exit;
/* calling game.php only makes sense when we give it a hash for a game */
-if(!myisset("me"))
+if(!myisset('me'))
{
echo "Hmm, you really shouldn't mess with the urls.<br />\n";
- output_footer();
- DB_close();
- exit();
+ return;
}
-$me = $_REQUEST["me"];
+$me = $_REQUEST['me'];
/* Ok, got a hash, but is it valid? */
$myid = DB_get_userid('hash',$me);
{
echo "Can't find you in the database, please check the url.<br />\n";
echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
- output_footer();
- DB_close();
- exit();
+ return;
}
global $GAME,$RULES,$CARDS;
-/* user might get here by clicking on the link in an email, so session might not be set */
-if(isset($_SESSION["name"]))
- output_status($_SESSION["name"]);
-
/* the user has done something, update the timestamp */
-DB_update_user_timestamp($myid);
+if(isset($_SESSION['id']))
+ DB_update_user_timestamp($_SESSION['id']);
/* get some information from the DB */
$gameid = DB_get_gameid_by_hash($me);
$session = DB_get_session_by_gameid($gameid);
/* get prefs and save them in a variable*/
-$PREF = DB_get_PREF($myid);
+$PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
/* get rule set for this game */
$RULES = DB_get_RULES($gameid);
$gametype = DB_get_gametype_by_gameid($gameid);
$gamestatus = DB_get_game_status_by_gameid($gameid);
$GT = $gametype;
-if($gametype=="solo")
+if($gametype=='solo')
{
$gametype = DB_get_solo_by_gameid($gameid);
- $GT = $gametype." ".$GT;
+ $GT = $gametype.' '.$GT;
}
/* do we need to worry about Schweinchen?
else
{
/* in a game Schweinchen is not valid in all types of games */
- if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' )
+ if( $gametype == 'normal' || $gametype == 'silent' || $gametype=='trump' || $gametype=='wedding')
if( in_array($RULES['schweinchen'],array('both','second','secondaftercall')) )
$ok=1;
}
{
$hash = DB_get_hash_from_game_and_pos($gameid,$i);
$cards = DB_get_all_hand($hash);
- if( in_array("19",$cards) && in_array("20",$cards) )
+ if( in_array('19',$cards) && in_array('20',$cards) )
$GAME['schweinchen-who']=$hash;
};
$GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
/* put everyting in a form */
echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
-/* output game */
+/* handle user notes (only possible while game is running)*/
+if( $mystatus!='gameover' )
+ if(myisset('note'))
+ {
+ $note = $_REQUEST['note'];
+
+ if($note != '')
+ DB_insert_note($note,$gameid,$myid);
+ };
+
+/* make sure that we don't show the notes to the wrong person
+ * (e.g. other people looking at an old game)
+ */
+if( $mystatus != 'gameover' ||
+ ( $mystatus == 'gameover' &&
+ isset($_SESSION['id']) &&
+ $myid == $_SESSION['id']))
+ output_user_notes($myid,$gameid,$mystatus);
+
+/* handle calls */
+if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
+ $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
+if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
+ $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
+if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
+ $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
+if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
+ $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
+if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
+ $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
/* output extra division in case this game is part of a session */
if($session)
{
echo "<div class=\"session\">\n";
- echo " <div class=\"sessionrules\">Rules (+icons fur rules) \n";
- echo " <div>\n";
- echo " 10ofhearts : ".$RULES["dullen"] ."<br />\n";
- echo " schweinchen: ".$RULES["schweinchen"] ."<br />\n";
- echo " call: ".$RULES["call"] ."<br />\n";
- echo " </div>\n </div>\n";
+ echo " <div class=\"sessionrules\">Rules: ";
+ switch($RULES['dullen'])
+ {
+ case 'none':
+ echo " <img class=\"rulesicon\" alt=\"not ten of hearts\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
+ case 'firstwins':
+ echo " <img class=\"rulesicon\" alt=\"ten of hearts\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
+ case 'secondwins':
+ echo " <img class=\"rulesicon\" alt=\"second ten of hearts\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
+ }
+ switch($RULES['schweinchen'])
+ {
+ case 'none':
+ echo " <img class=\"rulesicon\" alt=\"no schweinchen\" ".
+ "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
+ case 'both':
+ echo " <img class=\"rulesicon\" alt=\"two schweinchen \" ".
+ "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
+ case 'second':
+ echo " <img class=\"rulesicon\" alt=\"second schweinchen\" ".
+ "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
+ case 'secondaftercall':
+ echo " <img class=\"rulesicon\" alt=\"second schweinchen after call\" ".
+ "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
+ }
+ switch($RULES['call'])
+ {
+ case '1st-own-card':
+ echo " <img class=\"rulesicon\" alt=\"1st-own-card\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
+ case '5th-card':
+ echo " <img class=\"rulesicon\" alt=\"5th-card\" src=\"pics/button/5th-card.png\"/>\n"; break;
+ case '9-cards':
+ echo " <img class=\"rulesicon\" alt=\"9-cards\" src=\"pics/button/9-cards.png\"/>\n"; break;
+ }
+ echo " <div>\n";
+ echo " 10ofhearts : {$RULES['dullen']} <br />\n";
+ echo " schweinchen: {$RULES['schweinchen']} <br />\n";
+ echo " call: {$RULES['call']} <br />\n";
+ echo " </div>\n </div>\n";
echo " <div class=\"sessionscore\">Score \n";
$score = generate_score_table($session);
echo format_score_table_html($score,$myid);
$lasthash=$hash;
}
$i--;
- echo "This is game number $j of <a href=\"".$INDEX."?action=game&me=$lasthash\">$i</a> in session $session.";
- echo "</div>\n";
+ if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
+ echo "This is game number $j of <a href=\"{$INDEX}?action=game&me=$lasthash\">$i</a> in session $session.";
+ else
+ echo "This is game number $j of $i in session $session.";
+ echo "\n</div>\n";
}
/* display the table and the names */
$skip = 0;
if($PREF['autosetup']=='yes') $skip = 1;
- if( !myisset("in") && !$skip)
+ if( !myisset('in') && !$skip)
{
/* asks the player, if he wants to join the game */
output_check_want_to_play($me);
else
{
/* check the result, if player wants to join, got next stage, else cancel game */
- if(!$skip && $_REQUEST["in"] == "no" )
+ if(!$skip && $_REQUEST['in'] == 'no' )
{
/* cancel the game */
$message = "Hello, \n\n".
