X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=include%2Fgame.php;h=8d07b839f39042ff2fdf53c7c473f5facc9d695d;hp=4dbf68f0a6e291dd194c485d8844a4c8aa49bc2b;hb=9ea0c1fc3eb689bc8e0223595d42d2e3ecae4192;hpb=c956a58882bbfef255af6817d8f21432968ac785 diff --git a/include/game.php b/include/game.php index 4dbf68f..8d07b83 100644 --- a/include/game.php +++ b/include/game.php @@ -6,14 +6,12 @@ if(!isset($HOST)) exit; /* calling game.php only makes sense when we give it a hash for a game */ -if(!myisset("me")) +if(!myisset('me')) { echo "Hmm, you really shouldn't mess with the urls.
\n"; - output_footer(); - DB_close(); - exit(); + return; } -$me = $_REQUEST["me"]; +$me = $_REQUEST['me']; /* Ok, got a hash, but is it valid? */ $myid = DB_get_userid('hash',$me); @@ -21,19 +19,14 @@ if(!$myid) { echo "Can't find you in the database, please check the url.
\n"; echo "perhaps the game has been canceled, check by login in here."; - output_footer(); - DB_close(); - exit(); + return; } global $GAME,$RULES,$CARDS; -/* user might get here by clicking on the link in an email, so session might not be set */ -if(isset($_SESSION["name"])) - output_status($_SESSION["name"]); - /* the user has done something, update the timestamp */ -DB_update_user_timestamp($myid); +if(isset($_SESSION['id'])) + DB_update_user_timestamp($_SESSION['id']); /* get some information from the DB */ $gameid = DB_get_gameid_by_hash($me); @@ -44,7 +37,7 @@ $myhand = DB_get_handid('hash',$me); $session = DB_get_session_by_gameid($gameid); /* get prefs and save them in a variable*/ -$PREF = DB_get_PREF($myid); +$PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid); /* get rule set for this game */ $RULES = DB_get_RULES($gameid); @@ -53,10 +46,10 @@ $RULES = DB_get_RULES($gameid); $gametype = DB_get_gametype_by_gameid($gameid); $gamestatus = DB_get_game_status_by_gameid($gameid); $GT = $gametype; -if($gametype=="solo") +if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; + $GT = $gametype.' '.$GT; } /* do we need to worry about Schweinchen? @@ -73,7 +66,7 @@ if( $gamestatus == 'pre' ) else { /* in a game Schweinchen is not valid in all types of games */ - if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' ) + if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' || $gametype=='wedding') if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) ) $ok=1; } @@ -90,7 +83,7 @@ if($ok) { $hash = DB_get_hash_from_game_and_pos($gameid,$i); $cards = DB_get_all_hand($hash); - if( in_array("19",$cards) && in_array("20",$cards) ) + if( in_array('19',$cards) && in_array('20',$cards) ) $GAME['schweinchen-who']=$hash; }; $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */ @@ -105,26 +98,101 @@ if($ok) set_gametype('normal'); /* put everyting in a form */ -echo "
\n"; +echo "\n"; + +/* handle user notes (only possible while game is running)*/ +if( $mystatus!='gameover' ) + if(myisset('note')) + { + $note = $_REQUEST['note']; + + if($note != '') + DB_insert_note($note,$gameid,$myid); + }; -/* output game */ +/* make sure that we don't show the notes to the wrong person + * (e.g. other people looking at an old game) + */ +if( $mystatus != 'gameover' || + ( $mystatus == 'gameover' && + isset($_SESSION['id']) && + $myid == $_SESSION['id'])) + output_user_notes($myid,$gameid,$mystatus); + +/* handle calls */ +if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me)) + $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); +if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me)) + $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); +if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me)) + $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); +if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me)) + $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); +if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me)) + $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); /* output extra division in case this game is part of a session */ if($session) { - echo "
\n". - "This game is part of session $session: \n"; + echo "
\n"; + echo "
Rules: "; + switch($RULES['dullen']) + { + case 'none': + echo " \"not\n"; break; + case 'firstwins': + echo " \"ten\n"; break; + case 'secondwins': + echo " \"second\n"; break; + } + switch($RULES['schweinchen']) + { + case 'none': + echo " \"no\n"; break; + case 'both': + echo " \"two\n"; break; + case 'second': + echo " \"second\n"; break; + case 'secondaftercall': + echo " \"second\n"; break; + } + switch($RULES['call']) + { + case '1st-own-card': + echo " \"1st-own-card\"\n"; break; + case '5th-card': + echo " \"5th-card\"\n"; break; + case '9-cards': + echo " \"9-cards\"\n"; break; + } + echo "
\n"; + echo " 10ofhearts : {$RULES['dullen']}
\n"; + echo " schweinchen: {$RULES['schweinchen']}
\n"; + echo " call: {$RULES['call']}
\n"; + echo "
\n
\n"; + echo "
Score \n"; + $score = generate_score_table($session); + echo format_score_table_html($score,$myid); + echo "
\n"; $hashes = DB_get_hashes_by_session($session,$myid); $i = 1; foreach($hashes as $hash) { - if($hash == $me) - echo "$i \n"; - else - echo "$i \n"; - $i++; + if($hash == $me) + $j=$i; + $i++; + $lasthash=$hash; } - echo "
\n"; + $i--; + if(isset($_SESSION['id']) && $_SESSION['id']==$myid) + echo "This is game number $j of $i in session $session."; + else + echo "This is game number $j of $i in session $session."; + echo "\n
\n"; } /* display the table and the names */ @@ -142,7 +210,11 @@ display_table(); switch($mystatus) { case 'start': - if( !myisset("in") ) + /* don't ask if user has autosetup set to yest */ + $skip = 0; + if($PREF['autosetup']=='yes') $skip = 1; + + if( !myisset('in') && !$skip) { /* asks the player, if he wants to join the game */ output_check_want_to_play($me); @@ -151,7 +223,7 @@ switch($mystatus) else { /* check the result, if player wants to join, got next stage, else cancel game */ - if($_REQUEST["in"] == "no") + if(!$skip && $_REQUEST['in'] == 'no' ) { /* cancel the game */ $message = "Hello, \n\n". @@ -161,7 +233,7 @@ switch($mystatus) foreach($userids as $user) { $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message); } /* delete everything from the dB */ @@ -222,36 +294,36 @@ switch($mystatus) $mycards = DB_get_hand($me); $mycards = mysort($mycards,$gametype); - /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ - echo "\n\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ - if(!myisset("solo","wedding","poverty","nines") ) - { output_check_for_sickness($me,$mycards); echo "
Your cards are:
\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "
\n"; break; @@ -260,19 +332,19 @@ switch($mystatus) { /* check if someone selected more than one sickness */ $Nsickness = 0; - if($_REQUEST["solo"]!="No") $Nsickness++; - if($_REQUEST["wedding"] == "yes") $Nsickness++; - if($_REQUEST["poverty"] == "yes") $Nsickness++; - if($_REQUEST["nines"] == "yes") $Nsickness++; + if($_REQUEST['solo']!='No') $Nsickness++; + if($_REQUEST['wedding'] == 'yes') $Nsickness++; + if($_REQUEST['poverty'] == 'yes') $Nsickness++; + if($_REQUEST['nines'] == 'yes') $Nsickness++; if($Nsickness>1) { echo "

