+
+ $nines = 0;
+ $poverty = 0;
+ $wedding = 0;
+ $solo = 0;
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick == 'nines')
+ {
+ $nines = $user;
+ echo "$name has a Vorbehalt. <br />";
+ break;
+ }
+ else if($usersick == 'poverty')
+ {
+ $poverty++;
+ echo "$name has a Vorbehalt. <br />";
+ }
+ else if($usersick == 'wedding')
+ {
+ $wedding=$user;
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ else if($usersick == 'solo')
+ {
+ $solo++;
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ }
+
+ /* now check which sickness comes first and set the gametype to it */
+
+ /* gamestatus == normal, => cancel game */
+ if($gametype == "solo")
+ {
+ /* do nothing */
+ }
+ else if($nines)
+ {
+ /* cancle game */
+ /* TODO: should we keep statistics of this? */
+ $message = "Hello, \n\n".
+ "the game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
+
+ /* TODO: add info about redeal in case this is a game of a series */
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game canceled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "The game has been canceled because ".DB_get_name_by_userid($nines).
+ " has five or more nines and nobody is playing solo.\n";
+ output_footer();
+ exit();
+ }
+ else if($poverty==1)
+ {
+ DB_set_gametype_by_gameid($gameid,"poverty");
+ $gametype = "poverty";
+ $who=DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
+ }
+ }
+ else if($poverty==2)
+ {
+ DB_set_gametype_by_gameid($gameid,"dpoverty");
+ $gametype = "dpoverty";
+ $who=DB_get_sickness_by_gameid($gameid);
+ if(!$who)
+ {
+ $firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($firstsick == "poverty")
+ {
+ $seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
+ if($secondsick == "poverty")
+ DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
+ else
+ DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,10); /* who needs to be asked first */
+ }
+ }
+ else if($wedding> 0)
+ {
+ DB_set_gametype_by_gameid($gameid,"wedding");
+ $gametype = "wedding";
+ };
+
+ echo "<br />\n";
+
+ /* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
+ * output what kind of game we have */
+
+ $poverty = 0;
+ foreach($userids as $user)
+ {
+ /* userids are sorted by position...
+ * so output whatever the firstone has, then whatever the next one has
+ * stop when the sickness is the same as the gametype
+ */
+
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick)
+ echo "$name has $usersick. <br />"; /*TODO: perhaps save this in a string and store in Game? */
+
+ if($usersick=="poverty")
+ $poverty++;
+ if($usersick == "wedding" && $gametype =="wedding")
+ break;
+ if($usersick == "poverty" && $gametype =="poverty")
+ break;
+ if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2)
+ break;
+ if($usersick == "solo" && $gametype =="solo")
+ break;
+ };
+
+ /* output Schweinchen in case the rules need it */
+ if( $gametype != "solo")
+ if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
+ echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen. <br />";
+
+ echo "<br />\n";
+
+ /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/
+ switch($gametype)
+ {
+ case "solo":
+ /* are we the solo player? set us to re, else set us to contra */
+ $pos = DB_get_pos_by_hash($me);
+ if($pos == $startplayer)
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "wedding":
+ /* set person with the wedding to re, do the rest during the game */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if($usersick == "wedding")
+ DB_set_party_by_hash($me,"re");
+
+ echo "Don't know who will be Re and Contra, you need to ".
