<?php
-/* Copyright 2006, 2007, 2008, 2009, 2010 Arun Persaud <arun@nubati.net>
+/* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
*
* This file is part of e-DoKo.
*
/* calling game.php only makes sense when we give it a hash for a game */
if(!myisset('me'))
{
- echo "Hmm, you really shouldn't mess with the urls.<br />\n";
+ echo _("Hmm, you really shouldn't mess with the urls.")."<br />\n";
return;
}
$me = $_REQUEST['me'];
$myid = DB_get_userid('hash',$me);
if(!$myid)
{
- echo "Can't find you in the database, please check the url.<br />\n";
- echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
+ echo _('Cannot find you in the database, please check the url.')."<br />\n";
+ printf(_('Perhaps the game has been canceled, check by login in <a href="%s">here</a>.'),$INDEX);
return;
}
/**************************************
* get some information from the DB
**************************************/
+start:
$gameid = DB_get_gameid_by_hash($me);
$myname = DB_get_name('hash',$me);
$mystatus = DB_get_status_by_hash($me);
$myhand = DB_get_handid('hash',$me);
$myparty = DB_get_party_by_hash($me);
$session = DB_get_session_by_gameid($gameid);
+$playid = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
/* get prefs and save them in a variable*/
$PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
+/* set language chosen in preferences */
+$_SESSION['language'] = $PREF['language'];
+set_language($PREF['language']);
/* get rule set for this game */
$RULES = DB_get_RULES($gameid);
/* get some infos about the game */
-$gametype = DB_get_gametype_by_gameid($gameid);
-$gamestatus = DB_get_game_status_by_gameid($gameid);
-$GT = $gametype;
-if($gametype=='solo')
- {
- $gametype = DB_get_solo_by_gameid($gameid);
- $GT = $gametype.' '.$GT;
- }
+$gametype_raw = DB_get_gametype_by_gameid($gameid);
+$gametype_solo = DB_get_solo_by_gameid($gameid);
+
+/* replace solo with the type of solo */
+$gametype = $gametype_raw;
+if($gametype_raw=='solo')
+ $gametype = $gametype_solo;
+
+/* gametype for displaying it (hides hidden solo)*/
+$GT = get_display_gametype($gameid);
+
+$gamestatus = DB_get_game_status_by_gameid($gameid);
+
+
/* do we need to worry about Schweinchen?
* check gametype and rules
DB_insert_note($note,$gameid,$myid);
};
-/* handle calls, output a comment to show when the call was made */
-/* initialize comments */
-$comment = '';
-
-/* get information needed to submit comment */
-$playid = DB_get_current_playid($gameid);
-
-/* set comment */
-if($comment != '')
- DB_insert_comment($comment,$playid,$myid);
-/* clear up */
-unset($comment);
-/* end check for calls */
+/*****************************************************************
+ * handle calls part1: check what was called, set everything up
+ * we only can submit it to the database at the end, since the playid
+ * might change if a player plays a card
+ *****************************************************************/
+/* initialize comments */
+$commentCall = '';
/* check for calls, set comment */
-if(myisset('call') && $_REQUEST['call'] == '120' && can_call(120,$me))
- {
- $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
- if($myparty=='re')
- $comment .= "Re";
- else if($myparty=='contra')
- $comment .= "Contra";
- }
-if(myisset('call') && $_REQUEST['call'] == '90' && can_call(90,$me))
- {
- $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
- $comment .= "No 90";
- }
-if(myisset('call') && $_REQUEST['call'] == '60' && can_call(60,$me))
+if( myisset('call') )
{
- $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
- $comment .= "No 60";
- }
-if(myisset('call') && $_REQUEST['call'] == '30' && can_call(30,$me))
- {
- $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
- $comment .= "No 30";
- }
-if(myisset('call') && $_REQUEST['call'] == '0' && can_call(0,$me))
- {
- $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
- $comment .= "Zero";
+ if($_REQUEST['call'] == '120' && can_call(120,$me))
+ {
+ $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
+ if($myparty=='re')
+ $commentCall = 'Re';
+ else if($myparty=='contra')
+ $commentCall = 'Contra';
+ }
+ else if($_REQUEST['call'] == '90' && can_call(90,$me))
+ {
+ $result = DB_query("UPDATE Hand SET point_call='90' WHERE hash='$me' ");
+ $commentCall = 'No 90';
+ }
+ else if($_REQUEST['call'] == '60' && can_call(60,$me))
+ {
+ $result = DB_query("UPDATE Hand SET point_call='60' WHERE hash='$me' ");
+ $commentCall = 'No 60';
+ }
+ else if($_REQUEST['call'] == '30' && can_call(30,$me))
+ {
+ $result = DB_query("UPDATE Hand SET point_call='30' WHERE hash='$me' ");
+ $commentCall = 'No 30';
+ }
+ else if($_REQUEST['call'] == '0' && can_call(0,$me))
+ {
+ $result = DB_query("UPDATE Hand SET point_call='0' WHERE hash='$me' ");
+ $commentCall = 'Zero';
+ }
}
+/**********************************************************
+ * handle comments unless we play a card at the same time *
+ * (if we play a card, we need to update playid) *
+ **********************************************************/
+
+
+/* get time from the last action of the game */
+$r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
+$gameend = time() - strtotime($r[0]);
+
+/* handle comments in case player didn't play a card, allow comments a week after the end of the game */
+if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
+ if(myisset('comment'))
+ {
+ $comment = $_REQUEST['comment'];
+
+ if($comment != '')
+ DB_insert_comment($comment,$playid,$gameid,$myid);
+ };
/*****************************************************************
if( $gamestatus != 'gameover' && isset($_SESSION['id']) )
{
/* game isn't over, only valid user can get here, so show menu */
- display_user_menu($myid);
+ display_user_menu($myid, $me);
}
else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
{
/* user is looking at someone else's game, show the menu for the correct user */
- display_user_menu($_SESSION['id']);
+ display_user_menu($_SESSION['id'],$me);
}
else
{
- echo "<div class=\"usermenu\">\n";
- echo "It's your turn in these games: \n";
- echo "Please log in to see this information.\n";
+ echo '<div class="usermenu">'."\n";
+ printf( _("It's your turn in these games:\nPlease log in to see this information.\n") );
echo "</div>\n\n";
}
*****************************************************************/
if($session)
{
- echo "<div class=\"session\">\n";
+ echo '<div class="session">'."\n";
/* output rule set */
echo " <div class=\"sessionrules\">\n "._('Rules').":\n";
switch($RULES['dullen'])
{
case 'none':
- echo " <img class=\"rulesicon\" alt=\""._('no ten of hearts').
+ echo ' <img class="rulesicon" alt="'._('no ten of hearts').
"\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
case 'firstwins':
- echo " <img class=\"rulesicon\" alt=\""._('ten of hearts').
+ echo ' <img class="rulesicon" alt="'._('ten of hearts').
"\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
case 'secondwins':
- echo " <img class=\"rulesicon\" alt=\""._('second ten of hearts').
+ echo ' <img class="rulesicon" alt="'._('second ten of hearts').
"\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
}
switch($RULES['schweinchen'])
{
case 'none':
- echo " <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
+ echo ' <img class="rulesicon" alt="'._('no schweinchen').'" '.
"src=\"pics/button/no-schweinchen.png\"/>\n"; break;
case 'both':
- echo " <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
+ echo ' <img class="rulesicon" alt="'._('two schweinchen').'" '.
