<?php
-/* make sure that we are not called from outside the scripts,
+/* Copyright 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013 Arun Persaud <arun@nubati.net>
+ *
+ * This file is part of e-DoKo.
+ *
+ * e-DoKo is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * e-DoKo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with e-DoKo. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+/* make sure that we are not called from outside the scripts,
* use a variable defined in config.php to check this
*/
if(!isset($HOST))
/* check if some variables are set in the config file, else set defaults */
if(!isset($EmailName))
- $EmailName="[DoKo] ";
+ $EmailName='[DoKo] ';
if(isset($EMAIL_REPLY))
{
- ini_set("sendmail_from",$EMAIL_REPLY);
+ ini_set('sendmail_from',$EMAIL_REPLY);
}
if(!isset($ADMIN_NAME))
{
output_header();
- echo "<h1>Setup not completed</h1>";
- echo "You need to set \$ADMIN_NAME in config.php.";
+ echo '<h1>Setup not completed</h1>';
+ echo 'You need to set $ADMIN_NAME in config.php.';
output_footer();
exit();
}
if(!isset($ADMIN_EMAIL))
{
output_header();
- echo "<h1>Setup not completed</h1>";
- echo "You need to set \$ADMIN_EMAIL in config.php. ".
- "If something goes wrong an email will be send to this address.";
+ echo '<h1>Setup not completed</h1>';
+ echo 'You need to set $ADMIN_EMAIL in config.php. '.
+ 'If something goes wrong an email will be send to this address.';
output_footer();
exit();
}
if(!isset($DB_work))
{
output_header();
- echo "<h1>Setup not completed</h1>";
- echo "You need to set \$DB_work in config.php. ".
- "If this is set to 1, the game will be suspended and one can work safely on the database.".
- "The default should be 0 for the game to work.";
+ echo '<h1>Setup not completed</h1>';
+ echo 'You need to set $DB_work in config.php. '.
+ 'If this is set to anything else than 0, the game will be suspended and one can work safely on the database. '.
+ 'A message will be displayed that it will probably take about N minutes, with N being the number $DB_work is set to. '.
+ 'The default should be 0 for the game to work.';
output_footer();
exit();
}
if($DB_work)
{
output_header();
- echo "Working on the database...please check back later.";
+ echo '<div class="WIP">'.
+ _("Working on some aspect of e-DoKo... This will probably take max. $DB_work minutes. It could be over in a few seconds too though ;)").
+ '</div>';
output_footer();
exit();
}
return;
}
-function mymail($To,$Subject,$message,$header="")
+/* define possible status for email subsjects */
+define("GAME_CANCELED", 0);
+define("GAME_CANCELED_POVERTY", 1);
+define("GAME_CANCELED_TIMEOUT", 2);
+define("GAME_YOUR_TURN", 3);
+define("GAME_READY", 4);
+define("GAME_POVERTY", 5);
+define("GAME_DPOVERTY", 6);
+define("GAME_OVER", 7);
+define("GAME_RECOVERY", 8);
+define("GAME_REMINDER", 9);
+define("GAME_NEW", 10);
+
+/* define possible status for showing cards */
+
+define("CARDS_EMPTY", 0); /* show player's hand*/
+define("CARDS_SHOW", 1); /* show player's hand*/
+define("CARDS_MYTURN", 2); /* show radiobuttons for cards that can be played*/
+define("CARDS_EXCHANGE", 3); /* do we need to return cards to our partner in poverty?*/
+define("CARDS_GAMEOVER_ME", 4); /* show all cards from everyone*/
+define("CARDS_GAMEOVER", 5); /* show all cards from everyone (looking at someone else's game)*/
+
+ /* cards_status: SHOW show our hand
+ * MYTURN show radiobutton for cards that can be played
+ * EXCHANGE do we need to return cards to our partner in poverty?
