output_form_for_new_game($names);
}
/*check if everything is ready to set up a new game */
-else if( myisset("PlayerA", "PlayerB","PlayerC","PlayerD" ))
+ else if( myisset("PlayerA", "PlayerB","PlayerC","PlayerD","dullen","schweinchen" ))
{
$PlayerA = $_REQUEST["PlayerA"];
$PlayerB = $_REQUEST["PlayerB"];
$PlayerC = $_REQUEST["PlayerC"];
$PlayerD = $_REQUEST["PlayerD"];
+
+ $dullen = $_REQUEST["dullen"];
+ $schweinchen = $_REQUEST["schweinchen"];
$EmailA = DB_get_email_by_name($PlayerA);
$EmailB = DB_get_email_by_name($PlayerB);
$randomNR = create_array_of_random_numbers();
$randomNRstring = join(":",$randomNR);
+ /* get ruleset information or create new one */
+ $ruleset = DB_get_ruleset($dullen,$schweinchen);
+ if($ruleset <0)
+ {
+ echo "Error defining ruleset: $ruleset";
+ exit();
+ };
+
/* create game */
$followup = NULL;
if(myisset("followup") )
{
$followup= $_REQUEST["followup"];
$session = DB_get_session_by_gameid($followup);
+ $ruleset = DB_get_ruleset_by_gameid($followup); /* just copy ruleset from old game,
+ this way no manipulation is possible */
if($session)
- mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,'1','pre','$session' ,NULL)");
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,'1','pre',".
+ "'$ruleset','$session' ,NULL)");
else
{
/* get max session */
$max = DB_get_max_session();
$max++;
- mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,'1','pre','$max' ,NULL)");
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,'1','pre',".
+ "'$ruleset','$max' ,NULL)");
mysql_query("UPDATE Game SET session='".$max."' WHERE id=".DB_quote_smart($followup));
}
}
else
- mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,'1','pre', NULL ,NULL)");
+ mysql_query("INSERT INTO Game VALUES (NULL, NULL, '$randomNRstring', 'normal', NULL,'1','pre', ".
+ "'$ruleset',NULL ,NULL)");
$game_id = mysql_insert_id();
/* create hash */
/* display the game number */
echo "<p class=\"gamenumber\"> Game $gameid </p>\n";
+ /* display rule set */
+ echo "<div class=\"ruleset\">\n Rules: <br />";
+ $result = mysql_query("SELECT * FROM Rulesets LEFT JOIN Game ON Game.ruleset=Rulesets.id WHERE Game.id='$gameid'" );
+ $r = mysql_fetch_array($result,MYSQL_NUM);
+
+ $RULES["dullen"]=$r[2];
+ $RULES["schweinchen"]=$r[3];
+
+ echo "10ofhearts : ".$r[2]."<br />";
+ echo "schweinchen: ".$r[3]."<br />";
+ echo "</div>\n";
+
+ /* does anyone have both foxes */
+ $GAME["schweinchen"]=0;
+ for($i=1;$i<5;$i++)
+ {
+ $hash = DB_get_hash_from_game_and_pos($gameid,$i);
+ $cards = DB_get_all_hand($hash);
+ if( in_array("19",$cards) && in_array("20",$cards) )
+ {
+ $GAME["schweinchen"]=1;
+ $GAME["schweinchen-who"]=$hash;
+ }
+ };
+
+
/* mystatus gets the player through the different stages of a game.
* start: yes/no
* init: check values from start,
DB_set_hand_status_by_hash($me,'init');
break;
case 'init':
- if( !myisset("in","update") )
+ if( !myisset("in") )
{
- echo "you need to answer both question";
+ echo "you need to answer the question";
DB_set_hand_status_by_hash($me,'start');
}
else
}
else
{
- echo "thanks for joining the game... please scroll down";
- echo "TODO: make this page nicer<br />";
- echo "TODO: set card pref<br />";
+ echo "thanks for joining the game...";
$mycards = DB_get_hand($me);
sort($mycards);
- echo "<p class=\"mycards\" style=\"margin-top:12em;\">your cards are: <br />\n";
+ echo "<p class=\"mycards\" style=\"margin-top:8em;\">your cards are: <br />\n";
foreach($mycards as $card)
display_card($card);
echo "</p>\n";
case 'check':
echo "checking if you selected solo or nines...<br />".
