X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=include%2Fgame.php;h=86fd53ccf4c7066afc50a88bc469202e499c0a4a;hp=de19cabb8b0c20b7a36bb4b3bedc5abdc9d20d3f;hb=c42caf707e7b0b9e4e22a2d15b034b39101172e1;hpb=e2d7a3291f85403b4faf6f8be7e30caeefb0c1a3 diff --git a/include/game.php b/include/game.php index de19cab..86fd53c 100644 --- a/include/game.php +++ b/include/game.php @@ -1,4 +1,23 @@ + * + * This file is part of e-DoKo. + * + * e-DoKo is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * e-DoKo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with e-DoKo. If not, see . + * + */ + /* make sure that we are not called from outside the scripts, * use a variable defined in config.php to check this */ @@ -8,7 +27,7 @@ if(!isset($HOST)) /* calling game.php only makes sense when we give it a hash for a game */ if(!myisset('me')) { - echo "Hmm, you really shouldn't mess with the urls.
\n"; + echo _("Hmm, you really shouldn't mess with the urls.")."
\n"; return; } $me = $_REQUEST['me']; @@ -17,18 +36,17 @@ $me = $_REQUEST['me']; $myid = DB_get_userid('hash',$me); if(!$myid) { - echo "Can't find you in the database, please check the url.
\n"; - echo "perhaps the game has been canceled, check by login in here."; + echo _('Cannot find you in the database, please check the url.')."
\n"; + printf(_('Perhaps the game has been canceled, check by login in here.'),$INDEX); return; } global $GAME,$RULES,$CARDS; -/* the user has done something, update the timestamp */ -if(isset($_SESSION['id'])) - DB_update_user_timestamp($_SESSION['id']); - -/* get some information from the DB */ +/************************************** + * get some information from the DB + **************************************/ +start: $gameid = DB_get_gameid_by_hash($me); $myname = DB_get_name('hash',$me); $mystatus = DB_get_status_by_hash($me); @@ -36,22 +54,32 @@ $mypos = DB_get_pos_by_hash($me); $myhand = DB_get_handid('hash',$me); $myparty = DB_get_party_by_hash($me); $session = DB_get_session_by_gameid($gameid); +$playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */ /* get prefs and save them in a variable*/ $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid); +/* set language chosen in preferences */ +$_SESSION['language'] = $PREF['language']; +set_language($PREF['language']); /* get rule set for this game */ $RULES = DB_get_RULES($gameid); /* get some infos about the game */ -$gametype = DB_get_gametype_by_gameid($gameid); -$gamestatus = DB_get_game_status_by_gameid($gameid); -$GT = $gametype; -if($gametype=='solo') - { - $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype.' '.$GT; - } +$gametype_raw = DB_get_gametype_by_gameid($gameid); +$gametype_solo = DB_get_solo_by_gameid($gameid); + +/* replace solo with the type of solo */ +$gametype = $gametype_raw; +if($gametype_raw=='solo') + $gametype = $gametype_solo; + +/* gametype for displaying it (hides hidden solo)*/ +$GT = get_display_gametype($gameid); + +$gamestatus = DB_get_game_status_by_gameid($gameid); + + /* do we need to worry about Schweinchen? * check gametype and rules @@ -63,6 +91,9 @@ if( $gamestatus == 'pre' ) { /* always need to use Schweinchen to figure out for example who has poverty */ $ok=1; + /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */ + if( in_array( $gametype,array('poverty','dpoverty') )) + $ok=0; } else { @@ -98,11 +129,8 @@ if($ok) */ set_gametype('normal'); -/* put everyting in a form */ -echo "
\n"; - /* handle user notes (only possible while game is running)*/ -if( $mystatus!='gameover' ) +if( $mystatus!='gameover' ) if(myisset('note')) { $note = $_REQUEST['note']; @@ -111,103 +139,142 @@ if( $mystatus!='gameover' ) DB_insert_note($note,$gameid,$myid); }; -/* make sure that we don't show the notes to the wrong person - * (e.g. other people looking at an old game) - */ -if( $mystatus != 'gameover' || - ( $mystatus == 'gameover' && - isset($_SESSION['id']) && - $myid == $_SESSION['id'])) - output_user_notes($myid,$gameid,$mystatus); +/***************************************************************** + * handle calls part1: check what was called, set everything up + * we only can submit it to the database at the end, since the playid + * might change if a player plays a card + *****************************************************************/ -/* handle calls, output a comment to show when the call was made */ /* initialize comments */ -$comment = ''; +$commentCall = ''; /* check for calls, set comment */ -if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me)) +if( myisset('call') ) { - $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); - if($myparty=='re') - $comment .