+ * GAMEOVER show all cards from everyone
+ */
+
+function mymail($uid,$gameid=0,$type,$message)
+{
+ global $EmailName,$WIKI,$PREF;
+
+ /* uid can be either a single uid or an array, convert everything to
+ * an array, so that we can loop over it */
+ if(!is_array($uid))
+ {
+ $to_uid=$uid;
+ $uid = array();
+ $uid[]=$to_uid;
+ }
+
+ foreach($uid as $user)
+ {
+ /* do we send the email right away or save it in the database? */
+ $send_now = 1;
+
+ $name = DB_get_name('userid',$user);
+ $To = DB_get_email('userid',$user);
+
+ /* check if user wants email right away or if we should save it in
+ * the database for later delivery
+ */
+
+ $uidPREF = DB_get_PREF($user);
+ if( $uidPREF['digest'] != 'digest-off' )
+ $send_now = 0;
+ /* use local language */
+ set_language($uidPREF['language']);
+
+ $header = sprintf(_('Hello %s'),$name);
+ $header .= "\n\n";
+
+ /* add standard header and footer */
+ $subject = "$EmailName ";
+ if($gameid)
+ $game = DB_format_gameid($gameid);
+ else
+ $game = '';
+
+ switch($type)
+ {
+ case GAME_CANCELED:
+ $subject.=sprintf(_('Game %s canceled'),$game);
+ break;
+ case GAME_CANCELED_POVERTY:
+ $subject.=sprintf(_('Game %s canceled (poverty not resolved)'),$game);
+ break;
+ case GAME_CANCELED_TIMEOUT:
+ $subject.=sprintf(_('Game %s canceled (timed out)'),$game);
+ break;
+ case GAME_YOUR_TURN:
+ $subject.=sprintf(_('A card has been played in game %s'),$game);
+ break;
+ case GAME_READY:
+ $subject.=sprintf(_('Ready, set, go... (game %s)'),$game);
+ break;
+ case GAME_POVERTY:
+ $subject.=sprintf(_('Poverty (game %s)'),$game);
+ break;
+ case GAME_DPOVERTY:
+ $subject.=sprintf(_('Double poverty (game %s)'),$game);
+ break;
+ case GAME_OVER:
+ $subject.=sprintf(_('Game over (game %s)'),$game);
+ break;
+ case GAME_RECOVERY:
+ $subject.=_('Recovery');
+ break;
+ case GAME_REMINDER:
+ $subject.=sprintf(_("Reminder: game %s it's your turn"),$game);
+ break;
+ case GAME_NEW:
+ $subject.=sprintf(_('You are invited to a game of DoKo (game %s)'),$game);
+ break;
+ default:
+ $subject.=sprintf(_('Problem with email, contact admin (errorcode %d)'),$gameid);
+ }
+
+ /* standard goodbye */
+ $footer = "\n"._('Have a nice day')."\n "._('your E-Doko service department').
+ "\n\n".
+ "-- \n".
+ _('You can change your mail delivery mode in the preference menu.').
+ "\n".
+ _('web').': http://doko.nubati.net '.
+ _('help, bugs, etc.').": $WIKI";
+
+ if($send_now)
+ sendmail($To,$subject,$header.$message.$footer);
+ else
+ {
+ /* store email in database */
+ DB_digest_insert_email($To,$message,$type,$gameid);
+ }
+ }
+
+ /* reset language to original user*/
+ set_language($PREF['language']);
+
+ return;
+}
+
+function sendmail($To,$Subject,$message)
{
+ /* this function sends the mail or outputs to the screen in case of debugging */
global $debug,$EMAIL_REPLY;
+ $header = "";
+
if(isset($EMAIL_REPLY))
$header .= "From: e-DoKo daemon <$EMAIL_REPLY>\r\n";
* change txt -> html
*/
$message = str_replace("\n","<br />\n",$message);
- $message = ereg_replace("[[:alpha:]]+://[^<>[:space:]]+[[:alnum:]/]",
- "<a href=\"\\0\">\\0</a>", $message);
+ $message = preg_replace("#(\w+://[^<>\s]+[\w/]*)#",
+ "<a href=\"$1\">$1</a>", $message);
echo "<br />To: $To<br />";
if($header != "")
function myerror($message)
