\n".
- "This game is part of session $session: \n";
+ echo "
\n";
+ echo "
Rules (+icons for rules) \n";
+ echo "
\n";
+ echo " 10ofhearts : {$RULES['dullen']} \n";
+ echo " schweinchen: {$RULES['schweinchen']} \n";
+ echo " call: {$RULES['call']} \n";
+ echo "
\n
\n";
+ echo "
Score \n";
+ $score = generate_score_table($session);
+ echo format_score_table_html($score,$myid);
+ echo "
\n";
$hashes = DB_get_hashes_by_session($session,$myid);
$i = 1;
foreach($hashes as $hash)
{
- if($hash == $me)
- echo "$i \n";
- else
- echo "
$i \n";
- $i++;
+ if($hash == $me)
+ $j=$i;
+ $i++;
+ $lasthash=$hash;
}
+ $i--;
+ echo "This is game number $j of
$i in session $session.";
echo "
\n";
}
@@ -108,7 +165,11 @@ display_table();
switch($mystatus)
{
case 'start':
- if( !myisset("in") )
+ /* don't ask if user has autosetup set to yest */
+ $skip = 0;
+ if($PREF['autosetup']=='yes') $skip = 1;
+
+ if( !myisset('in') && !$skip)
{
/* asks the player, if he wants to join the game */
output_check_want_to_play($me);
@@ -117,7 +178,7 @@ switch($mystatus)
else
{
/* check the result, if player wants to join, got next stage, else cancel game */
- if($_REQUEST["in"] == "no")
+ if(!$skip && $_REQUEST['in'] == 'no' )
{
/* cancel the game */
$message = "Hello, \n\n".
@@ -127,7 +188,7 @@ switch($mystatus)
foreach($userids as $user)
{
$To = DB_get_email('userid',$user);
- mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message);
}
/* delete everything from the dB */
@@ -155,6 +216,7 @@ switch($mystatus)
/* whos turn is it? */
DB_set_player_by_gameid($gameid,$user);
$ok = 0;
+ break;
}
};
if($ok)
@@ -185,38 +247,38 @@ switch($mystatus)
case 'init':
/* here we ask the player if he is sick */
$mycards = DB_get_hand($me);
- sort($mycards);
-
- /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
- echo "\n
\n";
- echo " Game ".DB_format_gameid($gameid).": \n";
- echo " Pre \n".
- " \n";
+ $mycards = mysort($mycards,$gametype);
- for($pos=1;$pos<5;$pos++)
+ if(!myisset('solo','wedding','poverty','nines') )
{
- $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
- $userid = DB_get_userid('gameid-position',$gameid,$pos);
- $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
+ /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
+ echo "\n
\n";
+ echo " Game ".DB_format_gameid($gameid).": \n";
+ echo " Pre \n".
+ " \n";
- if($userstatus=='start' || $userstatus=='init')
- echo "
still needs to decide
\n"; /* show this to everyone */
- else
- if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
- echo "
sick
\n";
- else if($usersick==NULL && $pos<=$mypos)
- echo "
healthy
\n";
- }
- echo "
\n \n \n"; /* end div trick, end li trick , end tricks*/
- /* end displaying sickness */
+ for($pos=1;$pos<5;$pos++)
+ {
+ $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
+ $userid = DB_get_userid('gameid-position',$gameid,$pos);
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
+
+ if($userstatus=='start' || $userstatus=='init')
+ echo "
still needs to decide
\n"; /* show this to everyone */
+ else
+ if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
+ echo "
sick
\n";
+ else if($usersick==NULL && $pos<=$mypos)
+ echo "
healthy
\n";
+ }
+ echo "
\n \n \n"; /* end div trick, end li trick , end tricks*/
+ /* end displaying sickness */
- if(!myisset("solo","wedding","poverty","nines") )
- {
output_check_for_sickness($me,$mycards);
echo "
Your cards are: \n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "
\n";
break;
@@ -225,19 +287,19 @@ switch($mystatus)
{
/* check if someone selected more than one sickness */
$Nsickness = 0;
- if($_REQUEST["solo"]!="No") $Nsickness++;
- if($_REQUEST["wedding"] == "yes") $Nsickness++;
- if($_REQUEST["poverty"] == "yes") $Nsickness++;
- if($_REQUEST["nines"] == "yes") $Nsickness++;
+ if($_REQUEST['solo']!='No') $Nsickness++;
+ if($_REQUEST['wedding'] == 'yes') $Nsickness++;
+ if($_REQUEST['poverty'] == 'yes') $Nsickness++;
+ if($_REQUEST['nines'] == 'yes') $Nsickness++;
if($Nsickness>1)
{
echo "
You selected more than one sickness, please go back ".