You selected more than one sickness, please go back ". - "and answer the question again.

"; + "and answer the question again.

"; echo "
Your cards are:
\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "
\n"; break; @@ -286,44 +358,44 @@ switch($mystatus) $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */ - if( $_REQUEST["solo"]!="No" ) + if( $_REQUEST['solo']!='No' ) { /* user wants to play a solo */ /* store the info in the user's hand info */ - DB_set_solo_by_hash($me,$_REQUEST["solo"]); - DB_set_sickness_by_hash($me,"solo"); + DB_set_solo_by_hash($me,$_REQUEST['solo']); + DB_set_sickness_by_hash($me,'solo'); - echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; + echo "
Seems like you want to play a {$_REQUEST['solo']} solo. Got it.
\n"; - if($gametype == "solo" && $startplayer<$mypos) + if($gametype == 'solo' && $startplayer<$mypos) {}/* do nothing, since someone else already is playing solo */ else { /* this solo comes first * store info in game table */ - DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_gametype_by_gameid($gameid,'solo'); DB_set_startplayer_by_gameid($gameid,$mypos); - DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + DB_set_solo_by_gameid($gameid,$_REQUEST['solo']); }; } - else if($_REQUEST["wedding"] == "yes") + else if($_REQUEST['wedding'] == 'yes') { /* silent solo is set further down */ echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; - DB_set_sickness_by_hash($me,"wedding"); + DB_set_sickness_by_hash($me,'wedding'); } - else if($_REQUEST["poverty"] == "yes") + else if($_REQUEST['poverty'] == 'yes') { echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n"; - DB_set_sickness_by_hash($me,"poverty"); + DB_set_sickness_by_hash($me,'poverty'); } - else if($_REQUEST["nines"] == "yes") + else if($_REQUEST['nines'] == 'yes') { echo "What? You just don't want to play a game because you have a few nines? Well, if no one". " is playing solo, this game will be canceled.
\n"; - DB_set_sickness_by_hash($me,"nines"); + DB_set_sickness_by_hash($me,'nines'); } echo "

