus) if(!$skip && $_REQUEST['in'] == 'no' ) { /* cancel the game */ - $message = "Hello, \n\n". + $email_message = "Hello, \n\n". "the game has been canceled due to the request of one of the players.\n\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $subject = 'Game '.DB_format_gameid($gameid).' canceled'; - mymail($user,$subject,$message); + mymail($user,$gameid,GAME_CANCELED,$email_message); } /* update game status */ @@ -362,9 +507,8 @@ switch($mystatus) DB_set_hand_status_by_hash($me,'init'); - /* check if everyone has reached this stage, send out email */ + /* check if everyone has reached this stage, set player in game-table to the next player */ $userids = DB_get_all_userid_by_gameid($gameid); - $ok = 1; foreach($userids as $user) { $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); @@ -372,70 +516,21 @@ switch($mystatus) { /* whos turn is it? */ DB_set_player_by_gameid($gameid,$user); - $ok = 0; break; } }; - if($ok) - { - /* all done, send out email unless this player is the startplayer */ - $startplayer = DB_get_startplayer_by_gameid($gameid); - if($mypos == $startplayer) - { - /* do nothing, go to next stage */ - } - else - { - /* email startplayer */ - /* - $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('hash',$hash); - DB_set_player_by_gameid($gameid,$who); - - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($who,"Ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); - */ - } - } } } case 'init': - /* here we ask the player if he is sick */ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - + /*************************** + * check if player is sick * + ***************************/ if(!myisset('solo','wedding','poverty','nines','lowtrump') ) { - /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ - echo "\n\n"; /* end div trick, end li trick , end tricks*/ - /* end displaying sickness */ - + $mycards = DB_get_hand($me); output_check_for_sickness($me,$mycards); - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; + $card_status = CARDS_SHOW; break; } @@ -451,20 +546,17 @@ switch($mystatus) if($Nsickness>1) { - echo "

You selected more than one sickness, please go back ". - "and answer the question again.

"; + $messages[] = "You selected more than one sickness, please go back ". + "and answer the question again."; - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; + $card_status = CARDS_SHOW; break; } else { /* everything is ok, save what user said and proceed */ - echo "

Processing what you selected in the last step..."; + $messages[] = "Processing what you selected in the last step..."; /* check if this sickness needs to be handled first */ $gametype = DB_get_gametype_by_gameid($gameid); @@ -478,7 +570,7 @@ switch($mystatus) DB_set_solo_by_hash($me,$_REQUEST['solo']); DB_set_sickness_by_hash($me,'solo'); - echo "
Seems like you want to play a {$_REQUEST['solo']} solo. Got it.
\n"; + $messages[] = "
Seems like you want to play a {$_REQUEST['solo']} solo. Got it.
\n"; if($gametype == 'solo' && $startplayer<$mypos) {}/* do nothing, since someone else already is playing solo */ @@ -495,33 +587,31 @@ switch($mystatus) else if($_REQUEST['wedding'] == 'yes') { /* silent solo is set further down */ - echo _("Ok, you don't want to play a silent solo...wedding was chosen.")."
\n"; + $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."
\n"; DB_set_sickness_by_hash($me,'wedding'); } else if($_REQUEST['poverty'] == 'yes') { - echo _("Don't think you can win with just a few trump...? Ok, poverty chosen.")."
\n"; + $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")."
\n"; DB_set_sickness_by_hash($me,'poverty'); } else if($_REQUEST['nines'] == 'yes') { - echo _("What? You just don't want to play a game because you have a few nines? Well, if no one". + $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one". " is playing solo, this game will be canceled.")."
\n"; DB_set_sickness_by_hash($me,'nines'); } else if($_REQUEST['lowtrump'] == 'yes') { if($RULES['lowtrump']=='cancel') - echo _("What? You just don't want to play a game because you have low trump? Well, if no one". + $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one". " is playing solo, this game will be canceled.")."
\n"; else - echo _("Don't think you can win with low trumps...? Ok, poverty chosen.")."
.
\n"; + $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")."
.
\n"; DB_set_sickness_by_hash($me,'lowtrump'); } - echo "

\n"; - /* move on to the next stage*/ DB_set_hand_status_by_hash($me,'check'); $mystatus='check'; @@ -533,34 +623,7 @@ switch($mystatus) * this can therefore only be handled once all players finished the last stage */ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - /* output sickness of other playes, in case they already selected and are sitting in front of the current player */ - echo "\n\n"; /* end div trick, end li trick , end tricks*/ - /* end displaying sickness */ - - echo "
\n"; - echo '

'._('Checking if someone else selected solo, nines, wedding or poverty.').'