+ "figure that out at the end of the game yourself <br />\n";
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+
+ case "normal":
+ $hand = DB_get_all_hand($me);
+
+ if(in_array('3',$hand)||in_array('4',$hand))
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "poverty":
+ case "dpoverty":
+ /* check if poverty resolved (e.g. DB.Game who set to NULL)
+ * yes? =>trump was taken, start game; break;
+ */
+ $who=DB_get_sickness_by_gameid($gameid);
+ if($who<0)
+ { /* trump has been taken */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ };
+
+ if($who>9) /*= two people still have trump on the table*/
+ $add=10;
+ else
+ $add=1;
+
+ /* check if we are being asked now
+ * no, display wait message, e.g. player X is asked at the moment
+ */
+ $usersick = DB_get_sickness_by_userid_and_gameid($myid,$gameid);
+ if(myisset("trump") && $_REQUEST["trump"]=="no" && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user doesn't want to take trump */
+ /* set next player who needs to be asked */
+ $firstsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+
+ if($firstsick=="poverty")
+ {
+ if($secondsick=="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ }
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ }
+ else if(myisset("trump") && !myisset("exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ /* user wants to take trump */
+ $trump = $_REQUEST["trump"];
+
+ /* get hand id for user $trump */
+ $userhand=DB_get_handid_by_gameid_and_userid($gameid,$trump);
+ /* copy trump from player A to B */
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+
+ /* set re/contra, if it is not already set */
+ $party = DB_get_party_by_hash($me);
+ if(!$party)
+ {
+ foreach($userids as $user)
+ {
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($user == $trump || $user == $myid)
+ DB_set_party_by_hash($hash,"re");
+ else
+ DB_set_party_by_hash($hash,"contra");
+ }
+ }
+ /* add hidden button with trump in it to get to the next point */
+ echo "<form action=\"index.php\" method=\"post\">\n";
+ echo " <input type=\"hidden\" name=\"exchange\" value=\"-1\" />\n";
+ echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n";
+ echo " <input type=\"hidden\" name=\"me\" value=\"".$me."\" />\n";
+ echo " <input type=\"submit\" class=\"submitbutton\" value=\"select cards to give back\" />\n";
+ echo "</form>\n";
+ }
+ else if(myisset("trump","exchange") && $_REQUEST["trump"]>0 && ($who==$mypos || $who==$mypos*10))
+ {
+ $trump = $_REQUEST["trump"];
+ $exchange = $_REQUEST["exchange"];
+ $userhand = DB_get_handid_by_gameid_and_userid($gameid,$trump);
+
+ /* if exchange is set to a value>0, exchange that card back to user $trump */
+ if($exchange >0)
+ {
+ $result = mysql_query("UPDATE Hand_Card SET hand_id='$userhand'".
+ " WHERE hand_id='$myhand' AND card_id='$exchange'" );
+ };
+
+ /* if number of cards == 12, set status to play for both users */
+ $result = mysql_query("SELECT COUNT(*) FROM Hand_Card WHERE hand_id='$myhand'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ if(!$r)
+ {
+ die("error in poverty");
+ };
+ if($r[0]==12)
+ {
+ if($gametype=="poverty" || $who<9)
+ {
+ DB_set_sickness_by_gameid($gameid,-1); /* done with poverty */
+ }
+ else /* reduce poverty count by one, that is go to single digits $who */
+ {
+ $add=1;
+ $who=$who/10;
+
+ $firstsick = DB_get_sickness_by_pos_and_gameid($mypos+1,$gameid);
+ $secondsick = DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
+ if($firstsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add);
+ else
+ {
+ if($secondsick!="poverty")
+ DB_set_sickness_by_gameid($gameid,$who+$add*2);
+ else
+ DB_set_sickness_by_gameid($gameid,$who+$add*3);
+ };
+ }
+
+ /* this user is done */
+ DB_set_hand_status_by_hash($me,'play');
+ /* and so is his partner */
+ $hash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
+ DB_set_hand_status_by_hash($hash,'play');
+
+ break;
+ }
+ else
+ {
+ /* else show all trump, have lowest card pre-selected, have hidden setting for */
+ echo "you need to get rid of a few cards<br />\n";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+
+ echo "<form class=\"exchange\" action=\"index.php\" method=\"post\">\n";
+ $type="exchange";
+ foreach($mycards as $card)
+ display_link_card($card,$PREF["cardset"],$type);
+ echo " <input type=\"hidden\" name=\"trump\" value=\"".$trump."\" />\n";
+ echo " <input type=\"hidden\" name=\"me\" value=\"".$me."\" />\n";
+ echo " <input type=\"submit\" class=\"submitbutton\" value=\"select one card to give back\" />\n";
+ echo "</form>\n";
+ }
+ }
+ else if($who == $mypos || $who == $mypos*10)
+ {
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+
+ if($usersick=="poverty")
+ {
+ $hash =DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $cards=DB_get_hand($hash);
+ $nrtrump=count_trump($cards);
+ /* count trump */
+ if($nrtrump<4)
+ echo "Player $name has $nrtrump trump. Do you want to take them?".
+ "<a href=\"index.php?me=$me&trump=$user\">yes</a> <br />";
+ }
+ }
+ echo "I don't want to take any trump: ".
