X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=include%2Fgame.php;h=4fa950c6156cc327aa03eb42cf40283ac48fff1f;hp=25e2b2ff8166d24097d722dd81273d49b5063d38;hb=c357374d55e0e9b779e8a3cb9b42eb52409f6ffe;hpb=27cbc14d28d072c37474ac1e96d677b88dde27ba diff --git a/include/game.php b/include/game.php index 25e2b2f..4fa950c 100644 --- a/include/game.php +++ b/include/game.php @@ -1,4 +1,23 @@ + * + * This file is part of e-DoKo. + * + * e-DoKo is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * e-DoKo is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with e-DoKo. If not, see . + * + */ + /* make sure that we are not called from outside the scripts, * use a variable defined in config.php to check this */ @@ -6,12 +25,12 @@ if(!isset($HOST)) exit; /* calling game.php only makes sense when we give it a hash for a game */ -if(!myisset("me")) +if(!myisset('me')) { echo "Hmm, you really shouldn't mess with the urls.
\n"; return; } -$me = $_REQUEST["me"]; +$me = $_REQUEST['me']; /* Ok, got a hash, but is it valid? */ $myid = DB_get_userid('hash',$me); @@ -24,19 +43,23 @@ if(!$myid) global $GAME,$RULES,$CARDS; -/* the user has done something, update the timestamp */ -DB_update_user_timestamp($myid); - -/* get some information from the DB */ +/************************************** + * get some information from the DB + **************************************/ $gameid = DB_get_gameid_by_hash($me); $myname = DB_get_name('hash',$me); $mystatus = DB_get_status_by_hash($me); $mypos = DB_get_pos_by_hash($me); $myhand = DB_get_handid('hash',$me); +$myparty = DB_get_party_by_hash($me); $session = DB_get_session_by_gameid($gameid); +$playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */ /* get prefs and save them in a variable*/ -$PREF = DB_get_PREF($myid); +$PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid); +/* set language chosen in preferences, will become active on the next reload (see index.php)*/ +$_SESSION['language'] = $PREF['language']; + /* get rule set for this game */ $RULES = DB_get_RULES($gameid); @@ -45,10 +68,13 @@ $RULES = DB_get_RULES($gameid); $gametype = DB_get_gametype_by_gameid($gameid); $gamestatus = DB_get_game_status_by_gameid($gameid); $GT = $gametype; -if($gametype=="solo") +if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); - $GT = $gametype." ".$GT; + if($gametype=='silent') + $GT = 'normal'; + else + $GT = $gametype.' '.$GT; } /* do we need to worry about Schweinchen? @@ -61,11 +87,14 @@ if( $gamestatus == 'pre' ) { /* always need to use Schweinchen to figure out for example who has poverty */ $ok=1; + /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */ + if( in_array( $gametype,array('poverty','dpoverty') )) + $ok=0; } else { /* in a game Schweinchen is not valid in all types of games */ - if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' ) + if( in_array($gametype,array('normal','wedding','trump','silent') )) if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) ) $ok=1; } @@ -82,7 +111,7 @@ if($ok) { $hash = DB_get_hash_from_game_and_pos($gameid,$i); $cards = DB_get_all_hand($hash); - if( in_array("19",$cards) && in_array("20",$cards) ) + if( in_array('19',$cards) && in_array('20',$cards) ) $GAME['schweinchen-who']=$hash; }; $GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */ @@ -96,47 +125,189 @@ if($ok) */ set_gametype('normal'); -/* put everyting in a form */ -echo "
\n"; - /* handle user notes (only possible while game is running)*/ -if( $mystatus!='gameover' ) - if(myisset("note")) -{ - $note = $_REQUEST['note']; - - if($note != "") - DB_insert_note($note,$gameid,$myid); -}; -output_user_notes($myid,$gameid,$mystatus); - -/* handle calls */ -if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me)) - $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); -if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me)) - $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); -if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me)) - $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); -if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me)) - $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); -if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me)) - $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); - -/* output extra division in case this game is part of a session */ +if( $mystatus!='gameover' ) + if(myisset('note')) + { + $note = $_REQUEST['note']; + + if($note != '') + DB_insert_note($note,$gameid,$myid); + }; + +/***************************************************************** + * handle calls part1: check what was called, set everything up + * we only can submit it to the database at the end, since the playid + * might change if a player plays a card + *****************************************************************/ + +/* initialize comments */ +$commentCall = ''; + +/* check for calls, set comment */ +if( myisset('call') ) + { + if($_REQUEST['call'] == '120' && can_call(120,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' "); + if($myparty=='re') + $commentCall = 'Re'; + else if($myparty=='contra') + $commentCall = 'Contra'; + } + else if($_REQUEST['call'] == '90' && can_call(90,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' "); + $commentCall = 'No 90'; + } + else if($_REQUEST['call'] == '60' && can_call(60,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' "); + $commentCall = 'No 60'; + } + else if($_REQUEST['call'] == '30' && can_call(30,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' "); + $commentCall = 'No 30'; + } + else if($_REQUEST['call'] == '0' && can_call(0,$me)) + { + $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' "); + $commentCall = 'Zero'; + } + } + +/********************************************************** + * handle comments unless we play a card at the same time * + * (if we play a card, we need to update playid) * + **********************************************************/ + + +/* get time from the last action of the game */ +$r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); +$gameend = time() - strtotime($r[0]); + +/* handle comments in case player didn't play a card, allow comments a week after the end of the game */ +if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) + if(myisset('comment')) + { + $comment = $_REQUEST['comment']; + + if($comment != '') + DB_insert_comment($comment,$playid,$gameid,$myid); + }; + + +/***************************************************************** + * output other games where it is the users turn + * make sure that the people looking at old games don't see the wrong games here + *****************************************************************/ + +if( $gamestatus != 'gameover' && isset($_SESSION['id']) ) + { + /* game isn't over, only valid user can get here, so show menu */ + display_user_menu($myid, $me); + } +else if( $mystatus == 'gameover' && isset($_SESSION['id']) ) + { + /* user is looking at someone else's game, show the menu for the correct user */ + display_user_menu($_SESSION['id'],$me); + } +else + { + echo "
\n"; + echo "It's your turn in these games: \n"; + echo "Please log in to see this information.\n"; + echo "
\n\n"; + } + +/***************************************************************** + * output extra division in case this game is part of a session + *****************************************************************/ if($session) { echo "
\n"; - echo "
Rules (+icons fur rules) \n"; + + /* output rule set */ + echo "
\n "._('Rules').":\n"; + switch($RULES['dullen']) + { + case 'none': + echo ' '._('no ten of hearts').
+	  \n"; break; + case 'firstwins': + echo ' '._('ten of hearts').
+	  \n"; break; + case 'secondwins': + echo ' '._('second ten of hearts').
+	  \n"; break; + } + switch($RULES['schweinchen']) + { + case 'none': + echo ' '._('no schweinchen').'\n"; break; + case 'both': + echo ' '._('two schweinchen').'\n"; break; + case 'second': + echo ' '.('second schweinchen').'\n"; break; + case 'secondaftercall': + echo ' '._('second schweinchen after call').'\n"; break; + } + switch($RULES['call']) + { + case '1st-own-card': + echo ' '._('1st-own-card').\n"; break; + case '5th-card': + echo ' '._('5th-card').\n"; break; + case '9-cards': + echo ' '._('9-cards').\n"; break; + } echo "
\n"; - echo " 10ofhearts : ".$RULES["dullen"] ."
\n"; - echo " schweinchen: ".$RULES["schweinchen"] ."
\n"; - echo " call: ".$RULES["call"] ."
\n"; + echo ' '._('10ofhearts').": {$RULES['dullen']}
\n"; + echo ' '._('schweinchen').": {$RULES['schweinchen']}
\n"; + echo ' '._('call').": {$RULES['call']}
\n"; + echo ' '._('lowtrump').": {$RULES['lowtrump']}
\n"; echo "
\n
\n"; - echo "
Score \n"; + + /* show score */ + + echo "
