<?php
-/* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012 Arun Persaud <arun@nubati.net>
+/* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
*
* This file is part of e-DoKo.
*
/* check if some variables are set in the config file, else set defaults */
if(!isset($EmailName))
- $EmailName="[DoKo] ";
+ $EmailName='[DoKo] ';
if(isset($EMAIL_REPLY))
{
- ini_set("sendmail_from",$EMAIL_REPLY);
+ ini_set('sendmail_from',$EMAIL_REPLY);
}
if(!isset($ADMIN_NAME))
{
output_header();
- echo "<h1>Setup not completed</h1>";
- echo "You need to set \$ADMIN_NAME in config.php.";
+ echo '<h1>Setup not completed</h1>';
+ echo 'You need to set $ADMIN_NAME in config.php.';
output_footer();
exit();
}
if(!isset($ADMIN_EMAIL))
{
output_header();
- echo "<h1>Setup not completed</h1>";
- echo "You need to set \$ADMIN_EMAIL in config.php. ".
- "If something goes wrong an email will be send to this address.";
+ echo '<h1>Setup not completed</h1>';
+ echo 'You need to set $ADMIN_EMAIL in config.php. '.
+ 'If something goes wrong an email will be send to this address.';
output_footer();
exit();
}
if(!isset($DB_work))
{
output_header();
- echo "<h1>Setup not completed</h1>";
- echo "You need to set \$DB_work in config.php. ".
- "If this is set to 1, the game will be suspended and one can work safely on the database.".
- "The default should be 0 for the game to work.";
+ echo '<h1>Setup not completed</h1>';
+ echo 'You need to set $DB_work in config.php. '.
+ 'If this is set to anything else than 0, the game will be suspended and one can work safely on the database. '.
+ 'A message will be displayed that it will probably take about N minutes, with N being the number $DB_work is set to. '.
+ 'The default should be 0 for the game to work.';
output_footer();
exit();
}
if($DB_work)
{
output_header();
- echo "Working on the database...please check back later.";
+ echo '<div class="WIP">'.
+ _("Working on some aspect of e-DoKo... This will probably take max. $DB_work minutes. It could be over in a few seconds too though ;)").
+ '</div>';
output_footer();
exit();
}
function mymail($uid,$gameid=0,$type,$message)
{
- global $EmailName,$WIKI;
+ global $EmailName,$WIKI,$PREF;
- /* do we send the email right away or save it in the database? */
- $send_now = 1;
-
- /* add standard header and footer */
- $subject = "$EmailName ";
- if($gameid)
- $game = DB_format_gameid($gameid);
- else
- $game = '';
-
- switch($type)
+ /* uid can be either a single uid or an array, convert everything to
+ * an array, so that we can loop over it */
+ if(!is_array($uid))
{
- case GAME_CANCELED:
- $subject.=sprintf(_("Game %s canceled"),$game);
- break;
- case GAME_CANCELED_POVERTY:
- $subject.=sprintf(_("Game %s canceled (poverty not resolved)"),$game);
- break;
- case GAME_CANCELED_TIMEOUT:
- $subject.=sprintf(_("Game %s canceled (timed out)"),$game);
- break;
- case GAME_YOUR_TURN:
- $subject.=sprintf(_("A card has been played in game %s"),$game);
- break;
- case GAME_READY:
- $subject.=sprintf(_("Ready, set, go... (game %s)"),$game);
- break;
- case GAME_POVERTY:
- $subject.=sprintf(_("Poverty (game %s)"),$game);
- break;
- case GAME_DPOVERTY:
- $subject.=sprintf(_("Double poverty (game %s)"),$game);
- break;
- case GAME_OVER:
- $subject.=sprintf(_("Game over (game %s)"),$game);
- break;
- case GAME_RECOVERY:
- $subject.=_("Recovery");
- break;
- case GAME_REMINDER:
- $subject.=sprintf(_("Reminder: game %s it's your turn"),$game);
- break;
- case GAME_NEW:
- $subject.=sprintf(_("You are invited to a game of DoKo (game %s)"),$game);
- break;
- default:
- $subject.=sprintf(_("Problem with email, contact admin (errorcode %d)"),$gameid);
+ $to_uid=$uid;
+ $uid = array();
+ $uid[]=$to_uid;
}
- /* standard goodbye */
- $footer = "\nHave a nice day\n".
- " your E-Doko service department\n\n".
- "-- \n".
- "You can change your mail delivery mode in the preference menu.\n".