{
echo "<span class=\"error\">".htmlspecialchars($message)."</span>\n";
- mymail($ADMIN_EMAIL,$EmailName." Error in Code",$message);
+ sendmail($ADMIN_EMAIL,$EmailName." Error in Code",$message);
return;
}
case "normal":
case "silent":
case "trump":
- if($RULES["schweinchen"]=="both" && $GAME["schweinchen"])
+ if($RULES['schweinchen']=='both' && $GAME['schweinchen-who'])
{
if($a == 19 || $a == 20 )
return 1;
if($b == 19 || $b == 20 )
return 0;
- };
- if($RULES["schweinchen"]=="second" && $GAME["schweinchen"]==3)
+ }
+ else if($RULES['schweinchen']=='second' && $GAME['schweinchen-second'])
{
if($a == 19 || $a == 20 )
return 1;
if($b == 19 || $b == 20 )
return 0;
- };
+ }
+ else if($RULES['schweinchen']=='secondaftercall' && $GAME['schweinchen-who'] && $GAME['schweinchen-second'] )
+ {
+ /* check if a call was made either by the player or his partner. If so activate Schweinchen rule. */
+ if(DB_get_call_by_hash($GAME['schweinchen-who']) || DB_get_partner_call_by_hash($GAME['schweinchen-who']) )
+ {
+ if($a == 19 || $a == 20 )
+ return 1;
+ if($b == 19 || $b == 20 )
+ return 0;
+ }
+ /* if not, do nothing and the foxes are just handeled as normal trump */
+ }
+ ;
case "heart":
case "spade":
case "club":
return 0;
}
-function count_trump($cards)
+function count_trump($cards,$status='pregame')
{
global $RULES;
$trump = 0;
- /* count each trump, including the foxes */
+ /* count each trump, including the foxes, since this is used to determine poverty status */
foreach($cards as $c)
if( (int)($c) <27)
$trump++;
+ /* In case we really want to know the amount of trump, we can use the status variable.
+ * This is needed for example to figure out what icon to display on the table in case of
+ * trump given back in poverty */
+ if($status=='all') return $trump;
+
/* normally foxes don't count as trump, so we substract them here
- * in case someone has schweinchen, one or two of them should count as trump
+ * in case someone has schweinchen, one or two of them should count as trump
* though, so we need to add one trump for those cases */
-
+
/* subtract foxes */
if( in_array("19",$cards))
$trump--;
return $trump;
}
+function check_low_trump($cards)
+{
+ global $RULES;
+
+ if($RULES['lowtrump']=='none')
+ return 0;
+
+ /* check if we have low trump */
+
+ $lowtrump=1;
+ foreach($cards as $card)
+ {
+ /* card a trump, but not a diamond? */
+ if( $card<19 )
+ $lowtrump=0;
+ }
+
+ /* handle case where player has schweinchen */
+ if( in_array("19",$cards) && in_array("20",$cards) )
+ switch($RULES["schweinchen"])
+ {
+ case "both":
+ case "second":
+ case "secondaftercall":
+ $lowtrump=0;
+ break;
+ case "none":
+ break;
+ }
+
+ return $lowtrump;
+}
+
function create_array_of_random_numbers($useridA,$useridB,$useridC,$useridD)
{
global $debug;
if($debug)
{
+ /* fix the hands; makes debugging easier; the following hands have lots of sicknesses,
+ * to make testing easier
+ */
$r[ 0]=1; $r[12]=47; $r[24]=13; $r[36]=37;
- $r[ 1]=2; $r[13]=48; $r[25]=14; $r[37]=38;
+ $r[ 1]=2; $r[13]=23; $r[25]=14; $r[37]=38;
$r[ 2]=3; $r[14]=27; $r[26]=15; $r[38]=39;
$r[ 3]=4; $r[15]=16; $r[27]=28; $r[39]=40;
- $r[ 4]=5; $r[16]=17; $r[28]=29; $r[40]=41;
+ $r[ 4]=5; $r[16]=17; $r[28]=29; $r[40]=21;
$r[ 5]=18; $r[17]=6; $r[29]=30; $r[41]=42;
