BUGFIX: fixed selection of spade and heart solo
[e-DoKo.git] / include / functions.php
index 3e21e6d3e4ebcc82253879b3cf237b38eff33654..b48c9df7befcfe97775756ce7a7f427f39e53dcd 100644 (file)
@@ -1,4 +1,23 @@
 <?php
+/* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
+ *
+ *   This file is part of e-DoKo.
+ *
+ *   e-DoKo is free software: you can redistribute it and/or modify
+ *   it under the terms of the GNU General Public License as published by
+ *   the Free Software Foundation, either version 3 of the License, or
+ *   (at your option) any later version.
+ *
+ *   e-DoKo is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with e-DoKo.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
 /* make sure that we are not called from outside the scripts,
  * use a variable defined in config.php to check this
  */
@@ -11,42 +30,45 @@ function config_check()
 
   /* check if some variables are set in the config file, else set defaults */
   if(!isset($EmailName))
-    $EmailName="[DoKo] ";
+    $EmailName='[DoKo] ';
   if(isset($EMAIL_REPLY))
     {
-      ini_set("sendmail_from",$EMAIL_REPLY);
+      ini_set('sendmail_from',$EMAIL_REPLY);
     }
   if(!isset($ADMIN_NAME))
     {
       output_header();
-      echo "<h1>Setup not completed</h1>";
-      echo "You need to set \$ADMIN_NAME in config.php.";
+      echo '<h1>Setup not completed</h1>';
+      echo 'You need to set $ADMIN_NAME in config.php.';
       output_footer();
       exit();
     }
   if(!isset($ADMIN_EMAIL))
     {
       output_header();
-      echo "<h1>Setup not completed</h1>";
-      echo "You need to set \$ADMIN_EMAIL in config.php. ".
-       "If something goes wrong an email will be send to this address.";
+      echo '<h1>Setup not completed</h1>';
+      echo 'You need to set $ADMIN_EMAIL in config.php. '.
+       'If something goes wrong an email will be send to this address.';
       output_footer();
       exit();
     }
   if(!isset($DB_work))
     {
       output_header();
-      echo "<h1>Setup not completed</h1>";
-      echo "You need to set \$DB_work in config.php. ".
-       "If this is set to 1, the game will be suspended and one can work safely on the database.".
-       "The default should be 0 for the game to work.";
+      echo '<h1>Setup not completed</h1>';
+      echo 'You need to set $DB_work in config.php. '.
+       'If this is set to anything else than 0, the game will be suspended and one can work safely on the database. '.
+       'A message will be displayed that it will probably take about N minutes, with N being the number $DB_work is set to. '.
+       'The default should be 0 for the game to work.';
       output_footer();
       exit();
     }
   if($DB_work)
     {
       output_header();
-      echo "Working on the database...please check back later.";
+      echo '<div class="WIP">'.
+       _("Working on some aspect of e-DoKo... This will probably take max. $DB_work minutes. It could be over in a few seconds too though ;)").
+       '</div>';
       output_footer();
       exit();
     }
@@ -54,56 +76,136 @@ function config_check()
   return;
 }
 
-function mymail($uid,$subject,$message)
+/* define possible status for email subsjects */
+define("GAME_CANCELED",         0);
+define("GAME_CANCELED_POVERTY", 1);
+define("GAME_CANCELED_TIMEOUT", 2);
+define("GAME_YOUR_TURN",        3);
+define("GAME_READY",            4);
+define("GAME_POVERTY",          5);
+define("GAME_DPOVERTY",         6);
+define("GAME_OVER",             7);
+define("GAME_RECOVERY",         8);
+define("GAME_REMINDER",         9);
+define("GAME_NEW",             10);
+
+/* define possible status for showing cards */
+
+define("CARDS_EMPTY",       0); /* show player's hand*/
+define("CARDS_SHOW",        1); /* show player's hand*/
+define("CARDS_MYTURN",      2); /* show radiobuttons for cards that can be played*/
+define("CARDS_EXCHANGE",    3); /* do we need to return cards to our partner in poverty?*/
+define("CARDS_GAMEOVER_ME", 4); /* show all cards from everyone*/
+define("CARDS_GAMEOVER",    5); /* show all cards from everyone (looking at someone else's game)*/
+
+ /*   cards_status: SHOW      show our hand
+ *                 MYTURN    show radiobutton for cards that can be played
+ *                 EXCHANGE  do we need to return cards to our partner in poverty?
+ *                 GAMEOVER  show all cards from everyone
+ */
+
+function mymail($uid,$gameid=0,$type,$message)
 {
-  global $EmailName;
+  global $EmailName,$WIKI,$PREF;
 
-  /* check if user wants email right away or if we should save it in
-   * the database for later delivery
-   */
-  if(0)
+  /* uid can be either a single uid or an array, convert everything to
+   *  an array, so that we can loop over it */
+  if(!is_array($uid))
     {
-      /* send to database (not yet implemented)*/
+      $to_uid=$uid;
+      $uid = array();
+      $uid[]=$to_uid;
     }
-  else
+
+  foreach($uid as $user)
     {
-      /* send email right away */
+      /* do we send the email right away or save it in the database? */
+      $send_now = 1;
 
-      /* add standard header and footer */
-      $subject = "$EmailName".$subject;
+      $name = DB_get_name('userid',$user);
+      $To   = DB_get_email('userid',$user);
 
-      /* standard goodbye */
-      $footer  = "\nHave a nice day\n".
-       "   your E-Doko service department\n\n".
-       "-- \n".
-       "You can change your mail delivery mode in the preference menu.\n".
-       'web: http://doko.nubati.net   '.
-       'help: http://wiki.nubati.net/EmailDoko   '.
-       'bugs: http://wiki.nubati.net/EmailDokoIssues';
-
-      if(is_array($uid))
-       {
-         /* send email to more than one person */
+      /* check if user wants email right away or if we should save it in
+       * the database for later delivery
+       */
 
-         $header  = "Hello all\n\n";
+      $uidPREF = DB_get_PREF($user);
+      if( $uidPREF['digest'] != 'digest-off' )
+        $send_now = 0;
+      /* use local language */
+      set_language($uidPREF['language']);
 