"src=\"pics/button/two-schweinchen.png\"/>\n"; break;
case 'second':
- echo " <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
+ echo ' <img class="rulesicon" alt="'.('second schweinchen').'" '.
"src=\"pics/button/second-schweinchen.png\"/>\n"; break;
case 'secondaftercall':
- echo " <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
+ echo ' <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
"src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
}
switch($RULES['call'])
{
case '1st-own-card':
- echo " <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
+ echo ' <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
case '5th-card':
- echo " <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
+ echo ' <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
case '9-cards':
- echo " <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
+ echo ' <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
}
echo " <div>\n";
echo ' '._('10ofhearts').": {$RULES['dullen']} <br />\n";
$score = generate_score_table($session);
/* get the last entry to show on the main page */
- $tmpscore= $score;
+ $tmpscore = $score;
$finalscore = array_pop($tmpscore);
$finalscore = $finalscore['players'];
foreach($finalscore as $user=>$value)
{
$name = DB_get_name('userid',$user);
- echo " ".substr($name,0,2).": $value ";
+ echo ' '.substr($name,0,2).": $value ";
}
}
else
{
/* first game, no score yet */
- echo " ";
+ echo ' ';
}
/* output all games for the score table */
* previous and next game if possible
*/
$hashes = DB_get_hashes_by_session($session,$myid);
- $next = NULL;
+ $next = NULL;
$i = 1;
foreach($hashes as $hash)
{
$next = NULL;
/* check for solo, add game type to session number */
- echo " Game $session.$j";
- if($GT !='normal')
- echo " ($GT)";
+ echo ' '._('Game')." $session.$j";
+ if($gamestatus != 'pre')
+ if($gametype_raw != 'normal') /* only show when needed */
+ if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
+ echo " ($GT)";
+
if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
{
if($previous)
echo " <a href=\"{$INDEX}?action=game&me=$previous\">"._('previous')."</a> \n";
if($next)
echo " <a href=\"{$INDEX}?action=game&me=$next\">"._('next')."</a> \n";
+
+ if($j != $i )
+ echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">"._('last')."</a> \n";
}
- if($j != $i )
- echo " <a href=\"{$INDEX}?action=game&me=$lasthash\">last</a> \n";
echo "\n</div>\n";
}
case 'check':
/* output sickness of other playes, in case they already selected and are sitting in front of the current player */
echo "\n<ul class=\"tricks\">\n";
- echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
- " <div class=\"trick\" id=\"trick0\">\n";
-
- for($pos=1;$pos<5;$pos++)
- {
- $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
- $userid = DB_get_userid('gameid-position',$gameid,$pos);
- $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
+ echo " <li onclick=\"hl(0);\" class=\"active\" id=\"tricks0\"><a href=\"#\">Pre</a>\n";
- if($userstatus=='start' || $userstatus=='init')
- echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
- else
- if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
- echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
- else
- echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
- }
- echo " </div>\n </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
+ echo " </li>\n</ul>\n"; /* end div trick, end li trick , end tricks*/
/* end displaying sickness */
break;
case 'poverty':
if($myparty=='re' || $myparty=='contra')
{
echo "\n<ul class=\"tricks\">\n";
-
- $mygametype = DB_get_gametype_by_gameid($gameid);
-
- echo " <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
- " <div class=\"trick\" id=\"trick0\">\n";
-
- /* get information so show the cards that have been handed over in a poverty game */
- output_exchanged_cards();
-
- echo " </div>\n </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
+ echo " <li onclick=\"hl(0);\" class=\"active\"><a href=\"#\">Pre</a>\n";
+ echo " </li>\n</ul>\n\n"; /* end div trick, end li trick , end ul tricks */
}
/* end output pre-game trick */
break;
echo "\n<ul class=\"tricks\">\n";
/* output vorbehalte */
- $mygametype = DB_get_gametype_by_gameid($gameid);
- $mygamesolo = DB_get_solo_by_gameid($gameid);
- if($mygametype != 'normal') /* only show when needed */
- if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
- echo " <li onclick=\"hl('0');\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
-
- $result = DB_query("SELECT Trick.id ".
- "FROM Trick ".
- "WHERE Trick.game_id='".$gameid."' ".
- "GROUP BY Trick.id ".
- "ORDER BY Trick.id ASC");
+ if($gametype_raw != 'normal') /* only show when needed */
+ if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
+ echo " <li onclick=\"hl(0);\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
+
+ $result = DB_query('SELECT Trick.id'.
+ ' FROM Trick'.
+ ' WHERE Trick.game_id='.DB_quote_smart($gameid).
+ ' GROUP BY Trick.id'.
+ ' ORDER BY Trick.id ASC');
$trickNR = 1;
$lasttrick = DB_get_max_trickid($gameid);
{
$trick=$r[0];
if($trick!=$lasttrick)
- echo " <li onclick=\"hl('$trickNR');\" class=\"old\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
+ echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\"><a href=\"#\">$trickNR</a></li>\n";
else if($trick==$lasttrick)
- echo " <li onclick=\"hl('$trickNR');\" class=\"current\"><a href=\"#\">"._('Trick')." $trickNR</a></li>\n";
+ echo " <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\" class=\"active\"><a href=\"#\">$trickNR</a></li>\n";
$trickNR++;
}
/* if game is over, also output link to Score tab */
if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
- echo " <li onclick=\"hl('13');\" class=\"current\"><a href=\"#\">"._('Score')."</a></li>\n";
+ echo " <li onclick=\"hl(13);\" id=\"tricks13\" class=\"active\"><a href=\"#\">"._('Score')."</a></li>\n";
/* output previous/next buttons */
- echo " <li onclick=\"hl_prev();\" ><button>"._('prev')."</button></li>\n";
- echo " <li onclick=\"hl_next();\" ><button>"._('next')."</button></li>\n";
+ echo ' <li onclick="hl_prev();" id="prevtr"><a href="#">'._('prev')."</a></li>\n";
+ echo ' <li onclick="hl_next();" id="nexttr"><a href="#">'._('next')."</a></li>\n";
echo "</ul>\n\n";
/* Depending on the situation we set
* cards_status (see functions.php for possible options)
+ * most of the times we need to just show the cards, so we make this the default
*/
-$cards_status = CARDS_EMPTY;
+$card_status = CARDS_SHOW;
/* Also collect message that should be displayed to the user, so that we can show
* them after showing the table. This makes the html flow more consistent and easier
* ask if player wants to join the game *
****************************************/
- /* don't ask if user has autosetup set to yest */
+ /* don't ask if user has autosetup set to yes */
$skip = 0;
if($PREF['autosetup']=='yes') $skip = 1;
{
/* asks the player, if he wants to join the game */
output_check_want_to_play($me);
+
+ /* don't show the cards before the user joined the game */
$card_status = CARDS_EMPTY;
+
break;
}
else
if(!$skip && $_REQUEST['in'] == 'no' )
{
/* cancel the game */
- $email_message = "Hello, \n\n".
- "the game has been canceled due to the request of one of the players.\n\n";
-
$userids = DB_get_all_userid_by_gameid($gameid);
foreach($userids as $user)
- {
- mymail($user,$gameid,GAME_CANCELED,$email_message);
- }
+ {
+ set_language($user,'uid');
+ $email_message = _("Hello, \n\n".
