BUGFIX: vorbehalte of all players were visible
[e-DoKo.git] / include / game.php
index cd77bf323b215fb4a19241bd2cf56568ebe14e78..65d178b82734e271eea9415aedbfb87cd85684f5 100644 (file)
@@ -1,5 +1,5 @@
 <?php
 <?php
-/* Copyright 2006, 2007, 2008, 2009, 2010 Arun Persaud <arun@nubati.net>
+/* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
  *
  *   This file is part of e-DoKo.
  *
  *
  *   This file is part of e-DoKo.
  *
@@ -27,7 +27,7 @@ if(!isset($HOST))
 /* calling game.php only makes sense when we give it a hash for a game */
 if(!myisset('me'))
   {
 /* calling game.php only makes sense when we give it a hash for a game */
 if(!myisset('me'))
   {
-    echo "Hmm, you really shouldn't mess with the urls.<br />\n";
+    echo _("Hmm, you really shouldn't mess with the urls.")."<br />\n";
     return;
   }
 $me = $_REQUEST['me'];
     return;
   }
 $me = $_REQUEST['me'];
@@ -36,38 +36,50 @@ $me = $_REQUEST['me'];
 $myid = DB_get_userid('hash',$me);
 if(!$myid)
   {
 $myid = DB_get_userid('hash',$me);
 if(!$myid)
   {
-    echo "Can't find you in the database, please check the url.<br />\n";
-    echo "perhaps the game has been canceled, check by login in <a href=\"$INDEX\">here</a>.";
+    echo _('Cannot find you in the database, please check the url.')."<br />\n";
+    printf(_('Perhaps the game has been canceled, check by login in <a href="%s">here</a>.'),$INDEX);
     return;
   }
 
 global $GAME,$RULES,$CARDS;
 
     return;
   }
 
 global $GAME,$RULES,$CARDS;
 
-/* get some information from the DB */
+/**************************************
+ * get some information from the DB
+ **************************************/
+start:
 $gameid   = DB_get_gameid_by_hash($me);
 $myname   = DB_get_name('hash',$me);
 $mystatus = DB_get_status_by_hash($me);
 $gameid   = DB_get_gameid_by_hash($me);
 $myname   = DB_get_name('hash',$me);
 $mystatus = DB_get_status_by_hash($me);
-$origmystatus = DB_get_status_by_hash($me); /* to show "it's your turn" menu when game has just finished */
 $mypos    = DB_get_pos_by_hash($me);
 $myhand   = DB_get_handid('hash',$me);
 $myparty  = DB_get_party_by_hash($me);
 $session  = DB_get_session_by_gameid($gameid);
 $mypos    = DB_get_pos_by_hash($me);
 $myhand   = DB_get_handid('hash',$me);
 $myparty  = DB_get_party_by_hash($me);
 $session  = DB_get_session_by_gameid($gameid);
+$playid   = DB_get_current_playid($gameid); /* might be -1 at beginning of the game */
 
 /* get prefs and save them in a variable*/
 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
 
 /* get prefs and save them in a variable*/
 $PREF = DB_get_PREF(isset($_SESSION['id'])?$_SESSION['id']:$myid);
+/* set language chosen in preferences */
+$_SESSION['language'] = $PREF['language'];
+set_language($PREF['language']);
 
 /* get rule set for this game */
 $RULES = DB_get_RULES($gameid);
 
 /* get some infos about the game */
 
 /* get rule set for this game */
 $RULES = DB_get_RULES($gameid);
 
 /* get some infos about the game */
-$gametype   = DB_get_gametype_by_gameid($gameid);
-$gamestatus = DB_get_game_status_by_gameid($gameid);
-$GT         = $gametype;
-if($gametype=='solo')
-  {
-    $gametype = DB_get_solo_by_gameid($gameid);
-    $GT  = $gametype.' '.$GT;
-  }
+$gametype_raw  = DB_get_gametype_by_gameid($gameid);
+$gametype_solo = DB_get_solo_by_gameid($gameid);
+
+/* replace solo with the type of solo */
+$gametype     = $gametype_raw;
+if($gametype_raw=='solo')
+  $gametype = $gametype_solo;
+
+/* gametype for displaying it (hides hidden solo)*/
+$GT           = get_display_gametype($gameid);
+
+$gamestatus   = DB_get_game_status_by_gameid($gameid);
+
+
 
 /* do we need to worry about Schweinchen?
  * check gametype and rules
 
 /* do we need to worry about Schweinchen?
  * check gametype and rules
@@ -79,6 +91,9 @@ if( $gamestatus == 'pre' )
   {
     /* always need to use Schweinchen to figure out for example who has poverty */
     $ok=1;
   {
     /* always need to use Schweinchen to figure out for example who has poverty */
     $ok=1;
+    /* unless the gametype is set and we know that we are in poverty were schweinchen is not valid */
+    if( in_array( $gametype,array('poverty','dpoverty') ))
+      $ok=0;
   }
 else
   {
   }
 else
   {
@@ -114,11 +129,8 @@ if($ok)
  */
 set_gametype('normal');
 
  */
 set_gametype('normal');
 
-/* put everyting in a form */
-echo "<form action=\"index.php?action=game&amp;me=$me\" method=\"post\">\n";
-
 /* handle user notes (only possible while game is running)*/
 /* handle user notes (only possible while game is running)*/
-if( $mystatus!='gameover'  )
+if( $mystatus!='gameover' )
   if(myisset('note'))
     {
       $note = $_REQUEST['note'];
   if(myisset('note'))
     {
       $note = $_REQUEST['note'];
@@ -127,104 +139,142 @@ if( $mystatus!='gameover'  )
        DB_insert_note($note,$gameid,$myid);
     };
 
        DB_insert_note($note,$gameid,$myid);
     };
 
-/* make sure that we don't show the notes to the wrong person
- * (e.g. other people looking at an old game)
- */
-if( $mystatus != 'gameover' ||
-    (  $mystatus == 'gameover' &&
-       isset($_SESSION['id'])  &&
-       $myid == $_SESSION['id']))
-  output_user_notes($myid,$gameid,$mystatus);
+/*****************************************************************
+ * handle calls part1: check what was called, set everything up
+ * we only can submit it to the database at the end, since the playid
+ * might change if a player plays a card
+ *****************************************************************/
 
 
-/* handle calls, output a comment to show when the call was made */
 /* initialize comments */
 /* initialize comments */
-$comment  =  '';
+$commentCall = '';
 
