+ if($ok)
+ {
+ echo "Everyone has finished checking their cards, let's see what they said...<br />";
+ /* check what kind of game we are playing */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ /* nines? */
+ $nines = 0;
+ /* check for nines */
+ foreach($userids as $user)
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'nines')
+ $nines = $user;
+
+ /* gamestatus == normal, => cancel game */
+ if($nines && $gametype != "solo")
+ {
+ /* TODO: should we keep statistics of this? */
+ $message = "Hello, \n\n".
+ "the game has been canceled because ".DB_get_name_by_userid($nines)." has five or more nines.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+ output_footer();
+ exit();
+ }
+
+ /* check for different sickness and just output a general info */
+
+ /* check players for poverty */
+ $poverty = 0;
+ foreach($userids as $user)
+ {
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'poverty')
+ {
+ $poverty++;
+ $name = DB_get_name_by_userid($user);
+ echo "$name has a Vorbehalt. <br />";
+ }
+ }
+
+ /* check players for wedding */
+ $wedding = 0;
+ foreach($userids as $user)
+ {
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'wedding')
+ {
+ $wedding=$user;
+ $name = DB_get_name_by_userid($user);
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ };
+
+ /* check for solo, output vorbehalt */
+ $solo = 0;
+ foreach($userids as $user)
+ {
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'solo')
+ {
+ $solo++;
+ $name = DB_get_name_by_userid($user);
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ }
+
+ /* now check which sickness comes first and set the gametype to it */
+
+ /* if gamestatus == normal, set poverty or dpovert (in case two people have poverty) */
+ if($poverty>0 && $gametype == "normal")
+ {
+ if($poverty==1)
+ {
+ DB_set_gametype_by_gameid($gameid,"poverty");
+ $gametype = "poverty";
+ }
+ else if($poverty==2)
+ {
+ DB_set_gametype_by_gameid($gameid,"dpoverty");
+ $gametype = "dpoverty";
+ };
+ };
+ /* if gamestatus == normal, set wedding */
+ if($wedding> 0 && $gametype == "normal")
+ {
+ DB_set_gametype_by_gameid($gameid,"wedding");
+ $gametype = "wedding";
+ };
+
+ /* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
+ * output what kind of game we have */
+
+ echo "<br />\n";
+
+ $poverty=0;
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick=="poverty")
+ $poverty++;
+ if($usersick)
+ echo "$name has $usersick <br />";
+ if($usersick == "wedding" && $gametype =="wedding")
+ break;
+ if($usersick == "poverty" && $gametype =="poverty")
+ break;
+ if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2)
+ break;
+ if($usersick == "solo" && $gametype =="solo")
+ break;
+
+ };
+
+ if( $gametype != "solo")
+ if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
+ echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen. <br />";
+
+ echo "<br />\n";
+
+ /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/
+ switch($gametype)
+ {
+ case "solo":
+ /* are we the solo player? set us to re, else set us to contra */
+ $pos = DB_get_pos_by_hash($me);
+ if($pos == $startplayer)
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "wedding":
+ echo "Don't know who will be Re and Contra, you need to ".
+ "figure that out at the end of the game yourself <br />\n";
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "normal":
+ $hand = DB_get_all_hand($me);
+
+ if(in_array('3',$hand)||in_array('4',$hand))
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "poverty":
+ /* figure out who has poverty */
+ /* check who was asked already
+ * everyone or trump was taken?
+ * trump was taken, start game
+ * trump was not taken, cancle game
+ *
+ * not everyone, figure out who is next in the list
+ * is the next person this one?
+ * no, display wait message, e.g. player X is asked at the moment
+ * yes, display trump, ask if he wants to take it
+ * no, set player asked to true, email next player
+ * yes, display all cards, ask for N return cards
+ * set re/contra
+ *
+ */
+ case "dpoverty":
+ echo "TODO: handle double poverty here";
+ DB_set_hand_status_by_hash($me,'play');
+ };
+ }
+ else
+ {
+ echo "You need to wait for the others, the game can only start after everyone finished checking their cards.<br />";
+ };
+
+ /* check if all players are ready to play */
+ $ok=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
+ $ok=0;
+
+ if($ok)
+ {
+ /* only set this after all poverty, etc. are handled*/
+ DB_set_game_status_by_gameid($gameid,'play');
+ }
+
+ break;
+ case 'play':
+ case 'gameover':
+ /* both entries here, so that the tricks are visible for both.