\n"; @@ -338,35 +410,31 @@ switch($mystatus) * this can therefore only be handled once all players finished the last stage */ - /* only need to redisplay the cards when the user reloads the page and lands directly here */ - if($mystatus=='check') - { - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); - /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ - echo "\n\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ echo "
\n"; echo "

Checking if someone else selected solo, nines, wedding or poverty.

"; @@ -401,7 +469,7 @@ switch($mystatus) /* show cards */ echo "
Your cards are:
\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "
\n"; } break; @@ -440,7 +508,7 @@ switch($mystatus) } /* now check which sickness comes first and set the gametype to it */ - if($gametype == "solo") + if($gametype == 'solo') { /* do nothing */ } @@ -458,7 +526,7 @@ switch($mystatus) foreach($userids as $user) { $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message); } /* delete everything from the dB */ @@ -466,19 +534,17 @@ switch($mystatus) echo "The game has been canceled because ".DB_get_name('userid',$nines). " has five or more nines and nobody is playing solo.\n"; - output_footer(); - DB_close(); - exit(); + return; } else if($poverty==1) /* one person has poverty */ { - DB_set_gametype_by_gameid($gameid,"poverty"); - $gametype = "poverty"; + DB_set_gametype_by_gameid($gameid,'poverty'); + $gametype = 'poverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") + if($firstsick == 'poverty') DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ @@ -486,16 +552,16 @@ switch($mystatus) } else if($poverty==2) /* two people have poverty */ { - DB_set_gametype_by_gameid($gameid,"dpoverty"); - $gametype = "dpoverty"; + DB_set_gametype_by_gameid($gameid,'dpoverty'); + $gametype = 'dpoverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") + if($firstsick == 'poverty') { $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($secondsick == "poverty") + if($secondsick == 'poverty') DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ @@ -506,9 +572,9 @@ switch($mystatus) } else if($wedding> 0) { - DB_set_gametype_by_gameid($gameid,"wedding"); + DB_set_gametype_by_gameid($gameid,'wedding'); DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ - $gametype = "wedding"; + $gametype = 'wedding'; }; /* now the gametype is set correctly in the database */ echo "

Got it :)

