X-Git-Url: https://git.nubati.net/cgi-bin/gitweb.cgi?p=e-DoKo.git;a=blobdiff_plain;f=include%2Ffunctions.php;h=0313bede84ae60526667eb898a932a5e96715751;hp=4abaf935ce9fd6bb2efccbce28e422367f503fa1;hb=a1c07dccbae02ae3663cb30bed875cfe904587a6;hpb=64f953012ebda0912a4e92ff3301f09957019477;ds=sidebyside
diff --git a/include/functions.php b/include/functions.php
index 4abaf93..0313bed 100644
--- a/include/functions.php
+++ b/include/functions.php
@@ -1,5 +1,24 @@
+ *
+ * This file is part of e-DoKo.
+ *
+ * e-DoKo is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * e-DoKo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with e-DoKo. If not, see
\n",$message);
- $message = ereg_replace("[[:alpha:]]+://[^<>[:space:]]+[[:alnum:]/]",
- "\\0", $message);
+ $message = preg_replace("#(\w+://[^<>\s]+[\w/]*)#",
+ "$1", $message);
echo "
To: $To
";
if($header != "")
@@ -104,7 +253,7 @@ function myisset()
function myerror($message)
{
echo "".htmlspecialchars($message)."\n";
- mymail($ADMIN_EMAIL,$EmailName." Error in Code",$message);
+ sendmail($ADMIN_EMAIL,$EmailName." Error in Code",$message);
return;
}
@@ -171,20 +320,33 @@ function compare_cards($a,$b,$game)
case "normal":
case "silent":
case "trump":
- if($RULES["schweinchen"]=="both" && $GAME["schweinchen"])
+ if($RULES['schweinchen']=='both' && $GAME['schweinchen-who'])
{
if($a == 19 || $a == 20 )
return 1;
if($b == 19 || $b == 20 )
return 0;
- };
- if($RULES["schweinchen"]=="second" && $GAME["schweinchen"]==3)
+ }
+ else if($RULES['schweinchen']=='second' && $GAME['schweinchen-second'])
{
if($a == 19 || $a == 20 )
return 1;
if($b == 19 || $b == 20 )
return 0;
- };
+ }
+ else if($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-who'] && $GAME['schweinchen-second'] )
+ {
+ /* check if a call was made either by the player or his partner. If so activate Schweinchen rule. */
+ if(DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
+ {
+ if($a == 19 || $a == 20 )
+ return 1;
+ if($b == 19 || $b == 20 )
+ return 0;
+ }
+ /* if not, do nothing and the foxes are just handeled as normal trump */
+ }
+ ;
case "heart":
case "spade":
case "club":
@@ -316,21 +478,26 @@ function check_wedding($cards)
return 0;
}
-function count_trump($cards)
+function count_trump($cards,$status='pregame')
{
global $RULES;
$trump = 0;
- /* count each trump, including the foxes */
+ /* count each trump, including the foxes, since this is used to determine poverty status */
foreach($cards as $c)
if( (int)($c) <27)
$trump++;
+ /* In case we really want to know the amount of trump, we can use the status variable.
