-<!DOCTYPE html PUBLIC
- "-//W3C//DTD XHTML 1.1 plus MathML 2.0 plus SVG 1.1//EN"
- "http://www.w3.org/2002/04/xhtml-math-svg/xhtml-math-svg.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
- <head>
- <title>Doko via email</title>
- <link rel="stylesheet" type="text/css" href="standard.css"/>
- </head>
-<body>
-<h1> Welcome to E-Doko </h1>
-
<?php
-/* helper function */
-
-function display_card($card)
-{
- if( $card/2 - (int)($card/2) == 0.5)
- echo "<img src=\"cards/".$card.".png\" height=\"100\">";
- else
- echo "<img src=\"cards/".($card-1).".png\" height=\"100\">";
- return;
-}
- function display_link_card($card,$me)
-{
- if( $card/2 - (int)($card/2) == 0.5)
- echo "<a href=\"index.php?me=$me&card=$card\"><img src=\"cards/".$card.".png\" height=\"100\"></a>";
- else
- echo "<a href=\"index.php?me=$me&card=$card\"><img src=\"cards/".($card-1).".png\" height=\"100\"></a>";
- return;
-}
-
-function save_status()
-{
- global $player,$game,$hash,$history;
-
- $output = fopen("status.txt","w");
- if ($output)
- {
- foreach($hash as $key)
- {
- $tmp="";
- if( ereg("i",$player[$key]["option"]) )
- $tmp.="i";
- if( ereg("s",$player[$key]["option"]) )
- $tmp.="s";
- if( ereg("t",$player[$key]["option"]) )
- $tmp.="t";
- if( ereg("c",$player[$key]["option"]) )
- $tmp.="c";
- $player[$key]["option"]=$tmp;
-
- fwrite($output,"".$player[$key]["hash"].":" );
- fwrite($output,"".$player[$key]["name"].":" );
- fwrite($output,"".$player[$key]["email"].":" );
- fwrite($output,"".$player[$key]["option"].":" );
- fwrite($output,"".$player[$key]["cards"] .":");
- fwrite($output,"\n");
- }
- fwrite($output,"\n");
- foreach($history as $line)
- fwrite($output,$line);
+error_reporting(E_ALL);
- fwrite($output,"\n");
- fclose($output);
- }
- else
- echo "can't open file for writing, please inform the admin.";
-
- return;
-}
+include_once("config.php");
+include_once("output.php"); /* html output only */
+include_once("db.php"); /* database only */
+include_once("functions.php"); /* the rest */
-$history=array();
+/* make sure that user has set all variables in config.php */
+config_check();
-/* check for status file and read it, if possible */
+/* open database */
+if(DB_open()<0)
+ {
+ output_header();
+ echo "Database error, can't connect... Please wait a while and try again. ".
+ "If the problem doesn't go away feel free to contact $ADMIN_NAME at $ADMIN_EMAIL.";
+ output_footer();
+ exit();
+ }
-if(file_exists("status.txt"))
- $lines = file("status.txt");
- else
- die("no file");
+/* start a session, if it is not already running.
+ * This way people don't have to log in all the times.
+ * The session variables can also be read out from different
+ * php scripts, so that the code can be easily split up across several files
+ */
+session_start();
+/* done major error checking, output header of HTML page */
+output_header();
+
+/* does the user want to log out? */
+if(myisset("logout"))
+ {
+ session_unset();
+ session_destroy();
+ $_SESSION = array();
+ echo "<div class=\"message\"><span class=\"bigger\">You are now logged out!</span><br />\n".
+ "(<a href=\"$INDEX\">This will take you back to the home-page</a>)</div>";
+ }
/* check if we want to start a new game */
-if( isset($_REQUEST["PlayerA"]) &&
- isset($_REQUEST["PlayerB"]) &&
- isset($_REQUEST["PlayerC"]) &&
- isset($_REQUEST["PlayerD"]) &&
- isset($_REQUEST["EmailA"]) &&
- isset($_REQUEST["EmailB"]) &&
- isset($_REQUEST["EmailC"]) &&
- isset($_REQUEST["EmailD"]) )
+else if(myisset("new"))
{
- $PlayerA = $_REQUEST["PlayerA"];
- $PlayerB = $_REQUEST["PlayerB"];
- $PlayerC = $_REQUEST["PlayerC"];
- $PlayerD = $_REQUEST["PlayerD"];
- $EmailA = $_REQUEST["EmailA"] ;
- $EmailB = $_REQUEST["EmailB"] ;
- $EmailC = $_REQUEST["EmailC"] ;
- $EmailD = $_REQUEST["EmailD"] ;
-
- /* send out email, check for error with email */
- echo "send out emails to everyone, asking if they want to join";
- echo "use link <br>";
- echo "<a href=\"index.php?a=hash1\"> player 1</a> <br />";
- echo "<a href=\"index.php?a=hash2\"> player 2</a> <br />";
- echo "<a href=\"index.php?a=hash3\"> player 3</a> <br />";
- echo "<a href=\"index.php?a=hash4\"> player 4</a> <br />";
-
- /* read in random.txt */
- if(file_exists("random.txt"))
- $random = file("random.txt");
+ output_status();
+ /* user need to be logged in to do this */
+ if( isset($_SESSION["name"]) )
+ {
+ $names = DB_get_all_names();
+ echo "<div class=\"user\">\n";
+ output_form_for_new_game($names);
+ echo "</div>\n";
+ display_user_menu();
+ }
else
- die("no random file");
-
- $randomNR = explode( ":", $random[1] );
-
- /* write initial status into file */
- $output = fopen("status.txt","w");
- if ($output)
{
- fwrite($output, "hash1:".$PlayerA.":".$EmailA."::" );
- for($i=0;$i<11;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[11]:" ); $i++;
- fwrite($output,"\n");
-
- fwrite($output, "hash2:$PlayerB:$EmailB::" );
- for(;$i<23;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[23]:" ); $i++;
- fwrite($output,"\n");
-
- fwrite($output, "hash3:$PlayerC:$EmailC::" );
- for(;$i<35;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[35]:" ); $i++;
- fwrite($output,"\n");
-
- fwrite($output, "hash4:$PlayerD:$EmailD::");
- for(;$i<47;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[47]:" );
- fwrite($output,"\n");
+ echo "<div class=\"message\">Please <a href=\"$INDEX\">log in</a>.</div>";
+ }
+ }
+/*check if everything is ready to set up a new game */
+else if( myisset("PlayerA", "PlayerB","PlayerC","PlayerD","dullen","schweinchen","call" ))
+ {
+ output_status();
+ /* user needs to be logged in */
+ if( !isset($_SESSION["name"]) )
+ {
+ echo "<div class=\"message\">Please <a href=\"$INDEX\">log in</a>.</div>";
+ }
+ else
+ {
+ /* get my name */
+ $name = $_SESSION["name"];
+
+ /* the names of the four players */
+ $PlayerA = $_REQUEST["PlayerA"];
+ $PlayerB = $_REQUEST["PlayerB"];
+ $PlayerC = $_REQUEST["PlayerC"];
+ $PlayerD = $_REQUEST["PlayerD"];
+
+ /* the person who sets up the game has to be one of the players */
+ if(!in_array($name,array($PlayerA,$PlayerB,$PlayerC,$PlayerD)))
+ {
+ echo "<div class=\"message\">You need to be one of the players to start a <a href=\"$INDEX?new\">new game</a>.</div>";
+ output_footer();
+ DB_close();
+ exit();
+ }
- fclose($output);
+ /* what rules were selected */
+ $dullen = $_REQUEST["dullen"];
+ $schweinchen = $_REQUEST["schweinchen"];
+ $call = $_REQUEST["call"];
+
+ /* get the emails addresses of the players */
+ $EmailA = DB_get_email_by_name($PlayerA);
+ $EmailB = DB_get_email_by_name($PlayerB);
+ $EmailC = DB_get_email_by_name($PlayerC);
+ $EmailD = DB_get_email_by_name($PlayerD);
+
+ /* this is used to check if the player names are all ok */
+ if($EmailA=="" || $EmailB=="" || $EmailC=="" || $EmailD=="")
+ {
+ echo "couldn't find one of the names, please start a new game";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ /* get user ids */
+ $useridA = DB_get_userid_by_name($PlayerA);
+ $useridB = DB_get_userid_by_name($PlayerB);
+ $useridC = DB_get_userid_by_name($PlayerC);
+ $useridD = DB_get_userid_by_name($PlayerD);
+
+ /* create random numbers */
+ $randomNR = create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD);
+ $randomNRstring = join(":",$randomNR);
+
+ /* create game */
+ $followup = NULL;
+ /* is this game a follow up in an already started session? */
+ if(myisset("followup") )
+ {
+ $followup= $_REQUEST["followup"];
+ $session = DB_get_session_by_gameid($followup);
+ $ruleset = DB_get_ruleset_by_gameid($followup); /* just copy ruleset from old game,
+ this way no manipulation is possible */
+
+ /* check if there is a game in pre or play mode, in that case do nothing */
+ if( DB_is_session_active($session) > 0 )
+ {
+ echo "<p class=\"message\"> There is already a game going on in session $session, you can't start a new one</p>";
+ output_footer();
+ DB_close();
+ exit();
+ }
+ else if ( DB_is_session_active($session) < 0 )
+ {
+ echo "<p class=\"message\"> ERROR: status of session $session couldn't be determined.</p>";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ if($session)
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',".
+ "'$ruleset','$session' ,NULL)");
+ else
+ {
+ /* get max session and start a new one */
+ $max = DB_get_max_session();
+ $max++;
+ mysql_query("UPDATE Game SET session='".$max."' WHERE id=".DB_quote_smart($followup));
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',".
