\n".
- "This game is part of session $session: \n";
+ echo "
\n";
+ echo "
Rules (+icons fur rules) \n";
+ echo "
\n";
+ echo " 10ofhearts : ".$RULES["dullen"] ." \n";
+ echo " schweinchen: ".$RULES["schweinchen"] ." \n";
+ echo " call: ".$RULES["call"] ." \n";
+ echo "
\n
\n";
+ echo "
Score \n";
+ $score = generate_score_table($session);
+ echo format_score_table_html($score,$myid);
+ echo "
\n";
$hashes = DB_get_hashes_by_session($session,$myid);
$i = 1;
foreach($hashes as $hash)
{
- if($hash == $me)
- echo "$i \n";
- else
- echo "
$i \n";
- $i++;
+ if($hash == $me)
+ $j=$i;
+ $i++;
+ $lasthash=$hash;
}
+ $i--;
+ echo "This is game number $j of
$i in session $session.";
echo "
\n";
}
@@ -115,7 +152,11 @@ display_table();
switch($mystatus)
{
case 'start':
- if( !myisset("in") )
+ /* don't ask if user has autosetup set to yest */
+ $skip = 0;
+ if($PREF['autosetup']=='yes') $skip = 1;
+
+ if( !myisset("in") && !$skip)
{
/* asks the player, if he wants to join the game */
output_check_want_to_play($me);
@@ -124,7 +165,7 @@ switch($mystatus)
else
{
/* check the result, if player wants to join, got next stage, else cancel game */
- if($_REQUEST["in"] == "no")
+ if(!$skip && $_REQUEST["in"] == "no" )
{
/* cancel the game */
$message = "Hello, \n\n".
@@ -162,6 +203,7 @@ switch($mystatus)
/* whos turn is it? */
DB_set_player_by_gameid($gameid,$user);
$ok = 0;
+ break;
}
};
if($ok)
@@ -190,59 +232,75 @@ switch($mystatus)
}
}
case 'init':
-
+ /* here we ask the player if he is sick */
$mycards = DB_get_hand($me);
- sort($mycards);
+ $mycards = mysort($mycards,$gametype);
- output_check_for_sickness($me,$mycards);
+ /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
+ echo "\n
\n";
+ echo " Game ".DB_format_gameid($gameid).": \n";
+ echo " Pre \n".
+ " \n";
- echo "
Your cards are: \n";
- foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
- echo "
\n";
+ for($pos=1;$pos<5;$pos++)
+ {
+ $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
+ $userid = DB_get_userid('gameid-position',$gameid,$pos);
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
- /* move on to the next stage*/
- DB_set_hand_status_by_hash($me,'check');
- break;
+ if($userstatus=='start' || $userstatus=='init')
+ echo "
still needs to decide
\n"; /* show this to everyone */
+ else
+ if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
+ echo "
sick
\n";
+ else if($usersick==NULL && $pos<=$mypos)
+ echo "
healthy
\n";
+ }
+ echo "
\n \n \n"; /* end div trick, end li trick , end tricks*/
+ /* end displaying sickness */
- case 'check':
- /* ok, user is in the game, saw his cards and selected his vorbehalt
- * so first we check what he selected
- */
if(!myisset("solo","wedding","poverty","nines") )
{
- /* all these variables have a pre-selected default,
- * so we should never get here,
- * unless a user tries to cheat ;)
- * can also happen if user reloads the page!
- */
- echo "
You need to answer the questions .
";
- DB_set_hand_status_by_hash($me,'init');
+ output_check_for_sickness($me,$mycards);
+
+ echo "
Your cards are: \n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "
\n";
+
+ break;
}
else
{
- /* check if someone selected more than one vorbehalt */
- $Nvorbehalt = 0;
- if($_REQUEST["solo"]!="No") $Nvorbehalt++;
- if($_REQUEST["wedding"] == "yes") $Nvorbehalt++;
- if($_REQUEST["poverty"] == "yes") $Nvorbehalt++;
- if($_REQUEST["nines"] == "yes") $Nvorbehalt++;
-
- if($Nvorbehalt>1)
+ /* check if someone selected more than one sickness */
+ $Nsickness = 0;
+ if($_REQUEST["solo"]!="No") $Nsickness++;
+ if($_REQUEST["wedding"] == "yes") $Nsickness++;
+ if($_REQUEST["poverty"] == "yes") $Nsickness++;
+ if($_REQUEST["nines"] == "yes") $Nsickness++;
+
+ if($Nsickness>1)
{
- echo "
You selected more than one vorbehalt, please go back ".