 /* check for calls, set comment */
 
 /* check for calls, set comment */
-if(myisset('call')  && $_REQUEST['call']  == '120' && can_call(120,$me))
+if( myisset('call') )
   {
   {
-    $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
-    if($myparty=='re')
-      $comment .= "Re";
-    else if($myparty=='contra')
-      $comment .= "Contra";
-  }
-if(myisset('call')  && $_REQUEST['call']  == '90' && can_call(90,$me))
-  {
-    $result = DB_query("UPDATE Hand SET point_call='90'  WHERE hash='$me' ");
-    $comment .= "No 90";
+    if($_REQUEST['call']  == '120' && can_call(120,$me))
+      {
+       $result = DB_query("UPDATE Hand SET point_call='120' WHERE hash='$me' ");
+       if($myparty=='re')
+         $commentCall = 'Re';
+       else if($myparty=='contra')
+         $commentCall = 'Contra';
+      }
+    else if($_REQUEST['call']  == '90' && can_call(90,$me))
+      {
+       $result = DB_query("UPDATE Hand SET point_call='90'  WHERE hash='$me' ");
+       $commentCall = 'No 90';
+      }
+    else if($_REQUEST['call']  == '60' && can_call(60,$me))
+      {
+       $result = DB_query("UPDATE Hand SET point_call='60'  WHERE hash='$me' ");
+       $commentCall = 'No 60';
+      }
+    else if($_REQUEST['call']  == '30' && can_call(30,$me))
+      {
+       $result = DB_query("UPDATE Hand SET point_call='30'  WHERE hash='$me' ");
+       $commentCall = 'No 30';
+      }
+    else if($_REQUEST['call']  == '0' && can_call(0,$me))
+      {
+       $result = DB_query("UPDATE Hand SET point_call='0'   WHERE hash='$me' ");
+       $commentCall = 'Zero';
+      }
   }
   }
-if(myisset('call')  && $_REQUEST['call']  == '60' && can_call(60,$me))
+
+/**********************************************************
+ * handle comments unless we play a card at the same time *
+ * (if we play a card, we need to update playid)          *
+ **********************************************************/
+
+
+/* get time from the last action of the game */
+$r = DB_query_array("SELECT mod_date from Game WHERE id=".DB_quote_smart($gameid));
+$gameend = time() - strtotime($r[0]);
+
+/* handle comments in case player didn't play a card, allow comments a week after the end of the game */
+if( (!myisset('card') && $mystatus!='gameover') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
+  if(myisset('comment'))
+    {
+      $comment = $_REQUEST['comment'];
+
+      if($comment != '')
+       DB_insert_comment($comment,$playid,$gameid,$myid);
+    };
+
+
+/*****************************************************************
+ * output other games where it is the users turn
+ * make sure that the people looking at old games don't see the wrong games here
+ *****************************************************************/
+
+if( $gamestatus != 'gameover'  && isset($_SESSION['id']) )
   {
   {
-    $result = DB_query("UPDATE Hand SET point_call='60'  WHERE hash='$me' ");
-    $comment .= "No 60";
+    /* game isn't over, only valid user can get here, so show menu */
+    display_user_menu($myid, $me);
   }
   }
-if(myisset('call')  && $_REQUEST['call']  == '30' && can_call(30,$me))
+else if( $mystatus == 'gameover' && isset($_SESSION['id']) )
   {
   {
-    $result = DB_query("UPDATE Hand SET point_call='30'  WHERE hash='$me' ");
-    $comment .= "No 30";
+    /* user is looking at someone else's game, show the menu for the correct user */
+    display_user_menu($_SESSION['id'],$me);
   }
   }
-if(myisset('call')  && $_REQUEST['call']  == '0' && can_call(0,$me))
+else
   {
   {
-    $result = DB_query("UPDATE Hand SET point_call='0'   WHERE hash='$me' ");
-    $comment .= "Zero";
+    echo '<div class="usermenu">'."\n";
+    printf( _("It's your turn in these games:\nPlease log in to see this information.\n") );
+    echo "</div>\n\n";
   }
 
   }
 
-/* get information needed to submit comment */
-$playid = DB_get_current_playid($gameid);
-
-/* set comment */
-if($comment != '')
-  DB_insert_comment($comment,$playid,$myid);
-/* clear up */
-unset($comment);
-/* end check for calls */
-
-
-/* output extra division in case this game is part of a session */
+/*****************************************************************
+ * output extra division in case this game is part of a session
+ *****************************************************************/
 if($session)
   {
 if($session)
   {
-    echo "<div class=\"session\">\n";
-    echo '  <div class="sessionrules">'._('Rules').': ';
+    echo '<div class="session">'."\n";
+
+    /* output rule set */
+    echo "  <div class=\"sessionrules\">\n    "._('Rules').":\n";
     switch($RULES['dullen'])
       {
       case 'none':
     switch($RULES['dullen'])
       {
       case 'none':
-       echo "  <img class=\"rulesicon\" alt=\""._('no ten of hearts')."\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
+       echo '    <img class="rulesicon" alt="'._('no ten of hearts').
+         "\" src=\"pics/button/no-ten-of-hearts.png\"/>\n"; break;
       case 'firstwins':
       case 'firstwins':
-       echo "  <img class=\"rulesicon\" alt=\""._('ten of hearts')."\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
+       echo '    <img class="rulesicon" alt="'._('ten of hearts').
+         "\" src=\"pics/button/ten-of-hearts.png\"/>\n"; break;
       case 'secondwins':
       case 'secondwins':
-       echo "  <img class=\"rulesicon\" alt=\""._('second ten of hearts')."\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
+       echo '    <img class="rulesicon" alt="'._('second ten of hearts').
+         "\" src=\"pics/button/second-ten-of-hearts.png\"/>\n"; break;
       }
     switch($RULES['schweinchen'])
       {
       case 'none':
       }
     switch($RULES['schweinchen'])
       {
       case 'none':
-       echo "  <img class=\"rulesicon\" alt=\""._('no schweinchen')."\" ".
+       echo '    <img class="rulesicon" alt="'._('no schweinchen').'" '.
          "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
       case 'both':
          "src=\"pics/button/no-schweinchen.png\"/>\n"; break;
       case 'both':
-       echo "  <img class=\"rulesicon\" alt=\""._('two schweinchen')."\" ".
+       echo '    <img class="rulesicon" alt="'._('two schweinchen').'" '.
          "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
       case 'second':
          "src=\"pics/button/two-schweinchen.png\"/>\n"; break;
       case 'second':
-       echo "  <img class=\"rulesicon\" alt=\"".('second schweinchen')."\" ".
+       echo '    <img class="rulesicon" alt="'.('second schweinchen').'" '.
          "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
       case 'secondaftercall':
          "src=\"pics/button/second-schweinchen.png\"/>\n"; break;
       case 'secondaftercall':
-       echo "  <img class=\"rulesicon\" alt=\""._('second schweinchen after call')."\" ".
+       echo '    <img class="rulesicon" alt="'._('second schweinchen after call').'" '.
          "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
       }
     switch($RULES['call'])
       {
       case '1st-own-card':
          "src=\"pics/button/second-schweinchen-after-call.png\"/>\n"; break;
       }
     switch($RULES['call'])
       {
       case '1st-own-card':
-       echo "  <img class=\"rulesicon\" alt=\""._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
+       echo '    <img class="rulesicon" alt="'._('1st-own-card')."\" src=\"pics/button/1st-own-card.png\"/>\n"; break;
       case '5th-card':
       case '5th-card':
-       echo "  <img class=\"rulesicon\" alt=\""._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
+       echo '    <img class="rulesicon" alt="'._('5th-card')."\" src=\"pics/button/5th-card.png\"/>\n"; break;
       case '9-cards':
       case '9-cards':
-       echo "  <img class=\"rulesicon\" alt=\""._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
+       echo '    <img class="rulesicon" alt="'._('9-cards')."\" src=\"pics/button/9-cards.png\"/>\n"; break;
       }
       }
-    echo "  <div>\n";
-    echo '       '._('10ofhearts').":  {$RULES['dullen']}      <br />\n";
-    echo '       '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
-    echo '       '._('call').":        {$RULES['call']}        <br />\n";
-    echo '       '._('lowtrump').":    {$RULES['lowtrump']}    <br />\n";
-    echo "  </div>\n  </div>\n";
+    echo "    <div>\n";
+    echo '         '._('10ofhearts').":  {$RULES['dullen']}      <br />\n";
+    echo '         '._('schweinchen').": {$RULES['schweinchen']} <br />\n";
+    echo '         '._('call').":        {$RULES['call']}        <br />\n";
+    echo '         '._('lowtrump').":    {$RULES['lowtrump']}    <br />\n";
+    echo "    </div>\n  </div>\n";
 
     /* show score */
 
 
     /* show score */
 
@@ -233,7 +283,7 @@ if($session)
     $score   = generate_score_table($session);
 
     /* get the last entry to show on the main page */
     $score   = generate_score_table($session);
 
     /* get the last entry to show on the main page */
-    $tmpscore= $score;
+    $tmpscore   = $score;
     $finalscore = array_pop($tmpscore);
     $finalscore = $finalscore['players'];
 
     $finalscore = array_pop($tmpscore);
     $finalscore = $finalscore['players'];
 
@@ -243,13 +293,13 @@ if($session)
        foreach($finalscore as $user=>$value)
          {
            $name = DB_get_name('userid',$user);
        foreach($finalscore as $user=>$value)
          {
            $name = DB_get_name('userid',$user);
-           echo " ".substr($name,0,2).": $value ";
+           echo ' '.substr($name,0,2).": $value ";
          }
       }
     else
       {
        /* first game, no score yet */
          }
       }
     else
       {
        /* first game, no score yet */
-       echo "&nbsp;";
+       echo '&nbsp;';
       }
 
