+ /* put everyting in a form */
+ echo "<form action=\"index.php?me=$me\" method=\"post\">\n";
+
+ /* output left menu */
+
+ display_user_menu();
+
+ /* output right menu */
+
+ /* display rule set for this game */
+ echo "<div class=\"gameinfo\">\n";
+
+ if($gamestatus != 'pre')
+ echo " Gametype: $GT <br />\n";
+
+ echo "Rules: <br />\n";
+ echo "10ofhearts : ".$RULES["dullen"] ."<br />\n";
+ echo "schweinchen: ".$RULES["schweinchen"] ."<br />\n";
+ echo "call: ".$RULES["call"] ."<br />\n";
+
+ echo "<hr />\n";
+ if($mystatus == 'play' )
+ {
+ output_form_calls($me);
+
+ echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
+ echo "<hr />";
+ }
+
+ echo "<input type=\"submit\" value=\"submit\" />\n";
+
+
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ {
+ echo "<hr />\n";
+
+ $session = DB_get_session_by_gameid($gameid);
+ $result = mysql_query("SELECT id,create_date FROM Game".
+ " WHERE session=$session".
+ " ORDER BY create_date DESC".
+ " LIMIT 1");
+ $r = -1;
+ if($result)
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+
+ if(!$session || $gameid==$r[0])
+ {
+ /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
+ $names = DB_get_all_names_by_gameid($gameid);
+ $type = DB_get_gametype_by_gameid($gameid);
+
+ if($type=="solo")
+ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
+ else
+ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
+ }
+ }
+
+ echo "</div>\n";
+
+ /* output game */
+
+ /* output extra division in case this game is part of a session */
+ if($session)
+ {
+ echo "<div class=\"session\">\n".
+ "This game is part of session $session: \n";
+ $hashes = DB_get_hashes_by_session($session,$myid);
+ $i = 1;
+ foreach($hashes as $hash)
+ {
+ if($hash == $me)
+ echo "$i ";
+ else
+ echo "<a href=\"".$host."?me=".$hash."\">$i</a> ";
+ $i++;
+ }
+ echo "</div>\n";
+ }
+
+ /* display the table and the names */
+ display_table();
+
+ /* mystatus gets the player through the different stages of a game.
+ * start: yes/no
+ * init: check values from start,
+ * check for sickness
+ * check: check for return values from init
+ * poverty: handle poverty, wait here until all player have reached this state
+ * display sickness and move on to game
+ * play: game in progress
+ * gameover: are we revisiting a game
+ */
+ switch($mystatus)
+ {
+ case 'start':
+ if( !myisset("in") )
+ {
+ output_check_want_to_play($me);
+ break;
+ }
+ else
+ {
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'init');
+ }
+ case 'init':
+ /* first check if everything went ok in the last step
+ * if not, send user back, if yes, check what he did
+ */
+ if( !myisset("in") )
+ {
+ echo "<p> You need to answer the <a href=\"$host?me=$me\">question</a>.</p>";
+ DB_set_hand_status_by_hash($me,'start');
+ }
+ else
+ {
+ if($_REQUEST["in"] == "no")
+ {
+ /* cancel the game */
+ $message = "Hello, \n\n".
+ "the game has been canceled due to the request of one of the players.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+ }
+ else
+ {
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+
+ output_check_for_sickness($me,$mycards);
+
+ echo "<p class=\"mycards\">your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "</p>\n";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'check');
+ }
+ }
+ break;
+
+ case 'check':
+ /* ok, user is in the game, saw his cards and selected his vorbehalt
+ * so first we check what he selected
+ */
+ if(!myisset("solo","wedding","poverty","nines") )
+ {
+ /* all these variables have a pre-selected default,
+ * so we should never get here,
+ * unless a user tries to cheat ;)
+ * can also happen if user reloads the page!