- " if you have a wedding, please send an email to the other players. <br />".
- " if you have poverty you need to play a normal game,sorry...<br />".
" Please click <a href=\"$host?me=$me\">here</a> to finish the setup.<br />";
if(!myisset("solo","wedding","poverty","nines") )
{
else if($_REQUEST["wedding"] == "yes")
{
/* TODO: add silent solo somewhere*/
- echo "wedding was chosen<br />\n";
+ echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
DB_set_sickness_by_hash($me,"wedding");
}
else if($_REQUEST["poverty"] == "yes")
{
- echo "poverty was chosen<br />\n";
+ echo "So you got poverty. You might as well have said nothing, since this is not implemented yet,".
+ " so you need to play a normal game...to make it a bit harder, I'll tell the other people that".
+ " you only have a few trump... should make the game more interesting (although perhaps not for you:))<br />\n";
DB_set_sickness_by_hash($me,"poverty");
}
else if($_REQUEST["nines"] == "yes")
{
- echo "nines was chosen<br />\n";
+ echo "What you just don't want to play a game because you have a few nines? Well, if no one".
+ " is playing solo, this game will be canceled.<br />\n";
DB_set_sickness_by_hash($me,"nines");
}
}
* set that one in the Game table
* tell people about it.
*/
- echo "<br />checking if someone else selected solo or nines... wedding and poverty not handled at the moment<br />".
+ echo "<br />checking if someone else selected solo or nines... poverty not handled at the moment<br />".
" Please click <a href=\"$host?me=$me\">here</a> to finish the setup.<br />";
- /* only set this after all poverty, etc. are handled*/
- DB_set_hand_status_by_hash($me,'play');
-
- /* check if the game can start */
+ /* check if everyone has reached this stage */
$userids = DB_get_all_userid_by_gameid($gameid);
$ok=1;
foreach($userids as $user)
- if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
- $ok=0;
-
+ {
+ $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ if($userstat!='poverty' && $userstat!='play')
+ $ok=0;
+ };
+
if($ok)
{
- DB_set_game_status_by_gameid($gameid,'play');
-
+ echo "Everyone has finished checking their cards, let's see what they said...<br />";
/* check what kind of game we are playing */
$gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid);
$nines = $user;
/* gamestatus == normal, => cancel game */
- if($nines && $gamestatus == "normal")
+ if($nines && $gametype != "solo")
{
- /* TODO: set game type to nines to be able to keep statistics? */
+ /* TODO: should we keep statistics of this? */
$message = "Hello, \n\n".
"the game has been canceled because ".DB_get_name_by_userid($nines)." has five or more nines.\n";
/* delete everything from the dB */
DB_cancel_game($me);
+ exit();
}
+
+ /* check for different sickness and just output a general info */
/* check players for poverty */
$poverty = 0;
echo "$name has a Vorbehalt. <br />";
}
}
- /* if gamestatus == normal, set poverty or dpovert (in case two people have poverty) */
-
+
/* check players for wedding */
$wedding = 0;
foreach($userids as $user)
{
if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'wedding')
{
- $wedding++;
+ $wedding=$user;
+ $name = DB_get_name_by_userid($user);
+ echo "$name has a Vorbehalt. <br />" ;
+ }
+ };
+
+ /* check for solo, output vorbehalt */
+ $solo = 0;
+ foreach($userids as $user)
+ {
+ if(DB_get_sickness_by_userid_and_gameid($user,$gameid) == 'solo')
+ {
+ $solo++;
$name = DB_get_name_by_userid($user);
echo "$name has a Vorbehalt. <br />" ;
}
}
-
+
+ /* now check which sickness comes first and set the gametype to it */
+
+ /* if gamestatus == normal, set poverty or dpovert (in case two people have poverty) */
+ if($poverty>0 && $gametype == "normal")
+ {
+ if($poverty==1)
+ {
+ DB_set_gametype_by_gameid($gameid,"poverty");
+ $gametype = "poverty";
+ }
+ else if($poverty==2)
+ {
+ DB_set_gametype_by_gameid($gameid,"dpoverty");
+ $gametype = "dpoverty";
+ };
+ };
/* if gamestatus == normal, set wedding */
+ if($wedding> 0 && $gametype == "normal")
+ {
+ DB_set_gametype_by_gameid($gameid,"wedding");
+ $gametype = "wedding";
+ };
+ /* now the gametype is set correctly (shouldn't matter that this is calculated for every user)