- 'web: http://doko.nubati.net '.
- "help, bugs, etc.: $WIKI";
-
- if(is_array($uid))
+ foreach($uid as $user)
{
- /* send email to more than one person */
-
- $header = "Hello all\n\n";
+ /* do we send the email right away or save it in the database? */
+ $send_now = 1;
- foreach($uid as $user)
- {
- $all[] = DB_get_email('userid',$user);
- }
- $To = implode(",",$all);
- }
- else
- {
- /* standard greeting */
- $name = DB_get_name('userid',$uid);
- $header = "Hello $name\n\n";
-
- $To = DB_get_email('userid',$uid);
+ $name = DB_get_name('userid',$user);
+ $To = DB_get_email('userid',$user);
/* check if user wants email right away or if we should save it in
* the database for later delivery
*/
- $PREF = DB_get_PREF($uid);
- if( $PREF['digest'] != 'digest-off' )
- $send_now = 0;
- }
+ $uidPREF = DB_get_PREF($user);
+ if( $uidPREF['digest'] != 'digest-off' )
+ $send_now = 0;
+ /* use local language */
+ set_language($uidPREF['language']);
- if($send_now)
- sendmail($To,$subject,$header.$message.$footer);
- else
- {
- /* store email in database */
- DB_digest_insert_email($To,$message);
+ $header = sprintf(_('Hello %s'),$name);
+ $header .= "\n\n";
+
+ /* add standard header and footer */
+ $subject = "$EmailName ";
+ if($gameid)
+ $game = DB_format_gameid($gameid);
+ else
+ $game = '';
+
+ switch($type)
+ {
+ case GAME_CANCELED:
+ $subject.=sprintf(_('Game %s canceled'),$game);
+ break;
+ case GAME_CANCELED_POVERTY:
+ $subject.=sprintf(_('Game %s canceled (poverty not resolved)'),$game);
+ break;
+ case GAME_CANCELED_TIMEOUT:
+ $subject.=sprintf(_('Game %s canceled (timed out)'),$game);
+ break;
+ case GAME_YOUR_TURN:
+ $subject.=sprintf(_('A card has been played in game %s'),$game);
+ break;
+ case GAME_READY:
+ $subject.=sprintf(_('Ready, set, go... (game %s)'),$game);
+ break;
+ case GAME_POVERTY:
+ $subject.=sprintf(_('Poverty (game %s)'),$game);
+ break;
+ case GAME_DPOVERTY:
+ $subject.=sprintf(_('Double poverty (game %s)'),$game);
+ break;
+ case GAME_OVER:
+ $subject.=sprintf(_('Game over (game %s)'),$game);
+ break;
+ case GAME_RECOVERY:
+ $subject.=_('Recovery');
+ break;
+ case GAME_REMINDER:
+ $subject.=sprintf(_("Reminder: game %s it's your turn"),$game);
+ break;
+ case GAME_NEW:
+ $subject.=sprintf(_('You are invited to a game of DoKo (game %s)'),$game);
+ break;
+ default:
+ $subject.=sprintf(_('Problem with email, contact admin (errorcode %d)'),$gameid);
+ }
+
+ /* standard goodbye */
+ $footer = "\n"._('Have a nice day')."\n "._('your E-Doko service department').
+ "\n\n".
+ "-- \n".
+ _('You can change your mail delivery mode in the preference menu.').
+ "\n".
+ _('web').': http://doko.nubati.net '.
+ _('help, bugs, etc.').": $WIKI";
+
+ if($send_now)
+ sendmail($To,$subject,$header.$message.$footer);
+ else
+ {
+ /* store email in database */
+ DB_digest_insert_email($To,$message,$type,$gameid);
+ }
}
+
+ /* reset language to original user*/
+ set_language($PREF['language']);
+
+ return;
}
function sendmail($To,$Subject,$message)
if(isset($EMAIL_REPLY))
$header .= "From: e-DoKo daemon <$EMAIL_REPLY>\r\n";
+ $header .= "Content-Type: text/plain; charset = \"UTF-8\";\r\n";
+ $header .= "Content-Transfer-Encoding: 8bit\r\n";
+ $header .= "\r\n";
+
if($debug)
{
/* display email on screen,
"<a href=\"$1\">$1</a>", $message);
echo "<br />To: $To<br />";
- if($header != "")
- echo $header."<br />";
+ echo $header."<br />";
echo "Subject: $Subject <br />$message<br />\n";
}
else
- if($header != "")
- mail($To,$Subject,$message,$header);
- else
- mail($To,$Subject,$message);
+ mail($To,$Subject,$message,$header);
+
return;
}
if($debug)
{
+ /* fix the hands; makes debugging easier; the following hands have lots of sicknesses,
+ * to make testing easier
+ */
$r[ 0]=1; $r[12]=47; $r[24]=13; $r[36]=37;
$r[ 1]=2; $r[13]=23; $r[25]=14; $r[37]=38;
$r[ 2]=3; $r[14]=27; $r[26]=15; $r[38]=39;
else
{
/* check if we can find a game were non of the player was involved and return
- * cards insted
+ * cards instead
*/
$userstr = "'".implode("','",array($useridA,$useridB,$useridC,$useridD))."'";
$randomnumbers = DB_get_unused_randomnumbers($userstr);
function display_table_begin ()
{
- global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
- global $RULES,$GAME,$gametype;
-
- $result = DB_query("SELECT User.fullname as name,".