-         foreach($uid as $user)
-           {
-             $all[] = DB_get_email('userid',$user);
-           }
-         $To = implode(",",$all);
-       }
-      else
-       {
-         /* standard greeting */
-         $name    = DB_get_name('userid',$uid);
-         $header  = "Hello $name\n\n";
+      $header  = sprintf(_('Hello %s'),$name);
+      $header .= "\n\n";
 
-         $To = DB_get_email('userid',$uid);
-       }
+      /* add standard header and footer */
+      $subject = "$EmailName ";
+      if($gameid)
+        $game = DB_format_gameid($gameid);
+      else
+        $game = '';
+
+      switch($type)
+        {
+        case GAME_CANCELED:
+          $subject.=sprintf(_('Game %s canceled'),$game);
+          break;
+        case GAME_CANCELED_POVERTY:
+          $subject.=sprintf(_('Game %s canceled (poverty not resolved)'),$game);
+          break;
+        case GAME_CANCELED_TIMEOUT:
+          $subject.=sprintf(_('Game %s canceled (timed out)'),$game);
+          break;
+        case GAME_YOUR_TURN:
+          $subject.=sprintf(_('A card has been played in game %s'),$game);
+          break;
+        case GAME_READY:
+          $subject.=sprintf(_('Ready, set, go... (game %s)'),$game);
+          break;
+        case GAME_POVERTY:
+          $subject.=sprintf(_('Poverty (game %s)'),$game);
+          break;
+        case GAME_DPOVERTY:
+          $subject.=sprintf(_('Double poverty (game %s)'),$game);
+          break;
+        case GAME_OVER:
+          $subject.=sprintf(_('Game over (game %s)'),$game);
+          break;
+        case GAME_RECOVERY:
+          $subject.=_('Recovery');
+          break;
+        case GAME_REMINDER:
+          $subject.=sprintf(_("Reminder: game %s it's your turn"),$game);
+          break;
+        case GAME_NEW:
+          $subject.=sprintf(_('You are invited to a game of DoKo (game %s)'),$game);
+          break;
+        default:
+          $subject.=sprintf(_('Problem with email, contact admin (errorcode %d)'),$gameid);
+        }
 
-      sendmail($To,$subject,$header.$message.$footer);
+      /* standard goodbye */
+      $footer  = "\n"._('Have a nice day')."\n   "._('your E-Doko service department').
+        "\n\n".
+        "-- \n".
+        _('You can change your mail delivery mode in the preference menu.').
+       "\n".
+        _('web').': http://doko.nubati.net   '.
+        _('help, bugs, etc.').": $WIKI";
+
+      if($send_now)
+        sendmail($To,$subject,$header.$message.$footer);
+      else
+        {
+          /* store email in database */
+          DB_digest_insert_email($To,$message,$type,$gameid);
+        }
     }
+
+  /* reset language to original user*/
+  set_language($PREF['language']);
+
+  return;
 }
 
 function sendmail($To,$Subject,$message)
@@ -116,25 +218,26 @@ function sendmail($To,$Subject,$message)
   if(isset($EMAIL_REPLY))
     $header .= "From: e-DoKo daemon <$EMAIL_REPLY>\r\n";
 
+  $header .= "Content-Type: text/plain; charset = \"UTF-8\";\r\n";
+  $header .= "Content-Transfer-Encoding: 8bit\r\n";
+  $header .= "\r\n";
+
   if($debug)
     {
       /* display email on screen,
        * change txt -> html
        */
       $message = str_replace("\n","<br />\n",$message);
-      $message = ereg_replace("[[:alpha:]]+://[^<>[:space:]]+[[:alnum:]/]",
-                     "<a href=\"\\0\">\\0</a>", $message);
+      $message = preg_replace("#(\w+://[^<>\s]+[\w/]*)#",
+                             "<a href=\"$1\">$1</a>", $message);
 
       echo "<br />To: $To<br />";
-      if($header != "")
-       echo $header."<br />";
+      echo $header."<br />";
       echo "Subject: $Subject <br />$message<br />\n";
     }
   else
-    if($header != "")
-      mail($To,$Subject,$message,$header);
-    else
-      mail($To,$Subject,$message);
+    mail($To,$Subject,$message,$header);
+
   return;
 }
 
@@ -431,6 +534,39 @@ function count_trump($cards,$status='pregame')
   return $trump;
 }
 
+function check_low_trump($cards)
+{
+  global $RULES;
+
+  if($RULES['lowtrump']=='none')
+    return 0;
+
+  /* check if we have low trump */
+
+  $lowtrump=1;
+  foreach($cards as $card)
+    {
+      /* card a trump, but not a diamond? */
+      if( $card<19 )
+        $lowtrump=0;
+    }
+
+  /* handle case where player has schweinchen */
+  if( in_array("19",$cards) && in_array("20",$cards) )
+    switch($RULES["schweinchen"])
+      {
+      case "both":
+      case "second":
+      case "secondaftercall":
+       $lowtrump=0;
+       break;
+      case "none":
+       break;
+      }
+
+  return $lowtrump;
+}
+
 function  create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD)
 {
   global $debug;
@@ -439,23 +575,26 @@ function  create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD)
 