= "Re"; - else if($myparty=='contra') - $comment .= "Contra"; - } -if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me)) - { - $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); - $comment .= "No 90"; + if($_REQUEST['call'] == '120' && can_call(120,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); + if($myparty=='re') + $commentCall = 'Re'; + else if($myparty=='contra') + $commentCall = 'Contra'; + } + else if($_REQUEST['call'] == '90' && can_call(90,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); + $commentCall = 'No 90'; + } + else if($_REQUEST['call'] == '60' && can_call(60,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); + $commentCall = 'No 60'; + } + else if($_REQUEST['call'] == '30' && can_call(30,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); + $commentCall = 'No 30'; + } + else if($_REQUEST['call'] == '0' && can_call(0,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); + $commentCall = 'Zero'; + } } -if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me)) + +/********************************************************** + * handle comments unless we play a card at the same time * + * (if we play a card, we need to update playid) * + **********************************************************/ + + +/* get time from the last action of the game */ +$r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid)); +$gameend = time() - strtotime($r[0]); + +/* handle comments in case player didn't play a card, allow comments a week after the end of the game */ +if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset('comment')) + { + $comment = $_REQUEST['comment']; + + if($comment != '') + DB_insert_comment($comment,$playid,$gameid,$myid); + }; + + +/***************************************************************** + * output other games where it is the users turn + * make sure that the people looking at old games don't see the wrong games here + *****************************************************************/ + +if( $gamestatus != 'gameover' && isset($_SESSION['id']) ) { - $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); - $comment .= "No 60"; + /* game isn't over, only valid user can get here, so show menu */ + display_user_menu($myid, $me); } -if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me)) +else if( $mystatus == 'gameover' && isset($_SESSION['id']) ) { - $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); - $comment .= "No 30"; + /* user is looking at someone else's game, show the menu for the correct user */ + display_user_menu($_SESSION['id'],$me); } -if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me)) +else { - $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); - $comment .= "Zero"; + echo '
'."\n"; + printf( _("It's your turn in these games:\nPlease log in to see this information.\n") ); + echo "
\n\n"; } -/* get information needed to submit comment */ -$playid = DB_get_current_playid($gameid); - -/* set comment */ -if($comment != '') - DB_insert_comment($comment,$playid,$myid); -/* clear up */ -unset($comment); -/* end check for calls */ - - -/* output extra division in case this game is part of a session */ +/***************************************************************** + * output extra division in case this game is part of a session + *****************************************************************/ if($session) { - echo "
\n"; - echo "
Rules: "; + echo '
'."\n"; + + /* output rule set */ + echo "
\n "._('Rules').":\n"; switch($RULES['dullen']) { case 'none': - echo " \"not\n"; break; + echo ' '._('no ten of hearts').
+	  \n"; break; case 'firstwins': - echo " \"ten\n"; break; + echo ' '._('ten of hearts').
+	  \n"; break; case 'secondwins': - echo " \"second\n"; break; + echo ' '._('second ten of hearts').
+	  \n"; break; } switch($RULES['schweinchen']) { case 'none': - echo " \"no\n"; break; case 'both': - echo " \"two\n"; break; case 'second': - echo " \"second\n"; break; case 'secondaftercall': - echo " \"second\n"; break; } switch($RULES['call']) { case '1st-own-card': - echo " \"1st-own-card\"\n"; break; + echo ' '._('1st-own-card').\n"; break; case '5th-card': - echo " \"5th-card\"\n"; break; + echo ' '._('5th-card').\n"; break; case '9-cards': - echo " \"9-cards\"\n"; break; + echo ' '._('9-cards').\n"; break; } - echo "
\n"; - echo " 10ofhearts : {$RULES['dullen']}
\n"; - echo " schweinchen: {$RULES['schweinchen']}
\n"; - echo " call: {$RULES['call']}
\n"; - echo "