- "and answer the question again.
";
+ "and answer the
question again.";
echo "
Your cards are: \n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "
\n";
break;
@@ -251,44 +313,44 @@ switch($mystatus)
$gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
- if( $_REQUEST["solo"]!="No" )
+ if( $_REQUEST['solo']!='No' )
{
/* user wants to play a solo */
/* store the info in the user's hand info */
- DB_set_solo_by_hash($me,$_REQUEST["solo"]);
- DB_set_sickness_by_hash($me,"solo");
+ DB_set_solo_by_hash($me,$_REQUEST['solo']);
+ DB_set_sickness_by_hash($me,'solo');
- echo "
Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.
\n";
+ echo "
Seems like you want to play a {$_REQUEST['solo']} solo. Got it.
\n";
- if($gametype == "solo" && $startplayer<$mypos)
+ if($gametype == 'solo' && $startplayer<$mypos)
{}/* do nothing, since someone else already is playing solo */
else
{
/* this solo comes first
* store info in game table
*/
- DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_gametype_by_gameid($gameid,'solo');
DB_set_startplayer_by_gameid($gameid,$mypos);
- DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
+ DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
};
}
- else if($_REQUEST["wedding"] == "yes")
+ else if($_REQUEST['wedding'] == 'yes')
{
- /* TODO: add silent solo somewhere*/
+ /* silent solo is set further down */
echo "Ok, you don't want to play a silent solo...wedding was chosen.
\n";
- DB_set_sickness_by_hash($me,"wedding");
+ DB_set_sickness_by_hash($me,'wedding');
}
- else if($_REQUEST["poverty"] == "yes")
+ else if($_REQUEST['poverty'] == 'yes')
{
echo "Don't think you can win with just a few trump...? ok, poverty chosen
\n";
- DB_set_sickness_by_hash($me,"poverty");
+ DB_set_sickness_by_hash($me,'poverty');
}
- else if($_REQUEST["nines"] == "yes")
+ else if($_REQUEST['nines'] == 'yes')
{
echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
" is playing solo, this game will be canceled.
\n";
- DB_set_sickness_by_hash($me,"nines");
+ DB_set_sickness_by_hash($me,'nines');
}
echo "\n";
@@ -303,35 +365,31 @@ switch($mystatus)
* this can therefore only be handled once all players finished the last stage
*/
- /* only need to redisplay the cards when the user reloads the page and lands directly here */
- if($mystatus=='check')
- {
- $mycards = DB_get_hand($me);
- sort($mycards);
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
- /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
- echo "\n
\n";
- echo " Game ".DB_format_gameid($gameid).": \n";
- echo " Pre \n".
- " \n";
+ /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
+ echo "\n
\n";
+ echo " Game ".DB_format_gameid($gameid).": \n";
+ echo " Pre \n".
+ " \n";
- for($pos=1;$pos<5;$pos++)
- {
- $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
- $userid = DB_get_userid('gameid-position',$gameid,$pos);
- $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
+ for($pos=1;$pos<5;$pos++)
+ {
+ $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
+ $userid = DB_get_userid('gameid-position',$gameid,$pos);
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
- if($userstatus=='start' || $userstatus=='init')
- echo "
still needs to decide
\n"; /* show this to everyone */
- else
- if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
- echo "
sick
\n";
- else
- echo "
healthy
\n";
- }
- echo "
\n \n \n"; /* end div trick, end li trick , end tricks*/
- /* end displaying sickness */
+ if($userstatus=='start' || $userstatus=='init')
+ echo "
still needs to decide
\n"; /* show this to everyone */
+ else
+ if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
+ echo "
sick
\n";
+ else
+ echo "
healthy
\n";
}
+ echo "
\n \n \n"; /* end div trick, end li trick , end tricks*/
+ /* end displaying sickness */
echo "
\n";
echo "
Checking if someone else selected solo, nines, wedding or poverty.