     /* output all games for the score table */
       }
 
     /* output all games for the score table */
@@ -260,7 +310,7 @@ if($session)
      * previous and next game if possible
      */
     $hashes = DB_get_hashes_by_session($session,$myid);
      * previous and next game if possible
      */
     $hashes = DB_get_hashes_by_session($session,$myid);
-    $next     = NULL;
+    $next   = NULL;
     $i = 1;
     foreach($hashes as $hash)
       {
     $i = 1;
     foreach($hashes as $hash)
       {
@@ -280,21 +330,118 @@ if($session)
     else
       $next = NULL;
 
     else
       $next = NULL;
 
+    /* check for solo, add game type to session number */
+    echo '    '._('Game')." $session.$j";
+    if($gamestatus != 'pre')
+      if($gametype_raw != 'normal') /* only show when needed */
+       if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
+         echo " ($GT)";
+
     if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
       {
        if($previous)
     if(isset($_SESSION['id']) && $_SESSION['id']==$myid)
       {
        if($previous)
-         echo "<a href=\"{$INDEX}?action=game&amp;me=$previous\">"._('previous game')."</a>&nbsp;&nbsp;&nbsp; \n";
-       echo "This is game number $j of <a href=\"{$INDEX}?action=game&amp;me=$lasthash\">$i</a> in session $session.\n";
+         echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$previous\">"._('previous')."</a> \n";
        if($next)
        if($next)
-         echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$next\">"._('next game')."</a> \n";
+         echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$next\">"._('next')."</a> \n";
+
+       if($j != $i )
+         echo "&nbsp;&nbsp;&nbsp;<a href=\"{$INDEX}?action=game&amp;me=$lasthash\">"._('last')."</a> \n";
       }
       }
-    else
-      echo "This is game number $j of $i in session $session.";
+
     echo "\n</div>\n";
   }
 
     echo "\n</div>\n";
   }
 
+/* the user has done something, update the timestamp. Use $myid in
+ * active games and check for session-id in old games (myid might be wrong in that case)
+ */
+if($mystatus!='gameover')
+  DB_update_user_timestamp($myid);
+ else
+   if(isset($_SESSION['id']))
+     DB_update_user_timestamp($_SESSION['id']);
+
+
+/******************************************************************************
+ * Output menu for selecting tricks
+ ******************************************************************************/
+
+switch($mystatus)
+  {
+  case 'start':
+    break;
+  case 'init':
+  case 'check':
+    /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
+    echo "\n<ul class=\"tricks\">\n";
+    echo "  <li onclick=\"hl(0);\" class=\"active\" id=\"tricks0\"><a href=\"#\">Pre</a>\n";
+
+    echo "    </li>\n</ul>\n";  /* end div trick, end li trick , end tricks*/
+    /* end displaying sickness */
+    break;
+  case 'poverty':
+    /* output pre-game trick in case user reloads,
+     * only needs to be done when a team has been formed */
+    if($myparty=='re' || $myparty=='contra')
+      {
+       echo "\n<ul class=\"tricks\">\n";
+       echo "  <li onclick=\"hl(0);\" class=\"active\"><a href=\"#\">Pre</a>\n";
+       echo "  </li>\n</ul>\n\n";  /* end div trick, end li trick , end ul tricks */
+      }
+    /* end output pre-game trick */
+    break;
+  case 'play':
+  case 'gameover':
+
+    echo "\n<ul class=\"tricks\">\n";
+
+    /* output vorbehalte */
+    if($gametype_raw != 'normal') /* only show when needed */
+      if(!($gametype_raw == 'solo' && $gametype_solo == 'silent') )
+       echo "  <li onclick=\"hl(0);\" class=\"old\"><a href=\"#\">Pre</a></li>\n";
+
+    $result = DB_query('SELECT Trick.id'.
+                      ' FROM Trick'.
+                      ' WHERE Trick.game_id='.DB_quote_smart($gameid).
+                      ' GROUP BY Trick.id'.
+                      ' ORDER BY Trick.id ASC');
+    $trickNR   = 1;
+    $lasttrick = DB_get_max_trickid($gameid);
+
+    /* output tricks */
+    while($r = DB_fetch_array($result))
+      {
+       $trick=$r[0];
+       if($trick!=$lasttrick)
+         echo "  <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\"><a href=\"#\">$trickNR</a></li>\n";
+       else if($trick==$lasttrick)
+         echo "  <li onclick=\"hl($trickNR);\" id=\"tricks$trickNR\" class=\"active\"><a href=\"#\">$trickNR</a></li>\n";
+       $trickNR++;
+      }
+
+    /* if game is over, also output link to Score tab */
+    if($mystatus=='gameover' && DB_get_game_status_by_gameid($gameid)=='gameover' )
+      echo "  <li onclick=\"hl(13);\" id=\"tricks13\" class=\"active\"><a href=\"#\">"._('Score')."</a></li>\n";
+
+    /* output previous/next buttons */
+    echo '  <li onclick="hl_prev();" id="prevtr"><a href="#">'._('prev')."</a></li>\n";
+    echo '  <li onclick="hl_next();" id="nexttr"><a href="#">'._('next')."</a></li>\n";
+
+    echo "</ul>\n\n";
+
+    break;
+  default:
+  }
+
+
+/******************************************************************************
+ * Output tricks played, table, messages, and cards (depending on game status)
+ ******************************************************************************/
+
+/* put everyting in a form */
+echo "<form action=\"index.php?action=game&amp;me=$me\" method=\"post\">\n";
+
 /* display the table and the names */
 /* display the table and the names */
-display_table();
+display_table_begin();
 
 /* mystatus gets the player through the different stages of a game.
  * start:    does the player want to play?
 
 /* mystatus gets the player through the different stages of a game.
  * start:    does the player want to play?
@@ -306,19 +453,27 @@ display_table();
  * gameover: are we revisiting a game
  */
 
  * gameover: are we revisiting a game
  */
 
-/* the user has done something, update the timestamp. Use $myid in
- * active games and check for session-id in old games (myid might be wrong in that case)
+/* Depending on the situation we set
+ *   cards_status (see functions.php for possible options)
+ *   most of the times we need to just show the cards, so we make this the default
  */
  */
-if($mystatus!='gameover')
-  DB_update_user_timestamp($myid);
- else
-   if(isset($_SESSION['id']))
-     DB_update_user_timestamp($_SESSION['id']);
+$card_status = CARDS_SHOW;
+
+/* Also collect message that should be displayed to the user, so that we can show
+ * them after showing the table. This makes the html flow more consistent and easier
+ * tournament change layouts, especially for smaller displays, e.g. mobile phones
+ */
+$messages = array();
+
 
 switch($mystatus)
   {
   case 'start':
 
 switch($mystatus)
   {
   case 'start':
-    /* don't ask if user has autosetup set to yest */
+    /****************************************
+     * ask if player wants to join the game *
+     ****************************************/
+
+    /* don't ask if user has autosetup set to yes */
     $skip = 0;
     if($PREF['autosetup']=='yes') $skip = 1;
 
     $skip = 0;
     if($PREF['autosetup']=='yes') $skip = 1;
 
@@ -326,6 +481,10 @@ switch($mystatus)
       {
        /* asks the player, if he wants to join the game */
        output_check_want_to_play($me);
       {
        /* asks the player, if he wants to join the game */
        output_check_want_to_play($me);
+
+       /* don't show the cards before the user joined the game */
+       $card_status = CARDS_EMPTY;
+
        break;
       }
     else
        break;
       }
     else
@@ -334,15 +493,17 @@ switch($mystatus)
        if(!$skip && $_REQUEST['in'] == 'no' )
          {
            /* cancel the game */
        if(!$skip && $_REQUEST['in'] == 'no' )
          {
            /* cancel the game */
-           $message = "Hello, \n\n".
-             "the game has been canceled due to the request of one of the players.\n\n";
-
            $userids = DB_get_all_userid_by_gameid($gameid);
            foreach($userids as $user)
            $userids = DB_get_all_userid_by_gameid($gameid);
            foreach($userids as $user)
-             {
-               $subject = 'Game '.DB_format_gameid($gameid).' canceled';
-               mymail($user,$subject,$message);
-             }
+           {
+             set_language($user,'uid');
+             $email_message = _("Hello, \n\n".
+               "the game has been canceled due to the request of one of the players.")."\n\n";
+             mymail($user,$gameid,GAME_CANCELED,$email_message);
+           };
+           set_language($myid,'uid');
+
+           $card_status = CARDS_EMPTY;
 