+ "'$ruleset','$max' ,NULL)");
+ }
+ }
+ else /* no follow up, start a new session */
+ {
+ /* get ruleset information or create new one */
+ $ruleset = DB_get_ruleset($dullen,$schweinchen,$call);
+ if($ruleset <0)
+ {
+ myerror("Error defining ruleset: $ruleset");
+ output_footer();
+ DB_close();
+ exit();
+ };
+ /* get max session */
+ $max = DB_get_max_session();
+ $max++;
+
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre', ".
+ "'$ruleset','$max' ,NULL)");
+ }
+ $game_id = mysql_insert_id();
+
+ /* create hash */
+ $TIME = (string) time(); /* to avoid collisions */
+ $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA.$TIME);
+ $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB.$TIME);
+ $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC.$TIME);
+ $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD.$TIME);
+
+ /* create hands */
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA).
+ ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,NULL)");
+ $hand_idA = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB).
+ ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,NULL)");
+ $hand_idB = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC).
+ ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,NULL)");
+ $hand_idC = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD).
+ ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,NULL)");
+ $hand_idD = mysql_insert_id();
+
+ /* save cards */
+ for($i=0;$i<12;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')");
+ for($i=12;$i<24;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idB', '".$randomNR[$i]."', 'false')");
+ for($i=24;$i<36;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idC', '".$randomNR[$i]."', 'false')");
+ for($i=36;$i<48;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idD', '".$randomNR[$i]."', 'false')");
+
+ /* send out email, TODO: check for error with email */
+ $message = "\n".
+ "you are invited to play a game of DoKo (that is to debug the program ;).\n".
+ "Place comments and bug reports here:\n".
+ "http://wiki.nubati.net/index.php?title=EmailDoko\n\n".
+ "The whole round would consist of the following players:\n".
+ "$PlayerA\n".
+ "$PlayerB\n".
+ "$PlayerC\n".
+ "$PlayerD\n\n".
+ "If you want to join this game, please follow this link:\n\n".
+ "".$HOST.$INDEX."?me=";
+
+ mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA);
+ mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB);
+ mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC);
+ mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD);
+
+ echo "<div class=\"message\">You started a new game. The emails have been sent out!</div>\n";
+ }
+ /* end set up a new game */
+ }
+/* cancel a game, if nothing has happend in the last N minutes */
+else if(myisset("cancel","me"))
+ {
+ output_status();
+
+ $me = $_REQUEST["me"];
+
+ /* test for valid ID */
+ $myid = DB_get_userid_by_hash($me);
+ if(!$myid)
+ {
+ echo "Can't find you in the database, please check the url.<br />\n";
+ echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ DB_update_user_timestamp($myid);
+
+ /* get some information from the DB */
+ $gameid = DB_get_gameid_by_hash($me);
+ $myname = DB_get_name_by_hash($me);
+
+ /* check if game really is old enough to be canceled */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(time()-strtotime($r[0]) > 60*60*24*30) /* = 1 month */
+ {
+ $message = "Hello, \n\n".
+ "Game ".DB_format_gameid($gameid).
+ " has been canceled since nothing happend for a while and $myname requested it.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (timed out)",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid).
+ " has been canceled.<br /><br /></p>";
}
else
- echo "can't open file for writing";
- };
+ echo "<p>You need to wait longer before you can cancel a game...</p>\n";
+ }
+/* send out a reminder */
+else if(myisset("remind","me"))
+ {
+ output_status();
+
+ $me = $_REQUEST["me"];
+
+ /* test for valid ID */
+ $myid = DB_get_userid_by_hash($me);
+ if(!$myid)
+ {
+ echo "Can't find you in the database, please check the url.<br />\n";
+ echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ DB_update_user_timestamp($myid);
+
+ /* get some information from the DB */
+ $gameid = DB_get_gameid_by_hash($me);
+ $myname = DB_get_name_by_hash($me);
+
+ /* check if player hasn't done anything in a while */
+ $result = mysql_query("SELECT mod_date,player,status from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if( (time()-strtotime($r[0]) > 60*60*24*7) && ($r[2]!='gameover') ) /* = 1 week */
+ {
+ $name = DB_get_name_by_userid($r[1]);
+ $To = DB_get_email_by_userid($r[1]);
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$r[1]);
+
+ $message = "Hello $name, \n\n".
+ "It's your turn in game ".DB_format_gameid($gameid)." \n".
+ "Actually everyone else is waiting for you for more than a week now ;)\n\n".
+ "Please visit this link now to continue: \n".
+ " ".$HOST.$INDEX."?me=".$userhash."\n\n" ;
-/* test if a game is running, else output everything for a new game */
-if(sizeof($lines)<2)
+ /* make sure we don't send too many reminders to one person */
+ if(DB_get_reminder($r[1],$gameid)>0)
+ {
+ echo "<p>An email has already been sent out.</p>\n";
+ }
+ else
+ {
+ DB_set_reminder($r[1],$gameid);
+ mymail($To,$EmailName."Reminder: game ".DB_format_gameid($gameid)." it's your turn",$message);
+
+ echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid).
+ ": an email has been sent out.<br /><br /></p>";
+ }
+ }
+ else
+ echo "<p>You need to wait longer before you can send out a reminder...</p>\n";
+ }
+/* handle request from one specific player for one game,
+ * (the hash is set on a per game base) */
+else if(myisset("me"))
{
-?>
- <p> no game in progress, please input 4 names and email addresses </p>
- <form action="index.php" method="post">
- Name: <input name="PlayerA" type="text" size="10" maxlength="20" />
- Email: <input name="EmailA" type="text" size="10" maxlength="20" /> <br />
+ $me = $_REQUEST["me"];
+
+ /* test for valid ID */
+ $myid = DB_get_userid_by_hash($me);
+ if(!$myid)
+ {
+ echo "Can't find you in the database, please check the url.<br />\n";
+ echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ /* user might get here by clicking on the link in an email, so session might not be set */
+ if(isset($_SESSION["name"]))
+ output_status($_SESSION["name"]);
- Name: <input name="PlayerB" type="text" size="10" maxlength="20" />
- Email: <input name="EmailB" type="text" size="10" maxlength="20" /> <br />
+ /* the user had done something, update the timestamp */
+ DB_update_user_timestamp($myid);
- Name: <input name="PlayerC" type="text" size="10" maxlength="20" />
- Email: <input name="EmailC" type="text" size="10" maxlength="20" /> <br />
+ /* get some information from the DB */
+ $gameid = DB_get_gameid_by_hash($me);
+ $myname = DB_get_name_by_hash($me);
+ $mystatus = DB_get_status_by_hash($me);
+ $mypos = DB_get_pos_by_hash($me);
+ $myhand = DB_get_handid_by_hash($me);
+ $session = DB_get_session_by_gameid($gameid);
- Name: <input name="PlayerD" type="text" size="10" maxlength="20" />
- Email: <input name="EmailD" type="text" size="10" maxlength="20" /> <br />
+ /* get prefs and save them */
+ DB_get_PREF($myid);
+ /* end set pref */
- <input type="submit" value="start game" />
- </form>
-<?php
- }
- else
- { /* load game status */
- $game["init"]=0;
-
- $tmp = explode( ":",$lines[0]);
- $hash[0] = $tmp[0];
- $player[$tmp[0]]["number"] = 0;
- $player[$tmp[0]]["hash"] = $tmp[0];
- $player[$tmp[0]]["name"] = $tmp[1];
- $player[$tmp[0]]["email"] = $tmp[2];
- $player[$tmp[0]]["option"] = $tmp[3];
- $player[$tmp[0]]["cards"] = $tmp[4];
- if(ereg("s",$tmp[3])) $game["init"]++;
-
- $tmp = explode( ":",$lines[1]);
- $hash[1] = $tmp[0];
- $player[$tmp[0]]["number"] = 1;
- $player[$tmp[0]]["hash"] = $tmp[0];
- $player[$tmp[0]]["name"] = $tmp[1];
- $player[$tmp[0]]["email"] = $tmp[2];
- $player[$tmp[0]]["option"] = $tmp[3];
- $player[$tmp[0]]["cards"] = $tmp[4];
- if(ereg("s",$tmp[3])) $game["init"]++;
-
- $tmp = explode( ":",$lines[2]);
- $hash[2] = $tmp[0];
- $player[$tmp[0]]["number"] = 2;
- $player[$tmp[0]]["hash"] = $tmp[0];
- $player[$tmp[0]]["name"] = $tmp[1];
- $player[$tmp[0]]["email"] = $tmp[2];
- $player[$tmp[0]]["option"] = $tmp[3];
- $player[$tmp[0]]["cards"] = $tmp[4];
- if(ereg("s",$tmp[3])) $game["init"]++;
-
- $tmp = explode( ":",$lines[3]);
- $hash[3] = $tmp[0];
- $player[$tmp[0]]["number"] = 3;
- $player[$tmp[0]]["hash"] = $tmp[0];
- $player[$tmp[0]]["name"] = $tmp[1];
- $player[$tmp[0]]["email"] = $tmp[2];
- $player[$tmp[0]]["option"] = $tmp[3];
- $player[$tmp[0]]["cards"] = $tmp[4];
- if(ereg("s",$tmp[3])) $game["init"]++;
-
- /* save the game history */
- for($i=4;$i<sizeof($lines);$i++)
+ /* get rule set for this game */
+ $result = mysql_query("SELECT * FROM Rulesets".
+ " LEFT JOIN Game ON Game.ruleset=Rulesets.id ".
