-<!DOCTYPE html PUBLIC
- "-//W3C//DTD XHTML 1.1 plus MathML 2.0 plus SVG 1.1//EN"
- "http://www.w3.org/2002/04/xhtml-math-svg/xhtml-math-svg.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
- <head>
- <title>e-Doko</title>
- <meta content="text/html; charset=ISO-8859-1" http-equiv="content-type" />
- <link rel="stylesheet" type="text/css" href="standard.css" />
- </head>
-<body>
-<h1> Welcome to E-Doko </h1>
-<p>
<?php
-/*
- * config
- */
-
-$host = "http://doko.nubati.net/index.php";
-$debug = 0;
-
-/*
- * end config
- */
-
-
-/* helper function */
-function mymail($To,$Subject,$message)
-{
- global $debug;
-
- if($debug)
- {
- str_replace("\n","<br />",$message);
- echo "<br>To: $To<br>Subject: $Subject <br>$message<br>";
- }
- else
- mail($To,$Subject,$message);
- return;
-}
-
-function parse_status()
-{
- global $game,$history,$player,$hash,$lines;
-
- $game["init"] = 0;
- $game["solo-who"] = -1;
- $game["solo-what"] = "todo";
- $game["wedding"] = -1;
- $game["poverty"] = -1;
- $game["nines"] = -1;
- $game["startplayer"] = 0;
-
- for($i=0;$i<4;$i++)
- {
- $tmp = explode( ":",$lines[$i]);
- $hash[$i] = $tmp[0];
- $player[$tmp[0]]["number"] = $i;
- $player[$tmp[0]]["hash"] = $tmp[0];
- $player[$tmp[0]]["name"] = $tmp[1];
- $player[$tmp[0]]["email"] = $tmp[2];
- $player[$tmp[0]]["option"] = $tmp[3];
- $player[$tmp[0]]["points"] = $tmp[4];
- $player[$tmp[0]]["cards"] = $tmp[5];
- if(ereg("s",$tmp[3])) $game["init"]++;
- if(ereg("P",$tmp[3])) $game["poverty"] = $i;
- if(ereg("N",$tmp[3])) $game["nines"] = $i;
- if(ereg("W",$tmp[3])) $game["wedding"] = $i;
- if(ereg("[OSQJCAH]",$tmp[3]) && ($game["solo-who"]<0) )
- {
- $game["solo-who"] = $i;
- $game["startplayer"] = $i;
- }
-
- }
- /* save the game history */
- for($i=4;$i<sizeof($lines);$i++)
- {
- if(!ereg("^[[:space:]]*$",trim($lines[$i])))
- {
- $history[] = $lines[$i];
- }
- }
-
- if(sizeof($history)==0 || (sizeof($history)==1 && strlen($history[0])==3 ))
- $history[0] = $game["startplayer"].":";
-
- return;
-}
-
-function count_nines($cards)
-{
- $card = explode(";",$cards);
-
- $nines =0;
-
- foreach($card as $c)
- {
- if($c == "25" || $c == "26") $nines++;
- else if($c == "33" || $c == "34") $nines++;
- else if($c == "41" || $c == "42") $nines++;
- else if($c == "47" || $c == "48") $nines++;
- }
-
- return $nines;
-}
-
-function check_wedding($cards)
-{
- $card = explode(";",$cards);
-
- $count =0;
-
- if( in_array("3",$card) && in_array("2",$card) )
- $count=1;
-
- return $count;
-}
-
-function count_trump($cards)
-{
- $card = explode(";",$cards);
-
- $trump =0;
-
- /* count each trump */
- foreach($card as $c)
- {
- if( (int)($c) <27) $trump++;
- }
+error_reporting(E_ALL);
- /* subtract one, in case player has both foxes */
- if( in_array("19",$card) && in_array("20",$card) )
- $trump--;
-
- return $trump;
-}
-
-
-
-function card_to_name($card)
-{
- switch($card)
- {
- case 1:
- case 2:
- return "ten of hearts";
- case 3:
- case 4:
- return "queen of clubs";
- case 5:
- case 6:
- return "queen of spades";
- case 7:
- case 8:
- return "queen of hearts";
- case 9:
- case 10:
- return "queen of diamonds";
- case 11:
- case 12:
- return "jack of clubs";
- case 13:
- case 14:
- return "jack of spades";
- case 15:
- case 16:
- return "jack of hearts";
- case 17:
- case 18:
- return "jack of diamonds";
- case 19:
- case 20:
- return "ace of diamonds";
- case 21:
- case 22:
- return "ten of diamonds";
- case 23:
- case 24:
- return "king of diamonds";
- case 25:
- case 26:
- return "nine of diamonds";;
- case 27:
- case 28:
- return "ace of clubs";
- case 29:
- case 30:
- return "ten of clubs";
- case 31:
- case 32:
- return "king of clubs";
- case 33:
- case 34:
- return "nine of clubs";
- case 35:
- case 36:
- return "ace of spades";
- case 37:
- case 38:
- return "ten of spades";
- case 39:
- case 40:
- return "king of spades";
- case 41:
- case 42:
- return "nine of spades";
- case 43:
- case 44:
- return "ace of hearts";
- case 45:
- case 46:
- return "king of hearts";
- case 47:
- case 48:
- return "nine of hearts";
- default:
- return "something went wrong, please contact the admin";
- }
-}
-
-function card_value($card)
-{
- switch($card-1)
- {
- case 0:
- case 1:
- return 10;
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- case 7:
- case 8:
- case 9:
- return 3;
- case 10:
- case 11:
- case 12:
- case 13:
- case 14:
- case 15:
- case 16:
- case 17:
- return 2;
- case 18:
- case 19:
- return 11;
- case 20:
- case 21:
- return 10;
- case 22:
- case 23:
- return 4;
- case 24:
- case 25:
- return 0;
- case 26:
- case 27:
- return 11;
- case 28:
- case 29:
- return 10;
- case 30:
- case 31:
- return 4;
- case 32:
- case 33:
- return 0;
- case 34:
- case 35:
- return 11;
- case 36:
- case 37:
- return 10;
- case 38:
- case 39:
- return 4;
- case 40:
- case 41:
- return 0;
- case 42:
- case 43:
- return 11;
- case 44:
- case 45:
- return 4;
- case 46:
- case 47:
- return 0;
- default:
- echo "something went wrong, please contact the admin <br>";
- return 0;
- }
-}
-
-function display_card($card)
-{
- if( $card/2 - (int)($card/2) == 0.5)
- echo "<img src=\"cards/".$card.".png\" height=\"100\" alt=\"".card_to_name($card)."\" />";
- else
- echo "<img src=\"cards/".($card-1).".png\" height=\"100\" alt=\"".card_to_name($card-1)."\" />";
- return;
-}
-
-function display_link_card($card,$me)
-{
- if( $card/2 - (int)($card/2) == 0.5)
- echo "<a href=\"index.php?me=$me&card=$card\"><img src=\"cards/".$card.".png\" height=\"100\" alt=\"".card_to_name($card)."\" /></a>";
- else
- echo "<a href=\"index.php?me=$me&card=$card\"><img src=\"cards/".($card-1).".png\" height=\"100\" alt=\"".card_to_name($card-1)."\" /></a>";
- return;
-}
-
-function save_status()
-{
- global $player,$game,$hash,$history;
-
- $output = fopen("status.txt","w");
- if ($output)
- {
- foreach($hash as $key)
- {
- /* sorting the options, not sure why I do that actually */
- $tmp="";
- if( ereg("i",$player[$key]["option"]) )
- $tmp.="i";
- if( ereg("s",$player[$key]["option"]) )
- $tmp.="s";
- if( ereg("t",$player[$key]["option"]) )
- $tmp.="t";
- if( ereg("c",$player[$key]["option"]) )
- $tmp.="c";
- if( ereg("N",$player[$key]["option"]) )
- $tmp.="N";
- if( ereg("W",$player[$key]["option"]) )
- $tmp.="W";
- if( ereg("P",$player[$key]["option"]) )
- $tmp.="P";
- if( ereg("O",$player[$key]["option"]) )
- $tmp.="O";
- if( ereg("S",$player[$key]["option"]) )
- $tmp.="S";
- if( ereg("Q",$player[$key]["option"]) )
- $tmp.="Q";
- if( ereg("J",$player[$key]["option"]) )
- $tmp.="J";
- if( ereg("C",$player[$key]["option"]) )
- $tmp.="C";
- if( ereg("A",$player[$key]["option"]) )
- $tmp.="A";
- if( ereg("H",$player[$key]["option"]) )
- $tmp.="H";
- $player[$key]["option"]=$tmp;
-
- /* saving the player stats */
- fwrite($output,"".$player[$key]["hash"].":" );
- fwrite($output,"".$player[$key]["name"].":" );
- fwrite($output,"".$player[$key]["email"].":" );
- fwrite($output,"".$player[$key]["option"].":" );
- fwrite($output,"".$player[$key]["points"].":" );
- fwrite($output,"".$player[$key]["cards"] .":");
- fwrite($output,"\n");
- }
- fwrite($output,"\n");
- foreach($history as $line)
- fwrite($output,$line);
+include_once("config.php");
+include_once("output.php"); /* html output only */
+include_once("db.php"); /* database only */
+include_once("functions.php"); /* the rest */
- fwrite($output,"\n");
- fclose($output);
- }
- else
- echo "can't open file for writing, please inform the admin.";
-
- return;
-}
+config_check();
-$history=array();
+if(DB_open()<0)
+ {
+ output_header();
+ echo "Database error, can't connect... Please wait a while and try again. ".