            /* update game status */
            cancel_game('noplay',$gameid);
 
            /* update game status */
            cancel_game('noplay',$gameid);
@@ -357,82 +518,31 @@ switch($mystatus)
             */
 
            DB_set_hand_status_by_hash($me,'init');
             */
 
            DB_set_hand_status_by_hash($me,'init');
+           $mystatus='init';
 
 
-           /* check if everyone has reached this stage, send out email */
+           /* check if everyone has reached this stage, set player in game-table to the next player */
            $userids = DB_get_all_userid_by_gameid($gameid);
            $userids = DB_get_all_userid_by_gameid($gameid);
-           $ok = 1;
-           foreach($userids as $user)
+           foreach($userids as $userid)
              {
              {
-               $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+               $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
                if($userstat!='init')
                  {
                    /* whos turn is it? */
                if($userstat!='init')
                  {
                    /* whos turn is it? */
-                   DB_set_player_by_gameid($gameid,$user);
-                   $ok = 0;
+                   DB_set_player_by_gameid($gameid,$userid);
                    break;
                  }
                    break;
                  }
-             };
-           if($ok)
-             {
-               /* all done, send out email unless this player is the startplayer */
-               $startplayer = DB_get_startplayer_by_gameid($gameid);
-               if($mypos == $startplayer)
-                 {
-                   /* do nothing, go to next stage */
-                 }
-               else
-                 {
-                   /* email startplayer */
-                   /*
-                    $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
-                    $who         = DB_get_userid('hash',$hash);
-                    DB_set_player_by_gameid($gameid,$who);
-
-                    $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
-                    "Use this link to go the game: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
-                    mymail($who,"Ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
-                   */
-                 }
              }
          }
       }
   case 'init':
              }
          }
       }
   case 'init':
-    /* here we ask the player if he is sick */
-    $mycards = DB_get_hand($me);
-    $mycards = mysort($mycards,$gametype);
-
+    /***************************
+     * check if player is sick *
+     ***************************/
     if(!myisset('solo','wedding','poverty','nines','lowtrump') )
       {
     if(!myisset('solo','wedding','poverty','nines','lowtrump') )
       {
-       /* output sickness of other playes, in case the already selected and are sitting in front of the current player */
-       echo "\n<ul class=\"tricks\">\n";
-       echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
-       echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
-         "    <div class=\"trick\" id=\"trick0\">\n";
-
-       for($pos=1;$pos<5;$pos++)
-         {
-           $usersick   = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
-           $userid     = DB_get_userid('gameid-position',$gameid,$pos);
-           $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
-
-           if($userstatus=='start' || $userstatus=='init')
-             echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br/ > to decide </div>\n"; /* show this to everyone */
-           else
-             if($usersick!=NULL && $pos<=$mypos ) /* only show this for people sitting before the player */
-               echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
-             else if($usersick==NULL && $pos<=$mypos)
-               echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
-         }
-       echo "    </div>\n  </li>\n</ul>\n";  /* end div trick, end li trick , end tricks*/
-       /* end displaying sickness */
-
+       $mycards = DB_get_hand($me);
        output_check_for_sickness($me,$mycards);
 
        output_check_for_sickness($me,$mycards);
 
-       echo '<div class="mycards">'._('Your cards are').": <br />\n";
-       foreach($mycards as $card)
-         display_card($card,$PREF['cardset']);
-       echo "</div>\n";
-
        break;
       }
     else
        break;
       }
     else
@@ -447,36 +557,41 @@ switch($mystatus)
 
        if($Nsickness>1)
          {
 
        if($Nsickness>1)
          {
-           echo "<p class=\"message\"> You selected more than one sickness, please go back ".
-             "and answer the <a href=\"$INDEX?action=game&amp;me=$me&amp;in=yes\">question</a> again.</p>";
-
-           echo '<div class="mycards">'._('Your cards are').": <br />\n";
-           foreach($mycards as $card)
-             display_card($card,$PREF['cardset']);
-           echo "</div>\n";
-
+           $messages[] = sprintf(_('You selected more than one sickness, please go back '.
+                                   'and answer the <a href="%s">question</a> again.'),
+                                 $INDEX.'?action=game&amp;me=$me&amp;in=yes');
            break;
          }
        else
            break;
          }
        else
-         {
-           /* everything is ok, save what user said and proceed */
-           echo "<p class=\"message\">Processing what you selected in the last step...";
+         { /* everything is ok, save what user said and proceed */
 
            /* check if this sickness needs to be handled first */
 
            /* check if this sickness needs to be handled first */
-           $gametype    = DB_get_gametype_by_gameid($gameid);
            $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
 
            if( $_REQUEST['solo']!='No' )
              {
                /* user wants to play a solo */
 
            $startplayer = DB_get_startplayer_by_gameid($gameid); /* need this to check which solo goes first */
 
            if( $_REQUEST['solo']!='No' )
              {
                /* user wants to play a solo */
 
+               /* double check input value */
+               $s = $_REQUEST['solo'];
+               $solos = array('trumpless','jack','queen','trump','club','spade','heart');
+               if (!in_array($s, $solos))
+                 {
+                   $messages[] = sprintf(_('There is a problem with the type of solo you selected (%s does not exist), please go back '.
+                                           'and answer the <a href="%s">question</a> again.'),
+                                         $s,$INDEX.'?action=game&amp;me=$me&amp;in=yes');
+                   break;
+                 }
+
                /* store the info in the user's hand info */
                DB_set_solo_by_hash($me,$_REQUEST['solo']);
                DB_set_sickness_by_hash($me,'solo');
 
                /* store the info in the user's hand info */
                DB_set_solo_by_hash($me,$_REQUEST['solo']);
                DB_set_sickness_by_hash($me,'solo');
 
-               echo "<br />Seems like you want to play a {$_REQUEST['solo']} solo. Got it.<br />\n";
+               $messages[] = '<br />'.
+                 sprintf(_('Seems like you want to play a %s solo. Got it.'),$_REQUEST['solo']).
+                 "<br />\n";
 
 
-               if($gametype == 'solo' && $startplayer<$mypos)
+               if($gametype_raw == 'solo' && $startplayer<$mypos)
                  {}/* do nothing, since someone else already is playing solo */
                else
                  {
                  {}/* do nothing, since someone else already is playing solo */
                else
                  {
@@ -484,42 +599,44 @@ switch($mystatus)
                     * store info in game table
                     */
                    DB_set_gametype_by_gameid($gameid,'solo');
                     * store info in game table
                     */
                    DB_set_gametype_by_gameid($gameid,'solo');
+                   $gametype_raw = 'solo';
                    DB_set_startplayer_by_gameid($gameid,$mypos);
                    DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
                    DB_set_startplayer_by_gameid($gameid,$mypos);
                    DB_set_solo_by_gameid($gameid,$_REQUEST['solo']);
+                   $gametype_solo = $_REQUEST['solo'];
+                   $gametype      = $gametype_solo;
                  };
              }
            else if($_REQUEST['wedding'] == 'yes')
              {
                /* silent solo is set further down */
                  };
              }
            else if($_REQUEST['wedding'] == 'yes')
              {
                /* silent solo is set further down */
-               echo _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
+               $messages[] = _("Ok, you don't want to play a silent solo...wedding was chosen.")."<br />\n";
                DB_set_sickness_by_hash($me,'wedding');
              }
            else if($_REQUEST['poverty'] == 'yes')
              {
                DB_set_sickness_by_hash($me,'wedding');
              }
            else if($_REQUEST['poverty'] == 'yes')
              {
-               echo _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
+               $messages[] = _("Don't think you can win with just a few trump...? Ok, poverty chosen.")." <br />\n";
                DB_set_sickness_by_hash($me,'poverty');
              }
            else if($_REQUEST['nines'] == 'yes')
              {
                DB_set_sickness_by_hash($me,'poverty');
              }
            else if($_REQUEST['nines'] == 'yes')
              {
-               echo _("What? You just don't want to play a game because you have a few nines? Well, if no one".
-                      " is playing solo, this game will be canceled.")."<br />\n";
+               $messages[] = _("What? You just don't want to play a game because you have a few nines? Well, if no one".
+                      ' is playing solo, this game will be canceled.')."<br />\n";
                DB_set_sickness_by_hash($me,'nines');
              }
            else if($_REQUEST['lowtrump'] == 'yes')
              {
                if($RULES['lowtrump']=='cancel')
                DB_set_sickness_by_hash($me,'nines');
              }
            else if($_REQUEST['lowtrump'] == 'yes')
              {
                if($RULES['lowtrump']=='cancel')
-                 echo _("What? You just don't want to play a game because you have low trump? Well, if no one".
-                        " is playing solo, this game will be canceled.")."<br />\n";
+                 $messages[] = _("What? You just don't want to play a game because you have low trump? Well, if no one".
+                        ' is playing solo, this game will be canceled.')."<br />\n";
                else
                else
-                 echo _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
+                 $messages[] = _("Don't think you can win with low trumps...? Ok, poverty chosen.")." <br />.<br />\n";
 