'; + $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.'); /* check if everyone has reached this stage */ $userids = DB_get_all_userid_by_gameid($gameid); @@ -578,10 +641,10 @@ switch($mystatus) if(!$ok) { - echo '

'._('This step can only be handled after everyone finished the last step. '. + $messages[] = _('This step can only be handled after everyone finished the last step. '. 'Seems like this is not the case, so you need to wait a bit... '. 'you will get an email once that is the case, please use the link in '. - 'that email to continue the game.').'

'; + 'that email to continue the game.'); /* display cards, if player was just at the init-phase he will still see the cards from there * we can put this one here, since the last player to finish the init state won't get here and @@ -589,13 +652,8 @@ switch($mystatus) */ if($mystatus=='check') { - /* show cards */ - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; + $card_status = CARDS_SHOW; } - break; } else { @@ -603,7 +661,7 @@ switch($mystatus) * are playing, in case there are any solos this already * will have the correct information in it */ - echo '

'._('Ok, everyone is done... figuring out what kind of game we are playing.').'

'; + $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.'); $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); @@ -641,7 +699,7 @@ switch($mystatus) /* cancel game */ if($cancelsick == 'nines') { - $message = "The game has been canceled because ".DB_get_name('userid',$cancel). + $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel). " has five or more nines and nobody is playing solo.\n\n". "To redeal either start a new game or, in case the game was part of a tournament,\n". "go to the last game and use the link at the bottom of the page to redeal.\n\n"; @@ -649,12 +707,12 @@ switch($mystatus) /* update game status */ cancel_game('nines',$gameid); - echo "

The game has been canceled because ".DB_get_name('userid',$cancel). - " has five or more nines and nobody is playing solo.

\n"; + $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel). + " has five or more nines and nobody is playing solo."; } else if ($cancelsick == 'lowtrump') { - $message = "The game has been canceled because ".DB_get_name('userid',$cancel). + $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel). " has low trump and nobody is playing solo.\n\n". "To redeal either start a new game or, in case the game was part of a tournament,\n". "go to the last game and use the link at the bottom of the page to redeal.\n\n"; @@ -662,18 +720,16 @@ switch($mystatus) /* update game status */ cancel_game('lowtrump',$gameid); - echo "

The game has been canceled because ".DB_get_name('userid',$cancel). - " has low trump and nobody is playing solo.

\n"; + $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel). + " has low trump and nobody is playing solo."; }; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $subject = 'Game '.DB_format_gameid($gameid).' canceled'; - mymail($user,$subject,$message); + mymail($user,$gameid, GAME_CANCELED, $email_message); } - echo "\n"; /* end div message */ break; } else if($poverty==1) /* one person has poverty */ @@ -717,7 +773,7 @@ switch($mystatus) $gametype = 'wedding'; }; /* now the gametype is set correctly in the database */ - echo '

'._('Got it').' :)