+ "<a href=\"index.php?me=$me&trump=no\">yes</a> <br />";
+ }
+ else
+ {
+ echo "it's not your turn yet to decide if you want to take the trump or not.";
+ }
+ /*
+ * yes, display number of trump and user's hand, ask if he wants to take it
+ * no, set whom-to-ask to next player, email next player, cancle game if no next player
+ * yes -> link to new page:display all cards, ask for N return cards
+ * set re/contra
+ *
+ */
+ };
+ }
+ /* check if noone wanted to take trump, in that case the gamesickness would be set to 5 or 50 */
+ $who=DB_get_sickness_by_gameid($gameid);
+ if($who==5 || $who==50)
+ {
+ $message = "Hello, \n\n".
+ "Game $gameid has been cancled since nobody wanted to take the trump.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game cancled (poverty not resolved)",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ echo "<p style=\"background-color:red\";>Game $gameid has been cancled.<br /><br /></p>";
+ output_footer();
+ exit();
+ }
+
+ /* check if all players are ready to play */
+ $ok=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
+ $ok=0;
+
+ if($ok)
+ {
+ /* only set this after all poverty, etc. are handled*/
+ DB_set_game_status_by_gameid($gameid,'play');
+
+ /* email startplayer */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email_by_pos_and_gameid($startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+
+ if($hash!=$me)
+ {
+ /* email startplayer) */
+ $message = "It's your turn now.\n".
+ "Use this link to play a card: ".$host."?me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... ",$message);
+ }
+ else
+ echo " Please, <a href=\"$host?me=$me\">start</a> the game.<br />";
+ }
+ else
+ echo "You finished the setup, at the moment you need to reload this page after everyone else has finished there setup so that the server can figure out vorbehalte... in future this will get an email in case you need to do anything, but this is not implemented yet :( <br />";
+
+ break;
+ case 'play':
+ case 'gameover':
+ /* both entries here, so that the tricks are visible for both.
+ * in case of 'play' there is a break later that skips the last part
+ */
+
+ /* figure out what kind of game we are playing,
+ * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
+ * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
+ * accordingly
+ */
+
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $GT = $gametype;
+ if($gametype=="solo")
+ {
+ $gametype = DB_get_solo_by_gameid($gameid);
+ $GT = $gametype." ".$GT;
+ }
+ else
+ $gametype="normal";
+
+ set_gametype($gametype); /* this sets the $CARDS variable */
+
+ /* get some infos about the game */
+ $gamestatus = DB_get_game_status_by_gameid($gameid);
+
+ /* display useful things in divs */
+
+ /* display links to the users status page */
+ $result = mysql_query("SELECT email,password from User WHERE id='$myid'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+
+ display_links($r[0],$r[1]);
+
+ /* end display useful things*/
+
+ /* has the game started? No, then just wait here...*/
+ if($gamestatus == 'pre')
+ {
+ echo "You finished the setup, but not everyone else finished it...so you need to wait for the others... <br />";
+ break; /* not sure this works... the idea is that you can
+ * only play a card after everyone is ready to play */
+ }
+
+ /* display the table and the names */
+ $result = mysql_query("SELECT User.fullname as name,".
+ " Hand.position as position, ".
+ " User.id ".
+ "FROM Hand ".
+ "LEFT JOIN User ON User.id=Hand.user_id ".
+ "WHERE Hand.game_id='".$gameid."' ".
+ "ORDER BY position ASC");
+
+ echo "<div class=\"table\">\n".
+ " <img src=\"pics/table.png\" alt=\"table\" />\n";
+ while($r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $name = $r[0];
+ $pos = $r[1];
+ $user = $r[2];
+
+ $offset = DB_get_user_timezone($user);
+ $zone = return_timezone($offset);
+ date_default_timezone_set($zone);
+
+ echo " <span class=\"table".($pos-1)."\">\n";
+ echo " $name <br />\n";
+ echo " local time: ".date("Y-m-d H:i:s")."\n";
+ echo " </span>\n";
+
+ }
+ echo "</div>\n";
+
+ /* get everything relevant to display the tricks */
+ $result = mysql_query("SELECT Hand_Card.card_id as card,".
+ " Hand.position as position,".
+ " Play.sequence as sequence, ".
+ " Trick.id, ".
+ " Comment.comment ".
+ "FROM Trick ".
+ "LEFT JOIN Play ON Trick.id=Play.trick_id ".
+ "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
+ "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
+ "LEFT JOIN Comment ON Play.id=Comment.play_id ".
