-}
-else
-{ /* load game status */
- $tmp = explode( ":",$lines[1]);
- $player[$tmp[0]]["name"] = $tmp[1];
- $player[$tmp[0]]["email"] = $tmp[2];
- $player[$tmp[0]]["option"] = $tmp[3];
- $player[$tmp[0]]["cards"] = $tmp[4];
-
- $tmp = explode( ":",$lines[2]);
- $player[$tmp[0]]["name"] = $tmp[1];
- $player[$tmp[0]]["email"] = $tmp[2];
- $player[$tmp[0]]["option"] = $tmp[3];
- $player[$tmp[0]]["cards"] = $tmp[4];
-
- $tmp = explode( ":",$lines[3]);
- $player[$tmp[0]]["name"] = $tmp[1];
- $player[$tmp[0]]["email"] = $tmp[2];
- $player[$tmp[0]]["option"] = $tmp[3];
- $player[$tmp[0]]["cards"] = $tmp[4];
-
- $tmp = explode( ":",$lines[4]);
- $player[$tmp[0]]["name"] = $tmp[1];
- $player[$tmp[0]]["email"] = $tmp[2];
- $player[$tmp[0]]["option"] = $tmp[3];
- $player[$tmp[0]]["cards"] = $tmp[4];
-}
-
-/* check if a player wants to accept a game */
-if(isset($_REQUEST["a"]))
-{
- $a=$_REQUEST["a"];
-?>
- <form action="index.php" method="post">
- Do you want to play a game of DoKo?
- yes<input type="radio" name="in" value="yes" />
- no<input type="radio" name="in" value="no" /> <br />
-
- Do you want to get an email for every card played or only if it your move?
- every card<input type="radio" name="update" value="card" />
- only on my turn<input type="radio" name="update" value="turn" /> <br />
-<?php
- echo "<input type=\"hidden\" name=\"b\" value=\"$a\" />\n";
- echo "\n";
- echo "<input type=\"submit\" value=\"count me in\" />\n";
- echo " </form>\n";
-}
- /* yes? email him his hand, ask for solo, poverty, email every move or every card? */
-if(isset($_REQUEST["b"]))
-{
- $b=$_REQUEST["b"];
- echo "hash is $b <br>";
- if(!isset($_REQUEST["in"])|| !isset($_REQUEST["update"]) )
- {
- echo "go back to ";
- echo "<a href=\"index.php?a=$b\"> here and fill out the form </a> <br />";
- }
- else
- { /* show the hand */
- echo $player[$b]["cards"];
- $tmp = $player[$b]["cards"];
- $cards = explode( ":",$tmp);
- echo "your cards are";
- foreach($cards as $card) echo " $card ";
- echo "<br />\n";
- ?>
- <form action="index.php" method="post">
-
- do you want to play solo?
- yes<input type="radio" name="solo" value="yes" />
- no<input type="radio" name="solo" value="no" /> <br />
-
- do you have a wedding?
- yes<input type="radio" name="wedding" value="yes" />
- no<input type="radio" name="wedding" value="no" /> <br />
-
- do you have poverty?