   if($debug)
     {
+      /* fix the hands; makes debugging easier; the following hands have lots of sicknesses,
+       * to make testing easier
+       */
       $r[ 0]=1;     $r[12]=47;   $r[24]=13;       $r[36]=37;
       $r[ 1]=2;     $r[13]=23;   $r[25]=14;      $r[37]=38;
       $r[ 2]=3;     $r[14]=27;   $r[26]=15;      $r[38]=39;
       $r[ 3]=4;     $r[15]=16;   $r[27]=28;      $r[39]=40;
-      $r[ 4]=5;     $r[16]=17;   $r[28]=29;      $r[40]=41;
+      $r[ 4]=5;     $r[16]=17;   $r[28]=29;      $r[40]=21;
       $r[ 5]=18;    $r[17]=6;    $r[29]=30;      $r[41]=42;
-      $r[ 6]=21;    $r[18]=7;    $r[30]=31;      $r[42]=43;
-      $r[ 7]=22;    $r[19]=8;    $r[31]=32;      $r[43]=44;
-      $r[ 8]=45;    $r[20]=9;    $r[32]=19;      $r[44]=33;
-      $r[ 9]=46;    $r[21]=10;   $r[33]=20;      $r[45]=24;
+      $r[ 6]=41;    $r[18]=7;    $r[30]=31;      $r[42]=43;
+      $r[ 7]=22;    $r[19]=8;    $r[31]=32;      $r[43]=20;
+      $r[ 8]=45;    $r[20]=9;    $r[32]=33;      $r[44]=19;
+      $r[ 9]=46;    $r[21]=10;   $r[33]=44;      $r[45]=24;
       $r[10]=35;    $r[22]=11;   $r[34]=48;      $r[46]=25;
       $r[11]=36;    $r[23]=12;   $r[35]=34;      $r[47]=26;
     }
   else
     {
       /* check if we can find a game were non of the player was involved and return
-       * cards insted
+       * cards instead
        */
       $userstr = "'".implode("','",array($useridA,$useridB,$useridC,$useridD))."'";
       $randomnumbers = DB_get_unused_randomnumbers($userstr);
@@ -703,19 +842,36 @@ function sort_comp_low_high($a,$b)
 
 function can_call($what,$hash)
 {
+  /* figure out if a person can make a call:
+   $what in 0,30,60,90,120 = points of the call
+   $hash                   = the hash of the person who wants to make the call
+
+   return values:
+   0   can't make that call
+   1   can make the call
+   2   can make the call, but this is the last chance to do so...
+   */
+
   global $RULES;
 
+  /* get some information
+   */
   $gameid   = DB_get_gameid_by_hash($hash);
   $gametype = DB_get_gametype_by_gameid($gameid);
-  $oldcall  = DB_get_call_by_hash($hash);
-  $pcall    = DB_get_partner_call_by_hash($hash);
+  $oldcall  = DB_get_call_by_hash($hash); /* did the person already made a call? */
+  $pcall    = DB_get_partner_call_by_hash($hash); /* did the partner already made a call */
+
 
-  if( ($pcall!=NULL && $what >= $pcall) ||
-      ($oldcall!=NULL && $what >=$oldcall) )
+  /* you're call must be better than the one you or your partner already made
+   */
+  if( ($pcall!=NULL && ($what >= $pcall))
+      || ($oldcall!=NULL && ($what >=$oldcall)) )
     {
       return 0;
     }
 
+  /* for some rules we need to know how many cards people have
+   */
   $NRcards  = count(DB_get_hand($hash));
 
   $NRallcards = 0;
@@ -725,7 +881,8 @@ function can_call($what,$hash)
       $NRallcards  += count(DB_get_hand($user));
     };
 
-  /* in case of a wedding, everything will be delayed by an offset */
+  /* in case of a wedding, everything will be delayed by an offset
+   */
   $offset = 0;
   if($gametype=="wedding")
     {
@@ -734,18 +891,34 @@ function can_call($what,$hash)
        return 0;
     };
 
+  /* now check if the call is allowed depending on the rule set
+   */
   switch ($RULES["call"])
     {
     case "1st-own-card":
-      if( 4-($what/30) >= 12 - ($NRcards + $offset))
+      /* calls can be made before/while you play your card...
+       * first card = 120, second card = 90, etc.
+       */
+      if( 4-($what/30) == 12 - ($NRcards + $offset))
+       return 2;
+      if( 4-($what/30) > 12 - ($NRcards + $offset))
        return 1;
       break;
     case "5th-card":
-      if( 27+4*($what/30) <= $NRallcards + $offset*4)
+      /* you can make the first call anytime during the first trick
+       */
+      if( 27+4*($what/30) == $NRallcards + $offset*4)
+       return 2;
+      if( 27+4*($what/30) < $NRallcards + $offset*4)
        return 1;
       break;
     case "9-cards":
+      /* you can call 120 with 12 cards, 90 with 9 or more cards, 60 with 6 or more, etc.
+       * you can't skip a call though
+       */
 
+      /* figure out last call
+       */
       if($oldcall!=NULL && $pcall!=NULL)
        $mincall = ($oldcall>$pcall) ? $pcall : $oldcall;
       else if($oldcall!=NULL)
@@ -755,26 +928,51 @@ function can_call($what,$hash)
       else
        $mincall = -1;
 
-      if( 12 <= ($NRcards + $offset))
+
+      if( 12 == ($NRcards + $offset))
+       {
+         return 2;
+       }
+      else if( 12 < ($NRcards + $offset))
        {
          return 1;
        }
-      else if ( 9 <= ($NRcards + $offset))
+      else if ( 9 == ($NRcards + $offset))
+       {
+         if( ($mincall>=0 && $mincall<=120 && $what<=90 ) )
+           return 2;
+       }
+      else if ( 9 < ($NRcards + $offset))
        {
-         if( ($mincall>=0 && $mincall==120) )
+         if( ($mincall>=0 && $mincall<=120 && $what<=90 ) )
            return 1;
        }
-      else if ( 6 <= ($NRcards + $offset))
+      else if ( 6 == ($NRcards + $offset))
+       {
+         if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
+           return 2;
+       }
+      else if ( 6 < ($NRcards + $offset))
        {
          if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
            return 1;
        }
-      else if ( 3 <= ($NRcards + $offset))
+      else if ( 3 == ($NRcards + $offset))
+       {
+         if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
+           return 2;
+       }
+      else if ( 3 < ($NRcards + $offset))
        {
          if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
            return 1;
        }
-      else if ( 0 <= ($NRcards + $offset))
+      else if ( 0 == ($NRcards + $offset))
+       {
+         if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
+           return 2;
+       }
+      else if ( 0 < ($NRcards + $offset))
        {
          if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
            return 1;
@@ -785,29 +983,79 @@ function can_call($what,$hash)
   return 0;
 }
 