\n
\n"; + echo "
\n"; + echo ' '._('10ofhearts').": {$RULES['dullen']}
\n"; + echo ' '._('schweinchen').": {$RULES['schweinchen']}
\n"; + echo ' '._('call').": {$RULES['call']}
\n"; + echo ' '._('lowtrump').": {$RULES['lowtrump']}
\n"; + echo "
\n
\n"; /* show score */ @@ -216,23 +283,23 @@ if($session) $score = generate_score_table($session); /* get the last entry to show on the main page */ - $tmpscore= $score; + $tmpscore = $score; $finalscore = array_pop($tmpscore); $finalscore = $finalscore['players']; if($finalscore) { - echo "Score: \n"; + echo _('Score').": \n"; foreach($finalscore as $user=>$value) { $name = DB_get_name('userid',$user); - echo " ".substr($name,0,2).": $value "; + echo ' '.substr($name,0,2).": $value "; } } else { /* first game, no score yet */ - echo " "; + echo ' '; } /* output all games for the score table */ @@ -243,7 +310,7 @@ if($session) * previous and next game if possible */ $hashes = DB_get_hashes_by_session($session,$myid); - $next = NULL; + $next = NULL; $i = 1; foreach($hashes as $hash) { @@ -263,21 +330,118 @@ if($session) else $next = NULL; + /* check for solo, add game type to session number */ + echo ' '._('Game')." $session.$j"; + if($gamestatus != 'pre') + if($gametype_raw != 'normal') /* only show when needed */ + if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') ) + echo " ($GT)"; + if(isset($_SESSION['id']) && $_SESSION['id']==$myid) { if($previous) - echo "previous game    \n"; - echo "This is game number $j of $i in session $session.\n"; + echo "   "._('previous')." \n"; if($next) - echo "   next game \n"; + echo "   "._('next')." \n"; + + if($j != $i ) + echo "   "._('last')." \n"; } - else - echo "This is game number $j of $i in session $session."; + echo "\n
\n"; } +/* the user has done something, update the timestamp. Use $myid in + * active games and check for session-id in old games (myid might be wrong in that case) + */ +if($mystatus!='gameover') + DB_update_user_timestamp($myid); + else + if(isset($_SESSION['id'])) + DB_update_user_timestamp($_SESSION['id']); + + +/****************************************************************************** + * Output menu for selecting tricks + ******************************************************************************/ + +switch($mystatus) + { + case 'start': + break; + case 'init': + case 'check': + /* output sickness of other playes, in case they already selected and are sitting in front of the current player */ + echo "\n
    \n"; + echo "
  • Pre\n"; + + echo "
  • \n
\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ + break; + case 'poverty': + /* output pre-game trick in case user reloads, + * only needs to be done when a team has been formed */ + if($myparty=='re' || $myparty=='contra') + { + echo "\n
    \n"; + echo "
  • Pre\n"; + echo "
  • \n
\n\n"; /* end div trick, end li trick , end ul tricks */ + } + /* end output pre-game trick */ + break; + case 'play': + case 'gameover': + + echo "\n
    \n"; + + /* output vorbehalte */ + if($gametype_raw != 'normal') /* only show when needed */ + if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') ) + echo "
  • Pre
  • \n"; + + $result = DB_query('SELECT Trick.id'. + ' FROM Trick'. + ' WHERE Trick.game_id='.DB_quote_smart($gameid). + ' GROUP BY Trick.id'. + ' ORDER BY Trick.id ASC'); + $trickNR = 1; + $lasttrick = DB_get_max_trickid($gameid); + + /* output tricks */ + while($r = DB_fetch_array($result)) + { + $trick=$r[0]; + if($trick!=$lasttrick) + echo "
  • $trickNR
  • \n"; + else if($trick==$lasttrick) + echo "
  • $trickNR
  • \n"; + $trickNR++; + } + + /* if game is over, also output link to Score tab */ + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) + echo "
  • "._('Score')."
  • \n"; + + /* output previous/next buttons */ + echo '
  • '._('prev')."
  • \n"; + echo '
  • '._('next')."
  • \n"; + + echo "
\n\n"; + + break; + default: + } + + +/****************************************************************************** + * Output tricks played, table, messages, and cards (depending on game status) + ******************************************************************************/ + +/* put everyting in a form */ +echo "\n"; + /* display the table and the names */ -display_table(); +display_table_begin(); /* mystatus gets the player through the different stages of a game. * start: does the player want to play? @@ -288,10 +452,28 @@ display_table(); * play: game in progress * gameover: are we revisiting a game */ + +/* Depending on the situation we set + * cards_status (see