return;
}
-function mymail($To,$Subject,$message,$header="")
+function mymail($uid,$subject,$message)
{
+ global $EmailName;
+
+ /* do we send the email right away or save it in the database? */
+ $send_now = 1;
+
+ /* add standard header and footer */
+ $subject = "$EmailName".$subject;
+
+ /* standard goodbye */
+ $footer = "\nHave a nice day\n".
+ " your E-Doko service department\n\n".
+ "-- \n".
+ "You can change your mail delivery mode in the preference menu.\n".
+ 'web: http://doko.nubati.net '.
+ 'help: http://wiki.nubati.net/EmailDoko '.
+ 'bugs: http://wiki.nubati.net/EmailDokoIssues';
+
+ if(is_array($uid))
+ {
+ /* send email to more than one person */
+
+ $header = "Hello all\n\n";
+
+ foreach($uid as $user)
+ {
+ $all[] = DB_get_email('userid',$user);
+ }
+ $To = implode(",",$all);
+ }
+ else
+ {
+ /* standard greeting */
+ $name = DB_get_name('userid',$uid);
+ $header = "Hello $name\n\n";
+
+ $To = DB_get_email('userid',$uid);
+
+ /* check if user wants email right away or if we should save it in
+ * the database for later delivery
+ */
+
+ $PREF = DB_get_PREF($uid);
+ if( $PREF['digest'] != 'digest-off' )
+ $send_now = 0;
+ }
+
+ if($send_now)
+ sendmail($To,$subject,$header.$message.$footer);
+ else
+ {
+ /* store email in database */
+ DB_digest_insert_email($To,$message);
+ }
+}
+
+function sendmail($To,$Subject,$message)
+{
+ /* this function sends the mail or outputs to the screen in case of debugging */
global $debug,$EMAIL_REPLY;
+ $header = "";
+
if(isset($EMAIL_REPLY))
$header .= "From: e-DoKo daemon <$EMAIL_REPLY>\r\n";
function myerror($message)
{
echo "<span class=\"error\">".htmlspecialchars($message)."</span>\n";
- mymail($ADMIN_EMAIL,$EmailName." Error in Code",$message);
+ sendmail($ADMIN_EMAIL,$EmailName." Error in Code",$message);
return;
}
return 0;
}
-function count_trump($cards)
+function count_trump($cards,$status='pregame')
{
global $RULES;
$trump = 0;
- /* count each trump, including the foxes */
+ /* count each trump, including the foxes, since this is used to determine poverty status */
foreach($cards as $c)
if( (int)($c) <27)
$trump++;
+ /* In case we really want to know the amount of trump, we can use the status variable.
+ * This is needed for example to figure out what icon to display on the table in case of
+ * trump given back in poverty */
+ if($status=='all') return $trump;
+
/* normally foxes don't count as trump, so we substract them here
* in case someone has schweinchen, one or two of them should count as trump
* though, so we need to add one trump for those cases */
function can_call($what,$hash)
{
+ /* figure out if a person can make a call:
+ $what in 0,30,60,90,120 = points of the call
+ $hash = the hash of the person who wants to make the call
+
+ return values:
+ 0 can't make that call
+ 1 can make the call
+ 2 can make the call, but this is the last chance to do so...
+ */
+
global $RULES;
+ /* get some information
+ */
$gameid = DB_get_gameid_by_hash($hash);
$gametype = DB_get_gametype_by_gameid($gameid);
- $oldcall = DB_get_call_by_hash($hash);
- $pcall = DB_get_partner_call_by_hash($hash);
+ $oldcall = DB_get_call_by_hash($hash); /* did the person already made a call? */
+ $pcall = DB_get_partner_call_by_hash($hash); /* did the partner already made a call */
+
- if( ($pcall!=NULL && $what >= $pcall) ||
- ($oldcall!=NULL && $what >=$oldcall) )
+ /* you're call must be better than the one you or your partner already made
+ */
+ if( ($pcall!=NULL && ($what >= $pcall))
+ || ($oldcall!=NULL && ($what >=$oldcall)) )
{
return 0;
}
+ /* for some rules we need to know how many cards people have
+ */
$NRcards = count(DB_get_hand($hash));
$NRallcards = 0;
$NRallcards += count(DB_get_hand($user));
};
- /* in case of a wedding, everything will be delayed by an offset */
+ /* in case of a wedding, everything will be delayed by an offset
+ */
$offset = 0;
if($gametype=="wedding")
{
return 0;
};
+ /* now check if the call is allowed depending on the rule set
+ */
switch ($RULES["call"])
{
case "1st-own-card":
- if( 4-($what/30) >= 12 - ($NRcards + $offset))
+ /* calls can be made before/while you play your card...
+ * first card = 120, second card = 90, etc.