-function display_table ()
+function display_table_begin ()
 {
-  global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
-  global $RULES,$GAME,$gametype;
-
-  $result = DB_query("SELECT  User.fullname as name,".
-                    "        Hand.position as position, ".
-                    "        User.id, ".
-                    "        Hand.party as party, ".
-                    "        Hand.sickness as sickness, ".
-                    "        Hand.point_call, ".
-                    "        User.last_login, ".
-                    "        Hand.hash,       ".
-                    "        User.timezone    ".
-                    "FROM Hand ".
-                    "LEFT JOIN User ON User.id=Hand.user_id ".
-                    "WHERE Hand.game_id='".$gameid."' ".
-                    "ORDER BY position ASC");
-
-  echo "<div class=\"table\">\n".
-    "  <img class=\"table\" src=\"pics/table.png\" alt=\"table\" />\n";
-  while($r = DB_fetch_array($result))
-    {
+  global $gameid;
+
+  $result = DB_query('SELECT  User.fullname as name,'.
+                    '        Hand.position as position,'.
+                    '        User.id,'.
+                    '        Hand.party as party,'.
+                    '        Hand.sickness as sickness,'.
+                    '        Hand.point_call,'.
+                    '        User.last_login,'.
+                    '        Hand.hash,'.
+                    '        User.timezone,'.
+                    '        User.email'.
+                    ' FROM Hand'.
+                    ' LEFT JOIN User ON User.id=Hand.user_id'.
+                    ' WHERE Hand.game_id='.DB_quote_smart($gameid).
+                    ' ORDER BY position ASC');
+
+  $row0 = DB_fetch_array($result);
+  $row1 = DB_fetch_array($result);
+  $row2 = DB_fetch_array($result);
+  $row3 = DB_fetch_array($result);
+
+  echo "<div class=\"table\">\n";
+  display_single_user($row1);
+  echo "\n<div class=\"middle\">\n";
+  display_single_user($row0,1); /* mark starting player in case re/contra is not set yet */
+  echo "  <img class=\"table\" src=\"pics/table.png\" alt=\"table\" />\n";
+  display_single_user($row2);
+
+  return;
+}
+
+
+function display_table_end ()
+{
+  global $gameid;
+
+  $result = DB_query('SELECT  User.fullname as name,'.
+                    '        Hand.position as position,'.
+                    '        User.id,'.
+                    '        Hand.party as party,'.
+                    '        Hand.sickness as sickness,'.
+                    '        Hand.point_call,'.
+                    '        User.last_login,'.
+                    '        Hand.hash,'.
+                    '        User.timezone,'.
+                    '        User.email'.
+                    ' FROM Hand'.
+                    ' LEFT JOIN User ON User.id=Hand.user_id'.
+                    ' WHERE Hand.game_id='.DB_quote_smart($gameid).
+                    ' ORDER BY position ASC');
+
+  $row0 = DB_fetch_array($result);
+  $row1 = DB_fetch_array($result);
+  $row2 = DB_fetch_array($result);
+  $row3 = DB_fetch_array($result);
+
+  echo "</div>\n";
+  display_single_user($row3);
+  echo "</div>\n";
+
+  return;
+}
+
+function display_single_user($r,$start=0)
+{
+  /* start=1, mark starting player, default=0, so the player on the left is not marked */
+
+  global $gameid, $debug,$INDEX,$defaulttimezone;
+  global $RULES,$GAME, $gametype_raw;
+
       $name  = $r[0];
       $pos   = $r[1];
       $user  = $r[2];
@@ -816,14 +1064,21 @@ function display_table ()
       $call      = $r[5];
       $hash      = $r[7];
       $timezone  = $r[8];
+      $email     = $r[9];
       $wins      = DB_get_number_of_tricks($gameid,$pos);
       date_default_timezone_set($defaulttimezone);
       $lastlogin = strtotime($r[6]);
       date_default_timezone_set($timezone);
       $timenow   = strtotime(date("Y-m-d H:i:s"));
+      $gravatar = "$name<br />\n       <img class=\"gravatar\" title=\"$name\" src=\"http://www.gravatar.com/avatar/".
+       md5(strtolower(trim($email)))."?d=identicon\" alt=\"$name's gravatar\" />";
 
       echo "  <div class=\"table".($pos-1)."\">\n";
 
+      /* mark starting player */
+      if($start && ! ($party=="re" || $party=="contra"))
+       echo '   <span class="start">'._('Starting Player')."</span> <br />\n";
+
       if($debug)
        echo "   <a href=\"".$INDEX."?action=game&amp;me=".$hash."\">";
       if($vacation = check_vacation($user))
@@ -832,172 +1087,191 @@ function display_table ()
          $stop    = substr($vacation[1],0,10);
          $comment = $vacation[2];
 
-             $title = "begin: $start  end: $stop $comment";
-             echo "   <span class=\"vacation\" title=\"$title\">$name (on vacation until $stop)</span> \n";
+         $title = _("begin:")." $start  "._("end:")." $stop $comment";
+             echo "   <span class=\"vacation\" title=\"$title\">$gravatar "._("(on vacation until $stop)")."</span> \n";
        }
       else
-       echo "   $name \n";
+       echo "   $gravatar \n";
       if($debug)
-       echo"</a>\n";
+       echo"   </a>\n";
 
       /* add hints for poverty, wedding, solo, etc */
-      if( $gametype != "solo")
+      if( $gametype_raw != "solo")
        if( $RULES["schweinchen"]=="both" && $GAME["schweinchen-who"]==$hash )
          echo " Schweinchen. <br />";
 
-      if($GT=="poverty" && $party=="re")
-       if($sickness=="poverty")
+      if($gametype_raw=="poverty" && $party=="re")
+       if($sickness=="poverty" || ($RULES['lowtrump']=='poverty' && $sickness=='lowtrump'))
          {
            $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
            $cards    = DB_get_all_hand($userhash);
            $trumpNR  = count_trump($cards,'all');
            if($trumpNR)
-             echo "   <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" alt=\"poverty < trump back\" title=\"poverty - trump back\" />";
+             echo "   <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" ".
+               "alt=\"poverty - trump back\" title=\"poverty - trump back\" />\n";
            else
-             echo "   <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" alt=\"poverty <\" title=\"poverty - no trump back\" />";
+             echo "   <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" ".
+               "alt=\"poverty - no trump back\" title=\"poverty - no trump back\" />\n";
          }
        else
-         echo "   <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" alt=\"poverty >\" title=\"poverty partner\" />";
+         echo "   <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" ".
+           "alt=\"poverty partner\" title=\"poverty partner\" />\n";
 