- yes<input type="radio" name="poverty" value="yes" />
- no<input type="radio" name="poverty" value="no" /> <br />
-
-
- <input type="hidden" name="c" value="$b" />
-
- <input type="submit" value="count me in" />
+ }
+/* end start a new game */
+
+/*check if everything is ready to set up a new game */
+else if( isset($_REQUEST["PlayerA"]) &&
+ isset($_REQUEST["PlayerB"]) &&
+ isset($_REQUEST["PlayerC"]) &&
+ isset($_REQUEST["PlayerD"]) )
+ {
+ $PlayerA = $_REQUEST["PlayerA"];
+ $PlayerB = $_REQUEST["PlayerB"];
+ $PlayerC = $_REQUEST["PlayerC"];
+ $PlayerD = $_REQUEST["PlayerD"];
+
+ $EmailA = DB_get_email_by_name($PlayerA);
+ $EmailB = DB_get_email_by_name($PlayerB);
+ $EmailC = DB_get_email_by_name($PlayerC);
+ $EmailD = DB_get_email_by_name($PlayerD);
+
+ if($EmailA=="" || $EmailB=="" || $EmailC=="" || $EmailD=="")
+ {
+ echo "couldn't find one of the names, please start a new game";
+ exit();
+ }
+
+ $useridA = DB_get_userid_by_name($PlayerA);
+ $useridB = DB_get_userid_by_name($PlayerB);
+ $useridC = DB_get_userid_by_name($PlayerC);
+ $useridD = DB_get_userid_by_name($PlayerD);
+
+ /* create random numbers */
+ $randomNR = create_array_of_random_numbers();
+ $randomNRstring = join(":",$randomNR);
+
+ /* create game */
+ $followup = NULL;
+ if(isset($_REQUEST["followup"]))
+ {
+ $followup= $_REQUEST["followup"];
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', NULL, NULL,'pre','$followup' ,NULL)");
+ }
+ else
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', NULL, NULL,'pre', NULL ,NULL)");
+ $game_id = mysql_insert_id();
+
+
+ $hashA = md5("AGameOfDoko".$game_id.$PlayerA.$EmailA);
+ $hashB = md5("AGameOfDoko".$game_id.$PlayerB.$EmailB);
+ $hashC = md5("AGameOfDoko".$game_id.$PlayerC.$EmailC);
+ $hashD = md5("AGameOfDoko".$game_id.$PlayerD.$EmailD);
+
+ /* create hands */
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridA).
+ ", ".DB_quote_smart($hashA).", 'start','1',NULL,NULL,NULL,'false','false',NULL)");
+ $hand_idA = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridB).
+ ", ".DB_quote_smart($hashB).", 'start','2',NULL,NULL,NULL,'false','false',NULL)");
+ $hand_idB = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridC).
+ ", ".DB_quote_smart($hashC).", 'start','3',NULL,NULL,NULL,'false','false',NULL)");
+ $hand_idC = mysql_insert_id();
+ mysql_query("INSERT INTO Hand VALUES (NULL,".DB_quote_smart($game_id).",".DB_quote_smart($useridD).
+ ", ".DB_quote_smart($hashD).", 'start','4',NULL,NULL,NULL,'false','false',NULL)");
+ $hand_idD = mysql_insert_id();
+
+ /* save cards */
+ for($i=0;$i<12;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idA', '".$randomNR[$i]."', 'false')");
+ for($i=12;$i<24;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idB', '".$randomNR[$i]."', 'false')");
+ for($i=24;$i<36;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idC', '".$randomNR[$i]."', 'false')");
+ for($i=36;$i<48;$i++)
+ mysql_query("INSERT INTO Hand_Card VALUES (NULL, '$hand_idD', '".$randomNR[$i]."', 'false')");
+
+ /* send out email, check for error with email */
+ $message = "\n".
+ "you are invited to play a game of DoKo (that is to debug the program ;).\n".
+ "Place comments and bug reports here:\n".
+ "http://wiki.nubati.net/index.php?title=EmailDoko\n\n".
+ "The whole round would consist of the following players:\n".
+ "$PlayerA\n".
+ "$PlayerB\n".
+ "$PlayerC\n".
+ "$PlayerD\n\n".
+ "If you want to join this game, please follow this link:\n\n".