+ "If the problem doesn't go away feel free to contact $ADMIN_NAME at $ADMIN_EMAIL.";
+ output_footer();
+ exit();
+ }
-/* check for status file and read it, if possible */
+/* start a session, if it is not already running */
+session_start();
-if(file_exists("status.txt"))
- $lines = file("status.txt");
- else
- die("no file");
+/* done major error checking, output header of HTML page */
+output_header();
/* check if we want to start a new game */
-if( isset($_REQUEST["PlayerA"]) &&
- isset($_REQUEST["PlayerB"]) &&
- isset($_REQUEST["PlayerC"]) &&
- isset($_REQUEST["PlayerD"]) &&
- isset($_REQUEST["EmailA"]) &&
- isset($_REQUEST["EmailB"]) &&
- isset($_REQUEST["EmailC"]) &&
- isset($_REQUEST["EmailD"]) && sizeof($lines<2))
+if(myisset("logout"))
+ {
+ session_unset();
+ session_destroy();
+ $_SESSION = array();
+ echo "you are now logged out!";
+ }
+else if(myisset("new"))
+ {
+ if( isset($_SESSION["name"]) )
+ {
+ $names = DB_get_all_names();
+ output_form_for_new_game($names);
+ }
+ else
+ {
+ echo "Please log in.";
+ }
+ }
+/*check if everything is ready to set up a new game */
+ else if( myisset("PlayerA", "PlayerB","PlayerC","PlayerD","dullen","schweinchen","call" ))
{
$PlayerA = $_REQUEST["PlayerA"];
$PlayerB = $_REQUEST["PlayerB"];
$PlayerC = $_REQUEST["PlayerC"];
$PlayerD = $_REQUEST["PlayerD"];
- $EmailA = $_REQUEST["EmailA"] ;
- $EmailB = $_REQUEST["EmailB"] ;
- $EmailC = $_REQUEST["EmailC"] ;
- $EmailD = $_REQUEST["EmailD"] ;
-
- $hashA = md5("AGameOfDoko".$PlayerA.$EmailA);
- $hashB = md5("AGameOfDoko".$PlayerB.$EmailB);
- $hashC = md5("AGameOfDoko".$PlayerC.$EmailC);
- $hashD = md5("AGameOfDoko".$PlayerD.$EmailD);
-
- /* send out email, check for error with email */
+ $dullen = $_REQUEST["dullen"];
+ $schweinchen = $_REQUEST["schweinchen"];
+ $call = $_REQUEST["call"];
+
+ $EmailA = DB_get_email_by_name($PlayerA);
+ $EmailB = DB_get_email_by_name($PlayerB);
+ $EmailC = DB_get_email_by_name($PlayerC);
+ $EmailD = DB_get_email_by_name($PlayerD);
+
+ if($EmailA=="" || $EmailB=="" || $EmailC=="" || $EmailD=="")
+ {
+ echo "couldn't find one of the names, please start a new game";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ $useridA = DB_get_userid_by_name($PlayerA);
+ $useridB = DB_get_userid_by_name($PlayerB);
+ $useridC = DB_get_userid_by_name($PlayerC);
+ $useridD = DB_get_userid_by_name($PlayerD);
+
+ /* create random numbers */
+ $randomNR = create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD);
+ $randomNRstring = join(":",$randomNR);
+
+ /* create game */
+ $followup = NULL;
+ if(myisset("followup") )
+ {
+ $followup= $_REQUEST["followup"];
+ $session = DB_get_session_by_gameid($followup);
+ $ruleset = DB_get_ruleset_by_gameid($followup); /* just copy ruleset from old game,
+ this way no manipulation is possible */
+
+ /* check if there is a game in pre or play mode, in that case do nothing */
+ if( DB_is_session_active($session) > 0 )
+ {
+ echo "<p class=\"message\"> There is already a game going on in session $session, you can't start a new one</p>";
+ output_footer();
+ DB_close();
+ exit();
+ }
+ else if ( DB_is_session_active($session) < 0 )
+ {
+ echo "<p class=\"message\"> ERROR: status of session $session couldn't be determined.</p>";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ if($session)
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',".
+ "'$ruleset','$session' ,NULL)");
+ else
+ {
+ /* get max session */
+ $max = DB_get_max_session();
+ $max++;
+ mysql_query("UPDATE Game SET session='".$max."' WHERE id=".DB_quote_smart($followup));
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre',".
+ "'$ruleset','$max' ,NULL)");
+ }
+ }
+ else
+ {
+ /* get ruleset information or create new one */
+ $ruleset = DB_get_ruleset($dullen,$schweinchen,$call);
+ if($ruleset <0)
+ {
+ myerror("Error defining ruleset: $ruleset");
+ output_footer();
+ DB_close();
+ exit();
+ };
+ /* get max session */
+ $max = DB_get_max_session();
+ $max++;
+
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,NULL,'1',NULL,'pre', ".
+ "'$ruleset','$max' ,NULL)");
+ }
+ $game_id = mysql_insert_id();
+
+ /* create hash */
+ $TIME = (string) time(); /* to avoid collisions */
+ $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA.$TIME);
+ $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB.$TIME);
+ $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC.$TIME);
+ $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD.$TIME);
+
+ /* create hands */
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA).
+ ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,NULL)");
+ $hand_idA = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB).
+ ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,NULL)");
+ $hand_idB = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC).
+ ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,NULL)");
+ $hand_idC = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD).
+ ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,NULL)");
+ $hand_idD = mysql_insert_id();
+
+ /* save cards */
+ for($i=0;$i<12;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')");
+ for($i=12;$i<24;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idB', '".$randomNR[$i]."', 'false')");
+ for($i=24;$i<36;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idC', '".$randomNR[$i]."', 'false')");
+ for($i=36;$i<48;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idD', '".$randomNR[$i]."', 'false')");
+
+ /* send out email, TODO: check for error with email */
$message = "\n".
"you are invited to play a game of DoKo (that is to debug the program ;).\n".
"Place comments and bug reports here:\n".
"$PlayerC\n".
"$PlayerD\n\n".
"If you want to join this game, please follow this link:\n\n".
- " ".$host."?a=";
-
- mymail($EmailA,"Invite for a game of DoKo","Hello $PlayerA,\n".$message.$hashA);
- mymail($EmailB,"Invite for a game of DoKo","Hello $PlayerB,\n".$message.$hashB);
- mymail($EmailC,"Invite for a game of DoKo","Hello $PlayerC,\n".$message.$hashC);
- mymail($EmailD,"Invite for a game of DoKo","Hello $PlayerD,\n".$message.$hashD);
-
- /* read in random.txt */
- if(file_exists("random.txt"))
- $random = file("random.txt");
- else
- die("no random file");
-
- $randomNR = explode( ":", $random[1] );
-
- /* write initial status into file */
- $output = fopen("status.txt","w");
- if ($output)
+ "".$host."?me=";
+
+ mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA);
+ mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB);
+ mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC);
+ mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD);
+
+ echo "You started a new game. The emails have been sent out!";
+ } /* end set up a new game */
+/* cancle a game, if nothing has happend in the last N minutes */
+else if(myisset("cancle","me"))
+ {
+ $me = $_REQUEST["me"];
+
+ /* test for valid ID */
+ $myid = DB_get_userid_by_hash($me);
+ if(!$myid)
{
- fwrite($output, "$hashA:$PlayerA:$EmailA:::" );
- for($i=0;$i<11;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[11]:" ); $i++;
- fwrite($output,"\n");
-
- fwrite($output, "$hashB:$PlayerB:$EmailB:::" );
- for(;$i<23;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[23]:" ); $i++;
- fwrite($output,"\n");
-
- fwrite($output, "$hashC:$PlayerC:$EmailC:::" );
- for(;$i<35;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[35]:" ); $i++;
- fwrite($output,"\n");
-
- fwrite($output, "$hashD:$PlayerD:$EmailD:::");
- for(;$i<47;$i++)
- fwrite($output,"$randomNR[$i];" );
- fwrite($output,"$randomNR[47]:" );
- fwrite($output,"\n");
-
- fclose($output);
+ echo "Can't find you in the database, please check the url.<br />\n";
+ echo "perhaps the game has been cancled, check by login in <a href=\"$host\">here</a>.";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ DB_update_user_timestamp($myid);
+
+ /* get some information from the DB */
+ $gameid = DB_get_gameid_by_hash($me);
+ $myname = DB_get_name_by_hash($me);
+
+ /* check if game really is old enough */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(time()-strtotime($r[0]) > 60*60*24*30) /* = 1 month */
+ {
+ $message = "Hello, \n\n".
+ "Game ".DB_format_gameid($gameid).
+ " has been cancled since nothing happend for a while and $myname requested it.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." cancled (timed out)",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid).
+ " has been cancled.<br /><br /></p>";
}
else
- echo "can't open file for writing";
- };
+ echo "<p>You need to wait longer before you can cancle a game...</p>\n";
+ }
+/* send out a reminder */
+else if(myisset("remind","me"))
+ {
+ $me = $_REQUEST["me"];
+
+ /* test for valid ID */
+ $myid = DB_get_userid_by_hash($me);
+ if(!$myid)
+ {
+ echo "Can't find you in the database, please check the url.<br />\n";
+ echo "perhaps the game has been cancled, check by login in <a href=\"$host\">here</a>.";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ DB_update_user_timestamp($myid);
-/* test if a game is running, else output everything for a new game */
-if(sizeof($lines)<2)
+ /* get some information from the DB */
+ $gameid = DB_get_gameid_by_hash($me);
+ $myname = DB_get_name_by_hash($me);
+
+ /* check if game really is old enough */
+ $result = mysql_query("SELECT mod_date,player,status from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if( (time()-strtotime($r[0]) > 60*60*24*7) && ($r[2]!='gameover') ) /* = 1 week */
+ {
+ $name = DB_get_name_by_userid($r[1]);
+ $To = DB_get_email_by_userid($r[1]);
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$r[1]);
+
+ $message = "Hello $name, \n\n".
+ "It's your turn in game ".DB_format_gameid($gameid)." \n".
+ "Actually everyone else is waiting for you for more than a week now ;)\n\n".
+ "Please visit this link now to continue: \n".
+ " ".$host."?me=".$userhash."\n\n" ;
+
+ if(DB_get_reminder($r[1],$gameid)>0)
+ {
+ echo "<p>An email has already been sent out.</p>\n";
+ }
+ else
+ {
+ DB_set_reminder($r[1],$gameid);
+ mymail($To,$EmailName."Reminder: game ".DB_format_gameid($gameid)." it's your turn",$message);
+
+ echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid).