+ * in case of 'play' there is a break later that skips the last part
+ */
+
+ /* figure out what kind of game we are playing,
+ * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
+ * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
+ * accordingly
+ */
+
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $GT = $gametype;
+ if($gametype=="solo")
+ {
+ $gametype = DB_get_solo_by_gameid($gameid);
+ $GT = $gametype." ".$GT;
+ }
+ else
+ $gametype="normal";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+
+ /* get some infos about the game */
+ $gamestatus = DB_get_game_status_by_gameid($gameid);
+
+ /* display useful things in divs */
+
+ /* display links to the users status page */
+ $result = mysql_query("SELECT email,password from User WHERE id='$myid'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ output_link_to_user_page($r[0],$r[1]);
+
+ display_news();
+
+ /* end display useful things*/
+
+ /* has the game started? No, then just wait here...*/
+ if($gamestatus == 'pre')
+ {
+ echo "you need to wait for the others... <br />";
+ break; /* not sure this works... the idea is that you can
+ * only play a card after everyone is ready to play */
+ }
+
+ /* display the table and the names */
+ $result = mysql_query("SELECT User.fullname as name,".
+ " Hand.position as position, ".
+ " User.id ".
+ "FROM Hand ".
+ "LEFT JOIN User ON User.id=Hand.user_id ".
+ "WHERE Hand.game_id='".$gameid."' ".
+ "ORDER BY position ASC");
+
+ echo "<div class=\"table\">\n".
+ " <img src=\"pics/table.png\" alt=\"table\" />\n";
+ while($r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $name = $r[0];
+ $pos = $r[1];
+ $user = $r[2];
+
+ $offset = DB_get_user_timezone($user);
+ $zone = return_timezone($offset);
+ date_default_timezone_set($zone);
+
+ echo " <span class=\"table".($pos-1)."\">\n";
+ echo " $name <br />\n";
+ echo " local time: ".date("Y-m-d H:i:s")."\n";
+ echo " </span>\n";
+
+ }
+ echo "</div>\n";
+
+ /* get everything relevant to display the tricks */
+ $result = mysql_query("SELECT Hand_Card.card_id as card,".
+ " Hand.position as position,".
+ " Play.sequence as sequence, ".
+ " Trick.id, ".
+ " Comment.comment ".
+ "FROM Trick ".
+ "LEFT JOIN Play ON Trick.id=Play.trick_id ".
+ "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
+ "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
+ "LEFT JOIN Comment ON Play.id=Comment.play_id ".
+ "WHERE Trick.game_id='".$gameid."' ".
+ "ORDER BY Trick.id,sequence ASC");
+ $trickNR = 1;
+
+ $lasttrick = DB_get_max_trickid($gameid);
+
+ $play = array(); /* needed to calculate winner later */
+ $seq = 1;
+ $pos = DB_get_startplayer_by_gameid($gameid)-1;
+ $firstcard = ""; /* first card in a trick */
+
+ echo "\n<ul class=\"tricks\">\n";
+ echo " <li class=\"nohighlight\"> Game $gameid: </li>\n";
+
+ while($r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $pos = $r[1];
+ $seq = $r[2];
+ $trick = $r[3];
+ $comment = $r[4];
+
+ /* check if first schweinchen has been played */
+ if($r[0] == 19 || $r[0] == 20 )
+ $GAME["schweinchen"]++;
+
+ /* save card to be able to find the winner of the trick later */
+ $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
+
+ if($seq==1)
+ {
+ /* first card in a trick, output some html */
+ if($trick!=$lasttrick)
+ {
+ /* start of an old trick? */
+ echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ }
+ else if($trick==$lasttrick)
+ {
+ /* start of a last trick? */
+ echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ };
+
+ /* remember first card, so that we are able to check, what cards can be played */
+ $firstcard = $r[0];
+ };
+
+ /* display card */
+ echo " <div class=\"card".($pos-1)."\">\n";
+
+ /* display comments */
+ if($comment!="")
+ echo " <span class=\"comment\">".$comment."</span>\n";
+
+ echo " ";
+ display_card($r[0]);
+
+ echo " </div>\n"; /* end div card */
+
+ /* end of trick? */
+ if($seq==4)
+ {
+ $trickNR++;
+ echo " </div>\n </li>\n"; /* end div table, end li table */
+ }
+ }
+
+ if($seq!=4 && $trickNR>1)
+ echo " </div>\n </li>\n"; /* end div table, end li table */
+
+ echo "</ul>\n";
+
+ /* whos turn is it? */
+ if($seq==4)
+ {
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $next = $winner;
+ $firstcard = ""; /* new trick, no first card */
+ }