";
@@ -346,6 +404,7 @@ switch($mystatus)
{
$ok = 0;
DB_set_player_by_gameid($gameid,$user);
+ break;
}
};
@@ -365,7 +424,7 @@ switch($mystatus)
/* show cards */
echo "
Your cards are: \n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "
\n";
}
break;
@@ -404,7 +463,7 @@ switch($mystatus)
}
/* now check which sickness comes first and set the gametype to it */
- if($gametype == "solo")
+ if($gametype == 'solo')
{
/* do nothing */
}
@@ -422,7 +481,7 @@ switch($mystatus)
foreach($userids as $user)
{
$To = DB_get_email('userid',$user);
- mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message);
}
/* delete everything from the dB */
@@ -430,19 +489,17 @@ switch($mystatus)
echo "The game has been canceled because ".DB_get_name('userid',$nines).
" has five or more nines and nobody is playing solo.\n";
- output_footer();
- DB_close();
- exit();
+ return;
}
else if($poverty==1) /* one person has poverty */
{
- DB_set_gametype_by_gameid($gameid,"poverty");
- $gametype = "poverty";
+ DB_set_gametype_by_gameid($gameid,'poverty');
+ $gametype = 'poverty';
$who = DB_get_sickness_by_gameid($gameid);
if(!$who)
{
$firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($firstsick == "poverty")
+ if($firstsick == 'poverty')
DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
else
DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
@@ -450,16 +507,16 @@ switch($mystatus)
}
else if($poverty==2) /* two people have poverty */
{
- DB_set_gametype_by_gameid($gameid,"dpoverty");
- $gametype = "dpoverty";
+ DB_set_gametype_by_gameid($gameid,'dpoverty');
+ $gametype = 'dpoverty';
$who = DB_get_sickness_by_gameid($gameid);
if(!$who)
{
$firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($firstsick == "poverty")
+ if($firstsick == 'poverty')
{
$seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($secondsick == "poverty")
+ if($secondsick == 'poverty')
DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
else
DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
@@ -470,9 +527,9 @@ switch($mystatus)
}
else if($wedding> 0)
{
- DB_set_gametype_by_gameid($gameid,"wedding");
+ DB_set_gametype_by_gameid($gameid,'wedding');
DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
- $gametype = "wedding";
+ $gametype = 'wedding';
};
/* now the gametype is set correctly in the database */
echo "
Got it :)
";
@@ -485,41 +542,41 @@ switch($mystatus)
switch($gametype)
{
- case "solo":
+ case 'solo':
/* are we the solo player? set us to re, else set us to contra */
$pos = DB_get_pos_by_hash($userhash);
if($pos == $startplayer)
- DB_set_party_by_hash($userhash,"re");
+ DB_set_party_by_hash($userhash,'re');
else
- DB_set_party_by_hash($userhash,"contra");
+ DB_set_party_by_hash($userhash,'contra');
DB_set_hand_status_by_hash($userhash,'play');
break;
- case "wedding":
+ case 'wedding':
/* set person with the wedding to re, do the rest during the game */
$usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
- if($usersick == "wedding")
- DB_set_party_by_hash($userhash,"re");
+ if($usersick == 'wedding')
+ DB_set_party_by_hash($userhash,'re');
else
- DB_set_party_by_hash($userhash,"contra");
+ DB_set_party_by_hash($userhash,'contra');
DB_set_hand_status_by_hash($userhash,'play');
break;
- case "normal":
+ case 'normal':
$hand = DB_get_all_hand($userhash);
if(in_array('3',$hand)||in_array('4',$hand))
- DB_set_party_by_hash($userhash,"re");
+ DB_set_party_by_hash($userhash,'re');
else
- DB_set_party_by_hash($userhash,"contra");
+ DB_set_party_by_hash($userhash,'contra');
DB_set_hand_status_by_hash($userhash,'play');
break;
- case "poverty":
- case "dpoverty":
+ case 'poverty':
+ case 'dpoverty':
/* set person with poverty to play status */
$usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
- if($usersick == "poverty")
+ if($usersick == 'poverty')
DB_set_hand_status_by_hash($userhash,'play');
/* set status of first player to be asked to poverty */
@@ -530,9 +587,28 @@ switch($mystatus)
DB_set_hand_status_by_hash($userhash,'poverty');
}
}
+ /* check for silent solo, set game type to solo in this case */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $userid)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
+
+ if($gametype=='normal')
+ {
+ $userhand = DB_get_all_hand($userhash);
+ if(check_wedding($userhand))
+ {
+ /* normal game type and player has both queens -> silent solo */
+ /* keep startplayer, just set gametype to silent solo */
+ DB_set_gametype_by_gameid($gameid,'solo');
+ DB_set_solo_by_gameid($gameid,'silent');
+ }
+ }
+ }
/* send out email to first player or poverty person*/
- if($gametype!="poverty" && $gametype!="dpoverty")
+ if($gametype!='poverty' && $gametype!='dpoverty')
{
$startplayer = DB_get_startplayer_by_gameid($gameid);
$email = DB_get_email('position-gameid',$startplayer,$gameid);
@@ -542,7 +618,7 @@ switch($mystatus)
if($hash!=$me)
{
- if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer */
$message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
@@ -551,7 +627,7 @@ switch($mystatus)
}
}
else
- echo " Please,
start the game.
