exit();
}
+global $GAME,$RULES,$CARDS;
+
/* user might get here by clicking on the link in an email, so session might not be set */
if(isset($_SESSION["name"]))
output_status($_SESSION["name"]);
$ok=1;
}
+/* these are the defaults */
+$GAME['schweinchen-who'] = NULL;
+$GAME['schweinchen-first'] = NULL;
+$GAME['schweinchen-second'] = NULL;
+
if($ok)
{
/* need to check for Schweinchen */
$GAME['schweinchen-first'] = 0; /* to keep track if they have been played already */
$GAME['schweinchen-second'] = 0;
}
-else
-{
- /* no need to check for Schweinchen */
- $GAME['schweinchen-who']=NULL;
-}
/* end check for Schweinchen */
-set_gametype($gametype); /* this sets the $CARDS variable */
+/* set the $CARDS variable, needed for sorting the cards
+ * we set it to normal so that the pre-game phase is handled ok
+ * and later set it to the correct game type that is played
+ */
+set_gametype('normal');
/* put everyting in a form */
echo "<form action=\"index.php?action=game&me=$me\" method=\"post\">\n";
switch($mystatus)
{
case 'start':
- if( !myisset("in") )
+ /* don't ask if user has autosetup set to yest */
+ $skip = 0;
+ if($PREF['autosetup']=='yes') $skip = 1;
+
+ if( !myisset("in") && !$skip)
{
/* asks the player, if he wants to join the game */
output_check_want_to_play($me);
else
{
/* check the result, if player wants to join, got next stage, else cancel game */
- if($_REQUEST["in"] == "no")
+ if($_REQUEST["in"] == "no" && !$skip)
{
/* cancel the game */
$message = "Hello, \n\n".
/* whos turn is it? */
DB_set_player_by_gameid($gameid,$user);
$ok = 0;
+ break;
}
};
if($ok)
}
else if($_REQUEST["wedding"] == "yes")
{
- /* TODO: add silent solo somewhere*/
+ /* silent solo is set further down */
echo "Ok, you don't want to play a silent solo...wedding was chosen.<br />\n";
DB_set_sickness_by_hash($me,"wedding");
}
{
$ok = 0;
DB_set_player_by_gameid($gameid,$user);
+ break;
}
};
* poverty: set re/contra
* dpoverty: first time: set re, send email to second player
* second time: set contra
+ * poverty: set status of other players to 'play'
* set status to play in case 0 trump
* no -> set status to play,
* ask next player or cancle the game if no more players
" WHERE hand_id='$myhand' AND card_id=".DB_quote_smart($exchange));
};
}
+
/* update hand */
$mycards = DB_get_hand($me);
$mycards = mysort($mycards,$gametype);
{
/* user is done, ready to play */
DB_set_hand_status_by_hash($me,'play');
- /* TODO if resolved; email start player, set startplayer */
+
+ /* email start player */
+ $startplayer = DB_get_startplayer_by_gameid($gameid);
+ $email = DB_get_email('position-gameid',$startplayer,$gameid);
+ $hash = DB_get_hash_from_game_and_pos($gameid,$startplayer);
+ $who = DB_get_userid('email',$email);
+ DB_set_player_by_gameid($gameid,$who);
+
+ if($hash!=$me)
+ {
+ if(DB_get_email_pref_by_hash($hash)!="emailaddict")
+ {
+ /* email startplayer */
+ $message = "It's your turn now in game ".DB_format_gameid($gameid).".\n".
+ "Use this link to play a card: ".$HOST.$INDEX."?action=game&me=".$hash."\n\n" ;
+ mymail($email,$EmailName."ready, set, go... (game ".DB_format_gameid($gameid).") ",$message);
+ }
+ }
+ else
+ echo " Please, <a href=\"$INDEX?action=game&me=$me\">start</a> the game.<br />\n";
}
/* the following is part A) of what needs to be done */
/* copy trump from player A to B */
$result = DB_query("UPDATE Hand_Card SET hand_id='$myhand' WHERE hand_id='$userhand' AND card_id<'27'" );
+ /* reload cards */
$mycards = DB_get_hand($me);
/* set re/contra */
{
$hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
if($hash==$userhash||$hash==$me)
- DB_set_party_by_hash($hash,"re");
+ {
+ DB_set_party_by_hash($hash,"re");
+ }
else
- DB_set_party_by_hash($hash,"contra");
+ {
+ DB_set_party_by_hash($hash,"contra");
+ DB_set_hand_status_by_hash($hash,'play'); /* the contra party is ready to play */
+ }
}
- /* check if we are done, if so, send everyone into the 'play' phase */
+ /* check if we are done (in case of no trump handed over), if so, go to 'play' phase right away*/
if(count($mycards)==12)
{
- foreach($userids as $user)
- {
- $hash = DB_get_hash_from_gameid_and_userid($gameid,$user);
- DB_set_hand_status_by_hash($hash,'play');
- }
+ DB_set_hand_status_by_hash($me,'play');
}
}
else /*dpoverty*/
{
$ok = 0;
DB_set_player_by_gameid($gameid,$user);
+ break;
}
}
if($ok)