"; + $score = generate_score_table($session); + + /* get the last entry to show on the main page */ + $tmpscore= $score; + $finalscore = array_pop($tmpscore); + $finalscore = $finalscore['players']; + + if($finalscore) + { + echo _('Score').": \n"; + foreach($finalscore as $user=>$value) + { + $name = DB_get_name('userid',$user); + echo ' '.substr($name,0,2).": $value "; + } + } + else + { + /* first game, no score yet */ + echo ' '; + } + + /* output all games for the score table */ echo format_score_table_html($score,$myid); echo "
\n"; + + /* figure out which game in a session we are in and link to the + * previous and next game if possible + */ $hashes = DB_get_hashes_by_session($session,$myid); + $next = NULL; $i = 1; foreach($hashes as $hash) { @@ -146,12 +317,129 @@ if($session) $lasthash=$hash; } $i--; - echo "This is game number $j of $i in session $session."; - echo "
\n"; + + if($j>1) + $previous = $hashes[$j-2]; + else + $previous = NULL; + if($j<$i) + $next = $hashes[$j]; + else + $next = NULL; + + /* check for solo, add game type to session number */ + echo " Game $session.$j"; + if($gamestatus != 'pre' && $GT !='normal' ) + echo " ($GT)"; + if(isset($_SESSION['id']) && $_SESSION['id']==$myid) + { + if($previous) + echo "   "._('previous')." \n"; + if($next) + echo "   "._('next')." \n"; + } + if($j != $i ) + echo "   last \n"; + + echo "\n
\n"; + } + +/* the user has done something, update the timestamp. Use $myid in + * active games and check for session-id in old games (myid might be wrong in that case) + */ +if($mystatus!='gameover') + DB_update_user_timestamp($myid); + else + if(isset($_SESSION['id'])) + DB_update_user_timestamp($_SESSION['id']); + + +/****************************************************************************** + * Output menu for selecting tricks + ******************************************************************************/ + +switch($mystatus) + { + case 'start': + break; + case 'init': + case 'check': + /* output sickness of other playes, in case they already selected and are sitting in front of the current player */ + echo "\n
    \n"; + echo "
  • Pre\n"; + + echo "
  • \n
\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ + break; + case 'poverty': + /* output pre-game trick in case user reloads, + * only needs to be done when a team has been formed */ + if($myparty=='re' || $myparty=='contra') + { + echo "\n
    \n"; + + $mygametype = DB_get_gametype_by_gameid($gameid); + + echo "
  • Pre\n"; + echo "
  • \n
\n\n"; /* end div trick, end li trick , end ul tricks */ + } + /* end output pre-game trick */ + break; + case 'play': + case 'gameover': + + echo "\n
    \n"; + + /* output vorbehalte */ + $mygametype = DB_get_gametype_by_gameid($gameid); + $mygamesolo = DB_get_solo_by_gameid($gameid); + if($mygametype != 'normal') /* only show when needed */ + if(!( $mygametype == 'solo' && $mygamesolo == 'silent') ) + echo "
  • Pre
  • \n"; + + $result = DB_query('SELECT Trick.id '. + 'FROM Trick '. + "WHERE Trick.game_id='".$gameid."' ". + 'GROUP BY Trick.id '. + 'ORDER BY Trick.id ASC'); + $trickNR = 1; + $lasttrick = DB_get_max_trickid($gameid); + + /* output tricks */ + while($r = DB_fetch_array($result)) + { + $trick=$r[0]; + if($trick!=$lasttrick) + echo "
  • "._('Trick')." $trickNR
  • \n"; + else if($trick==$lasttrick) + echo "
  • "._('Trick')." $trickNR
  • \n"; + $trickNR++; + } + + /* if game is over, also output link to Score tab */ + if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) + echo "
  • "._('Score')."
  • \n"; + + /* output previous/next buttons */ + echo '
  • \n"; + echo '
  • \n"; + + echo "
\n\n"; + + break; + default: } + +/****************************************************************************** + * Output tricks played, table, messages, and cards (depending on game status) + ******************************************************************************/ + +/* put everyting in a form */ +echo "\n"; + /* display the table and the names */ -display_table(); +display_table_begin(); /* mystatus gets the player through the different stages of a game. * start: does the player want to play? @@ -162,37 +450,58 @@ display_table(); * play: game in progress * gameover: are we revisiting a game */ + +/* Depending on the situation we set + * cards_status (see functions.php for possible options) + * most of the times we need to just show the cards, so we make this the default + */ +$card_status = CARDS_SHOW; + +/* Also collect message that should be displayed to the user, so that we can show + * them after showing the table. This makes the html flow more consistent and easier + * tournament change layouts, especially for smaller displays, e.g. mobile phones + */ +$messages = array(); + + switch($mystatus) { case 'start': - /* don't ask if user has autosetup set to yest */ + /**************************************** + * ask if player wants to join the game * + ****************************************/ + + /* don't ask if user has autosetup set to yes */ $skip = 0; if($PREF['autosetup']=='yes') $skip = 1; - if( !myisset("in") && !$skip) + if( !myisset('in') && !$skip) { /* asks the player, if he wants to join the game */ output_check_want_to_play($me); + + /* don't show the cards before the user joined the game */ + $card_status = CARDS_EMPTY; + break; } else { /* check the result, if player wants to join, got next stage, else cancel game */ - if(!$skip && $_REQUEST["in"] == "no" ) + if(!$skip && $_REQUEST['in'] == 'no' ) { /* cancel the game */ - $message = "Hello, \n\n". - "the game has been canceled due to the request of one of the players.\n"; + $email_message = "Hello, \n\n". + "the game has been canceled due to the request of one of the players.\n\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) - { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); - } + mymail($user,$gameid,GAME_CANCELED,$email_message); - /* delete everything from the dB */ - DB_cancel_game($me); + $card_status = CARDS_EMPTY; + + /* update game status */ + cancel_game('noplay',$gameid); break; } else @@ -205,158 +514,110 @@ switch($mystatus) DB_set_hand_status_by_hash($me,'init'); - /* check if everyone has reached this stage, send out email */ + /* check if everyone has reached this stage, set player in game-table to the next player */ $userids = DB_get_all_userid_by_gameid($gameid); - $ok = 1; - foreach($userids as $user) + foreach($userids as $userid) { - $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); if($userstat!='init') { /* whos turn is it? */ - DB_set_player_by_gameid($gameid,$user); - $ok = 0; + DB_set_player_by_gameid($gameid,$userid); break; } - }; - if($ok) - { - /* all done, send out email unless this player is the startplayer */ - $startplayer = DB_get_startplayer_by_gameid($gameid); - if($mypos == $startplayer) - { - /* do nothing, go to next stage */ - } - else - { - /* email startplayer */ - /* - $email = DB_get_email('position-gameid',$startplayer,$gameid); - $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); - DB_set_player_by_gameid($gameid,$who); - - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); - */ - } } } } case 'init': - /* here we ask the player if he is sick */ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ - echo "\n
    \n"; - echo "
  • Game ".DB_format_gameid($gameid).":
  • \n"; - echo "
  • Pre\n". - "
    \n"; - - for($pos=1;$pos<5;$pos++) - { - $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid); - $userid = DB_get_userid('gameid-position',$gameid,$pos); - $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); - - if($userstatus=='start' || $userstatus=='init') - echo "
    still needs to decide
    \n"; /* show this to everyone */ - else - if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */ - echo "
    sick
    \n"; - else if($usersick==NULL && $pos<=$mypos) - echo "
    healthy
    \n"; - } - echo "
    \n
  • \n
\n"; /* end div trick, end li trick , end tricks*/ - /* end displaying sickness */ - - if(!myisset("solo","wedding","poverty","nines") ) + /*************************** + * check if player is sick * + ***************************/ + if(!myisset('solo','wedding','poverty','nines','lowtrump') ) { + $mycards = DB_get_hand($me); output_check_for_sickness($me,$mycards); - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - echo "
\n"; - break; } else { /* check if someone selected more than one sickness */ $Nsickness = 0; - if($_REQUEST["solo"]!="No") $Nsickness++; - if($_REQUEST["wedding"] == "yes") $Nsickness++; - if($_REQUEST["poverty"] == "yes") $Nsickness++; - if($_REQUEST["nines"] == "yes") $Nsickness++; + if($_REQUEST['solo']!='No') $Nsickness++; + if($_REQUEST['wedding'] == 'yes') $Nsickness++; + if($_REQUEST['poverty'] == 'yes') $Nsickness++; + if($_REQUEST['nines'] == 'yes') $Nsickness++; + if($_REQUEST['lowtrump'] == 'yes') $Nsickness++; if($Nsickness>1) { - echo "