+ ": an email has been sent out.<br /><br /></p>";
+ }
+ }
+ else
+ echo "<p>You need to wait longer before you can send out a reminder...</p>\n";
+ }
+/* handle request from one specific player for one game,
+ * (the hash is set on a per game base) */
+else if(myisset("me"))
{
-?>
- <p> no game in progress, please input 4 names and email addresses, please make sure that the addresses are correct! </p>
- <form action="index.php" method="post">
- Name: <input name="PlayerA" type="text" size="10" maxlength="20" />
- Email: <input name="EmailA" type="text" size="20" maxlength="30" /> <br />
+ $me = $_REQUEST["me"];
- Name: <input name="PlayerB" type="text" size="10" maxlength="20" />
- Email: <input name="EmailB" type="text" size="20" maxlength="30" /> <br />
+ /* test for valid ID */
+ $myid = DB_get_userid_by_hash($me);
+ if(!$myid)
+ {
+ echo "Can't find you in the database, please check the url.<br />\n";
+ echo "perhaps the game has been cancled, check by login in <a href=\"$host\">here</a>.";
+ output_footer();
+ DB_close();
+ exit();
+ }
- Name: <input name="PlayerC" type="text" size="10" maxlength="20" />
- Email: <input name="EmailC" type="text" size="20" maxlength="30" /> <br />
+ if(isset($_SESSION["name"]))
+ output_status($_SESSION["name"]);
- Name: <input name="PlayerD" type="text" size="10" maxlength="20" />
- Email: <input name="EmailD" type="text" size="20" maxlength="30" /> <br />
+ /* the user had done something, update the timestamp */
+ DB_update_user_timestamp($myid);
- <input type="submit" value="start game" />
- </form>
-<?php
- }
- else
- { /* load game status */
- parse_status();
-/* **
- * * *
- * ****
- * * *
- *
- * check if a player wants to accept a game
- */
-
- if(isset($_REQUEST["a"]))
- {
- $a=$_REQUEST["a"];
-
- if( ereg("[is]",$player[$a]["option"]) && $game["init"]<4)
- {
- echo "just wait for the game to start";
- }
- else if( !ereg("[is]",$player[$a]["option"]) )
- {
+ /* get some information from the DB */
+ $gameid = DB_get_gameid_by_hash($me);
+ $myname = DB_get_name_by_hash($me);
+ $mystatus = DB_get_status_by_hash($me);
+ $mypos = DB_get_pos_by_hash($me);
+ $myhand = DB_get_handid_by_hash($me);
+ $session = DB_get_session_by_gameid($gameid);
- ?>
- <form action="index.php" method="post">
- Do you want to play a game of DoKo?
- yes<input type="radio" name="in" value="yes" />
- no<input type="radio" name="in" value="no" /> <br />
-
- Do you want to get an email for every card played or only if it your move?
- every card<input type="radio" name="update" value="card" />
- only on my turn<input type="radio" name="update" value="turn" /> <br />
-<?php
- echo "<input type=\"hidden\" name=\"b\" value=\"$a\" />\n";
- echo "\n";
- echo "<input type=\"submit\" value=\"count me in\" />\n";
- echo " </form>\n";
- }
- }
+ /* get prefs and save them */
+ DB_get_PREF($myid);
+ /* end set pref */
-/* ***
- * * *
- * ***
- * * *
- * ***
- * yes? email him his hand, ask for solo, poverty, email every move or every card?
- */
- if(isset($_REQUEST["b"]))
+ /* get rule set for this game */
+ $result = mysql_query("SELECT * FROM Rulesets".
+ " LEFT JOIN Game ON Game.ruleset=Rulesets.id ".
+ " WHERE Game.id='$gameid'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+
+ $RULES["dullen"] = $r[2];
+ $RULES["schweinchen"] = $r[3];
+ $RULES["call"] = $r[4];
+
+ /* get some infos about the game */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $gamestatus = DB_get_game_status_by_gameid($gameid);
+ $GT = $gametype;
+ if($gametype=="solo")
+ {
+ $gametype = DB_get_solo_by_gameid($gameid);
+ $GT = $gametype." ".$GT;
+ }
+
+ /* does anyone have both foxes */
+ $GAME["schweinchen"]=0;
+ for($i=1;$i<5;$i++)
+ {
+ $hash = DB_get_hash_from_game_and_pos($gameid,$i);
+ $cards = DB_get_all_hand($hash);
+ if( in_array("19",$cards) && in_array("20",$cards) )
+ {
+ $GAME["schweinchen"]=1;
+ $GAME["schweinchen-who"]=$hash;
+ }
+ };
+
+ /* put everyting in a form */
+ echo "<form action=\"index.php?me=$me\" method=\"post\">\n";
+
+ /* output game */
+
+ /* output extra division in case this game is part of a session */
+ if($session)
+ {
+ echo "<div class=\"session\">\n".
+ "This game is part of session $session: \n";
+ $hashes = DB_get_hashes_by_session($session,$myid);
+ $i = 1;
+ foreach($hashes as $hash)
+ {
+ if($hash == $me)
+ echo "$i \n";
+ else
+ echo "<a href=\"".$host."?me=".$hash."\">$i</a> \n";
+ $i++;
+ }
+ echo "</div>\n";
+ }
+
+ /* display the table and the names */
+ display_table();
+
+ /* mystatus gets the player through the different stages of a game.
+ * start: yes/no
+ * init: check values from start,
+ * check for sickness
+ * check: check for return values from init
+ * poverty: handle poverty, wait here until all player have reached this state
+ * display sickness and move on to game
+ * play: game in progress
+ * gameover: are we revisiting a game
+ */
+ switch($mystatus)
+ {
+ case 'start':
+ if( !myisset("in") )
+ {
+ output_check_want_to_play($me);
+ break;
+ }
+ else
+ {
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'init');
+ }
+ case 'init':
+ /* first check if everything went ok in the last step
+ * if not, send user back, if yes, check what he did
+ */
+ if( !myisset("in") )
+ {
+ echo "<p class=\"message\"> You need to answer the <a href=\"$host?me=$me\">question</a>.</p>";
+ DB_set_hand_status_by_hash($me,'start');
+ }
+ else
+ {
+ if($_REQUEST["in"] == "no")
+ {
+ /* cancel the game */
+ $message = "Hello, \n\n".
+ "the game has been canceled due to the request of one of the players.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+ }
+ else
+ {
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+
+ output_check_for_sickness($me,$mycards);
+
+ echo "<p class=\"mycards\">your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "</p>\n";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'check');
+ }
+ }
+ break;
+
+ case 'check':
+ /* ok, user is in the game, saw his cards and selected his vorbehalt
+ * so first we check what he selected
+ */
+ if(!myisset("solo","wedding","poverty","nines") )
+ {
+ /* all these variables have a pre-selected default,
+ * so we should never get here,
+ * unless a user tries to cheat ;)
+ * can also happen if user reloads the page!
+ */
+ echo "<p class=\"message\"> You need to answer the <a href=\"$host?me=$me&in=yes\">questions</a>.</p>";
+ DB_set_hand_status_by_hash($me,'init');
+ }
+ else
+ {
+ /* check if someone selected more than one vorbehalt */
+ $Nvorbehalt = 0;
+ if($_REQUEST["solo"]!="No") $Nvorbehalt++;
+ if($_REQUEST["wedding"] == "yes") $Nvorbehalt++;
+ if($_REQUEST["poverty"] == "yes") $Nvorbehalt++;
+ if($_REQUEST["nines"] == "yes") $Nvorbehalt++;
+
+ if($Nvorbehalt>1)
+ {
+ echo "<p class=\"message\"> You selected more than one vorbehalt, please go back ".
+ "and answer the <a href=\"$host?me=$me&in=yes\">question</a> again.</p>";
+ DB_set_hand_status_by_hash($me,'init');
+ }
+ else
+ {
+ echo "<p class=\"message\">Processing what you selected in the last step...";
+
+ /* check if this sickness needs to be handled first */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ if( $_REQUEST["solo"]!="No")
+ {
+ /* user wants to play a solo */
+
+ /* store the info in the user's hand info */
+ DB_set_solo_by_hash($me,$_REQUEST["solo"]);
+ DB_set_sickness_by_hash($me,"solo");
+
+ echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n";
+
+ if($gametype == "solo" && $startplayer<$mypos)
+ {}/* do nothing, since someone else already is playing solo */
+ else
+ {
+ /* this solo comes first
+ * store info in game table
+ */
+ DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_startplayer_by_gameid($gameid,$mypos);
+ DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
+ };
+ }
+ else if($_REQUEST["wedding"] == "yes")
+ {
+ /* TODO: add silent solo somewhere*/
+ echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
+ DB_set_sickness_by_hash($me,"wedding");
+ }
+ else if($_REQUEST["poverty"] == "yes")
+ {
+ echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n";
+ DB_set_sickness_by_hash($me,"poverty");
+ }
+ else if($_REQUEST["nines"] == "yes")
+ {
+ echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
+ " is playing solo, this game will be canceled.<br />\n";
+ DB_set_sickness_by_hash($me,"nines");
+ }
+
+ echo " Ok, done with checking, please go to the <a href=\"$host?me=$me\">next step of the setup</a>.</p>";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'poverty');
+
+ /* check if everyone has reached this stage, send out email */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+ };
+ if($ok)
+ {
+ /* reset player = everyone has to do something now */
+ DB_set_player_by_gameid($gameid,NULL);
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash != $me)
+ {
+ $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ".
+ "please visit this link now to continue: \n".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message);
+ }
+ };
+ };
+ };
+ };
+ break;
+
+ case 'poverty':
+ /* here we need to check if there is a solo or some other form of sickness.
+ * If so, which one is the most important one
+ * set that one in the Game table
+ * tell people about it.
+ */
+ echo "<div class=\"message\">\n";
+ echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>";
+
+ /* check if everyone has reached this stage */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ $ok = 0;
+ };
+
+ if(!$ok)
+ {
+ echo "This step can only be handled after everyone finished the last step. ".
+ "Seems like this is not the case, so you need to wait a bit... ".
+ "you will get an email once that is the case, please use the link in ".