\n";
+ echo " Please,
start the game.
\n";
}
else
{
@@ -561,14 +637,14 @@ switch($mystatus)
$whoid = DB_get_userid('gameid-position',$gameid,$who);
if($whoid==$myid)
- echo " Please,
start the game.
\n";
+ echo " Please,
start the game.
\n";
else
{
$email = DB_get_email('position-gameid',$who,$gameid);
$whohash = DB_get_hash_from_game_and_pos($gameid,$who);
DB_set_player_by_gameid($gameid,$whoid);
- if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email player for poverty */
$message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
@@ -587,6 +663,7 @@ switch($mystatus)
* poverty: set re/contra
* dpoverty: first time: set re, send email to second player
* second time: set contra
+ * poverty: set status of other players to 'play'
* set status to play in case 0 trump
* no -> set status to play,
* ask next player or cancle the game if no more players
@@ -604,7 +681,7 @@ switch($mystatus)
/* the following is part B) of whats needs to be done)
/* check if user wants to give cards back */
- if(myisset("exchange"))
+ if(myisset('exchange'))
{
$exchange = $_REQUEST['exchange'];
$partnerhash = DB_get_partner_hash_by_hash($me);
@@ -618,6 +695,7 @@ switch($mystatus)
" WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
};
}
+
/* update hand */
$mycards = DB_get_hand($me);
$mycards = mysort($mycards,$gametype);
@@ -627,10 +705,10 @@ switch($mystatus)
{
echo "
you need to get rid of a few cards
\n";
- $type="exchange";
+ $type='exchange';
echo "
Your cards are: \n";
foreach($mycards as $card)
- display_link_card($card,$PREF["cardset"],$type);
+ display_link_card($card,$PREF['cardset'],$type);
echo " \n";
echo "
\n";
}
@@ -638,11 +716,30 @@ switch($mystatus)
{
/* user is done, ready to play */
DB_set_hand_status_by_hash($me,'play');
- /* TODO if resolved; email start player, set startplayer */
+
+ /* email start player */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email('position-gameid',$startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid('email',$email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ if($hash!=$me)
+ {
+ if(DB_get_email_pref_by_hash($hash)!='emailaddict')
+ {
+ /* email startplayer */
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ }
+ else
+ echo " Please,
start the game.
\n";
}
/* the following is part A) of what needs to be done */
- if(!myisset("trump"))
+ if(!myisset('trump'))
{
if(!$myparty)
{
@@ -655,7 +752,7 @@ switch($mystatus)
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$userparty = DB_get_party_by_hash($userhash);
- if($usersick=="poverty" && !$userparty)
+ if($usersick=='poverty' && !$userparty)
{
$hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_hand($hash);
@@ -664,15 +761,15 @@ switch($mystatus)
foreach($cards as $card)
if($card<27) $nrtrump++;
echo "Player $name has $nrtrump trump. Do you want to take them?".
- "
yes \n";
+ "
Yes \n";
}
}
- echo "
No,way I take those trump... \n";
+ echo "
No way \n";
echo "
\n";
echo "
Your cards are: \n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "
\n";
}
break;
@@ -681,7 +778,7 @@ switch($mystatus)
{
$trump = $_REQUEST['trump'];
- if($trump=="no")
+ if($trump=='no')
{
/* user doesn't want to take trump */
DB_set_hand_status_by_hash($me,'play');
@@ -692,14 +789,14 @@ switch($mystatus)
/* don't ask people who have poverty */
$next=1;
- if($firstsick=="poverty")
+ if($firstsick=='poverty')
{
- if($secondsick=="poverty")
+ if($secondsick=='poverty')
$next=3;
else
$next=2;
}
- if($gametype=="dpoverty")
+ if($gametype=='dpoverty')
{
$next=999; /* need to cancel for sure, since both would need to take the trump */
}
@@ -721,9 +818,7 @@ switch($mystatus)
DB_cancel_game($me);
echo "
Game ".DB_format_gameid($gameid)." has been canceled.