You selected more than one sickness, please go back ". - "and answer the question again.

"; - - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - echo "
\n"; + $messages[] = 'You selected more than one sickness, please go back '. + "and answer the question again."; break; } else { /* everything is ok, save what user said and proceed */ - echo "

Processing what you selected in the last step..."; + $messages[] = 'Processing what you selected in the last step...'; /* check if this sickness needs to be handled first */ $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */ - if( $_REQUEST["solo"]!="No" ) + if( $_REQUEST['solo']!='No' ) { /* user wants to play a solo */ /* store the info in the user's hand info */ - DB_set_solo_by_hash($me,$_REQUEST["solo"]); - DB_set_sickness_by_hash($me,"solo"); + DB_set_solo_by_hash($me,$_REQUEST['solo']); + DB_set_sickness_by_hash($me,'solo'); - echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n"; + $messages[] = "
Seems like you want to play a {$_REQUEST['solo']} solo. Got it.
\n"; - if($gametype == "solo" && $startplayer<$mypos) + if($gametype == 'solo' && $startplayer<$mypos) {}/* do nothing, since someone else already is playing solo */ else { /* this solo comes first * store info in game table */ - DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_gametype_by_gameid($gameid,'solo'); DB_set_startplayer_by_gameid($gameid,$mypos); - DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]); + DB_set_solo_by_gameid($gameid,$_REQUEST['solo']); }; } - else if($_REQUEST["wedding"] == "yes") + else if($_REQUEST['wedding'] == 'yes') { /* silent solo is set further down */ - echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n"; - DB_set_sickness_by_hash($me,"wedding"); + $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."
\n"; + DB_set_sickness_by_hash($me,'wedding'); } - else if($_REQUEST["poverty"] == "yes") + else if($_REQUEST['poverty'] == 'yes') { - echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n"; - DB_set_sickness_by_hash($me,"poverty"); + $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")."
\n"; + DB_set_sickness_by_hash($me,'poverty'); } - else if($_REQUEST["nines"] == "yes") + else if($_REQUEST['nines'] == 'yes') { - echo "What? You just don't want to play a game because you have a few nines? Well, if no one". - " is playing solo, this game will be canceled.
\n"; - DB_set_sickness_by_hash($me,"nines"); + $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one". + ' is playing solo, this game will be canceled.')."
\n"; + DB_set_sickness_by_hash($me,'nines'); } + else if($_REQUEST['lowtrump'] == 'yes') + { + if($RULES['lowtrump']=='cancel') + $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one". + ' is playing solo, this game will be canceled.')."
\n"; + else + $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")."
.
\n"; - echo "

\n"; + DB_set_sickness_by_hash($me,'lowtrump'); + } /* move on to the next stage*/ DB_set_hand_status_by_hash($me,'check'); + $mystatus='check'; }; }; @@ -365,73 +626,28 @@ switch($mystatus) * this can therefore only be handled once all players finished the last stage */ - /* only need to redisplay the cards when the user reloads the page and lands directly here */ - if($mystatus=='check') - { - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - /* output sickness of other playes, in case the already selected and are sitting in front of the current player */ - echo "\n
    \n"; - echo "
  • Game ".DB_format_gameid($gameid).":
  • \n"; - echo "
  • Pre\n". - "
    \n"; - - for($pos=1;$pos<5;$pos++) - { - $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid); - $userid = DB_get_userid('gameid-position',$gameid,$pos); - $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); - - if($userstatus=='start' || $userstatus=='init') - echo "
    still needs to decide
    \n"; /* show this to everyone */ - else - if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */ - echo "
    sick
    \n"; - else - echo "
    healthy
    \n"; - } - echo "
    \n
  • \n
\n"; /* end div trick, end li trick , end tricks*/ - /* end displaying sickness */ - } - - echo "
\n"; - echo "

Checking if someone else selected solo, nines, wedding or poverty.