+ * output what kind of game we have */
+
+ echo "<br />\n";
+
+ $poverty=0;
+ foreach($userids as $user)
+ {
+ $name = DB_get_name_by_userid($user);
+ $usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
+ if($usersick=="poverty")
+ $poverty++;
+ if($usersick)
+ echo "$name has $usersick <br />";
+ if($usersick == "wedding" && $gametype =="wedding")
+ break;
+ if($usersick == "poverty" && $gametype =="poverty")
+ break;
+ if($usersick == "poverty" && $gametype =="dpoverty" && $poverty==2)
+ break;
+ if($usersick == "solo" && $gametype =="solo")
+ break;
+
+ };
+
+ if( $gametype != "solo")
+ if($GAME["schweinchen"] && $RULES["schweinchen"]=="both" )
+ echo DB_get_name_by_hash($GAME["schweinchen-who"])." has Schweinchen. <br />";
+
+ echo "<br />\n";
+
+ /* finished the setup, set re/contra parties if possible, go to next stage unless there is a case of poverty*/
+ switch($gametype)
+ {
+ case "solo":
+ /* are we the solo player? set us to re, else set us to contra */
+ $pos = DB_get_pos_by_hash($me);
+ if($pos == $startplayer)
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "wedding":
+ echo "Don't know who will be Re and Contra, you need to ".
+ "figure that out at the end of the game yourself <br />\n";
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "normal":
+ $hand = DB_get_all_hand($me);
+
+ if(in_array('3',$hand)||in_array('4',$hand))
+ DB_set_party_by_hash($me,"re");
+ else
+ DB_set_party_by_hash($me,"contra");
+ DB_set_hand_status_by_hash($me,'play');
+ break;
+ case "poverty":
+ case "dpoverty":
+ echo "TODO: handle poverty here";
+ DB_set_hand_status_by_hash($me,'play');
+ };
+ }
+ else
+ {
+ echo "You need to wait for the others, the game can only start after everyone finished checking their cards.<br />";
+ };
+
+ /* check if all players are ready to play */
+ $ok=1;
+ foreach($userids as $user)
+ if(DB_get_hand_status_by_userid_and_gameid($user,$gameid)!='play')
+ $ok=0;
+
+ if($ok)
+ {
+ /* only set this after all poverty, etc. are handled*/
+ DB_set_game_status_by_gameid($gameid,'play');
}
break;
*/
/* figure out what kind of game we are playing,
- * set the global variables $TRUMP,$DIAMONDS,$HEARTS,$CLUBS,$SPADES
+ * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
+ * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
* accordingly
*/
else
$gametype="normal";
- set_gametype($gametype);
+ set_gametype($gametype); /* this sets the $CARDS variable */
/* get some infos about the game */
$gamestatus = DB_get_game_status_by_gameid($gameid);
$trick = $r[3];
$comment = $r[4];
+ /* check if first schweinchen has been played */
+ if($r[0] == 19 || $r[0] == 20 )
+ $GAME["schweinchen"]++;
+
/* save card to be able to find the winner of the trick later */
- $play[$pos] = $r[0];
+ $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
if($seq==1)
{
if($handcardid)
{
+ $comment = "";
+
/* mark card as played */
mysql_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
DB_quote_smart($card));
+ /* check for schweinchen */
+ echo "schweinchen = ".$GAME["schweinchen"]." --$card-<br />";
+ if($card == 19 || $card == 20 )
+ {
+ $GAME["schweinchen"]++;
+ if($GAME["schweinchen"]==3 && $RULES["schweinchen"]=="second" )
+ $comment="Schweinchen! ";
+ if($RULES["schweinchen"]=="both" )
+ $comment="Schweinchen! ";
+ echo "schweinchen = ".$GAME["schweinchen"]." ---<br />";
+ }
+
/* get trick id or start new trick */
$a = DB_get_current_trickid($gameid);
$trickid = $a[0];
/* check for coment */
if(myisset("comment"))
{
- DB_insert_comment($_REQUEST["comment"],$playid,$myid);
+ $comment.=$_REQUEST["comment"];
};
-
+ if($comment != "")
+ DB_insert_comment($comment,$playid,$myid);
+
/* display played card */
echo "<div class=\"card\">";
echo " you played <br />";
/* get points of last trick and save it */
$points = 0;
foreach($play as $card)
- $points = $points + card_value($card);
+ $points = $points + card_value($card["card"]);
$winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner);
if($winnerid>0)
mysql_query("INSERT INTO Score VALUES (NULL, '$gameid', '$winnerid', '$points')");
echo "ERROR during scoring";
/* email all players */
- $result = mysql_query("SELECT fullname, SUM(score) FROM Score".