+ * This is needed for example to figure out what icon to display on the table in case of
+ * trump given back in poverty */
+ if($status=='all') return $trump;
+
/* normally foxes don't count as trump, so we substract them here
- * in case someone has schweinchen, one or two of them should count as trump
+ * in case someone has schweinchen, one or two of them should count as trump
* though, so we need to add one trump for those cases */
-
+
/* subtract foxes */
if( in_array("19",$cards))
$trump--;
@@ -358,6 +525,39 @@ function count_trump($cards)
return $trump;
}
+function check_low_trump($cards)
+{
+ global $RULES;
+
+ if($RULES['lowtrump']=='none')
+ return 0;
+
+ /* check if we have low trump */
+
+ $lowtrump=1;
+ foreach($cards as $card)
+ {
+ /* card a trump, but not a diamond? */
+ if( $card<19 )
+ $lowtrump=0;
+ }
+
+ /* handle case where player has schweinchen */
+ if( in_array("19",$cards) && in_array("20",$cards) )
+ switch($RULES["schweinchen"])
+ {
+ case "both":
+ case "second":
+ case "secondaftercall":
+ $lowtrump=0;
+ break;
+ case "none":
+ break;
+ }
+
+ return $lowtrump;
+}
+
function create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD)
{
global $debug;
@@ -367,17 +567,17 @@ function create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD)
if($debug)
{
$r[ 0]=1; $r[12]=47; $r[24]=13; $r[36]=37;
- $r[ 1]=2; $r[13]=48; $r[25]=14; $r[37]=38;
+ $r[ 1]=2; $r[13]=23; $r[25]=14; $r[37]=38;
$r[ 2]=3; $r[14]=27; $r[26]=15; $r[38]=39;
$r[ 3]=4; $r[15]=16; $r[27]=28; $r[39]=40;
- $r[ 4]=5; $r[16]=17; $r[28]=29; $r[40]=41;
+ $r[ 4]=5; $r[16]=17; $r[28]=29; $r[40]=21;
$r[ 5]=18; $r[17]=6; $r[29]=30; $r[41]=42;
- $r[ 6]=19; $r[18]=7; $r[30]=31; $r[42]=43;
- $r[ 7]=20; $r[19]=8; $r[31]=32; $r[43]=44;
- $r[ 8]=45; $r[20]=9; $r[32]=21; $r[44]=33;
- $r[ 9]=46; $r[21]=10; $r[33]=22; $r[45]=34;
- $r[10]=35; $r[22]=11; $r[34]=23; $r[46]=25;
- $r[11]=36; $r[23]=12; $r[35]=24; $r[47]=26;
+ $r[ 6]=41; $r[18]=7; $r[30]=31; $r[42]=43;
+ $r[ 7]=22; $r[19]=8; $r[31]=32; $r[43]=20;
+ $r[ 8]=45; $r[20]=9; $r[32]=33; $r[44]=19;
+ $r[ 9]=46; $r[21]=10; $r[33]=44; $r[45]=24;
+ $r[10]=35; $r[22]=11; $r[34]=48; $r[46]=25;
+ $r[11]=36; $r[23]=12; $r[35]=34; $r[47]=26;
}
else
{
@@ -466,6 +666,7 @@ function set_gametype($gametype)
{
global $CARDS;
global $RULES;
+ global $GAME;
switch($gametype)
{
@@ -488,6 +689,38 @@ function set_gametype($gametype)
'17','18','19','20','21','22','23','24','25','26');
$CARDS["hearts"] = array('43','44','1','2','45','46','47','48');
}
+ /* do we need to reorder for Schweinchen? need to search for it because of special case for dullen above*/
+ if($RULES['schweinchen']=='both'&& $GAME['schweinchen-who'])
+ {
+ /* find the fox and put them at the top of the stack */
+ foreach(array('19','20') as $fox)
+ {
+ /* search for fox */
+ $trump = $CARDS['trump'];
+ $key = array_keys($trump, $fox);
+
+ /* reorder */
+ $foxa = array();
+ $foxa[]=$trump[$key[0]];
+ unset($trump[$key[0]]);
+ $trump = array_merge($foxa,$trump);
+ $CARDS['trump'] = $trump;
+ }
+ }
+ else if( ($RULES['schweinchen']=='second' || $RULES['schweinchen']=='secondaftercall')
+ && $GAME['schweinchen-who'])
+ {
+ /* find the fox and put them at the top of the stack */
+ $trump = $CARDS['trump'];
+ $key = array_keys($trump, '19');
+
+ /* reorder */
+ $foxa = array();
+ $foxa[]=$trump[$key[0]];
+ unset($trump[$key[0]]);