"; + $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.'); /* check if everyone has reached this stage */ $userids = DB_get_all_userid_by_gameid($gameid); $ok = 1; - foreach($userids as $user) + foreach($userids as $userid) { - $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); if($userstat!='check') { $ok = 0; - DB_set_player_by_gameid($gameid,$user); + DB_set_player_by_gameid($gameid,$userid); break; } }; if(!$ok) { - echo "

This step can only be handled after everyone finished the last step. ". - "Seems like this is not the case, so you need to wait a bit... ". - "you will get an email once that is the case, please use the link in ". - "that email to continue the game.

"; - - /* display cards, if player was just at the init-phase he will still see the cards from there - * we can put this one here, since the last player to finish the init state won't get here and - * will still see his card anyway from the init-phase - */ - if($mystatus=='check') - { - /* show cards */ - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - echo "
\n"; - } - break; + $messages[] = _('This step can only be handled after everyone finished the last step. '. + 'Seems like this is not the case, so you need to wait a bit... '. + 'you will get an email once that is the case, please use the link in '. + 'that email to continue the game.'); } else { @@ -439,13 +655,13 @@ switch($mystatus) * are playing, in case there are any solos this already * will have the correct information in it */ - echo "

Ok, everyone is done... figuring out what kind of game we are playing.

"; + $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.'); $gametype = DB_get_gametype_by_gameid($gameid); $startplayer = DB_get_startplayer_by_gameid($gameid); /* check for sickness */ - $nines = 0; + $cancel = 0; $poverty = 0; $wedding = 0; $solo = 0; @@ -453,12 +669,13 @@ switch($mystatus) { $name = DB_get_name('userid',$user); $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid); - if($usersick == 'nines') + if($usersick == 'nines' || ($RULES['lowtrump']=='cancel' && $usersick=='lowtrump') ) { - $nines = $user; + $cancel = $user; + $cancelsick = $usersick; break; /* no need to check for other poverties, since only solo can win and that is already set */ } - else if($usersick == 'poverty') + else if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) $poverty++; else if($usersick == 'wedding') $wedding=$user; @@ -467,43 +684,57 @@ switch($mystatus) } /* now check which sickness comes first and set the gametype to it */ - if($gametype == "solo") + if($gametype == 'solo') { /* do nothing */ } - else if($nines) + else if($cancel) { /* cancel game */ - /* TODO: should we keep statistics of this? */ - $message = "Hello, \n\n". - " the game has been canceled because ".DB_get_name('userid',$nines). - " has five or more nines and nobody is playing solo.\n\n". - " To redeal either start a new game or, in case the game was part of a tournament, \n". - " go to the last game and use the link at the bottom of the page to redeal."; + if($cancelsick == 'nines') + { + $email_message = 'The game has been canceled because '.DB_get_name('userid',$cancel). + " has five or more nines and nobody is playing solo.\n\n". + "To redeal either start a new game or, in case the game was part of a tournament,\n". + "go to the last game and use the link at the bottom of the page to redeal.\n\n"; + + /* update game status */ + cancel_game('nines',$gameid); + + $messages[] = 'The game has been canceled because '.DB_get_name('userid',$cancel). + " has five or more nines and nobody is playing solo."; + } + else if ($cancelsick == 'lowtrump') + { + $email_message = 'The game has been canceled because '.DB_get_name('userid',$cancel). + " has low trump and nobody is playing solo.\n\n". + "To redeal either start a new game or, in case the game was part of a tournament,\n". + "go to the last game and use the link at the bottom of the page to redeal.\n\n"; + + /* update game status */ + cancel_game('lowtrump',$gameid); + + $messages[] = 'The game has been canceled because '.DB_get_name('userid',$cancel). + ' has low trump and nobody is playing solo.'; + }; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message); + mymail($user,$gameid, GAME_CANCELED, $email_message); } - /* delete everything from the dB */ - DB_cancel_game($me); - - echo "The game has been canceled because ".DB_get_name('userid',$nines). - " has five or more nines and nobody is playing solo.\n"; - return; + break; } else if($poverty==1) /* one person has poverty */ { - DB_set_gametype_by_gameid($gameid,"poverty"); - $gametype = "poverty"; + DB_set_gametype_by_gameid($gameid,'poverty'); + $gametype = 'poverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") + if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump')) DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */ @@ -511,16 +742,16 @@ switch($mystatus) } else if($poverty==2) /* two people have poverty */ { - DB_set_gametype_by_gameid($gameid,"dpoverty"); - $gametype = "dpoverty"; + DB_set_gametype_by_gameid($gameid,'dpoverty'); + $gametype = 'dpoverty'; $who = DB_get_sickness_by_gameid($gameid); if(!$who) { $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($firstsick == "poverty") + if($firstsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump')) { - $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); - if($secondsick == "poverty") + $secondsick = DB_get_sickness_by_pos_and_gameid(1,$gameid); + if($secondsick == 'poverty' || ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump')) DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */ else DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */ @@ -531,12 +762,12 @@ switch($mystatus) } else if($wedding> 0) { - DB_set_gametype_by_gameid($gameid,"wedding"); + DB_set_gametype_by_gameid($gameid,'wedding'); DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */ - $gametype = "wedding"; + $gametype = 'wedding'; }; /* now the gametype is set correctly in the database */ - echo "

Got it :)