"; @@ -521,41 +587,41 @@ switch($mystatus) switch($gametype) { - case "solo": + case 'solo': /* are we the solo player? set us to re, else set us to contra */ $pos = DB_get_pos_by_hash($userhash); if($pos == $startplayer) - DB_set_party_by_hash($userhash,"re"); + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "wedding": + case 'wedding': /* set person with the wedding to re, do the rest during the game */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); - if($usersick == "wedding") - DB_set_party_by_hash($userhash,"re"); + if($usersick == 'wedding') + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "normal": + case 'normal': $hand = DB_get_all_hand($userhash); if(in_array('3',$hand)||in_array('4',$hand)) - DB_set_party_by_hash($userhash,"re"); + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "poverty": - case "dpoverty": + case 'poverty': + case 'dpoverty': /* set person with poverty to play status */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); - if($usersick == "poverty") + if($usersick == 'poverty') DB_set_hand_status_by_hash($userhash,'play'); /* set status of first player to be asked to poverty */ @@ -580,14 +646,14 @@ switch($mystatus) { /* normal game type and player has both queens -> silent solo */ /* keep startplayer, just set gametype to silent solo */ - DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_gametype_by_gameid($gameid,'solo'); DB_set_solo_by_gameid($gameid,'silent'); } } } /* send out email to first player or poverty person*/ - if($gametype!="poverty" && $gametype!="dpoverty") + if($gametype!='poverty' && $gametype!='dpoverty') { $startplayer = DB_get_startplayer_by_gameid($gameid); $email = DB_get_email('position-gameid',$startplayer,$gameid); @@ -597,7 +663,7 @@ switch($mystatus) if($hash!=$me) { - if(DB_get_email_pref_by_hash($hash)!="emailaddict") + if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". @@ -606,7 +672,7 @@ switch($mystatus) } } else - echo " Please, start the game.
\n"; + echo " Please, start the game.
\n"; } else { @@ -616,14 +682,14 @@ switch($mystatus) $whoid = DB_get_userid('gameid-position',$gameid,$who); if($whoid==$myid) - echo " Please, start the game.
\n"; + echo " Please, start the game.
\n"; else { $email = DB_get_email('position-gameid',$who,$gameid); $whohash = DB_get_hash_from_game_and_pos($gameid,$who); DB_set_player_by_gameid($gameid,$whoid); - if(DB_get_email_pref_by_hash($hash)!="emailaddict") + if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email player for poverty */ $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n". @@ -660,7 +726,7 @@ switch($mystatus) /* the following is part B) of whats needs to be done) /* check if user wants to give cards back */ - if(myisset("exchange")) + if(myisset('exchange')) { $exchange = $_REQUEST['exchange']; $partnerhash = DB_get_partner_hash_by_hash($me); @@ -672,6 +738,7 @@ switch($mystatus) { $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'". " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange)); + DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand); }; } @@ -684,10 +751,10 @@ switch($mystatus) { echo "
you need to get rid of a few cards
\n"; - $type="exchange"; + $type='exchange'; echo "
Your cards are:
\n"; foreach($mycards as $card) - display_link_card($card,$PREF["cardset"],$type); + display_link_card($card,$PREF['cardset'],$type); echo " \n"; echo "
\n"; } @@ -705,7 +772,7 @@ switch($mystatus) if($hash!=$me) { - if(DB_get_email_pref_by_hash($hash)!="emailaddict") + if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". @@ -714,11 +781,11 @@ switch($mystatus) } } else - echo " Please, start the game.
\n"; + echo " Please, start the game.
\n"; } /* the following is part A) of what needs to be done */ - if(!myisset("trump")) + if(!myisset('trump')) { if(!$myparty) { @@ -731,7 +798,7 @@ switch($mystatus) $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); $userparty = DB_get_party_by_hash($userhash); - if($usersick=="poverty" && !$userparty) + if($usersick=='poverty' && !$userparty) { $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); $cards = DB_get_hand($hash); @@ -740,15 +807,15 @@ switch($mystatus) foreach($cards as $card) if($card<27) $nrtrump++; echo "Player $name has $nrtrump trump. Do you want to take them?". - "yes
\n"; + "Yes
\n"; } } - echo "No,way I take those trump...
\n"; + echo "No way
\n"; echo "
\n"; echo "
Your cards are:
\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "
\n"; } break; @@ -757,7 +824,7 @@ switch($mystatus) { $trump = $_REQUEST['trump']; - if($trump=="no") + if($trump=='no') { /* user doesn't want to take trump */ DB_set_hand_status_by_hash($me,'play'); @@ -768,14 +835,14 @@ switch($mystatus) /* don't ask people who have poverty */ $next=1; - if($firstsick=="poverty") + if($firstsick=='poverty') { - if($secondsick=="poverty") + if($secondsick=='poverty') $next=3; else $next=2; } - if($gametype=="dpoverty") + if($gametype=='dpoverty') { $next=999; /* need to cancel for sure, since both would need to take the trump */ } @@ -797,9 +864,7 @@ switch($mystatus) DB_cancel_game($me); echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; - output_footer(); - DB_close(); - exit(); + return; } else { @@ -821,10 +886,16 @@ switch($mystatus) /* player wants to take trump, change cards */ /* user wants to take trump */ - $trump = $_REQUEST["trump"]; + $trump = $_REQUEST['trump']; $userhand = DB_get_handid('gameid-userid',$gameid,$trump); $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump); + /* remember which cards were handed over*/ + $partnerhand = DB_get_all_hand($userhash); + foreach ($partnerhand as $card) + if($card<27) + DB_add_exchanged_card($card,$userhand,$myhand); + /* copy trump from player A to B */ $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); @@ -840,11 +911,11 @@ switch($mystatus) $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); if($hash==$userhash||$hash==$me) { - DB_set_party_by_hash($hash,"re"); + DB_set_party_by_hash($hash,'re'); } else { - DB_set_party_by_hash($hash,"contra"); + DB_set_party_by_hash($hash,'contra'); DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */ } } @@ -881,8 +952,8 @@ switch($mystatus) $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); $next=1; - if($firstsick=="poverty") - if($secondsick=="poverty") + if($firstsick=='poverty') + if($secondsick=='poverty') $next=3; else $next=2; @@ -904,7 +975,7 @@ switch($mystatus) } } - echo "