+ "the game has been canceled due to the request of one of the players.")."\n\n";
+ mymail($user,$gameid,GAME_CANCELED,$email_message);
+ };
+ set_language($myid,'uid');
+
+ $card_status = CARDS_EMPTY;
/* update game status */
cancel_game('noplay',$gameid);
/* check if everyone has reached this stage, set player in game-table to the next player */
$userids = DB_get_all_userid_by_gameid($gameid);
- foreach($userids as $user)
+ foreach($userids as $userid)
{
- $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
if($userstat!='init')
{
/* whos turn is it? */
- DB_set_player_by_gameid($gameid,$user);
+ DB_set_player_by_gameid($gameid,$userid);
break;
}
- };
+ }
}
}
case 'init':
$mycards = DB_get_hand($me);
output_check_for_sickness($me,$mycards);
- $card_status = CARDS_SHOW;
-
break;
}
else
if($Nsickness>1)
{
- $messages[] = "You selected more than one sickness, please go back ".
- "and answer the <a href=\"$INDEX?action=game&me=$me&in=yes\">question</a> again.";
-
- $card_status = CARDS_SHOW;
-
+ $messages[] = sprintf(_('You selected more than one sickness, please go back '.
+ 'and answer the <a href="%s">question</a> again.'),
+ $INDEX.'?action=game&me=$me&in=yes');
break;
}
else
- {
- /* everything is ok, save what user said and proceed */
- $messages[] = "Processing what you selected in the last step...";
+ { /* everything is ok, save what user said and proceed */
/* check if this sickness needs to be handled first */
- $gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
if( $_REQUEST['solo']!='No' )
{
/* user wants to play a solo */
+ /* double check input value */
+ $s = $_REQUEST['solo'];
+ $solos = array('trumpless','jack','queen','trump','club','spade','heart');
+ if (!in_array($s, $solos))
+ {
+ $messages[] = sprintf(_('There is a problem with the type of solo you selected (%s does not exist), please go back '.
+ 'and answer the <a href="%s">question</a> again.'),
+ $s,$INDEX.'?action=game&me=$me&in=yes');
+ break;
+ }
+
/* store the info in the user's hand info */
DB_set_solo_by_hash($me,$_REQUEST['solo']);
DB_set_sickness_by_hash($me,'solo');
- $messages[] = "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
+ $messages[] = '<br />'.
+ sprintf(_('Seems like you want to play a %s solo. Got it.'),$_REQUEST['solo']).
+ "<br />\n";
- if($gametype == 'solo' && $startplayer<$mypos)
+ if($gametype_raw == 'solo' && $startplayer<$mypos)
{}/* do nothing, since someone else already is playing solo */
else
{
* store info in game table
*/
DB_set_gametype_by_gameid($gameid,'solo');
+ $gametype_raw = 'solo';
DB_set_startplayer_by_gameid($gameid,$mypos);
DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
+ $gametype_solo = $_REQUEST['solo'];
+ $gametype = $gametype_solo;
};
}
else if($_REQUEST['wedding'] == 'yes')
else if($_REQUEST['nines'] == 'yes')
{
$messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
- " is playing solo, this game will be canceled.")."<br />\n";
+ ' is playing solo, this game will be canceled.')."<br />\n";
DB_set_sickness_by_hash($me,'nines');
}
else if($_REQUEST['lowtrump'] == 'yes')
{
if($RULES['lowtrump']=='cancel')
$messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
- " is playing solo, this game will be canceled.")."<br />\n";
+ ' is playing solo, this game will be canceled.')."<br />\n";
else
$messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
* this can therefore only be handled once all players finished the last stage
*/
- $messages[] = _('Checking if someone else selected solo, nines, wedding or poverty.');
-
/* check if everyone has reached this stage */
$userids = DB_get_all_userid_by_gameid($gameid);
$ok = 1;
- foreach($userids as $user)
+ foreach($userids as $userid)
{
- $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
if($userstat!='check')
{
$ok = 0;
- DB_set_player_by_gameid($gameid,$user);
+ DB_set_player_by_gameid($gameid,$userid);
break;
}
};
'Seems like this is not the case, so you need to wait a bit... '.
'you will get an email once that is the case, please use the link in '.
'that email to continue the game.');
-
- /* display cards, if player was just at the init-phase he will still see the cards from there
- * we can put this one here, since the last player to finish the init state won't get here and
- * will still see his card anyway from the init-phase
- */
- if($mystatus=='check')
- {
- $card_status = CARDS_SHOW;
- }
}
else
{
* are playing, in case there are any solos this already
* will have the correct information in it */
- $messages[] = _('Ok, everyone is done... figuring out what kind of game we are playing.');
+ /* gametype for displaying it (hides hidden solo)*/
+ $GT = get_display_gametype($gameid);
- $gametype = DB_get_gametype_by_gameid($gameid);
$startplayer = DB_get_startplayer_by_gameid($gameid);
/* check for sickness */
}
/* now check which sickness comes first and set the gametype to it */
- if($gametype == 'solo')
+ if($gametype_raw == 'solo')
{
/* do nothing */
}
/* cancel game */
if($cancelsick == 'nines')
{
- $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
- " has five or more nines and nobody is playing solo.\n\n".
- "To redeal either start a new game or, in case the game was part of a tournament,\n".
- "go to the last game and use the link at the bottom of the page to redeal.\n\n";
-
/* update game status */
cancel_game('nines',$gameid);
- $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
- " has five or more nines and nobody is playing solo.";
+ $messages[] = sprintf(_('The game has been canceled because %s'.
+ ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) );
}
else if ($cancelsick == 'lowtrump')
{
- $email_message = "The game has been canceled because ".DB_get_name('userid',$cancel).
- " has low trump and nobody is playing solo.\n\n".
- "To redeal either start a new game or, in case the game was part of a tournament,\n".
- "go to the last game and use the link at the bottom of the page to redeal.\n\n";
-
/* update game status */
cancel_game('lowtrump',$gameid);
- $messages[] = "The game has been canceled because ".DB_get_name('userid',$cancel).
- " has low trump and nobody is playing solo.";
+ $messages[] = sprintf(_('The game has been canceled because %s'.
+ ' has low trump and nobody is playing solo.'),DB_get_name('userid',$cancel));
};
$userids = DB_get_all_userid_by_gameid($gameid);
foreach($userids as $user)
{
+ set_language($user,'uid');
+ if($cancelsick == 'nines')
+ {
+ $email_message = sprintf(_('The game has been canceled because %s'.
+ ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ).
+ "\n\n".
+ _("To redeal either start a new game or, in case the game was part of a tournament,\n".
+ "go to the last game and use the link at the bottom of the page to redeal.").
+ "\n\n";
+ }
+ else if ($cancelsick == 'lowtrump')
+ {
+ $email_message = sprintf(_('The game has been canceled because %s'.
+ " has low trump and nobody is playing solo."),DB_get_name('userid',$cancel)).
+ "\n\n".
+ _("To redeal either start a new game or, in case the game was part of a tournament,\n".
+ "go to the last game and use the link at the bottom of the page to redeal.").
