+
+ /* check what kind of game we are playing */
+ $gametype = DB_get_gametype_by_gameid($gameid);
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+
+ /* nines? */
+ $nines = 0;
+ /* check for nines */
+ foreach($userids as $user)
+ {
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'nines')
+ $nines = 1;
+ }
+
+ /* gamestatus == normal, => cancel game */
+ if($nines && $gamestatus == "normal")
+ {
+ /* TODO: set game type to nines to be able to keep statistics */
+
+ $message = "Hello, \n\n".
+ "the game has been cancled becausee someone has five or more nines.\n";
+
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $To = DB_get_email_by_userid($user);
+ mymail($To,"[DoKo] game cancled",$message);
+ }
+
+ /* delete everything from the dB */
+ DB_cancel_game($me);
+
+ }
+
+ /* poverty? */
+ $poverty = 0;
+
+ /* check players for poverty */
+ foreach($userids as $user)
+ {
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'poverty')
+ {
+ $poverty++;
+ $name = DB_get_name_by_userid($user);
+ echo "$name has a Vorbehalt. <br />";
+ }
+ }
+ /* if gamestatus == normal, set poverty or dpovert (in case two people have poverty) */
+
+ /* wedding? */
+ $wedding = 0;
+ /* check players for wedding */
+ foreach($userids as $user)
+ {
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'wedding')
+ {
+ $wedding++;
+ $name = DB_get_name_by_userid($user);
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ }
+
+ /* if gamestatus == normal, set wedding */
+