- " Hand.position as position, ".
- " User.id, ".
- " Hand.party as party, ".
- " Hand.sickness as sickness, ".
- " Hand.point_call, ".
- " User.last_login, ".
- " Hand.hash, ".
- " User.timezone, ".
- " User.email ".
- "FROM Hand ".
- "LEFT JOIN User ON User.id=Hand.user_id ".
- "WHERE Hand.game_id='".$gameid."' ".
- "ORDER BY position ASC");
+ global $gameid;
+
+ $result = DB_query('SELECT User.fullname as name,'.
+ ' Hand.position as position,'.
+ ' User.id,'.
+ ' Hand.party as party,'.
+ ' Hand.sickness as sickness,'.
+ ' Hand.point_call,'.
+ ' User.last_login,'.
+ ' Hand.hash,'.
+ ' User.timezone,'.
+ ' User.email'.
+ ' FROM Hand'.
+ ' LEFT JOIN User ON User.id=Hand.user_id'.
+ ' WHERE Hand.game_id='.DB_quote_smart($gameid).
+ ' ORDER BY position ASC');
$row0 = DB_fetch_array($result);
$row1 = DB_fetch_array($result);
echo "<div class=\"table\">\n";
display_single_user($row1);
echo "\n<div class=\"middle\">\n";
- display_single_user($row0);
+ display_single_user($row0,1); /* mark starting player in case re/contra is not set yet */
echo " <img class=\"table\" src=\"pics/table.png\" alt=\"table\" />\n";
display_single_user($row2);
return;
}
+
+
function display_table_end ()
{
- global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
- global $RULES,$GAME,$gametype;
-
- $result = DB_query("SELECT User.fullname as name,".
- " Hand.position as position, ".
- " User.id, ".
- " Hand.party as party, ".
- " Hand.sickness as sickness, ".
- " Hand.point_call, ".
- " User.last_login, ".
- " Hand.hash, ".
- " User.timezone, ".
- " User.email ".
- "FROM Hand ".
- "LEFT JOIN User ON User.id=Hand.user_id ".
- "WHERE Hand.game_id='".$gameid."' ".
- "ORDER BY position ASC");
+ global $gameid;
+
+ $result = DB_query('SELECT User.fullname as name,'.
+ ' Hand.position as position,'.
+ ' User.id,'.
+ ' Hand.party as party,'.
+ ' Hand.sickness as sickness,'.
+ ' Hand.point_call,'.
+ ' User.last_login,'.
+ ' Hand.hash,'.
+ ' User.timezone,'.
+ ' User.email'.
+ ' FROM Hand'.
+ ' LEFT JOIN User ON User.id=Hand.user_id'.
+ ' WHERE Hand.game_id='.DB_quote_smart($gameid).