+ " WHERE Game.id='$gameid'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+
+ $RULES["dullen"] = $r[2];
+ $RULES["schweinchen"] = $r[3];
+ $RULES["call"] = $r[4];
+
+ /* get some infos about the game */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $gamestatus = DB_get_game_status_by_gameid($gameid);
+ $GT = $gametype;
+ if($gametype=="solo")
+ {
+ $gametype = DB_get_solo_by_gameid($gameid);
+ $GT = $gametype." ".$GT;
+ }
+
+ /* does anyone have both foxes */
+ $GAME["schweinchen"]=0;
+ for($i=1;$i<5;$i++)
+ {
+ $hash = DB_get_hash_from_game_and_pos($gameid,$i);
+ $cards = DB_get_all_hand($hash);
+ if( in_array("19",$cards) && in_array("20",$cards) )
+ {
+ $GAME["schweinchen"]=1;
+ $GAME["schweinchen-who"]=$hash;
+ }
+ };
+
+ /* put everyting in a form */
+ echo "<form action=\"index.php?me=$me\" method=\"post\">\n";
+
+ /* output game */
+
+ /* output extra division in case this game is part of a session */
+ if($session)
+ {
+ echo "<div class=\"session\">\n".
+ "This game is part of session $session: \n";
+ $hashes = DB_get_hashes_by_session($session,$myid);
+ $i = 1;
+ foreach($hashes as $hash)
+ {
+ if($hash == $me)
+ echo "$i \n";
+ else
+ echo "<a href=\"".$INDEX."?me=".$hash."\">$i</a> \n";
+ $i++;
+ }
+ echo "</div>\n";
+ }
+
+ /* display the table and the names */
+ display_table();
+
+ /* mystatus gets the player through the different stages of a game.
+ * start: yes/no
+ * init: check values from start,
+ * check for sickness
+ * check: check for return values from init
+ * poverty: handle poverty, wait here until all player have reached this state
+ * display sickness and move on to game
+ * play: game in progress
+ * gameover: are we revisiting a game
+ */
+ switch($mystatus)
+ {
+ case 'start':
+ if( !myisset("in") )
+ {
+ /* asks the player, if he wants to join the game */
+ output_check_want_to_play($me);
+ break;
+ }
+ else
+ {
+ /* check the result, if player wants to join, got next stage, else cancel game */
+ if($_REQUEST["in"] == "no")
+ {
+ /* cancel the game */
+ $message = "Hello, \n\n".
+ "the game has been canceled due to the request of one of the players.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+ break;
+ }
+ else
+ {
+ /* user wants to join the game */
+
+ /* move on to the next stage,
+ * no break statement to immediately go to the next stage
+ */
+
+ DB_set_hand_status_by_hash($me,'init');
+
+ /* check if everyone has reached this stage, send out email */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='init')
+ {
+ /* whos turn is it? */
+ DB_set_player_by_gameid($gameid,$user);
+ $ok = 0;
+ }
+ };
+ if($ok)
+ {
+ /* all done, send out email unless this player is the startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ if($mypos == $startplayer)
+ {
+ /* do nothing, go to next stage */
+ }
+ else
+ {
+ /* email startplayer */
+ /*
+ $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to go the game: ".$HOST.$INDEX."?me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ */
+ }
+ }
+ }
+ }
+ case 'init':
+
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+
+ output_check_for_sickness($me,$mycards);
+
+ echo "<p class=\"mycards\">Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "</p>\n";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'check');
+ break;
+
+ case 'check':
+ /* ok, user is in the game, saw his cards and selected his vorbehalt
+ * so first we check what he selected
+ */
+ if(!myisset("solo","wedding","poverty","nines") )
+ {
+ /* all these variables have a pre-selected default,
+ * so we should never get here,
+ * unless a user tries to cheat ;)
+ * can also happen if user reloads the page!
+ */
+ echo "<p class=\"message\"> You need to answer the <a href=\"$INDEX?me=$me&in=yes\">questions</a>.</p>";
+ DB_set_hand_status_by_hash($me,'init');
+ }
+ else
+ {
+ /* check if someone selected more than one vorbehalt */
+ $Nvorbehalt = 0;
+ if($_REQUEST["solo"]!="No") $Nvorbehalt++;
+ if($_REQUEST["wedding"] == "yes") $Nvorbehalt++;
+ if($_REQUEST["poverty"] == "yes") $Nvorbehalt++;
+ if($_REQUEST["nines"] == "yes") $Nvorbehalt++;
+
+ if($Nvorbehalt>1)
+ {
+ echo "<p class=\"message\"> You selected more than one vorbehalt, please go back ".
+ "and answer the <a href=\"$INDEX?me=$me&in=yes\">question</a> again.</p>";
+ DB_set_hand_status_by_hash($me,'init');
+ }
+ else
+ {
+ echo "<p class=\"message\">Processing what you selected in the last step...";
+
+ /* check if this sickness needs to be handled first */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ if( $_REQUEST["solo"]!="No")
+ {
+ /* user wants to play a solo */
+
+ /* store the info in the user's hand info */
+ DB_set_solo_by_hash($me,$_REQUEST["solo"]);
+ DB_set_sickness_by_hash($me,"solo");
+
+ echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n";
+
+ if($gametype == "solo" && $startplayer<$mypos)
+ {}/* do nothing, since someone else already is playing solo */
+ else
+ {
+ /* this solo comes first
+ * store info in game table
+ */
+ DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_startplayer_by_gameid($gameid,$mypos);
+ DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
+ };
+ }
+ else if($_REQUEST["wedding"] == "yes")
+ {
+ /* TODO: add silent solo somewhere*/
+ echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
+ DB_set_sickness_by_hash($me,"wedding");
+ }
+ else if($_REQUEST["poverty"] == "yes")
+ {
+ echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n";
+ DB_set_sickness_by_hash($me,"poverty");
+ }
+ else if($_REQUEST["nines"] == "yes")
+ {
+ echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
+ " is playing solo, this game will be canceled.<br />\n";
+ DB_set_sickness_by_hash($me,"nines");
+ }
+
+ echo " Ok, done with checking, please go to the <a href=\"$INDEX?me=$me\">next step of the setup</a>.</p>";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'poverty');
+
+ /* check if everyone has reached this stage, send out email */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+ };
+ if($ok)
+ {
+ /* reset player = everyone has to do something now */
+ DB_set_player_by_gameid($gameid,NULL);
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash != $me)
+ {
+ $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ".
+ "please visit this link now to continue: \n".
+ " ".$HOST.$INDEX."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message);
+ }
+ };
+ };
+ };
+ };
+ break;
+
+ case 'poverty':
+ /* here we need to check if there is a solo or some other form of sickness.
+ * If so, which one is the most important one
+ * set that one in the Game table
+ * tell people about it.
+ */
+ echo "<div class=\"message\">\n";
+ echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>";
+
+ /* check if everyone has reached this stage */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ $ok = 0;
+ };
+
+ if(!$ok)
+ {
+ echo "This step can only be handled after everyone finished the last step. ".
+ "Seems like this is not the case, so you need to wait a bit... ".
+ "you will get an email once that is the case, please use the link in ".
+ "that email to continue the game.<br />";
+ }
+ else
+ {
+ echo "Everyone has finished checking their cards, let's see what they said...<br />";
+
+ /* check what kind of game we are playing, in case there are any solos this already
+ *will have the correct information in it */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ /* check for different sickness and just output a general info */
+ $nines = 0;
+ $poverty = 0;
+ $wedding = 0;
+ $solo = 0;
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == 'nines')
+ {
+ $nines = $user;
+ echo "$name has a Vorbehalt. <br />";
+ break;
+ }
+ else if($usersick == 'poverty')
+ {
+ $poverty++;
+ echo "$name has a Vorbehalt. <br />";
+ }
+ else if($usersick == 'wedding')
+ {
+ $wedding=$user;
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ else if($usersick == 'solo')
+ {
+ $solo++;
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ }
+
+ /* now check which sickness comes first and set the gametype to it */
+
+ if($gametype == "solo")
+ {
+ /* do nothing */
+ }
+ else if($nines)
+ {
+ /* cancel game */
+ /* TODO: should we keep statistics of this? */
+ $message = "Hello, \n\n".
+ " the game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n\n".
+ " To redeal either start a new game or, in case the game was part of a tournament, \n".
+ " go to the last game and use the link at the bottom of the page to redeal.";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "The game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
+ output_footer();
+ DB_close();
+ exit();
+ }
+ else if($poverty==1) /* one person has poverty */
+ {
+ DB_set_gametype_by_gameid($gameid,"poverty");
+ $gametype = "poverty";
+ $who = DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
+ }
+ }
+ else if($poverty==2) /* two people have poverty */
+ {
+ DB_set_gametype_by_gameid($gameid,"dpoverty");
+ $gametype = "dpoverty";
+ $who = DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ {
+ $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($secondsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
+ }
+ }
+ else if($wedding> 0)
+ {
+ DB_set_gametype_by_gameid($gameid,"wedding");
+ DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
+ $gametype = "wedding";
+ };
+
+ echo "<br />\n";
+
+ /* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
+ * output what kind of game we have */
+
+ $poverty = 0;
+ foreach($userids as $user)
+ {
+ /* userids are sorted by position...