+ */
+ if( 4-($what/30) == 12 - ($NRcards + $offset))
+ return 2;
+ if( 4-($what/30) > 12 - ($NRcards + $offset))
return 1;
break;
case "5th-card":
- if( 27+4*($what/30) <= $NRallcards + $offset*4)
+ /* you can make the first call anytime during the first trick
+ */
+ if( 27+4*($what/30) == $NRallcards + $offset*4)
+ return 2;
+ if( 27+4*($what/30) < $NRallcards + $offset*4)
return 1;
break;
case "9-cards":
+ /* you can call 120 with 12 cards, 90 with 9 or more cards, 60 with 6 or more, etc.
+ * you can't skip a call though
+ */
+ /* figure out last call
+ */
if($oldcall!=NULL && $pcall!=NULL)
$mincall = ($oldcall>$pcall) ? $pcall : $oldcall;
else if($oldcall!=NULL)
else
$mincall = -1;
- if( 12 <= ($NRcards + $offset))
+
+ if( 12 == ($NRcards + $offset))
+ {
+ return 2;
+ }
+ else if( 12 < ($NRcards + $offset))
{
return 1;
}
- else if ( 9 <= ($NRcards + $offset))
+ else if ( 9 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall==120) )
+ return 2;
+ }
+ else if ( 9 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall==120) )
return 1;
}
- else if ( 6 <= ($NRcards + $offset))
+ else if ( 6 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
+ return 2;
+ }
+ else if ( 6 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
return 1;
}
- else if ( 3 <= ($NRcards + $offset))
+ else if ( 3 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
+ return 2;
+ }
+ else if ( 3 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
return 1;
}
- else if ( 0 <= ($NRcards + $offset))
+ else if ( 0 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
+ return 2;
+ }
+ else if ( 0 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
return 1;
function display_table ()
{
- global $gameid, $GT, $debug,$INDEX,$defaulttimezone;
+ global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
global $RULES,$GAME,$gametype;
$result = DB_query("SELECT User.fullname as name,".
" Hand.point_call, ".
" User.last_login, ".
" Hand.hash, ".
- " User.timezone ".
+ " User.timezone, ".
+ " User.email ".
"FROM Hand ".
"LEFT JOIN User ON User.id=Hand.user_id ".
"WHERE Hand.game_id='".$gameid."' ".
$call = $r[5];
$hash = $r[7];
$timezone = $r[8];
+ $email = $r[9];
+ $wins = DB_get_number_of_tricks($gameid,$pos);
date_default_timezone_set($defaulttimezone);
$lastlogin = strtotime($r[6]);
date_default_timezone_set($timezone);
$timenow = strtotime(date("Y-m-d H:i:s"));
+ $gravatar = "$name<br /><img class=\"gravatar\" title=\"$name\" src=\"http://www.gravatar.com/avatar/".md5(strtolower(trim($email)))."?d=identicon\" />";
+
echo " <div class=\"table".($pos-1)."\">\n";
- if(!$debug)
- echo " $name \n";
+
+ if($debug)
+ echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">";
+ if($vacation = check_vacation($user))
+ {
+ $start = $vacation[0];
+ $stop = substr($vacation[1],0,10);
+ $comment = $vacation[2];
+
+ $title = "begin: $start end: $stop $comment";
+ echo " <span class=\"vacation\" title=\"$title\">$gravatar (on vacation until $stop)</span> \n";
+ }
else
- echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">$name</a>\n";
+ echo " $gravatar \n";
+ if($debug)
+ echo"</a>\n";
/* add hints for poverty, wedding, solo, etc */
if( $gametype != "solo")
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_all_hand($userhash);
- $trumpNR = count_trump($cards);
+ $trumpNR = count_trump($cards,'all');
if($trumpNR)
echo " <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" alt=\"poverty < trump back\" title=\"poverty - trump back\" />";
else
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_all_hand($userhash);
- $trumpNR = count_trump($cards);
+ $trumpNR = count_trump($cards,'all');
if($trumpNR)
echo " <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" alt=\"poverty < trump back\" title=\"poverty - trump back\" />";
else
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_all_hand($userhash);
- $trumpNR = count_trump($cards);
+ $trumpNR = count_trump($cards,'all');
if($trumpNR)
echo " <img src=\"pics/button/poverty2_trump_button.png\" class=\"button\" alt=\"poverty2 < trump back\" title=\"poverty2 - trump back\"/>";
else
}
echo " <br />\n";
- echo " <span title=\"".date("Y-m-d H:i:s",$timenow). "\">local time</span>\n";
- echo " <span title=\"".date("Y-m-d H:i:s",$lastlogin)."\">last login</span>\n";
+ echo " <span title=\"local time: ".date("Y-m-d H:i:s",$timenow). " ".
+ "last login: ".date("Y-m-d H:i:s",$lastlogin)."\">".
+ "<img src=\"pics/button/time-info.png\" class=\"tinybutton\" alt=\"time info\" />".
+ "</span>\n";
+
+ /* show how many tricks the person made */
+ switch($wins)
+ {
+ case 0:
+ echo "#tricks 0"; break;
+ case 1:
+ echo "#tricks 1"; break;
+ case 2:
+ case 3:
+ case 4:
+ echo "#tricks few"; break;
+ default:
+ echo "#tricks many"; break;
+ }
+
echo " </div>\n";
}
" LEFT JOIN Game On Hand.game_id=Game.id".