foreach($userids as $user)
{
$To = DB_get_email('userid',$user);
- mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message);
}
/* delete everything from the dB */
$mycards = DB_get_hand($me);
$mycards = mysort($mycards,$gametype);
- /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
- echo "\n<ul class=\"tricks\">\n";
- echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
- echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
- " <div class=\"trick\" id=\"trick0\">\n";
-
- for($pos=1;$pos<5;$pos++)
+ if(!myisset('solo','wedding','poverty','nines') )
{
- $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
- $userid = DB_get_userid('gameid-position',$gameid,$pos);
- $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
+ /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
+ echo "\n<ul class=\"tricks\">\n";
+ echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
+ echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
+ " <div class=\"trick\" id=\"trick0\">\n";
- if($userstatus=='start' || $userstatus=='init')
- echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */
- else
- if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
- echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
- else if($usersick==NULL && $pos<=$mypos)
- echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
- }
- echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
- /* end displaying sickness */
+ for($pos=1;$pos<5;$pos++)
+ {
+ $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
+ $userid = DB_get_userid('gameid-position',$gameid,$pos);
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
+
+ if($userstatus=='start' || $userstatus=='init')
+ echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br/ > to decide </div>\n"; /* show this to everyone */
+ else
+ if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
+ echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
+ else if($usersick==NULL && $pos<=$mypos)
+ echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
+ }
+ echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
+ /* end displaying sickness */
- if(!myisset("solo","wedding","poverty","nines") )
- {
output_check_for_sickness($me,$mycards);
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "</div>\n";
break;
{
/* check if someone selected more than one sickness */
$Nsickness = 0;
- if($_REQUEST["solo"]!="No") $Nsickness++;
- if($_REQUEST["wedding"] == "yes") $Nsickness++;
- if($_REQUEST["poverty"] == "yes") $Nsickness++;
- if($_REQUEST["nines"] == "yes") $Nsickness++;
+ if($_REQUEST['solo']!='No') $Nsickness++;
+ if($_REQUEST['wedding'] == 'yes') $Nsickness++;
+ if($_REQUEST['poverty'] == 'yes') $Nsickness++;
+ if($_REQUEST['nines'] == 'yes') $Nsickness++;
if($Nsickness>1)
{
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "</div>\n";
break;
$gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
- if( $_REQUEST["solo"]!="No" )
+ if( $_REQUEST['solo']!='No' )
{
/* user wants to play a solo */
/* store the info in the user's hand info */
- DB_set_solo_by_hash($me,$_REQUEST["solo"]);
- DB_set_sickness_by_hash($me,"solo");
+ DB_set_solo_by_hash($me,$_REQUEST['solo']);
+ DB_set_sickness_by_hash($me,'solo');
- echo "<br />Seems like you want to play a ".$_REQUEST["solo"]." solo. Got it.<br />\n";
+ echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
- if($gametype == "solo" && $startplayer<$mypos)
+ if($gametype == 'solo' && $startplayer<$mypos)
{}/* do nothing, since someone else already is playing solo */
else
{
/* this solo comes first
* store info in game table
*/
- DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_gametype_by_gameid($gameid,'solo');
DB_set_startplayer_by_gameid($gameid,$mypos);
- DB_set_solo_by_gameid($gameid,$_REQUEST["solo"]);
+ DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
};
}
- else if($_REQUEST["wedding"] == "yes")
+ else if($_REQUEST['wedding'] == 'yes')
{
/* silent solo is set further down */
echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
- DB_set_sickness_by_hash($me,"wedding");
+ DB_set_sickness_by_hash($me,'wedding');
}
- else if($_REQUEST["poverty"] == "yes")
+ else if($_REQUEST['poverty'] == 'yes')
{
echo "Don't think you can win with just a few trump...? ok, poverty chosen <br />\n";
- DB_set_sickness_by_hash($me,"poverty");
+ DB_set_sickness_by_hash($me,'poverty');
}
- else if($_REQUEST["nines"] == "yes")
+ else if($_REQUEST['nines'] == 'yes')
{
echo "What? You just don't want to play a game because you have a few nines? Well, if no one".
" is playing solo, this game will be canceled.<br />\n";
- DB_set_sickness_by_hash($me,"nines");
+ DB_set_sickness_by_hash($me,'nines');
}
echo "</p>\n";
* this can therefore only be handled once all players finished the last stage
*/
- /* only need to redisplay the cards when the user reloads the page and lands directly here */
- if($mystatus=='check')
- {
- $mycards = DB_get_hand($me);
- $mycards = mysort($mycards,$gametype);
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
- /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
- echo "\n<ul class=\"tricks\">\n";
- echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
- echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
- " <div class=\"trick\" id=\"trick0\">\n";
+ /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
+ echo "\n<ul class=\"tricks\">\n";
+ echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
+ echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
+ " <div class=\"trick\" id=\"trick0\">\n";
- for($pos=1;$pos<5;$pos++)
- {
- $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
- $userid = DB_get_userid('gameid-position',$gameid,$pos);
- $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
+ for($pos=1;$pos<5;$pos++)
+ {
+ $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
+ $userid = DB_get_userid('gameid-position',$gameid,$pos);
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
- if($userstatus=='start' || $userstatus=='init')
- echo " <div class=\"vorbehalt".($pos-1)."\"> still needs to decide </div>\n"; /* show this to everyone */
- else
- if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
- echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
- else
- echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
- }
- echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
- /* end displaying sickness */
+ if($userstatus=='start' || $userstatus=='init')
+ echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
+ else
+ if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
+ echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
+ else
+ echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
}
+ echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
+ /* end displaying sickness */
echo "<div class=\"message\">\n";
echo "<p> Checking if someone else selected solo, nines, wedding or poverty.</p>";
/* show cards */
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "</div>\n";
}
break;
}
/* now check which sickness comes first and set the gametype to it */
- if($gametype == "solo")
+ if($gametype == 'solo')
{
/* do nothing */
}
foreach($userids as $user)
{
$To = DB_get_email('userid',$user);
- mymail($To,$EmailName."game ".DB_format_gameid($gameid)." canceled",$message);
+ mymail($To,"$EmailName game ".DB_format_gameid($gameid)." canceled",$message);
}
/* delete everything from the dB */
echo "The game has been canceled because ".DB_get_name('userid',$nines).