Please, continue here.
\n"; + echo "
Please, continue here.
\n"; } } echo ""; @@ -947,7 +1018,7 @@ switch($mystatus) $who = DB_get_userid('email',$email); DB_set_player_by_gameid($gameid,$who); - if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer) */ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". @@ -957,23 +1028,23 @@ switch($mystatus) } } /* figure out what kind of game we are playing, - * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], - * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] + * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'], + * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes'] * accordingly */ $gametype = DB_get_gametype_by_gameid($gameid); $GT = $gametype; - if($gametype=="solo") + if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); if($gametype=='silent') $GT = 'normal'; else - $GT = $gametype." ".$GT; + $GT = $gametype.' '.$GT; } else - $gametype = "normal"; + $gametype = 'normal'; set_gametype($gametype); /* this sets the $CARDS variable */ @@ -991,7 +1062,7 @@ switch($mystatus) echo "
Your cards are:
\n"; foreach($mycards as $card) - display_card($card,$PREF["cardset"]); + display_card($card,$PREF['cardset']); echo "
\n"; break; /* not sure this works... the idea is that you can @@ -1003,26 +1074,16 @@ switch($mystatus) $gameend = time() - strtotime($r[0]); /* handle comments in case player didn't play a card, allow comments a week after the end of the game */ - if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) - if(myisset("comment")) + if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset('comment')) { - $comment = $_REQUEST["comment"]; + $comment = $_REQUEST['comment']; $playid = DB_get_current_playid($gameid); - if($comment != "") + if($comment != '') DB_insert_comment($comment,$playid,$myid); }; - /* handle notes in case player didn't play a card, allow notes only during a game */ - if( (!myisset("card") && $mystatus=='play') ) - if(myisset("note")) - { - $note = $_REQUEST["note"]; - - if($note != "") - DB_insert_note($note,$gameid,$myid); - }; - /* get everything relevant to display the tricks */ $result = DB_query("SELECT Hand_Card.card_id as card,". " Hand.position as position,". @@ -1041,13 +1102,13 @@ switch($mystatus) "WHERE Trick.game_id='".$gameid."' ". "GROUP BY Trick.id, sequence ". "ORDER BY Trick.id, sequence ASC"); - $trickNR = 1; + $trickNR = 0; $lasttrick = DB_get_max_trickid($gameid); $play = array(); /* needed to calculate winner later */ $seq = 1; $pos = DB_get_startplayer_by_gameid($gameid)-1; - $firstcard = ""; /* first card in a trick */ + $firstcard = ''; /* first card in a trick */ echo "\n\n"; /* end ul tricks*/ - - echo "
Personal notes:
\n"; - $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid); - foreach($notes as $note) - echo "$note
\n"; - echo "Insert note:\n"; - echo "
\n"; - - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - echo "
\n"; - - if($myturn && !myisset("card") && $mystatus=='play' ) - { - echo "Hello ".$myname.", it's your turn!
\n"; - echo "Your cards are:
\n"; - - /* do we have to follow suite? */ - $followsuit = 0; - if(have_suit($mycards,$firstcard)) - $followsuit = 1; - - foreach($mycards as $card) - { - if( ($followsuit && !same_type($card,$firstcard)) || - ( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall') - && $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] ) - ) - display_card($card,$PREF["cardset"]); - else - display_link_card($card,$PREF["cardset"]); - } - } - else if($mystatus=='play' ) - { - echo "Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - } - else if($mystatus=='gameover') - { - $oldcards = DB_get_all_hand($me); - $oldcards = mysort($oldcards,$gametype); - echo "Your cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - - if($userhash!=$me) - { - echo "
"; - - $name = DB_get_name('userid',$user); - $oldcards = DB_get_all_hand($userhash); - $oldcards = mysort($oldcards,$gametype); - echo "$name's cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); - } - }; - } - echo "
\n"; - - /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ - if($mystatus=='play') - break; + if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) ) + echo " \n \n"; /* end div trick, end li trick */ - /* the following happens only when the gamestatus is 'gameover' */ - /* check if game is over, display results */ - if(DB_get_game_status_by_gameid($gameid)=='play') - { - echo "The game is over for you.. other people still need to play though"; - } - else - { - $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". - " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". - " LEFT JOIN User ON User.id=Hand.user_id". - " LEFT JOIN Play ON Trick.id=Play.trick_id". - " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". - " LEFT JOIN Card ON Card.id=Hand_Card.card_id". - " WHERE Hand.game_id='$gameid'". - " GROUP BY Hand.party" ); - echo "
Totals:
\n"; - while( $r = DB_fetch_array($result)) - echo " ".$r[0]." ".$r[1]."
\n"; - - $queryresult = DB_query("SELECT timediff(mod_date,create_date) ". - " FROM Game WHERE id='$gameid'"); - $r = DB_fetch_array($queryresult); - echo "