- "and answer the question again.
";
- DB_set_hand_status_by_hash($me,'init');
+ echo "
You selected more than one sickness, please go back ".
+ "and answer the question again.
";
+
+ echo "
Your cards are: \n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "
\n";
+
+ break;
}
else
{
+ /* everything is ok, save what user said and proceed */
echo "
Processing what you selected in the last step...";
/* check if this sickness needs to be handled first */
$gametype = DB_get_gametype_by_gameid($gameid);
- $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
- if( $_REQUEST["solo"]!="No")
+ if( $_REQUEST["solo"]!="No" )
{
/* user wants to play a solo */
@@ -266,7 +324,7 @@ switch($mystatus)
}
else if($_REQUEST["wedding"] == "yes")
{
- /* TODO: add silent solo somewhere*/
+ /* silent solo is set further down */
echo "Ok, you don't want to play a silent solo...wedding was chosen. \n";
DB_set_sickness_by_hash($me,"wedding");
}
@@ -282,51 +340,48 @@ switch($mystatus)
DB_set_sickness_by_hash($me,"nines");
}
- echo " Ok, done with checking, please go to the next step of the setup .
";
+ echo "\n";
/* move on to the next stage*/
- DB_set_hand_status_by_hash($me,'poverty');
-
- /* check if everyone has reached this stage, send out email */
- $userids = DB_get_all_userid_by_gameid($gameid);
- $ok = 1;
- foreach($userids as $user)
- {
- $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
- if($userstat!='poverty' && $userstat!='play')
- {
- $ok = 0;
- DB_set_player_by_gameid($gameid,$user);
- }
- };
- if($ok)
- {
- /* reset player = everyone has to do something now */
- DB_set_player_by_gameid($gameid,NULL);
-
- foreach($userids as $user)
- {
- $To = DB_get_email('userid',$user);
- $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
- if($userhash != $me)
- {
- $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ".
- "please visit this link now to continue: \n".
- " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
- mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message);
- }
- };
- };
+ DB_set_hand_status_by_hash($me,'check');
};
};
- break;
- case 'poverty':
- /* here we need to check if there is a solo or some other form of sickness.
- * If so, which one is the most important one
- * set that one in the Game table
- * tell people about it.
+ case 'check':
+ /* here we check what all players said and figure out what game we are playing
+ * this can therefore only be handled once all players finished the last stage
*/
+
+ /* only need to redisplay the cards when the user reloads the page and lands directly here */
+ if($mystatus=='check')
+ {
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
+ echo "\n
\n";
+ echo " Game ".DB_format_gameid($gameid).": \n";
+ echo " Pre \n".
+ " \n";
+
+ for($pos=1;$pos<5;$pos++)
+ {
+ $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
+ $userid = DB_get_userid('gameid-position',$gameid,$pos);
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
+
+ if($userstatus=='start' || $userstatus=='init')
+ echo "
still needs to decide
\n"; /* show this to everyone */
+ else
+ if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
+ echo "
sick
\n";
+ else
+ echo "
healthy
\n";
+ }
+ echo "
\n \n \n"; /* end div trick, end li trick , end tricks*/
+ /* end displaying sickness */
+ }
+
echo "
\n";
echo "
Checking if someone else selected solo, nines, wedding or poverty.
";
@@ -336,27 +391,47 @@ switch($mystatus)
foreach($userids as $user)
{
$userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
- if($userstat!='poverty' && $userstat!='play')
- $ok = 0;
+ if($userstat!='check')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ break;
+ }
};
if(!$ok)
{
- echo "This step can only be handled after everyone finished the last step. ".
+ echo "
This step can only be handled after everyone finished the last step. ".
"Seems like this is not the case, so you need to wait a bit... ".
"you will get an email once that is the case, please use the link in ".
- "that email to continue the game. ";
+ "that email to continue the game.
";
+
+ /* display cards, if player was just at the init-phase he will still see the cards from there
+ * we can put this one here, since the last player to finish the init state won't get here and
+ * will still see his card anyway from the init-phase
+ */
+ if($mystatus=='check')
+ {
+ /* show cards */
+ echo "
Your cards are: \n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "
\n";
+ }
+ break;
}
else
{
- echo "Everyone has finished checking their cards, let's see what they said...