                DB_set_sickness_by_hash($me,'lowtrump');
              }
 
 
                DB_set_sickness_by_hash($me,'lowtrump');
              }
 
-           echo "</p>\n";
-
            /* move on to the next stage*/
            DB_set_hand_status_by_hash($me,'check');
            /* move on to the next stage*/
            DB_set_hand_status_by_hash($me,'check');
+           $mystatus='check';
          };
       };
 
          };
       };
 
@@ -528,69 +645,26 @@ switch($mystatus)
      * this can therefore only be handled once all players finished the last stage
      */
 
      * this can therefore only be handled once all players finished the last stage
      */
 
-    $mycards = DB_get_hand($me);
-    $mycards = mysort($mycards,$gametype);
-
-    /* output sickness of other playes, in case they already selected and are sitting in front of the current player */
-    echo "\n<ul class=\"tricks\">\n";
-    echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
-    echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
-      "    <div class=\"trick\" id=\"trick0\">\n";
-
-    for($pos=1;$pos<5;$pos++)
-      {
-       $usersick   = DB_get_sickness_by_pos_and_gameid($pos,$gameid);
-       $userid     = DB_get_userid('gameid-position',$gameid,$pos);
-       $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
-
-       if($userstatus=='start' || $userstatus=='init')
-         echo " <div class=\"vorbehalt".($pos-1)."\"> still needs <br />to decide </div>\n"; /* show this to everyone */
-       else
-         if($usersick!=NULL) /* in the init-phase we only showed players with $pos<$mypos, now we can show all */
-           echo " <div class=\"vorbehalt".($pos-1)."\"> sick </div>\n";
-         else
-           echo " <div class=\"vorbehalt".($pos-1)."\"> healthy </div>\n";
-      }
-    echo "    </div>\n  </li>\n</ul>\n";  /* end div trick, end li trick , end tricks*/
-    /* end displaying sickness */
-
-    echo "<div class=\"message\">\n";
-    echo '<p> '._('Checking if someone else selected solo, nines, wedding or poverty.').'</p>';
-
     /* check if everyone has reached this stage */
     $userids = DB_get_all_userid_by_gameid($gameid);
     $ok = 1;
     /* check if everyone has reached this stage */
     $userids = DB_get_all_userid_by_gameid($gameid);
     $ok = 1;
-    foreach($userids as $user)
+    foreach($userids as $userid)
       {
       {
-       $userstat = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+       $userstat = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
        if($userstat!='check')
          {
            $ok = 0;
        if($userstat!='check')
          {
            $ok = 0;
-           DB_set_player_by_gameid($gameid,$user);
+           DB_set_player_by_gameid($gameid,$userid);
            break;
          }
       };
 
     if(!$ok)
       {
            break;
          }
       };
 
     if(!$ok)
       {
-       echo '<p>'._('This step can only be handled after everyone finished the last step. '.
+       $messages[] = _('This step can only be handled after everyone finished the last step. '.
          'Seems like this is not the case, so you need to wait a bit... '.
          'you will get an email once that is the case, please use the link in '.
          'Seems like this is not the case, so you need to wait a bit... '.
          'you will get an email once that is the case, please use the link in '.
-         'that email to continue the game.').'</p></div>';
-
-       /* display cards, if player was just at the init-phase he will still see the cards from there
-        * we can put this one here, since the last player to finish the init state won't get here and
-        * will still see his card anyway from the init-phase
-        */
-       if($mystatus=='check')
-         {
-           /* show cards */
-           echo '<div class="mycards">'._('Your cards are').": <br />\n";
-           foreach($mycards as $card)
-             display_card($card,$PREF['cardset']);
-           echo "</div>\n";
-         }
-       break;
+         'that email to continue the game.');
       }
     else
       {
       }
     else
       {
@@ -598,9 +672,9 @@ switch($mystatus)
         * are playing, in case there are any solos this already
         * will have the correct information in it */
 
         * are playing, in case there are any solos this already
         * will have the correct information in it */
 
-       echo '<p>'._('Ok, everyone is done... figuring out what kind of game we are playing.').'</p>';
+       /* gametype for displaying it (hides hidden solo)*/
+       $GT          = get_display_gametype($gameid);
 
 
-       $gametype    = DB_get_gametype_by_gameid($gameid);
        $startplayer = DB_get_startplayer_by_gameid($gameid);
 
        /* check for sickness */
        $startplayer = DB_get_startplayer_by_gameid($gameid);
 
        /* check for sickness */
@@ -627,7 +701,7 @@ switch($mystatus)
          }
 
        /* now check which sickness comes first and set the gametype to it */
          }
 
        /* now check which sickness comes first and set the gametype to it */
-       if($gametype == 'solo')
+       if($gametype_raw == 'solo')
          {
            /* do nothing */
          }
          {
            /* do nothing */
          }
@@ -636,45 +710,55 @@ switch($mystatus)
            /* cancel game */
            if($cancelsick == 'nines')
              {
            /* cancel game */
            if($cancelsick == 'nines')
              {
-               $message = "The game has been canceled because ".DB_get_name('userid',$cancel).
-                 " has five or more nines and nobody is playing solo.\n\n".
-                 "To redeal either start a new game or, in case the game was part of a tournament,\n".
-                 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
-
                /* update game status */
                cancel_game('nines',$gameid);
 
                /* update game status */
                cancel_game('nines',$gameid);
 
-               echo "<p>The game has been canceled because ".DB_get_name('userid',$cancel).
-                 " has five or more nines and nobody is playing solo.</p>\n";
+               $messages[] = sprintf(_('The game has been canceled because %s'.
+                 ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) );
              }
            else if ($cancelsick == 'lowtrump')
              {
              }
            else if ($cancelsick == 'lowtrump')
              {
-               $message = "The game has been canceled because ".DB_get_name('userid',$cancel).
-                 " has low trump and nobody is playing solo.\n\n".
-                 "To redeal either start a new game or, in case the game was part of a tournament,\n".
-                 "go to the last game and use the link at the bottom of the page to redeal.\n\n";
-
                /* update game status */
                cancel_game('lowtrump',$gameid);
 
                /* update game status */
                cancel_game('lowtrump',$gameid);
 
-               echo "<p>The game has been canceled because ".DB_get_name('userid',$cancel).
-                 " has low trump and nobody is playing solo.</p>\n";
+               $messages[] = sprintf(_('The game has been canceled because %s'.
+                 ' has low trump and nobody is playing solo.'),DB_get_name('userid',$cancel));
              };
 
            $userids = DB_get_all_userid_by_gameid($gameid);
            foreach($userids as $user)
              {
              };
 
            $userids = DB_get_all_userid_by_gameid($gameid);
            foreach($userids as $user)
              {
-               $subject = 'Game '.DB_format_gameid($gameid).' canceled';
-               mymail($user,$subject,$message);
+               set_language($user,'uid');
+               if($cancelsick == 'nines')
+               {
+                 $email_message = sprintf(_('The game has been canceled because %s'.
+                   ' has five or more nines and nobody is playing solo.'),DB_get_name('userid',$cancel) ).
+                   "\n\n".
+                   _("To redeal either start a new game or, in case the game was part of a tournament,\n".
+                   "go to the last game and use the link at the bottom of the page to redeal.").
+                   "\n\n";
+               }
+               else if ($cancelsick == 'lowtrump')
+               {
+                 $email_message = sprintf(_('The game has been canceled because %s'.
+                   " has low trump and nobody is playing solo."),DB_get_name('userid',$cancel)).
+                   "\n\n".
+                   _("To redeal either start a new game or, in case the game was part of a tournament,\n".
+                   "go to the last game and use the link at the bottom of the page to redeal.").
+                   "\n\n";
+               };
+
+               mymail($user,$gameid, GAME_CANCELED, $email_message);
              }
              }
+             set_language($myid,'uid');
 