- $r[ 6]=19; $r[18]=7; $r[30]=31; $r[42]=43;
- $r[ 7]=20; $r[19]=8; $r[31]=32; $r[43]=44;
- $r[ 8]=45; $r[20]=9; $r[32]=21; $r[44]=33;
- $r[ 9]=46; $r[21]=10; $r[33]=22; $r[45]=34;
- $r[10]=35; $r[22]=11; $r[34]=23; $r[46]=25;
- $r[11]=36; $r[23]=12; $r[35]=24; $r[47]=26;
+ $r[ 6]=41; $r[18]=7; $r[30]=31; $r[42]=43;
+ $r[ 7]=22; $r[19]=8; $r[31]=32; $r[43]=20;
+ $r[ 8]=45; $r[20]=9; $r[32]=33; $r[44]=19;
+ $r[ 9]=46; $r[21]=10; $r[33]=44; $r[45]=24;
+ $r[10]=35; $r[22]=11; $r[34]=48; $r[46]=25;
+ $r[11]=36; $r[23]=12; $r[35]=34; $r[47]=26;
}
else
{
/* check if we can find a game were non of the player was involved and return
- * cards insted
+ * cards instead
*/
$userstr = "'".implode("','",array($useridA,$useridB,$useridC,$useridD))."'";
$randomnumbers = DB_get_unused_randomnumbers($userstr);
{
global $CARDS;
global $RULES;
+ global $GAME;
switch($gametype)
{
'17','18','19','20','21','22','23','24','25','26');
$CARDS["hearts"] = array('43','44','1','2','45','46','47','48');
}
+ /* do we need to reorder for Schweinchen? need to search for it because of special case for dullen above*/
+ if($RULES['schweinchen']=='both'&& $GAME['schweinchen-who'])
+ {
+ /* find the fox and put them at the top of the stack */
+ foreach(array('19','20') as $fox)
+ {
+ /* search for fox */
+ $trump = $CARDS['trump'];
+ $key = array_keys($trump, $fox);
+
+ /* reorder */
+ $foxa = array();
+ $foxa[]=$trump[$key[0]];
+ unset($trump[$key[0]]);
+ $trump = array_merge($foxa,$trump);
+ $CARDS['trump'] = $trump;
+ }
+ }
+ else if( ($RULES['schweinchen']=='second' || $RULES['schweinchen']=='secondaftercall')
+ && $GAME['schweinchen-who'])
+ {
+ /* find the fox and put them at the top of the stack */
+ $trump = $CARDS['trump'];
+ $key = array_keys($trump, '19');
+
+ /* reorder */
+ $foxa = array();
+ $foxa[]=$trump[$key[0]];
+ unset($trump[$key[0]]);
+ $trump = array_merge($foxa,$trump);
+ $CARDS['trump'] = $trump;
+ }
break;
case "queen":
$CARDS["trump"] = array('3','4','5','6','7','8','9','10');
function mysort($cards,$gametype)
{
- usort ( $cards, "sort_comp" );
+ global $PREF;
+ if(isset($PREF['sorting']))
+ if($PREF['sorting']=='high-low')
+ usort ( $cards, 'sort_comp_high_low' );
+ else
+ usort ( $cards, 'sort_comp_low_high' );
+ else
+ usort ( $cards, 'sort_comp_high_low' );
return $cards;
}
-function sort_comp($a,$b)
+function sort_comp_high_low($a,$b)
{
global $CARDS;
$ALL = array();
- $ALL = array_merge($CARDS["trump"],$CARDS["diamonds"],$CARDS["clubs"],
- $CARDS["hearts"],$CARDS["spades"],$CARDS["diamonds"]);
+ $ALL = array_merge($CARDS['trump'],$CARDS['diamonds'],$CARDS['clubs'],
+ $CARDS['hearts'],$CARDS['spades']);
return pos_array($a,$ALL)-pos_array($b,$ALL);
}
+function sort_comp_low_high($a,$b)
+{
+ global $CARDS;
+
+ $ALL = array();
+ $ALL = array_merge($CARDS['trump'],$CARDS['diamonds'],$CARDS['clubs'],
+ $CARDS['hearts'],$CARDS['spades']);
+
+ return -pos_array($a,$ALL)+pos_array($b,$ALL);
+}
+
function can_call($what,$hash)
{
+ /* figure out if a person can make a call:
+ $what in 0,30,60,90,120 = points of the call
+ $hash = the hash of the person who wants to make the call
+
+ return values:
+ 0 can't make that call
+ 1 can make the call
+ 2 can make the call, but this is the last chance to do so...