";
+ /* Ok, everyone finished the init-phase, time to figure out what game we
+ * are playing, in case there are any solos this already
+ * will have the correct information in it */
+
+ echo "
Ok, everyone is done... figuring out what kind of game we are playing.
";
- /* check what kind of game we are playing, in case there are any solos this already
- *will have the correct information in it */
$gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid);
- /* check for different sickness and just output a general info */
+ /* check for sickness */
$nines = 0;
$poverty = 0;
$wedding = 0;
@@ -368,28 +443,17 @@ switch($mystatus)
if($usersick == 'nines')
{
$nines = $user;
- echo "$name has a Vorbehalt.
";
- break;
+ break; /* no need to check for other poverties, since only solo can win and that is already set */
}
else if($usersick == 'poverty')
- {
- $poverty++;
- echo "$name has a Vorbehalt.
";
- }
+ $poverty++;
else if($usersick == 'wedding')
- {
- $wedding=$user;
- echo "$name has a Vorbehalt.
" ;
- }
+ $wedding=$user;
else if($usersick == 'solo')
- {
- $solo++;
- echo "$name has a Vorbehalt.
" ;
- }
+ $solo++;
}
/* now check which sickness comes first and set the gametype to it */
-
if($gametype == "solo")
{
/* do nothing */
@@ -460,341 +524,431 @@ switch($mystatus)
DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
$gametype = "wedding";
};
+ /* now the gametype is set correctly in the database */
+ echo "
Got it :)
";
- echo "
\n";
-
- /* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
- * output what kind of game we have */
-
- $poverty = 0;
- foreach($userids as $user)
+ /* loop over all players, set re/contra if possible and start the game if possible */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $userid)
{
- /* userids are sorted by position...
- * so output whatever the first one has, then whatever the next one has
- * stop when the sickness is the same as the gametype
- */
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
- $name = DB_get_name('userid',$user);
- $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ switch($gametype)
+ {
+ case "solo":
+ /* are we the solo player? set us to re, else set us to contra */
+ $pos = DB_get_pos_by_hash($userhash);
+ if($pos == $startplayer)
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
+ DB_set_hand_status_by_hash($userhash,'play');
+ break;
- if($usersick)
- echo "$name has $usersick.
"; /*TODO: perhaps save this in a string and store in Game? */
+ case "wedding":
+ /* set person with the wedding to re, do the rest during the game */
+ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
+ if($usersick == "wedding")
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
- if($usersick=="poverty")
- $poverty++;
- if($usersick == "wedding" && $gametype =="wedding")
- break;
- if($usersick == "poverty" && $gametype =="poverty")
- break;
- if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2)
- break;
- if($usersick == "solo" && $gametype =="solo")
- break;
- };
+ DB_set_hand_status_by_hash($userhash,'play');
+ break;
- /* output Schweinchen in case the rules need it */
- if( $gametype != "solo")
- if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
- echo DB_get_name('hash',$GAME["schweinchen-who"])." has Schweinchen.
";
+ case "normal":
+ $hand = DB_get_all_hand($userhash);
- echo "
\n";
+ if(in_array('3',$hand)||in_array('4',$hand))
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
+ DB_set_hand_status_by_hash($userhash,'play');
+ break;
+ case "poverty":
+ case "dpoverty":
+ /* set person with poverty to play status */
+ $usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
+ if($usersick == "poverty")
+ DB_set_hand_status_by_hash($userhash,'play');
+
+ /* set status of first player to be asked to poverty */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who > 6) $who= $who/10; /* in case we have dpoverty */
+ $whoid = DB_get_userid('gameid-position',$gameid,$who);
+ if($whoid==$userid)
+ DB_set_hand_status_by_hash($userhash,'poverty');
+ }
+ }
+ /* check for silent solo, set game type to solo in this case */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $userid)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
+
+ if($gametype=='normal')
+ {
+ $userhand = DB_get_all_hand($userhash);
+ if(check_wedding($userhand))
+ {
+ /* normal game type and player has both queens -> silent solo */
+ /* keep startplayer, just set gametype to silent solo */
+ DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_solo_by_gameid($gameid,'silent');
+ }
+ }
+ }
- /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/
- switch($gametype)
+ /* send out email to first player or poverty person*/
+ if($gametype!="poverty" && $gametype!="dpoverty")
{
- case "solo":
- /* are we the solo player? set us to re, else set us to contra */
- $pos = DB_get_pos_by_hash($me);
- if($pos == $startplayer)
- DB_set_party_by_hash($me,"re");
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email('position-gameid',$startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid('email',$email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ if($hash!=$me)
+ {
+ if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ {
+ /* email startplayer */
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ }
else
- DB_set_party_by_hash($me,"contra");
- DB_set_hand_status_by_hash($me,'play');
- break;
+ echo " Please,
start the game.