 
-           echo "</div>\n"; /* end div message */
            break;
          }
        else if($poverty==1) /* one person has poverty */
          {
            DB_set_gametype_by_gameid($gameid,'poverty');
            break;
          }
        else if($poverty==1) /* one person has poverty */
          {
            DB_set_gametype_by_gameid($gameid,'poverty');
-           $gametype = 'poverty';
+           $gametype_raw = 'poverty';
+           $gametype     = 'poverty';
            $who      = DB_get_sickness_by_gameid($gameid);
            if(!$who)
              {
            $who      = DB_get_sickness_by_gameid($gameid);
            if(!$who)
              {
@@ -688,7 +772,8 @@ switch($mystatus)
        else if($poverty==2) /* two people have poverty */
          {
            DB_set_gametype_by_gameid($gameid,'dpoverty');
        else if($poverty==2) /* two people have poverty */
          {
            DB_set_gametype_by_gameid($gameid,'dpoverty');
-           $gametype = 'dpoverty';
+           $gametype_raw = 'dpoverty';
+           $gametype     = 'dpoverty';
            $who      = DB_get_sickness_by_gameid($gameid);
            if(!$who)
              {
            $who      = DB_get_sickness_by_gameid($gameid);
            if(!$who)
              {
@@ -709,10 +794,10 @@ switch($mystatus)
          {
            DB_set_gametype_by_gameid($gameid,'wedding');
            DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
          {
            DB_set_gametype_by_gameid($gameid,'wedding');
            DB_set_sickness_by_gameid($gameid,'-1'); /* wedding not resolved yet */
-           $gametype = 'wedding';
+           $gametype_raw = 'wedding';
+           $gametype     = 'wedding';
          };
        /* now the gametype is set correctly in the database */
          };
        /* now the gametype is set correctly in the database */
-       echo '<p>'._('Got it').' :)</p>';
 
        /* loop over all players, set re/contra if possible and start the game if possible */
        $userids = DB_get_all_userid_by_gameid($gameid);
 
        /* loop over all players, set re/contra if possible and start the game if possible */
        $userids = DB_get_all_userid_by_gameid($gameid);
@@ -720,7 +805,7 @@ switch($mystatus)
          {
            $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
 
          {
            $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
 
-           switch($gametype)
+           switch($gametype_raw)
              {
              case 'solo':
                /* are we the solo player? set us to re, else set us to contra */
              {
              case 'solo':
                /* are we the solo player? set us to re, else set us to contra */
@@ -768,13 +853,12 @@ switch($mystatus)
              }
          }
        /* check for silent solo, set game type to solo in this case */
              }
          }
        /* check for silent solo, set game type to solo in this case */
-       $gametype = DB_get_gametype_by_gameid($gameid);
        $userids  = DB_get_all_userid_by_gameid($gameid);
        foreach($userids as $userid)
          {
            $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
 
        $userids  = DB_get_all_userid_by_gameid($gameid);
        foreach($userids as $userid)
          {
            $userhash = DB_get_hash_from_gameid_and_userid($gameid,$userid);
 
-           if($gametype=='normal')
+           if($gametype_raw=='normal')
              {
                $userhand = DB_get_all_hand($userhash);
                if(check_wedding($userhand))
              {
                $userhand = DB_get_all_hand($userhash);
                if(check_wedding($userhand))
@@ -783,6 +867,9 @@ switch($mystatus)
                    /* keep startplayer, just set gametype to silent solo */
                    DB_set_gametype_by_gameid($gameid,'solo');
                    DB_set_solo_by_gameid($gameid,'silent');
                    /* keep startplayer, just set gametype to silent solo */
                    DB_set_gametype_by_gameid($gameid,'solo');
                    DB_set_solo_by_gameid($gameid,'silent');
+                   $gametype_raw  = 'solo';
+                   $gametype_solo = 'silent';
+                   $gametype      = 'normal';
                  }
              }
          }
                  }
              }
          }
@@ -792,22 +879,26 @@ switch($mystatus)
          {
            $startplayer = DB_get_startplayer_by_gameid($gameid);
            $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
          {
            $startplayer = DB_get_startplayer_by_gameid($gameid);
            $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
-           $who         = DB_get_userid('hash',$hash);
-           DB_set_player_by_gameid($gameid,$who);
+           $userid      = DB_get_userid('hash',$hash);
+           DB_set_player_by_gameid($gameid,$userid);
 
            if($hash!=$me)
              {
                if(DB_get_email_pref_by_hash($hash)!='emailaddict')
                  {
                    /* email startplayer */
 
            if($hash!=$me)
              {
                if(DB_get_email_pref_by_hash($hash)!='emailaddict')
                  {
                    /* email startplayer */
-                   $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
-                     "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
-                   $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')';
-                   mymail($who,$subject,$message);
+                   set_language($userid,'uid');
+                   $email_message = sprintf(_("It's your turn now in game %s.\n".
+                     "Use this link to play a card:"),DB_format_gameid($gameid))." ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+                   mymail($userid,$gameid,GAME_READY,$email_message);
+                   set_language($myid,'uid');
                  }
              }
            else
                  }
              }
            else
-             echo "Please, <a href=\"$INDEX?action=game&amp;me=$me\">start</a> the game.<br />\n";
+             {
+               $mystatus = 'play';
+               goto play;
+             }
          }
        else
          {
          }
        else
          {
@@ -817,7 +908,10 @@ switch($mystatus)
 
            $whoid = DB_get_userid('gameid-position',$gameid,$who);
            if($whoid==$myid)
 
            $whoid = DB_get_userid('gameid-position',$gameid,$who);
            if($whoid==$myid)
-             echo "Please, <a href=\"$INDEX?action=game&amp;me=$me\">start</a> the game.<br /\n";
+             {
+               $mystatus = 'poverty';
+               goto poverty;
+             }
            else
              {
                $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
            else
              {
                $whohash = DB_get_hash_from_game_and_pos($gameid,$who);
@@ -826,18 +920,19 @@ switch($mystatus)
                if(DB_get_email_pref_by_hash($hash)!='emailaddict')
                  {
                    /* email player for poverty */
                if(DB_get_email_pref_by_hash($hash)!='emailaddict')
                  {
                    /* email player for poverty */
-                   $message = "Poverty: It's your turn now in game ".DB_format_gameid($gameid).".\n".
-                     "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
-                   $subject = 'Poverty (game '.DB_format_gameid($gameid).') ';
-                   mymail($whoid,$subject,$message);
+                   set_language($whoid,'uid');
+                   $email_message = sprintf(_("Poverty: It's your turn now in game %s.\n".
+                     'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$whohash."\n\n" ;
+                   mymail($whoid,$gameid,GAME_POVERTY,$email_message);
+                   set_language($myid,'uid');
                  }
              }
          }
                  }
              }
          }
-       echo "</div>\n";
-       break;
       }
       }
+    break;
 
   case 'poverty':
 
   case 'poverty':
+  poverty:
     /* user only gets here in a poverty game, several things have to be handled here:
      * A) ask, if user wants to take trump
      *      yes-> take trump,
     /* user only gets here in a poverty game, several things have to be handled here:
      * A) ask, if user wants to take trump
      *      yes-> take trump,
@@ -870,45 +965,18 @@ switch($mystatus)
        if($exchange >0)
          {
            $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
        if($exchange >0)
          {
            $result = DB_query("UPDATE Hand_Card SET hand_id='$partnerhand'".
-                              " WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
+                              " WHERE hand_id=".DB_quote_smart($myhand)." AND card_id=".DB_quote_smart($exchange));
            DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
          };
       }
 
            DB_add_exchanged_card(DB_quote_smart($exchange),$myhand,$partnerhand);
          };
       }
 