+ ' ORDER BY position ASC');
$row0 = DB_fetch_array($result);
$row1 = DB_fetch_array($result);
return;
}
-function display_single_user($r)
+function display_single_user($r,$start=0)
{
- global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
- global $RULES,$GAME,$gametype;
+ /* start=1, mark starting player, default=0, so the player on the left is not marked */
+
+ global $gameid, $debug,$INDEX,$defaulttimezone;
+ global $RULES,$GAME, $gametype_raw;
$name = $r[0];
$pos = $r[1];
echo " <div class=\"table".($pos-1)."\">\n";
+ /* mark starting player */
+ if($start && ! ($party=="re" || $party=="contra"))
+ echo ' <span class="start">'._('Starting Player')."</span> <br />\n";
+
if($debug)
echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">";
if($vacation = check_vacation($user))
$stop = substr($vacation[1],0,10);
$comment = $vacation[2];
- $title = "begin: $start end: $stop $comment";
- echo " <span class=\"vacation\" title=\"$title\">$gravatar (on vacation until $stop)</span> \n";
+ $title = _("begin:")." $start "._("end:")." $stop $comment";
+ echo " <span class=\"vacation\" title=\"$title\">$gravatar "._("(on vacation until $stop)")."</span> \n";
}
else
echo " $gravatar \n";
echo" </a>\n";
/* add hints for poverty, wedding, solo, etc */
- if( $gametype != "solo")
+ if( $gametype_raw != "solo")
if( $RULES["schweinchen"]=="both" && $GAME["schweinchen-who"]==$hash )
echo " Schweinchen. <br />";
- if($GT=="poverty" && $party=="re")
+ if($gametype_raw=="poverty" && $party=="re")
if($sickness=="poverty" || ($RULES['lowtrump']=='poverty' && $sickness=='lowtrump'))
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
echo " <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" ".
"alt=\"poverty partner\" title=\"poverty partner\" />\n";
- if($GT=="dpoverty")
+ if($gametype_raw=="dpoverty")
if($party=="re")
if($sickness=="poverty" || ($RULES['lowtrump']=='poverty' && $sickness=='lowtrump'))
{
echo " <img src=\"pics/button/poverty2_partner_button.png\" class=\"button\" ".
"alt=\"poverty2 >\" title=\"poverty2 partner\" />\n";
- if($GT=="wedding" && $party=="re")
+ if($gametype_raw=="wedding" && $party=="re")
if($sickness=="wedding")
echo " <img src=\"pics/button/wedding_button.png\" class=\"button\" alt=\"wedding\" title=\"wedding\" />\n";
else
echo " <img src=\"pics/button/wedding_partner_button.png\" class=\"button\" ".
"alt=\"wedding partner\" title=\"wedding partner\" />\n";
- if( (strpos($GT,"solo")!==false) && $party=="re")
+ if( $gametype_raw=='solo' && $party=="re")
{
- if(strpos($GT,"queen")!==false)
+ $solotype = DB_get_solo_by_gameid($gameid);
+ $GT = get_display_gametype($gameid);
+
+ if($solotype=='queen')
echo " <img src=\"pics/button/queensolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Queen solo\" />\n";
- else if(strpos($GT,"jack")!==false)
+ else if($solotype=='jack')
echo " <img src=\"pics/button/jacksolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Jack solo\" />\n";
- else if(strpos($GT,"club")!==false)
+ else if($solotype=='club')
echo " <img src=\"pics/button/clubsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Club solo\" />\n";
- else if(strpos($GT,"spade")!==false)
+ else if($solotype=='spade')
echo " <img src=\"pics/button/spadesolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Spade solo\" />\n";
- else if(strpos($GT,"heart")!==false)
+ else if($solotype=='heart')
echo " <img src=\"pics/button/heartsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Heart solo\" />\n";
- else if(strpos($GT,"trumpless")!==false)
+ else if($solotype=='trumpless')
echo " <img src=\"pics/button/notrumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trumpless solo\" />\n";
- else if(strpos($GT,"trump")!==false)
+ else if($solotype=='trump')
echo " <img src=\"pics/button/trumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trump solo\" />\n";
}
switch($wins)
{
case 0:
- echo "#tricks 0"; break;
+ echo _('#tricks 0'); break;
case 1:
- echo "#tricks 1"; break;
+ echo _('#tricks 1'); break;
case 2:
case 3:
case 4:
- echo "#tricks few"; break;
+ echo _('#tricks few'); break;
default:
- echo "#tricks many"; break;
+ echo _('#tricks many'); break;
}
echo "</span>\n";
echo " </div>\n";
if($skiphash)
$result = DB_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
" LEFT JOIN Game On Hand.game_id=Game.id".
- " WHERE Hand.user_id='$id'".
- " AND Hand.hash!='$skiphash'".
+ " WHERE Hand.user_id=".DB_quote_smart($id).
+ " AND Hand.hash!=".DB_quote_smart($skiphash).
" AND ( Game.player='$id' OR ISNULL(Game.player) )".
" AND ( Game.status='pre' OR Game.status='play' )".
" ORDER BY Game.session" );
else
- $result = DB_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
- " LEFT JOIN Game On Hand.game_id=Game.id".
- " WHERE Hand.user_id='$id'".