\n";
+ }
+ else
+ {
+ /* set status of first player to be asked to poverty */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who > 6) $who= $who/10; /* in case we have dpoverty */
- case "wedding":
- /* set person with the wedding to re, do the rest during the game */
- $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
- if($usersick == "wedding")
- DB_set_party_by_hash($me,"re");
+ $whoid = DB_get_userid('gameid-position',$gameid,$who);
+ if($whoid==$myid)
+ echo " Please,
start the game.
\n";
else
- DB_set_party_by_hash($me,"contra");
+ {
+ $email = DB_get_email('position-gameid',$who,$gameid);
+ $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
+ DB_set_player_by_gameid($gameid,$whoid);
- echo "Whoever will make the first trick will be on the re team.
\n";
- echo " Ok, the game can start now, please finish
the setup .
";
- DB_set_hand_status_by_hash($me,'play');
- break;
+ if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ {
+ /* email player for poverty */
+ $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
+ mymail($email,$EmailName."Poverty (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ }
+ }
+ echo "
\n";
+ break;
+ }
+ case 'poverty':
+ /* user only gets here in a poverty game, several things have to be handled here:
+ * A) ask, if user wants to take trump
+ * yes-> take trump,
+ * poverty: set re/contra
+ * dpoverty: first time: set re, send email to second player
+ * second time: set contra
+ * poverty: set status of other players to 'play'
+ * set status to play in case 0 trump
+ * no -> set status to play,
+ * ask next player or cancle the game if no more players
+ * B) user took trump and has too many cards (e.g. count(cards)>12 and re/contra set)
+ * ask to give cards back, set status to play, once player has 12 cards
+ *
+ * it is easier to check B) first
+ */
- case "normal":
- $hand = DB_get_all_hand($me);
+ /* output pre game in case user reloads */
- if(in_array('3',$hand)||in_array('4',$hand))
- DB_set_party_by_hash($me,"re");
- else
- DB_set_party_by_hash($me,"contra");
- DB_set_hand_status_by_hash($me,'play');
- break;
- case "poverty":
- case "dpoverty":
- /* check if poverty resolved (e.g. DB.Game who set to NULL)
- * yes? =>trump was taken, start game; break;
- */
- $who = DB_get_sickness_by_gameid($gameid);
- if($who<0)
- { /* trump has been taken */
- DB_set_hand_status_by_hash($me,'play');
- break;
- };
- if($who>9) /*= two people still have trump on the table*/
- $add = 10;
- else
- $add = 1;
+ set_gametype($gametype); /* this sets the $CARDS variable */
+ $myparty = DB_get_party_by_hash($me);
- /* check if we are being asked now
- * no? display wait message, e.g. player X is asked at the moment
- */
- $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
- if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10))
+ /* the following is part B) of whats needs to be done)
+ /* check if user wants to give cards back */
+ if(myisset("exchange"))
+ {
+ $exchange = $_REQUEST['exchange'];
+ $partnerhash = DB_get_partner_hash_by_hash($me);
+ $partnerid = DB_get_userid('hash',$partnerhash);
+ $partnerhand = DB_get_handid('gameid-userid',$gameid,$partnerid);
+
+ /* if exchange is set to a value>0, exchange that card back to the partner */
+ if($exchange >0)
+ {
+ $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
+ " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
+ };
+ }
+
+ /* update hand */
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ /* check if user need to give more cards back */
+ if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
+ {
+ echo "\n";
+ $next=999; /* need to cancel for sure, since both would need to take the trump */
}
- else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+
+ /* no more people to ask, need to cancel the game */
+ if($mypos+$next>4)
{
- $trump = $_REQUEST["trump"];
- $exchange = $_REQUEST["exchange"];
- $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
+ $message = "Hello, \n\n".