+ */
+ echo "<p> You need to answer the <a href=\"$host?me=$me&in=yes\">questions</a>.</p>";
+ DB_set_hand_status_by_hash($me,'init');
+ }
+ else
+ {
+ echo "Processing what you selected in the last step...<br />";
+
+ /* check if this sickness needs to be handled first */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ if( $_REQUEST["solo"]!="No")
+ {
+ /* user wants to play a solo */
+
+ /* store the info in the user's hand info */
+ DB_set_solo_by_hash($me,$_REQUEST["solo"]);
+ DB_set_sickness_by_hash($me,"solo");
+
+ echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n";
+
+ if($gametype == "solo" && $startplayer<$mypos)
+ {}/* do nothing, since someone else already is playing solo */
+ else
+ {
+ /* this solo comes first
+ * store info in game table
+ */
+ DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_startplayer_by_gameid($gameid,$mypos);
+ DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
+ };
+ }
+ else if($_REQUEST["wedding"] == "yes")
+ {
+ /* TODO: add silent solo somewhere*/
+ echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
+ DB_set_sickness_by_hash($me,"wedding");
+ }
+ else if($_REQUEST["poverty"] == "yes")
+ {
+ echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n";
+ DB_set_sickness_by_hash($me,"poverty");
+ }
+ else if($_REQUEST["nines"] == "yes")
+ {
+ echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
+ " is playing solo, this game will be canceled.<br />\n";
+ DB_set_sickness_by_hash($me,"nines");
+ }
+
+ echo " Ok, done with checking, please go to the <a href=\"$host?me=$me\">next step of the setup</a>.<br />";
+
+ /* move on to the next stage*/
+ DB_set_hand_status_by_hash($me,'poverty');
+
+ /* check if everyone has reached this stage, send out email */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+ };
+ if($ok)
+ {
+ /* reset player = everyone has to do something now */
+ DB_set_player_by_gameid($gameid,NULL);
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash != $me)
+ {
+ $message = "Everyone finish the questionary in game ".DB_format_gameid($gameid).", ".
+ "please visit this link now to continue: \n".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." finished setup in game ".DB_format_gameid($gameid),$message);
+ }
+ };
+ };
+ };
+
+ break;
+
+ case 'poverty':
+ /* here we need to check if there is a solo or some other form of sickness.
+ * If so, which one is the most important one
+ * set that one in the Game table
+ * tell people about it.
+ */
+ echo "<br /> Checking if someone else selected solo, nines, wedding or poverty.<br />";
+
+ /* check if everyone has reached this stage */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $ok = 1;
+ foreach($userids as $user)
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ $ok = 0;
+ };
+
+ if(!$ok)
+ {
+ echo "This step can only be handled after everyone finished the last step. ".
+ "Seems like this is not the case, so you need to wait a bit... ".
+ "you will get an email once that is the case, please use the link in ".
+ "that email to continue the game.<br />";
+ }
+ else
+ {
+ echo "Everyone has finished checking their cards, let's see what they said...<br />";
+
+ /* check what kind of game we are playing, in case there are any solos this already
+ *will have the correct information in it */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ /* check for different sickness and just output a general info */
+ $nines = 0;
+ $poverty = 0;
+ $wedding = 0;
+ $solo = 0;
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == 'nines')
+ {
+ $nines = $user;
+ echo "$name has a Vorbehalt. <br />";
+ break;
+ }
+ else if($usersick == 'poverty')
+ {
+ $poverty++;
+ echo "$name has a Vorbehalt. <br />";
+ }
+ else if($usersick == 'wedding')
+ {
+ $wedding=$user;
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ else if($usersick == 'solo')
+ {
+ $solo++;
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ }
+
+ /* now check which sickness comes first and set the gametype to it */
+
+ if($gametype == "solo")
+ {
+ /* do nothing */
+ }
+ else if($nines)
+ {
+ /* cancel game */
+ /* TODO: should we keep statistics of this? */
+ $message = "Hello, \n\n".
+ " the game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n\n".
+ " To redeal either start a new game or, in case the game was part of a tournament, \n".
+ " go to the last game and use the link at the bottom of the page to redeal.";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "The game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
+ output_footer();
+ DB_close();
+ exit();
+ }
+ else if($poverty==1) /* one person has poverty */
+ {
+ DB_set_gametype_by_gameid($gameid,"poverty");
+ $gametype = "poverty";
+ $who = DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
+ }
+ }
+ else if($poverty==2) /* two people have poverty */
+ {
+ DB_set_gametype_by_gameid($gameid,"dpoverty");
+ $gametype = "dpoverty";
+ $who = DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ {
+ $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($secondsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
+ }
+ }
+ else if($wedding> 0)
+ {
+ DB_set_gametype_by_gameid($gameid,"wedding");
+ DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
+ $gametype = "wedding";
+ };
+
+ echo "<br />\n";
+
+ /* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
+ * output what kind of game we have */
+
+ $poverty = 0;
+ foreach($userids as $user)
+ {
+ /* userids are sorted by position...