-      if($GT=="dpoverty")
+      if($gametype_raw=="dpoverty")
        if($party=="re")
-         if($sickness=="poverty")
+         if($sickness=="poverty" || ($RULES['lowtrump']=='poverty' && $sickness=='lowtrump'))
            {
              $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
              $cards    = DB_get_all_hand($userhash);
              $trumpNR  = count_trump($cards,'all');
              if($trumpNR)
-               echo "   <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" alt=\"poverty < trump back\" title=\"poverty - trump back\" />";
+               echo "   <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" ".
+                 "alt=\"poverty < trump back\" title=\"poverty - trump back\" />\n";
              else
-               echo "   <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" alt=\"poverty <\" title=\"poverty - no trump back\" />";
+               echo "   <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" ".
+                 "alt=\"poverty <\" title=\"poverty - no trump back\" />\n";
            }
          else
-           echo "   <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" alt=\"poverty >\" title=\"poverty partner\" />";
+           echo "   <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" ".
+             "alt=\"poverty >\" title=\"poverty partner\" />\n";
        else
-         if($sickness=="poverty")
+         if($sickness=="poverty"  || ($RULES['lowtrump']=='poverty' && $sickness=='lowtrump'))
            {
              $userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
              $cards    = DB_get_all_hand($userhash);
              $trumpNR  = count_trump($cards,'all');
              if($trumpNR)
-               echo "   <img src=\"pics/button/poverty2_trump_button.png\" class=\"button\" alt=\"poverty2 < trump back\" title=\"poverty2 - trump back\"/>";
+               echo "   <img src=\"pics/button/poverty2_trump_button.png\" class=\"button\" ".
+                 "alt=\"poverty2 < trump back\" title=\"poverty2 - trump back\"/>\n";
              else
-               echo "   <img src=\"pics/button/poverty2_notrump_button.png\" class=\"button\" alt=\"poverty2 <\" title=\"poverty2 - no trump back\" />";
+               echo "   <img src=\"pics/button/poverty2_notrump_button.png\" class=\"button\" ".
+                 "alt=\"poverty2 <\" title=\"poverty2 - no trump back\" />\n";
            }
          else
-           echo "   <img src=\"pics/button/poverty2_partner_button.png\" class=\"button\" alt=\"poverty2 >\" title=\"poverty2 partner\" />";
+           echo "   <img src=\"pics/button/poverty2_partner_button.png\" class=\"button\" ".
+             "alt=\"poverty2 >\" title=\"poverty2 partner\" />\n";
 
-      if($GT=="wedding" && $party=="re")
+      if($gametype_raw=="wedding" && $party=="re")
        if($sickness=="wedding")
-         echo "   <img src=\"pics/button/wedding_button.png\" class=\"button\" alt=\"wedding\" title=\"wedding\" />";
+         echo "   <img src=\"pics/button/wedding_button.png\" class=\"button\" alt=\"wedding\" title=\"wedding\" />\n";
        else
-         echo "   <img src=\"pics/button/wedding_partner_button.png\" class=\"button\" alt=\"wedding partner\" title=\"wedding partner\" />";
+         echo "   <img src=\"pics/button/wedding_partner_button.png\" class=\"button\" ".
+           "alt=\"wedding partner\" title=\"wedding partner\" />\n";
 
-      if(ereg("solo",$GT) && $party=="re")
+      if( $gametype_raw=='solo' && $party=="re")
        {
-         if(ereg("queen",$GT))
-           echo "   <img src=\"pics/button/queensolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Queen solo\" />";
-         else if(ereg("jack",$GT))
-           echo "   <img src=\"pics/button/jacksolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Jack solo\" />";
-         else if(ereg("club",$GT))
-           echo "   <img src=\"pics/button/clubsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Club solo\" />";
-         else if(ereg("spade",$GT))
-           echo "   <img src=\"pics/button/spadesolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Spade solo\" />";
-         else if(ereg("heart",$GT))
-           echo "   <img src=\"pics/button/heartsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Heart solo\" />";
-         else if(ereg("trumpless",$GT))
-           echo "   <img src=\"pics/button/notrumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trumpless solo\" />";
-         else if(ereg("trump",$GT))
-           echo "   <img src=\"pics/button/trumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trump solo\" />";
+         $solotype = DB_get_solo_by_gameid($gameid);
+         $GT = get_display_gametype($gameid);
+
+         if($solotype=='queen')
+           echo "   <img src=\"pics/button/queensolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Queen solo\" />\n";
+         else if($solotype=='jack')
+           echo "   <img src=\"pics/button/jacksolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Jack solo\" />\n";
+         else if($solotype=='club')
+           echo "   <img src=\"pics/button/clubsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Club solo\" />\n";
+         else if($solotype=='spade')
+           echo "   <img src=\"pics/button/spadesolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Spade solo\" />\n";
+         else if($solotype=='heart')
+           echo "   <img src=\"pics/button/heartsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Heart solo\" />\n";
+         else if($solotype=='trumpless')
+           echo "   <img src=\"pics/button/notrumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trumpless solo\" />\n";
+         else if($solotype=='trump')
+           echo "   <img src=\"pics/button/trumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trump solo\" />\n";
        }
 