+ "that email to continue the game.<br />";
+ }
+ else
+ {
+ echo "Everyone has finished checking their cards, let's see what they said...<br />";
+
+ /* check what kind of game we are playing, in case there are any solos this already
+ *will have the correct information in it */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ /* check for different sickness and just output a general info */
+ $nines = 0;
+ $poverty = 0;
+ $wedding = 0;
+ $solo = 0;
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == 'nines')
+ {
+ $nines = $user;
+ echo "$name has a Vorbehalt. <br />";
+ break;
+ }
+ else if($usersick == 'poverty')
+ {
+ $poverty++;
+ echo "$name has a Vorbehalt. <br />";
+ }
+ else if($usersick == 'wedding')
+ {
+ $wedding=$user;
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ else if($usersick == 'solo')
+ {
+ $solo++;
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ }
+
+ /* now check which sickness comes first and set the gametype to it */
+
+ if($gametype == "solo")
+ {
+ /* do nothing */
+ }
+ else if($nines)
+ {
+ /* cancel game */
+ /* TODO: should we keep statistics of this? */
+ $message = "Hello, \n\n".
+ " the game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n\n".
+ " To redeal either start a new game or, in case the game was part of a tournament, \n".
+ " go to the last game and use the link at the bottom of the page to redeal.";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "The game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
+ output_footer();
+ DB_close();
+ exit();
+ }
+ else if($poverty==1) /* one person has poverty */
+ {
+ DB_set_gametype_by_gameid($gameid,"poverty");
+ $gametype = "poverty";
+ $who = DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
+ }
+ }
+ else if($poverty==2) /* two people have poverty */
+ {
+ DB_set_gametype_by_gameid($gameid,"dpoverty");
+ $gametype = "dpoverty";
+ $who = DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ {
+ $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($secondsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
+ }
+ }
+ else if($wedding> 0)
+ {
+ DB_set_gametype_by_gameid($gameid,"wedding");
+ DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
+ $gametype = "wedding";
+ };
+
+ echo "<br />\n";
+
+ /* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
+ * output what kind of game we have */
+
+ $poverty = 0;
+ foreach($userids as $user)
+ {
+ /* userids are sorted by position...
+ * so output whatever the first one has, then whatever the next one has
+ * stop when the sickness is the same as the gametype
+ */
+
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick)
+ echo "$name has $usersick. <br />"; /*TODO: perhaps save this in a string and store in Game? */
+
+ if($usersick=="poverty")
+ $poverty++;
+ if($usersick == "wedding" && $gametype =="wedding")
+ break;
+ if($usersick == "poverty" && $gametype =="poverty")
+ break;
+ if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2)
+ break;
+ if($usersick == "solo" && $gametype =="solo")
+ break;
+ };
+
+ /* output Schweinchen in case the rules need it */
+ if( $gametype != "solo")
+ if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
+ echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen. <br />";
+
+ echo "<br />\n";
+
+ /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/
+ switch($gametype)
+ {
+ case "solo":
+ /* are we the solo player? set us to re, else set us to contra */
+ $pos = DB_get_pos_by_hash($me);
+ if($pos == $startplayer)
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "wedding":
+ /* set person with the wedding to re, do the rest during the game */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($usersick == "wedding")
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+
+ echo "Whoever will make the first trick will be on the re team. <br />\n";
+ echo " Ok, the game can start now, please finish <a href=\"$host?me=$me\">the setup</a>.<br />";
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "normal":
+ $hand = DB_get_all_hand($me);
+
+ if(in_array('3',$hand)||in_array('4',$hand))
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "poverty":
+ case "dpoverty":
+ /* check if poverty resolved (e.g. DB.Game who set to NULL)
+ * yes? =>trump was taken, start game; break;
+ */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<0)
+ { /* trump has been taken */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ };
+
+ if($who>9) /*= two people still have trump on the table*/
+ $add = 10;
+ else
+ $add = 1;
+
+ /* check if we are being asked now
+ * no? display wait message, e.g. player X is asked at the moment
+ */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user doesn't want to take trump */
+ /* set next player who needs to be asked */
+ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick=="poverty")
+ {
+ if($secondsick=="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who>9) $who = $who/10;
+
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ }
+ else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user wants to take trump */
+ $trump = $_REQUEST["trump"];
+
+ /* get hand id for user $trump */
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+ /* copy trump from player A to B */
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+
+ /* add hidden button with trump in it to get to the next point */
+ echo "</div><div class=\"poverty\">\n";
+ echo " <input type=\"hidden\" name=\"exchange\" value=\"-1\" />\n";
+ echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n";
+ echo " <input type=\"submit\" class=\"submitbutton\" value=\"select cards to give back\" />\n";
+ echo "</div><div>\n";
+ }
+ else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ $trump = $_REQUEST["trump"];
+ $exchange = $_REQUEST["exchange"];
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+
+ /* if exchange is set to a value>0, exchange that card back to user $trump */
+ if($exchange >0)
+ {
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'".
+ " WHERE hand_id='$myhand' AND card_id='$exchange'" );
+ };
+
+ /* if number of cards == 12, set status to play for both users */
+ $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(!$r)
+ {
+ myerror("error in poverty");
+ die();
+ };
+ if($r[0]==12)
+ {
+ if($gametype=="poverty" || $who<9)
+ {
+ DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */
+ }
+ else /* reduce poverty count by one, that is go to single digits $who */
+ {
+ $add = 1;
+ $who = $who/10;
+
+ /* whom to ask next */
+ $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+ else
+ {
+ if($secondsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ };
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "Someone has poverty, it's your turn to decide, ".
+ "if you want to take the trump. Please visit:".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
+ }
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ /* and so is his partner */
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
+ DB_set_hand_status_by_hash($hash,'play');
+
+ /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/
+ $re_set = 0;
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $party = DB_get_party_by_hash($userhash);
+ if($party=="re")
+ $re_set = 1;
+ }
+ if($re_set)
+ {
+ DB_set_party_by_hash($me,"contra");
+ DB_set_party_by_hash($hash,"contra");
+ }
+ else
+ {
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash==$hash||$userhash==$me)
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
+ }
+ }
+
+
+ break;
+ }
+ else
+ {
+ /* else show all trump, have lowest card pre-selected, have hidden setting for */
+ echo "</div><div class=\"poverty\"> you need to get rid of a few cards</div>\n";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ $type="exchange";
+ echo "<div class=\"mycards\">Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_link_card($card,$PREF["cardset"],$type);
+ echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n";
+ echo " <input type=\"submit\" class=\"submitbutton\" value=\"select one card to give back\" />\n";
+ echo "</div><div>\n";
+ }
+ }
+ else if($who == $mypos || $who == $mypos*10)
+ {
+ echo "</div><div class=\"poverty\">\n";
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick=="poverty")
+ {
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards = DB_get_hand($hash);
+ $nrtrump = count_trump($cards);
+ /* count trump */
+ if($nrtrump<4)
+ echo "Player $name has $nrtrump trump. Do you want to take them?".
+ "<a href=\"index.php?me=$me&trump=$user\">yes</a> <br />\n";
+ }
+ }
+ echo "<a href=\"index.php?me=$me&trump=no\">No,way I take those trump...</a> <br />\n";
+ echo "</div><div>\n";
+
+ echo "Your cards are: <br />\n";
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+ echo "<p class=\"mycards\">your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "</p>\n";
+ }
+ else
+ {
+ $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($mysick=="poverty")
+ echo "The others are asked if they want to take your trump, you have to wait (you'll get an email).";
+ else
+ echo "it's not your turn yet to decide if you want to take the trump or not.";
+ }
+ };
+ /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who==5 || $who==50)
+ {
+ $message = "Hello, \n\n".
+ "Game ".DB_format_gameid($gameid)." has been cancled since nobody wanted to take the trump.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." cancled (poverty not resolved)",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been cancled.<br /><br /></p>";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ /* check if all players are ready to play */
+ $ok = 1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+
+ if($ok)
+ {
+ /* only set this after all poverty, etc. are handled*/
+ DB_set_game_status_by_gameid($gameid,'play');
+
+ /* email startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
+ {
+ /* email startplayer) */
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$host."?me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ else
+ echo " Please, <a href=\"$host?me=$me\">start</a> the game.<br />";
+ }
+ else
+ echo "\n <br />";
+ }
+ echo "</div>\n";
+ break;
+ case 'play':
+ case 'gameover':
+ /* both entries here, so that the tricks are visible for both.
+ * in case of 'play' there is a break later that skips the last part
+ */
+
+ /* figure out what kind of game we are playing,
+ * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
+ * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
+ * accordingly
+ */
+
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $GT = $gametype;
+ if($gametype=="solo")
+ {
+ $gametype = DB_get_solo_by_gameid($gameid);
+ $GT = $gametype." ".$GT;
+ }
+ else
+ $gametype = "normal";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+
+ /* get some infos about the game */
+ $gamestatus = DB_get_game_status_by_gameid($gameid);
+
+ /* has the game started? No, then just wait here...*/
+ if($gamestatus == 'pre')
+ {
+ echo "<p class=\"message\"> You finished the setup, but not everyone else finished it... ".
+ "so you need to wait for the others. Just wait for the an email... </p>";
+ break; /* not sure this works... the idea is that you can
+ * only play a card after everyone is ready to play */
+ }
+
+ /* get time from the last action of the game */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $gameend = time() - strtotime($r[0]);
+
+ /* handel comments in case player didn't play a card, allow comments a week after the end of the game */ if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
+ if(myisset("comment"))
+ {
+ $comment = $_REQUEST["comment"];
+ $playid = DB_get_current_playid($gameid);
+
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+ };
+
+ /* get everything relevant to display the tricks */
+ $result = mysql_query("SELECT Hand_Card.card_id as card,".
+ " Hand.position as position,".
+ " Play.sequence as sequence, ".
+ " Trick.id, ".
+ " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
+ " SEPARATOR '\n' ), ".
+ " Play.create_date, ".
+ " Hand.user_id ".
+ "FROM Trick ".
+ "LEFT JOIN Play ON Trick.id=Play.trick_id ".
+ "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
+ "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
+ "LEFT JOIN Comment ON Play.id=Comment.play_id ".
+ "LEFT JOIN User On User.id=Comment.user_id ".
+ "WHERE Trick.game_id='".$gameid."' ".
+ "GROUP BY Trick.id, sequence ".