+ * so output whatever the first one has, then whatever the next one has
+ * stop when the sickness is the same as the gametype
+ */
+
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick)
+ echo "$name has $usersick. <br />"; /*TODO: perhaps save this in a string and store in Game? */
+
+ if($usersick=="poverty")
+ $poverty++;
+ if($usersick == "wedding" && $gametype =="wedding")
+ break;
+ if($usersick == "poverty" && $gametype =="poverty")
+ break;
+ if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2)
+ break;
+ if($usersick == "solo" && $gametype =="solo")
+ break;
+ };
+
+ /* output Schweinchen in case the rules need it */
+ if( $gametype != "solo")
+ if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
+ echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen. <br />";
+
+ echo "<br />\n";
+
+ /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/
+ switch($gametype)
+ {
+ case "solo":
+ /* are we the solo player? set us to re, else set us to contra */
+ $pos = DB_get_pos_by_hash($me);
+ if($pos == $startplayer)
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "wedding":
+ /* set person with the wedding to re, do the rest during the game */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($usersick == "wedding")
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+
+ echo "Whoever will make the first trick will be on the re team. <br />\n";
+ echo " Ok, the game can start now, please finish <a href=\"$host?me=$me\">the setup</a>.<br />";
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "normal":
+ $hand = DB_get_all_hand($me);
+
+ if(in_array('3',$hand)||in_array('4',$hand))
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "poverty":
+ case "dpoverty":
+ /* check if poverty resolved (e.g. DB.Game who set to NULL)
+ * yes? =>trump was taken, start game; break;
+ */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<0)
+ { /* trump has been taken */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ };
+
+ if($who>9) /*= two people still have trump on the table*/
+ $add = 10;
+ else
+ $add = 1;
+
+ /* check if we are being asked now
+ * no? display wait message, e.g. player X is asked at the moment
+ */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user doesn't want to take trump */
+ /* set next player who needs to be asked */
+ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick=="poverty")
+ {
+ if($secondsick=="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who>9) $who = $who/10;
+
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ }
+ else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user wants to take trump */
+ $trump = $_REQUEST["trump"];
+
+ /* get hand id for user $trump */
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+ /* copy trump from player A to B */
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+
+ /* add hidden button with trump in it to get to the next point */
+ echo "<div class=\"poverty\">\n";
+ echo " <input type=\"hidden\" name=\"exchange\" value=\"-1\" />\n";
+ echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n";
+ echo " <input type=\"submit\" class=\"submitbutton\" value=\"select cards to give back\" />\n";
+ echo "</div>\n";
+ }
+ else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ $trump = $_REQUEST["trump"];
+ $exchange = $_REQUEST["exchange"];
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+
+ /* if exchange is set to a value>0, exchange that card back to user $trump */
+ if($exchange >0)
+ {
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'".
+ " WHERE hand_id='$myhand' AND card_id='$exchange'" );
+ };
+
+ /* if number of cards == 12, set status to play for both users */
+ $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(!$r)
+ {
+ myerror("error in poverty");
+ die();
+ };
+ if($r[0]==12)
+ {
+ if($gametype=="poverty" || $who<9)
+ {
+ DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */
+ }
+ else /* reduce poverty count by one, that is go to single digits $who */
+ {
+ $add = 1;
+ $who = $who/10;
+
+ /* whom to ask next */
+ $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+ else
+ {
+ if($secondsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ };
+
+ /* email next player */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who<=4)
+ {
+ $To = DB_get_email_by_pos_and_gameid($who,$gameid);
+ $userhash = DB_get_hash_from_game_and_pos($gameid,$who);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "Someone has poverty, it's your turn to decide, ".
+ "if you want to take the trump. Please visit:".