+ " ".$host."?me=";
+
+ mymail($EmailA,"You are invited to a game of DoKo","Hello $PlayerA,\n".$message.$hashA);
+ mymail($EmailB,"You are invited to a game of DoKo","Hello $PlayerB,\n".$message.$hashB);
+ mymail($EmailC,"You are invited to a game of DoKo","Hello $PlayerC,\n".$message.$hashC);
+ mymail($EmailD,"You are invited to a game of DoKo","Hello $PlayerD,\n".$message.$hashD);
+
+ }
+/* end set up a new game */
+
+else if(isset($_REQUEST["me"]))
+ {
+ /* handle request from one specifig player,
+ * the hash is set on a per game base, so first just handle this game
+ * perhaps also show links to other games in a sidebar
+ */
+
+ $me = $_REQUEST["me"];
+
+ $myid = DB_get_userid_by_hash($me);
+
+ if(!$myid)
+ {
+ echo "Can't find you in the database, please check the url.<br />\n";
+ echo "perhaps the game has been cancled.";
+ exit();
+ }
+
+ DB_update_user_timestamp($myid);
+ $myname = DB_get_name_by_hash($me);
+ $mystatus = DB_get_status_by_hash($me);
+
+ /* get game id */
+ $gameid = DB_get_gameid_by_hash($me);
+
+ switch($mystatus)
+ {
+ case 'start':
+ check_want_to_play($me);
+ DB_set_hand_status_by_hash($me,'init');
+ break;
+
+ case 'init':
+ if( !isset($_REQUEST["in"]) || !isset($_REQUEST["update"]))
+ {
+ DB_set_hand_status_by_hash($me,'start');
+ echo "you need to answer both question";
+ }
+ else
+ {
+ if($_REQUEST["in"] == "no")
+ {
+ echo "TODO: email everyone that the game has been canceld<br />";
+ /*something like
+ for($i=0;$i<4;$i++)
+ {
+ $message = "Hello ".$player[$hash[$i]]["name"].",\n\n".
+ "the game has been canceled due to the request of one of the players.\n";
+ mymail($player[$hash[$i]]["email"],"[DoKo-Debug] the game has been canceled",$message);
+ }
+ */
+ DB_cancel_game($me);
+ }
+ else
+ {
+ echo "thanks for joining the game... please scroll down";
+ echo "TODO: make this page nicer<br />";
+ echo "TODO: set card pref<br />";
+
+ $mycards = DB_get_hand($me);
+ sort($mycards);
+ echo "<p class=\"mycards\">your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card);
+ echo "</p>\n";
+
+ check_for_sickness($me,$mycards);
+
+ DB_set_hand_status_by_hash($me,'check');
+ }
+ }
+ break;
+
+ case 'check':
+ echo "no checking at the moment... you need to play a normal game";
+ if(!isset($_REQUEST["solo"]) ||
+ !isset($_REQUEST["wedding"]) ||
+ !isset($_REQUEST["poverty"]) ||
+ !isset($_REQUEST["nines"]) )
+ {
+ DB_set_hand_status_by_hash($me,'init');
+ /* problem: by setting it back to init, variables "in" and "update" are
+ * not set, so the player will be send back to the start, after seeing his hand
+ */
+ echo "you need to fill out the form";
+ }
+ else
+ {
+ if( $_REQUEST["solo"]!="No")
+ {
+ DB_set_solo_by_hash($me,$_REQUEST["solo"]);
+ DB_set_sickness_by_hash($me,"solo");
+ }
+ else if($_REQUEST["wedding"] == "yes")
+ {
+ echo "wedding was chosen<br />\n";
+ DB_set_sickness_by_hash($me,"wedding");
+ }
+ else if($_REQUEST["poverty"] == "yes")
+ {
+ echo "poverty was chosen<br />\n";
+ DB_set_sickness_by_hash($me,"poverty");
+ }
+ else if($_REQUEST["nines"] == "yes")
+ {
+ echo "nines was chosen<br />\n";
+ DB_set_sickness_by_hash($me,"nines");
+ }
+ }
+ DB_set_hand_status_by_hash($me,'poverty');
+
+ /* check all players and set game to final result, e.g. solo, wedding, povert, redeal */
+
+ /* reset solo, etc from players who did say something, but it didn't matter? */
+ break;
+ case 'poverty':
+ echo "<br />poverty not handeled at the moment... you need to play a normal game<br />";
+
+ /* only set this after all poverty, etc. are handeled*/
+ DB_set_hand_status_by_hash($me,'play');
+
+ /* check if the game can start */
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ $done=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid($user)!='play')
+ $done=0;
+
+ if($done)
+ DB_set_game_status_by_gameid($gameid,'play');
+
+ break;
+ case 'play':
+ case 'gameover': /* gameover and play, so that the tricks are visible for both */
+ display_news();
+ display_status();
+
+ $gamestatus =DB_get_game_status_by_gameid($gameid);
+ if($gamestatus == 'pre')
+ {
+ echo "you need to wait for the others... <br />";
+ break;
+ }
+ /* get trick ids */
+ $result = mysql_query("SELECT Hand_Card.card_id as card,".