+ "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n";
- /* if exchange is set to a value>0, exchange that card back to user $trump */
- if($exchange >0)
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
{
- $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'".
- " WHERE hand_id='$myhand' AND card_id='$exchange'" );
- };
+ $To = DB_get_email('userid',$user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message);
+ }
- /* if number of cards == 12, set status to play for both users */
- $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" );
- $r = mysql_fetch_array($result,MYSQL_NUM);
- if(!$r)
- {
- myerror("error in poverty");
- die();
- };
- if($r[0]==12)
- {
- if($gametype=="poverty" || $who<9)
- {
- DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */
- }
- else /* reduce poverty count by one, that is go to single digits $who */
- {
- $add = 1;
- $who = $who/10;
+ /* delete everything from the dB */
+ DB_cancel_game($me);
- /* whom to ask next */
- $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
- $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+ echo "
Game ".DB_format_gameid($gameid)." has been canceled.
";
+ output_footer();
+ DB_close();
+ exit();
+ }
+ else
+ {
+ /* email next player, set his status to poverty */
+ $To = DB_get_email('position-gameid',$mypos+$next,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
+ $userid = DB_get_userid('email',$To);
- if($firstsick!="poverty")
- DB_set_sickness_by_gameid($gameid,$who+$add);
- else
- {
- if($secondsick!="poverty")
- DB_set_sickness_by_gameid($gameid,$who+$add*2);
- else
- DB_set_sickness_by_gameid($gameid,$who+$add*3);
- };
-
- /* email next player */
- $who = DB_get_sickness_by_gameid($gameid);
- if($who<=4)
- {
- $To = DB_get_email('position-gameid',$who,$gameid);
- $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
- $userid = DB_get_userid('email',$To);
- DB_set_player_by_gameid($gameid,$userid);
-
- $message = "Someone has poverty, it's your turn to decide, ".
- "if you want to take the trump. Please visit:".
- " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
- mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
- }
- }
+ DB_set_player_by_gameid($gameid,$userid);
+ DB_set_hand_status_by_hash($userhash,'poverty');
- /* this user is done */
- DB_set_hand_status_by_hash($me,'play');
- /* and so is his partner */
- $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
- DB_set_hand_status_by_hash($hash,'play');
+ $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
+ }
+ }
+ else
+ {
+ /* player wants to take trump, change cards */
- /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/
- $re_set = 0;
- foreach($userids as $user)
- {
- $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
- $party = DB_get_party_by_hash($userhash);
- if($party=="re")
- $re_set = 1;
- }
- if($re_set)
+ /* user wants to take trump */
+ $trump = $_REQUEST["trump"];
+ $userhand = DB_get_handid('gameid-userid',$gameid,$trump);
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
+
+ /* copy trump from player A to B */
+ $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+
+ /* reload cards */
+ $mycards = DB_get_hand($me);
+
+ /* set re/contra */
+ if($gametype=='poverty')
+ {
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($hash==$userhash||$hash==$me)
{
- DB_set_party_by_hash($me,"contra");
- DB_set_party_by_hash($hash,"contra");
+ DB_set_party_by_hash($hash,"re");
}
else
{
- foreach($userids as $user)
- {
- $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
- if($userhash==$hash||$userhash==$me)
- DB_set_party_by_hash($userhash,"re");
- else
- DB_set_party_by_hash($userhash,"contra");
- }
+ DB_set_party_by_hash($hash,"contra");
+ DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
}
-
-
- break;
}
- else
+ /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
+ if(count($mycards)==12)
{
- /* else show all trump, have lowest card pre-selected, have hidden setting for */
- echo "
\n";
+ DB_set_hand_status_by_hash($me,'play');
}
}
- else if($who == $mypos || $who == $mypos*10)
+ else /*dpoverty*/
{
- echo "
You finished the setup, but not everyone else finished it... ".
"You need to wait for the others. Just wait for an email.
";
+
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ echo "Pre \n".