+ " ".$host."?me=".$userhash."\n\n" ;
+ mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
+ }
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ /* and so is his partner */
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
+ DB_set_hand_status_by_hash($hash,'play');
+
+ /* set party to re, unless we had dpoverty, in that case check if we need to set re/contra*/
+ $re_set = 0;
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $party = DB_get_party_by_hash($userhash);
+ if($party=="re")
+ $re_set = 1;
+ }
+ if($re_set)
+ {
+ DB_set_party_by_hash($me,"contra");
+ DB_set_party_by_hash($hash,"contra");
+ }
+ else
+ {
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash==$hash||$userhash==$me)
+ DB_set_party_by_hash($userhash,"re");
+ else
+ DB_set_party_by_hash($userhash,"contra");
+ }
+ }
+
+
+ break;
+ }
+ else
+ {
+ /* else show all trump, have lowest card pre-selected, have hidden setting for */
+ echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ $type="exchange";
+ echo "<div class=\"mycards\">Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_link_card($card,$PREF["cardset"],$type);
+ echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n";
+ echo " <input type=\"submit\" class=\"submitbutton\" value=\"select one card to give back\" />\n";
+ echo "</div>\n";
+ }
+ }
+ else if($who == $mypos || $who == $mypos*10)
+ {
+ echo "<div class=\"poverty\">\n";
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick=="poverty")
+ {
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards = DB_get_hand($hash);
+ $nrtrump = count_trump($cards);
+ /* count trump */
+ if($nrtrump<4)
+ echo "Player $name has $nrtrump trump. Do you want to take them?".
+ "<a href=\"index.php?me=$me&trump=$user\">yes</a> <br />\n";
+ }
+ }
+ echo "<a href=\"index.php?me=$me&trump=no\">No,way I take those trump...</a> <br />\n";
+ echo "</div>\n";
+
+ echo "Your cards are: <br />\n";
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+ echo "<p class=\"mycards\">your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ echo "</p>\n";
+ }
+ else
+ {
+ $mysick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($mysick=="poverty")
+ echo "The others are asked if they want to take your trump, you have to wait (you'll get an email).";
+ else
+ echo "it's not your turn yet to decide if you want to take the trump or not.";
+ }
+ };
+ /* check if no one wanted to take trump, in that case the gamesickness would be set to 5 or 50 */
+ $who = DB_get_sickness_by_gameid($gameid);
+ if($who==5 || $who==50)
+ {
+ $message = "Hello, \n\n".
+ "Game ".DB_format_gameid($gameid)." has been cancled since nobody wanted to take the trump.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game ".DB_format_gameid($gameid)." cancled (poverty not resolved)",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been cancled.<br /><br /></p>";
+ output_footer();
+ DB_close();
+ exit();
+ }
+
+ /* check if all players are ready to play */
+ $ok = 1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
+ {
+ $ok = 0;
+ DB_set_player_by_gameid($gameid,$user);
+ }
+
+ if($ok)
+ {
+ /* only set this after all poverty, etc. are handled*/
+ DB_set_game_status_by_gameid($gameid,'play');
+
+ /* email startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ if($hash!=$me)
+ {
+ /* email startplayer) */
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$host."?me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ else
+ echo " Please, <a href=\"$host?me=$me\">start</a> the game.<br />";
+ }
+ else
+ echo "\n <br />";
+ }
+ break;
+ case 'play':
+ case 'gameover':
+ /* both entries here, so that the tricks are visible for both.
+ * in case of 'play' there is a break later that skips the last part
+ */
+
+ /* figure out what kind of game we are playing,
+ * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
+ * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
+ * accordingly
+ */
+
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $GT = $gametype;
+ if($gametype=="solo")
+ {
+ $gametype = DB_get_solo_by_gameid($gameid);
+ $GT = $gametype." ".$GT;
+ }
+ else
+ $gametype = "normal";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+
+ /* get some infos about the game */
+ $gamestatus = DB_get_game_status_by_gameid($gameid);
+
+ /* has the game started? No, then just wait here...*/
+ if($gamestatus == 'pre')
+ {
+ echo "You finished the setup, but not everyone else finished it... ".