functions.php for possible options) + * most of the times we need to just show the cards, so we make this the default + */ +$card_status = CARDS_SHOW; + +/* Also collect message that should be displayed to the user, so that we can show + * them after showing the table. This makes the html flow more consistent and easier + * tournament change layouts, especially for smaller displays, e.g. mobile phones + */ +$messages = array(); + + switch($mystatus) { case 'start': - /* don't ask if user has autosetup set to yest */ + /**************************************** + * ask if player wants to join the game * + ****************************************/ + + /* don't ask if user has autosetup set to yes */ $skip = 0; if($PREF['autosetup']=='yes') $skip = 1; @@ -299,6 +481,10 @@ switch($mystatus) { /* asks the player, if he wants to join the game */ output_check_want_to_play($me); + + /* don't show the cards before the user joined the game */ + $card_status = CARDS_EMPTY; + break; } else @@ -307,15 +493,17 @@ switch($mystatus) if(!$skip && $_REQUEST['in'] == 'no' ) { /* cancel the game */ - $message = "Hello, \n\n". - "the game has been canceled due to the request of one of the players.\n\n"; - $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) - { - $subject = 'Game '.DB_format_gameid($gameid).' canceled'; - mymail($user,$subject,$message); - } + { + set_language($user,'uid'); + $email_message = _("Hello, \n\n". + "the game has been canceled due to the request of one of the players.")."\n\n"; + mymail($user,$gameid,GAME_CANCELED,$email_message); + }; + set_language($myid,'uid'); + + $card_status = CARDS_EMPTY; /* update game status */ cancel_game('noplay',$gameid); @@ -331,81 +519,29 @@ switch($mystatus) DB_set_hand_status_by_hash($me,'init'); - /* check if everyone has reached this stage, send out email */ + /* check if everyone has reached this stage, set player in game-table to the next player */ $userids = DB_get_all_userid_by_gameid($gameid); - $ok = 1; - foreach($userids as $user) + foreach($userids as $userid) { - $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); if($userstat!='init') { /* whos turn is it? */ - DB_set_player_by_gameid($gameid,$user); - $ok = 0; + DB_set_player_by_gameid($gameid,$userid); break; } - }; - if($ok) - { - /* all done, send out email unless this player is the startplayer */ - $startplayer = DB_get_startplayer_by_gameid($gameid); - if($mypos == $startplayer) - { - /* do nothing, go to next stage */ - } - else - { - /* email startplayer */ - /* - $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('hash',$hash); - DB_set_player_by_gameid($gameid,$who); - - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($who,"Ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); - */ - } } } } case 'init': - /* here we ask the player if he is sick */ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - if(!myisset('solo','wedding','poverty','nines') ) + /*************************** + * check if player is sick * + ***************************/ + if(!myisset('solo','wedding','poverty','nines','lowtrump') ) { - /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ - echo "\n
    \n"; - echo "
  • Game ".DB_format_gameid($gameid).":
  • \n"; - echo "
  • Pre\n". - "
    \n"; - - for($pos=1;$pos<5;$pos++) - { - $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid); - $userid = DB_get_userid('gameid-position',$gameid,$pos); - $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); - - if($userstatus=='start' || $userstatus=='init') - echo "
    still needs
    to decide
    \n"; /* show this to everyone */ - else - if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */ - echo "
    sick
    \n"; - else if($usersick==NULL && $pos<=$mypos) - echo "
    healthy
    \n"; - } - echo "
    \n
  • \n
\n"; /* end div trick, end li trick , end tricks*/ - /* end displaying sickness */ - + $mycards = DB_get_hand($me); output_check_for_sickness($me,$mycards); - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; - break; } else @@ -413,42 +549,48 @@ switch($mystatus) /* check if someone selected more than one sickness */ $Nsickness = 0; if($_REQUEST['solo']!='No') $Nsickness++; - if($_REQUEST['wedding'] == 'yes') $Nsickness++; - if($_REQUEST['poverty'] == 'yes') $Nsickness++; - if($_REQUEST['nines'] == 'yes') $Nsickness++; + if($_REQUEST['wedding'] == 'yes') $Nsickness++; + if($_REQUEST['poverty'] == 'yes') $Nsickness++; + if($_REQUEST['nines'] == 'yes') $Nsickness++; + if($_REQUEST['lowtrump'] == 'yes') $Nsickness++; if($Nsickness>1) { - echo "