" WHERE Hand.user_id='$id'".
" AND ( Game.player='$id' OR ISNULL(Game.player) )".
- " AND Game.status<>'gameover'".
+ " AND ( Game.status='pre' OR Game.status='play' )".
" ORDER BY Game.session" );
$i=0;
$gameids = DB_get_gameids_of_finished_games_by_session(0);
if($gameids == NULL)
- return "";
+ return '';
/* get player id, names... from the User table */
$player = array();
- $result = DB_query("SELECT User.id, User.fullname FROM User");
+ $result = DB_query('SELECT User.id, User.fullname FROM User');
+ /* save information in an array */
while( $r = DB_fetch_array($result))
- $player[] = array( 'id' => $r[0], 'name'=> $r[1], 'points' => 0 ,'nr' => 0);
+ $player[$r[0]] = array('name'=> $r[1], 'points' => 0 ,'nr' => 0);
/* get points and generate table */
foreach($gameids as $gameid)
$re_score = DB_get_score_by_gameid($gameid);
$gametype = DB_get_gametype_by_gameid($gameid);
- /* TODO: this shouldn't loop over all players, just the 4 players that are in the game */
- foreach($player as $key=>$pl)
+ /* get players involved in this game */
+ $result = DB_query('SELECT user_id FROM Hand WHERE game_id='.DB_quote_smart($gameid));
+ while($r = DB_fetch_array($result))
{
- $party = DB_get_party_by_gameid_and_userid($gameid,$pl['id']);
- if($party == "re")
- if($gametype=="solo")
- $player[$key]['points'] += 3*$re_score;
+ $id = $r[0];
+ $party = DB_get_party_by_gameid_and_userid($gameid,$id);
+ if($party == 're')
+ if($gametype=='solo')
+ $player[$id]['points'] += 3*$re_score;
else
- $player[$key]['points'] += $re_score;
- else if ($party == "contra")
- $player[$key]['points'] -= $re_score;
+ $player[$id]['points'] += $re_score;
+ else if ($party == 'contra')
+ $player[$id]['points'] -= $re_score;
if($party)
- $player[$key]['nr']+=1;
+ $player[$id]['nr']+=1;
}
}
return 0;
return ($a > $b) ? -1 : 1;
}
- usort($player,"cmp");
+ usort($player,'cmp');
foreach($player as $pl)
{
/* limit to players with at least 10 games */
if($pl['nr']>10)
- $return[] = array( $pl['name'], round($pl['points']/$pl['nr'],3) );
+ $return[] = array( $pl['name'], round($pl['points']/$pl['nr'],3), $pl['points'],$pl['nr']);
}
return $return;
return false;
}
+function check_vacation($userid)
+{
+ /* get start date */
+ $result = DB_query_array("SELECT value FROM User_Prefs".
+ " WHERE user_id='$userid' AND pref_key='vacation start'" );
+ if($result)
+ $start = $result[0];
+ else
+ return NULL;
+
+ /* get end date */
+ $result = DB_query_array("SELECT value FROM User_Prefs".
+ " WHERE user_id='$userid' AND pref_key='vacation stop'" );
+ if($result)
+ $stop = $result[0];
+ else
+ return NULL;
+
+ /* get comment */
+ $result = DB_query_array("SELECT value FROM User_Prefs".
+ " WHERE user_id='$userid' AND pref_key='vacation comment'" );
+ if($result)
+ $comment = $result[0];
+ else
+ $comment = '';
+
+ /* check if user is on vacation. TODO: use user's timezone */
+ if( (time() - strtotime($start) >0) &&
+ (strtotime($stop) - time() >0))
+ return array ($start,$stop,$comment);
+ else
+ return NULL;
+}
+
+function cancel_game($why,$gameid)
+{
+ $gameid = DB_quote_smart($gameid);
+
+ /* update the game table */
+ switch($why)
+ {
+ case 'timedout':
+ DB_query("UPDATE Game SET status='cancel-timedout' WHERE id=$gameid");
+ break;
+ case 'nines':
+ DB_query("UPDATE Game SET status='cancel-nines' WHERE id=$gameid");
+ break;
+ case 'trump':
+ DB_query("UPDATE Game SET status='cancel-trump' WHERE id=$gameid");
+ break;
+ case 'noplay':
+ DB_query("UPDATE Game SET status='cancel-noplay' WHERE id=$gameid");
+ break;
+ }
+ /* set each player to gameover */
+ $result = DB_query("SELECT id FROM Hand WHERE game_id=".DB_quote_smart($gameid));
+ while($r = DB_fetch_array($result))
+ {
+ $id = $r[0];
+ DB_query("UPDATE Hand SET status='gameover' WHERE id=".DB_quote_smart($id));
+ }
+
+ return;
+}
?>