" has five or more nines and nobody is playing solo.\n";
- output_footer();
- DB_close();
- exit();
+ return;
}
else if($poverty==1) /* one person has poverty */
{
- DB_set_gametype_by_gameid($gameid,"poverty");
- $gametype = "poverty";
+ DB_set_gametype_by_gameid($gameid,'poverty');
+ $gametype = 'poverty';
$who = DB_get_sickness_by_gameid($gameid);
if(!$who)
{
$firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($firstsick == "poverty")
+ if($firstsick == 'poverty')
DB_set_sickness_by_gameid($gameid,2); /* who needs to be asked first */
else
DB_set_sickness_by_gameid($gameid,1); /* who needs to be asked first */
}
else if($poverty==2) /* two people have poverty */
{
- DB_set_gametype_by_gameid($gameid,"dpoverty");
- $gametype = "dpoverty";
+ DB_set_gametype_by_gameid($gameid,'dpoverty');
+ $gametype = 'dpoverty';
$who = DB_get_sickness_by_gameid($gameid);
if(!$who)
{
$firstsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($firstsick == "poverty")
+ if($firstsick == 'poverty')
{
$seconsick = DB_get_sickness_by_pos_and_gameid(1,$gameid);
- if($secondsick == "poverty")
+ if($secondsick == 'poverty')
DB_set_sickness_by_gameid($gameid,30); /* who needs to be asked first */
else
DB_set_sickness_by_gameid($gameid,20); /* who needs to be asked first */
}
else if($wedding> 0)
{
- DB_set_gametype_by_gameid($gameid,"wedding");
+ DB_set_gametype_by_gameid($gameid,'wedding');
DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
- $gametype = "wedding";
+ $gametype = 'wedding';
};
/* now the gametype is set correctly in the database */
echo "<p> Got it :)</p>";
switch($gametype)
{
- case "solo":
+ case 'solo':
/* are we the solo player? set us to re, else set us to contra */
$pos = DB_get_pos_by_hash($userhash);
if($pos == $startplayer)
- DB_set_party_by_hash($userhash,"re");
+ DB_set_party_by_hash($userhash,'re');
else
- DB_set_party_by_hash($userhash,"contra");
+ DB_set_party_by_hash($userhash,'contra');
DB_set_hand_status_by_hash($userhash,'play');
break;
- case "wedding":
+ case 'wedding':
/* set person with the wedding to re, do the rest during the game */
$usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
- if($usersick == "wedding")
- DB_set_party_by_hash($userhash,"re");
+ if($usersick == 'wedding')
+ DB_set_party_by_hash($userhash,'re');
else
- DB_set_party_by_hash($userhash,"contra");
+ DB_set_party_by_hash($userhash,'contra');
DB_set_hand_status_by_hash($userhash,'play');
break;
- case "normal":
+ case 'normal':
$hand = DB_get_all_hand($userhash);
if(in_array('3',$hand)||in_array('4',$hand))
- DB_set_party_by_hash($userhash,"re");
+ DB_set_party_by_hash($userhash,'re');
else
- DB_set_party_by_hash($userhash,"contra");
+ DB_set_party_by_hash($userhash,'contra');
DB_set_hand_status_by_hash($userhash,'play');
break;
- case "poverty":
- case "dpoverty":
+ case 'poverty':
+ case 'dpoverty':
/* set person with poverty to play status */
$usersick = DB_get_sickness_by_userid_and_gameid($userid,$gameid);
- if($usersick == "poverty")
+ if($usersick == 'poverty')
DB_set_hand_status_by_hash($userhash,'play');
/* set status of first player to be asked to poverty */
{
/* normal game type and player has both queens -> silent solo */
/* keep startplayer, just set gametype to silent solo */
- DB_set_gametype_by_gameid($gameid,"solo");
+ DB_set_gametype_by_gameid($gameid,'solo');
DB_set_solo_by_gameid($gameid,'silent');
}
}
}
/* send out email to first player or poverty person*/
- if($gametype!="poverty" && $gametype!="dpoverty")
+ if($gametype!='poverty' && $gametype!='dpoverty')
{
$startplayer = DB_get_startplayer_by_gameid($gameid);
$email = DB_get_email('position-gameid',$startplayer,$gameid);
if($hash!=$me)
{
- if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer */
$message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
$whohash = DB_get_hash_from_game_and_pos($gameid,$who);
DB_set_player_by_gameid($gameid,$whoid);
- if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email player for poverty */
$message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
/* the following is part B) of whats needs to be done)
/* check if user wants to give cards back */
- if(myisset("exchange"))
+ if(myisset('exchange'))
{
$exchange = $_REQUEST['exchange'];
$partnerhash = DB_get_partner_hash_by_hash($me);
{
$result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
" WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
+ DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
};
}
{
echo "<div class=\"poverty\"> you need to get rid of a few cards</div>\n";
- $type="exchange";
+ $type='exchange';
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_link_card($card,$PREF["cardset"],$type);
+ display_link_card($card,$PREF['cardset'],$type);
echo " <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
echo "</div>\n";
}
if($hash!=$me)
{
- if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer */
$message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
}
/* the following is part A) of what needs to be done */
- if(!myisset("trump"))
+ if(!myisset('trump'))
{
if(!$myparty)
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$userparty = DB_get_party_by_hash($userhash);
- if($usersick=="poverty" && !$userparty)
+ if($usersick=='poverty' && !$userparty)
{
$hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_hand($hash);
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "</div></div>\n";
}
break;
{
$trump = $_REQUEST['trump'];
- if($trump=="no")
+ if($trump=='no')
{
/* user doesn't want to take trump */
DB_set_hand_status_by_hash($me,'play');
/* don't ask people who have poverty */
$next=1;
- if($firstsick=="poverty")
+ if($firstsick=='poverty')
{
- if($secondsick=="poverty")
+ if($secondsick=='poverty')
$next=3;
else
$next=2;
}
- if($gametype=="dpoverty")
+ if($gametype=='dpoverty')
{
$next=999; /* need to cancel for sure, since both would need to take the trump */
}
DB_cancel_game($me);
echo "<p style=\"background-color:red\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
- output_footer();
- DB_close();
- exit();
+ return;
}
else
{
DB_set_hand_status_by_hash($userhash,'poverty');