"; + $messages[] = _('Got it').' :)'; /* loop over all players, set re/contra if possible and start the game if possible */ $userids = DB_get_all_userid_by_gameid($gameid); @@ -546,41 +777,41 @@ switch($mystatus) switch($gametype) { - case "solo": + case 'solo': /* are we the solo player? set us to re, else set us to contra */ $pos = DB_get_pos_by_hash($userhash); if($pos == $startplayer) - DB_set_party_by_hash($userhash,"re"); + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "wedding": + case 'wedding': /* set person with the wedding to re, do the rest during the game */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); - if($usersick == "wedding") - DB_set_party_by_hash($userhash,"re"); + if($usersick == 'wedding') + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "normal": + case 'normal': $hand = DB_get_all_hand($userhash); if(in_array('3',$hand)||in_array('4',$hand)) - DB_set_party_by_hash($userhash,"re"); + DB_set_party_by_hash($userhash,'re'); else - DB_set_party_by_hash($userhash,"contra"); + DB_set_party_by_hash($userhash,'contra'); DB_set_hand_status_by_hash($userhash,'play'); break; - case "poverty": - case "dpoverty": + case 'poverty': + case 'dpoverty': /* set person with poverty to play status */ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid); - if($usersick == "poverty") + if($usersick == 'poverty' || ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) DB_set_hand_status_by_hash($userhash,'play'); /* set status of first player to be asked to poverty */ @@ -605,33 +836,32 @@ switch($mystatus) { /* normal game type and player has both queens -> silent solo */ /* keep startplayer, just set gametype to silent solo */ - DB_set_gametype_by_gameid($gameid,"solo"); + DB_set_gametype_by_gameid($gameid,'solo'); DB_set_solo_by_gameid($gameid,'silent'); } } } /* send out email to first player or poverty person*/ - if($gametype!="poverty" && $gametype!="dpoverty") + if($gametype!='poverty' && $gametype!='dpoverty') { $startplayer = DB_get_startplayer_by_gameid($gameid); - $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); - DB_set_player_by_gameid($gameid,$who); + $userid = DB_get_userid('hash',$hash); + DB_set_player_by_gameid($gameid,$userid); if($hash!=$me) { - if(DB_get_email_pref_by_hash($hash)!="emailaddict") + if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + mymail($userid,$gameid,GAME_READY,$email_message); } } else - echo " Please, start the game.
\n"; + $messages[] = "Please, start the game.
\n"; } else { @@ -641,25 +871,24 @@ switch($mystatus) $whoid = DB_get_userid('gameid-position',$gameid,$who); if($whoid==$myid) - echo " Please, start the game.
\n"; + $messages[] = "Please, start the game.
\n"; - break; } + break; + case 'poverty': /* user only gets here in a poverty game, several things have to be handled here: * A) ask, if user wants to take trump @@ -677,15 +906,12 @@ switch($mystatus) * it is easier to check B) first */ - /* output pre game in case user reloads */ - - set_gametype($gametype); /* this sets the $CARDS variable */ $myparty = DB_get_party_by_hash($me); /* the following is part B) of whats needs to be done) /* check if user wants to give cards back */ - if(myisset("exchange")) + if(myisset('exchange')) { $exchange = $_REQUEST['exchange']; $partnerhash = DB_get_partner_hash_by_hash($me); @@ -697,24 +923,17 @@ switch($mystatus) { $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'". " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange)); + DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand); }; } - /* update hand */ + /* get hand */ $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); /* check if user need to give more cards back */ if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12) { - echo "
you need to get rid of a few cards
\n"; - - $type="exchange"; - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_link_card($card,$PREF["cardset"],$type); - echo " \n"; - echo "
\n"; + $card_status = CARDS_EXCHANGE; } else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12) { @@ -723,27 +942,26 @@ switch($mystatus) /* email start player */ $startplayer = DB_get_startplayer_by_gameid($gameid); - $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); - DB_set_player_by_gameid($gameid,$who); + $userid = DB_get_userid('hash',$hash); + DB_set_player_by_gameid($gameid,$userid); if($hash!=$me) { - if(DB_get_email_pref_by_hash($hash)!="emailaddict") + if(DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + 'Use this link to play a card: '.$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; + mymail($userid,$gameid,GAME_READY,$email_message); } } else - echo " Please, start the game.
\n"; + $messages[]= "Please, start the game."; } /* the following is part A) of what needs to be done */ - if(!myisset("trump")) + if(!myisset('trump')) { if(!$myparty) { @@ -756,7 +974,7 @@ switch($mystatus) $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); $userparty = DB_get_party_by_hash($userhash); - if($usersick=="poverty" && !$userparty) + if(($usersick=='poverty'|| ($RULES['lowtrump']=='poverty' && $usersick=='lowtrump')) && !$userparty) { $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); $cards = DB_get_hand($hash); @@ -764,17 +982,15 @@ switch($mystatus) $nrtrump = 0; foreach($cards as $card) if($card<27) $nrtrump++; - echo "Player $name has $nrtrump trump. Do you want to take them?". + $low=''; + if($usersick=='lowtrump') + $low='low'; + echo "Player $name has $nrtrump $low trump. Do you want to take them?". "Yes
\n"; } } echo "No way
\n"; - echo "
\n"; - - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - echo "
\n"; + echo "\n"; } break; } @@ -782,7 +998,7 @@ switch($mystatus) { $trump = $_REQUEST['trump']; - if($trump=="no") + if($trump=='no') { /* user doesn't want to take trump */ DB_set_hand_status_by_hash($me,'play'); @@ -793,14 +1009,14 @@ switch($mystatus) /* don't ask people who have poverty */ $next=1; - if($firstsick=="poverty") + if($firstsick=='poverty' || ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump')) { - if($secondsick=="poverty") + if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump')) $next=3; else $next=2; } - if($gametype=="dpoverty") + if($gametype=='dpoverty') { $next=999; /* need to cancel for sure, since both would need to take the trump */ } @@ -808,46 +1024,52 @@ switch($mystatus) /* no more people to ask, need to cancel the game */ if($mypos+$next>4) { - $message = "Hello, \n\n". - "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n"; + $email_message = "Hello, \n\n". + 'Game '.DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n"; $userids = DB_get_all_userid_by_gameid($gameid); foreach($userids as $user) { - $To = DB_get_email('userid',$user); - mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message); + mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message); } - /* delete everything from the dB */ - DB_cancel_game($me); + /* update game status */ + cancel_game('trump',$gameid); - echo "

Game ".DB_format_gameid($gameid)." has been canceled.