- " \n";
+ "
\n";
$show = 1;
for($mypos=1;$mypos<5;$mypos++)
{
@@ -938,7 +1091,7 @@ switch($mystatus)
}
/* output tricks */
- while($r = mysql_fetch_array($result,MYSQL_NUM))
+ while($r = DB_fetch_array($result))
{
$pos = $r[1];
$seq = $r[2];
@@ -946,9 +1099,16 @@ switch($mystatus)
$comment = $r[4];
$user = $r[6];
+ /* count number of tricks */
+ if($seq==1)
+ $trickNR++;
+
/* check if first schweinchen has been played */
- if( $GAME["schweinchen"] && ($r[0] == 19 || $r[0] == 20) )
- $GAME["schweinchen"]++;
+ if( $GAME['schweinchen-who'] && ($r[0] == 19 || $r[0] == 20) )
+ if(!$GAME['schweinchen-first'])
+ $GAME['schweinchen-first'] = 1; /* playing the first fox */
+ else
+ $GAME['schweinchen-second'] = 1; /* this must be the second fox */
/* save card to be able to find the winner of the trick later */
$play[$seq] = array("card"=>$r[0],"pos"=>$pos);
@@ -990,7 +1150,6 @@ switch($mystatus)
/* end of trick? */
if($seq==4)
{
- $trickNR++;
echo "
\n \n"; /* end div trick, end li trick */
}
}
@@ -1019,12 +1178,12 @@ switch($mystatus)
{
$card = $_REQUEST["card"];
$handid = DB_get_handid('hash',$me);
+ $commentSchweinchen =""; /* used to add a comment when Schweinchen is being played */
/* check if we have card and that we haven't played it yet*/
/* set played in hand_card to true where hand_id and card_id*/
- $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ".
+ $r = DB_query_array("SELECT id FROM Hand_Card WHERE played='false' and ".
"hand_id='$handid' AND card_id=".DB_quote_smart($card));
- $r = mysql_fetch_array($result,MYSQL_NUM);
$handcardid = $r[0];
if($handcardid) /* everything ok, play card */
@@ -1034,19 +1193,19 @@ switch($mystatus)
/* check if a call was made, must do this before we set the card status to played */
if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me))
- $result = mysql_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
+ $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me))
- $result = mysql_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
+ $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me))
- $result = mysql_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
+ $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me))
- $result = mysql_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
+ $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me))
- $result = mysql_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
+ $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
/* mark card as played */
- mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
- DB_quote_smart($card));
+ DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
+ DB_quote_smart($card));
/* get trick id or start new trick */
$a = DB_get_current_trickid($gameid);
@@ -1056,20 +1215,23 @@ switch($mystatus)
$playid = DB_play_card($trickid,$handcardid,$sequence);
- /* check special output for schweinchen in case:
- * schweinchen is in the rules, a fox has been played and the gametype is correct
+ /* check special output for schweinchen in case in case a fox is being played
+ * check for correct rules, etc. has already been done
*/
- if( $GAME["schweinchen"] &&
- ($card == 19 || $card == 20) &&
- ($gametype == "normal" || $gametype == "silent"|| $gametype=="trump"))
+ if( $GAME["schweinchen-who"] && ($card == 19 || $card == 20) )
{
- $GAME["schweinchen"]++; // count how many have been played including this one
- if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" )
- DB_insert_comment("Schweinchen! ",$playid,$myid);
- if($RULES["schweinchen"]=="both" )
- DB_insert_comment("Schweinchen! ",$playid,$myid);
+ if(!$GAME['schweinchen-first'])
+ $GAME['schweinchen-first'] = 1; /* playing the first fox */
+ else
+ $GAME['schweinchen-second'] = 1; /* this must be the second fox */
+
+ if( ($GAME['schweinchen-second']==1 && $RULES['schweinchen']=='second') || $RULES['schweinchen']=='both')
+ {
+ DB_insert_comment("Schweinchen! ",$playid,$myid);
+ $commentSchweinchen = "Schweinchen! ";
+ }
if ($debug)
- echo "schweinchen = ".$GAME["schweinchen"]." ---
";
+ echo "schweinchen = ".$GAME["schweinchen-who"]." ---
";
}
/* if sequence == 4 check who one in case of wedding */
@@ -1122,7 +1284,7 @@ switch($mystatus)
if(DB_get_gametype_by_gameid($gameid)=="solo")
{
$solo = DB_get_solo_by_gameid($gameid);
- if($solo == "trump" || $solo == "silent")
+ if($solo == 'trump' || $solo == 'silent')
$ok = 1; /* for trump solos and silent solos, foxes are ok */
}
else
@@ -1142,8 +1304,8 @@ switch($mystatus)
$party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
if($party1 != $party2)
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
}
}
@@ -1169,8 +1331,8 @@ switch($mystatus)
$uid1 = DB_get_userid('gameid-position',$gameid,$winner);
$party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
}
/* check for doppelopf (>40 points)*/
$points = 0;
@@ -1183,12 +1345,12 @@ switch($mystatus)
$uid1 = DB_get_userid('gameid-position',$gameid,$winner);
$party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
}
if($winner>0)
- mysql_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
+ DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
else
echo "ERROR during scoring";
@@ -1210,6 +1372,8 @@ switch($mystatus)
$comment = $_REQUEST["comment"];
if($comment != "")
DB_insert_comment($comment,$playid,$myid);
+ if($commentSchweinchen)
+ $comment = $commentSchweinchen . $comment;
};
/* check for note */
@@ -1275,31 +1439,31 @@ switch($mystatus)
else /* send out final email */
{
/* individual score */
- $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
- " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
- " LEFT JOIN User ON User.id=Hand.user_id".