+ "so you need to wait for the others. Just wait for the an email... <br />";
+ break; /* not sure this works... the idea is that you can
+ * only play a card after everyone is ready to play */
+ }
+
+ /* get time from the last action of the game */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $gameend = time() - strtotime($r[0]);
+
+ /* handel comments in case player didn't play a card, allow comments a week after the end of the game */
+ if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
+ if(myisset("comment"))
+ {
+ $comment = $_REQUEST["comment"];
+ $playid = DB_get_current_playid($gameid);
+
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+ };
+
+ /* get everything relevant to display the tricks */
+ $result = mysql_query("SELECT Hand_Card.card_id as card,".
+ " Hand.position as position,".
+ " Play.sequence as sequence, ".
+ " Trick.id, ".
+ " GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>') SEPARATOR '\n' ), ".
+ " Play.create_date, ".
+ " Hand.user_id ".
+ "FROM Trick ".
+ "LEFT JOIN Play ON Trick.id=Play.trick_id ".
+ "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
+ "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
+ "LEFT JOIN Comment ON Play.id=Comment.play_id ".
+ "LEFT JOIN User On User.id=Comment.user_id ".
+ "WHERE Trick.game_id='".$gameid."' ".
+ "GROUP BY Trick.id, sequence ".
+ "ORDER BY Trick.id, sequence ASC");
+ $trickNR = 1;
+ $lasttrick = DB_get_max_trickid($gameid);
+
+ $play = array(); /* needed to calculate winner later */
+ $seq = 1;
+ $pos = DB_get_startplayer_by_gameid($gameid)-1;
+ $firstcard = ""; /* first card in a trick */
+
+ echo "\n<ul class=\"tricks\">\n";
+ echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
+
+ while($r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $pos = $r[1];
+ $seq = $r[2];
+ $trick = $r[3];
+ $comment = $r[4];
+ $timeplayed = strtotime($r[5]);
+ $user = $r[6];
+
+ $offset = DB_get_user_timezone($user);
+ $zone = return_timezone($offset);
+ date_default_timezone_set($zone);
+
+ /* check if first schweinchen has been played */
+ if($r[0] == 19 || $r[0] == 20 )
+ $GAME["schweinchen"]++;
+
+ /* save card to be able to find the winner of the trick later */
+ $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
+
+ if($seq==1)
+ {
+ /* first card in a trick, output some html */
+ if($trick!=$lasttrick)
+ {
+ /* start of an old trick? */
+ echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ }
+ else if($trick==$lasttrick)
+ {
+ /* start of a last trick? */
+ echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ };
+
+ /* remember first card, so that we are able to check, what cards can be played */
+ $firstcard = $r[0];
+ };
+
+ /* display card */
+ echo " <div class=\"card".($pos-1)."\">\n";
+
+ /* display comments */
+ if($comment!="")
+ echo " <span class=\"comment\">".$comment."</span>\n";
+
+ echo " ";
+ display_card($r[0],$PREF["cardset"]);
+
+ echo " </div>\n"; /* end div card */
+
+ /* end of trick? */
+ if($seq==4)
+ {
+ $trickNR++;
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+ }
+ }
+
+ /* whos turn is it? */
+ if($seq==4)
+ {
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $next = $winner;
+ $firstcard = ""; /* new trick, no first card */
+ }
+ else
+ {
+ $next = $pos+1;
+ if($next==5) $next = 1;
+ }
+
+ /* my turn?, display cards as links, ask for comments*/
+ if(DB_get_pos_by_hash($me) == $next)
+ $myturn = 1;
+ else
+ $myturn = 0;
+
+ /* do we want to play a card? */
+ if(myisset("card") && $myturn)
+ {
+ $card = $_REQUEST["card"];
+ $handid = DB_get_handid_by_hash($me);
+
+ /* check if we have card and that we haven't played it yet*/
+ /* set played in hand_card to true where hand_id and card_id*/
+ $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ".