$message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
- " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
+ " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
mymail($To,$EmailName." poverty (game ".DB_format_gameid($gameid).")",$message);
}
}
/* player wants to take trump, change cards */
/* user wants to take trump */
- $trump = $_REQUEST["trump"];
+ $trump = $_REQUEST['trump'];
$userhand = DB_get_handid('gameid-userid',$gameid,$trump);
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$trump);
+ /* remember which cards were handed over*/
+ $partnerhand = DB_get_all_hand($userhash);
+ foreach ($partnerhand as $card)
+ if($card<27)
+ DB_add_exchanged_card($card,$userhand,$myhand);
+
/* copy trump from player A to B */
$result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
$hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
if($hash==$userhash||$hash==$me)
{
- DB_set_party_by_hash($hash,"re");
+ DB_set_party_by_hash($hash,'re');
}
else
{
- DB_set_party_by_hash($hash,"contra");
+ DB_set_party_by_hash($hash,'contra');
DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
}
}
$secondsick = (string) DB_get_sickness_by_pos_and_gameid($mypos+2,$gameid);
$next=1;
- if($firstsick=="poverty")
- if($secondsick=="poverty")
+ if($firstsick=='poverty')
+ if($secondsick=='poverty')
$next=3;
else
$next=2;
$who = DB_get_userid('email',$email);
DB_set_player_by_gameid($gameid,$who);
- if($hash!=$me && DB_get_email_pref_by_hash($hash)!="emailaddict")
+ if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer) */
$message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
}
}
/* figure out what kind of game we are playing,
- * set the global variables $CARDS["trump"],$CARDS["diamonds"],$CARDS["hearts"],
- * $CARDS["clubs"],$CARDS["spades"],$CARDS["foxes"]
+ * set the global variables $CARDS['trump'],$CARDS['diamonds'],$CARDS['hearts'],
+ * $CARDS['clubs'],$CARDS['spades'],$CARDS['foxes']
* accordingly
*/
$gametype = DB_get_gametype_by_gameid($gameid);
$GT = $gametype;
- if($gametype=="solo")
+ if($gametype=='solo')
{
$gametype = DB_get_solo_by_gameid($gameid);
if($gametype=='silent')
$GT = 'normal';
else
- $GT = $gametype." ".$GT;
+ $GT = $gametype.' '.$GT;
}
else
- $gametype = "normal";
+ $gametype = 'normal';
set_gametype($gametype); /* this sets the $CARDS variable */
echo "<div class=\"mycards\">Your cards are: <br />\n";
foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
+ display_card($card,$PREF['cardset']);
echo "</div>\n";
break; /* not sure this works... the idea is that you can
$gameend = time() - strtotime($r[0]);
/* handle comments in case player didn't play a card, allow comments a week after the end of the game */
- if( (!myisset("card") && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
- if(myisset("comment"))
+ if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
+ if(myisset('comment'))
{
- $comment = $_REQUEST["comment"];
+ $comment = $_REQUEST['comment'];
$playid = DB_get_current_playid($gameid);
- if($comment != "")
+ if($comment != '')
DB_insert_comment($comment,$playid,$myid);
};
- /* handle notes in case player didn't play a card, allow notes only during a game */
- if( (!myisset("card") && $mystatus=='play') )
- if(myisset("note"))
- {
- $note = $_REQUEST["note"];
-
- if($note != "")
- DB_insert_note($note,$gameid,$myid);
- };
-
/* get everything relevant to display the tricks */
$result = DB_query("SELECT Hand_Card.card_id as card,".
" Hand.position as position,".
$play = array(); /* needed to calculate winner later */
$seq = 1;
$pos = DB_get_startplayer_by_gameid($gameid)-1;
- $firstcard = ""; /* first card in a trick */
+ $firstcard = ''; /* first card in a trick */
echo "\n<ul class=\"tricks\">\n";
echo " <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
{
echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
" <div class=\"trick\" id=\"trick0\">\n";
+ /* get information so show the cards that have been handed over in a poverty game */
+ $partnerpos1 = 0;
+ $povertypos1 = 0;
+ $partnerpos2 = 0;
+ $povertypos2 = 0;
+ if($mygametype == 'poverty' || $mygametype=='dpoverty')
+ {
+ /* who has poverty */
+ for($mypos=1;$mypos<5;$mypos++)
+ {
+ $usersick = DB_get_sickness_by_pos_and_gameid($mypos,$gameid);
+ if($usersick == 'poverty')
+ if($povertypos1)
+ $povertypos2 = $mypos;
+ else
+ $povertypos1 = $mypos;
+ }
+ /* get hash and cards for all */
+ $povertyhash1 = DB_get_hash_from_game_and_pos($gameid,$povertypos1);
+ $partnerhash1 = DB_get_partner_hash_by_hash($povertyhash1);
+
+ $povertycards1 = DB_get_exchanged_cards($povertyhash1);
+ $partnercards1 = DB_get_exchanged_cards($partnerhash1);
+
+ $partnerpos1 = DB_get_pos_by_hash($partnerhash1);
+ if($povertypos2)
+ {
+ $povertyhash2 = DB_get_hash_from_game_and_pos($gameid,$povertypos2);
+ $partnerhash2 = DB_get_partner_hash_by_hash($povertyhash2);
+
+ $povertycards2 = DB_get_exchanged_cards($povertyhash2);
+ $partnercards2 = DB_get_exchanged_cards($partnerhash2);
+
+ $partnerpos2 = DB_get_pos_by_hash($partnerhash2);
+ }
+ }
+
$show = 1;
for($mypos=1;$mypos<5;$mypos++)
{
$usersick = DB_get_sickness_by_pos_and_gameid($mypos,$gameid);
- if($usersick!=NULL)
+ if($usersick!=NULL ||
+ $mypos==$povertypos1 || $mypos==$partnerpos1 ||
+ $mypos==$povertypos2 || $mypos==$partnerpos2 )
{
echo " <div class=\"vorbehalt".($mypos-1)."\"> Vorbehalt <br />";
if($show)
echo " $usersick <br />";
+ if($mypos==$partnerpos1)
+ {
+ foreach($partnercards1 as $card)
+ if($povertyhash1 == $me || $partnerhash1 == $me || $mystatus=='gameover')
+ display_card($card,$PREF['cardset']);
+ else
+ display_card(0,$PREF['cardset']);
+ }
+ else if($mypos==$povertypos1)
+ {
+ foreach($povertycards1 as $card)
+ if($povertyhash1 == $me || $partnerhash1 == $me || $mystatus=='gameover')
+ display_card($card,$PREF['cardset']);
+ else
+ display_card(0,$PREF['cardset']);
+ }
+ else if($mypos==$povertypos2)
+ {
+ foreach($povertycards2 as $card)
+ if($povertyhash2 == $me || $partnerhash2 == $me || $mystatus=='gameover')
+ display_card($card,$PREF['cardset']);
+ else
+ display_card(0,$PREF['cardset']);
+ }
+ else if($mypos==$partnerpos2)
+ {
+ foreach($partnercards2 as $card)