"; - return; + $messages[] = 'Game '.DB_format_gameid($gameid).' has been canceled.'; + break; } else { /* email next player, set his status to poverty */ - $To = DB_get_email('position-gameid',$mypos+$next,$gameid); $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); - $userid = DB_get_userid('email',$To); + $userid = DB_get_userid('hash',$userhash); DB_set_player_by_gameid($gameid,$userid); DB_set_hand_status_by_hash($userhash,'poverty'); - $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". - " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message); + $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:". + " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; + mymail($userid,$gameid, GAME_POVERTY, $email_message); } + + $cards_status = CARDS_SHOW; } else { /* player wants to take trump, change cards */ /* user wants to take trump */ - $trump = $_REQUEST["trump"]; + $trump = $_REQUEST['trump']; $userhand = DB_get_handid('gameid-userid',$gameid,$trump); $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump); + /* remember which cards were handed over*/ + $partnerhand = DB_get_all_hand($userhash); + foreach ($partnerhand as $card) + if($card<27) + DB_add_exchanged_card($card,$userhand,$myhand); + /* copy trump from player A to B */ $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" ); @@ -863,11 +1085,11 @@ switch($mystatus) $hash = DB_get_hash_from_gameid_and_userid($gameid,$user); if($hash==$userhash||$hash==$me) { - DB_set_party_by_hash($hash,"re"); + DB_set_party_by_hash($hash,'re'); } else { - DB_set_party_by_hash($hash,"contra"); + DB_set_party_by_hash($hash,'contra'); DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */ } } @@ -904,33 +1126,29 @@ switch($mystatus) $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid); $next=1; - if($firstsick=="poverty") - if($secondsick=="poverty") + if($firstsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $firstsick=='lowtrump')) + if($secondsick=='poverty'|| ($RULES['lowtrump']=='poverty' && $secondsick=='lowtrump')) $next=3; else $next=2; if($mypos+$next>4) - echo "
Error in poverty, please contact the Admin
\n"; + $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)"; - $To = DB_get_email('position-gameid',$mypos+$next,$gameid); $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next); - $userid = DB_get_userid('email',$To); + $userid = DB_get_userid('hash',$userhash); DB_set_player_by_gameid($gameid,$userid); DB_set_hand_status_by_hash($userhash,'poverty'); - $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:". + $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:". " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ; - mymail($To,$EmailName." double poverty (game ".DB_format_gameid($gameid).")",$message); - - + mymail($userid,$gameid, GAME_DPOVERTY, $email_message); } } - echo "
Please, continue here.
\n"; + $messages[] = "Please, continue here"; } } - echo ""; break; case 'play': @@ -939,6 +1157,29 @@ switch($mystatus) * in case of 'play' there is a break later that skips the last part */ + /* first check if the game has been canceled and display */ + switch($gamestatus) + { + case 'cancel-noplay': + $messages[] = "The game has been canceled due to the request of one player.

If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted."; + break; + case 'cancel-timedout': + $messages[] = "The game has been canceled because one player wasn't responding.
If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted."; + break; + case 'cancel-nines': + $messages[] = 'The game has been canceled because one player had too many nines.'; + break; + case 'cancel-lowtrump': + $messages[] = 'The game has been canceled because one player had low trump.'; + break; + case 'cancel-trump': + $messages[] = 'The game has been canceled because nobody wanted to take the trump.'; + break; + } + /* for these two types, we shouldn't show the cards, since we might want to restart the game */ + if (in_array($gamestatus,array('cancel-noplay','cancel-timedout'))) + break; + /* check if all players are ready to play, * if so, send out email to the startplayer * only need to do this if the game hasn't started yet @@ -948,13 +1189,13 @@ switch($mystatus) { $ok = 1; $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) + foreach($userids as $userid) { - $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid); + $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); if($userstatus !='play' && $userstatus!='gameover') { $ok = 0; - DB_set_player_by_gameid($gameid,$user); + DB_set_player_by_gameid($gameid,$userid); break; } } @@ -965,38 +1206,37 @@ switch($mystatus) /* email startplayer */ $startplayer = DB_get_startplayer_by_gameid($gameid); - $email = DB_get_email('position-gameid',$startplayer,$gameid); $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer); - $who = DB_get_userid('email',$email); - DB_set_player_by_gameid($gameid,$who); + $userid = DB_get_userid('hash',$hash); + DB_set_player_by_gameid($gameid,$userid); - if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict") + if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict') { /* email startplayer) */ - $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". - "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; - mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message); + $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n". + 'Use this link to play a card: '.$HOST.$INDEX."?action=game&me=".$hash."\n\n" ; + mymail($userid,$gameid, GAME_READY, $email_message); } } } /* figure out what kind of game we are playing, - * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"], - * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"] + * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'], + * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes'] * accordingly */ $gametype = DB_get_gametype_by_gameid($gameid); $GT = $gametype; - if($gametype=="solo") + if($gametype=='solo') { $gametype = DB_get_solo_by_gameid($gameid); if($gametype=='silent') $GT = 'normal'; else - $GT = $gametype." ".$GT; + $GT = $gametype.' '.$GT; } else - $gametype = "normal"; + $gametype = 'normal'; set_gametype($gametype); /* this sets the $CARDS variable */ @@ -1006,87 +1246,73 @@ switch($mystatus) /* has the game started? No, then just wait here...*/ if($gamestatus == 'pre') { - echo "

You finished the setup, but not everyone else finished it... ". - "You need to wait for the others. Just wait for an email.

"; - - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - - echo "
Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - echo "
\n"; + $messages[] = _('You finished the setup, but not everyone else finished it... '. + 'You need to wait for the others. Just wait for an email.'); break; /* not sure this works... the idea is that you can * only play a card after everyone is ready to play */ } - /* get time from the last action of the game */ - $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); - $gameend = time() - strtotime($r[0]); - - /* handle comments in case player didn't play a card, allow comments a week after the end of the game */ - if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) ) - if(myisset("comment")) - { - $comment = $_REQUEST["comment"]; - $playid = DB_get_current_playid($gameid); - - if($comment != "") - DB_insert_comment($comment,$playid,$myid); - }; - /* get everything relevant to display the tricks */ - $result = DB_query("SELECT Hand_Card.card_id as card,". - " Hand.position as position,". - " Play.sequence as sequence, ". - " Trick.id, ". + $result = DB_query('SELECT Hand_Card.card_id as card,'. + ' Hand.position as position,'. + ' Play.sequence as sequence, '. + ' Trick.id, '. " GROUP_CONCAT(CONCAT('',User.fullname,': ',Comment.comment,'')". " SEPARATOR '\n' ), ". - " Play.create_date, ". - " Hand.user_id ". - "FROM Trick ". - "LEFT JOIN Play ON Trick.id=Play.trick_id ". - "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ". - "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ". - "LEFT JOIN Comment ON Play.id=Comment.play_id ". - "LEFT JOIN User On User.id=Comment.user_id ". + ' Play.create_date, '. + ' Hand.user_id '. + 'FROM Trick '. + 'LEFT JOIN Play ON Trick.id=Play.trick_id '. + 'LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id '. + 'LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id '. + 'LEFT JOIN Comment ON Play.id=Comment.play_id '. + 'LEFT JOIN User On User.id=Comment.user_id '. "WHERE Trick.game_id='".$gameid."' ". - "GROUP BY Trick.id, sequence ". - "ORDER BY Trick.id, sequence ASC"); + 'GROUP BY Trick.id, sequence '. + 'ORDER BY Trick.id, sequence ASC'); $trickNR = 0; $lasttrick = DB_get_max_trickid($gameid); $play = array(); /* needed to calculate winner later */ $seq = 1; $pos = DB_get_startplayer_by_gameid($gameid)-1; - $firstcard = ""; /* first card in a trick */ + $firstcard = ''; /* first card in a trick */ - echo "\n\n"; /* end ul tricks*/ + echo "\n"; /* end ul tricks*/ - $mycards = DB_get_hand($me); - $mycards = mysort($mycards,$gametype); - echo "
\n"; + if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/ + || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/) + { + $card_status = CARDS_MYTURN; + } + else if($mystatus=='play' ) + { + $card_status = CARDS_SHOW; + } + else if($mystatus=='gameover') + { + if(isset($_SESSION['id']) && $myid==$_SESSION['id']) + $card_status = CARDS_GAMEOVER_ME; + else + $card_status = CARDS_GAMEOVER; + } - if($myturn && !myisset("card") && $mystatus=='play' ) - { - echo "Hello ".$myname.", it's your turn!
\n"; - echo "Your cards are:
\n"; - - /* do we have to follow suite? */ - $followsuit = 0; - if(have_suit($mycards,$firstcard)) - $followsuit = 1; - - foreach($mycards as $card) - { - if( ($followsuit && !same_type($card,$firstcard)) || - ( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall') - && $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] ) - ) - display_card($card,$PREF["cardset"]); - else - display_link_card($card,$PREF["cardset"]); - } - } - else if($mystatus=='play' ) - { - echo "Your cards are:
\n"; - foreach($mycards as $card) - display_card($card,$PREF["cardset"]); - } - else if($mystatus=='gameover') - { - $oldcards = DB_get_all_hand($me); - $oldcards = mysort($oldcards,$gametype); - echo "Your cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); - - $userids = DB_get_all_userid_by_gameid($gameid); - foreach($userids as $user) - { - $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); - - if($userhash!=$me) - { - echo "
"; - - $name = DB_get_name('userid',$user); - $oldcards = DB_get_all_hand($userhash); - $oldcards = mysort($oldcards,$gametype); - echo "$name's cards were:
\n"; - foreach($oldcards as $card) - display_card($card,$PREF["cardset"]); - } - }; - } - echo "
\n"; + /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ + if($mystatus=='play') + break; - /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/ - if($mystatus=='play') - break; + /* the following happens only when the gamestatus is 'gameover' */ + /* check if game is over, display results */ + if(DB_get_game_status_by_gameid($gameid)=='play') + { + $messages[] = _('The game is over for you... other people still need to play though'); + } + break; + default: + myerror('error in testing the status'); + } /*end of output: tricks, table, messages, card */ - /* the following happens only when the gamestatus is 'gameover' */ - /* check if game is over, display results */ - if(DB_get_game_status_by_gameid($gameid)=='play') - { - echo "The game is over for you.. other people still need to play though"; - } - else - { - $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand". - " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id". - " LEFT JOIN User ON User.id=Hand.user_id". - " LEFT JOIN Play ON Trick.id=Play.trick_id". - " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id". - " LEFT JOIN Card ON Card.id=Hand_Card.card_id". - " WHERE Hand.game_id='$gameid'". - " GROUP BY Hand.party" ); - echo "
Totals:
\n"; - while( $r = DB_fetch_array($result)) - echo " ".$r[0]." ".$r[1]."
\n"; - - $queryresult = DB_query("SELECT timediff(mod_date,create_date) ". - " FROM Game WHERE id='$gameid'"); - $r = DB_fetch_array($queryresult); - echo "

This game took ".$r[0]." hours.