+ /* individual score */
+ $result = mysql_query("SELECT fullname, SUM(score), Hand.party FROM Score".
" LEFT JOIN Hand ON Hand.id=hand_id".
" LEFT JOIN User ON Hand.user_id=User.id".
" WHERE Hand.game_id=$gameid".
" GROUP BY fullname" );
$message = "The game is over. Thanks for playing :)\n";
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ $message .= " FINAL SCORE: ".$r[0]."(".$r[2].") ".$r[1]."\n";
+ $message .= "\nIf your not in the list above your score is zero...\n\n";
+
+ $result = mysql_query("SELECT Hand.party, SUM(score) FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY Hand.party" );
+ $message .= "\n";
while( $r = mysql_fetch_array($result,MYSQL_NUM))
$message .= " FINAL SCORE: ".$r[0]." ".$r[1]."\n";
- $message .= "\nIf your not in the list above your score is zero...\n";
+
foreach($userids as $user)
{
$To = DB_get_email_by_userid($user);
* a few lines further up */
$points = 0;
foreach($play as $card)
- $points = $points + card_value($card);
+ $points = $points + card_value($card["card"]);
$winnerid = DB_get_handid_by_gameid_and_position($gameid,$winner);
if($winnerid>0)
foreach($mycards as $card)
display_card($card);
}
+ else if($mystatus=='gameover')
+ {
+ $oldcards = DB_get_all_hand($me);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "Your cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card);
+ }
echo "</div>\n";
/* check if we need to set status to 'gameover' is done during playing of the card */
{
echo "the game is over now...<br />\n";
- $result = mysql_query("SELECT fullname, SUM(score) FROM Score".
+ $result = mysql_query("SELECT fullname, SUM(score), Hand.party FROM Score".
" LEFT JOIN Hand ON Hand.id=hand_id".
" LEFT JOIN User ON Hand.user_id=User.id".
" WHERE Hand.game_id=$gameid".
" GROUP BY fullname" );
while( $r = mysql_fetch_array($result,MYSQL_NUM))
- echo " FINAL SCORE: ".$r[0]." ".$r[1]."<br />";
+ echo " FINAL SCORE: ".$r[0]."(".$r[2].") ".$r[1]."<br />";
+ $result = mysql_query("SELECT Hand.party, SUM(score) FROM Score".
+ " LEFT JOIN Hand ON Hand.id=hand_id".
+ " LEFT JOIN User ON Hand.user_id=User.id".
+ " WHERE Hand.game_id=$gameid".
+ " GROUP BY Hand.party" );
+ while( $r = mysql_fetch_array($result,MYSQL_NUM))
+ echo " FINAL SCORE: ".$r[0]." ".$r[1]."<br />\n";
+
$session = DB_get_session_by_gameid($gameid);
$result = mysql_query("SELECT id,create_date FROM Game".
if($result)
$r = mysql_fetch_array($result,MYSQL_NUM);
- if(!$session || $gameid==$r)
+ if(!$session || $gameid==$r[0])
{
/* suggest a new game with the same people in it, just rotated once */
$names = DB_get_all_names_by_gameid($gameid);