This game took ".$r[0]." hours.

"; - - echo "
\n Points Re:
\n"; - $queryresult = DB_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='re'". - " "); - while($r = DB_fetch_array($queryresult) ) - echo " ".$r[0]."
\n"; - echo "
\n"; - - echo "
\n Points Contra:
\n"; - $queryresult = DB_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='contra'". - " "); - while($r = DB_fetch_array($queryresult) ) - echo " ".$r[0]."
\n"; - echo "
\n"; - - echo "
\n"; - - - } - break; - default: - myerror("error in testing the status"); - } - /* output left menu */ - display_user_menu(); + /* display points in case game is over */ + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) + { + echo "
  • Score\n". + "
    \n"; + /* add pic for re/contra + " \"table\"\n";*/ + + $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY User.fullname" ); + while( $r = DB_fetch_array($result)) + echo "
    \n". + "
    ".$r[2]."
    ".$r[1]."
    \n". + "
    \n"; + + /* display totals */ + $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". + " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". + " LEFT JOIN User ON User.id=Hand.user_id". + " LEFT JOIN Play ON Trick.id=Play.trick_id". + " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". + " LEFT JOIN Card ON Card.id=Hand_Card.card_id". + " WHERE Hand.game_id='$gameid'". + " GROUP BY Hand.party" ); + echo "
    \n Totals:
    \n"; + while( $r = DB_fetch_array($result)) + echo " ".$r[0]." ".$r[1]."
    \n"; + + $queryresult = DB_query("SELECT timediff(mod_date,create_date) ". + " FROM Game WHERE id='$gameid'"); + $r = DB_fetch_array($queryresult); + echo "

    This game took ".$r[0]." hours.