+ * so output whatever the first one has, then whatever the next one has
+ * stop when the sickness is the same as the gametype
+ */
+
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick)
+ echo "$name has $usersick. <br />"; /*TODO: perhaps save this in a string and store in Game? */
+
+ if($usersick=="poverty")
+ $poverty++;
+ if($usersick == "wedding" && $gametype =="wedding")
+ break;
+ if($usersick == "poverty" && $gametype =="poverty")
+ break;
+ if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2)
+ break;
+ if($usersick == "solo" && $gametype =="solo")
+ break;
+ };
+
+ /* output Schweinchen in case the rules need it */
+ if( $gametype != "solo")
+ if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
+ echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen. <br />";
+
+ echo "<br />\n";
+
+ /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/
+ switch($gametype)
+ {
+ case "solo":
+ /* are we the solo player? set us to re, else set us to contra */
+ $pos = DB_get_pos_by_hash($me);
+ if($pos == $startplayer)
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "wedding":
+ /* set person with the wedding to re, do the rest during the game */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($usersick == "wedding")
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+
+ echo "Whoever will make the first trick will be on the re team. <br />\n";
+ echo " Ok, the game can start now, please finish <a href=\"$INDEX?me=$me\">the setup</a>.<br />";
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "normal":
+ $hand = DB_get_all_hand($me);
+
+ if(in_array('3',$hand)||in_array('4',$hand))
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "poverty":
+ case "dpoverty":
+ /* check if poverty resolved (e.g. DB.Game who set to NULL)
+ * yes? =>trump was taken, start game; break;
+ */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<0)
+ { /* trump has been taken */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ };
+
+ if($who>9) /*= two people still have trump on the table*/
+ $add = 10;
+ else
+ $add = 1;
+
+ /* check if we are being asked now
+ * no? display wait message, e.g. player X is asked at the moment
+ */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user doesn't want to take trump */
+ /* set next player who needs to be asked */
+ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick=="poverty")
+ {
+ if($secondsick=="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who>9) $who = $who/10;
+
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+ $userid = DB_get_userid_by_email($To);
+ DB_set_player_by_gameid($gameid,$userid);
+
+ $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ " ".$HOST.$INDEX."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ }
+ else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user wants to take trump */
+ $trump = $_REQUEST["trump"];
+
+ /* get hand id for user $trump */
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+ /* copy trump from player A to B */
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+
+ /* add hidden button with trump in it to get to the next point */
+ echo "</div><div class=\"poverty\">\n";
+ echo " <input type=\"hidden\" name=\"exchange\" value=\"-1\" />\n";
+ echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n";
+ echo " <input type=\"submit\" class=\"submitbutton\" value=\"select cards to give back\" />\n";
+ echo "</div><div>\n";
+ }
+ else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ $trump = $_REQUEST["trump"];
+ $exchange = $_REQUEST["exchange"];
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+
+ /* if exchange is set to a value>0, exchange that card back to user $trump */
+ if($exchange >0)
+ {
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'".
+ " WHERE hand_id='$myhand' AND card_id='$exchange'" );
+ };
+
+ /* if number of cards == 12, set status to play for both users */
+ $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(!$r)
+ {
+ myerror("error in poverty");
+ die();
+ };
+ if($r[0]==12)
+ {
+ if($gametype=="poverty" || $who<9)
+ {
+ DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */
+ }
+ else /* reduce poverty count by one, that is go to single digits $who */
+ {
+ $add = 1;
+ $who = $who/10;
+
+ /* whom to ask next */
+ $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+ else
+ {
+ if($secondsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ };
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+ $userid = DB_get_userid_by_email($To);
+ DB_set_player_by_gameid($gameid,$userid);
+
+ $message = "Someone has poverty, it's your turn to decide, ".
+ "if you want to take the trump. Please visit:".
+ " ".$HOST.$INDEX."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
+ }
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ /* and so is his partner */
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
+ DB_set_hand_status_by_hash($hash,'play');
+
+ /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/
+ $re_set = 0;
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $party = DB_get_party_by_hash($userhash);
+ if($party=="re")
+ $re_set = 1;
+ }
+ if($re_set)
+ {
+ DB_set_party_by_hash($me,"contra");
+ DB_set_party_by_hash($hash,"contra");
+ }
+ else
+ {
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash==$hash||$userhash==$me)
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
+ }
+ }
+
+
+ break;
+ }
+ else
+ {
+ /* else show all trump, have lowest card pre-selected, have hidden setting for */
+ echo "</div><div class=\"poverty\"> you need to get rid of a few cards</div>\n";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ $type="exchange";
+ echo "<div class=\"mycards\">Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_link_card($card,$PREF["cardset"],$type);
+ echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n";
+ echo " <input type=\"submit\" class=\"submitbutton\" value=\"select one card to give back\" />\n";
+ echo "</div><div>\n";
+ }
+ }
+ else if($who == $mypos || $who == $mypos*10)
+ {
+ echo "</div><div class=\"poverty\">\n";
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick=="poverty")
+ {
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards = DB_get_hand($hash);
+ $nrtrump = count_trump($cards);
+ /* count trump */
+ if($nrtrump<4)
+ echo "Player $name has $nrtrump trump. Do you want to take them?".
+ "<a href=\"index.php?me=$me&trump=$user\">yes</a> <br />\n";
+ }
+ }
+ echo "<a href=\"index.php?me=$me&trump=no\">No,way I take those trump...</a> <br />\n";
+ echo "</div><div>\n";
+
+ echo "Your cards are: <br />\n";
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+ echo "<p class=\"mycards\">Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "</p>\n";
+ }
+ else
+ {
+ $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($mysick=="poverty")
+ echo "The others are asked if they want to take your trump, you have to wait (you'll get an email).";
+ else
+ echo "it's not your turn yet to decide if you want to take the trump or not.";
+ }
+ };
+ /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who==5 || $who==50)
+ {
+ $message = "Hello, \n\n".
+ "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled (poverty not resolved)",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ /* check if all players are ready to play */
+ $ok = 1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+
+ if($ok)
+ {
+ /* only set this after all poverty, etc. are handled*/
+ DB_set_game_status_by_gameid($gameid,'play');
+
+ /* email startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
+ {
+ /* email startplayer) */
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$HOST.$INDEX."?me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ else
+ echo " Please, <a href=\"$INDEX?me=$me\">start</a> the game.<br />";
+ }
+ else
+ echo "\n <br />";
+ }
+ echo "</div>\n";
+ break;
+ case 'play':
+ case 'gameover':
+ /* both entries here, so that the tricks are visible for both.
+ * in case of 'play' there is a break later that skips the last part
+ */
+
+ /* figure out what kind of game we are playing,
+ * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
+ * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
+ * accordingly
+ */
+
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $GT = $gametype;
+ if($gametype=="solo")
+ {
+ $gametype = DB_get_solo_by_gameid($gameid);
+ $GT = $gametype." ".$GT;
+ }
+ else
+ $gametype = "normal";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+
+ /* get some infos about the game */
+ $gamestatus = DB_get_game_status_by_gameid($gameid);
+
+ /* has the game started? No, then just wait here...*/
+ if($gamestatus == 'pre')
+ {
+ echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ".
+ "You need to wait for the others. Just wait for an email. </p>";
+ break; /* not sure this works... the idea is that you can
+ * only play a card after everyone is ready to play */
+ }
+
+ /* get time from the last action of the game */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $gameend = time() - strtotime($r[0]);
+
+ /* handel comments in case player didn't play a card, allow comments a week after the end of the game */
+ if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
+ if(myisset("comment"))
+ {
+ $comment = $_REQUEST["comment"];
+ $playid = DB_get_current_playid($gameid);
+
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+ };
+
+ /* handle notes in case player didn't play a card, allow notes only during a game */
+ if( (!myisset("card") && $mystatus=='play') )
+ if(myisset("note"))
+ {
+ $note = $_REQUEST["note"];
+
+ if($note != "")
+ DB_insert_note($note,$gameid,$myid);
+ };
+
+ /* get everything relevant to display the tricks */
+ $result = mysql_query("SELECT Hand_Card.card_id as card,".
+ " Hand.position as position,".
+ " Play.sequence as sequence, ".
+ " Trick.id, ".
+ " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
+ " SEPARATOR '\n' ), ".
+ " Play.create_date, ".
+ " Hand.user_id ".
+ "FROM Trick ".
+ "LEFT JOIN Play ON Trick.id=Play.trick_id ".
+ "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
+ "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
+ "LEFT JOIN Comment ON Play.id=Comment.play_id ".
+ "LEFT JOIN User On User.id=Comment.user_id ".
+ "WHERE Trick.game_id='".$gameid."' ".
+ "GROUP BY Trick.id, sequence ".