+ */
+
global $RULES;
+ /* get some information
+ */
$gameid = DB_get_gameid_by_hash($hash);
$gametype = DB_get_gametype_by_gameid($gameid);
- $oldcall = DB_get_call_by_hash($hash);
- $pcall = DB_get_partner_call_by_hash($hash);
+ $oldcall = DB_get_call_by_hash($hash); /* did the person already made a call? */
+ $pcall = DB_get_partner_call_by_hash($hash); /* did the partner already made a call */
+
- if( ($pcall!=NULL && $what >= $pcall) ||
- ($oldcall!=NULL && $what >=$oldcall) )
+ /* you're call must be better than the one you or your partner already made
+ */
+ if( ($pcall!=NULL && ($what >= $pcall))
+ || ($oldcall!=NULL && ($what >=$oldcall)) )
{
return 0;
}
+ /* for some rules we need to know how many cards people have
+ */
$NRcards = count(DB_get_hand($hash));
$NRallcards = 0;
$NRallcards += count(DB_get_hand($user));
};
- /* in case of a wedding, everything will be delayed by an offset */
+ /* in case of a wedding, everything will be delayed by an offset
+ */
$offset = 0;
if($gametype=="wedding")
{
return 0;
};
+ /* now check if the call is allowed depending on the rule set
+ */
switch ($RULES["call"])
{
case "1st-own-card":
- if( 4-($what/30) >= 12 - ($NRcards + $offset))
+ /* calls can be made before/while you play your card...
+ * first card = 120, second card = 90, etc.
+ */
+ if( 4-($what/30) == 12 - ($NRcards + $offset))
+ return 2;
+ if( 4-($what/30) > 12 - ($NRcards + $offset))
return 1;
break;
case "5th-card":
- if( 27+4*($what/30) <= $NRallcards + $offset*4)
+ /* you can make the first call anytime during the first trick
+ */
+ if( 27+4*($what/30) == $NRallcards + $offset*4)
+ return 2;
+ if( 27+4*($what/30) < $NRallcards + $offset*4)
return 1;
break;
case "9-cards":
+ /* you can call 120 with 12 cards, 90 with 9 or more cards, 60 with 6 or more, etc.
+ * you can't skip a call though
+ */
+ /* figure out last call
+ */
if($oldcall!=NULL && $pcall!=NULL)
$mincall = ($oldcall>$pcall) ? $pcall : $oldcall;
else if($oldcall!=NULL)
else
$mincall = -1;
- if( 12 <= ($NRcards + $offset))
+
+ if( 12 == ($NRcards + $offset))
+ {
+ return 2;
+ }
+ else if( 12 < ($NRcards + $offset))
{
return 1;
}
- else if ( 9 <= ($NRcards + $offset))
+ else if ( 9 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=120 && $what<=90 ) )
+ return 2;
+ }
+ else if ( 9 < ($NRcards + $offset))
{
- if( ($mincall>=0 && $mincall==120) )
+ if( ($mincall>=0 && $mincall<=120 && $what<=90 ) )
return 1;
}
- else if ( 6 <= ($NRcards + $offset))
+ else if ( 6 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
+ return 2;
+ }
+ else if ( 6 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=90 && $what<=60 ) )
return 1;
}
- else if ( 3 <= ($NRcards + $offset))
+ else if ( 3 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
+ return 2;
+ }
+ else if ( 3 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=60 && $what<=30 ) )
return 1;
}
- else if ( 0 <= ($NRcards + $offset))
+ else if ( 0 == ($NRcards + $offset))
+ {
+ if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
+ return 2;
+ }
+ else if ( 0 < ($NRcards + $offset))
{
if( ($mincall>=0 && $mincall<=30 && $what==0 ) )
return 1;
return 0;
}
-function display_table ()
+function display_table_begin ()
{
- global $gameid, $GT, $debug,$INDEX,$defaulttimezone;
+ global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
+ global $RULES,$GAME,$gametype;
$result = DB_query("SELECT User.fullname as name,".
" Hand.position as position, ".
" Hand.point_call, ".
" User.last_login, ".
" Hand.hash, ".
- " User.timezone ".
+ " User.timezone, ".
+ " User.email ".
"FROM Hand ".
"LEFT JOIN User ON User.id=Hand.user_id ".
"WHERE Hand.game_id='".$gameid."' ".
"ORDER BY position ASC");
- echo "<div class=\"table\">\n".