You selected more than one sickness, please go back ". - "and answer the question again.

"; - - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; - + $messages[] = sprintf(_('You selected more than one sickness, please go back '. + 'and answer the question again.'), + $INDEX.'?action=game&me=$me&in=yes'); break; } else - { - /* everything is ok, save what user said and proceed */ - echo "

Processing what you selected in the last step..."; + { /* everything is ok, save what user said and proceed */ /* check if this sickness needs to be handled first */ - $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */ if( $_REQUEST['solo']!='No' ) { /* user wants to play a solo */ + /* double check input value */ + $s = $_REQUEST['solo']; + $solos = array('trumpless','jack','queen','trump','club','spade','heart'); + if (!in_array($s, $solos)) + { + $messages[] = sprintf(_('There is a problem with the type of solo you selected (%s does not exist), please go back '. + 'and answer the question again.'), + $s,$INDEX.'?action=game&me=$me&in=yes'); + break; + } + /* store the info in the user's hand info */ DB_set_solo_by_hash($me,$_REQUEST['solo']); DB_set_sickness_by_hash($me,'solo'); - echo "
Seems like you want to play a {$_REQUEST['solo']} solo. Got it.
\n"; + $messages[] = '
'. + sprintf(_('Seems like you want to play a %s solo. Got it.'),$_REQUEST['solo']). + "
\n"; - if($gametype == 'solo' && $startplayer<$mypos) + if($gametype_raw == 'solo' && $startplayer<$mypos) {}/* do nothing, since someone else already is playing solo */ else { @@ -456,32 +598,44 @@ switch($mystatus) * store info in game table */ DB_set_gametype_by_gameid($gameid,'solo'); + $gametype_raw = 'solo'; DB_set_startplayer_by_gameid($gameid,$mypos); DB_set_solo_by_gameid($gameid,$_REQUEST['solo']); + $gametype_solo = $_REQUEST['solo']; + $gametype = $gametype_solo; }; } else if($_REQUEST['wedding'] == 'yes') { /* silent solo is set further down */ - echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; + $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."
\n"; DB_set_sickness_by_hash($me,'wedding'); } else if($_REQUEST['poverty'] == 'yes') { - echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n"; + $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")."
\n"; DB_set_sickness_by_hash($me,'poverty'); } else if($_REQUEST['nines'] == 'yes') { - echo "What? You just don't want to play a game because you have a few nines? Well, if no one". - " is playing solo, this game will be canceled.
\n"; + $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one". + ' is playing solo, this game will be canceled.')."
\n"; DB_set_sickness_by_hash($me,'nines'); } + else if($_REQUEST['lowtrump'] == 'yes') + { + if($RULES['lowtrump']=='cancel') + $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one". + ' is playing solo, this game will be canceled.')."
\n"; + else + $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")."
.
\n"; - echo "