'; + $messages[] = _('Got it').' :)'; /* loop over all players, set re/contra if possible and start the game if possible */ $userids = DB_get_all_userid_by_gameid($gameid); @@ -805,14 +861,13 @@ switch($mystatus) if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')'; - mymail($who,$subject,$message); + mymail($who,$gameid,GAME_READY,$email_message); } } else - echo "Please, start the game.
\n"; + $messages[] = "Please, start the game.
\n"; } else { @@ -822,7 +877,7 @@ switch($mystatus) $whoid = DB_get_userid('gameid-position',$gameid,$who); if($whoid==$myid) - echo "Please, start the game.
start the game.
\n"; - /* show cards */ - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; - - break; + $card_status = CARDS_SHOW; } + break; case 'poverty': /* user only gets here in a poverty game, several things have to be handled here: @@ -886,40 +934,16 @@ switch($mystatus) }; } - /* update hand */ + /* get hand */ $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - /* output pre-game trick in case user reloads, - * only needs to be done when a team has been formed */ - if($myparty=='re' || $myparty=='contra') - { - echo "\n\n\n"; /* end div trick, end li trick , end ul tricks */ - } - /* end output pre-game trick */ + /* default: show cards, will be overwritten, if we need to give back cards */ + $card_status = CARDS_SHOW; /* check if user need to give more cards back */ if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12) { - echo '
'._('You need to get rid of a few cards')."
\n"; - - $type='exchange'; - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_link_card($card,$PREF['cardset'],$type); - echo " \n"; - echo "
\n"; + $card_status = CARDS_EXCHANGE; } else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12) { @@ -937,15 +961,13 @@ switch($mystatus) if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).') '; - mymail($who,$subject,$message); + mymail($who,$gameid,GAME_READY,$email_message); } } else - echo "
Please, start the game.
\n"; - echo '
'."\n"; /* needed to make sure the message area is in the right position */ + $messages[]= "Please, start the game."; } /* the following is part A) of what needs to be done */ @@ -978,12 +1000,7 @@ switch($mystatus) } } echo "No way
\n"; - echo "
\n"; - - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; + echo "\n"; } break; } @@ -1017,20 +1034,19 @@ switch($mystatus) /* no more people to ask, need to cancel the game */ if($mypos+$next>4) { - $message = "Hello, \n\n". + $email_message = "Hello, \n\n". "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $subject = 'Game '.DB_format_gameid($gameid).' canceled (poverty not resolved)'; - mymail($user,$subject,$message); + mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message); } /* update game status */ cancel_game('trump',$gameid); - echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; + $messages[] = "Game ".DB_format_gameid($gameid)." has been canceled."; break; } else @@ -1042,11 +1058,12 @@ switch($mystatus) DB_set_player_by_gameid($gameid,$userid); DB_set_hand_status_by_hash($userhash,'poverty'); - $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". + $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - $subject = 'Poverty (game '.DB_format_gameid($gameid).')'; - mymail($userid,$subject,$message); + mymail($userid,$gameid, GAME_POVERTY, $email_message); } + + $cards_status = CARDS_SHOW; } else { @@ -1126,7 +1143,7 @@ switch($mystatus) $next=2; if($mypos+$next>4) - echo "
Error in poverty, please contact the Admin
\n"; + $messages[] = "Error in poverty, please contact the Admin"; $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); $userid = DB_get_userid('hash',$userhash); @@ -1134,16 +1151,14 @@ switch($mystatus) DB_set_player_by_gameid($gameid,$userid); DB_set_hand_status_by_hash($userhash,'poverty'); - $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:". + $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - $subject = 'Double poverty (game '.DB_format_gameid($gameid).')'; - mymail($userid,$subject,$message); + mymail($userid,$gameid, GAME_DPOVERTY, $email_message); } } - echo "
Please, continue here.
\n"; + $messages[] = "Please, continue here"; } } - echo "\n"; break; case 'play': @@ -1156,19 +1171,19 @@ switch($mystatus) switch($gamestatus) { case 'cancel-noplay': - echo "

The game has been canceled due to the request of one player.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.

"; + $messages[] = "The game has been canceled due to the request of one player.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted."; break; case 'cancel-timedout': - echo "

The game has been canceled because one player wasn't responding.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.

"; + $messages[] = "The game has been canceled because one player wasn't responding.
If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted."; break; case 'cancel-nines': - echo "

The game has been canceled because one player had too many nines.

"; + $messages[] = "The game has been canceled because one player had too many nines."; break; case 'cancel-lowtrump': - echo "

The game has been canceled because one player had low trump.

"; + $messages[] = "The game has been canceled because one player had low trump."; break; case 'cancel-trump': - echo "

The game has been canceled because nobody wanted to take the trump.

"; + $messages[] = "The game has been canceled because nobody wanted to take the trump."; break; } /* for these two types, we shouldn't show the cards, since we might want to restart the game */ @@ -1208,10 +1223,9 @@ switch($mystatus) if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer) */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')'; - mymail($who,$subject,$message); + mymail($who,$gameid, GAME_READY, $email_message); } } } @@ -1242,16 +1256,10 @@ switch($mystatus) /* has the game started? No, then just wait here...*/ if($gamestatus == 'pre') { - echo '

'._('You finished the setup, but not everyone else finished it... '. - 'You need to wait for the others. Just wait for an email.').'

'; - - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); + $messages[] = _('You finished the setup, but not everyone else finished it... '. + 'You need to wait for the others. Just wait for an email.'); - echo '
'._('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; + $card_status = CARDS_SHOW; break; /* not sure this works... the idea is that you can * only play a card after everyone is ready to play */ @@ -1299,8 +1307,7 @@ switch($mystatus) $pos = DB_get_startplayer_by_gameid($gameid)-1; $firstcard = ''; /* first card in a trick */ - echo "\n\n"; /* end ul tricks*/ - - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - echo "
\n"; + echo "
\n"; /* end ul tricks*/ if($myturn && !myisset('card') && $mystatus=='play' ) { - echo "Hello ".$myname.", it's your turn!
\n"; - echo _('Your cards are').":
\n"; - - /* do we have to follow suite? */ - $followsuit = 0; - if(have_suit($mycards,$firstcard)) - $followsuit = 1; - - /* count how many cards we can play, so that we can pre-select it if there is only one */ - $howmanycards = 0; - foreach($mycards as $card) - { - if($howmanycards>1) - break; - - /* display only cards that the player is allowed to play as links, the rest just display normal - * also check if we have both schweinchen, in that case only display on of them as playable - */ - if( ($followsuit && !same_type($card,$firstcard)) || - ( (int)($card)==19 && - !$GAME['schweinchen-first'] && - ( $RULES['schweinchen']=='second' || - ( $RULES['schweinchen']=='secondaftercall' && - (DB_get_call_by_hash($GAME['schweinchen-who']) || - DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) - ) - ) && - $GAME['schweinchen-who']==$me && - in_array($gametype,array('normal','wedding','trump','silent')) - ) - ) - continue; - else - $howmanycards++; - } - - if($howmanycards==1) - $howmanycards=1; - else - $howmanycards=0; - - foreach($mycards as $card) - { - /* display only cards that the player is allowed to play as links, the rest just display normal - * also check if we have both schweinchen, in that case only display on of them as playable - */ - if( ($followsuit && !same_type($card,$firstcard)) || - ( (int)($card)==19 && - !$GAME['schweinchen-first'] && - ( $RULES['schweinchen']=='second' || - ( $RULES['schweinchen']=='secondaftercall' && - (DB_get_call_by_hash($GAME['schweinchen-who']) || - DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) - ) - ) && - $GAME['schweinchen-who']==$me && - in_array($gametype,array('normal','wedding','trump','silent')) - ) - ) - display_card($card,$PREF['cardset']); - else - display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards); - } + $card_status = CARDS_MYTURN; } else if($mystatus=='play' ) { - echo _('Your cards are').":
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); + $card_status = CARDS_SHOW; } else if($mystatus=='gameover') { - $oldcards = DB_get_all_hand($me); - $oldcards = mysort($oldcards,$gametype); - if(isset($_SESSION['id']) && $myid==$_SESSION['id']) - echo _('Your cards were').":
\n"; + $card_status = CARDS_GAMEOVER_ME; else - { - $name = DB_get_name('userid',$myid); - echo "$name's were:
\n"; - } - - foreach($oldcards as $card) - display_card($card,$PREF['cardset']); - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - - if($userhash!=$me) - { - echo "
"; - - $name = DB_get_name('userid',$user); - $oldcards = DB_get_all_hand($userhash); - $oldcards = mysort($oldcards,$gametype); - echo "$name's cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF['cardset']); - } - }; + $card_status = CARDS_GAMEOVER; } - echo "\n"; /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ if($mystatus=='play') @@ -2113,35 +2016,157 @@ switch($mystatus) break; default: myerror("error in testing the status"); - } - -/* output other games where it is the users turn - * make sure that the people looking at old games don't see the wrong games here - */ -if( $gamestatus != 'gameover' ) - { - /* game isn't over, only valid user can get here, so show menu */ - display_user_menu($myid); - } -else if( $origmystatus != 'gameover' ) + } /*end of output: tricks, table, messages, card */ + +/* display the 2nd half of table and the names */ +display_table_end(); + +/************** + * show cards * + **************/ + +$mycards = DB_get_hand($me); +$mycards = mysort($mycards,$gametype); + +echo "\n"; +echo '
'; +switch ($card_status) { + case CARDS_SHOW: + echo _('Your cards are').":