+ "ORDER BY Trick.id, sequence ASC");
+ $trickNR = 1;
+ $lasttrick = DB_get_max_trickid($gameid);
+
+ $play = array(); /* needed to calculate winner later */
+ $seq = 1;
+ $pos = DB_get_startplayer_by_gameid($gameid)-1;
+ $firstcard = ""; /* first card in a trick */
+
+ echo "\n<ul class=\"tricks\">\n";
+ echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
+
+ while($r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $pos = $r[1];
+ $seq = $r[2];
+ $trick = $r[3];
+ $comment = $r[4];
+ $timeplayed = strtotime($r[5]);
+ $user = $r[6];
+
+ $offset = DB_get_user_timezone($user);
+ $zone = return_timezone($offset);
+ date_default_timezone_set($zone);
+
+ /* check if first schweinchen has been played */
+ if( $GAME["schweinchen"] && ($r[0] == 19 || $r[0] == 20) )
+ $GAME["schweinchen"]++;
+
+ /* save card to be able to find the winner of the trick later */
+ $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
+
+ if($seq==1)
+ {
+ /* first card in a trick, output some html */
+ if($trick!=$lasttrick)
+ {
+ /* start of an old trick? */
+ echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ }
+ else if($trick==$lasttrick)
+ {
+ /* start of a last trick? */
+ echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ };
+
+ /* remember first card, so that we are able to check, what cards can be played */
+ $firstcard = $r[0];
+ };
+
+ /* display card */
+ echo " <div class=\"card".($pos-1)."\">\n";
+
+ /* display comments */
+ if($comment!="")
+ echo " <span class=\"comment\">".$comment."</span>\n";
+
+ echo " ";
+ display_card($r[0],$PREF["cardset"]);
+
+ echo " </div>\n"; /* end div card */
+
+ /* end of trick? */
+ if($seq==4)
+ {
+ $trickNR++;
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+ }
+ }
+
+ /* whos turn is it? */
+ if($seq==4)
+ {
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $next = $winner;
+ $firstcard = ""; /* new trick, no first card */
+ }
+ else
+ {
+ $next = $pos+1;
+ if($next==5) $next = 1;
+ }
+
+ /* my turn?, display cards as links, ask for comments*/
+ if(DB_get_pos_by_hash($me) == $next)
+ $myturn = 1;
+ else
+ $myturn = 0;
+
+ /* do we want to play a card? */
+ if(myisset("card") && $myturn)
+ {
+ $card = $_REQUEST["card"];
+ $handid = DB_get_handid_by_hash($me);
+
+ /* check if we have card and that we haven't played it yet*/
+ /* set played in hand_card to true where hand_id and card_id*/
+ $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ".
+ "hand_id='$handid' AND card_id=".DB_quote_smart($card));
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $handcardid = $r[0];
+
+ if($handcardid) /* everything ok, play card */
+ {
+ /* update Game timestamp */
+ DB_update_game_timestamp($gameid);
+
+ /* check if a call was made, must do this before we set the card status to played */
+ if(myisset("call120") && $_REQUEST["call120"] == "yes" && can_call(120,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
+ if(myisset("call90") && $_REQUEST["call90"] == "yes" && can_call(90,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
+ if(myisset("call60") && $_REQUEST["call60"] == "yes" && can_call(60,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
+ if(myisset("call30") && $_REQUEST["call30"] == "yes" && can_call(30,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
+ if(myisset("call0") && $_REQUEST["call0"] == "yes" && can_call(0,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
+
+ /* mark card as played */
+ mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
+ DB_quote_smart($card));
+
+ /* get trick id or start new trick */
+ $a = DB_get_current_trickid($gameid);
+ $trickid = $a[0];
+ $sequence = $a[1];
+ $tricknr = $a[2];
+
+ $playid = DB_play_card($trickid,$handcardid,$sequence);
+
+ /* check for schweinchen */
+ if($GAME["schweinchen"] && ($card == 19 || $card == 20) )
+ {
+ $GAME["schweinchen"]++; // count how many have been played including this one
+ if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" )
+ DB_insert_comment("Schweinchen! ",$playid,$myid);
+ if($RULES["schweinchen"]=="both" )
+ DB_insert_comment("Schweinchen! ",$playid,$myid);
+ if ($debug)
+ echo "schweinchen = ".$GAME["schweinchen"]." ---<br />";
+ }
+
+ /* if sequence == 4 check who one in case of wedding */
+ if($sequence == 4 && $GT == "wedding")
+ {
+ /* is wedding resolve */
+ $resolved = DB_get_sickness_by_gameid($gameid);
+ if($resolved<0)
+ {
+ /* who has wedding */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == "wedding")
+ $whosick = $user;
+ }
+ /* who won the trick */
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $winnerid = DB_get_userid_by_gameid_and_position($gameid,$winner);
+ /* is tricknr <=3 */
+ if($tricknr <=3 && $winnerid!=$whosick)
+ {
+ /* set resolved at tricknr*/
+ $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
+ /* set partner */
+ $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
+ DB_set_party_by_hash($whash,"re");
+ }
+ if($tricknr == 3 && $winnerid==$whosick)
+ {
+ /* set resolved at tricknr*/
+ $resolved = DB_set_sickness_by_gameid($gameid,'3');
+ }
+ }
+ }
+
+ /* if sequence == 4, set winner of the trick, count points and set the next player */
+ if($sequence==4)
+ {
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+
+ /* check if someone caught a fox */
+ if(DB_get_gametype_by_gameid($gameid)!="solo")
+ foreach($play as $played)
+ {
+ if ( $played['card']==19 || $played['card']==20 )
+ if ($played['pos']!= $winner )
+ {
+ /* possible caught a fox, check party */
+ $uid1 = DB_get_userid_by_gameid_and_position($gameid,$winner);
+ $uid2 = DB_get_userid_by_gameid_and_position($gameid,$played['pos']);
+
+ $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
+ $party2 = DB_get_party_by_gameid_and_userid($gameid,$uid2);
+
+ if($party1 != $party2)
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'$party1',$uid1,$uid2,'fox')");
+ }
+ }
+ /* check for karlchen (jack of clubs in the last trick)*/
+ if(DB_get_gametype_by_gameid($gameid)!="solo" && $tricknr == 12)
+ foreach($play as $played)
+ if ( $played['card']==11 || $played['card']==12 )
+ if ($played['pos'] == $winner )
+ {
+ /* possible caught a fox, check party */
+ $uid1 = DB_get_userid_by_gameid_and_position($gameid,$winner);
+ $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
+
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'karlchen')");
+ }
+ /* check for doppelopf (>40 points)*/
+ $points = 0;
+ foreach($play as $played)
+ {
+ $points += DB_get_card_value_by_cardid($played['card']);
+ }
+ if($points > 39)
+ {
+ $uid1 = DB_get_userid_by_gameid_and_position($gameid,$winner);
+ $party1 = DB_get_party_by_gameid_and_userid($gameid,$uid1);
+
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'$party1',$uid1,NULL,'doko')");
+ }
+
+ if($winner>0)
+ mysql_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
+ else
+ echo "ERROR during scoring";
+
+ if($debug)
+ echo "DEBUG: position $winner won the trick <br />";
+
+ /* who is the next player? */
+ $next = $winner;
+ }
+ else
+ {
+ $next = DB_get_pos_by_hash($me)+1;
+ }
+ if($next==5) $next=1;
+
+ /* check for coment */
+ if(myisset("comment"))
+ {
+ $comment = $_REQUEST["comment"];
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+ };
+
+ /* display played card */
+ $pos = DB_get_pos_by_hash($me);
+ if($sequence==1)
+ {
+ echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n".
+ " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ }
+
+ echo "<div class=\"card".($pos-1)."\">";
+
+ /* display comments */
+ display_card($card,$PREF["cardset"]);
+ if($comment!="")
+ echo " <span class=\"comment\"> ".$comment."</span>\n";
+ echo "</div></div></li>\n";
+
+ /*check if we still have cards left, else set status to gameover */
+ if(sizeof(DB_get_hand($me))==0)
+ {
+ DB_set_hand_status_by_hash($me,'gameover');
+ $mystatus = 'gameover';
+ }
+
+ /* if all players are done, set game status to game over,
+ * get the points of the last trick and send out an email
+ * to all players
+ */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+
+ $done=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
+ $done=0;
+
+ if($done)
+ DB_set_game_status_by_gameid($gameid,"gameover");
+
+ /* email next player, if game is still running */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
+ $email = DB_get_email_by_hash($next_hash);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
+ "It's your turn now.\n".