+ "\n\n";
+ };
+
mymail($user,$gameid, GAME_CANCELED, $email_message);
}
+ set_language($myid,'uid');
break;
}
else if($poverty==1) /* one person has poverty */
{
DB_set_gametype_by_gameid($gameid,'poverty');
- $gametype = 'poverty';
+ $gametype_raw = 'poverty';
+ $gametype = 'poverty';
$who = DB_get_sickness_by_gameid($gameid);
if(!$who)
{
else if($poverty==2) /* two people have poverty */
{
DB_set_gametype_by_gameid($gameid,'dpoverty');
- $gametype = 'dpoverty';
+ $gametype_raw = 'dpoverty';
+ $gametype = 'dpoverty';
$who = DB_get_sickness_by_gameid($gameid);
if(!$who)
{
{
DB_set_gametype_by_gameid($gameid,'wedding');
DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
- $gametype = 'wedding';
+ $gametype_raw = 'wedding';
+ $gametype = 'wedding';
};
/* now the gametype is set correctly in the database */
- $messages[] = _('Got it').' :)';
/* loop over all players, set re/contra if possible and start the game if possible */
$userids = DB_get_all_userid_by_gameid($gameid);
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
- switch($gametype)
+ switch($gametype_raw)
{
case 'solo':
/* are we the solo player? set us to re, else set us to contra */
}
}
/* check for silent solo, set game type to solo in this case */
- $gametype = DB_get_gametype_by_gameid($gameid);
$userids = DB_get_all_userid_by_gameid($gameid);
foreach($userids as $userid)
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
- if($gametype=='normal')
+ if($gametype_raw=='normal')
{
$userhand = DB_get_all_hand($userhash);
if(check_wedding($userhand))
/* keep startplayer, just set gametype to silent solo */
DB_set_gametype_by_gameid($gameid,'solo');
DB_set_solo_by_gameid($gameid,'silent');
+ $gametype_raw = 'solo';
+ $gametype_solo = 'silent';
+ $gametype = 'normal';
}
}
}
{
$startplayer = DB_get_startplayer_by_gameid($gameid);
$hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
- $who = DB_get_userid('hash',$hash);
- DB_set_player_by_gameid($gameid,$who);
+ $userid = DB_get_userid('hash',$hash);
+ DB_set_player_by_gameid($gameid,$userid);
if($hash!=$me)
{
if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer */
- $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
- "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- mymail($who,$gameid,GAME_READY,$email_message);
+ set_language($userid,'uid');
+ $email_message = sprintf(_("It's your turn now in game %s.\n".
+ "Use this link to play a card:"),DB_format_gameid($gameid))." ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+ mymail($userid,$gameid,GAME_READY,$email_message);
+ set_language($myid,'uid');
}
}
else
- $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
+ {
+ $mystatus = 'play';
+ goto play;
+ }
}
else
{
$whoid = DB_get_userid('gameid-position',$gameid,$who);
if($whoid==$myid)
- $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br /\n";
+ {
+ $mystatus = 'poverty';
+ goto poverty;
+ }
else
{
$whohash = DB_get_hash_from_game_and_pos($gameid,$who);
if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email player for poverty */
- $email_message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
- "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
+ set_language($whoid,'uid');
+ $email_message = sprintf(_("Poverty: It's your turn now in game %s.\n".
+ 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
mymail($whoid,$gameid,GAME_POVERTY,$email_message);
+ set_language($myid,'uid');
}
}
}
- $card_status = CARDS_SHOW;
}
break;
case 'poverty':
+ poverty:
/* user only gets here in a poverty game, several things have to be handled here:
* A) ask, if user wants to take trump
* yes-> take trump,
if($exchange >0)
{
$result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
- " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
+ " WHERE hand_id=".DB_quote_smart($myhand)." AND card_id=".DB_quote_smart($exchange));
DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
};
}
/* get hand */
$mycards = DB_get_hand($me);
- /* default: show cards, will be overwritten, if we need to give back cards */
- $card_status = CARDS_SHOW;
-
/* check if user need to give more cards back */
if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
{
/* email start player */
$startplayer = DB_get_startplayer_by_gameid($gameid);
$hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
- $who = DB_get_userid('hash',$hash);
- DB_set_player_by_gameid($gameid,$who);
+ $userid = DB_get_userid('hash',$hash);
+ DB_set_player_by_gameid($gameid,$userid);
if($hash!=$me)
{
if(DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer */
- $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
- "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- mymail($who,$gameid,GAME_READY,$email_message);
+ set_language($userid,'uid');
+ $email_message = sprintf(_("It's your turn now in game %s.\n".
+ 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+ mymail($userid,$gameid,GAME_READY,$email_message);
+ set_language($myid,'uid');
}
}
else
- $messages[]= "Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.";
+ {
+ $mystatus = 'play';
+ goto play;
+ }
}
/* the following is part A) of what needs to be done */
if($card<27) $nrtrump++;
$low='';
if($usersick=='lowtrump')
- $low='low';
- echo "Player $name has $nrtrump $low trump. Do you want to take them?".
- "<a href=\"index.php?action=game&me=$me&trump=$user\">Yes</a> <br />\n";
+ $low=_('low');
+ /// TRANSLATORS: first %s=name, %d=number of trump, second %s= '' or 'low' for trumpfarmut
+ printf(_('Player %s has %d %s trump. Do you want to take them?'.
+ '<a href="%s">Yes</a>')."<br />\n",
+ $name,$nrtrump,$low,"index.php?action=game&me=$me&trump=$user");
}
}
- echo "<a href=\"index.php?action=game&me=$me&trump=no\">No way</a> <br />\n";
+ /// TRANSLATORS: answer to question about taking trump in poverty game
+ echo "<a href=\"index.php?action=game&me=$me&trump=no\">"._("No way")."</a> <br />\n";
echo "</div>\n";
}
break;
/* no more people to ask, need to cancel the game */
if($mypos+$next>4)
{
- $email_message = "Hello, \n\n".
- "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
-
$userids = DB_get_all_userid_by_gameid($gameid);
foreach($userids as $user)
{
+ set_language($user,'uid');
+ $email_message = sprintf("Hello, \n\n".
+ 'Game %s has been canceled since nobody wanted to take the trump.',DB_format_gameid($gameid)).
+ "\n\n";
mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
}
+ set_language($myid,'uid');
/* update game status */
cancel_game('trump',$gameid);
- $messages[] = "Game ".DB_format_gameid($gameid)." has been canceled.";
+ $messages[] = sprintf(_('Game %s has been canceled.'),DB_format_gameid($gameid));
break;
}
else
DB_set_player_by_gameid($gameid,$userid);
DB_set_hand_status_by_hash($userhash,'poverty');
- $email_message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ set_language($userid,'uid');
+ $email_message = _("Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:").
" ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
mymail($userid,$gameid, GAME_POVERTY, $email_message);
+ set_language($myid,'uid');
}
$cards_status = CARDS_SHOW;
DB_add_exchanged_card($card,$userhand,$myhand);
/* copy trump from player A to B */
- $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+ $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id=".DB_quote_smart($userhand)." AND card_id<'27'" );
/* reload cards */
$mycards = DB_get_hand($me);
$next=2;
if($mypos+$next>4)
- $messages[] = "Error in poverty, please contact the Admin";
+ $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
$userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
$userid = DB_get_userid('hash',$userhash);
DB_set_player_by_gameid($gameid,$userid);
DB_set_hand_status_by_hash($userhash,'poverty');
- $email_message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+ set_langauge($userid,'uid');
+ $email_message = _("Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:").
" ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
+ set_language($myid,'uid');
}
}
- $messages[] = "Please, <a href=\"$INDEX?action=game&me=$me\">continue</a> here";
+ $messages[] = sprintf(_('Please, <a href="%s">continue</a> here'),$INDEX."?action=game&me=$me");
}
}
break;
case 'play':
case 'gameover':
+ play:
/* both entries here, so that the tricks are visible for both.