- " AND ( Game.player='$id' OR ISNULL(Game.player) )".
+ $result = DB_query('SELECT Hand.hash,Hand.game_id,Game.player from Hand'.
+ ' LEFT JOIN Game On Hand.game_id=Game.id'.
+ ' WHERE Hand.user_id='.DB_quote_smart($id).
+ ' AND ( Game.player='.DB_quote_smart($id).' OR ISNULL(Game.player) )'.
" AND ( Game.status='pre' OR Game.status='play' )".
- " ORDER BY Game.session" );
+ ' ORDER BY Game.session' );
$i=0;
while( $r = DB_fetch_array($result))
$score = array();
$i=0;
- /* get all ids */
+ /* get all ids, scores and gametypes */
$gameids = DB_get_gameids_of_finished_games_by_session($session);
if($gameids == NULL)
return $score;
- /* get player id, names... from the first game */
$player = array();
- $result = DB_query("SELECT User.id, User.fullname from Hand".
- " LEFT JOIN User On Hand.user_id=User.id".
- " WHERE Hand.game_id=".$gameids[0]);
+ $player_party = array();
+
+ /* get player id from the first game */
+ $result = DB_query('SELECT user_id from Hand'.
+ ' WHERE Hand.game_id='.DB_quote_smart($gameids[0][0]));
while( $r = DB_fetch_array($result))
$player[$r[0]] = 0;
+ /* get party of players for each game in the session */
+ foreach($player as $id=>$points)
+ $player_party[$id]=DB_get_party_by_session_and_userid($session,$id);
+
/* get points and generate table */
foreach($gameids as $gameid)
{
- $re_score = DB_get_score_by_gameid($gameid);
- $gametype = DB_get_gametype_by_gameid($gameid);
+ $re_score = $gameid[1];
+ $gametype = $gameid[2];
foreach($player as $id=>$points)
{
- $party = DB_get_party_by_gameid_and_userid($gameid,$id);
- if($party == "re")
- if($gametype=="solo")
+ $party = $player_party[$id][$i][0];
+ if($party == 're')
+ if($gametype=='solo')
$player[$id] += 3*$re_score;
else
$player[$id] += $re_score;
- else if ($party == "contra")
+ else if ($party == 'contra')
$player[$id] -= $re_score;
}
- $score[$i]['gameid'] = $gameid ;
+ $score[$i]['gameid'] = $gameid[0] ;
$score[$i]['players'] = $player;
$score[$i]['points'] = abs($re_score);
- $score[$i]['solo'] = ($gametype=="solo");
+ $score[$i]['solo'] = ($gametype=='solo');
$i++;
}
{
$return = array();
- /* get all ids */
+ /* get all ids, scores and gametypes */
$gameids = DB_get_gameids_of_finished_games_by_session(0);
if($gameids == NULL)
return '';
- /* get player id, names... from the User table */
$player = array();
+ /* get player id, names... from the User table */
$result = DB_query('SELECT User.id, User.fullname FROM User');
/* save information in an array */
/* get points and generate table */
foreach($gameids as $gameid)
{
- $re_score = DB_get_score_by_gameid($gameid);
- $gametype = DB_get_gametype_by_gameid($gameid);
+ $re_score = $gameid[1];
+ $gametype = $gameid[2];
/* get players involved in this game */
- $result = DB_query('SELECT user_id FROM Hand WHERE game_id='.DB_quote_smart($gameid));
+ $result = DB_query('SELECT user_id FROM Hand WHERE game_id='.DB_quote_smart($gameid[0]));
while($r = DB_fetch_array($result))
{
$id = $r[0];
- $party = DB_get_party_by_gameid_and_userid($gameid,$id);
+ $party = DB_get_party_by_gameid_and_userid($gameid[0],$id);
if($party == 're')
if($gametype=='solo')
$player[$id]['points'] += 3*$re_score;
/* truncate table if we have too many games */
$max = sizeof($score);
- if($max>6) $output.=" (table truncated to last 6 games)\n";
+ if($max>6) $output.=" "._("(table truncated to last 6 games)")."\n";
/* output header */
foreach($score[0]['players'] as $id=>$points)
{
/* get start date */
$result = DB_query_array("SELECT value FROM User_Prefs".
- " WHERE user_id='$userid' AND pref_key='vacation start'" );
+ " WHERE user_id=".DB_quote_smart($userid)." AND pref_key='vacation start'" );
if($result)
$start = $result[0];
else
/* get end date */
$result = DB_query_array("SELECT value FROM User_Prefs".