+ if($povertyhash2 == $me || $partnerhash2 == $me || $mystatus=='gameover')
+ display_card($card,$PREF['cardset']);
+ else
+ display_card(0,$PREF['cardset']);
+ }
+
echo " </div>\n";
if($mygametype == $usersick)
$GAME['schweinchen-second'] = 1; /* this must be the second fox */
/* save card to be able to find the winner of the trick later */
- $play[$seq] = array("card"=>$r[0],"pos"=>$pos);
+ $play[$seq] = array('card'=>$r[0],'pos'=>$pos);
if($seq==1)
{
echo " <div class=\"card".($pos-1)."\">\n";
/* display comments */
- if($comment!="")
+ if($comment!='')
echo " <span class=\"comment\">".$comment."</span>\n";
- echo " ";
- display_card($r[0],$PREF["cardset"]);
+ echo ' ';
+ display_card($r[0],$PREF['cardset']);
echo " </div>\n"; /* end div card */
{
$winner = get_winner($play,$gametype); /* returns the position */
$next = $winner;
- $firstcard = ""; /* new trick, no first card */
+ $firstcard = ''; /* new trick, no first card */
}
else
{
$myturn = 0;
/* do we want to play a card? */
- if(myisset("card") && $myturn)
+ if(myisset('card') && $myturn)
{
- $card = $_REQUEST["card"];
+ $card = $_REQUEST['card'];
$handid = DB_get_handid('hash',$me);
- $commentSchweinchen =""; /* used to add a comment when Schweinchen is being played */
+ $commentSchweinchen =''; /* used to add a comment when Schweinchen is being played */
/* check if we have card and that we haven't played it yet*/
/* set played in hand_card to true where hand_id and card_id*/
/* update Game timestamp */
DB_update_game_timestamp($gameid);
- /* check if a call was made, must do this before we set the card status to played */
- if(myisset("call") && $_REQUEST["call"] == "120" && can_call(120,$me))
- $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
- if(myisset("call") && $_REQUEST["call"] == "90" && can_call(90,$me))
- $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
- if(myisset("call") && $_REQUEST["call"] == "60" && can_call(60,$me))
- $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
- if(myisset("call") && $_REQUEST["call"] == "30" && can_call(30,$me))
- $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
- if(myisset("call") && $_REQUEST["call"] == "0" && can_call(0,$me))
- $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
-
/* mark card as played */
DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
DB_quote_smart($card));
/* check special output for schweinchen in case in case a fox is being played
* check for correct rules, etc. has already been done
*/
- if( $GAME["schweinchen-who"] && ($card == 19 || $card == 20) )
+ if( $GAME['schweinchen-who'] && ($card == 19 || $card == 20) )
{
if(!$GAME['schweinchen-first'])
$GAME['schweinchen-first'] = 1; /* playing the first fox */
else
$GAME['schweinchen-second'] = 1; /* this must be the second fox */
- if( ($GAME['schweinchen-second']==1 && $RULES['schweinchen']=='second') || $RULES['schweinchen']=='both')
+ if( $RULES['schweinchen']=='both' ||
+ ($RULES['schweinchen']=='second' && $GAME['schweinchen-second']==1 )||
+ ($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-second']==1 &&
+ (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
+ )
{
- DB_insert_comment("Schweinchen! ",$playid,$myid);
- $commentSchweinchen = "Schweinchen! ";
+ DB_insert_comment('Schweinchen! ',$playid,$myid);
+ $commentSchweinchen = 'Schweinchen! ';
}
if ($debug)
- echo "schweinchen = ".$GAME["schweinchen-who"]." ---<br />";
+ echo 'schweinchen = '.$GAME['schweinchen-who'].' ---<br />';
}
/* if sequence == 4 check who one in case of wedding */
- if($sequence == 4 && $GT == "wedding")
+ if($sequence == 4 && $GT == 'wedding')
{
/* is wedding resolve */
$resolved = DB_get_sickness_by_gameid($gameid);
foreach($userids as $user)
{
$usersick = DB_get_sickness_by_userid_and_gameid($user,$gameid);
- if($usersick == "wedding")
+ if($usersick == 'wedding')
$whosick = $user;
}
/* who won the trick */
$resolved = DB_set_sickness_by_gameid($gameid,$tricknr);
/* set partner */
$whash = DB_get_hash_from_gameid_and_userid($gameid,$winnerid);
- DB_set_party_by_hash($whash,"re");
+ DB_set_party_by_hash($whash,'re');
}
if($tricknr == 3 && $winnerid==$whosick)
{
* since it doesn't make sense in some games
*/
$ok = 0; /* fox shouldn't be counted */
- if(DB_get_gametype_by_gameid($gameid)=="solo")
+ if(DB_get_gametype_by_gameid($gameid)=='solo')
{
$solo = DB_get_solo_by_gameid($gameid);
if($solo == 'trump' || $solo == 'silent')
$ok = 1; /* default: karlchen should be accounted for */
if($tricknr != 12 )
$ok = 0; /* Karlchen works only in the last trick */
- if($ok && DB_get_gametype_by_gameid($gameid)=="solo" )
+ if($ok && DB_get_gametype_by_gameid($gameid)=='solo' )
{
$solo = DB_get_solo_by_gameid($gameid);
- if($solo == "trumpless" || $solo == "jack" || $solo == "queen" )
+ if($solo == 'trumpless' || $solo == 'jack' || $solo == 'queen' )
$ok = 0; /* no Karlchen in these solos */
}
if($next==5) $next=1;
/* check for coment */
- if(myisset("comment"))
+ if(myisset('comment'))
{
- $comment = $_REQUEST["comment"];
- if($comment != "")
+ $comment = $_REQUEST['comment'];
+ if($comment != '')
DB_insert_comment($comment,$playid,$myid);
if($commentSchweinchen)
$comment = $commentSchweinchen . $comment;
};
- /* check for note */
- if(myisset("note"))
- {
- $note = $_REQUEST["note"];
- if($note != "")
- DB_insert_note($note,$gameid,$myid);
- };
-
/* display played card */
$pos = DB_get_pos_by_hash($me);
if($sequence==1)
echo " <div class=\"card".($pos-1)."\">\n ";
/* display comments */
- display_card($card,$PREF["cardset"]);
- if($comment!="")
+ display_card($card,$PREF['cardset']);
+ if($comment!='')
echo "\n <span class=\"comment\"> ".$comment."</span>\n";
echo " </div>\n";
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+
/*check if we still have cards left, else set status to gameover */
if(sizeof(DB_get_hand($me))==0)
{
$done=0;
if($done)
- DB_set_game_status_by_gameid($gameid,"gameover");
+ DB_set_game_status_by_gameid($gameid,'gameover');
/* email next player, if game is still running */
if(DB_get_game_status_by_gameid($gameid)=='play')
$message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
"It's your turn now.\n".
"Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
- if( DB_get_email_pref_by_uid($who)!="emailaddict" )
+ if( DB_get_email_pref_by_uid($who)!='emailaddict' )
mymail($email,$EmailName."a card has been played in game ".DB_format_gameid($gameid),$message);
}
else /* send out final email */
while( $r = DB_fetch_array($result) )
{
$message .= " ".$r[0]." ".$r[1]."\n";
- if($r[0] == "re")
+ if($r[0] == 're')
$re = $r[1];
- else if($r[0] == "contra")
+ else if($r[0] == 'contra')
$contra = $r[1];
}
{
$call = (int) $call;
- if($party=="re")
+ if($party=='re')
{
if($call_re==NULL)
$call_re = $call;
else if( $call < $call_re)
$call_re = $call;
}
- else if($party=="contra")
+ else if($party=='contra')
{
if($call_contra==NULL)
$call_contra = $call;
- else if( $call < $call_re)
+ else if( $call < $call_contra)
$call_contra = $call;
}
}
{
/* nobody made a call, so it's easy to figure out who won */
if($re>120)
- $winning_party="re";
+ $winning_party='re';
else
- $winning_party="contra";
+ $winning_party='contra';
}
else
{
$offset--; /* since we use a > in the next equation */
if($re > 120+$offset)
- $winning_party="re";
+ $winning_party='re';
else if ($call_contra == NULL )
- $winning_party="contra";
+ $winning_party='contra';
}
if($call_contra)
$offset--; /* since we use a > in the next equation */
if($contra > 120+$offset)
- $winning_party="contra";
+ $winning_party='contra';
else if ($call_re == NULL )
- $winning_party="re";
+ $winning_party='re';
}
}
/* one point for each call of the other party in case the other party didn't win
* and one point each in case the party made more than points than one of the calls
*/
- if($winning_party!="contra" && $call_contra!=NULL)
+ if($winning_party!='contra' && $call_contra!=NULL)
{
for( $p=$call_contra;$p<=120; $p+=30 )
{
" VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
}
}
- if($winning_party!="re" and $call_re!=NULL)
+ if($winning_party!='re' and $call_re!=NULL)
{
for( $p=$call_re;$p<=120; $p+=30 )
{
}
/* point in case contra won */
- if($winning_party=="contra")
+ if($winning_party=='contra')
{
DB_query("INSERT INTO Score".
" VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
}
/* one point each for winning and each 30 points + calls */
- if($winning_party=="re")
+ if($winning_party=='re')
{
foreach(array(120,150,180,210,240) as $p)
{
" VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
}
}
- else if( $winning_party=="contra")
+ else if( $winning_party=='contra')
{
foreach(array(120,150,180,210,240) as $p)
{
$message .= "Score Table:\n";
$message .= format_score_table_ascii($score);
+ $message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
/* send out final email */
$all = array();
- foreach($userids as $user)
- $all[] = DB_get_email('userid',$user);
- $To = implode(",",$all);
-
- $help = "\n\n (you can use reply all on this email to reach all the players.)\n";
- mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 1(2)",$message.$help);
-
foreach($userids as $user)
{
- $To = DB_get_email('userid',$user);
+ $all[] = DB_get_email('userid',$user);
+
+ /* add links for all players */
$hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ $name = DB_get_name('userid',$user);
- $link = "Use this link to have a look at game ".DB_format_gameid($gameid).": ".
- $HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- if( DB_get_email_pref_by_uid($user) != "emailaddict" )
- mymail($To,$EmailName."game over (game ".DB_format_gameid($gameid).") part 2(2)",$link);
+ $link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
+ $message .= $link;
}
- }
- }
- else
- {
- echo "can't find that card?! <br />\n";
- }
- }
- else if(myisset("card") && !$myturn )
- {
- echo "please wait until it's your turn! <br />\n";
- }
+ $To = implode(",",$all);
- if($seq!=4 && $trickNR>=1)
- echo " </div>\n </li>\n"; /* end div trick, end li trick */
+ $message .= "\n\n (you can use reply all on this email to reach all the players.)\n";
+ mymail($To,$EmailName."Game over (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ }
+ else
+ {
+ echo "can't find that card?! <br />\n";
+ }
+ }
+ else if(myisset('card') && !$myturn )
+ {
+ echo "please wait until it's your turn! <br />\n";
+ }
- /* display points in case game is over */
- if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
- {
- echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n".
- " <div class=\"trick\" id=\"trick13\">\n";
- /* add pic for re/contra
- " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
-
- $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
- " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
- " LEFT JOIN User ON User.id=Hand.user_id".
- " LEFT JOIN Play ON Trick.id=Play.trick_id".
- " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
- " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
- " WHERE Hand.game_id='$gameid'".
- " GROUP BY User.fullname" );
- while( $r = DB_fetch_array($result))
- echo " <div class=\"card".($r[3]-1)."\">\n".
- " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
- " </div>\n";
-
- echo " </div>\n </li>\n"; /* end div trick, end li trick */
- }
-
- echo " <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">prev</a></li>\n";
- echo " <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">next</a></li>\n";
- echo "</ul>\n"; /* end ul tricks*/
-
- echo "<div class=\"notes\"> Personal notes: <br />\n";
- $notes = DB_get_notes_by_userid_and_gameid($myid,$gameid);
- foreach($notes as $note)
- echo "$note <hr />\n";
- echo "<input name=\"note\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
- echo "</div> \n";
-
- $mycards = DB_get_hand($me);
- $mycards = mysort($mycards,$gametype);
- echo "<div class=\"mycards\">\n";
-
- if($myturn && !myisset("card") && $mystatus=='play' )
- {
- echo "Hello ".$myname.", it's your turn! <br />\n";
- echo "Your cards are: <br />\n";
-
- /* do we have to follow suite? */
- $followsuit = 0;
- if(have_suit($mycards,$firstcard))
- $followsuit = 1;
-
- foreach($mycards as $card)
- {
- if( ($followsuit && !same_type($card,$firstcard)) ||
- ( (int)($card)==19 && ($RULES['schweinchen']=='second'||$RULES['schweinchen']=='secondaftercall')
- && $GAME['schweinchen-who']==$me && !$GAME['schweinchen-first'] )
- )
- display_card($card,$PREF["cardset"]);
- else
- display_link_card($card,$PREF["cardset"]);
- }
- }
- else if($mystatus=='play' )
- {
- echo "Your cards are: <br />\n";
- foreach($mycards as $card)
- display_card($card,$PREF["cardset"]);
- }
- else if($mystatus=='gameover')
- {
- $oldcards = DB_get_all_hand($me);
- $oldcards = mysort($oldcards,$gametype);
- echo "Your cards were: <br />\n";
- foreach($oldcards as $card)
- display_card($card,$PREF["cardset"]);
-
- $userids = DB_get_all_userid_by_gameid($gameid);
- foreach($userids as $user)
- {
- $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
-
- if($userhash!=$me)
- {
- echo "<br />";
-
- $name = DB_get_name('userid',$user);
- $oldcards = DB_get_all_hand($userhash);
- $oldcards = mysort($oldcards,$gametype);
- echo "$name's cards were: <br />\n";
- foreach($oldcards as $card)
- display_card($card,$PREF["cardset"]);
- }
- };
- }
- echo "</div>\n";
-
- /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
- if($mystatus=='play')
- break;
+ if($seq!=4 && $trickNR>=1 && !(myisset('card') && $myturn) )
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
- /* the following happens only when the gamestatus is 'gameover' */
- /* check if game is over, display results */
- if(DB_get_game_status_by_gameid($gameid)=='play')
- {
- echo "The game is over for you.. other people still need to play though";
- }
- else
- {
- $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
- " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
- " LEFT JOIN User ON User.id=Hand.user_id".
- " LEFT JOIN Play ON Trick.id=Play.trick_id".
- " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
- " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
- " WHERE Hand.game_id='$gameid'".
- " GROUP BY Hand.party" );
- echo "<div class=\"total\"> Totals:<br />\n";
- while( $r = DB_fetch_array($result))
- echo " ".$r[0]." ".$r[1]."<br />\n";
-
- $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
- " FROM Game WHERE id='$gameid'");
- $r = DB_fetch_array($queryresult);
- echo "<p>This game took ".$r[0]." hours.</p>";
-
- echo "<div class=\"re\">\n Points Re: <br />\n";
- $queryresult = DB_query("SELECT score FROM Score ".
- " WHERE game_id=$gameid AND party='re'".
- " ");
- while($r = DB_fetch_array($queryresult) )
- echo " ".$r[0]."<br />\n";
- echo "</div>\n";
-
- echo "<div class=\"contra\">\n Points Contra: <br />\n";
- $queryresult = DB_query("SELECT score FROM Score ".
- " WHERE game_id=$gameid AND party='contra'".
- " ");
- while($r = DB_fetch_array($queryresult) )
- echo " ".$r[0]."<br />\n";
- echo "</div>\n";
-
- echo "</div>\n";
-
-
- }
- break;
- default:
- myerror("error in testing the status");
- }
- /* output left menu */
- display_user_menu();
+ /* display points in case game is over */
+ if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ {
+ echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">Score</a>\n".
+ " <div class=\"trick\" id=\"trick13\">\n";
+ /* add pic for re/contra
+ " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
+
+ $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY User.fullname" );
+ while( $r = DB_fetch_array($result))
+ echo " <div class=\"card".($r[3]-1)."\">\n".
+ " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
+ " </div>\n";
+
+ /* display totals */
+ $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
+ " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
+ " LEFT JOIN User ON User.id=Hand.user_id".
+ " LEFT JOIN Play ON Trick.id=Play.trick_id".
+ " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
+ " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
+ " WHERE Hand.game_id='$gameid'".
+ " GROUP BY Hand.party" );
+ echo "<div class=\"total\">\n Totals:<br />\n";
+ while( $r = DB_fetch_array($result))
+ echo " ".$r[0]." ".$r[1]."<br />\n";
+
+ $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
+ " FROM Game WHERE id='$gameid'");
+ $r = DB_fetch_array($queryresult);
+ echo " <p>This game took ".$r[0]." hours.</p>\n";
+
+ echo " <div class=\"re\">\n Points Re: <br />\n";
+ $queryresult = DB_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='re'".
+ " ");
+ while($r = DB_fetch_array($queryresult) )
+ echo " ".$r[0]."<br />\n";
+ echo " </div>\n";
+
+ echo " <div class=\"contra\">\n Points Contra: <br />\n";
+ $queryresult = DB_query("SELECT score FROM Score ".
+ " WHERE game_id=$gameid AND party='contra'".