+ "Use this link to play a card: ".$host."?me=".$next_hash."\n\n" ;
+ if( DB_get_email_pref_by_uid($who)!="emailaddict" )
+ mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message);
+ }
+ else /* send out final email */
+ {
+ /* individual score */
+ $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY User.fullname" );
+ $message = "The game is over. Thanks for playing :)\n";
+ $message .= "Final score:\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
+
+ $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
+ $message .= "\nTotals:\n";
+ $re = 0;
+ $contra = 0;
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $message .= " ".$r[0]." ".$r[1]."\n";
+ if($r[0] == "re")
+ $re = $r[1];
+ else if($r[0] == "contra")
+ $contra = $r[1];
+ }
+
+ /*
+ * save score in database
+ *
+ */
+
+ /* get calls from re/contra */
+ $call_re = NULL;
+ $call_contra = NULL;
+ foreach($userids as $user)
+ {
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $call = DB_get_call_by_hash($hash);
+ $party = DB_get_party_by_hash($hash);
+
+ if($call!=NULL)
+ {
+ $call = (int) $call;
+
+ if($party=="re")
+ {
+ if($call_re==NULL)
+ $call_re = $call;
+ else if( $call < $call_re)
+ $call_re = $call;
+ }
+ else if($party=="contra")
+ {
+ if($call_contra==NULL)
+ $call_contra = $call;
+ else if( $call < $call_re)
+ $call_contra = $call;
+ }
+ }
+ }
+
+ /* figure out who one */
+ $winning_party = NULL;
+
+ if($call_re == NULL && $call_contra==NULL)
+ if($re>120)
+ $winning_party="re";
+ else
+ $winning_party="contra";
+ else
+ {
+ if($call_re)
+ {
+ $offset = 120 - $call_re;
+ if($call_re == 0)
+ $offset--; /* since we use a > in the next equation */
+
+ if($re > 120+$offset)
+ $winning_party="re";
+ else if ( $call_contra == NULL )
+ $winning_party="contra";
+ }
+
+ if($call_contra)
+ {
+ $offset = 120 - $call_contra;
+ if($call_contra == 0)
+ $offset--; /* since we use a > in the next equation */
+
+ if($contra > 120+$offset)
+ $winning_party="contra";
+ else if ( $call_contra == NULL )
+ $winning_party="re";
+ }
+ }
+
+ /* one point for each call of the other party in case the other party didn't win
+ * and one point each in case the party made more than points than one of the calls
+ */
+ if($winning_party!="contra" && $call_contra!=NULL)
+ {
+ for( $p=$call_contra;$p<=120; $p+=30 )
+ {
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
+ }
+
+ for( $p=$call_contra; $p<120; $p+=30)
+ {
+ if( $re >= $p )
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
+ }
+ }
+ if($winning_party!="re" and $call_re!=NULL)
+ {
+ for( $p=$call_re;$p<=120; $p+=30 )
+ {
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
+ }
+
+ for( $p=$call_re; $p<120; $p+=30)
+ {
+ if( $contra>=$p )
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
+ }
+ }
+
+ /* point in case contra won */
+ if($winning_party=="contra")
+ {
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
+ }
+
+ /* one point each for winning and each 30 points + calls */
+ if($winning_party=="re")
+ {
+ foreach(array(120,150,180,210,240) as $p)
+ {
+ $offset = 0;
+ if($p==240 || $call_contra!=NULL)
+ $offset = 1;
+
+ if($re>$p-$offset)
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
+ }
+ /* re called something and won */
+ foreach(array(0,30,60,90,120) as $p)
+ {
+ if($call_re!=NULL && $call_re<$p+1)
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
+ }
+ }
+ else if( $winning_party=="contra")
+ {
+ foreach(array(120,150,180,210,240) as $p)
+ {
+ $offset = 0;
+ if($p==240 || $call_re!=NULL)
+ $offset = 1;
+
+ if($contra>$p-$offset)
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
+ }
+ /* re called something and won */
+ foreach(array(0,30,60,90,120) as $p)
+ {
+ if($call_contra!=NULL && $call_contra<$p+1)
+ mysql_query("INSERT INTO Score".
+ " VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
+ }
+ }
+
+
+ /* send out final email */
+ $all = array();
+
+ foreach($userids as $user)
+ $all[] = DB_get_email_by_userid($user);
+ $To = implode(",",$all);
+
+ $help = "\n\n (you can use reply all on this email to reach all the players.)\n";
+ mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 1(2)",$message.$help);
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+
+ $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ".$host."?me=".$hash."\n\n" ;
+ if( DB_get_email_pref_by_uid($user) != "emailaddict" )
+ mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link);
+ }
+ }
+ }
+ else
+ {
+ echo "can't find that card?! <br />\n";
+ }
+ }
+ else if(myisset("card") && !$myturn )
+ {
+ echo "please wait until it's your turn! <br />\n";
+ }
+
+ if($seq!=4 && $trickNR>1)
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+
+ /* display points in case game is over */
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ {
+ echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n".
+ " <div class=\"trick\" id=\"trick13\">\n";
+ /* add pic for re/contra
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
+
+ $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY User.fullname" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " <div class=\"card".($r[3]-1)."\">\n".
+ " <span class=\"score\">".$r[2]."<br /> ".$r[1]."</span>\n".
+ " </div>\n";
+
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+ }
+
+
+ echo "</ul>\n"; /* end ul tricks*/
+
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+ echo "<div class=\"mycards\">\n";
+
+ if($myturn && !myisset("card") && $mystatus=='play' )
+ {
+ echo "Hello ".$myname.", it's your turn! <br />\n";
+ echo "Your cards are: <br />\n";
+
+ /* do we have to follow suite? */
+ $followsuit = 0;
+ if(have_suit($mycards,$firstcard))
+ $followsuit = 1;
+
+ foreach($mycards as $card)
+ {
+ if($followsuit && !same_type($card,$firstcard))
+ display_card($card,$PREF["cardset"]);
+ else
+ display_link_card($card,$PREF["cardset"]);
+ }
+ }
+ else if($mystatus=='play' )
+ {
+ echo "Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ }
+ else if($mystatus=='gameover')
+ {
+ $oldcards = DB_get_all_hand($me);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "Your cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF["cardset"]);
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+
+ if($userhash!=$me)
+ {
+ echo "<br />";
+
+ $name = DB_get_name_by_userid($user);
+ $oldcards = DB_get_all_hand($userhash);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "$name's cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF["cardset"]);
+ }
+ };
+ }
+ echo "</div>\n";
+
+ /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
+ if($mystatus=='play')
+ break;
+
+ /* the following happens only when the gamestatus is 'gameover' */
+ /* check if game is over, display results */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ echo "the game is over for you.. other people still need to play though";
+ }
+ else
+ {
+ $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
+ echo "<div class=\"total\"> Totals:<br />\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " ".$r[0]." ".$r[1]."<br />\n";
+
+ echo "<div class=\"re\">\n Points Re: <br />\n";
+ $queryresult = mysql_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='re'".
+ " ");
+ while($r = mysql_fetch_array($queryresult,MYSQL_NUM) )
+ echo " ".$r[0]."<br />\n";
+ echo "</div>\n";
+
+ echo "<div class=\"contra\">\n Points Contra: <br />\n";
+ $queryresult = mysql_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='contra'".
+ " ");
+ while($r = mysql_fetch_array($queryresult,MYSQL_NUM) )
+ echo " ".$r[0]."<br />\n";
+ echo "</div>\n";
+
+ echo "</div>\n";
+
+
+ }
+ break;
+ default:
+ myerror("error in testing the status");
+ }
+ /* output left menu */
+ display_user_menu();
+
+ /* output right menu */
+
+ /* display rule set for this game */
+ echo "<div class=\"gameinfo\">\n";
+
+ if($gamestatus != 'pre')
+ echo " Gametype: $GT <br />\n";
+
+ echo "Rules: <br />\n";
+ echo "10ofhearts : ".$RULES["dullen"] ."<br />\n";
+ echo "schweinchen: ".$RULES["schweinchen"] ."<br />\n";
+ echo "call: ".$RULES["call"] ."<br />\n";
+
+ echo "<hr />\n";
+ if($gamestatus == 'play' )
+ output_form_calls($me);
+
+ /* get time from the last action of the game */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $gameend = time() - strtotime($r[0]);
+
+ if($gamestatus == 'play' || $gameend < 60*60*24*7)
+ {
+ echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
+ echo "<hr />";
+ }
+
+ echo "<input type=\"submit\" value=\"submit\" />\n";
+
+
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ {
+ echo "<hr />\n";
+
+ $session = DB_get_session_by_gameid($gameid);
+ $result = mysql_query("SELECT id,create_date FROM Game".
+ " WHERE session=$session".
+ " ORDER BY create_date DESC".
+ " LIMIT 1");
+ $r = -1;
+ if($result)
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+
+ if(!$session || $gameid==$r[0])
+ {
+ /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
+ $names = DB_get_all_names_by_gameid($gameid);
+ $type = DB_get_gametype_by_gameid($gameid);
+
+ if($type=="solo")
+ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
+ else
+ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
+ }
+ }
+
+ $session = DB_get_session_by_gameid($gameid);
+ $score = generate_score_table($session);
+
+ // if(size_of($score)>30)
+ echo $score;
+
+ echo "</div>\n";
+
+
+ echo "</form>\n";
+ output_footer();
+ DB_close();
+ exit();
+ }
+/* user status page */
+else if( myisset("email","password") || isset($_SESSION["name"]) )
+ {
+ /* test id and password, should really be done in one step */
+ if(!isset($_SESSION["name"]))
{
- $b=$_REQUEST["b"];
-
- if( ereg("s",$player[$b]["option"]) && $game["init"]<4)
- {
- echo "just wait for the game to start";
- }
- else if( (!isset($_REQUEST["in"])|| !isset($_REQUEST["update"])) && !ereg("i",$player[$b]["option"]))
- {
- echo "go back to ";
- echo "<a href=\"index.php?a=$b\"> here and fill out the form </a> <br />";
- }
- else
- { /* show the hand */
- if($_REQUEST["in"]=="no")
- {
- for($i=0;$i<4;$i++)
- {
- $message = "Hello ".$player[$hash[$i]]["name"].",\n\n".
- "the game has been canceled due to the request of one of the players.\n";
- mymail($player[$hash[$i]]["email"],"[DoKo-Debug] the game has been canceled",$message);
- }
- $output = fopen("status.txt","w");
- if($output)
- fclose($output);
- else
- echo "problem opening file";
- }
- else
- {
- if($_REQUEST["update"]=="card") $player[$b]["option"].="c";
- if($_REQUEST["update"]=="turn") $player[$b]["option"].="t";
-
- $player[$b]["option"].="i";
-
- save_status();
-
- $allcards = $player[$b]["cards"];
- $mycards = explode(";",$allcards);
-
- sort($mycards);
- echo "your cards are <br>";
- foreach($mycards as $card)
- {
- display_card($card);
- }
- echo "<br />\n";
- ?>
- <p>aehm... at the moment please just answer everything with no, still need to implement this</p>
- <form action="index.php" method="post">
-
- do you want to play solo?