- " <img class=\"table\" src=\"pics/table.png\" alt=\"table\" />\n";
- while($r = DB_fetch_array($result))
- {
+ $row0 = DB_fetch_array($result);
+ $row1 = DB_fetch_array($result);
+ $row2 = DB_fetch_array($result);
+ $row3 = DB_fetch_array($result);
+
+ echo "<div class=\"table\">\n";
+ display_single_user($row1);
+ echo "\n<div class=\"middle\">\n";
+ display_single_user($row0,1); /* mark starting player in case re/contra is not set yet */
+ echo " <img class=\"table\" src=\"pics/table.png\" alt=\"table\" />\n";
+ display_single_user($row2);
+
+ return;
+}
+function display_table_end ()
+{
+ global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
+ global $RULES,$GAME,$gametype;
+
+ $result = DB_query("SELECT User.fullname as name,".
+ " Hand.position as position, ".
+ " User.id, ".
+ " Hand.party as party, ".
+ " Hand.sickness as sickness, ".
+ " Hand.point_call, ".
+ " User.last_login, ".
+ " Hand.hash, ".
+ " User.timezone, ".
+ " User.email ".
+ "FROM Hand ".
+ "LEFT JOIN User ON User.id=Hand.user_id ".
+ "WHERE Hand.game_id='".$gameid."' ".
+ "ORDER BY position ASC");
+
+ $row0 = DB_fetch_array($result);
+ $row1 = DB_fetch_array($result);
+ $row2 = DB_fetch_array($result);
+ $row3 = DB_fetch_array($result);
+
+ echo "</div>\n";
+ display_single_user($row3);
+ echo "</div>\n";
+
+ return;
+}
+
+function display_single_user($r,$start=0)
+{
+ /* start=1, mark starting player, default=0, so the player on the left is not marked */
+
+ global $gameid, $GT, $debug,$INDEX,$defaulttimezone,$session;
+ global $RULES,$GAME,$gametype;
+
$name = $r[0];
$pos = $r[1];
$user = $r[2];
$call = $r[5];
$hash = $r[7];
$timezone = $r[8];
+ $email = $r[9];
+ $wins = DB_get_number_of_tricks($gameid,$pos);
date_default_timezone_set($defaulttimezone);
$lastlogin = strtotime($r[6]);
date_default_timezone_set($timezone);
$timenow = strtotime(date("Y-m-d H:i:s"));
+ $gravatar = "$name<br />\n <img class=\"gravatar\" title=\"$name\" src=\"http://www.gravatar.com/avatar/".
+ md5(strtolower(trim($email)))."?d=identicon\" alt=\"$name's gravatar\" />";
echo " <div class=\"table".($pos-1)."\">\n";
- if(!$debug)
- echo " $name \n";
+
+ /* mark starting player */
+ if($start && ! ($party=="re" || $party=="contra"))
+ echo ' <span class="start">'._('Starting Player')."</span> <br />\n";
+
+ if($debug)
+ echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">";
+ if($vacation = check_vacation($user))
+ {
+ $start = $vacation[0];
+ $stop = substr($vacation[1],0,10);
+ $comment = $vacation[2];
+
+ $title = "begin: $start end: $stop $comment";
+ echo " <span class=\"vacation\" title=\"$title\">$gravatar (on vacation until $stop)</span> \n";
+ }
else
- echo " <a href=\"".$INDEX."?action=game&me=".$hash."\">$name</a>\n";
+ echo " $gravatar \n";
+ if($debug)
+ echo" </a>\n";
/* add hints for poverty, wedding, solo, etc */
+ if( $gametype != "solo")
+ if( $RULES["schweinchen"]=="both" && $GAME["schweinchen-who"]==$hash )
+ echo " Schweinchen. <br />";
+
if($GT=="poverty" && $party=="re")
- if($sickness=="poverty")
+ if($sickness=="poverty" || ($RULES['lowtrump']=='poverty' && $sickness=='lowtrump'))
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_all_hand($userhash);
- $trumpNR = count_trump($cards);
+ $trumpNR = count_trump($cards,'all');
if($trumpNR)
- echo " <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" alt=\"poverty < trump back\" />";
+ echo " <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" ".
+ "alt=\"poverty - trump back\" title=\"poverty - trump back\" />\n";
else
- echo " <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" alt=\"poverty <\" />";
+ echo " <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" ".