- " LEFT JOIN Play ON Trick.id=Play.trick_id".
- " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
- " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
- " WHERE Hand.game_id='$gameid'".
- " GROUP BY User.fullname" );
+ $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY User.fullname" );
$message = "The game is over. Thanks for playing :)\n";
$message .= "Final score:\n";
- while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ while( $r = DB_fetch_array($result) )
$message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
- $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
- " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
- " LEFT JOIN User ON User.id=Hand.user_id".
- " LEFT JOIN Play ON Trick.id=Play.trick_id".
- " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
- " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
- " WHERE Hand.game_id='$gameid'".
- " GROUP BY Hand.party" );
+ $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
$message .= "\nTotals:\n";
$re = 0;
$contra = 0;
- while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ while( $r = DB_fetch_array($result) )
{
$message .= " ".$r[0]." ".$r[1]."\n";
if($r[0] == "re")
@@ -1392,38 +1556,38 @@ switch($mystatus)
{
for( $p=$call_contra;$p<=120; $p+=30 )
{
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
}
for( $p=$call_contra; $p<120; $p+=30)
{
if( $re >= $p )
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
}
}
if($winning_party!="re" and $call_re!=NULL)
{
for( $p=$call_re;$p<=120; $p+=30 )
{
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
}
for( $p=$call_re; $p<120; $p+=30)
{
if( $contra>=$p )
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
}
}
/* point in case contra won */
if($winning_party=="contra")
{
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
}
/* one point each for winning and each 30 points + calls */
@@ -1436,15 +1600,15 @@ switch($mystatus)
$offset = 1;
if($re>$p-$offset)
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
}
/* re called something and won */
foreach(array(0,30,60,90,120) as $p)
{
if($call_re!=NULL && $call_re<$p+1)
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
}
}
else if( $winning_party=="contra")
@@ -1456,15 +1620,15 @@ switch($mystatus)
$offset = 1;
if($contra>$p-$offset)
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
}
/* re called something and won */
foreach(array(0,30,60,90,120) as $p)
{
if($call_contra!=NULL && $call_contra<$p+1)
- mysql_query("INSERT INTO Score".
- " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
+ DB_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
}
}
@@ -1473,19 +1637,19 @@ switch($mystatus)
$message .= "\n";
$Tpoint = 0;
$message .= " Points Re: \n";
- $queryresult = mysql_query("SELECT score FROM Score ".
- " WHERE game_id=$gameid AND party='re'".
- " ");
- while($r = mysql_fetch_array($queryresult,MYSQL_NUM) )
+ $queryresult = DB_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='re'".
+ " ");
+ while($r = DB_fetch_array($queryresult) )
{
$message .= " ".$r[0]."\n";
$Tpoint ++;
}
$message .= " Points Contra: \n";
- $queryresult = mysql_query("SELECT score FROM Score ".
- " WHERE game_id=$gameid AND party='contra'".
- " ");
- while($r = mysql_fetch_array($queryresult,MYSQL_NUM) )
+ $queryresult = DB_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='contra'".