- " WHERE user_id='$userid' AND pref_key='vacation stop'" );
+ " WHERE user_id=".DB_quote_smart($userid)." AND pref_key='vacation stop'" );
if($result)
$stop = $result[0];
else
/* get comment */
$result = DB_query_array("SELECT value FROM User_Prefs".
- " WHERE user_id='$userid' AND pref_key='vacation comment'" );
+ " WHERE user_id=".DB_quote_smart($userid)." AND pref_key='vacation comment'" );
if($result)
$comment = $result[0];
else
return $token;
}
+function verify_password($email, $password)
+{
+ /* verify password, if old password has length 32 assume it's an old md5, else use new password scheme */
+ /* return 0 if verified, else return error code
+ * 1 can't find email
+ * 2 can't calculate correct hash
+ * 3 misc error
+ */
+
+ /* check user email by getting his id */
+ $userid = DB_get_userid('email',$email);
+ if(!$userid)
+ return 1;
+
+ /* test for temporary passwords, only valid for one date (tested in the DB) */
+ $tmppasswd = md5($password);
+ if(DB_check_recovery_passwords($tmppasswd,$email))
+ return 0;
+
+ /* get saved password */
+ $existingpassword = DB_get_passwd_by_userid($userid);
+
+ if(strlen($existingpassword)==32) /* old password type */
+ {
+ if ($existingpassword == md5($password))
+ {
+ /* update password to new crypt version */
+ // create a password hash using the crypt function, need php 5.3 for this
+ // create and random salt
+ $salt = substr(str_replace('+', '.', base64_encode(sha1(microtime(true), true))), 0, 22);
+ // hash incoming password using 12 rounds of blowfish
+ $hash = crypt($password, '$2y$12$' . $salt);
+ if(strlen($hash)>13)
+ DB_query("UPDATE User SET password='$hash' where id='$userid'");
+ else
+ return 2;
+
+ return 0;
+ }
+ }
+ else
+ {
+ if ($existingpassword == crypt($password, $existingpassword))
+ return 0;
+ };
+
+ return 3;
+}
+
+/* language functions */
+function detectlanguage()
+{
+ /* read out browser's prefered language, taken from php-manual*/
+ $langcode = explode(";", $_SERVER['HTTP_ACCEPT_LANGUAGE']);
+ $langcode = explode(",", $langcode['0']);
+ return $langcode['0'];
+}
+
+function set_language($l,$type='lang')
+{
+ if($type=='uid')
+ {
+ $userPREF = DB_get_PREF($l);
+ $l = $userPREF['language'];
+ };
+
+ switch($l)
+ {
+ case 'de':
+ putenv("LC_ALL=de_DE");
+ setlocale(LC_ALL, "de_DE");
+ break;
+ default:
+ putenv("LC_ALL=en_US");
+ setlocale(LC_ALL, "en_US");
+ break;
+ }
+
+ // Specify location of translation tables
+ bindtextdomain("edoko", "./locale");
+ bind_textdomain_codeset("edoko", 'UTF-8');
+ // Choose domain
+ textdomain("edoko");
+
+ return;
+}
+
+function get_display_gametype($gameid)
+{
+ /* return a readable string that can be displayed to show the game type
+ * this means hiding silent solo from the user
+ */
+
+ $gametype = DB_get_gametype_by_gameid($gameid);
+
+ if ($gametype == 'normal')
+ $GT = _('normal');
+ else if($gametype=='solo')
+ {
+ $solotype = DB_get_solo_by_gameid($gameid);
+
+ switch($solotype)
+ {
+ case 'trumpless':
+ $GT = _('trumpless solo');
+ break;
+ case 'jack':
+ $GT = _('jack solo');
+ break;
+ case 'queen':
+ $GT = _('queen solo');
+ break;
+ case 'trump':
+ $GT = _('trump solo');
+ break;
+ case 'club':
+ $GT = _('club solo');
+ break;
+ case 'spade':
+ $GT = _('spade solo');
+ break;
+ case 'heart':
+ $GT = _('heart solo');
+ break;
+ case 'silent':
+ $GT = _('normal'); /* this is change compared to $gametype */
+ break;
+ }
+ }
+ else if ($gametype == 'wedding')
+ $GT = _('wedding');
+ else if ($gametype == 'poverty')
+ $GT = _('poverty');
+ else if ($gametype == 'dpoverty')
+ $GT = _('double poverty');
+
+ return $GT;
+}
+
?>