+ "alt=\"poverty - no trump back\" title=\"poverty - no trump back\" />\n";
}
else
- echo " <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" alt=\"poverty >\" />";
+ echo " <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" ".
+ "alt=\"poverty partner\" title=\"poverty partner\" />\n";
if($GT=="dpoverty")
if($party=="re")
- if($sickness=="poverty")
+ if($sickness=="poverty" || ($RULES['lowtrump']=='poverty' && $sickness=='lowtrump'))
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_all_hand($userhash);
- $trumpNR = count_trump($cards);
+ $trumpNR = count_trump($cards,'all');
if($trumpNR)
- echo " <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" alt=\"poverty < trump back\" />";
+ echo " <img src=\"pics/button/poverty_trump_button.png\" class=\"button\" ".
+ "alt=\"poverty < trump back\" title=\"poverty - trump back\" />\n";
else
- echo " <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" alt=\"poverty <\" />";
+ echo " <img src=\"pics/button/poverty_notrump_button.png\" class=\"button\" ".
+ "alt=\"poverty <\" title=\"poverty - no trump back\" />\n";
}
else
- echo " <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" alt=\"poverty >\" />";
+ echo " <img src=\"pics/button/poverty_partner_button.png\" class=\"button\" ".
+ "alt=\"poverty >\" title=\"poverty partner\" />\n";
else
- if($sickness=="poverty")
+ if($sickness=="poverty" || ($RULES['lowtrump']=='poverty' && $sickness=='lowtrump'))
{
$userhash = DB_get_hash_from_gameid_and_userid($gameid,$user);
$cards = DB_get_all_hand($userhash);
- $trumpNR = count_trump($cards);
+ $trumpNR = count_trump($cards,'all');
if($trumpNR)
- echo " <img src=\"pics/button/poverty2_trump_button.png\" class=\"button\" alt=\"poverty2 < trump back\" />";
+ echo " <img src=\"pics/button/poverty2_trump_button.png\" class=\"button\" ".
+ "alt=\"poverty2 < trump back\" title=\"poverty2 - trump back\"/>\n";
else
- echo " <img src=\"pics/button/poverty2_notrump_button.png\" class=\"button\" alt=\"poverty2 <\" />";
+ echo " <img src=\"pics/button/poverty2_notrump_button.png\" class=\"button\" ".
+ "alt=\"poverty2 <\" title=\"poverty2 - no trump back\" />\n";
}
else
- echo " <img src=\"pics/button/poverty2_partner_button.png\" class=\"button\" alt=\"poverty2 >\" />";
+ echo " <img src=\"pics/button/poverty2_partner_button.png\" class=\"button\" ".
+ "alt=\"poverty2 >\" title=\"poverty2 partner\" />\n";
if($GT=="wedding" && $party=="re")
if($sickness=="wedding")
- echo " <img src=\"pics/button/wedding_button.png\" class=\"button\" alt=\"wedding\" />";
+ echo " <img src=\"pics/button/wedding_button.png\" class=\"button\" alt=\"wedding\" title=\"wedding\" />\n";
else
- echo " <img src=\"pics/button/wedding_partner_button.png\" class=\"button\" alt=\"wedding partner\" />";
+ echo " <img src=\"pics/button/wedding_partner_button.png\" class=\"button\" ".