";
- output_footer();
- DB_close();
- exit();
+ return;
}
else
{
@@ -736,7 +831,7 @@ switch($mystatus)
DB_set_hand_status_by_hash($userhash,'poverty');
$message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
- " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
+ " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
}
}
@@ -745,13 +840,14 @@ switch($mystatus)
/* player wants to take trump, change cards */
/* user wants to take trump */
- $trump = $_REQUEST["trump"];
+ $trump = $_REQUEST['trump'];
$userhand = DB_get_handid('gameid-userid',$gameid,$trump);
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
/* copy trump from player A to B */
$result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+ /* reload cards */
$mycards = DB_get_hand($me);
/* set re/contra */
@@ -762,18 +858,19 @@ switch($mystatus)
{
$hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
if($hash==$userhash||$hash==$me)
- DB_set_party_by_hash($hash,"re");
+ {
+ DB_set_party_by_hash($hash,'re');
+ }
else
- DB_set_party_by_hash($hash,"contra");
+ {
+ DB_set_party_by_hash($hash,'contra');
+ DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
+ }
}
- /* check if we are done, if so, send everyone into the 'play' phase */
+ /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
if(count($mycards)==12)
{
- foreach($userids as $user)
- {
- $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
- DB_set_hand_status_by_hash($hash,'play');
- }
+ DB_set_hand_status_by_hash($me,'play');
}
}
else /*dpoverty*/
@@ -803,8 +900,8 @@ switch($mystatus)
$secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
$next=1;
- if($firstsick=="poverty")
- if($secondsick=="poverty")
+ if($firstsick=='poverty')
+ if($secondsick=='poverty')
$next=3;
else
$next=2;
@@ -826,7 +923,7 @@ switch($mystatus)
}
}
- echo "
\n";
+ echo "
\n";
}
}
echo "
";
@@ -840,7 +937,7 @@ switch($mystatus)
/* check if all players are ready to play,
* if so, send out email to the startplayer
- * only need to do this if the game hasn't started yet
+ * only need to do this if the game hasn't started yet
*/
$gamestatus = DB_get_game_status_by_gameid($gameid);
if($gamestatus == 'pre')
@@ -854,21 +951,22 @@ switch($mystatus)
{
$ok = 0;
DB_set_player_by_gameid($gameid,$user);
+ break;
}
}
if($ok)
{
/* only set this after all poverty, etc. are handled*/
DB_set_game_status_by_gameid($gameid,'play');
-
+
/* email startplayer */
$startplayer = DB_get_startplayer_by_gameid($gameid);
$email = DB_get_email('position-gameid',$startplayer,$gameid);
$hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
$who = DB_get_userid('email',$email);
DB_set_player_by_gameid($gameid,$who);
-
- if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
+
+ if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer) */
$message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
@@ -878,20 +976,23 @@ switch($mystatus)
}
}
/* figure out what kind of game we are playing,
- * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
- * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
+ * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
+ * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
* accordingly
*/
$gametype = DB_get_gametype_by_gameid($gameid);
$GT = $gametype;
- if($gametype=="solo")
+ if($gametype=='solo')
{
$gametype = DB_get_solo_by_gameid($gameid);
- $GT = $gametype." ".$GT;
+ if($gametype=='silent')
+ $GT = 'normal';
+ else
+ $GT = $gametype.' '.$GT;
}
else
- $gametype = "normal";
+ $gametype = 'normal';
set_gametype($gametype); /* this sets the $CARDS variable */
@@ -909,7 +1010,7 @@ switch($mystatus)
echo "\n";
-
- if($myturn && !myisset("card") && $mystatus=='play' )
- {
- echo "Hello ".$myname.", it's your turn! \n";
- echo "Your cards are: \n";
-
- /* do we have to follow suite? */
- $followsuit = 0;
- if(have_suit($mycards,$firstcard))
- $followsuit = 1;
-
- foreach($mycards as $card)
- {
- if($followsuit && !same_type($card,$firstcard))
- display_card($card,$PREF["cardset"]);
- else
- display_link_card($card,$PREF["cardset"]);
- }
- }
- else if($mystatus=='play' )
- {
- echo "Your cards are: \n";
- foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
- }
- else if($mystatus=='gameover')
- {
- $oldcards = DB_get_all_hand($me);
- $oldcards = mysort($oldcards,$gametype);
- echo "Your cards were: \n";
- foreach($oldcards as $card)
- display_card($card,$PREF["cardset"]);
-
- $userids = DB_get_all_userid_by_gameid($gameid);
- foreach($userids as $user)
- {
- $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
-
- if($userhash!=$me)
- {
- echo " ";
-
- $name = DB_get_name('userid',$user);
- $oldcards = DB_get_all_hand($userhash);
- $oldcards = mysort($oldcards,$gametype);
- echo "$name's cards were: \n";
- foreach($oldcards as $card)
- display_card($card,$PREF["cardset"]);
- }
- };
- }
- echo "
\n";
-
- /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
- if($mystatus=='play')
- break;
+ echo " \n";
- /* output right menu */
+ if($myturn && !myisset('card') && $mystatus=='play' )
+ {
+ echo "Hello ".$myname.", it's your turn!