+ " User.fullname as name,".
+ " Hand.position as position,".
+ " Play.sequence as sequence, ".
+ " Hand.hash as hash, ".
+ " Trick.id ".
+ "FROM Trick ".
+ "LEFT JOIN Play ON Trick.id=Play.trick_id ".
+ "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
+ "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
+ "LEFT JOIN User ON User.id=Hand.user_id ".
+ "LEFT JOIN Comment ON Play.id=Comment.play_id ".
+ "WHERE Trick.game_id='".$gameid."' ".
+ "ORDER BY Trick.id,sequence ASC");
+
+
+ $trickNR = 1;
+
+ $lasttrick = DB_get_max_trickid($gameid);
+
+ $play = array(); /* needed to calculate winner later */
+ $seq=1;
+ $pos=0;
+
+ echo "\n<ul class=\"oldtrick\">\n";
+ echo " <li> Hello $myname! History: </li>\n";
+
+ while($r = mysql_fetch_array($result,MYSQL_NUM))
+ {
+ $seq = $r[3];
+ $pos = $r[2];
+ $trick = $r[5];
+ $comment = $r[6];
+
+ if($trick!=$lasttrick && $seq==1)
+ {
+ /* start of an old trick? */
+ echo " <li onclick=\"hl('$trickNR');\"><a href=\"#\">Trick $trickNR</a>\n".
+ " <div class=\"table\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"table\" src=\"pics/table".($pos-1).".png\" alt=\"table\" />\n";
+ }
+ else if($trick==$lasttrick && $seq==1)
+ {
+ /* start of a last trick? */
+ echo " <li onclick=\"hl('$trickNR');\"><a href=\"#\">Current Trick</a>\n".
+ " <div class=\"table\" id=\"trick".$trickNR."\">\n".
+ " <img class=\"table\" src=\"pics/table".($pos-1).".png\" alt=\"table\" />";
+ }
+
+ /* display card */
+ echo " <div class=\"card".($pos-1)."\">\n";
+
+ $play[$pos]=$r[0];
+
+ if($comment!="")
+ echo " <span class=\"comment\">";
+ else
+ echo " <span>";
+
+ /* print name */
+ echo $r[1];
+
+ /* check for comment */
+ if($comment!="")
+ echo "<span>".$comment."</span>";
+ echo "</span>\n ";
+
+ display_card($r[0]);
+
+ echo " </div>\n"; /* end div card */
+
+ /* end of trick? */
+ if($seq==4)
+ {
+ $trickNR++;
+ echo " </div>\n </li>\n"; /* end div table, end li table */
+ }
+ }
+ if($seq!=4)
+ echo " </div>\n </li>\n"; /* end div table, end li table */
+
+ echo "</ul>\n";
+
+ /* whos turn is it? */
+ if($seq==4)
+ {
+ $winner = get_winner($play); /* returns the position */
+ $next = $winner;
+ }
+ else
+ {
+ $next = $pos+1;
+ }
+ if($next==5) $next=1;
+
+ /* my turn?, display cards as links, ask for comments*/
+ if(DB_get_pos_by_hash($me) == $next)
+ $myturn = 1;
+ else
+ $myturn = 0;
+
+ /* do we want to play a card? */
+ if(isset($_REQUEST["card"]) && $myturn)
+ {
+ $card = $_REQUEST["card"];
+ $handid = DB_get_handid_by_hash($me);
+
+ /* check if we have card and that we haven't played it yet*/
+ /* set played in hand_card to true where hand_id and card_id*/
+ $result = mysql_query("SELECT id FROM Hand_Card WHERE played='false' and ".
+ "hand_id='$handid' AND card_id=".DB_quote_smart($card));
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+ $handcardid = $r[0];
+
+ if($handcardid)
+ {
+ mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".DB_quote_smart($card));
+
+ /* get trick id or start new trick */
+ $a = DB_get_current_trickid($gameid);
+ $trickid = $a[0];
+ $sequence = $a[1];
+
+ $playid = DB_play_card($trickid,$handcardid,$sequence);