- <select name="solo" size="1">
- <option>No</option>
- <option>No trump</option>
- <option>Normal solo</option>
- <option>Queen solo</option>
- <option>Jack solo</option>
- <option>Club solo</option>
- <option>Spade solo</option>
- <option>Heart solo</option>
- </select>
- <br />
-
-<?php
-
- echo "wedding?";
- if(check_wedding($player[$b]["cards"]))
- {
- echo " yes<input type=\"radio\" name=\"wedding\" value=\"yes\" />";
- echo " no <input type=\"radio\" name=\"wedding\" value=\"no\" /> <br />";
- }
- else
- {
- echo " no <input type=\"hidden\" name=\"wedding\" value=\"no\" /> <br />";
- };
-
- echo "do you have poverty?";
- if(count_trump($player[$b]["cards"])<4)
- {
- echo " yes<input type=\"radio\" name=\"poverty\" value=\"yes\" />";
- echo " no <input type=\"radio\" name=\"poverty\" value=\"no\" /> <br />";
- }
- else
- {
- echo " no <input type=\"hidden\" name=\"poverty\" value=\"no\" /> <br />";
- };
-
- echo "do you have too many nines?";
- if(count_nines($player[$b]["cards"])>4)
- {
- echo " yes<input type=\"radio\" name=\"nines\" value=\"yes\" />";
- echo " no <input type=\"radio\" name=\"nines\" value=\"no\" /> <br />";
- }
- else
- {
- echo " no <input type=\"hidden\" name=\"nines\" value=\"no\" /> <br />";
- };
-
- echo "<input type=\"hidden\" name=\"c\" value=\"$b\" />\n";
- echo "<input type=\"submit\" value=\"count me in\" />\n";
-
- echo "</form>\n";
- }
- }
+ $email = $_REQUEST["email"];
+ $password = $_REQUEST["password"];
}
- if(isset($_REQUEST["c"]))
+ else
{
- $c=$_REQUEST["c"];
-
- if(!isset($_REQUEST["solo"])|| !isset($_REQUEST["wedding"])|| !isset($_REQUEST["poverty"]) || !isset($_REQUEST["nines"]) )
- {
- echo "go back to ";
- echo "<a href=\"index.php?b=$c\"> here and fill out the form </a> <br />";
- }
- else if( ereg("s",$player[$c]["option"]) && $game["init"]<4 )
+ $name = $_SESSION["name"];
+ $email = DB_get_email_by_name($name);
+ $password = DB_get_passwd_by_name($name);
+ };
+
+ if(myisset("forgot"))
+ {
+ $ok = 1;
+
+ $myid = DB_get_userid_by_email($email);
+ if(!$myid)
+ $ok = 0;
+
+ if($ok)
{
- echo "just wait for the game to start";
- }
- else if($game["init"]<4)
- {
- if( $_REQUEST["solo"]!="No")
- {
- switch($_REQUEST["solo"])
- {
- case "No trump":
- $player[$c]["option"].="O";
- break;
- case "Normal solo":
- $player[$c]["option"].="S";
- break;
- case "Queen solo":
- $player[$c]["option"].="Q";
- break;
- case "Jack solo":
- $player[$c]["option"].="J";
- break;
- case "Club solo":
- $player[$c]["option"].="C";
- break;
- case "Spade solo":
- $player[$c]["option"].="A";
- break;
- case "Hear solo":
- $player[$c]["option"].="H";
- break;
- }
- }
- else if($_REQUEST["wedding"] == "yes")
- {
- echo "wedding was chosen<br>";
- $player[$c]["option"].="W";
- }
- else if($_REQUEST["poverty"] == "yes")
- {
- echo "poverty was chosen<br>";
- $player[$c]["option"].="P";
- }
- else if($_REQUEST["nines"] == "yes")
+ /* check how many entries in recovery table */
+ $number = DB_get_number_of_passwords_recovery($myid);
+
+ /* if less than N recent ones, add a new one and send out email */
+ if( $number < 5 )
{
- echo "nines was chosen<br>";
- $player[$c]["option"].="N";
+ echo "Ok, I send you a new password. <br />";
+ if($number >1)
+ echo "N.B. You tried this already $number times during the last day and it will only work ".
+ " 5 times during a day.<br />";
+ echo "The new password will be valid for one day, make sure you reset it to something else.<br />";
+ echo "Back to the <a href=\"$host\">main page</a>.";
+
+ $TIME = (string) time(); /* to avoid collisions */
+ $hash = md5("Anewpassword".$email.$TIME);
+ $newpw = substr($hash,1,8);
+
+ $message = "Someone (hopefully you) requested a new password. \n".
+ "You can use this email and the following password: \n".
+ " $newpw \n".
+ "to log into the server. The new password is valid for 24h, so make\n".
+ "sure you reset your password to something new. Your old password will\n".
+ " also still be valid until you set a new one\n";
+ mymail($email,$EmailName."recovery ",$message);
+
+ DB_set_recovery_password($myid,md5($newpw));
}
-
- $message = "you're in. once everyone has filled out the form,".
- "the game will start and you'll get an eamil on your turn\n";
- mymail($player[$c]["email"],"[DoKo-debug] the game will start soon",$message);
-
- $player[$c]["option"].="s";
- save_status();
- if(file_exists("status.txt"))
- $lines = file("status.txt");
else
- die("no file");
- parse_status();
-
- if($game["init"]==4)
{
- $message = "The game can start now, it's your turn, please use this link to play a card:\n".
- $host."?me=".$hash[$game["startplayer"]]."\n";
- mymail($player[$hash[$game["startplayer"]]]["email"],"[DoKo-debug] let's go",$message);
+ echo "Sorry you already tried 5 times during the last 24h.<br />".
+ "You need to use one of those passwords or wait to get a new one.<br />";
+ echo "Back to the <a href=\"$host\">main page</a>.";
}
-
}
- }
- if($game["init"]==4)
- {
- /* check for sickness*/
- /***** someone has 5 nines and no one is playing solo=> cance5Al game */
- if($game["nines"]>=0 && $game["solo-who"]<0)
+ else
{
- $message = $player[$hash[$game["poverty"]]]["nines"]." has more than 4 nines. Game aborted!\n";
- for($i=0;$i<4;$i++)
- {
- mymail($player[$hash[$i]]["email"],"[DoKo-debug] the game has been canceled",$message);
- }
- $output = fopen("status.txt","w");
- if($output)
- fclose($output);
+ if($email=="")
+ echo "You need to give me an email address! <br />".
+ "Please try <a href=\"$host\">again</a>.";
else
- echo "problem opening file";
+ echo "Couldn't find a player with this email! <br />".
+ "Please contact Arun, if you think this is a mistake <br />".
+ "or else try <a href=\"$host\">again</a>.";
}
+ }
+ else
+ {
+ /* verify password and email */
+ if(strlen($password)!=32)
+ $password = md5($password);
- /* who is requesting this*/
- if(!isset($_REQUEST["me"]))
- {
- if(!isset($_REQUEST["recovery"]))
- {
- echo "a game is in progress, but you are not playing.<br />";
- echo "In case you are playing, but lost your email or can't access the game anymore, please input your email here:<br />";
- ?>
- <form action="index.php" method="post">
- recorvery: <input name="recovery" type="text" size="20" maxlength="30" /> <br />
- <input type="submit" value="get me back into the game" />
- </form>
-<?php
- }
- else
- {
- $recovery=$_REQUEST["recovery"];
- $ok=-1;
- for($i=0;$i<4;$i++)
- if(trim($recovery)==trim($player[$hash[$i]]["email"]))
- $ok=$i;
- if($ok>=0)
- {
- $message = "Please try this link: ".$host."?me=".$hash[$ok]."\n".
- "\n if this doesn't work, contact the admin.\n";
- mymail($recovery,"[DoKo-Debug] recovery ",$message);
- echo "email has been sent.";
- }
- else
- {
- echo "can't find this email address, sorry.";
- };
- } /* end recovery */
- }
- else
- { /* $me is set */
- $me = $_REQUEST["me"];
-
- echo "game in progress and you are in it<br />";
- if($game["solo-who"]>=0)
- echo $player[$hash[$game["solo-who"]]]["name"]." is playing a ".$game["solo-what"]." solo!<br />";
- else if($game["wedding"]>=0)
- echo $player[$hash[$game["wedding"]]]["name"]." is playing a wedding!<br />";
-
- /* show history */
- foreach($history as $play)
- {
- echo "<br />";
-
- $trick = explode(":",$play);
-
- $last=-2;
- /* found old trick, display it */
- for($i=0;$i<sizeof($trick)-1;$i++)
- {
- $card=$trick[$i];
- if(ereg("->",$card))
- {
- $tmp = explode("->",$card);
- echo $player[$hash[$tmp[0]]]["name"]." played ";
- display_card($tmp[1]);
- $last=$tmp[0];
- }
- }
- }
-
- /* figure out who needs to play next */
- $next = $last + 1;
- if ($next>=4)
- $next -= 4 ;
- if($last<0)
- {
- $next=$history[sizeof($history)-1][0];
- }
-
- /* are we trying to play a card? */
- if(isset($_REQUEST["card"]))
- {
- if($hash[$next]==$me)
- {
- $card = $_REQUEST["card"];
- $mycards = explode(";",$player[$me]["cards"]);
-
- /* do we have that card */
- if(in_array($card,$mycards))
- {
- /* delete card from array */
- $tmp = array();
- foreach($mycards as $m)
- if($m != $card)
- $tmp[]=$m;
-
- $tmp2="";
- for($i=0;$i<sizeof($tmp)-1;$i++)
- {
- $tmp2.=$tmp[$i].";";
- }
- $tmp2.=$tmp[$i];
- $player[$me]["cards"]=$tmp2;
-
- /* add card to history, special case if this is the first card */
- if($last<0)
- {
- $history[sizeof($history)-1]="".$player[$me]["number"]."->".$card.":\n";
- }
- else
- {
- $tmp = explode(":",$history[sizeof($history)-1]);
- $tmp[sizeof($tmp)-1] = "".$player[$me]["number"]."->".$card.":";
- $history[sizeof($history)-1]=join(":",$tmp);
- }
- save_status();
-
- echo " you played ";
- display_card($card);
-
- /* send out email to players who want/need to get informed */
- for($i=0;$i<4;$i++)
- {
- $mynext=$next+1; if($mynext>3)$mynext-=4;
- if((ereg("c",$player[$hash[$i]]["option"]) || $i==$mynext) && $hash[$i]!=$me)
- {
- $message = " Hello ".$player[$hash[$i]]["name"].",\n\n";
-
- if($i==$mynext)
- {
- $message .= "it's your turn now.\n".