+ "ORDER BY Trick.id, sequence ASC");
+ $trickNR = 1;
+ $lasttrick = DB_get_max_trickid($gameid);
+
+ $play = array(); /* needed to calculate winner later */
+ $seq = 1;
+ $pos = DB_get_startplayer_by_gameid($gameid)-1;
+ $firstcard = ""; /* first card in a trick */
+
+ echo "\n<ul class=\"tricks\">\n";
+ echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
+
+ /* output vorbehalte */
+ $mygametype = DB_get_gametype_by_gameid($gameid);
+ if($mygametype != "normal") /* only show when needed */
+ {
+ echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
+ " <div class=\"trick\" id=\"trick0\">\n";
+ $show = 1;
+ for($mypos=1;$mypos<5;$mypos++)
+ {
+ $usersick = DB_get_sickness_by_pos_and_gameid($mypos,$gameid);
+ if($usersick!=NULL)
+ {
+ echo " <div class=\"vorbehalt".($mypos-1)."\"> Vorbehalt <br />";
+ if($show)
+ echo " $usersick <br />";
+ echo " </div>\n";
+
+ if($mygametype == $usersick)
+ $show = 0;
+ }
+ }
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+ }
+
+ /* output tricks */
+ while($r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $pos = $r[1];
+ $seq = $r[2];
+ $trick = $r[3];
+ $comment = $r[4];
+ $user = $r[6];
+
+ /* check if first schweinchen has been played */
+ if( $GAME["schweinchen"] && ($r[0] == 19 || $r[0] == 20) )
+ $GAME["schweinchen"]++;
+
+ /* save card to be able to find the winner of the trick later */
+ $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
+
+ if($seq==1)
+ {
+ /* first card in a trick, output some html */
+ if($trick!=$lasttrick)
+ {
+ /* start of an old trick? */
+ echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ }
+ else if($trick==$lasttrick)
+ {
+ /* start of a last trick? */
+ echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ };
+
+ /* remember first card, so that we are able to check, what cards can be played */
+ $firstcard = $r[0];
+ };
+
+ /* display card */
+ echo " <div class=\"card".($pos-1)."\">\n";
+
+ /* display comments */
+ if($comment!="")
+ echo " <span class=\"comment\">".$comment."</span>\n";
+
+ echo " ";
+ display_card($r[0],$PREF["cardset"]);
+
+ echo " </div>\n"; /* end div card */
+
+ /* end of trick? */
+ if($seq==4)
+ {
+ $trickNR++;
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+ }
+ }
+
+ /* whos turn is it? */
+ if($seq==4)
+ {
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $next = $winner;
+ $firstcard = ""; /* new trick, no first card */
+ }
+ else
+ {
+ $next = $pos+1;
+ if($next==5) $next = 1;
+ }
+
+ /* my turn?, display cards as links, ask for comments*/
+ if(DB_get_pos_by_hash($me) == $next)
+ $myturn = 1;
+ else
+ $myturn = 0;
+
+ /* do we want to play a card? */
+ if(myisset("card") && $myturn)
+ {
+ $card = $_REQUEST["card"];
+ $handid = DB_get_handid_by_hash($me);
+
+ /* check if we have card and that we haven't played it yet*/
+ /* set played in hand_card to true where hand_id and card_id*/
+ $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ".
+ "hand_id='$handid' AND card_id=".DB_quote_smart($card));
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $handcardid = $r[0];
+
+ if($handcardid) /* everything ok, play card */
+ {
+ /* update Game timestamp */
+ DB_update_game_timestamp($gameid);
+
+ /* check if a call was made, must do this before we set the card status to played */
+ if(myisset("call120") && $_REQUEST["call120"] == "yes" && can_call(120,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
+ if(myisset("call90") && $_REQUEST["call90"] == "yes" && can_call(90,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
+ if(myisset("call60") && $_REQUEST["call60"] == "yes" && can_call(60,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
+ if(myisset("call30") && $_REQUEST["call30"] == "yes" && can_call(30,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
+ if(myisset("call0") && $_REQUEST["call0"] == "yes" && can_call(0,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
+
+ /* mark card as played */
+ mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
+ DB_quote_smart($card));
+
+ /* get trick id or start new trick */
+ $a = DB_get_current_trickid($gameid);
+ $trickid = $a[0];
+ $sequence = $a[1];
+ $tricknr = $a[2];
+
+ $playid = DB_play_card($trickid,$handcardid,$sequence);
+
+ /* check for schweinchen */
+ if($GAME["schweinchen"] && ($card == 19 || $card == 20) )
+ {
+ $GAME["schweinchen"]++; // count how many have been played including this one
+ if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" )
+ DB_insert_comment("Schweinchen! ",$playid,$myid);
+ if($RULES["schweinchen"]=="both" )
+ DB_insert_comment("Schweinchen! ",$playid,$myid);
+ if ($debug)
+ echo "schweinchen = ".$GAME["schweinchen"]." ---<br />";
+ }
+
+ /* if sequence == 4 check who one in case of wedding */
+ if($sequence == 4 && $GT == "wedding")
+ {
+ /* is wedding resolve */
+ $resolved = DB_get_sickness_by_gameid($gameid);
+ if($resolved<0)
+ {
+ /* who has wedding */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == "wedding")
+ $whosick = $user;
+ }
+ /* who won the trick */
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $winnerid = DB_get_userid_by_gameid_and_position($gameid,$winner);
+ /* is tricknr <=3 */
+ if($tricknr <=3 && $winnerid!=$whosick)
+ {
+ /* set resolved at tricknr*/
+ $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
+ /* set partner */
+ $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
+ DB_set_party_by_hash($whash,"re");
+ }
+ if($tricknr == 3 && $winnerid==$whosick)
+ {
+ /* set resolved at tricknr*/
+ $resolved = DB_set_sickness_by_gameid($gameid,'3');
+ }
+ }
+ }
+
+ /* if sequence == 4, set winner of the trick, count points and set the next player */
+ if($sequence==4)
+ {
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+
+ /* check if someone caught a fox */
+ /* first check if we should account for solos at all,
+ * since it doesn't make sense in some games
+ */
+ $ok = 0; /* fox shouldn't be counted */
+ if(DB_get_gametype_by_gameid($gameid)=="solo")
+ {
+ $solo = DB_get_solo_by_gameid($gameid);
+ if($solo == "trump" || $solo == "silent")
+ $ok = 1; /* for trump solos and silent solos, foxes are ok */
+ }
+ else
+ $ok = 1; /* for all other games (not solos) foxes are ok too */
+
+ if($ok==1)
+ foreach($play as $played)
+ {
+ if ( $played['card']==19 || $played['card']==20 )
+ if ($played['pos']!= $winner )
+ {
+ /* possible caught a fox, check party */
+ $uid1 = DB_get_userid_by_gameid_and_position($gameid,$winner);
+ $uid2 = DB_get_userid_by_gameid_and_position($gameid,$played['pos']);
+
+ $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
+ $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
+
+ if($party1 != $party2)
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
+ }
+ }
+
+ /* check for karlchen (jack of clubs in the last trick)*/
+ /* same as for foxes, karlchen doesn't always make sense
+ * check what kind of game it is and set karlchen accordingly */
+ $ok = 1; /* default: karlchen should be accounted for */
+ if($tricknr != 12 )
+ $ok = 0; /* Karlchen works only in the last trick */
+ if($ok && DB_get_gametype_by_gameid($gameid)=="solo" )
+ {
+ $solo = DB_get_solo_by_gameid($gameid);
+ if($solo == "trumpless" || $solo == "jack" || $solo == "queen" )
+ $ok = 0; /* no Karlchen in these solos */
+ }
+
+ if($ok)
+ foreach($play as $played)
+ if ( $played['card']==11 || $played['card']==12 )
+ if ($played['pos'] == $winner )
+ {
+ /* possible caught a fox, check party */
+ $uid1 = DB_get_userid_by_gameid_and_position($gameid,$winner);
+ $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
+
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
+ }
+ /* check for doppelopf (>40 points)*/
+ $points = 0;
+ foreach($play as $played)
+ {
+ $points += DB_get_card_value_by_cardid($played['card']);
+ }
+ if($points > 39)
+ {
+ $uid1 = DB_get_userid_by_gameid_and_position($gameid,$winner);
+ $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
+
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
+ }
+
+ if($winner>0)
+ mysql_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
+ else
+ echo "ERROR during scoring";
+
+ if($debug)
+ echo "DEBUG: position $winner won the trick <br />";
+
+ /* who is the next player? */
+ $next = $winner;
+ }
+ else
+ {
+ $next = DB_get_pos_by_hash($me)+1;
+ }
+ if($next==5) $next=1;
+
+ /* check for coment */
+ if(myisset("comment"))
+ {
+ $comment = $_REQUEST["comment"];
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+ };
+
+ /* check for note */
+ if(myisset("note"))
+ {
+ $note = $_REQUEST["note"];
+ if($note != "")
+ DB_insert_note($note,$gameid,$myid);
+ };
+
+ /* display played card */
+ $pos = DB_get_pos_by_hash($me);
+ if($sequence==1)
+ {
+ echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n".
+ " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ }
+
+ echo " <div class=\"card".($pos-1)."\">\n ";
+
+ /* display comments */
+ display_card($card,$PREF["cardset"]);
+ if($comment!="")
+ echo "\n <span class=\"comment\"> ".$comment."</span>\n";
+ echo " </div>\n";
+
+ /*check if we still have cards left, else set status to gameover */
+ if(sizeof(DB_get_hand($me))==0)
+ {
+ DB_set_hand_status_by_hash($me,'gameover');
+ $mystatus = 'gameover';
+ }
+
+ /* if all players are done, set game status to game over,
+ * get the points of the last trick and send out an email
+ * to all players
+ */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+
+ $done=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
+ $done=0;
+
+ if($done)
+ DB_set_game_status_by_gameid($gameid,"gameover");
+
+ /* email next player, if game is still running */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
+ $email = DB_get_email_by_hash($next_hash);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
+ "It's your turn now.\n".