"; - - echo "
\n Points Re:
\n"; - $queryresult = DB_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='re'". - " "); - while($r = DB_fetch_array($queryresult) ) - echo " ".$r[0]."
\n"; - echo "
\n"; - - echo "
\n Points Contra:
\n"; - $queryresult = DB_query("SELECT score FROM Score ". - " WHERE game_id=$gameid AND party='contra'". - " "); - while($r = DB_fetch_array($queryresult) ) - echo " ".$r[0]."
\n"; - echo "
\n"; - - echo "
\n"; +/* display the 2nd half of table and the names */ +/*********************************** + * Output pre-trick if needed * + * this outputs status of healthy, * + * sick, etc during pre-game phase * + **********************************/ +switch($mystatus) + { + case 'start': + break; + case 'init': + case 'check': + /* output sickness of other playes, in case they already selected and are sitting in front of the current player */ + echo "\n".'
'."\n"; + echo '
'."\n"; - } - break; - default: - myerror("error in testing the status"); - } - /* output left menu */ - display_user_menu(); + for($pos=1;$pos<5;$pos++) + { + $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid); + $userid = DB_get_userid('gameid-position',$gameid,$pos); + $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid); + + if($userstatus=='start' || $userstatus=='init') + echo '
'._('still needs
to decide')."
\n"; /* show this to everyone */ + else + if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */ + echo '
'._('sick')."
\n"; + else + echo '
'._('healthy')."
\n"; + } + + /* display all comments on the top right (card1)*/ + $comments = DB_get_pre_comment($gameid); + /* display card */ + echo '
'."\n"; + /* display comments */ + foreach( $comments as $comment ) + echo ' '.$comment[1].': '.$comment[0]."\n"; + echo "
\n"; /* end div card */ + + + echo "
\n
\n"; /* end div trick, end li trick , end tricks*/ + /* end displaying sickness */ + + break; + case 'poverty': + /* output pre-game trick in case user reloads, + * only needs to be done when a team has been formed */ + if($myparty=='re' || $myparty=='contra') + { + echo "\n
\n"; + + $mygametype = DB_get_gametype_by_gameid($gameid); - /* output right menu */ + echo "
\n"; - /* display rule set for this game */ - echo "
\n"; + /* get information so show the cards that have been handed over in a poverty game */ + output_exchanged_cards(); - if($gamestatus == 'play' ) - output_form_calls($me); + echo "
\n
\n\n"; /* end div trick, end li trick , end ul tricks */ + } + /* end output pre-game trick */ + break; + case 'play': + case 'gameover': - /* get time from the last action of the game */ - $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); - $gameend = time() - strtotime($r[0]); + /* already taken care of */ + break; + default: + } - if($gamestatus == 'play' || $gameend < 60*60*24*7) +display_table_end(); + +/************** + * show cards * + **************/ + +$mycards = DB_get_hand($me); +$mycards = mysort($mycards,$gametype); + +echo "\n"; +echo '
'; +switch ($card_status) { + case CARDS_SHOW: + echo _('Your cards are').":
\n"; + foreach($mycards as $card) + display_card($card,$PREF['cardset']); + break; + case CARDS_EXCHANGE: + echo '
'._('You need to get rid of a few cards')."
\n"; + + echo _('Your cards are').":
\n"; + $type='exchange'; + foreach($mycards as $card) + display_link_card($card,$PREF['cardset'],$type); + echo ' '."\n"; + break; + case CARDS_MYTURN: + echo 'Hello '.$myname.", it's your turn!
\n"; + echo _('Your cards are').":
\n"; + + /* do we have to follow suite? */ + $followsuit = 0; + if(have_suit($mycards,$firstcard)) + $followsuit = 1; + + /* count how many cards we can play, so that we can pre-select it if there is only one */ + $howmanycards = 0; + foreach($mycards as $card) + { + if($howmanycards>1) + break; + + /* display only cards that the player is allowed to play as links, the rest just display normal + * also check if we have both schweinchen, in that case only display on of them as playable + */ + if( ($followsuit && !same_type($card,$firstcard)) || + ( (int)($card)==19 && + !$GAME['schweinchen-first'] && + ( $RULES['schweinchen']=='second' || + ( $RULES['schweinchen']=='secondaftercall' && + (DB_get_call_by_hash($GAME['schweinchen-who']) || + DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) + ) + ) && + $GAME['schweinchen-who']==$me && + in_array($gametype,array('normal','wedding','trump','silent')) + ) + ) + continue; + else + $howmanycards++; + } + + /* make it boolean, so that we can pass it later to display_link_card */ + if($howmanycards!=1) + $howmanycards=0; + + foreach($mycards as $card) + { + /* display only cards that the player is allowed to play as links, the rest just display normal + * also check if we have both schweinchen, in that case only display on of them as playable + */ + if( ($followsuit && !same_type($card,$firstcard)) || + ( (int)($card)==19 && + !$GAME['schweinchen-first'] && + ( $RULES['schweinchen']=='second' || + ( $RULES['schweinchen']=='secondaftercall' && + (DB_get_call_by_hash($GAME['schweinchen-who']) || + DB_get_partner_call_by_hash($GAME['schweinchen-who']) ) + ) + ) && + $GAME['schweinchen-who']==$me && + in_array($gametype,array('normal','wedding','trump','silent')) + ) + ) + display_card($card,$PREF['cardset']); + else + display_link_card($card,$PREF['cardset'],$type='card',$selected=$howmanycards); + } + break; + case CARDS_GAMEOVER_ME: + case CARDS_GAMEOVER: + if($card_status == CARDS_GAMEOVER_ME) + echo _('Your cards were').":
\n"; + else + { + $name = DB_get_name('userid',$myid); + echo "$name's were:
\n"; + } + $oldcards = DB_get_all_hand($me); + $oldcards = mysort($oldcards,$gametype); + + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + + /* display hands of everyone else */ + $userids = DB_get_all_userid_by_gameid($gameid); + foreach($userids as $user) + { + $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user); + + if($userhash!=$me) + { + echo "
"; + + $name = DB_get_name('userid',$user); + $oldcards = DB_get_all_hand($userhash); + $oldcards = mysort($oldcards,$gametype); + echo "$name's cards were:
\n"; + foreach($oldcards as $card) + display_card($card,$PREF['cardset']); + } + }; + break; + case CARDS_EMPTY: + default: + break; + } +echo "
\n"; + +/***************** + * show messages * + *****************/ + +if( sizeof($messages) ) + { + echo "\n
\n"; + foreach($messages as $message) { - echo "
\nA short comment:\n"; + echo "
$message
close
\n"; } + echo "
\n\n"; + } - echo "\n"; +/**************************** + * commit commentCall to DB * + ****************************/ - echo "
\n"; +if($commentCall != '') + { + /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */ + if($playid == -1) + $playid = -2; - echo "
\n"; + DB_insert_comment($commentCall,$playid,$gameid,$myid); + } +/*********************************************** + * Comments, re/contra calls, user menu + ***********************************************/ - if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' ) +/* + * display gameinfo: re/contra, comment-box, play-card button, games played by others + */ + +echo "
\n"; + +/* get time from the last action of the game */ +$r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " ); +$gameend = time() - strtotime($r[0]); + +/* comment box */ +if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7) + { + echo ' '._('A short comment').":\n"; + } + +/* re-contra */ +if($gamestatus == 'play' ) + { + $myparty = DB_get_party_by_hash($me); + output_form_calls($me,$myparty); + } + +/* play-card button */ +if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7) + { + echo ' \n"; + } + +/* has this hand been played by others? */ +$other_game_ids = DB_played_by_others($gameid); +if(sizeof($other_game_ids)>0 && $mystatus=='gameover') + { + $mypos = DB_get_pos_by_hash($me); + echo "

See how other played the same hand: \n"; + foreach($other_game_ids as $id) { + $otherhash = DB_get_hash_from_game_and_pos($id,$mypos); + $othername = DB_get_name('hash',$otherhash); + echo " $othername "; + } + echo "

\n"; + } - $session = DB_get_session_by_gameid($gameid); - $result = DB_query("SELECT id,create_date FROM Game". - " WHERE session=$session". - " ORDER BY create_date DESC". - " LIMIT 1"); - $r = -1; - if($result) - $r = DB_fetch_array($result); +echo "
\n\n"; /* end gameinfo */ - if(!$session || $gameid==$r[0]) - { - /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ - $names = DB_get_all_names_by_gameid($gameid); - $type = DB_get_gametype_by_gameid($gameid); +/* make sure that we don't show the notes to the wrong person + * (e.g. other people looking at an old game) + */ +if( $mystatus != 'gameover' || + ( $mystatus == 'gameover' && + isset($_SESSION['id']) && + $myid == $_SESSION['id'])) + output_user_notes($myid,$gameid,$mystatus); - if($type=="solo") - { - $solo = DB_get_solo_by_gameid($gameid); +echo "\n"; - if($solo!='silent') /* repeat game with same first player */ - output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); - else /* rotate normally */ - output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); - } +/********************************* + * suggest next game + *********************************/ + +$gamestatus = DB_get_game_status_by_gameid($gameid); +if($mystatus=='gameover' && + ($gamestatus =='gameover' || $gamestatus =='cancel-nines' || $gamestatus =='cancel-trump') && + isset($_SESSION['id']) && $_SESSION['id']==$myid) + { + $session = DB_get_session_by_gameid($gameid); + $result = DB_query('SELECT id,create_date FROM Game'. + " WHERE session=$session". + ' ORDER BY create_date DESC'. + ' LIMIT 1'); + $r = -1; + if($result) + $r = DB_fetch_array($result); + + if(!$session || $gameid==$r[0]) + { + /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */ + $names = DB_get_all_names_by_gameid($gameid); + $type = DB_get_gametype_by_gameid($gameid); + + if($type=='solo') + { + $solo = DB_get_solo_by_gameid($gameid); + + if($solo!='silent') /* repeat game with same first player */ + output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); else /* rotate normally */ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } + else if($gamestatus == 'cancel-nines' || $gamestatus == 'cancel-trump') + output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid); + else /* rotate normally */ + output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid); } + } ?> \ No newline at end of file