-    /* update hand */
+    /* get hand */
     $mycards = DB_get_hand($me);
     $mycards = DB_get_hand($me);
-    $mycards = mysort($mycards,$gametype);
-
-    /* output pre-game trick in case user reloads,
-     * only needs to be done when a team has been formed */
-    if($myparty=='re' || $myparty=='contra')
-      {
-       echo "\n<ul class=\"tricks\">\n";
-       echo "  <li class=\"nohighlight\"> Game ".DB_format_gameid($gameid).": </li>\n";
-
-       $mygametype =  DB_get_gametype_by_gameid($gameid);
-
-       echo "  <li onclick=\"hl('0');\" class=\"current\"><a href=\"#\">Pre</a>\n".
-         "    <div class=\"trick\" id=\"trick0\">\n";
-
-       /* get information so show the cards that have been handed over in a poverty game */
-       output_exchanged_cards();
-
-       echo "    </div>\n  </li>\n</ul>\n\n";  /* end div trick, end li trick , end ul tricks */
-      }
-    /* end output pre-game trick */
 
     /* check if user need to give more cards back */
     if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
       {
 
     /* check if user need to give more cards back */
     if( ($myparty=='re' || $myparty=='contra') && count($mycards)>12)
       {
-       echo '<div class="poverty"> '._('You need to get rid of a few cards')."</div>\n";
-
-       $type='exchange';
-       echo '<div class="mycards">'._('Your cards are').": <br />\n";
-       foreach($mycards as $card)
-         display_link_card($card,$PREF['cardset'],$type);
-       echo "  <input type=\"submit\" class=\"submitbutton\" value=\"select card to give back\" />\n";
-       echo "</div>\n";
+       $card_status = CARDS_EXCHANGE;
       }
     else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
       {
       }
     else if( ($myparty=='re' || $myparty=='contra') && count($mycards)==12)
       {
@@ -918,22 +986,26 @@ switch($mystatus)
        /* email start player */
        $startplayer = DB_get_startplayer_by_gameid($gameid);
        $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
        /* email start player */
        $startplayer = DB_get_startplayer_by_gameid($gameid);
        $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
-       $who         = DB_get_userid('hash',$hash);
-       DB_set_player_by_gameid($gameid,$who);
+       $userid      = DB_get_userid('hash',$hash);
+       DB_set_player_by_gameid($gameid,$userid);
 
        if($hash!=$me)
          {
            if(DB_get_email_pref_by_hash($hash)!='emailaddict')
              {
                /* email startplayer */
 
        if($hash!=$me)
          {
            if(DB_get_email_pref_by_hash($hash)!='emailaddict')
              {
                /* email startplayer */
-               $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
-                 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
-               $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).') ';
-               mymail($who,$subject,$message);
+               set_language($userid,'uid');
+               $email_message = sprintf(_("It's your turn now in game %s.\n".
+                 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+               mymail($userid,$gameid,GAME_READY,$email_message);
+               set_language($myid,'uid');
              }
          }
        else
              }
          }
        else
-         echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&amp;me=$me\">start</a> the game.</div>\n";
+         {
+           $mystatus = 'play';
+           goto play;
+         }
       }
 
     /* the following is part A) of what needs to be done */
       }
 
     /* the following is part A) of what needs to be done */
@@ -960,18 +1032,16 @@ switch($mystatus)
                      if($card<27) $nrtrump++;
                    $low='';
                    if($usersick=='lowtrump')
                      if($card<27) $nrtrump++;
                    $low='';
                    if($usersick=='lowtrump')
-                     $low='low';
-                   echo "Player $name has $nrtrump $low trump. Do you want to take them?".
-                     "<a href=\"index.php?action=game&amp;me=$me&amp;trump=$user\">Yes</a> <br />\n";
+                     $low=_('low');
+                   /// TRANSLATORS: first %s=name, %d=number of trump, second %s= '' or 'low' for trumpfarmut
+                   printf(_('Player %s has %d %s trump. Do you want to take them?'.
+                            '<a href="%s">Yes</a>')."<br />\n",
+                          $name,$nrtrump,$low,"index.php?action=game&amp;me=$me&amp;trump=$user");
                  }
              }
                  }
              }
-           echo "<a href=\"index.php?action=game&amp;me=$me&amp;trump=no\">No way</a> <br />\n";
-           echo "</div><div>\n";
-
-           echo '<div class="mycards">'._('Your cards are').": <br />\n";
-           foreach($mycards as $card)
-             display_card($card,$PREF['cardset']);
-           echo "</div></div>\n";
+           /// TRANSLATORS: answer to question about taking trump in poverty game
+           echo "<a href=\"index.php?action=game&amp;me=$me&amp;trump=no\">"._("No way")."</a> <br />\n";
+           echo "</div>\n";
          }
        break;
       }
          }
        break;
       }
@@ -1005,20 +1075,21 @@ switch($mystatus)
            /* no more people to ask, need to cancel the game */
            if($mypos+$next>4)
              {
            /* no more people to ask, need to cancel the game */
            if($mypos+$next>4)
              {
-               $message = "Hello, \n\n".
-                 "Game ".DB_format_gameid($gameid)." has been canceled since nobody wanted to take the trump.\n\n";
-
                $userids = DB_get_all_userid_by_gameid($gameid);
                foreach($userids as $user)
                  {
                $userids = DB_get_all_userid_by_gameid($gameid);
                foreach($userids as $user)
                  {
-                   $subject = 'Game '.DB_format_gameid($gameid).' canceled (poverty not resolved)';
-                   mymail($user,$subject,$message);
+                   set_language($user,'uid');
+                   $email_message = sprintf("Hello, \n\n".
+                     'Game %s has been canceled since nobody wanted to take the trump.',DB_format_gameid($gameid)).
+                     "\n\n";
+                   mymail($user, $gameid, GAME_CANCELED_POVERTY, $email_message);
                  }
                  }
+               set_language($myid,'uid');
 
                /* update game status */
                cancel_game('trump',$gameid);
 
 
                /* update game status */
                cancel_game('trump',$gameid);
 
-               echo "<p class=\"message\";>Game ".DB_format_gameid($gameid)." has been canceled.<br /><br /></p>";
+               $messages[] = sprintf(_('Game %s has been canceled.'),DB_format_gameid($gameid));
                break;
              }
            else
                break;
              }
            else
@@ -1030,11 +1101,14 @@ switch($mystatus)
                DB_set_player_by_gameid($gameid,$userid);
                DB_set_hand_status_by_hash($userhash,'poverty');
 
                DB_set_player_by_gameid($gameid,$userid);
                DB_set_hand_status_by_hash($userhash,'poverty');
 
-               $message = "Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+               set_language($userid,'uid');
+               $email_message = _("Someone has poverty, it's your turn to decide, if you want to take the trump. Please visit:").
                  " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
                  " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
-               $subject = 'Poverty (game '.DB_format_gameid($gameid).')';
-               mymail($userid,$subject,$message);
+               mymail($userid,$gameid, GAME_POVERTY, $email_message);
+               set_language($myid,'uid');
              }
              }
+
+           $cards_status = CARDS_SHOW;
          }
        else
          {
          }
        else
          {
@@ -1052,7 +1126,7 @@ switch($mystatus)
                DB_add_exchanged_card($card,$userhand,$myhand);
 
            /* copy trump from player A to B */
                DB_add_exchanged_card($card,$userhand,$myhand);
 
            /* copy trump from player A to B */
-           $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+           $result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id=".DB_quote_smart($userhand)." AND card_id<'27'" );
 
            /* reload cards */
            $mycards = DB_get_hand($me);
 
            /* reload cards */
            $mycards = DB_get_hand($me);
@@ -1114,7 +1188,7 @@ switch($mystatus)
                        $next=2;
 
                    if($mypos+$next>4)
                        $next=2;
 
                    if($mypos+$next>4)
-                     echo "<div class=\"message\">Error in poverty, please contact the Admin</div>\n";
+                     $messages[] = "Error in poverty, please contact the Admin ($ADMIN_NAME at $ADMIN_EMAIL)";
 
                    $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
                    $userid   = DB_get_userid('hash',$userhash);
 
                    $userhash = DB_get_hash_from_game_and_pos($gameid,$mypos+$next);
                    $userid   = DB_get_userid('hash',$userhash);
@@ -1122,20 +1196,21 @@ switch($mystatus)
                    DB_set_player_by_gameid($gameid,$userid);
                    DB_set_hand_status_by_hash($userhash,'poverty');
 