+ "WHERE Trick.game_id='".$gameid."' ".
+ "ORDER BY Trick.id,sequence ASC");
+ $trickNR = 1;
+
+ $lasttrick = DB_get_max_trickid($gameid);
+
+ $play = array(); /* needed to calculate winner later */
+ $seq = 1;
+ $pos = DB_get_startplayer_by_gameid($gameid)-1;
+ $firstcard = ""; /* first card in a trick */
+
+ echo "\n<ul class=\"tricks\">\n";
+ echo " <li class=\"nohighlight\"> Game $gameid: </li>\n";
+
+ while($r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $pos = $r[1];
+ $seq = $r[2];
+ $trick = $r[3];
+ $comment = $r[4];
+
+ /* check if first schweinchen has been played */
+ if($r[0] == 19 || $r[0] == 20 )
+ $GAME["schweinchen"]++;
+
+ /* save card to be able to find the winner of the trick later */
+ $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
+
+ if($seq==1)
+ {
+ /* first card in a trick, output some html */
+ if($trick!=$lasttrick)
+ {
+ /* start of an old trick? */
+ echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ }
+ else if($trick==$lasttrick)
+ {
+ /* start of a last trick? */
+ echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"trick\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ };
+
+ /* remember first card, so that we are able to check, what cards can be played */
+ $firstcard = $r[0];
+ };
+
+ /* display card */
+ echo " <div class=\"card".($pos-1)."\">\n";
+
+ /* display comments */
+ if($comment!="")
+ echo " <span class=\"comment\">".$comment."</span>\n";
+
+ echo " ";
+ display_card($r[0],$PREF["cardset"]);
+
+ echo " </div>\n"; /* end div card */
+
+ /* end of trick? */
+ if($seq==4)
+ {
+ $trickNR++;
+ echo " </div>\n </li>\n"; /* end div table, end li table */
+ }
+ }
+
+ if($seq!=4 && $trickNR>1)
+ echo " </div>\n </li>\n"; /* end div table, end li table */
+
+ echo "</ul>\n";
+
+ /* whos turn is it? */
+ if($seq==4)
+ {
+ $winner = get_winner($play,$gametype); /* returns the position */
+ $next = $winner;
+ $firstcard = ""; /* new trick, no first card */
+ }
+ else
+ {
+ $next = $pos+1;
+ if($next==5) $next=1;
+ }
+
+ /* my turn?, display cards as links, ask for comments*/
+ if(DB_get_pos_by_hash($me) == $next)
+ $myturn = 1;
+ else
+ $myturn = 0;
+
+ /* do we want to play a card? */
+ if(myisset("card") && $myturn)
+ {
+ $card = $_REQUEST["card"];
+ $handid = DB_get_handid_by_hash($me);
+
+ /* check if we have card and that we haven't played it yet*/
+ /* set played in hand_card to true where hand_id and card_id*/
+ $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ".
+ "hand_id='$handid' AND card_id=".DB_quote_smart($card));
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $handcardid = $r[0];
+
+ if($handcardid)
+ {
+ $comment = "";
+
+ /* mark card as played */
+ mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
+ DB_quote_smart($card));
+
+ /* update Game timestamp */
+ DB_update_game_timestamp($gameid);
+
+ /* check for schweinchen */
+ //echo "schweinchen = ".$GAME["schweinchen"]." --$card-<br />";
+ if($card == 19 || $card == 20 )
+ {
+ $GAME["schweinchen"]++;
+ if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" )
+ $comment="Schweinchen! ";
+ if($RULES["schweinchen"]=="both" )
+ $comment="Schweinchen! ";
+ echo "schweinchen = ".$GAME["schweinchen"]." ---<br />";
+ }
+
+ /* get trick id or start new trick */
+ $a = DB_get_current_trickid($gameid);
+ $trickid = $a[0];
+ $sequence = $a[1];
+
+ $playid = DB_play_card($trickid,$handcardid,$sequence);
+
+ /* check for coment */
+ if(myisset("comment"))
+ {
+ $comment.=$_REQUEST["comment"];
+ };
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+
+ /* display played card */
+ echo "<div class=\"card\">";
+ echo " you played <br />";
+ display_card($card,$PREF["cardset"]);
+ echo "</div>\n";
+
+ /*check if we still have cards left, else set status to gameover */
+ if(sizeof(DB_get_hand($me))==0)
+ {
+ DB_set_hand_status_by_hash($me,'gameover');
+ $mystatus='gameover';
+ }
+
+ /* if all players are done, set game status to game over,
+ * get the points of the last trick and send out an email
+ * to all players
+ */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+