- "Use this link to play a card: ".$host."?me=".$hash[$i]."\n\n" ;
- }
- $message .= $player[$me]["name"]. "has played the following card ".card_to_name($card)."\n";
-
- if($game["solo-who"]>=0)
- $message.= $player[$hash[$game["solo-who"]]]." is playing a ".$game["solo-what"]." solo!\n";
-
- mymail($player[$hash[$i]]["email"],"[DoKo-debug] a card has been played",$message);
-
- if($debug)
- echo "<a href=\"index.php?me=".$hash[$mynext]."\"> next player </a> <br />";
- }
- }
- }
- else
- echo "seems like you don't have that card<br>";
-
- }
-
- } /* end if card is set */
- else if(isset($_REQUEST["win"]) && strlen($history[sizeof($history)-1])>3)
- {
- $win=$_REQUEST["win"];
- $history[]=$win.":\n";
- /* count points of the last trick */
- $points=0;
-
- $tmp = explode(":",$history[sizeof($history)-2]);
- for($i=0;$i<4;$i++)
- {
- $tmp2 = explode("->",$tmp[$i]);
- $c = $tmp2[1];
- $points += card_value($c);
- }
- $player[$hash[$win]]["points"]+=$points;
- echo "<br> ".$player[$hash[$win]]["name"]." won: $points Points <br>";
-
- save_status();
- }; /* end if win is set */
- echo "<br />";
-
- $tmp = explode(":",$history[sizeof($history)-1]);
-
- /* check last history entry: end of a trick? ask who won it */
- if(sizeof($tmp)==5)
- {
- ?>
-<form action="index.php" method="post">
-who won?
-<?php
- for($i=0;$i<4;$i++)
- echo $player[$hash[$i]]["name"]." <input type=\"radio\" name=\"win\" value=\"$i\" />";
- echo "<input type=\"hidden\" name=\"me\" value=\"$me\" />";
-?>
-<input type="submit" value="submit" />
+ $ok = 1;
+ $myid = DB_get_userid_by_email_and_password($email,$password);
+ if(!$myid)
+ $ok = 0;
-</form>
-<?php
- }
- else if(sizeof($tmp)<5 && 1<sizeof($tmp) && !isset($_REQUEST["card"]))
- {
- if(sizeof($tmp)==2 && strlen($tmp[0])==1)
- {
- $next=$tmp[0];
-
- if($debug)
- echo "DEBUG: the next move is for <a href=\"index.php?me=".$hash[$next]."\">the next player</a><br>";
-
- if(strlen(trim($player[$me]["cards"]))==0)
- {
- echo "<br> game over, count points <br>";
- for($i=0;$i<4;$i++)
- {
- echo $player[$hash[$i]]["name"]." got ".$player[$hash[$i]]["points"]."<br>";
- }
- }
- }
- echo "<br />";
- } /* end check for winner */
-
- /* do we still have cards? display them */
- if(strlen(trim($player[$me]["cards"]))>0 )
- {
- $allcards = trim($player[$me]["cards"]);
- $mycards = explode(";",$allcards);
-
- sort($mycards);
-
- /* is it our turn? */
- if($hash[$next]==$me)
- {
- echo "ITS YOUR TURN <br />";
- echo "your cards are: <br />";
- foreach($mycards as $card)
- {
- display_link_card($card,$me);
- }
- }
- else
- { /* not our turn, just show the hand */
- echo "your cards are: <br />";
- foreach($mycards as $card)
- {
- display_card($card);
- }
- }
- echo "<br />\n";
- }
- }
- }
+ if($ok)
+ {
+ DB_get_PREF($myid);
+
+ if(myisset("setpref"))
+ {
+ $setpref=$_REQUEST["setpref"];
+ switch($setpref)
+ {
+ case "germancards":
+ case "englishcards":
+ $result = mysql_query("SELECT * from User_Prefs".
+ " WHERE user_id='$myid' AND pref_key='cardset'" );
+ if( mysql_fetch_array($result,MYSQL_NUM))
+ $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref).
+ " WHERE user_id='$myid' AND pref_key='cardset'" );
+ else
+ $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','cardset',".
+ DB_quote_smart($setpref).")");
+ echo "Ok, changed you preferences for the cards.\n";
+ break;
+ case "emailaddict":
+ case "emailnonaddict":
+ $result = mysql_query("SELECT * from User_Prefs".
+ " WHERE user_id='$myid' AND pref_key='email'" );
+ if( mysql_fetch_array($result,MYSQL_NUM))
+ $result = mysql_query("UPDATE User_Prefs SET value=".DB_quote_smart($setpref).
+ " WHERE user_id='$myid' AND pref_key='email'" );
+ else
+ $result = mysql_query("INSERT INTO User_Prefs VALUES(NULL,'$myid','email',".
+ DB_quote_smart($setpref).")");
+ echo "Ok, changed you preferences for sending out emails.\n";
+ break;
+ }
+ }
+ else if(myisset("passwd"))
+ {
+ if( $_REQUEST["passwd"]=="ask" )
+ {
+ /* reset password form*/
+ output_password_recovery($email,$password);
+ }
+ else if($_REQUEST["passwd"]=="set")
+ {
+ /* reset password */
+ $ok = 1;
+
+ /* check if old password matches */
+ $oldpasswd = md5($_REQUEST["password0"]);
+ if(!( ($password == $oldpasswd) || DB_check_recovery_passwords($oldpasswd,$email) ))
+ $ok = -1;
+ /* check if new passwords are types the same twice */
+ if($_REQUEST["password1"] != $_REQUEST["password2"] )
+ $ok = -2;
+
+ switch($ok)
+ {
+ case '-2':
+ echo "The new passwords don't match. <br />";
+ break;
+ case '-1':
+ echo "The old password is not correct. <br />";
+ break;
+ case '1':
+ echo "Changed the password.<br />";
+ mysql_query("UPDATE User SET password='".md5($_REQUEST["password1"]).
+ "' WHERE id=".DB_quote_smart($myid));
+ break;
+ }
+ /* set password */
+ }
+ }
+ else /* output default user page */
+ {
+ $time = DB_get_user_timestamp($myid);
+ $unixtime = strtotime($time);
+
+ $offset = DB_get_user_timezone($myid);
+ $zone = return_timezone($offset);
+ date_default_timezone_set($zone);
+
+ $myname = DB_get_name_by_email($email);
+ $_SESSION["name"] = $myname;
+
+ if(isset($_SESSION["name"]))
+ output_status($_SESSION["name"]);
+
+ /* display links to settings */
+ output_user_settings();
- }
+ echo "<div class=\"lastlogin\">last login: ".date("r",$unixtime)."</div>";
+
+ DB_update_user_timestamp($myid);
+
+ display_user_menu();
+
+ echo "<div class=\"user\">";
+ echo "<h4>These are all your games:</h4>\n";
+ echo "<p>Session: <br />\n";
+ echo "<span class=\"gamestatuspre\"> p </span> = pre-game phase ";
+ echo "<span class=\"gamestatusplay\">P </span> = game in progess ";
+ echo "<span class=\"gamestatusover\">F </span> = game finished <br />";
+ echo "</p>\n";
+
+ $output = array();
+ $result = mysql_query("SELECT Hand.hash,Hand.game_id,Game.mod_date,Game.player,Game.status from Hand".
+ " LEFT JOIN Game ON Game.id=Hand.game_id".
+ " WHERE user_id='$myid'".
+ " ORDER BY Game.session,Game.create_date" );
+ $gamenrold = -1;
+ echo "<table>\n <tr><td>\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $game = DB_format_gameid($r[1]);
+ $gamenr = (int) $game;
+ if($gamenrold < $gamenr)
+ {
+ if($gamenrold!=-1)
+ echo "</td></tr>\n <tr> <td>$gamenr:</td><td> ";
+ else
+ echo "$gamenr:</td><td> ";
+ $gamenrold = $gamenr;
+ }
+ if($r[4]=='pre')
+ {
+ echo "\n <span class=\"gamestatuspre\"><a href=\"".$host."?me=".$r[0]."\">p </a></span> ";
+
+ }
+ else if ($r[4]=='gameover')
+ echo "\n <span class=\"gamestatusover\"><a href=\"".$host."?me=".$r[0]."\">F </a></span> ";
+ else
+ {
+ echo "\n <span class=\"gamestatusplay\"><a href=\"".$host."?me=".$r[0]."\">P </a></span> ";
+ }
+ if($r[4] != 'gameover')
+ {
+ echo "</td><td>\n ";
+ if($r[3])
+ {
+ if($r[3]==$myid)
+ echo "(it's <strong>your</strong> turn)\n";
+ else
+ {
+ $name = DB_get_name_by_userid($r[3]);
+ $gameid = $r[1];
+ if(DB_get_reminder($r[3],$gameid)==0)
+ if(time()-strtotime($r[2]) > 60*60*24*7)
+ echo "".
+ "<a href=\"$host?remind=1&me=".$r[0]."\">Send a reminder.</a>";
+ echo "(it's $name's turn)\n";
+ };
+ }
+ if(time()-strtotime($r[2]) > 60*60*24*30)
+ echo "".
+ "<a href=\"$host?cancle=1&me=".$r[0]."\">Cancel?</a>".
+ " (clicking here is final and can't be restored)";
+ }
+ }
+ echo "</td></tr>\n</table>\n";
+ $names = DB_get_all_names();
+ echo "<h4>Registered players:</h4>\n<p>\n";
+ echo implode(", ",$names)."\n";
+ echo "</p>\n</div>";
+ }
+ }
+ else
+ {
+ echo "Sorry email and password don't match. Please <a href=\"$host\">try again</a>. <br />";
+ }
+ };
+ output_footer();
+ DB_close();
+ exit();
+ }
+/* default login page */
+ else
+ {
+ $pre[0]=0;$game[0]=0;$done[0]=0;
+ $r=mysql_query("SELECT COUNT(id) FROM Game GROUP BY status");
+ if($r) {
+ $pre = mysql_fetch_array($r,MYSQL_NUM);
+ $game = mysql_fetch_array($r,MYSQL_NUM);
+ $done = mysql_fetch_array($r,MYSQL_NUM);
+ }
+
+ $r=mysql_query("SELECT AVG(datediff(mod_date,create_date)) FROM Game where status='gameover' ");
+ if($r)
+ $avgage= mysql_fetch_array($r,MYSQL_NUM);
+ else
+ $avgage[0]=0;
+
+ output_home_page($pre[0],$game[0],$done[0],$avgage[0]);
+ }
+
+output_footer();
+
+DB_close();
+
+/*
+ *Local Variables:
+ *mode: php
+ *mode: hs-minor
+ *End:
+ */
?>
-</p>
-</body>
-</html>
+
+