\n"; + DB_set_sickness_by_hash($me,'lowtrump'); + } /* move on to the next stage*/ DB_set_hand_status_by_hash($me,'check'); + $mystatus='check'; }; }; @@ -490,69 +644,26 @@ switch($mystatus) * this can therefore only be handled once all players finished the last stage */ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ - echo "\n
    \n"; - echo "
  • Game ".DB_format_gameid($gameid).":
  • \n"; - echo "
  • Pre\n". - "
    \n"; - - for($pos=1;$pos<5;$pos++) - { - $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid); - $userid = DB_get_userid('gameid-position',$gameid,$pos); - $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); - - if($userstatus=='start' || $userstatus=='init') - echo "
    still needs
    to decide
    \n"; /* show this to everyone */ - else - if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */ - echo "
    sick
    \n"; - else - echo "
    healthy
    \n"; - } - echo "
    \n
  • \n
\n"; /* end div trick, end li trick , end tricks*/ - /* end displaying sickness */ - - echo "
\n"; - echo "

Checking if someone else selected solo, nines, wedding or poverty.

"; - /* check if everyone has reached this stage */ $userids = DB_get_all_userid_by_gameid($gameid); $ok = 1; - foreach($userids as $user) + foreach($userids as $userid) { - $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); if($userstat!='check') { $ok = 0; - DB_set_player_by_gameid($gameid,$user); + DB_set_player_by_gameid($gameid,$userid); break; } }; if(!$ok) { - echo "

This step can only be handled after everyone finished the last step. ". - "Seems like this is not the case, so you need to wait a bit... ". - "you will get an email once that is the case, please use the link in ". - "that email to continue the game.

"; - - /* display cards, if player was just at the init-phase he will still see the cards from there - * we can put this one here, since the last player to finish the init state won't get here and - * will still see his card anyway from the init-phase - */ - if($mystatus=='check') - { - /* show cards */ - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF['cardset']); - echo "
\n"; - } - break; + $messages[] = _('This step can only be handled after everyone finished the last step. '. + 'Seems like this is not the case, so you need to wait a bit... '. + 'you will get an email once that is the case, please use the link in '. + 'that email to continue the game.'); } else { @@ -560,13 +671,13 @@ switch($mystatus) * are playing, in case there are any solos this already * will have the correct information in it */ - echo "

Ok, everyone is done... figuring out what kind of game we are playing.

"; + /* gametype for displaying it (hides hidden solo)*/ + $GT = get_display_gametype($gameid); - $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); /* check for sickness */ - $nines = 0; + $cancel = 0; $poverty = 0; $wedding = 0; $solo = 0; @@ -574,12 +685,13 @@ switch($mystatus) { $name = DB_get_name('userid',$user); $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - if($usersick == 'nines') + if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') ) { - $nines = $user; + $cancel = $user; + $cancelsick = $usersick; break; /* no need to check for other poverties, since only solo can win and that is already set */ } - else if($usersick == 'poverty') + else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) $poverty++; else if($usersick == 'wedding') $wedding=$user; @@ -588,42 +700,69 @@ switch($mystatus) } /* now check which sickness comes first and set the gametype to it */ - if($gametype == 'solo') + if($gametype_raw == 'solo') { /* do nothing */ } - else if($nines) + else if($cancel) { /* cancel game */ - $message = "The game has been canceled because ".DB_get_name('userid',$nines). - " has five or more nines and nobody is playing solo.\n\n". - "To redeal either start a new game or, in case the game was part of a tournament,\n". - "go to the last game and use the link at the bottom of the page to redeal.\n\n"; + if($cancelsick == 'nines') + { + /* update game status */ + cancel_game('nines',$gameid); + + $messages[] = sprintf(_('The game has been canceled because %s'. + ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ); + } + else if ($cancelsick == 'lowtrump') + { + /* update game status */ + cancel_game('lowtrump',$gameid); + + $messages[] = sprintf(_('The game has been canceled because %s'. + ' has low trump and nobody is playing solo.'),DB_get_name('userid',$cancel)); + }; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $subject = 'Game '.DB_format_gameid($gameid).' canceled'; - mymail($user,$subject,$message); + set_language($user,'uid'); + if($cancelsick == 'nines') + { + $email_message = sprintf(_('The game has been canceled because %s'. + ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ). + "\n\n". + _("To redeal either start a new game or, in case the game was part of a tournament,\n". + "go to the last game and use the link at the bottom of the page to redeal."). + "\n\n"; + } + else if ($cancelsick == 'lowtrump') + { + $email_message = sprintf(_('The game has been canceled because %s'. + " has low trump and nobody is playing solo."),DB_get_name('userid',$cancel)). + "\n\n". + _("To redeal either start a new game or, in case the game was part of a tournament,\n". + "go to the last game and use the link at the bottom of the page to redeal."). + "\n\n"; + }; + + mymail($user,$gameid, GAME_CANCELED, $email_message); } + set_language($myid,'uid'); - /* update game status */ - cancel_game('nines',$gameid); - - echo "

The game has been canceled because ".DB_get_name('userid',$nines). - " has five or more nines and nobody is playing solo.