+ "Use this link to play a card: ".$HOST.$INDEX."?me=".$next_hash."\n\n" ;
+ if( DB_get_email_pref_by_uid($who)!="emailaddict" )
+ mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message);
+ }
+ else /* send out final email */
+ {
+ /* individual score */
+ $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY User.fullname" );
+ $message = "The game is over. Thanks for playing :)\n";
+ $message .= "Final score:\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
+
+ $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
+ $message .= "\nTotals:\n";
+ $re = 0;
+ $contra = 0;
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $message .= " ".$r[0]." ".$r[1]."\n";
+ if($r[0] == "re")
+ $re = $r[1];
+ else if($r[0] == "contra")
+ $contra = $r[1];
+ }
+
+ /*
+ * save score in database
+ *
+ */
+
+ /* get calls from re/contra */
+ $call_re = NULL;
+ $call_contra = NULL;
+ foreach($userids as $user)
+ {
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $call = DB_get_call_by_hash($hash);
+ $party = DB_get_party_by_hash($hash);
+
+ if($call!=NULL)
+ {
+ $call = (int) $call;
+
+ if($party=="re")
+ {
+ if($call_re==NULL)
+ $call_re = $call;
+ else if( $call < $call_re)
+ $call_re = $call;
+ }
+ else if($party=="contra")
+ {
+ if($call_contra==NULL)
+ $call_contra = $call;
+ else if( $call < $call_re)
+ $call_contra = $call;
+ }
+ }
+ }
+
+ /* figure out who one */
+ $winning_party = NULL;
+
+ if($call_re == NULL && $call_contra==NULL)
+ if($re>120)
+ $winning_party="re";
+ else
+ $winning_party="contra";
+ else
+ {
+ if($call_re)
+ {
+ $offset = 120 - $call_re;
+ if($call_re == 0)
+ $offset--; /* since we use a > in the next equation */
+
+ if($re > 120+$offset)
+ $winning_party="re";
+ else if ( $call_contra == NULL )
+ $winning_party="contra";
+ }
+
+ if($call_contra)
+ {
+ $offset = 120 - $call_contra;
+ if($call_contra == 0)
+ $offset--; /* since we use a > in the next equation */
+
+ if($contra > 120+$offset)
+ $winning_party="contra";
+ else if ( $call_contra == NULL )
+ $winning_party="re";
+ }
+ }
+
+ /* one point for each call of the other party in case the other party didn't win
+ * and one point each in case the party made more than points than one of the calls
+ */
+ if($winning_party!="contra" && $call_contra!=NULL)
+ {
+ for( $p=$call_contra;$p<=120; $p+=30 )
+ {
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
+ }
+
+ for( $p=$call_contra; $p<120; $p+=30)
+ {
+ if( $re >= $p )
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
+ }
+ }
+ if($winning_party!="re" and $call_re!=NULL)
+ {
+ for( $p=$call_re;$p<=120; $p+=30 )
+ {
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
+ }
+
+ for( $p=$call_re; $p<120; $p+=30)
+ {
+ if( $contra>=$p )
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
+ }
+ }
+
+ /* point in case contra won */
+ if($winning_party=="contra")
+ {
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
+ }
+
+ /* one point each for winning and each 30 points + calls */
+ if($winning_party=="re")
+ {
+ foreach(array(120,150,180,210,240) as $p)
+ {
+ $offset = 0;
+ if($p==240 || $call_contra!=NULL)
+ $offset = 1;
+
+ if($re>$p-$offset)
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
+ }
+ /* re called something and won */
+ foreach(array(0,30,60,90,120) as $p)
+ {
+ if($call_re!=NULL && $call_re<$p+1)
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
+ }
+ }
+ else if( $winning_party=="contra")
+ {
+ foreach(array(120,150,180,210,240) as $p)
+ {
+ $offset = 0;
+ if($p==240 || $call_re!=NULL)
+ $offset = 1;
+
+ if($contra>$p-$offset)
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
+ }
+ /* re called something and won */
+ foreach(array(0,30,60,90,120) as $p)
+ {
+ if($call_contra!=NULL && $call_contra<$p+1)
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
+ }
+ }
+
+
+ /* add score points to email */
+ $message .= "\n";
+ $Tpoint = 0;
+ $message .= " Points Re: \n";
+ $queryresult = mysql_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='re'".
+ " ");
+ while($r = mysql_fetch_array($queryresult,MYSQL_NUM) )
+ {
+ $message .= " ".$r[0]."\n";
+ $Tpoint ++;
+ }
+ $message .= " Points Contra: \n";
+ $queryresult = mysql_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='contra'".
+ " ");
+ while($r = mysql_fetch_array($queryresult,MYSQL_NUM) )
+ {
+ $message .= " ".$r[0]."\n";
+ $Tpoint --;
+ }
+ $message .= " Total Points (from the Re point of view): $Tpoint\n";
+ $message .= "\n";
+
+ $session = DB_get_session_by_gameid($gameid);
+ $score = generate_score_table($session);
+ /* convert html to ascii */
+ $score = str_replace("<div class=\"scoretable\">\n<table class=\"score\">\n <tr>\n","",$score);
+ $score = str_replace("</table></div>\n","",$score);
+ $score = str_replace("\n","",$score);
+ $score = str_replace(array("<tr>","</tr>","<td>","</td>"),array("","\n","","|"),$score);
+ $score = explode("\n",$score);
+
+ $header = array_slice($score,0,1);
+ $header = explode("|",$header[0]);
+ for($i=0;$i<sizeof($header);$i++)
+ $header[$i]=str_pad($header[$i],6," ",STR_PAD_BOTH);
+ $header = implode("|",$header);
+ $header.= "\n------+------+------+------+------+\n";
+ if(sizeof($score)>5) $header.= " ... \n";
+
+ if(sizeof($score)>5) $score = array_slice($score,-5,5);
+ for($i=0;$i<sizeof($score);$i++)
+ {
+ $line = explode("|",$score[$i]);
+ for($j=0;$j<sizeof($line);$j++)
+ $line[$j]=str_pad($line[$j],6," ",STR_PAD_LEFT);
+ $score[$i] = implode("|",$line);
+ }
+
+ $score = implode("\n",$score);
+ $score = $header.$score;
+
+ $message .= "Score Table:\n";
+ $message .= $score;
+
+ /* send out final email */
+ $all = array();
+
+ foreach($userids as $user)
+ $all[] = DB_get_email_by_userid($user);
+ $To = implode(",",$all);
+
+ $help = "\n\n (you can use reply all on this email to reach all the players.)\n";
+ mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 1(2)",$message.$help);
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+
+ $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ".
+ $HOST.$INDEX."?me=".$hash."\n\n" ;
+ if( DB_get_email_pref_by_uid($user) != "emailaddict" )
+ mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link);
+ }
+ }
+ }
+ else
+ {
+ echo "can't find that card?! <br />\n";
+ }
+ }
+ else if(myisset("card") && !$myturn )
+ {
+ echo "please wait until it's your turn! <br />\n";
+ }
+
+ if($seq!=4 && $trickNR>1)
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+
+ /* display points in case game is over */
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ {
+ echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n".
+ " <div class=\"trick\" id=\"trick13\">\n";
+ /* add pic for re/contra
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
+
+ $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY User.fullname" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " <div class=\"card".($r[3]-1)."\">\n".
+ " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
+ " </div>\n";
+
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+ }
+
+
+ echo "</ul>\n"; /* end ul tricks*/
+
+ echo "<div class=\"notes\"> Personal notes: <br />\n";
+ $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid);
+ foreach($notes as $note)
+ echo "$note <hr \>\n";
+ echo "Insert note:<input name=\"note\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
+ echo "</div> \n";
+
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+ echo "<div class=\"mycards\">\n";
+
+ if($myturn && !myisset("card") && $mystatus=='play' )
+ {
+ echo "Hello ".$myname.", it's your turn! <br />\n";
+ echo "Your cards are: <br />\n";
+
+ /* do we have to follow suite? */
+ $followsuit = 0;
+ if(have_suit($mycards,$firstcard))
+ $followsuit = 1;
+
+ foreach($mycards as $card)
+ {
+ if($followsuit && !same_type($card,$firstcard))
+ display_card($card,$PREF["cardset"]);
+ else
+ display_link_card($card,$PREF["cardset"]);
+ }
+ }
+ else if($mystatus=='play' )
+ {
+ echo "Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ }
+ else if($mystatus=='gameover')
+ {
+ $oldcards = DB_get_all_hand($me);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "Your cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF["cardset"]);
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+
+ if($userhash!=$me)
+ {
+ echo "<br />";
+
+ $name = DB_get_name_by_userid($user);
+ $oldcards = DB_get_all_hand($userhash);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "$name's cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF["cardset"]);
+ }
+ };
+ }
+ echo "</div>\n";
+
+ /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
+ if($mystatus=='play')
+ break;
+
+ /* the following happens only when the gamestatus is 'gameover' */
+ /* check if game is over, display results */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ echo "The game is over for you.. other people still need to play though";
+ }
+ else
+ {
+ $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
+ echo "<div class=\"total\"> Totals:<br />\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " ".$r[0]." ".$r[1]."<br />\n";
+
+ $queryresult = mysql_query("SELECT timediff(mod_date,create_date) ".
+ " FROM Game WHERE id='$gameid'");
+ $r = mysql_fetch_array($queryresult,MYSQL_NUM);
+ echo "<p>This game took ".$r[0]." hours.</p>";
+
+ echo "<div class=\"re\">\n Points Re: <br />\n";
+ $queryresult = mysql_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='re'".
+ " ");
+ while($r = mysql_fetch_array($queryresult,MYSQL_NUM) )
+ echo " ".$r[0]."<br />\n";
+ echo "</div>\n";
+
+ echo "<div class=\"contra\">\n Points Contra: <br />\n";
+ $queryresult = mysql_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='contra'".
+ " ");
+ while($r = mysql_fetch_array($queryresult,MYSQL_NUM) )
+ echo " ".$r[0]."<br />\n";
+ echo "</div>\n";
+
+ echo "</div>\n";
+
+
+ }
+ break;
+ default:
+ myerror("error in testing the status");
+ }
+ /* output left menu */
+ display_user_menu();
+
+ /* output right menu */
+
+ /* display rule set for this game */
+ echo "<div class=\"gameinfo\">\n";
+
+ if($gamestatus != 'pre')
+ echo " Gametype: $GT <br />\n";
+
+ echo "Rules: <br />\n";
+ echo "10ofhearts : ".$RULES["dullen"] ."<br />\n";
+ echo "schweinchen: ".$RULES["schweinchen"] ."<br />\n";
+ echo "call: ".$RULES["call"] ."<br />\n";
+
+ echo "<hr />\n";
+ if($gamestatus == 'play' )
+ output_form_calls($me);
+
+ /* get time from the last action of the game */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $gameend = time() - strtotime($r[0]);
+
+ if($gamestatus == 'play' || $gameend < 60*60*24*7)
+ {
+ echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
+ echo "<hr />";
+ }
+
+ echo "<input type=\"submit\" value=\"submit\" />\n";
+
+
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ {
+ echo "<hr />\n";
+
+ $session = DB_get_session_by_gameid($gameid);
+ $result = mysql_query("SELECT id,create_date FROM Game".