+ $trump = array_merge($foxa,$trump);
+ $CARDS['trump'] = $trump;
+ }
break;
case "queen":
$CARDS["trump"] = array('3','4','5','6','7','8','9','10');
@@ -562,36 +795,71 @@ function set_gametype($gametype)
function mysort($cards,$gametype)
{
- usort ( $cards, "sort_comp" );
+ global $PREF;
+ if(isset($PREF['sorting']))
+ if($PREF['sorting']=='high-low')
+ usort ( $cards, 'sort_comp_high_low' );
+ else
+ usort ( $cards, 'sort_comp_low_high' );
+ else
+ usort ( $cards, 'sort_comp_high_low' );
return $cards;
}
-function sort_comp($a,$b)
+function sort_comp_high_low($a,$b)
{
global $CARDS;
$ALL = array();
- $ALL = array_merge($CARDS["trump"],$CARDS["diamonds"],$CARDS["clubs"],
- $CARDS["hearts"],$CARDS["spades"],$CARDS["diamonds"]);
+ $ALL = array_merge($CARDS['trump'],$CARDS['diamonds'],$CARDS['clubs'],
+ $CARDS['hearts'],$CARDS['spades']);
return pos_array($a,$ALL)-pos_array($b,$ALL);
}
+function sort_comp_low_high($a,$b)
+{
+ global $CARDS;
+
+ $ALL = array();
+ $ALL = array_merge($CARDS['trump'],$CARDS['diamonds'],$CARDS['clubs'],
+ $CARDS['hearts'],$CARDS['spades']);
+
+ return -pos_array($a,$ALL)+pos_array($b,$ALL);
+}
+
function can_call($what,$hash)
{
+ /* figure out if a person can make a call:
+ $what in 0,30,60,90,120 = points of the call
+ $hash = the hash of the person who wants to make the call
+
+ return values:
+ 0 can't make that call
+ 1 can make the call
+ 2 can make the call, but this is the last chance to do so...
+ */
+
global $RULES;
+ /* get some information
+ */
$gameid = DB_get_gameid_by_hash($hash);
$gametype = DB_get_gametype_by_gameid($gameid);
- $oldcall = DB_get_call_by_hash($hash);
- $pcall = DB_get_partner_call_by_hash($hash);
+ $oldcall = DB_get_call_by_hash($hash); /* did the person already made a call? */
+ $pcall = DB_get_partner_call_by_hash($hash); /* did the partner already made a call */
+
- if( ($pcall!=NULL && $what >= $pcall) ||
- ($oldcall!=NULL && $what >=$oldcall) )
+ /* you're call must be better than the one you or your partner already made
+ */
+ if( ($pcall!=NULL && ($what >= $pcall))
+ || ($oldcall!=NULL && ($what >=$oldcall)) )
{
return 0;
}
+ /* for some rules we need to know how many cards people have
+ */
$NRcards = count(DB_get_hand($hash));
$NRallcards = 0;
@@ -601,7 +869,8 @@ function can_call($what,$hash)
$NRallcards += count(DB_get_hand($user));
};
- /* in case of a wedding, everything will be delayed by an offset */
+ /* in case of a wedding, everything will be delayed by an offset
+ */
$offset = 0;
if($gametype=="wedding")
{
@@ -610,18 +879,34 @@ function can_call($what,$hash)
return 0;
};
+ /* now check if the call is allowed depending on the rule set
+ */
switch ($RULES["call"])
{
case "1st-own-card":
- if( 4-($what/30) >= 12 - ($NRcards + $offset))
+ /* calls can be made before/while you play your card...
+ * first card = 120, second card = 90, etc.
+ */
+ if( 4-($what/30) == 12 - ($NRcards + $offset))
+ return 2;
+ if( 4-($what/30) > 12 - ($NRcards + $offset))
return 1;
break;
case "5th-card":
- if( 27+4*($what/30) <= $NRallcards + $offset*4)
+ /* you can make the first call anytime during the first trick
+ */
+ if( 27+4*($what/30) == $NRallcards + $offset*4)
+ return 2;
+ if( 27+4*($what/30) < $NRallcards + $offset*4)
return 1;
break;
case "9-cards":
+ /* you can call 120 with 12 cards, 90 with 9 or more cards, 60 with 6 or more, etc.