+ "hand_id='$handid' AND card_id=".DB_quote_smart($card));
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $handcardid = $r[0];
+
+ if($handcardid) /* everything ok, play card */
+ {
+ /* update Game timestamp */
+ DB_update_game_timestamp($gameid);
+
+ /* check if a call was made, must do this before we set the card status to played */
+ if(myisset("call120") && $_REQUEST["call120"] == "yes" && can_call(120,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
+ if(myisset("call90") && $_REQUEST["call90"] == "yes" && can_call(90,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
+ if(myisset("call60") && $_REQUEST["call60"] == "yes" && can_call(60,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
+ if(myisset("call30") && $_REQUEST["call30"] == "yes" && can_call(30,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
+ if(myisset("call0") && $_REQUEST["call0"] == "yes" && can_call(0,$me))
+ $result = mysql_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
+
+ /* mark card as played */
+ mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
+ DB_quote_smart($card));
+
+ /* get trick id or start new trick */
+ $a = DB_get_current_trickid($gameid);
+ $trickid = $a[0];
+ $sequence = $a[1];
+ $tricknr = $a[2];
+
+ $playid = DB_play_card($trickid,$handcardid,$sequence);
+
+ /* check for schweinchen */
+ if($card == 19 || $card == 20 )
+ {
+ $GAME["schweinchen"]++;
+ if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" )
+ DB_insert_comment("Schweinchen! ",$playid,$myid);
+ if($RULES["schweinchen"]=="both" )
+ DB_insert_comment("Schweinchen! ",$playid,$myid);
+ if ($debug)
+ echo "schweinchen = ".$GAME["schweinchen"]." ---<br />";
+ }
+
+ /* if sequence == 4 check who one in case of wedding */
+ if($sequence == 4 && $GT == "wedding")
+ {
+ /* is wedding resolve */
+ $resolved = DB_get_sickness_by_gameid($gameid);
+ if($resolved<0)
+ {
+ /* who has wedding */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == "wedding")
+ $whosick = $user;
+ }
+ /* who won the trick */
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $winnerid = DB_get_userid_by_gameid_and_position($gameid,$winner);
+ /* is tricknr <=3 */
+ if($tricknr <=3 && $winnerid!=$whosick)
+ {
+ /* set resolved at tricknr*/
+ $resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
+ /* set partner */
+ $whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
+ DB_set_party_by_hash($whash,"re");
+ }
+ if($tricknr == 3 && $winnerid==$whosick)
+ {
+ /* set resolved at tricknr*/
+ $resolved = DB_set_sickness_by_gameid($gameid,'3');
+ }
+ }
+ }
+
+ /* if sequence == 4, set winner of the trick, count points and set the next player */
+ if($sequence==4)
+ {
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+
+ if($winner>0)
+ mysql_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
+ else
+ echo "ERROR during scoring";
+
+ if($debug)
+ echo "DEBUG: position $winner won the trick <br />";
+
+ /* who is the next player? */
+ $next = $winner;
+ }
+ else
+ {
+ $next = DB_get_pos_by_hash($me)+1;
+ }
+ if($next==5) $next=1;
+
+ /* check for coment */
+ if(myisset("comment"))
+ {
+ $comment = $_REQUEST["comment"];
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+ };
+
+ /* display played card */
+ $pos = DB_get_pos_by_hash($me);
+ if($sequence==1)
+ {
+ echo " <li onclick=\"hl('".($tricknr)."');\" class=\"current\"><a href=\"#\">Trick ".($tricknr)."</a>\n".
+ " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ }
+
+ echo "<div class=\"card".($pos-1)."\">";
+ /* display comments */
+ display_card($card,$PREF["cardset"]);
+ if($comment!="")
+ echo " <span class=\"comment\"> ".$comment."</span>\n";
+ echo "</div></div></li>\n";
+
+ /*check if we still have cards left, else set status to gameover */
+ if(sizeof(DB_get_hand($me))==0)
+ {
+ DB_set_hand_status_by_hash($me,'gameover');
+ $mystatus='gameover';
+ }
+
+ /* if all players are done, set game status to game over,
+ * get the points of the last trick and send out an email
+ * to all players
+ */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+
+ $done=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
+ $done=0;
+
+ if($done)
+ DB_set_game_status_by_gameid($gameid,"gameover");
+
+ /* email next player, if game is still running */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
+ $email = DB_get_email_by_hash($next_hash);
+ $who = DB_get_userid_by_email($email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ $message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
+ "It's your turn now.\n".