+ " WHERE session=$session".
+ " ORDER BY create_date DESC".
+ " LIMIT 1");
+ $r = -1;
+ if($result)
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+
+ if(!$session || $gameid==$r[0])
+ {
+ /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
+ $names = DB_get_all_names_by_gameid($gameid);
+ $type = DB_get_gametype_by_gameid($gameid);
+
+ if($type=="solo")
+ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
+ else
+ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
+ }
+ }
+
+ $session = DB_get_session_by_gameid($gameid);
+ $score = generate_score_table($session);
+
+ // if(size_of($score)>30)
+ echo $score;
+
+ echo "</div>\n";
+
+ echo "</form>\n";
+ output_footer();
+ DB_close();
+ exit();
+ }
+/* user status page */
+else if( myisset("email","password") || isset($_SESSION["name"]) )
+ {
+ /* test id and password, should really be done in one step */
+ if(!isset($_SESSION["name"]))
{
- if(!ereg("^[[:space:]]*$",trim($lines[$i])))
- {
- $history[] = $lines[$i];
- }
+ $email = $_REQUEST["email"];
+ $password = $_REQUEST["password"];
}
- if(sizeof($history)== 0)
- $history[] = "0:";
-
-/* **
- * * *
- * ****
- * * *
- *
- * check if a player wants to accept a game
- */
-
- if(isset($_REQUEST["a"]))
+ else
{
- $a=$_REQUEST["a"];
-
- if( ereg("[is]",$player[$a]["option"]) && $game["init"]<4)
- {
- echo "just wait for the game to start";
- }
- else if( !ereg("[is]",$player[$a]["option"]) )
- {
-
- ?>
- <form action="index.php" method="post">
- Do you want to play a game of DoKo?
- yes<input type="radio" name="in" value="yes" />
- no<input type="radio" name="in" value="no" /> <br />
-
- Do you want to get an email for every card played or only if it your move?
- every card<input type="radio" name="update" value="card" />
- only on my turn<input type="radio" name="update" value="turn" /> <br />
-<?php
- echo "<input type=\"hidden\" name=\"b\" value=\"$a\" />\n";
- echo "\n";
- echo "<input type=\"submit\" value=\"count me in\" />\n";
- echo " </form>\n";
- }
- }
+ $name = $_SESSION["name"];
+ $email = DB_get_email_by_name($name);
+ $password = DB_get_passwd_by_name($name);
+ };
-/* ***
- * * *
- * ***
- * * *
- * ***
- * yes? email him his hand, ask for solo, poverty, email every move or every card?
- */
- if(isset($_REQUEST["b"]))
+ /* user has forgotten his password */
+ if(myisset("forgot"))
{
- $b=$_REQUEST["b"];
-
- if( ereg("s",$player[$b]["option"]) && $game["init"]<4)
- {
- echo "just wait for the game to start";
- }
- else if(!isset($_REQUEST["in"])|| !isset($_REQUEST["update"]) )
+ /* check if player is in the database */
+ $ok = 1;
+
+ $myid = DB_get_userid_by_email($email);
+ if(!$myid)
+ $ok = 0;
+
+ if($ok)
{
- echo "go back to ";
- echo "<a href=\"index.php?a=$b\"> here and fill out the form </a> <br />";
+ /* check how many entries in recovery table */
+ $number = DB_get_number_of_passwords_recovery($myid);
+
+ /* if less than N recent ones, add a new one and send out email */
+ if( $number < 5 )
+ {
+ echo "Ok, I send you a new password. <br />";
+ if($number >1)
+ echo "N.B. You tried this already $number times during the last day and it will only work ".
+ " 5 times during a day.<br />";
+ echo "The new password will be valid for one day, make sure you reset it to something else.<br />";
+ echo "Back to the <a href=\"$INDEX\">main page</a>.";
+
+ /* create temporary password, use the fist 8 letters of a md5 hash */
+ $TIME = (string) time(); /* to avoid collisions */
+ $hash = md5("Anewpassword".$email.$TIME);
+ $newpw = substr($hash,1,8);
+
+ $message = "Someone (hopefully you) requested a new password. \n".
+ "You can use this email and the following password: \n".
+ " $newpw \n".
+ "to log into the server. The new password is valid for 24h, so make\n".
+ "sure you reset your password to something new. Your old password will\n".
+ " also still be valid until you set a new one\n";
+ mymail($email,$EmailName."recovery ",$message);
+
+ /* we save these in the database */
+ DB_set_recovery_password($myid,md5($newpw));
+ }
+ else
+ {
+ /* make it so that people (or a robot) can request thousands of passwords within a short time
+ * and spam a user this way */
+ echo "Sorry you already tried 5 times during the last 24h.<br />".
+ "You need to use one of those passwords or wait to get a new one.<br />";
+ echo "Back to the <a href=\"$INDEX\">main page</a>.";
+ }
}
else
- { /* show the hand */
- if($_REQUEST["update"]=="card") $player[$b]["option"].="c";
- if($_REQUEST["update"]=="turn") $player[$b]["option"].="t";
-
- $player[$b]["option"].="i";
+ {/* can't find user id in the database */
- save_status();
-
- $allcards = $player[$b]["cards"];
- $mycards = explode(";",$allcards);
-
- sort($mycards);
- echo "your cards are <br>";
- foreach($mycards as $card)
- {
- display_card($card);
- }
- echo "<br />\n";
- ?>
- <form action="index.php" method="post">
-
- do you want to play solo?
- yes<input type="radio" name="solo" value="yes" />
- no<input type="radio" name="solo" value="no" /> <br />
-
- do you have a wedding?
- yes<input type="radio" name="wedding" value="yes" />
- no<input type="radio" name="wedding" value="no" /> <br />
-
- do you have poverty?
- yes<input type="radio" name="poverty" value="yes" />
- no<input type="radio" name="poverty" value="no" /> <br />
-
-<?php
- echo "<input type=\"hidden\" name=\"c\" value=\"$b\" />\n";
- echo "<input type=\"submit\" value=\"count me in\" />\n";
-
- echo "</form>\n";
+ /* no email given? */
+ if($email=="")
+ echo "You need to give me an email address! <br />".
+ "Please try <a href=\"$INDEX\">again</a>.";
+ else /* default error message */
+ echo "Couldn't find a player with this email! <br />".
+ "Please contact Arun, if you think this is a mistake <br />".
+ "or else try <a href=\"$INDEX\">again</a>.";
}
}
- if(isset($_REQUEST["c"]))
- {
- $c=$_REQUEST["c"];
-
- if(!isset($_REQUEST["solo"])|| !isset($_REQUEST["wedding"])|| !isset($_REQUEST["poverty"]) )
- {
- echo "go back to ";
- echo "<a href=\"index.php?b=$c\"> here and fill out the form </a> <br />";
- }
- else if( ereg("s",$player[$c]["option"]) && $game["init"]<4 )
- {
- echo "just wait for the game to start";
- }
- else if($game["init"]<4)
- {
- echo "handle krankheit <br />";
+ else
+ { /* normal user page */
+ /* verify password and email */
+ if(strlen($password)!=32)
+ $password = md5($password);
- echo "email this out: you're in. once everyone has filled out the form,";
- echo "the game will start and you'll get an eamil about it";
-
- $player[$c]["option"].="s";
+ $ok = 1;
+ $myid = DB_get_userid_by_email_and_password($email,$password);
+ if(!$myid)
+ $ok = 0;
- save_status();
- }
- }
- if($game["init"]==4)
- {
- if(!isset($_REQUEST["me"]))
- echo "a game is in progress, but you are not playing";
- else
- {
- $me = $_REQUEST["me"];
+ if($ok)
+ {
+ /* user information is ok */
+ $myname = DB_get_name_by_email($email);
+ $_SESSION["name"] = $myname;
+ output_status();
- echo "game in progress and you are in it<br>";
- foreach($history as $play)
- {
- echo "<br />";
-
- $trick = explode(":",$play);
-
- $last=-2;
- /* found old trick, display it */
- for($i=0;$i<sizeof($trick)-1;$i++)
- {
- $card=$trick[$i];
- if(ereg("->",$card))
- {
- $tmp = explode("->",$card);
- echo $player[$hash[$tmp[0]]]["name"]." played ";
- display_card($tmp[1]);
- $last=$tmp[0];
- }
- }
- }
-
- $next = $last + 1;
- if ($next>=4)
- $next -= 4 ;
- if($last<0)
- {
- $next=$history[sizeof($history)-1][0];
- }
+ DB_get_PREF($myid);
+ /* does the user want to change some preferences? */
+ if(myisset("setpref"))
+ {
+ $setpref=$_REQUEST["setpref"];
+ switch($setpref)
+ {
+ case "germancards":
+ case "englishcards":
+ $result = mysql_query("SELECT * from User_Prefs".
+ " WHERE user_id='$myid' AND pref_key='cardset'" );
+ if( mysql_fetch_array($result,MYSQL_NUM))
+ $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref).
+ " WHERE user_id='$myid' AND pref_key='cardset'" );
+ else
+ $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','cardset',".