* in case of 'play' there is a break later that skips the last part
*/
switch($gamestatus)
{
case 'cancel-noplay':
- $messages[] = "The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
+ $messages[] = _("The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
break;
case 'cancel-timedout':
- $messages[] = "The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.";
+ $messages[] = _("The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
break;
case 'cancel-nines':
- $messages[] = "The game has been canceled because one player had too many nines.";
+ $messages[] = _('The game has been canceled because one player had too many nines.');
break;
case 'cancel-lowtrump':
- $messages[] = "The game has been canceled because one player had low trump.";
+ $messages[] = _('The game has been canceled because one player had low trump.');
break;
case 'cancel-trump':
- $messages[] = "The game has been canceled because nobody wanted to take the trump.";
+ $messages[] = _('The game has been canceled because nobody wanted to take the trump.');
break;
}
/* for these two types, we shouldn't show the cards, since we might want to restart the game */
{
$ok = 1;
$userids = DB_get_all_userid_by_gameid($gameid);
- foreach($userids as $user)
+ foreach($userids as $userid)
{
- $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
if($userstatus !='play' && $userstatus!='gameover')
{
$ok = 0;
- DB_set_player_by_gameid($gameid,$user);
+ DB_set_player_by_gameid($gameid,$userid);
break;
}
}
/* email startplayer */
$startplayer = DB_get_startplayer_by_gameid($gameid);
$hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
- $who = DB_get_userid('hash',$hash);
- DB_set_player_by_gameid($gameid,$who);
+ $userid = DB_get_userid('hash',$hash);
+ DB_set_player_by_gameid($gameid,$userid);
if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
{
/* email startplayer) */
- $email_message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
- "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
- mymail($who,$gameid, GAME_READY, $email_message);
+ set_language($userid,'uid');
+ $email_message = sprintf(_("It's your turn now in game %s.\n".
+ 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+ mymail($userid,$gameid, GAME_READY, $email_message);
+ set_language($myid,'uid');
}
}
}
* accordingly
*/
- $gametype = DB_get_gametype_by_gameid($gameid);
- $GT = $gametype;
- if($gametype=='solo')
- {
- $gametype = DB_get_solo_by_gameid($gameid);
- if($gametype=='silent')
- $GT = 'normal';
- else
- $GT = $gametype.' '.$GT;
- }
- else
- $gametype = 'normal';
-
set_gametype($gametype); /* this sets the $CARDS variable */
/* get some infos about the game, need to reset this, since it might have changed */
$messages[] = _('You finished the setup, but not everyone else finished it... '.
'You need to wait for the others. Just wait for an email.');
- $card_status = CARDS_SHOW;
-
break; /* not sure this works... the idea is that you can
* only play a card after everyone is ready to play */
}
-
- /* get time from the last action of the game */
- $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
- $gameend = time() - strtotime($r[0]);
-
- /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
- if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
- if(myisset('comment'))
- {
- $comment = $_REQUEST['comment'];
- $playid = DB_get_current_playid($gameid);
-
- if($comment != '')
- DB_insert_comment($comment,$playid,$myid);
- };
-
/* get everything relevant to display the tricks */
- $result = DB_query("SELECT Hand_Card.card_id as card,".
- " Hand.position as position,".
- " Play.sequence as sequence, ".
- " Trick.id, ".
+ $result = DB_query('SELECT Hand_Card.card_id as card,'.
+ ' Hand.position as position,'.
+ ' Play.sequence as sequence, '.
+ ' Trick.id,'.
" GROUP_CONCAT(CONCAT('<span>',User.fullname,': ',Comment.comment,'</span>')".
" SEPARATOR '\n' ), ".
- " Play.create_date, ".
- " Hand.user_id ".
- "FROM Trick ".
- "LEFT JOIN Play ON Trick.id=Play.trick_id ".
- "LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id ".
- "LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id ".
- "LEFT JOIN Comment ON Play.id=Comment.play_id ".
- "LEFT JOIN User On User.id=Comment.user_id ".
- "WHERE Trick.game_id='".$gameid."' ".
- "GROUP BY Trick.id, sequence ".
- "ORDER BY Trick.id, sequence ASC");
+ ' Play.create_date,'.
+ ' Hand.user_id'.
+ ' FROM Trick'.
+ ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
+ ' LEFT JOIN Hand_Card ON Play.hand_card_id=Hand_Card.id'.
+ ' LEFT JOIN Hand ON Hand_Card.hand_id=Hand.id'.
+ ' LEFT JOIN Comment ON Play.id=Comment.play_id'.
+ ' LEFT JOIN User On User.id=Comment.user_id'.
+ " WHERE Trick.game_id=".DB_quote_smart($gameid).
+ ' GROUP BY Trick.id, sequence'.
+ ' ORDER BY Trick.id, sequence ASC');
$trickNR = 0;
$lasttrick = DB_get_max_trickid($gameid);
echo "\n<div class=\"tricks\">\n";
/* output vorbehalte */
- $mygametype = DB_get_gametype_by_gameid($gameid);
- $mygamesolo = DB_get_solo_by_gameid($gameid);
- if($mygametype != 'normal') /* only show when needed */
- if(!( $mygametype == 'solo' && $mygamesolo == 'silent') )
+ $show_pre_game_comments=1;
+ if($gametype_raw != 'normal') /* only show when needed */
+ if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
{
echo " <div class=\"trick\" id=\"trick0\">\n";
/* get information so show the cards that have been handed over in a poverty game */
- output_exchanged_cards();
+ output_exchanged_cards($gametype);
+ $show_pre_game_comments=0;
echo " </div>\n"; /* end div trick, end li trick */
}
+ if($show_pre_game_comments==1)
+ {
+ /* display all comments on the top right (card1)*/
+ $comments = DB_get_pre_comment($gameid);
+ if(sizeof($comments))
+ {
+ echo " <div class=\"trick\" id=\"trick0\">\n";
+ /* display card */
+ echo " <div class=\"card1\">\n";
+ /* display comments */
+ foreach( $comments as $comment )
+ echo " <span class=\"comment\">".$comment[1].": ".$comment[0]."</span>\n";
+ echo " </div>\n"; /* end div card */
+
+ echo " </div>\n"; /* end div trick, end li trick */
+ }
+ }
/* output tricks */
while($r = DB_fetch_array($result))
/* display card */
echo " <div class=\"card".($pos-1)."\">\n";
+ /* for the first card, we also need to display calls from other players */
+ if($seq==1 && $trickNR==1)
+ {
+ $commentPreCalls=DB_get_pre_comment_call($gameid);
+ foreach ($commentPreCalls as $pre )
+ $comment .= $pre[1].": ".$pre[0]."<br/>";
+ }
+
/* display comments */
if($comment!='')
echo " <span class=\"comment\">".$comment."</span>\n";
DB_update_game_timestamp($gameid);
/* mark card as played */
- DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id='$handid' AND card_id=".
+ DB_query("UPDATE Hand_Card SET played='true' WHERE hand_id=".DB_quote_smart($handid)." AND card_id=".