+ * you can't skip a call though
+ */
+ /* figure out last call
+ */
if($oldcall!=NULL && $pcall!=NULL)
$mincall = ($oldcall>$pcall) ? $pcall : $oldcall;
else if($oldcall!=NULL)
@@ -631,26 +916,51 @@ function can_call($what,$hash)
else
$mincall = -1;
- if( 12 <= ($NRcards + $offset))
+
+ if( 12 == ($NRcards + $offset))
+ {
+ return 2;
+ }
+ else if( 12 < ($NRcards + $offset))
{
return 1;
}
- else if ( 9 <= ($NRcards + $offset))
+ else if ( 9 == ($NRcards + $offset))
{
- if( ($mincall>=0 && $mincall==120) )
+ if( ($mincall>=0 && $mincall<=120 && $what<=90 ) )
+ return 2;
+ }
+ else if ( 9 < ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=120 && $what<=90 ) )
return 1;
}
- else if ( 6 <= ($NRcards + $offset))
+ else if ( 6 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
+ return 2;
+ }
+ else if ( 6 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
return 1;
}
- else if ( 3 <= ($NRcards + $offset))
+ else if ( 3 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
+ return 2;
+ }
+ else if ( 3 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
return 1;
}
- else if ( 0 <= ($NRcards + $offset))
+ else if ( 0 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
+ return 2;
+ }
+ else if ( 0 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
return 1;
@@ -661,28 +971,77 @@ function can_call($what,$hash)
return 0;
}
-function display_table ()
+function display_table_begin ()
{
- global $gameid, $GT, $debug,$INDEX,$defaulttimezone;
+ global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
+ global $RULES,$GAME,$gametype;
+
+ $result = DB_query("SELECT User.fullname as name,".
+ " Hand.position as position, ".
+ " User.id, ".
+ " Hand.party as party, ".
+ " Hand.sickness as sickness, ".
+ " Hand.point_call, ".
+ " User.last_login, ".
+ " Hand.hash, ".
+ " User.timezone, ".
+ " User.email ".
+ "FROM Hand ".
+ "LEFT JOIN User ON User.id=Hand.user_id ".
+ "WHERE Hand.game_id='".$gameid."' ".
+ "ORDER BY position ASC");
+
+ $row0 = DB_fetch_array($result);
+ $row1 = DB_fetch_array($result);
+ $row2 = DB_fetch_array($result);
+ $row3 = DB_fetch_array($result);
+
+ echo "
".substr($r[1],0,2)." | \n"; - } - $output.="P | \n||||||||||
".$player[$key]['points']." | \n"; + return $score; +} + +function generate_global_score_table() +{ + $return = array(); + + /* get all ids */ + $gameids = DB_get_gameids_of_finished_games_by_session(0); + + if($gameids == NULL) + return ''; + + /* get player id, names... from the User table */ + $player = array(); + $result = DB_query('SELECT User.id, User.fullname FROM User'); + + /* save information in an array */ + while( $r = DB_fetch_array($result)) + $player[$r[0]] = array('name'=> $r[1], 'points' => 0 , 'nr' => 0, 'active' => 0, + 'response' => 0 , 'solo' => 0, 'soloavg' => 0); + + /* get points and generate table */ + foreach($gameids as $gameid) + { + $re_score = DB_get_score_by_gameid($gameid); + $gametype = DB_get_gametype_by_gameid($gameid); + + /* get players involved in this game */ + $result = DB_query('SELECT user_id FROM Hand WHERE game_id='.DB_quote_smart($gameid)); + while($r = DB_fetch_array($result)) + { + $id = $r[0]; + $party = DB_get_party_by_gameid_and_userid($gameid,$id); + if($party == 're') + if($gametype=='solo') + $player[$id]['points'] += 3*$re_score; + else + $player[$id]['points'] += $re_score; + else if ($party == 'contra') + $player[$id]['points'] -= $re_score; + if($party) + $player[$id]['nr']+=1; } - $output.="".abs($re_score);
+ }
+
+ /* add number of active games */
+ $result = DB_query_array_all("SELECT user_id, COUNT(*) as c " .