+ "Use this link to play a card: ".$host."?me=".$next_hash."\n\n" ;
+ mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message);
+ }
+ else /* send out final email */
+ {
+ /* individual score */
+ $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY User.fullname" );
+ $message = "The game is over. Thanks for playing :)\n";
+ $message .= "Final score:\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
+
+ $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
+ $message .= "\nTotals:\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " ".$r[0]." ".$r[1]."\n";
+
+ /* send out final email */
+ $all = array();
+
+ foreach($userids as $user)
+ $all[] = DB_get_email_by_userid($user);
+ $To = implode(",",$all);
+
+ $help = "\n\n (you can use reply all on this email to reach all the players.)\n";
+ mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 1(2)",$message.$help);
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+
+ $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ".$host."?me=".$hash."\n\n" ;
+ mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link);
+ }
+ }
+ }
+ else
+ {
+ echo "can't find that card?! <br />\n";
+ }
+ }
+ else if(myisset("card") && !$myturn )
+ {
+ echo "please wait until it's your turn! <br />\n";
+ }
+
+ if($seq!=4 && $trickNR>1)
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+
+ /* display points in case game is over */
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ {
+ echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n".
+ " <div class=\"trick\" id=\"trick13\">\n";
+ /* add pic for re/contra
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
+
+ $result = mysql_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY User.fullname" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " <div class=\"card".($r[3]-1)."\">\n".
+ " <span class=\"score\">".$r[2]."<br /> ".$r[1]."</span>\n".
+ " </div>\n";
+
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+ }
+
+
+ echo "</ul>\n"; /* end ul tricks*/
+
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+ echo "<div class=\"mycards\">\n";
+
+ if($myturn && !myisset("card") && $mystatus=='play' )
+ {
+ echo "Hello ".$myname.", it's your turn! <br />\n";
+ echo "Your cards are: <br />\n";
+
+ /* do we have to follow suite? */
+ $followsuit = 0;
+ if(have_suit($mycards,$firstcard))
+ $followsuit = 1;
+
+ foreach($mycards as $card)
+ {
+ if($followsuit && !same_type($card,$firstcard))
+ display_card($card,$PREF["cardset"]);
+ else
+ display_link_card($card,$PREF["cardset"]);
+ }
+ }
+ else if($mystatus=='play' )
+ {
+ echo "Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ }
+ else if($mystatus=='gameover')
+ {
+ /* get time from the last action of the game */
+ $result = mysql_query("SELECT mod_date from Game WHERE id='$gameid' " );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $gameend = time() - strtotime($r[0]);
+
+ if( $gameend < 60*60*24*7 )
+ {
+ echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"30\" maxlength=\"100\" />\n";
+ echo "<input type=\"hidden\" name=\"me\" value=\"$me\" />\n";
+ echo "<input type=\"submit\" value=\"submit\" />\n";
+ }
+
+ $oldcards = DB_get_all_hand($me);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "Your cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF["cardset"]);
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+
+ if($userhash!=$me)
+ {
+ echo "<br />";
+
+ $name = DB_get_name_by_userid($user);
+ $oldcards = DB_get_all_hand($userhash);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "$name's cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF["cardset"]);
+ }
+ };
+ }
+ echo "</div>\n";
+
+ /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
+ if($mystatus=='play')
+ break;
+
+ /* the following happens only when the gamestatus is 'gameover' */
+ /* check if game is over, display results */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ echo "the game is over for you.. other people still need to play though";
+ }
+ else
+ {
+ $result = mysql_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
+ echo "<div class=\"total\"> Totals:<br />\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " ".$r[0]." ".$r[1]."<br />\n";
+ echo "</div>\n";
+
+ }
+ break;
+ default:
+ myerror("error in testing the status");
+ }
+ echo "</form>\n";
+ output_footer();
+ DB_close();
+ exit();
+ }
+/* user status page */
+else if( myisset("email","password") || isset($_SESSION["name"]) )
+ {
+ /* test id and password, should really be done in one step */
+ if(!isset($_SESSION["name"]))
+ {
+ $email = $_REQUEST["email"];
+ $password = $_REQUEST["password"];
+ }
+ else
+ {
+ $name = $_SESSION["name"];
+ $email = DB_get_email_by_name($name);
+ $password = DB_get_passwd_by_name($name);
+ };
+
+ if(myisset("forgot"))