DB_quote_smart($card));
/* get trick id or start new trick */
(DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) ))
)
{
- DB_insert_comment('Schweinchen! ',$playid,$myid);
+ DB_insert_comment('Schweinchen! ',$playid,$gameid,$myid);
$commentSchweinchen = 'Schweinchen! ';
}
if ($debug)
* since it doesn't make sense in some games
*/
$ok = 0; /* fox shouldn't be counted */
- if(DB_get_gametype_by_gameid($gameid)=='solo')
+ if($gametype_raw=='solo')
{
$solo = DB_get_solo_by_gameid($gameid);
if($solo == 'trump' || $solo == 'silent')
if($tricknr == 12 ) /* Karlchen works only in the last trick */
{
- /* check for solo */
- $solo = 'none';
- if(DB_get_gametype_by_gameid($gameid)=='solo' )
- $solo = DB_get_solo_by_gameid($gameid);
-
/* no Karlchen in these solos */
- if($solo != 'trumpless' && $solo != 'jack' && $solo != 'queen' )
+ if($gametype_solo != 'trumpless' && $gametype_solo != 'jack' && $gametype_solo != 'queen' )
{
foreach($play as $played)
if ( $played['card']==11 || $played['card']==12 )
*/
if($winner>0)
- DB_query("UPDATE Trick SET winner='$winner' WHERE id='$trickid'");
+ DB_query("UPDATE Trick SET winner='$winner' WHERE id=".DB_quote_smart($trickid));
else
$messages[] = "ERROR during scoring";
/* who is the next player? */
$next = $winner;
+ $firstcard = ''; /* unset firstcard, so followsuit doesn't trigger with the last trick */
}
else
{
{
$comment = $_REQUEST['comment'];
if($comment != '')
- DB_insert_comment($comment,$playid,$myid);
+ DB_insert_comment($comment,$playid,$gameid,$myid);
if($commentSchweinchen)
$comment = $commentSchweinchen . $comment;
+ if($commentCall != '')
+ $comment = $commentCall . $comment;
};
/* display played card */
$pos = DB_get_pos_by_hash($me);
if($sequence==1)
{
- echo " <div class=\"trick\" id=\"trick".($tricknr)."\">\n".
- " <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";
+ echo ' <div class="trick" id="trick'.($tricknr)."\">\n".
+ ' <img class="arrow" src="pics/arrow'.($pos-1).".png\" alt=\"table\" />\n";
}
- echo " <div class=\"card".($pos-1)."\">\n ";
+ echo ' <div class="card'.($pos-1)."\">\n ";
/* display comments */
display_card($card,$PREF['cardset']);
if(DB_get_game_status_by_gameid($gameid)=='play')
{
$next_hash = DB_get_hash_from_game_and_pos($gameid,$next);
- $who = DB_get_userid('hash',$next_hash);
- DB_set_player_by_gameid($gameid,$who);
+ $userid = DB_get_userid('hash',$next_hash);
+ DB_set_player_by_gameid($gameid,$userid);
- $email_message = "A card has been played in game ".DB_format_gameid($gameid).".\n\n".
- "It's your turn now.\n".
- "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$next_hash."\n\n" ;
- if( DB_get_email_pref_by_uid($who)!='emailaddict' )
+ if( DB_get_email_pref_by_uid($userid)!='emailaddict' )
{
- mymail($who,$gameid, GAME_YOUR_TURN, $email_message);
+ set_language($userid,'uid');
+ $email_message = sprintf(_("A card has been played in game %s.\n\n".
+ "It's your turn now.\n".
+ 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX.'?action=game&me='.$next_hash."\n\n" ;
+ mymail($userid,$gameid, GAME_YOUR_TURN, $email_message);
+ set_language($myid,'uid');
}
}
else /* send out final email */
{
/* individual score */
- $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand".
- " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
- " LEFT JOIN User ON User.id=Hand.user_id".
- " LEFT JOIN Play ON Trick.id=Play.trick_id".
- " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
- " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
- " WHERE Hand.game_id='$gameid'".
- " GROUP BY User.fullname" );
- $email_message = "The game is over. Thanks for playing :)\n";
- $email_message .= "Final score:\n";
+ $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party FROM Hand'.
+ ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
+ ' LEFT JOIN User ON User.id=Hand.user_id'.
+ ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
+ ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
+ ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
+ " WHERE Hand.game_id=".DB_quote_smart($gameid).
+ ' GROUP BY User.fullname' );
+ $email_final_score="";
while( $r = DB_fetch_array($result) )
- $email_message .= " ".$r[0]."(".$r[2].") ".$r[1]."\n";
-
- $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
- " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
- " LEFT JOIN User ON User.id=Hand.user_id".
- " LEFT JOIN Play ON Trick.id=Play.trick_id".
- " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
- " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
- " WHERE Hand.game_id='$gameid'".
- " GROUP BY Hand.party" );
- $email_message .= "\nTotals:\n";
+ $email_final_score .= ' '.$r[0].'('.$r[2].') '.$r[1]."\n";
+
+ $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
+ ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
+ ' LEFT JOIN User ON User.id=Hand.user_id'.
+ ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
+ ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
+ ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
+ " WHERE Hand.game_id=".DB_quote_smart($gameid).
+ ' GROUP BY Hand.party' );
+ $email_totals="";
$re = 0;
$contra = 0;
while( $r = DB_fetch_array($result) )
{
- $email_message .= " ".$r[0]." ".$r[1]."\n";
+ $email_totals .= ' '.$r[0].' '.$r[1]."\n";
if($r[0] == 're')
$re = $r[1];
else if($r[0] == 'contra')
{
for( $p=$call_contra;$p<=120; $p+=30 )
{
- DB_query("INSERT INTO Score".
+ DB_query('INSERT INTO Score'.
" VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'against$p')");
}
for( $p=$call_contra; $p<120; $p+=30)
{
if( $re >= $p )
- DB_query("INSERT INTO Score".
+ DB_query('INSERT INTO Score'.
" VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'made$p')");
}
}
{
for( $p=$call_re;$p<=120; $p+=30 )
{
- DB_query("INSERT INTO Score".
+ DB_query('INSERT INTO Score'.
" VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'against$p')");
}
for( $p=$call_re; $p<120; $p+=30)
{
if( $contra>=$p )
- DB_query("INSERT INTO Score".
+ DB_query('INSERT INTO Score'.
" VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'made$p')");
}
}
/* point in case contra won */
if($winning_party=='contra')
{
- DB_query("INSERT INTO Score".
+ DB_query('INSERT INTO Score'.
" VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'againstqueens')");
}
$offset = 1;
if($re>$p-$offset)
- DB_query("INSERT INTO Score".
+ DB_query('INSERT INTO Score'.
" VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'".(240-$p)."')");
}
/* re called something and won */
foreach(array(0,30,60,90,120) as $p)
{
if($call_re!= -1 && $call_re<$p+1)
- DB_query("INSERT INTO Score".
+ DB_query('INSERT INTO Score'.
" VALUES( NULL,NULL,$gameid,'re',NULL,NULL,'call$p')");
}
}
$offset = 1;
if($contra>$p-$offset)
- DB_query("INSERT INTO Score".
+ DB_query('INSERT INTO Score'.
" VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'".(240-$p)."')");
}
/* re called something and won */
foreach(array(0,30,60,90,120) as $p)
{
if($call_contra != -1 && $call_contra<$p+1)
- DB_query("INSERT INTO Score".
+ DB_query('INSERT INTO Score'.
" VALUES( NULL,NULL,$gameid,'contra',NULL,NULL,'call$p')");
}
- }
-
+ };
/* add score points to email */
- $email_message .= "\n";
$Tpoint = 0;
- $email_message .= " Points Re: \n";
- $queryresult = DB_query("SELECT score FROM Score ".