+ else
+ {
+ $next = $pos+1;
+ if($next==5) $next=1;
+ }
+
+ /* my turn?, display cards as links, ask for comments*/
+ if(DB_get_pos_by_hash($me) == $next)
+ $myturn = 1;
+ else
+ $myturn = 0;
+
+ /* do we want to play a card? */
+ if(myisset("card") && $myturn)
+ {
+ $card = $_REQUEST["card"];
+ $handid = DB_get_handid_by_hash($me);
+
+ /* check if we have card and that we haven't played it yet*/
+ /* set played in hand_card to true where hand_id and card_id*/
+ $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ".
+ "hand_id='$handid' AND card_id=".DB_quote_smart($card));
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $handcardid = $r[0];
+
+ if($handcardid)
+ {
+ $comment = "";
+
+ /* mark card as played */
+ mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
+ DB_quote_smart($card));
+
+ /* check for schweinchen */
+ echo "schweinchen = ".$GAME["schweinchen"]." --$card-<br />";
+ if($card == 19 || $card == 20 )
+ {
+ $GAME["schweinchen"]++;
+ if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" )
+ $comment="Schweinchen! ";
+ if($RULES["schweinchen"]=="both" )
+ $comment="Schweinchen! ";
+ echo "schweinchen = ".$GAME["schweinchen"]." ---<br />";
+ }
+
+ /* get trick id or start new trick */
+ $a = DB_get_current_trickid($gameid);
+ $trickid = $a[0];
+ $sequence = $a[1];
+
+ $playid = DB_play_card($trickid,$handcardid,$sequence);
+
+ /* check for coment */
+ if(myisset("comment"))
+ {
+ $comment.=$_REQUEST["comment"];
+ };
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+
+ /* display played card */
+ echo "<div class=\"card\">";
+ echo " you played <br />";
+ display_card($card);
+ echo "</div>\n";
+
+ /*check if we still have cards left, else set status to gameover */
+ if(sizeof(DB_get_hand($me))==0)
+ {
+ DB_set_hand_status_by_hash($me,'gameover');
+ $mystatus='gameover';
+ }
+
+ /* if all players are done, set game status to game over,
+ * get the points of the last trick and send out an email
+ * to all players
+ */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+
+ $done=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
+ $done=0;
+
+ if($done)
+ {
+ DB_set_game_status_by_gameid($gameid,"gameover");
+ /* get score for last trick
+ * all other tricks are handled a few lines further down*/
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+ /* get points of last trick and save it */
+ $points = 0;
+ foreach($play as $card)
+ $points = $points + card_value($card["card"]);
+ $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner);
+ if($winnerid>0)
+ mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')");
+ else
+ echo "ERROR during scoring";
+
+ /* email all players */
+ /* individual score */
+ $result = mysql_query("SELECT fullname, SUM(score), Hand.party FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY fullname" );
+ $message = "The game is over. Thanks for playing :)\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " FINAL SCORE: ".$r[0]."(".$r[2].") ".$r[1]."\n";
+ $message .= "\nIf your not in the list above your score is zero...\n\n";
+
+ $result = mysql_query("SELECT Hand.party, SUM(score) FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY Hand.party" );
+ $message .= "\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " FINAL SCORE: ".$r[0]." ".$r[1]."\n";
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game over",$message);
+ }
+ }
+
+
+ /* email next player */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ if($sequence==4)
+ {
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+
+ /* get points of last trick and save it, last trick is handled
+ * a few lines further up */
+ $points = 0;
+ foreach($play as $card)
+ $points = $points + card_value($card["card"]);
+
+ $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner);
+ if($winnerid>0)
+ mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')");
+ else
+ echo "ERROR during scoring";
+
+ if($debug)
+ echo "DEBUG: $winner got $points <br />";
+
+ /* who is the next player? */
+ $next = $winner;
+ }
+ else
+ {
+ $next = DB_get_pos_by_hash($me)+1;
+ }
+ if($next==5) $next=1;
+
+ /* email next player */
+ $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
+ $email = DB_get_email_by_hash($next_hash);
+
+ $message = "It's your turn now.\n".