       /* add point calls */
       if($call!=NULL)
        {
          if($party=="re")
-           echo "  <img src=\"pics/button/re_button.png\" class=\"button\" alt=\"re\" title=\"Re\" />";
+           echo "   <img src=\"pics/button/re_button.png\" class=\"button\" alt=\"re\" title=\"Re\" />\n";
          else
-           echo "  <img src=\"pics/button/contra_button.png\" class=\"button\" alt=\"contra\" title=\"Contra\" />";
+           echo "   <img src=\"pics/button/contra_button.png\" class=\"button\" alt=\"contra\" title=\"Contra\" />\n";
          switch($call)
            {
            case "0":
-             echo "   <img src=\"pics/button/0_button.png\" class=\"button\" alt=\"0\" title=\"Call 0\" />";
+             echo "   <img src=\"pics/button/0_button.png\" class=\"button\" alt=\"0\" title=\"Call 0\" />\n";
              break;
            case "30":
-             echo "   <img src=\"pics/button/30_button.png\" class=\"button\" alt=\"30\" title=\"Call 30\" />";
+             echo "   <img src=\"pics/button/30_button.png\" class=\"button\" alt=\"30\" title=\"Call 30\" />\n";
              break;
            case "60":
-             echo "   <img src=\"pics/button/60_button.png\" class=\"button\" alt=\"60\" title=\"Call 60\" />";
+             echo "   <img src=\"pics/button/60_button.png\" class=\"button\" alt=\"60\" title=\"Call 60\" />\n";
              break;
            case "90":
-             echo "   <img src=\"pics/button/90_button.png\" class=\"button\" alt=\"90\" title=\"Call 90\" />";
+             echo "   <img src=\"pics/button/90_button.png\" class=\"button\" alt=\"90\" title=\"Call 90\" />\n";
              break;
            }
        }
 
-      echo "    <br />\n";
-      echo "    <span title=\"local time: ".date("Y-m-d H:i:s",$timenow).  " ".
-                            "last login: ".date("Y-m-d H:i:s",$lastlogin)."\">".
-                            "<img src=\"pics/button/time-info.png\" class=\"tinybutton\" alt=\"time info\" />".
-                            "</span>\n";
+      echo "   <img src=\"pics/button/time-info.png\" class=\"button\" alt=\"time info\" ".
+       "title=\"local time: ".date("Y-m-d H:i:s",$timenow).  " ".
+       "last login: ".date("Y-m-d H:i:s",$lastlogin)."\" />";
 
+      echo "   <br /><span class=\"numberoftricks\">";
       /* show how many tricks the person made */
       switch($wins)
        {
        case 0:
-         echo "#tricks 0"; break;
+         echo _('#tricks 0'); break;
        case 1:
-         echo "#tricks 1"; break;
+         echo _('#tricks 1'); break;
        case 2:
        case 3:
        case 4:
-         echo "#tricks few"; break;
+         echo _('#tricks few'); break;
        default:
-         echo "#tricks many"; break;
+         echo _('#tricks many'); break;
        }
-
-      echo "   </div>\n";
-
-    }
-  echo  "</div>\n"; /* end output table */
-
-
-  return;
+      echo "</span>\n";
+      echo "  </div>\n";
 }
 
 
-function display_user_menu($id)
+function display_user_menu($id, $skiphash=NULL)
 {
   global $WIKI,$INDEX;
 
-  $result = DB_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
-                    " LEFT JOIN Game On Hand.game_id=Game.id".
-                    " WHERE Hand.user_id='$id'".
-                    " AND ( Game.player='$id' OR ISNULL(Game.player) )".
-                    " AND ( Game.status='pre' OR Game.status='play' )".
-                    " ORDER BY Game.session" );
+  if($skiphash)
+    $result = DB_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
+                      " LEFT JOIN Game On Hand.game_id=Game.id".
+                      " WHERE Hand.user_id=".DB_quote_smart($id).
+                      " AND Hand.hash!=".DB_quote_smart($skiphash).
+                      " AND ( Game.player='$id' OR ISNULL(Game.player) )".
+                      " AND ( Game.status='pre' OR Game.status='play' )".
+                      " ORDER BY Game.session" );
+  else
+    $result = DB_query('SELECT Hand.hash,Hand.game_id,Game.player from Hand'.
+                      ' LEFT JOIN Game On Hand.game_id=Game.id'.
+                      ' WHERE Hand.user_id='.DB_quote_smart($id).
+                      ' AND ( Game.player='.DB_quote_smart($id).' OR ISNULL(Game.player) )'.
+                      " AND ( Game.status='pre' OR Game.status='play' )".
+                      ' ORDER BY Game.session' );
 
   $i=0;
   while( $r = DB_fetch_array($result))
     {
       if($i==0)
        {
-         echo "<div class=\"usermenu\">\n";
-         echo "It's your turn in these games:<br />\n";
+         echo "\n<div class=\"usermenu\">\n  ";
+         echo _('It\'s your turn in these games').":\n";
+       }
+      else
+       {
+         echo ", ";
        }
 
       $i++;
-      echo "<a href=\"".$INDEX."?action=game&amp;me=".$r[0].
-       "\">game ".DB_format_gameid($r[1])." </a><br />\n";
+      echo "  <a href=\"".$INDEX."?action=game&amp;me=".$r[0].
+       "\"> ".DB_format_gameid($r[1])." </a>\n";
       if($i>4)
        {
-         echo "...<br />\n";
+         echo ",  ...\n";
          break;
        }
     }
 
   if($i)
-    echo  "</div>\n";
+    echo  "</div>\n\n";
   return;
 }
 
@@ -1012,40 +1286,45 @@ function generate_score_table($session)
   $score = array();
   $i=0;
 
-  /* get all ids */
+  /* get all ids, scores and gametypes */
   $gameids = DB_get_gameids_of_finished_games_by_session($session);
 
   if($gameids == NULL)
     return $score;
 
-  /* get player id, names... from the first game */
   $player = array();
-  $result = DB_query("SELECT User.id, User.fullname from Hand".
-                    " LEFT JOIN User On Hand.user_id=User.id".
-                    " WHERE Hand.game_id=".$gameids[0]);
+  $player_party = array();
+
+  /* get player id from the first game */
+  $result = DB_query('SELECT user_id from Hand'.
+                    ' WHERE Hand.game_id='.DB_quote_smart($gameids[0][0]));
   while( $r = DB_fetch_array($result))
     $player[$r[0]] = 0;
 