+ " ");
+ while($r = DB_fetch_array($queryresult) )
{
$message .= " ".$r[0]."\n";
$Tpoint --;
@@ -1495,35 +1659,9 @@ switch($mystatus)
$session = DB_get_session_by_gameid($gameid);
$score = generate_score_table($session);
- /* convert html to ascii */
- $score = str_replace("
\n
\n \n","",$score);
- $score = str_replace("
\n","",$score);
- $score = str_replace("\n","",$score);
- $score = str_replace(array("
"," ","
"," "),array("","\n","","|"),$score);
- $score = explode("\n",$score);
-
- $header = array_slice($score,0,1);
- $header = explode("|",$header[0]);
- for($i=0;$i
5) $header.= " ... \n";
-
- if(sizeof($score)>5) $score = array_slice($score,-5,5);
- for($i=0;$i \n";
}
- if($seq!=4 && $trickNR>1)
+ if($seq!=4 && $trickNR>=1)
echo " \n \n"; /* end div trick, end li trick */
/* display points in case game is over */
@@ -1568,15 +1706,15 @@ switch($mystatus)
/* add pic for re/contra
" Totals:
\n";
- while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ while( $r = DB_fetch_array($result))
echo " ".$r[0]." ".$r[1]."
\n";
- $queryresult = mysql_query("SELECT timediff(mod_date,create_date) ".
- " FROM Game WHERE id='$gameid'");
- $r = mysql_fetch_array($queryresult,MYSQL_NUM);
+ $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
+ " FROM Game WHERE id='$gameid'");
+ $r = DB_fetch_array($queryresult);
echo "
This game took ".$r[0]." hours.
";
echo "
\n Points Re: \n";
- $queryresult = mysql_query("SELECT score FROM Score ".
- " WHERE game_id=$gameid AND party='re'".
- " ");
- while($r = mysql_fetch_array($queryresult,MYSQL_NUM) )
+ $queryresult = DB_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='re'".
+ " ");
+ while($r = DB_fetch_array($queryresult) )
echo " ".$r[0]." \n";
echo "
\n";
echo "
\n Points Contra: \n";
- $queryresult = mysql_query("SELECT score FROM Score ".
- " WHERE game_id=$gameid AND party='contra'".
- " ");
- while($r = mysql_fetch_array($queryresult,MYSQL_NUM) )
+ $queryresult = DB_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='contra'".
+ " ");
+ while($r = DB_fetch_array($queryresult) )
echo " ".$r[0]." \n";
echo "
\n";
@@ -1711,35 +1853,19 @@ switch($mystatus)
/* display rule set for this game */
echo "
\n";
- if($gamestatus != 'pre')
- echo " Gametype: $GT \n";
-
- echo "Rules: \n";
- echo "10ofhearts : ".$RULES["dullen"] ." \n";
- echo "schweinchen: ".$RULES["schweinchen"] ." \n";
- echo "call: ".$RULES["call"] ." \n";
-
- echo "
\n";
if($gamestatus == 'play' )
output_form_calls($me);
/* get time from the last action of the game */
- $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
- $r = mysql_fetch_array($result,MYSQL_NUM);
+ $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
$gameend = time() - strtotime($r[0]);
if($gamestatus == 'play' || $gameend < 60*60*24*7)
{
echo " \nA short comment: \n";
- echo " ";
}
- echo " \n \n";
-
- $session = DB_get_session_by_gameid($gameid);
- $score = generate_score_table($session);
-
- echo $score;
+ echo " \n";
echo "\n";
@@ -1749,13 +1875,13 @@ switch($mystatus)
{
$session = DB_get_session_by_gameid($gameid);
- $result = mysql_query("SELECT id,create_date FROM Game".
- " WHERE session=$session".
- " ORDER BY create_date DESC".
- " LIMIT 1");
+ $result = DB_query("SELECT id,create_date FROM Game".
+ " WHERE session=$session".
+ " ORDER BY create_date DESC".
+ " LIMIT 1");
$r = -1;
if($result)
- $r = mysql_fetch_array($result,MYSQL_NUM);
+ $r = DB_fetch_array($result);
if(!$session || $gameid==$r[0])
{
@@ -1764,8 +1890,15 @@ switch($mystatus)
$type = DB_get_gametype_by_gameid($gameid);
if($type=="solo")
- output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
- else
+ {
+ $solo = DB_get_solo_by_gameid($gameid);
+
+ if($solo!='silent') /* repeat game with same first player */
+ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
+ else /* rotate normally */
+ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
+ }
+ else /* rotate normally */
output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
}
}