    \n"; + + echo "
    \n Points Re:
    \n"; + $queryresult = DB_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='re'". + " "); + while($r = DB_fetch_array($queryresult) ) + echo " ".$r[0]."
    \n"; + echo "
    \n"; + + echo "
    \n Points Contra:
    \n"; + $queryresult = DB_query("SELECT score FROM Score ". + " WHERE game_id=$gameid AND party='contra'". + " "); + while($r = DB_fetch_array($queryresult) ) + echo " ".$r[0]."
    \n"; + echo "
    \n"; - /* output right menu */ + echo "
    \n"; - /* display rule set for this game */ - echo "
    \n"; + echo "
    \n
  • \n"; /* end div trick, end li trick */ + } - if($gamestatus != 'pre') - echo " Gametype: $GT
    \n"; + echo "
  • prev
  • \n"; + echo "
  • next
  • \n"; + echo "\n"; /* end ul tricks*/ - echo "Rules:
    \n"; - echo "10ofhearts : ".$RULES["dullen"] ."
    \n"; - echo "schweinchen: ".$RULES["schweinchen"] ."
    \n"; - echo "call: ".$RULES["call"] ."
    \n"; + $mycards = DB_get_hand($me); + $mycards = mysort($mycards,$gametype); + echo "
    \n"; - echo "
    \n"; - if($gamestatus == 'play' ) - output_form_calls($me); + if($myturn && !myisset('card') && $mystatus=='play' ) + { + echo "Hello ".$myname.", it's your turn!
    \n"; + echo "Your cards are:
    \n"; - /* get time from the last action of the game */ - $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); - $gameend = time() - strtotime($r[0]); + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; - if($gamestatus == 'play' || $gameend < 60*60*24*7) + foreach($mycards as $card) + { + /* display only cards that the player is allowed to play as links, the rest just display normal + * also check if we have both schweinchen, in that case only display on of them as playable + */ + if( ($followsuit && !same_type($card,$firstcard)) || + ( (int)($card)==19 && !$GAME['schweinchen-first'] && + ($RULES['schweinchen']=='second'|| + ( $RULES['schweinchen']=='secondaftercall' && + (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))) + && $GAME['schweinchen-who']==$me ) + ) + display_card($card,$PREF['cardset']); + else + display_link_card($card,$PREF['cardset']); + } + } + else if($mystatus=='play' ) { - echo "
    \nA short comment:\n"; - echo "
    "; + echo "Your cards are:
    \n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); } + else if($mystatus=='gameover') + { + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); + echo "Your cards were:
    \n"; + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - echo "\n
    \n"; + if($userhash!=$me) + { + echo "
    "; + + $name = DB_get_name('userid',$user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were:
    \n"; + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + } + }; + } + echo "
    \n"; - $session = DB_get_session_by_gameid($gameid); - $score = generate_score_table($session); + /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ + if($mystatus=='play') + break; - echo $score; + /* the following happens only when the gamestatus is 'gameover' */ + /* check if game is over, display results */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + echo "The game is over for you.. other people still need to play though"; + } + break; + default: + myerror("error in testing the status"); + } +/* output other games where it is the users turn + * make sure that the people looking at old games don't see the wrong games here + */ +if( $mystatus != 'gameover' ) + display_user_menu($myid); +else if( $mystatus == 'gameover' && + isset($_SESSION['id']) ) + { + display_user_menu($_SESSION['id']); + } +else + { + echo "
    \n"; + echo "It's your turn in these games:
    \n"; + echo "Please log in to see this information.\n"; echo "
    \n"; + } - echo "
    \n"; +/* display rule set for this game */ +echo "
    \n"; - if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) +if($gamestatus == 'play' ) + { + $myparty = DB_get_party_by_hash($me); + output_form_calls($me,$myparty); + } +/* get time from the last action of the game */ +$r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); +$gameend = time() - strtotime($r[0]); + +if($gamestatus == 'play' || $gameend < 60*60*24*7) + { + echo "
    \nA short comment:\n"; + } + +echo "\n"; + +/* has this hand been played by others? */ +$other_game_ids = DB_played_by_others($gameid); +if(sizeof($other_game_ids)>0 && $mystatus=='gameover') + { + $mypos = DB_get_pos_by_hash($me); + echo "

    See how other played the same hand:
    \n"; + foreach($other_game_ids as $id) { + $otherhash = DB_get_hash_from_game_and_pos($id,$mypos); + $othername = DB_get_name('hash',$otherhash); + echo "$othername
    "; + } + echo "

    \n"; + } - $session = DB_get_session_by_gameid($gameid); - $result = DB_query("SELECT id,create_date FROM Game". - " WHERE session=$session". - " ORDER BY create_date DESC". - " LIMIT 1"); - $r = -1; - if($result) - $r = DB_fetch_array($result); +echo "
    \n"; - if(!$session || $gameid==$r[0]) - { - /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ - $names = DB_get_all_names_by_gameid($gameid); - $type = DB_get_gametype_by_gameid($gameid); +echo "\n"; - if($type=="solo") - { - $solo = DB_get_solo_by_gameid($gameid); +if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' && isset($_SESSION['id']) && $_SESSION['id']==$myid) + { + $session = DB_get_session_by_gameid($gameid); + $result = DB_query("SELECT id,create_date FROM Game". + " WHERE session=$session". + " ORDER BY create_date DESC". + " LIMIT 1"); + $r = -1; + if($result) + $r = DB_fetch_array($result); + + if(!$session || $gameid==$r[0]) + { + /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ + $names = DB_get_all_names_by_gameid($gameid); + $type = DB_get_gametype_by_gameid($gameid); - if($solo!='silent') /* repeat game with same first player */ - output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); - else /* rotate normally */ - output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); - } + if($type=='solo') + { + $solo = DB_get_solo_by_gameid($gameid); + + if($solo!='silent') /* repeat game with same first player */ + output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); else /* rotate normally */ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } + else /* rotate normally */ + output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } - - - output_footer(); - DB_close(); - exit(); + } ?> \ No newline at end of file