\n"; - echo "
\n"; break; } else if($poverty==1) /* one person has poverty */ { DB_set_gametype_by_gameid($gameid,'poverty'); - $gametype = 'poverty'; + $gametype_raw = 'poverty'; + $gametype = 'poverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == 'poverty') + if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump')) DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ @@ -632,15 +771,16 @@ switch($mystatus) else if($poverty==2) /* two people have poverty */ { DB_set_gametype_by_gameid($gameid,'dpoverty'); - $gametype = 'dpoverty'; + $gametype_raw = 'dpoverty'; + $gametype = 'dpoverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == 'poverty') + if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump')) { - $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($secondsick == 'poverty') + $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump')) DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ @@ -653,10 +793,10 @@ switch($mystatus) { DB_set_gametype_by_gameid($gameid,'wedding'); DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ - $gametype = 'wedding'; + $gametype_raw = 'wedding'; + $gametype = 'wedding'; }; /* now the gametype is set correctly in the database */ - echo "

Got it :)

"; /* loop over all players, set re/contra if possible and start the game if possible */ $userids = DB_get_all_userid_by_gameid($gameid); @@ -664,7 +804,7 @@ switch($mystatus) { $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid); - switch($gametype) + switch($gametype_raw) { case 'solo': /* are we the solo player? set us to re, else set us to contra */ @@ -700,7 +840,7 @@ switch($mystatus) case 'dpoverty': /* set person with poverty to play status */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); - if($usersick == 'poverty') + if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) DB_set_hand_status_by_hash($userhash,'play'); /* set status of first player to be asked to poverty */ @@ -712,13 +852,12 @@ switch($mystatus) } } /* check for silent solo, set game type to solo in this case */ - $gametype = DB_get_gametype_by_gameid($gameid); $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $userid) { $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid); - if($gametype=='normal') + if($gametype_raw=='normal') { $userhand = DB_get_all_hand($userhash); if(check_wedding($userhand)) @@ -727,6 +866,9 @@ switch($mystatus) /* keep startplayer, just set gametype to silent solo */ DB_set_gametype_by_gameid($gameid,'solo'); DB_set_solo_by_gameid($gameid,'silent'); + $gametype_raw = 'solo'; + $gametype_solo = 'silent'; + $gametype = 'normal'; } } } @@ -736,22 +878,26 @@ switch($mystatus) { $startplayer = DB_get_startplayer_by_gameid($gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('hash',$hash); - DB_set_player_by_gameid($gameid,$who); + $userid = DB_get_userid('hash',$hash); + DB_set_player_by_gameid($gameid,$userid); if($hash!=$me) { if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')'; - mymail($who,$subject,$message); + set_language($userid,'uid'); + $email_message = sprintf(_("It's your turn now in game %s.\n". + "Use this link to play a card:"),DB_format_gameid($gameid))." ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; + mymail($userid,$gameid,GAME_READY,$email_message); + set_language($myid,'uid'); } } else - echo "
Please, start the game.
\n"; + { + $mystatus = 'play'; + goto play; + } } else { @@ -761,7 +907,10 @@ switch($mystatus) $whoid = DB_get_userid('gameid-position',$gameid,$who); if($whoid==$myid) - echo "
Please, start the game.
\n"; + { + $mystatus = 'poverty'; + goto poverty; + } else { $whohash = DB_get_hash_from_game_and_pos($gameid,$who); @@ -770,17 +919,19 @@ switch($mystatus) if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email player for poverty */ - $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ; - $subject = 'Poverty (game '.DB_format_gameid($gameid).') '; - mymail($whoid,$subject,$message); + set_language($whoid,'uid'); + $email_message = sprintf(_("Poverty: It's your turn now in game %s.\n". + 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ; + mymail($whoid,$gameid,GAME_POVERTY,$email_message); + set_language($myid,'uid'); } } } - echo "\n"; - break; } + break; + case 'poverty': + poverty: /* user only gets here in a poverty game, several things have to be handled here: * A) ask, if user wants to take trump * yes-> take trump, @@ -813,45 +964,18 @@ switch($mystatus) if($exchange >0) { $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'". - " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange)); + " WHERE hand_id=".DB_quote_smart($myhand)." AND card_id=".DB_quote_smart($exchange)); DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand); }; } - /* update hand */ + /* get hand */ $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - /* output pre-game trick in case user reloads, - * only needs to be done when a team has been formed */ - if($myparty=='re' || $myparty=='contra') - { - echo "\n