                    DB_set_player_by_gameid($gameid,$userid);
                    DB_set_hand_status_by_hash($userhash,'poverty');
 
-                   $message = "Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:".
+                   set_langauge($userid,'uid');
+                   $email_message = _("Two people have poverty, it's your turn to decide, if you want to take the trump. Please visit:").
                      " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
                      " ".$HOST.$INDEX."?action=game&me=".$userhash."\n\n" ;
-                   $subject = 'Double poverty (game '.DB_format_gameid($gameid).')';
-                   mymail($userid,$subject,$message);
+                   mymail($userid,$gameid, GAME_DPOVERTY, $email_message);
+                   set_language($myid,'uid');
                  }
              }
                  }
              }
-           echo "<div class=\"message\">Please, <a href=\"$INDEX?action=game&amp;me=$me\">continue</a> here.</div>\n";
+           $messages[] = sprintf(_('Please, <a href="%s">continue</a> here'),$INDEX."?action=game&amp;me=$me");
          }
       }
          }
       }
-    echo "</div>\n";
     break;
 
   case 'play':
   case 'gameover':
     break;
 
   case 'play':
   case 'gameover':
+  play:
     /* both entries here,  so that the tricks are visible for both.
      * in case of 'play' there is a break later that skips the last part
      */
     /* both entries here,  so that the tricks are visible for both.
      * in case of 'play' there is a break later that skips the last part
      */
@@ -1144,19 +1219,19 @@ switch($mystatus)
     switch($gamestatus)
       {
       case 'cancel-noplay':
     switch($gamestatus)
       {
       case 'cancel-noplay':
-       echo "<div class=\"message\"><p>The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
+       $messages[] = _("The game has been canceled due to the request of one player.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
        break;
       case 'cancel-timedout':
        break;
       case 'cancel-timedout':
-       echo "<div class=\"message\"><p>The game has been canceled because one player wasn't responding.</p><p>If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.</p></div>";
+       $messages[] = _("The game has been canceled because one player wasn't responding.<br />If this was a mistake all 4 players need to send an Email to $ADMIN_NAME at $ADMIN_EMAIL requesting that the game should be restarted.");
        break;
       case 'cancel-nines':
        break;
       case 'cancel-nines':
-       echo "<div class=\"message\"><p>The game has been canceled because one player had too many nines.</p></div>";
+       $messages[] = _('The game has been canceled because one player had too many nines.');
        break;
       case 'cancel-lowtrump':
        break;
       case 'cancel-lowtrump':
-       echo "<div class=\"message\"><p>The game has been canceled because one player had low trump.</p></div>";
+       $messages[] = _('The game has been canceled because one player had low trump.');
        break;
       case 'cancel-trump':
        break;
       case 'cancel-trump':
-       echo "<div class=\"message\"><p>The game has been canceled because nobody wanted to take the trump.</p></div>";
+       $messages[] = _('The game has been canceled because nobody wanted to take the trump.');
        break;
       }
     /* for these two types, we shouldn't show the cards, since we might want to restart the game */
        break;
       }
     /* for these two types, we shouldn't show the cards, since we might want to restart the game */
@@ -1172,13 +1247,13 @@ switch($mystatus)
       {
        $ok = 1;
        $userids = DB_get_all_userid_by_gameid($gameid);
       {
        $ok = 1;
        $userids = DB_get_all_userid_by_gameid($gameid);
-       foreach($userids as $user)
+       foreach($userids as $userid)
          {
          {
-           $userstatus = DB_get_hand_status_by_userid_and_gameid($user,$gameid);
+           $userstatus = DB_get_hand_status_by_userid_and_gameid($userid,$gameid);
            if($userstatus !='play' && $userstatus!='gameover')
              {
                $ok = 0;
            if($userstatus !='play' && $userstatus!='gameover')
              {
                $ok = 0;
-               DB_set_player_by_gameid($gameid,$user);
+               DB_set_player_by_gameid($gameid,$userid);
                break;
              }
          }
                break;
              }
          }
@@ -1190,16 +1265,17 @@ switch($mystatus)
            /* email startplayer */
            $startplayer = DB_get_startplayer_by_gameid($gameid);
            $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
            /* email startplayer */
            $startplayer = DB_get_startplayer_by_gameid($gameid);
            $hash        = DB_get_hash_from_game_and_pos($gameid,$startplayer);
-           $who         = DB_get_userid('hash',$hash);
-           DB_set_player_by_gameid($gameid,$who);
+           $userid      = DB_get_userid('hash',$hash);
+           DB_set_player_by_gameid($gameid,$userid);
 
            if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
              {
                /* email startplayer) */
 
            if($hash!=$me && DB_get_email_pref_by_hash($hash)!='emailaddict')
              {
                /* email startplayer) */
-               $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
-                 "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
-               $subject = 'Ready, set, go... (game '.DB_format_gameid($gameid).')';
-               mymail($who,$subject,$message);
+               set_language($userid,'uid');
+               $email_message = sprintf(_("It's your turn now in game %s.\n".
+                 'Use this link to play a card: '),DB_format_gameid($gameid)).$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+               mymail($userid,$gameid, GAME_READY, $email_message);
+               set_language($myid,'uid');
              }
          }
       }
              }
          }
       }
@@ -1209,19 +1285,6 @@ switch($mystatus)
      * accordingly
      */
 
      * accordingly
      */
 
-    $gametype = DB_get_gametype_by_gameid($gameid);
-    $GT       = $gametype;
-    if($gametype=='solo')
-      {
-       $gametype = DB_get_solo_by_gameid($gameid);
-       if($gametype=='silent')
-         $GT = 'normal';
-       else
-         $GT = $gametype.' '.$GT;
-      }
-    else
-      $gametype = 'normal';
-
     set_gametype($gametype); /* this sets the $CARDS variable */
 
     /* get some infos about the game, need to reset this, since it might have changed */
     set_gametype($gametype); /* this sets the $CARDS variable */
 
     /* get some infos about the game, need to reset this, since it might have changed */
@@ -1230,55 +1293,31 @@ switch($mystatus)
     /* has the game started? No, then just wait here...*/
     if($gamestatus == 'pre')
       {
     /* has the game started? No, then just wait here...*/
     if($gamestatus == 'pre')
       {
-       echo '<p class="message"> '._('You finished the setup, but not everyone else finished it... '.
-         'You need to wait for the others. Just wait for an email.').' </p>';
-
-       $mycards = DB_get_hand($me);
-       $mycards = mysort($mycards,$gametype);
-
-       echo '<div class="mycards">'._('Your cards are').": <br />\n";
-       foreach($mycards as $card)
-         display_card($card,$PREF['cardset']);
-       echo "</div>\n";
+       $messages[] = _('You finished the setup, but not everyone else finished it... '.
+         'You need to wait for the others. Just wait for an email.');
 
        break; /* not sure this works... the idea is that you can
                * only  play a card after everyone is ready to play */
       }
 
 
        break; /* not sure this works... the idea is that you can
                * only  play a card after everyone is ready to play */
       }
 
-
-    /* get time from the last action of the game */
-    $r = DB_query_array("SELECT mod_date from Game WHERE id='$gameid' " );
-    $gameend = time() - strtotime($r[0]);
-
-    /* handle comments in case player didn't play a card, allow comments a week after the end of the game */
-    if( (!myisset('card') && $mystatus=='play') || ($mystatus=='gameover' && ($gameend < 60*60*24*7)) )
-      if(myisset('comment'))
-       {
-         $comment = $_REQUEST['comment'];
-         $playid = DB_get_current_playid($gameid);
-
-         if($comment != '')
-           DB_insert_comment($comment,$playid,$myid);
-       };
-
     /* get everything relevant to display the tricks */
     /* get everything relevant to display the tricks */
-    $result = DB_query("SELECT Hand_Card.card_id as card,".
-                      "       Hand.position as position,".
-                      "       Play.sequence as sequence, ".
-                      "       Trick.id, ".
+    $result = DB_query('SELECT Hand_Card.card_id as card,'.
+                      '       Hand.position as position,'.
+                      '       Play.sequence as sequence, '.
+                      '       Trick.id,'.
                       "      &nb