- " WHERE game_id=$gameid AND party='re'".
- " ");
+
+ $email_points_re="";
+ $queryresult = DB_query('SELECT score FROM Score '.
+ " WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
while($r = DB_fetch_array($queryresult) )
{
- $email_message .= " ".$r[0]."\n";
+ $email_points_re .= ' '.$r[0]."\n";
$Tpoint ++;
}
- $email_message .= " Points Contra: \n";
- $queryresult = DB_query("SELECT score FROM Score ".
- " WHERE game_id=$gameid AND party='contra'".
- " ");
+
+ $email_points_contra="";
+ $queryresult = DB_query('SELECT score FROM Score '.
+ " WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
while($r = DB_fetch_array($queryresult) )
{
- $email_message .= " ".$r[0]."\n";
+ $email_points_contra .= ' '.$r[0]."\n";
$Tpoint --;
}
- $email_message .= " Total Points (from the Re point of view): $Tpoint\n";
- $email_message .= "\n";
$session = DB_get_session_by_gameid($gameid);
$score = generate_score_table($session);
- $email_message .= "Score Table:\n";
- $email_message .= format_score_table_ascii($score);
- $email_message .= "\nUse these links to have a look at game ".DB_format_gameid($gameid).": \n";
+ $email_score_table = format_score_table_ascii($score);
- /* send out final email */
+ /* add user links */
+ $email_user_links="";
foreach($userids as $user)
{
/* add links for all players */
$name = DB_get_name('userid',$user);
$link = "$name: ".$HOST.$INDEX."?action=game&me=".$hash."\n" ;
- $email_message .= $link;
+ $email_user_links .= $link;
+ }
+
+ foreach($userids as $user)
+ {
+ /* set correct language for this user */
+ set_language($user,'uid');
+
+ /* generate message */
+ $email_message = _("The game is over. Thanks for playing :)")."\n";
+ $email_message .= _("Final score:")."\n";
+ $email_message .= $email_final_score;
+ $email_message .= "\n"._("Totals:")."\n";
+ $email_message .= $email_totals;
+ $email_message .= "\n "._("Points Re:")." \n";
+ $email_message .= $email_points_re;
+ $email_message .= " "._("Points Contra:")." \n";
+ $email_message .= $email_points_contra;
+ $email_message .= " "._("Total Points (from the Re point of view):")." $Tpoint\n\n";
+ $email_message .= _("Score Table:")."\n";
+ $email_message .= $email_score_table;
+ $email_message .= "\n"._("Use these links to have a look at game")." ".DB_format_gameid($gameid).": \n";
+ $email_message .= $email_user_links;
+ $email_message .= "\n\n "._("(use in-game comments to reach all players)")."\n\n";
+
+ /* send email */
+ mymail($user,$gameid, GAME_OVER, $email_message);
}
- $email_message .= "\n\n (you can use reply all on this email to reach all the players.)\n\n";
- mymail($userids,$gameid, GAME_OVER, $email_message);
+ /* reset language */
+ set_language($myid,'uid');
}
}
else
{
- $messages[] = "can't find that card?!";
+ $messages[] = _("can't find that card?!");
}
}
else if(myisset('card') && !$myturn )
/* add pic for re/contra
" <img class=\"arrow\" src=\"pics/arrow".($pos-1).".png\" alt=\"table\" />\n";*/
- $result = DB_query("SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand".
- " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
- " LEFT JOIN User ON User.id=Hand.user_id".
- " LEFT JOIN Play ON Trick.id=Play.trick_id".
- " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
- " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
- " WHERE Hand.game_id='$gameid'".
- " GROUP BY User.fullname" );
+ $result = DB_query('SELECT User.fullname, IFNULL(SUM(Card.points),0), Hand.party,Hand.position FROM Hand'.
+ ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
+ ' LEFT JOIN User ON User.id=Hand.user_id'.
+ ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
+ ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
+ ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
+ " WHERE Hand.game_id=".DB_quote_smart($gameid).
+ ' GROUP BY User.fullname' );
while( $r = DB_fetch_array($result))
- echo " <div class=\"card".($r[3]-1)."\">\n".
- " <div class=\"score\">".$r[2]."<br /> ".$r[1]."</div>\n".
+ echo ' <div class="card'.($r[3]-1)."\">\n".
+ ' <div class="score">'.$r[2].'<br /> '.$r[1]."</div>\n".
" </div>\n";
/* display totals */
- $result = DB_query("SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand".
- " LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id".
- " LEFT JOIN User ON User.id=Hand.user_id".
- " LEFT JOIN Play ON Trick.id=Play.trick_id".
- " LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id".
- " LEFT JOIN Card ON Card.id=Hand_Card.card_id".
- " WHERE Hand.game_id='$gameid'".
- " GROUP BY Hand.party" );
- echo " <div class=\"total\">\n Totals:<br />\n";
+ $result = DB_query('SELECT Hand.party, IFNULL(SUM(Card.points),0) FROM Hand'.
+ ' LEFT JOIN Trick ON Trick.winner=Hand.position AND Trick.game_id=Hand.game_id'.
+ ' LEFT JOIN User ON User.id=Hand.user_id'.
+ ' LEFT JOIN Play ON Trick.id=Play.trick_id'.
+ ' LEFT JOIN Hand_Card ON Hand_Card.id=Play.hand_card_id'.
+ ' LEFT JOIN Card ON Card.id=Hand_Card.card_id'.
+ " WHERE Hand.game_id=".DB_quote_smart($gameid).
+ ' GROUP BY Hand.party' );
+ echo " <div class=\"total\">\n "._("Totals:")."<br />\n";
while( $r = DB_fetch_array($result))
- echo " ".$r[0]." ".$r[1]."<br />\n";
+ echo ' '.$r[0].' '.$r[1]."<br />\n";
- $queryresult = DB_query("SELECT timediff(mod_date,create_date) ".
- " FROM Game WHERE id='$gameid'");
+ $queryresult = DB_query('SELECT timediff(mod_date,create_date) '.
+ " FROM Game WHERE id=".DB_quote_smart($gameid));
$r = DB_fetch_array($queryresult);
- echo " <p>This game took ".$r[0]." hours.</p>\n";
+ echo ' <p>';
+ printf(_('This game took %d hours.'), $r[0]);
+ echo "</p>\n";
- echo " <div class=\"re\">\n Points Re: <br />\n";
- $queryresult = DB_query("SELECT score FROM Score ".
- " WHERE game_id=$gameid AND party='re'".
- " ");
+ echo " <div class=\"re\">\n "._("Points Re:")." <br />\n";
+ $queryresult = DB_query('SELECT score FROM Score '.
+ " WHERE game_id=".DB_quote_smart($gameid)." AND party='re'");
while($r = DB_fetch_array($queryresult) )
- echo " ".$r[0]."<br />\n";
+ echo ' '.$r[0]."<br />\n";
echo " </div>\n";
- echo " <div class=\"contra\">\n Points Contra: <br />\n";
- $queryresult = DB_query("SELECT score FROM Score ".
- " WHERE game_id=$gameid AND party='contra'".
- " ");
+ echo " <div class=\"contra\">\n "._("Points Contra:")." <br />\n";
+ $queryresult = DB_query('SELECT score FROM Score '.