+  /* get party of players for each game in the session */
+  foreach($player as $id=>$points)
+    $player_party[$id]=DB_get_party_by_session_and_userid($session,$id);
+
   /* get points and generate table */
   foreach($gameids as $gameid)
     {
-      $re_score = DB_get_score_by_gameid($gameid);
-      $gametype = DB_get_gametype_by_gameid($gameid);
+      $re_score = $gameid[1];
+      $gametype = $gameid[2];
       foreach($player as $id=>$points)
        {
-         $party = DB_get_party_by_gameid_and_userid($gameid,$id);
-         if($party == "re")
-           if($gametype=="solo")
+         $party = $player_party[$id][$i][0];
+         if($party == 're')
+           if($gametype=='solo')
              $player[$id] += 3*$re_score;
            else
              $player[$id] += $re_score;
-         else if ($party == "contra")
+         else if ($party == 'contra')
            $player[$id] -= $re_score;
        }
-      $score[$i]['gameid']  = $gameid ;
+      $score[$i]['gameid']  = $gameid[0] ;
       $score[$i]['players'] = $player;
       $score[$i]['points']  = abs($re_score);
-      $score[$i]['solo']    = ($gametype=="solo");
+      $score[$i]['solo']    = ($gametype=='solo');
 
       $i++;
     }
@@ -1057,32 +1336,33 @@ function generate_global_score_table()
 {
   $return = array();
 
-  /* get all ids */
+  /* get all ids, scores and gametypes */
   $gameids = DB_get_gameids_of_finished_games_by_session(0);
 
   if($gameids == NULL)
     return '';
 
-  /* get player id, names... from the User table */
   $player = array();
+  /* get player id, names... from the User table */
   $result = DB_query('SELECT User.id, User.fullname FROM User');
 
   /* save information in an array */
   while( $r = DB_fetch_array($result))
-    $player[$r[0]] = array('name'=> $r[1], 'points' => 0 ,'nr' => 0);
+    $player[$r[0]] = array('name'=> $r[1], 'points' => 0 , 'nr' => 0, 'active' => 0,
+                          'response' => 0 , 'solo' => 0, 'soloavg' => 0);
 
   /* get points and generate table */
   foreach($gameids as $gameid)
     {
-      $re_score = DB_get_score_by_gameid($gameid);
-      $gametype = DB_get_gametype_by_gameid($gameid);
+      $re_score = $gameid[1];
+      $gametype = $gameid[2];
 
       /* get players involved in this game */
-      $result = DB_query('SELECT user_id FROM Hand WHERE game_id='.DB_quote_smart($gameid));
+      $result = DB_query('SELECT user_id FROM Hand WHERE game_id='.DB_quote_smart($gameid[0]));
       while($r = DB_fetch_array($result))
        {
          $id = $r[0];
-         $party = DB_get_party_by_gameid_and_userid($gameid,$id);
+         $party = DB_get_party_by_gameid_and_userid($gameid[0],$id);
          if($party == 're')
            if($gametype=='solo')
              $player[$id]['points'] += 3*$re_score;
@@ -1095,9 +1375,53 @@ function generate_global_score_table()
        }
     }
 
+  /* add number of active games */
+  $result = DB_query_array_all("SELECT user_id, COUNT(*) as c  " .
+                              " FROM Hand".
+                              " LEFT JOIN Game ON Game.id=game_id".
+                              " WHERE Game.status IN ('pre','play')".
+                              " GROUP BY user_id");
+
+  foreach($result as $res)
+    {
+      $player[$res[0]]['active'] = $res[1];
+    }
+
+  /* response time of users*/
+  $result = DB_query_array_all("SELECT user_id,".
+                              "IFNULL(AVG(if(P1.sequence in (2,3,4),".
+                              "-timestampdiff(MINUTE,mod_date,(select mod_date from Play P2 where P1.trick_id=P2.trick_id  and P2.sequence=P1.sequence-1)),NULL )),1e9) as a ".
+                              "FROM Play P1 ".
+                              "LEFT JOIN Hand_Card ON P1.hand_card_id=Hand_Card.id ".
+                              "LEFT JOIN Hand ON Hand.id=Hand_Card.hand_id ".
+                              "GROUP BY user_id ");
+
+  foreach($result as $res)
+    {
+      $player[$res[0]]['response'] = $res[1];
+    }
+
+  /* most solos */
+  $result = DB_query_array_all("SELECT user_id as uid,".
+                              "       COUNT(*), ".
+                              "       COUNT(*)/(SELECT COUNT(*) FROM Hand LEFT JOIN User ON User.id=Hand.user_id WHERE User.id=uid) as c ".
+                              " FROM Game ".
+                              " LEFT JOIN Hand ON Hand.position=startplayer AND Game.id=Hand.game_id ".
+                              " WHERE type='solo' AND Game.status='gameover' ".
+                              " GROUP BY user_id ");
+
+  foreach($result as $res)
+    {
+      $player[$res[0]]['solo'] = $res[1];
+      $player[$res[0]]['soloavg'] = $res[2];
+    }
+
+
+  /* sort everything nicely */
+
   function cmp($a,$b)
   {
-    if($a['nr']==0 ) return 1;
+    if($a['nr']==0) return 1;
     if($b['nr']==0) return 1;
 
     $a=$a['points']/$a['nr'];
@@ -1109,11 +1433,13 @@ function generate_global_score_table()
   }
   usort($player,'cmp');
 
+
   foreach($player as $pl)
     {
       /* limit to players with at least 10 games */
       if($pl['nr']>10)
-       $return[] = array( $pl['name'], round($pl['points']/$pl['nr'],3), $pl['points'],$pl['nr']);
+       $return[] = array( $pl['name'], round($pl['points']/$pl['nr'],3), $pl['points'],$pl['nr'],$pl['active'],
+                          $pl['response'],$pl['solo'],$pl['soloavg']);
     }
 
   return $return;
@@ -1127,7 +1453,7 @@ function format_score_table_ascii($score)
 
   /* truncate table if we have too many games */
   $max = sizeof($score);
-  if($max>6) $output.=" (table truncated to last 6 games)\n";
+  if($max>6) $output.=" "._("(table truncated to last 6 games)")."\n";
 