+ DB_quote_smart($setpref).")");
+ echo "Ok, changed you preferences for the cards.\n";
+ break;
+ case "emailaddict":
+ case "emailnonaddict":
+ $result = mysql_query("SELECT * from User_Prefs".
+ " WHERE user_id='$myid' AND pref_key='email'" );
+ if( mysql_fetch_array($result,MYSQL_NUM))
+ $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref).
+ " WHERE user_id='$myid' AND pref_key='email'" );
+ else
+ $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','email',".
+ DB_quote_smart($setpref).")");
+ echo "Ok, changed you preferences for sending out emails.\n";
+ break;
+ }
+ }
+ /* user wants to change his password or request a temporary one */
+ else if(myisset("passwd"))
+ {
+ if( $_REQUEST["passwd"]=="ask" )
+ {
+ /* reset password form*/
+ output_password_recovery($email,$password);
+ }
+ else if($_REQUEST["passwd"]=="set")
+ {
+ /* reset password */
+ $ok = 1;
- if(isset($_REQUEST["card"]))
- {
- if($hash[$next]==$me)
- {
- $card=$_REQUEST["card"];
- echo "EMAIL: you played $card ";
- $mycards = explode(";",$player[$me]["cards"]);
- if(in_array($card,$mycards))
- {
- $tmp=array();
- echo "<br>";
- foreach($mycards as $m)
- {
- if($m!=$card)
- {
- $tmp[]=$m;
- echo "adding card $m <br>";
- }
- }
- $tmp2="";
- for($i=0;$i<sizeof($tmp)-1;$i++)
- {
- $tmp2.=$tmp[$i].";";
- echo "adding card $tmp2 at $i <br>";
- }
- $tmp2.=$tmp[$i];
- echo "adding card $tmp2 at $i *<br>";
- $player[$me]["cards"]=$tmp2;
-
- if($last<0)
- {
- $history[sizeof($history)-1]="".$player[$me]["number"]."->".$card.":\n";
- }
- else
- {
- $tmp = explode(":",$history[sizeof($history)-1]);
- $tmp[sizeof($tmp)-1] = "".$player[$me]["number"]."->".$card.":";
- $history[sizeof($history)-1]=join(":",$tmp);
- }
- save_status();
-
- display_card($card);
- }
- else
- echo "seems like you don't have that card<br>";
-
- }
-
- }
- else if(isset($_REQUEST["win"]) && strlen($history[sizeof($history)-1])>3)
- {
- $win=$_REQUEST["win"];
- $history[]=$win.":\n";
- echo "juhu someone won:$win <br>";
+ /* check if old password matches */
+ $oldpasswd = md5($_REQUEST["password0"]);
+ if(!( ($password == $oldpasswd) || DB_check_recovery_passwords($oldpasswd,$email) ))
+ $ok = -1;
+ /* check if new passwords are types the same twice */
+ if($_REQUEST["password1"] != $_REQUEST["password2"] )
+ $ok = -2;
- save_status();
- }
- echo "<br />";
+ switch($ok)
+ {
+ case '-2':
+ echo "The new passwords don't match. <br />";
+ break;
+ case '-1':
+ echo "The old password is not correct. <br />";
+ break;
+ case '1':
+ echo "Changed the password.<br />";
+ mysql_query("UPDATE User SET password='".md5($_REQUEST["password1"]).
+ "' WHERE id=".DB_quote_smart($myid));
+ break;
+ }
+ /* set password */
+ }
+ }
+ else /* output default user page */
+ {
+ /* display links to settings */
+ output_user_settings();
- $tmp = explode(":",$history[sizeof($history)-1]);
+ DB_update_user_timestamp($myid);
- echo sizeof($tmp)." tmp ;;".strlen($tmp[0])." len tmp0 <br>";
+ display_user_menu();
- if(sizeof($tmp)==5)
- {
- ?>
-<form action="index.php" method="post">
-
-
- player1<input type="radio" name="win" value="0" />
- player2<input type="radio" name="win" value="1" />
- player3<input type="radio" name="win" value="2" />
- player4<input type="radio" name="win" value="3" />
-<input type="hidden" name="me" value="hash1" />
-<input type="submit" value="who will win?" />
-
-</form>
-<?php
- }
- else if(sizeof($tmp)<5 && 1<sizeof($tmp) && !isset($_REQUEST["card"]))
- {
- if(sizeof($tmp)==2 && strlen($tmp[0])==1)
- {
- $next=$tmp[0];
- echo "found the start of a new trick at $next<br>";
- }
- if($hash[$next]==$me)
- {
-
- echo "ITS YOUR TURN<br>";
- $allcards = $player[$me]["cards"];
- $mycards = explode(";",$allcards);
-
- sort($mycards);
- echo "your cards are <br>";
- foreach($mycards as $card)
- {
- display_link_card($card,$me);
- }
- echo "<br />\n";
- }
- echo "<br />";
-
- }
- }
- }
+ /* display all games the user has played */
+ echo "<div class=\"user\">";
+ echo "<h4>These are all your games:</h4>\n";
+ echo "<p>Session: <br />\n";
+ echo "<span class=\"gamestatuspre\"> p </span> = pre-game phase ";
+ echo "<span class=\"gamestatusplay\">P </span> = game in progess ";
+ echo "<span class=\"gamestatusover\">F </span> = game finished <br />";
+ echo "</p>\n";
+
+ $output = array();
+ $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date,Game.player,Game.status from Hand".
+ " LEFT JOIN Game ON Game.id=Hand.game_id".
+ " WHERE user_id='$myid'".
+ " ORDER BY Game.session,Game.create_date" );
+ $gamenrold = -1;
+ echo "<table>\n <tr><td>\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $game = DB_format_gameid($r[1]);
+ $gamenr = (int) $game;
+ if($gamenrold < $gamenr)
+ {
+ if($gamenrold!=-1)
+ echo "</td></tr>\n <tr> <td>$gamenr:</td><td> ";
+ else
+ echo "$gamenr:</td><td> ";
+ $gamenrold = $gamenr;
+ }
+ if($r[4]=='pre')
+ {
+ echo "\n <span class=\"gamestatuspre\"><a href=\"".$INDEX."?me=".$r[0]."\">p </a></span> ";
+
+ }
+ else if ($r[4]=='gameover')
+ echo "\n <span class=\"gamestatusover\"><a href=\"".$INDEX."?me=".$r[0]."\">F </a></span> ";
+ else
+ {
+ echo "\n <span class=\"gamestatusplay\"><a href=\"".$INDEX."?me=".$r[0]."\">P </a></span> ";
+ }
+ if($r[4] != 'gameover')
+ {
+ echo "</td><td>\n ";
+ if($r[3]==$myid || !$r[3])
+ echo "(it's <strong>your</strong> turn)\n";
+ else
+ {
+ $name = DB_get_name_by_userid($r[3]);
+ $gameid = $r[1];
+ if(DB_get_reminder($r[3],$gameid)==0)
+ if(time()-strtotime($r[2]) > 60*60*24*7)
+ echo "".
+ "<a href=\"$INDEX?remind=1&me=".$r[0]."\">Send a reminder.</a>";
+ echo "(it's $name's turn)\n";
+ };
+ if(time()-strtotime($r[2]) > 60*60*24*30)
+ echo "".
+ "<a href=\"$INDEX?cancel=1&me=".$r[0]."\">Cancel?</a>".
+ " (clicking here is final and can't be restored)";
+
+ }
+ }
+ echo "</td></tr>\n</table>\n";
- } /* is this the last player that needs to accept? */
- /* yes, figure out who starts, send out email to first player */
- /* no, email the rest to cancel game */
-
-/* player wants to make a move? */
- /* check if it is this players turn it is (if it's the players turn, convert cards into links) */
- /* if it is the last card played*/
- /* add checkbox for who one the trick */
- /* email next player */
- /* last card played? */
- /* count score for each player */
+ /* display last 5 users that have signed up to e-DoKo */
+ $names = DB_get_names_of_new_logins(5);
+ echo "<h4>New Players:</h4>\n<p>\n";
+ echo implode(", ",$names).",...\n";
+ echo "</p>\n";
+
+ /* display last 5 users that logged on */
+ $names = DB_get_names_of_last_logins(5);
+ echo "<h4>Players last logged in:</h4>\n<p>\n";
+ echo implode(", ",$names).",...\n";
+ echo "</p>\n";
+
+ echo "</div>\n";
+ }
+ }
+ else
+ {
+ echo "<div class=\"message\">Sorry email and password don't match. Please <a href=\"$INDEX\">try again</a>. </div>";
+ }
+ };
+ output_footer();
+ DB_close();
+ exit();
+ }
+/* default login page */
+ else
+ {
+ /* this outputs the default home page with some extra statistics on it */
+
+ $pre[0]=0;$game[0]=0;$done[0]=0;
+ $r=mysql_query("SELECT COUNT(id) FROM Game GROUP BY status");
+ if($r) {
+ $pre = mysql_fetch_array($r,MYSQL_NUM);
+ $game = mysql_fetch_array($r,MYSQL_NUM);
+ $done = mysql_fetch_array($r,MYSQL_NUM);
+ }
+
+ $r=mysql_query("SELECT AVG(datediff(mod_date,create_date)) FROM Game where status='gameover' ");
+ if($r)
+ $avgage= mysql_fetch_array($r,MYSQL_NUM);
+ else
+ $avgage[0]=0;
+
+ output_home_page($pre[0],$game[0],$done[0],$avgage[0]);
+ }
+
+output_footer();
+
+DB_close();
+
+/*
+ *Local Variables:
+ *mode: php
+ *mode: hs-minor
+ *End:
+ */
?>
-</body>
-</html>
+