\n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); + break; + case CARDS_EXCHANGE: + echo '
'._('You need to get rid of a few cards')."
\n"; + + echo _('Your cards are').":
\n"; + $type='exchange'; + foreach($mycards as $card) + display_link_card($card,$PREF['cardset'],$type); + echo ' '."\n"; + break; + case CARDS_MYTURN: + echo 'Hello '.$myname.", it's your turn!
\n"; + echo _('Your cards are').":
\n"; + + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; + + /* count how many cards we can play, so that we can pre-select it if there is only one */ + $howmanycards = 0; + foreach($mycards as $card) + { + if($howmanycards>1) + break; + + /* display only cards that the player is allowed to play as links, the rest just display normal + * also check if we have both schweinchen, in that case only display on of them as playable + */ + if( ($followsuit && !same_type($card,$firstcard)) || + ( (int)($card)==19 && + !$GAME['schweinchen-first'] && + ( $RULES['schweinchen']=='second' || + ( $RULES['schweinchen']=='secondaftercall' && + (DB_get_call_by_hash($GAME['schweinchen-who']) || + DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) + ) + ) && + $GAME['schweinchen-who']==$me && + in_array($gametype,array('normal','wedding','trump','silent')) + ) + ) + continue; + else + $howmanycards++; + } + + /* make it boolean, so that we can pass it later to display_link_card */ + if($howmanycards!=1) + $howmanycards=0; + + foreach($mycards as $card) + { + /* display only cards that the player is allowed to play as links, the rest just display normal + * also check if we have both schweinchen, in that case only display on of them as playable + */ + if( ($followsuit && !same_type($card,$firstcard)) || + ( (int)($card)==19 && + !$GAME['schweinchen-first'] && + ( $RULES['schweinchen']=='second' || + ( $RULES['schweinchen']=='secondaftercall' && + (DB_get_call_by_hash($GAME['schweinchen-who']) || + DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) + ) + ) && + $GAME['schweinchen-who']==$me && + in_array($gametype,array('normal','wedding','trump','silent')) + ) + ) + display_card($card,$PREF['cardset']); + else + display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards); + } + break; + case CARDS_GAMEOVER_ME: + case CARDS_GAMEOVER: + if($card_status == CARDS_GAMEOVER_ME) + echo _('Your cards were').":
\n"; + else + { + $name = DB_get_name('userid',$myid); + echo "$name's were:
\n"; + } + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); + + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + + /* display hands of everyone else */ + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + + if($userhash!=$me) + { + echo "
"; + + $name = DB_get_name('userid',$user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were:
\n"; + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + } + }; + break; + case CARDS_EMPTY: + default: + break; + } +echo "
\n"; + +/***************** + * show messages * + *****************/ + +if( sizeof($messages) ) { - /* user just played the very last card, game is now over, it's still ok to show the menu though */ - display_user_menu($myid); - } -else if( $mystatus == 'gameover' && - isset($_SESSION['id']) ) - { - /* user is looking at someone else's game, show the menu for the correct user */ - display_user_menu($_SESSION['id']); - } -else - { - echo "
\n"; - echo "It's your turn in these games:
\n"; - echo "Please log in to see this information.\n"; - echo "
\n"; + echo "\n
\n"; + foreach($messages as $message) + { + echo "
$message
close
\n"; + } + echo "
\n\n"; } +/*********************************************** + * Comments, re/contra calls, user menu + ***********************************************/ + /* * display gameinfo: re/contra, comment-box, play-card button, games played by others */ @@ -2186,10 +2211,23 @@ if(sizeof($other_game_ids)>0 && $mystatus=='gameover') echo "

\n"; } -echo "\n"; /* end gameinfo */ +echo "\n\n"; /* end gameinfo */ + +/* make sure that we don't show the notes to the wrong person + * (e.g. other people looking at an old game) + */ +if( $mystatus != 'gameover' || + ( $mystatus == 'gameover' && + isset($_SESSION['id']) && + $myid == $_SESSION['id'])) + output_user_notes($myid,$gameid,$mystatus); echo "
\n"; +/********************************* + * suggest next game + *********************************/ + $gamestatus = DB_get_game_status_by_gameid($gameid); if($mystatus=='gameover' && ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') &&