\n";
+ echo "Your cards are:
\n";
- /* display rule set for this game */
- echo "
\n";
+ /* do we have to follow suite? */
+ $followsuit = 0;
+ if(have_suit($mycards,$firstcard))
+ $followsuit = 1;
- if($gamestatus != 'pre')
- echo " Gametype: $GT \n";
+ foreach($mycards as $card)
+ {
+ if( ($followsuit && !same_type($card,$firstcard)) ||
+ ( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall')
+ && $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] )
+ )
+ display_card($card,$PREF['cardset']);
+ else
+ display_link_card($card,$PREF['cardset']);
+ }
+ }
+ else if($mystatus=='play' )
+ {
+ echo "Your cards are: \n";
+ foreach($mycards as $card)
+ display_card($card,$PREF['cardset']);
+ }
+ else if($mystatus=='gameover')
+ {
+ $oldcards = DB_get_all_hand($me);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "Your cards were: \n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF['cardset']);
- echo "Rules: \n";
- echo "10ofhearts : ".$RULES["dullen"] ." \n";
- echo "schweinchen: ".$RULES["schweinchen"] ." \n";
- echo "call: ".$RULES["call"] ." \n";
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
- echo "
\n";
- if($gamestatus == 'play' )
- output_form_calls($me);
+ if($userhash!=$me)
+ {
+ echo " ";
+
+ $name = DB_get_name('userid',$user);
+ $oldcards = DB_get_all_hand($userhash);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "$name's cards were: \n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF['cardset']);
+ }
+ };
+ }
+ echo "\n";
- /* get time from the last action of the game */
- $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
- $gameend = time() - strtotime($r[0]);
+ /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
+ if($mystatus=='play')
+ break;
- if($gamestatus == 'play' || $gameend < 60*60*24*7)
+ /* the following happens only when the gamestatus is 'gameover' */
+ /* check if game is over, display results */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
{
- echo "
\nA short comment:
\n";
- echo "
";
+ echo "The game is over for you.. other people still need to play though";
}
+ else
+ {
+ $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
+ echo "
Totals:
\n";
+ while( $r = DB_fetch_array($result))
+ echo " ".$r[0]." ".$r[1]."
\n";
+
+ $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
+ " FROM Game WHERE id='$gameid'");
+ $r = DB_fetch_array($queryresult);
+ echo "
This game took ".$r[0]." hours.
";
+
+ echo "
\n Points Re: \n";
+ $queryresult = DB_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='re'".
+ " ");
+ while($r = DB_fetch_array($queryresult) )
+ echo " ".$r[0]." \n";
+ echo "
\n";
- echo "
\n
\n";
+ echo "
\n Points Contra: \n";
+ $queryresult = DB_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='contra'".
+ " ");
+ while($r = DB_fetch_array($queryresult) )
+ echo " ".$r[0]." \n";
+ echo "
\n";
- $session = DB_get_session_by_gameid($gameid);
- $score = generate_score_table($session);
+ echo "
\n";
- echo $score;
- echo "
\n";
+ }
+ break;
+ default:
+ myerror("error in testing the status");
+ }
+/* output left menu */
+display_user_menu();
- echo "