+ $done=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='gameover')
+ $done=0;
+
+ if($done)
+ {
+ DB_set_game_status_by_gameid($gameid,"gameover");
+ /* get score for last trick
+ * all other tricks are handled a few lines further down*/
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+ /* get points of last trick and save it */
+ $points = 0;
+ foreach($play as $card)
+ $points = $points + card_value($card["card"]);
+ $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner);
+ if($winnerid>0)
+ mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')");
+ else
+ echo "ERROR during scoring";
+
+ /* email all players */
+ /* individual score */
+ $result = mysql_query("SELECT fullname, SUM(score), Hand.party FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY fullname" );
+ $message = "The game is over. Thanks for playing :)\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " FINAL SCORE: ".$r[0]."(".$r[2].") ".$r[1]."\n";
+ $message .= "\nIf your not in the list above your score is zero...\n\n";
+
+ $result = mysql_query("SELECT Hand.party, SUM(score) FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY Hand.party" );
+ $message .= "\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " FINAL SCORE: ".$r[0]." ".$r[1]."\n";
+
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,$EmailName."game over",$message);
+ }
+ }
+
+
+ /* email next player */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ if($sequence==4)
+ {
+ $play = DB_get_cards_by_trick($trickid);
+ $winner = get_winner($play,$gametype); /* returns the position */
+
+ /* get points of last trick and save it, last trick is handled
+ * a few lines further up */
+ $points = 0;
+ foreach($play as $card)
+ $points = $points + card_value($card["card"]);
+
+ $winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner);
+ if($winnerid>0)
+ mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')");
+ else
+ echo "ERROR during scoring";
+
+ if($debug)
+ echo "DEBUG: $winner got $points <br />";
+
+ /* who is the next player? */
+ $next = $winner;
+ }
+ else
+ {
+ $next = DB_get_pos_by_hash($me)+1;
+ }
+ if($next==5) $next=1;
+
+ /* email next player */
+ $next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
+ $email = DB_get_email_by_hash($next_hash);
+
+ $message = "It's your turn now.\n".
+ "Use this link to play a card: ".$host."?me=".$next_hash."\n\n" ;
+ mymail($email,$EmailName."a card has been played",$message);
+
+ if($debug)
+ echo "DEBUG:<a href=\"index.php?me=".DB_get_hash_from_game_and_pos($gameid,$next).
+ "\"> next player </a> <br />\n";
+
+ }
+ }
+ else
+ {
+ echo "can't find that card?! <br />\n";
+ }
+ }
+ else if(myisset("card") && !$myturn )
+ {
+ echo "please wait until it's your turn! <br />\n";
+ }
+
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+ echo "<div class=\"mycards\">\n";
+
+ if($myturn && !myisset("card"))
+ {
+ echo "Hello ".$myname.", it's your turn! <br />\n";
+ echo "Your cards are: <br />\n";
+ echo "<form action=\"index.php?me=$me\" method=\"post\">\n";
+
+ /* do we have to follow suite? */
+ $followsuit = 0;
+ if(have_suit($mycards,$firstcard))
+ $followsuit = 1;
+
+ foreach($mycards as $card)
+ {
+ if($followsuit && !same_type($card,$firstcard))
+ display_card($card,$PREF["cardset"]);
+ else
+ display_link_card($card,$PREF["cardset"]);
+ }
+
+ echo "<br />\nA short comments:<input name=\"comment\" type=\"text\" size=\"30\" maxlength=\"50\" />\n";
+ echo "<input type=\"hidden\" name=\"me\" value=\"$me\" />\n";
+ echo "<input type=\"submit\" value=\"move\" />\n";
+ echo "</form>\n";
+ }
+ else if($mystatus=='play')
+ {
+ echo "Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF["cardset"]);
+ }
+ else if($mystatus=='gameover')
+ {
+ $oldcards = DB_get_all_hand($me);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "Your cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF["cardset"]);
+ }
+ echo "</div>\n";
+
+ /* check if we need to set status to 'gameover' is done during playing of the card */
+ if($mystatus=='play')