+ " FROM Hand".
+ " LEFT JOIN Game ON Game.id=game_id".
+ " WHERE Game.status IN ('pre','play')".
+ " GROUP BY user_id");
+
+ foreach($result as $res)
+ {
+ $player[$res[0]]['active'] = $res[1];
+ }
+
+ /* response time of users*/
+ $result = DB_query_array_all("SELECT user_id,".
+ "IFNULL(AVG(if(P1.sequence in (2,3,4),".
+ "-timestampdiff(MINUTE,mod_date,(select mod_date from Play P2 where P1.trick_id=P2.trick_id and P2.sequence=P1.sequence-1)),NULL )),1e9) as a ".
+ "FROM Play P1 ".
+ "LEFT JOIN Hand_Card ON P1.hand_card_id=Hand_Card.id ".
+ "LEFT JOIN Hand ON Hand.id=Hand_Card.hand_id ".
+ "GROUP BY user_id ");
+
+ foreach($result as $res)
+ {
+ $player[$res[0]]['response'] = $res[1];
+ }
+
+ /* most solos */
+ $result = DB_query_array_all("SELECT user_id as uid,".
+ " COUNT(*), ".
+ " COUNT(*)/(SELECT COUNT(*) FROM Hand LEFT JOIN User ON User.id=Hand.user_id WHERE User.id=uid) as c ".
+ " FROM Game ".
+ " LEFT JOIN Hand ON Hand.position=startplayer AND Game.id=Hand.game_id ".
+ " WHERE type='solo' AND Game.status='gameover' ".
+ " GROUP BY user_id ");
+
+ foreach($result as $res)
+ {
+ $player[$res[0]]['solo'] = $res[1];
+ $player[$res[0]]['soloavg'] = $res[2];
+ }
+
+
+ /* sort everything nicely */
+
+ function cmp($a,$b)
+ {
+ if($a['nr']==0) return 1;
+ if($b['nr']==0) return 1;
+
+ $a=$a['points']/$a['nr'];
+ $b=$b['points']/$b['nr'];
+
+ if ($a == $b)
+ return 0;
+ return ($a > $b) ? -1 : 1;
+ }
+ usort($player,'cmp');
+
+
+ foreach($player as $pl)
+ {
+ /* limit to players with at least 10 games */
+ if($pl['nr']>10)
+ $return[] = array( $pl['name'], round($pl['points']/$pl['nr'],3), $pl['points'],$pl['nr'],$pl['active'],
+ $pl['response'],$pl['solo'],$pl['soloavg']);
+ }
+
+ return $return;
+}
+
+function format_score_table_ascii($score)
+{
+ $output="";
+ if(sizeof($score)==0)
+ return "";
+
+ /* truncate table if we have too many games */
+ $max = sizeof($score);
+ if($max>6) $output.=" (table truncated to last 6 games)\n";
+
+ /* output header */
+ foreach($score[0]['players'] as $id=>$points)
+ {
+ $name = DB_get_name('userid',$id); /*TODO*/
+ $output.= " ".substr($name,0,2)." |";
+ }
+ $output.=" P |\n";
+ $output.= "------+------+------+------+------+\n";
+
+ /* output score for each game */
+ $i=0;
+ foreach($score as $game)
+ {
+ $i++;
+ if($i-1<$max-6) continue;
+
+ foreach($game['players'] as $id=>$points)
+ $output.=str_pad($points,6," ",STR_PAD_LEFT)."|";
+ $output.=str_pad($game['points'],4," ",STR_PAD_LEFT);
+
+ /* check for solo */
+ if($game['solo'])
+ $output.= " S|";
+ else
+ $output.= " |";
+
+ $output.="\n";
+ }
+ return $output;
+}
+
+function format_score_table_html($score,$userid)
+{
+ global $INDEX;
+
+ if(sizeof($score)==0)
+ return "";
+
+ $output = " \n \n";
+ $output.=$header;
+ if($i>12)
+ $output.=$footer;
+ $output.=$body;
+
+ $output.=" \n
|