   /* output header */
   foreach($score[0]['players'] as $id=>$points)
@@ -1255,7 +1581,7 @@ function check_vacation($userid)
 {
   /* get start date */
   $result = DB_query_array("SELECT value FROM User_Prefs".
-                    " WHERE user_id='$userid' AND pref_key='vacation start'" );
+                          " WHERE user_id=".DB_quote_smart($userid)." AND pref_key='vacation start'" );
   if($result)
     $start = $result[0];
   else
@@ -1263,7 +1589,7 @@ function check_vacation($userid)
 
   /* get end date */
   $result = DB_query_array("SELECT value FROM User_Prefs".
-                    " WHERE user_id='$userid' AND pref_key='vacation stop'" );
+                          " WHERE user_id=".DB_quote_smart($userid)." AND pref_key='vacation stop'" );
   if($result)
     $stop = $result[0];
   else
@@ -1271,7 +1597,7 @@ function check_vacation($userid)
 
   /* get comment */
   $result = DB_query_array("SELECT value FROM User_Prefs".
-                    " WHERE user_id='$userid' AND pref_key='vacation comment'" );
+                          " WHERE user_id=".DB_quote_smart($userid)." AND pref_key='vacation comment'" );
   if($result)
     $comment = $result[0];
   else
@@ -1304,6 +1630,9 @@ function cancel_game($why,$gameid)
     case 'noplay':
       DB_query("UPDATE Game SET status='cancel-noplay' WHERE id=$gameid");
       break;
+    case 'lowtrump':
+      DB_query("UPDATE Game SET status='cancel-lowtrump' WHERE id=$gameid");
+      break;
     }
   /* set each player to gameover */
   $result = DB_query("SELECT id FROM Hand WHERE game_id=".DB_quote_smart($gameid));
@@ -1316,4 +1645,157 @@ function cancel_game($why,$gameid)
   return;
 }
 
+function get_user_token($userid)
+{
+
+  $token = NULL;
+
+  $date = DB_get_user_creation_date($userid);
+  $name = DB_get_name('userid',$userid);
+
+  if($date && $name)
+    $token = md5("token".$name.$date);
+
+  return $token;
+}
+
+function verify_password($email, $password)
+{
+  /* verify password, if old password has length 32 assume it's an old md5, else use new password scheme */
+  /* return 0 if verified, else return error code
+   *        1 can't find email
+   *        2 can't calculate correct hash
+   *        3 misc error
+   */
+
+  /* check user email by getting his id */
+  $userid = DB_get_userid('email',$email);
+  if(!$userid)
+    return 1;
+
+  /* test for temporary passwords, only valid for one date (tested in the DB) */
+  $tmppasswd = md5($password);
+  if(DB_check_recovery_passwords($tmppasswd,$email))
+    return 0;
+
+  /* get saved password */
+  $existingpassword =  DB_get_passwd_by_userid($userid);
+
+  if(strlen($existingpassword)==32) /* old password type */
+    {
+      if ($existingpassword == md5($password))
+       {
+         /* update password to new crypt version */
+         // create a password hash using the crypt function, need php 5.3 for this
+         // create and random salt
+         $salt = substr(str_replace('+', '.', base64_encode(sha1(microtime(true), true))), 0, 22);
+         // hash incoming password using 12 rounds of blowfish
+         $hash = crypt($password, '$2y$12$' . $salt);
+         if(strlen($hash)>13)
+           DB_query("UPDATE User SET password='$hash' where id='$userid'");
+         else
+           return 2;
+
+         return 0;
+       }
+    }
+  else
+    {
+      if ($existingpassword == crypt($password, $existingpassword))
+       return 0;
+    };
+
+  return 3;
+}
+
+/* language functions */
+function detectlanguage()
+{
+       /* read out browser's prefered language, taken from php-manual*/
+       $langcode = explode(";", $_SERVER['HTTP_ACCEPT_LANGUAGE']);
+       $langcode = explode(",", $langcode['0']);
+       return $langcode['0'];
+}
+
+function set_language($l,$type='lang')
+{
+   if($type=='uid')
+     {
+       $userPREF = DB_get_PREF($l);
+       $l = $userPREF['language'];
+     };
+
+    switch($l)
+      {
+      case 'de':
+       putenv("LC_ALL=de_DE");
+       setlocale(LC_ALL, "de_DE");
+       break;
+      default:
+       putenv("LC_ALL=en_US");
+       setlocale(LC_ALL, "en_US");
+       break;
+      }
+
+    // Specify location of translation tables
+    bindtextdomain("edoko", "./locale");
+    bind_textdomain_codeset("edoko", 'UTF-8');
+    // Choose domain
+    textdomain("edoko");
+
+    return;
+}
+
+function get_display_gametype($gameid)
+{
+  /* return a readable string that can be displayed to show the game type
+   * this means hiding silent solo from the user
+   */
+
+  $gametype = DB_get_gametype_by_gameid($gameid);
+
+  if ($gametype == 'normal')
+    $GT = _('normal');
+  else if($gametype=='solo')
+    {
+      $solotype = DB_get_solo_by_gameid($gameid);
+
+      switch($solotype)
+       {
+       case 'trumpless':
+         $GT = _('trumpless solo');
+         break;
+        case 'jack':
+         $GT = _('jack solo');
+         break;
+        case 'queen':
+         $GT = _('queen solo');
+         break;
+        case 'trump':
+         $GT = _('trump solo');
+         break;
+        case 'club':
+         $GT = _('club solo');
+         break;
+        case 'spade':
+         $GT = _('spade solo');
+         break;
+        case 'heart':
+         $GT = _('heart solo');
+         break;
+        case 'silent':
+         $GT = _('normal');   /* this is change compared to $gametype */
+         break;
+        }
+    }
+  else if ($gametype == 'wedding')
+    $GT = _('wedding');
+  else if ($gametype == 'poverty')
+    $GT = _('poverty');
+  else if ($gametype == 'dpoverty')
+    $GT = _('double poverty');
+
+  return $GT;
+}
+
 ?>