+ " WHERE game_id=".DB_quote_smart($gameid)." AND party='contra'");
while($r = DB_fetch_array($queryresult) )
- echo " ".$r[0]."<br />\n";
+ echo ' '.$r[0]."<br />\n";
echo " </div>\n";
echo " </div>\n";
echo "</div>\n"; /* end ul tricks*/
- if($myturn && !myisset('card') && $mystatus=='play' )
+ if( ($myturn && !myisset('card') && $mystatus=='play') /* it's my turn*/
+ || ($myturn && myisset('card') && $next==$mypos && $mystatus=='play') /* a card has been played and player won the trick*/)
{
$card_status = CARDS_MYTURN;
}
/* check if game is over, display results */
if(DB_get_game_status_by_gameid($gameid)=='play')
{
- echo _('The game is over for you... other people still need to play though');
+ $messages[] = _('The game is over for you... other people still need to play though');
}
break;
default:
- myerror("error in testing the status");
+ myerror('error in testing the status');
} /*end of output: tricks, table, messages, card */
/* display the 2nd half of table and the names */
+
+/***********************************
+ * Output pre-trick if needed *
+ * this outputs status of healthy, *
+ * sick, etc during pre-game phase *
+ **********************************/
+switch($mystatus)
+ {
+ case 'start':
+ break;
+ case 'init':
+ case 'check':
+ /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
+ echo "\n".'<div class="tricks">'."\n";
+ echo ' <div class="trick" id="trick0">'."\n";
+
+ for($pos=1;$pos<5;$pos++)
+ {
+ $usersick = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
+ $userid = DB_get_userid('gameid-position',$gameid,$pos);
+ $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
+
+ if($userstatus=='start' || $userstatus=='init')
+ echo ' <div class="vorbehalt'.($pos-1).'">'._('still needs <br />to decide')."</div>\n"; /* show this to everyone */
+ else
+ if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
+ echo ' <div class="vorbehalt'.($pos-1).'">'._('sick')."</div>\n";
+ else
+ echo ' <div class="vorbehalt'.($pos-1).'">'._('healthy')."</div>\n";
+ }
+
+ /* display all comments on the top right (card1)*/
+ $comments = DB_get_pre_comment($gameid);
+ /* display card */
+ echo ' <div class="card1">'."\n";
+ /* display comments */
+ foreach( $comments as $comment )
+ echo ' <span class="comment">'.$comment[1].': '.$comment[0]."</span>\n";
+ echo " </div>\n"; /* end div card */
+
+
+ echo " </div>\n </div>\n"; /* end div trick, end li trick , end tricks*/
+ /* end displaying sickness */
+
+ break;
+ case 'poverty':
+ /* output pre-game trick in case user reloads,
+ * only needs to be done when a team has been formed */
+ if($myparty=='re' || $myparty=='contra')
+ {
+ echo "\n<div class=\"tricks\">\n";
+
+ echo " <div class=\"trick\" id=\"trick0\">\n";
+
+ /* get information so show the cards that have been handed over in a poverty game */
+ output_exchanged_cards($gametype);
+
+ echo " </div>\n </div>\n\n"; /* end div trick, end li trick , end ul tricks */
+ }
+ /* end output pre-game trick */
+ break;
+ case 'play':
+ case 'gameover':
+
+ /* already taken care of */
+ break;
+ default:
+ }
+
display_table_end();
/**************
$type='exchange';
foreach($mycards as $card)
display_link_card($card,$PREF['cardset'],$type);
- echo ' <input type="submit" class="submitbutton" value="select card to give back" />'."\n";
+ echo ' <input type="submit" class="submitbutton" value="'._('select card to give back').'" />'."\n";
break;
case CARDS_MYTURN:
- echo 'Hello '.$myname.", it's your turn! <br />\n";
+ printf (_("Hello %s, it's your turn!"),$myname);
+ echo " <br />\n";
echo _('Your cards are').": <br />\n";
/* do we have to follow suite? */
else
{
$name = DB_get_name('userid',$myid);
- echo "$name's were: <br />\n";
+ printf (_("%s's were:"),$name);
+ echo " <br />\n";
}
$oldcards = DB_get_all_hand($me);
$oldcards = mysort($oldcards,$gametype);
$name = DB_get_name('userid',$user);
$oldcards = DB_get_all_hand($userhash);
$oldcards = mysort($oldcards,$gametype);
- echo "$name's cards were: <br />\n";
+ printf(_("%s's cards were:"),$name);
+ echo " <br />\n";
foreach($oldcards as $card)
display_card($card,$PREF['cardset']);
}
echo "\n<div class=\"message\">\n";
foreach($messages as $message)
{
- echo " <div>$message <div>close</div> </div>\n";
+ echo " <div>$message <div>"._("close")."</div> </div>\n";
}
echo "</div>\n\n";
}
+/****************************
+ * commit commentCall to DB *
+ ****************************/
+
+if($commentCall != '')
+ {
+ /* treat before game calls special, so that we can show them on the first trick and not the pre-phase */
+ if($playid == -1)
+ $playid = -2;
+
+ DB_insert_comment($commentCall,$playid,$gameid,$myid);
+ }
/***********************************************
* Comments, re/contra calls, user menu
***********************************************/
echo "<div class=\"gameinfo\">\n";
/* get time from the last action of the game */
-$r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
+$r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
$gameend = time() - strtotime($r[0]);
/* comment box */
-if($gamestatus == 'play' || $gameend < 60*60*24*7)
+if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
{
echo ' '._('A short comment').":<input name=\"comment\" type=\"text\" size=\"20\" maxlength=\"100\" />\n";
}
}
/* play-card button */
-if($gamestatus == 'play' || $gameend < 60*60*24*7)
+if($gamestatus == 'play' || $gamestatus == 'pre' || $gameend < 60*60*24*7)
{
- echo " <input type=\"submit\" value=\""._('submit')."\" />\n";
+ echo ' <input type="submit" value="'._('submit')."\" />\n";
}
/* has this hand been played by others? */
if(sizeof($other_game_ids)>0 && $mystatus=='gameover')
{
$mypos = DB_get_pos_by_hash($me);
- echo " <p>See how other played the same hand: \n";
+ echo ' <p>'._('See how other played the same hand:')." \n";
foreach($other_game_ids as $id)
{
$otherhash = DB_get_hash_from_game_and_pos($id,$mypos);
isset($_SESSION['id']) && $_SESSION['id']==$myid)
{
$session = DB_get_session_by_gameid($gameid);
- $result = DB_query("SELECT id,create_date FROM Game".
+ $result = DB_query('SELECT id,create_date FROM Game'.
" WHERE session=$session".
- " ORDER BY create_date DESC".
- " LIMIT 1");
+ ' ORDER BY create_date DESC'.
+ ' LIMIT 1');
$r = -1;
if($result)
$r = DB_fetch_array($result);
{
/* suggest a new game with the same people in it, just rotated once (unless last game was solo) */
$names = DB_get_all_names_by_gameid($gameid);
- $type = DB_get_gametype_by_gameid($gameid);
- if($type=='solo')
+ if($gametype_raw=='solo')
{
- $solo = DB_get_solo_by_gameid($gameid);
-
- if($solo!='silent') /* repeat game with same first player */
+ if($gametype_solo!='silent') /* repeat game with same first player */
output_ask_for_new_game($names[0],$names[1],$names[2],$names[3],$gameid);
else /* rotate normally */
output_ask_for_new_game($names[1],$names[2],$names[3],$names[0],$gameid);