+ "Use this link to play a card: ".$host."?me=".$next_hash."\n\n" ;
+ mymail($email,$EmailName."a card has been played",$message);
+
+ if($debug)
+ echo "DEBUG:<a href=\"index.php?me=".DB_get_hash_from_game_and_pos($gameid,$next).
+ "\"> next player </a> <br />\n";
+
+ }
+ }
+ else
+ {
+ echo "can't find that card?! <br />\n";
+ }
+ }
+ else if(myisset("card") && !$myturn )
+ {
+ echo "please wait until it's your turn! <br />\n";
+ }
+
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+ echo "<div class=\"mycards\">\n";
+
+ if($myturn && !myisset("card"))
+ {
+ echo "Hello ".$myname.", it's your turn! <br />\n";
+ echo "Your cards are: <br />\n";
+ echo "<form action=\"index.php?me=$me\" method=\"post\">\n";
+
+ /* do we have to follow suite? */
+ $followsuit = 0;
+ if(have_suit($mycards,$firstcard))
+ $followsuit = 1;
+
+ foreach($mycards as $card)
+ {
+ if($followsuit && !same_type($card,$firstcard))
+ display_card($card);
+ else
+ display_link_card($card);
+ }
+
+ echo "<br />\nA short comments:<input name=\"comment\" type=\"text\" size=\"30\" maxlength=\"50\" />\n";
+ echo "<input type=\"hidden\" name=\"me\" value=\"$me\" />\n";
+ echo "<input type=\"submit\" value=\"move\" />\n";
+ echo "</form>\n";
+ }
+ else if($mystatus=='play')
+ {
+ echo "Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card);
+ }
+ else if($mystatus=='gameover')
+ {
+ $oldcards = DB_get_all_hand($me);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "Your cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card);
+ }
+ echo "</div>\n";
+
+ /* check if we need to set status to 'gameover' is done during playing of the card */
+ if($mystatus=='play')
+ break;
+ /* the following happens only when the gamestatus is 'gameover' */
+ /* check if game is over, display results */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ echo "the game is over for you.. other people still need to play though";
+ }
+ else
+ {
+ echo "the game is over now...<br />\n";
+
+ $result = mysql_query("SELECT fullname, SUM(score), Hand.party FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY fullname" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " FINAL SCORE: ".$r[0]."(".$r[2].") ".$r[1]."<br />";
+
+ $result = mysql_query("SELECT Hand.party, SUM(score) FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY Hand.party" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " FINAL SCORE: ".$r[0]." ".$r[1]."<br />\n";
+
+
+ $session = DB_get_session_by_gameid($gameid);
+ $result = mysql_query("SELECT id,create_date FROM Game".
+ " WHERE session=$session".
+ " ORDER BY create_date DESC".
+ " LIMIT 1");
+ $r=-1;
+ if($result)
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+
+ if(!$session || $gameid==$r[0])
+ {
+ /* suggest a new game with the same people in it, just rotated once */
+ $names = DB_get_all_names_by_gameid($gameid);
+ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
+ }
+ }
+ break;
+ default:
+ echo "error in testing the status";
+ }
+ output_footer();
+ exit();
+ }
+/* user status page */
+ else if(myisset("email","password"))
+ {
+ /* test id and password, should really be done in one step */
+ $email = $_REQUEST["email"];
+ $password = $_REQUEST["password"];
+
+ if(strlen($password)!=32)
+ $password = md5($password);