+ " ");
+ while($r = DB_fetch_array($queryresult) )
+ echo " ".$r[0]."<br />\n";
+ echo " </div>\n";
- /* output right menu */
+ echo "</div>\n";
- /* display rule set for this game */
- echo "<div class=\"gameinfo\">\n";
+ echo " </div>\n </li>\n"; /* end div trick, end li trick */
+ }
- if($gamestatus == 'play' )
- output_form_calls($me);
+ echo " <li onclick=\"hl_prev();\" class=\"old\"><a href=\"#\">prev</a></li>\n";
+ echo " <li onclick=\"hl_next();\" class=\"old\"><a href=\"#\">next</a></li>\n";
+ echo "</ul>\n"; /* end ul tricks*/
- /* get time from the last action of the game */
- $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
- $gameend = time() - strtotime($r[0]);
+ $mycards = DB_get_hand($me);
+ $mycards = mysort($mycards,$gametype);
+ echo "<div class=\"mycards\">\n";
+
+ if($myturn && !myisset('card') && $mystatus=='play' )
+ {
+ echo "Hello ".$myname.", it's your turn! <br />\n";
+ echo "Your cards are: <br />\n";
+
+ /* do we have to follow suite? */
+ $followsuit = 0;
+ if(have_suit($mycards,$firstcard))
+ $followsuit = 1;
- if($gamestatus == 'play' || $gameend < 60*60*24*7)
+ foreach($mycards as $card)
+ {
+ /* display only cards that the player is allowed to play as links, the rest just display normal
+ * also check if we have both schweinchen, in that case only display on of them as playable
+ */
+ if( ($followsuit && !same_type($card,$firstcard)) ||
+ ( (int)($card)==19 && !$GAME['schweinchen-first'] &&
+ ($RULES['schweinchen']=='second'||
+ ( $RULES['schweinchen']=='secondaftercall' &&
+ (DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) )))
+ && $GAME['schweinchen-who']==$me )
+ )
+ display_card($card,$PREF['cardset']);
+ else
+ display_link_card($card,$PREF['cardset']);
+ }
+ }
+ else if($mystatus=='play' )
{
- echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
+ echo "Your cards are: <br />\n";
+ foreach($mycards as $card)
+ display_card($card,$PREF['cardset']);
}
+ else if($mystatus=='gameover')
+ {
+ $oldcards = DB_get_all_hand($me);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "Your cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF['cardset']);
- echo "<input type=\"submit\" value=\"submit\" />\n";
+ $userids = DB_get_all_userid_by_gameid($gameid);
+ foreach($userids as $user)
+ {
+ $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
+ if($userhash!=$me)
+ {
+ echo "<br />";
+
+ $name = DB_get_name('userid',$user);
+ $oldcards = DB_get_all_hand($userhash);
+ $oldcards = mysort($oldcards,$gametype);
+ echo "$name's cards were: <br />\n";
+ foreach($oldcards as $card)
+ display_card($card,$PREF['cardset']);
+ }
+ };
+ }
echo "</div>\n";
- echo "</form>\n";
+ /* if the game is over do some extra stuff, therefore exit the swtich statement if we are still playing*/
+ if($mystatus=='play')
+ break;
- if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+ /* the following happens only when the gamestatus is 'gameover' */
+ /* check if game is over, display results */
+ if(DB_get_game_status_by_gameid($gameid)=='play')
+ {
+ echo "The game is over for you.. other people still need to play though";
+ }
+ break;
+ default:
+ myerror("error in testing the status");
+ }
+
+/* output other games where it is the users turn
+ * make sure that the people looking at old games don't see the wrong games here
+ */
+if( $mystatus != 'gameover' )
+ display_user_menu($myid);
+else if( $mystatus == 'gameover' &&
+ isset($_SESSION['id']) )
+ {
+ display_user_menu($_SESSION['id']);
+ }
+else
+ {
+ echo "<div class=\"usermenu\">\n";
+ echo "It's your turn in these games:<br />\n";
+ echo "Please log in to see this information.\n";
+ echo "</div>\n";
+ }
+
+/* display rule set for this game */
+echo "<div class=\"gameinfo\">\n";
+
+if($gamestatus == 'play' )
+ {
+ $myparty = DB_get_party_by_hash($me);
+ output_form_calls($me,$myparty);
+ }
+/* get time from the last action of the game */
+$r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
+$gameend = time() - strtotime($r[0]);
+
+if($gamestatus == 'play' || $gameend < 60*60*24*7)
+ {
+ echo "<br />\nA short comment:<input name=\"comment\" type=\"text\" size=\"15\" maxlength=\"100\" />\n";
+ }
+
+echo "<input type=\"submit\" value=\"submit\" />\n";
+
+/* has this hand been played by others? */
+$other_game_ids = DB_played_by_others($gameid);
+if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
+ {
+ $mypos = DB_get_pos_by_hash($me);
+ echo "<p>See how other played the same hand: <br />\n";
+ foreach($other_game_ids as $id)
{
+ $otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
+ $othername = DB_get_name('hash',$otherhash);
+ echo "<a href=\"$INDEX?action=game&me=$otherhash\">$othername</a><br />";
+ }
+ echo "</p>\n";
+ }
- $session = DB_get_session_by_gameid($gameid);
- $result = DB_query("SELECT id,create_date FROM Game".
- " WHERE session=$session".
- " ORDER BY create_date DESC".
- " LIMIT 1");
- $r = -1;
- if($result)
- $r = DB_fetch_array($result);
+echo "</div>\n";
- if(!$session || $gameid==$r[0])
- {
- /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
- $names = DB_get_all_names_by_gameid($gameid);
- $type = DB_get_gametype_by_gameid($gameid);
+echo "</form>\n";
- if($type=="solo")
- {
- $solo = DB_get_solo_by_gameid($gameid);
+if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' && isset($_SESSION['id']) && $_SESSION['id']==$myid)
+ {
+ $session = DB_get_session_by_gameid($gameid);
+ $result = DB_query("SELECT id,create_date FROM Game".
+ " WHERE session=$session".
+ " ORDER BY create_date DESC".
+ " LIMIT 1");
+ $r = -1;
+ if($result)
+ $r = DB_fetch_array($result);
+
+ if(!$session || $gameid==$r[0])
+ {
+ /* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
+ $names = DB_get_all_names_by_gameid($gameid);
+ $type = DB_get_gametype_by_gameid($gameid);
- if($solo!='silent') /* repeat game with same first player */
- output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
- else /* rotate normally */
- output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
- }
+ if($type=='solo')
+ {
+ $solo = DB_get_solo_by_gameid($gameid);
+
+ if($solo!='silent') /* repeat game with same first player */
+ output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
else /* rotate normally */
output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
}
+ else /* rotate normally */
+ output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);
}
-
-
- output_footer();
- DB_close();
- exit();
+ }
?>
\ No newline at end of file