+ "alt=\"wedding partner\" title=\"wedding partner\" />\n";
- if(ereg("solo",$GT) && $party=="re")
+ if( (strpos($GT,"solo")!==false) && $party=="re")
{
- if(ereg("queen",$GT))
- echo " <img src=\"pics/button/queensolo_button.png\" class=\"button\" alt=\"$GT\" />";
- else if(ereg("jack",$GT))
- echo " <img src=\"pics/button/jacksolo_button.png\" class=\"button\" alt=\"$GT\" />";
- else if(ereg("club",$GT))
- echo " <img src=\"pics/button/clubsolo_button.png\" class=\"button\" alt=\"$GT\" />";
- else if(ereg("spade",$GT))
- echo " <img src=\"pics/button/spadesolo_button.png\" class=\"button\" alt=\"$GT\" />";
- else if(ereg("heart",$GT))
- echo " <img src=\"pics/button/heartsolo_button.png\" class=\"button\" alt=\"$GT\" />";
- else if(ereg("trumpless",$GT))
- echo " <img src=\"pics/button/notrumpsolo_button.png\" class=\"button\" alt=\"$GT\" />";
- else if(ereg("trump",$GT))
- echo " <img src=\"pics/button/trumpsolo_button.png\" class=\"button\" alt=\"$GT\" />";
+ if(strpos($GT,"queen")!==false)
+ echo " <img src=\"pics/button/queensolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Queen solo\" />\n";
+ else if(strpos($GT,"jack")!==false)
+ echo " <img src=\"pics/button/jacksolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Jack solo\" />\n";
+ else if(strpos($GT,"club")!==false)
+ echo " <img src=\"pics/button/clubsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Club solo\" />\n";
+ else if(strpos($GT,"spade")!==false)
+ echo " <img src=\"pics/button/spadesolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Spade solo\" />\n";
+ else if(strpos($GT,"heart")!==false)
+ echo " <img src=\"pics/button/heartsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Heart solo\" />\n";
+ else if(strpos($GT,"trumpless")!==false)
+ echo " <img src=\"pics/button/notrumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trumpless solo\" />\n";
+ else if(strpos($GT,"trump")!==false)
+ echo " <img src=\"pics/button/trumpsolo_button.png\" class=\"button\" alt=\"$GT\" title=\"Trump solo\" />\n";
}
/* add point calls */
if($call!=NULL)
{
if($party=="re")
- echo " <img src=\"pics/button/re_button.png\" class=\"button\" alt=\"re\" />";
+ echo " <img src=\"pics/button/re_button.png\" class=\"button\" alt=\"re\" title=\"Re\" />\n";
else
- echo " <img src=\"pics/button/contra_button.png\" class=\"button\" alt=\"contra\" />";
+ echo " <img src=\"pics/button/contra_button.png\" class=\"button\" alt=\"contra\" title=\"Contra\" />\n";
switch($call)
{
case "0":
- echo " <img src=\"pics/button/0_button.png\" class=\"button\" alt=\"0\" />";
+ echo " <img src=\"pics/button/0_button.png\" class=\"button\" alt=\"0\" title=\"Call 0\" />\n";
break;
case "30":
- echo " <img src=\"pics/button/30_button.png\" class=\"button\" alt=\"30\" />";
+ echo " <img src=\"pics/button/30_button.png\" class=\"button\" alt=\"30\" title=\"Call 30\" />\n";
break;
case "60":
- echo " <img src=\"pics/button/60_button.png\" class=\"button\" alt=\"60\" />";
+ echo " <img src=\"pics/button/60_button.png\" class=\"button\" alt=\"60\" title=\"Call 60\" />\n";
break;
case "90":
- echo " <img src=\"pics/button/90_button.png\" class=\"button\" alt=\"90\" />";
+ echo " <img src=\"pics/button/90_button.png\" class=\"button\" alt=\"90\" title=\"Call 90\" />\n";
break;
}
}
- echo " <br />\n";
- echo " <span title=\"".date("Y-m-d H:i:s",$timenow). "\">local time</span>\n";
- echo " <span title=\"".date("Y-m-d H:i:s",$lastlogin)."\">last login</span>\n";
- echo " </div>\n";
-
- }
- echo "</div>\n"; /* end output table */
-
+ echo " <img src=\"pics/button/time-info.png\" class=\"button\" alt=\"time info\" ".
+ "title=\"local time: ".date("Y-m-d H:i:s",$timenow). " ".
+ "last login: ".date("Y-m-d H:i:s",$lastlogin)."\" />";
- return;
+ echo " <br /><span class=\"numberoftricks\">";
+ /* show how many tricks the person made */
+ switch($wins)
+ {
+ case 0:
+ echo _('#tricks 0'); break;
+ case 1:
+ echo _('#tricks 1'); break;
+ case 2:
+ case 3:
+ case 4:
+ echo _('#tricks few'); break;
+ default:
+ echo _('#tricks many'); break;
+ }
+ echo "</span>\n";
+ echo " </div>\n";
}
-function display_user_menu()
+function display_user_menu($id, $skiphash=NULL)
{
- global $WIKI,$myid,$INDEX;
- echo "<div class=\"usermenu\">\n".
- "<a href=\"".$INDEX."\"> Go to my user page </a>";
-
- $result = DB_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
- " LEFT JOIN Game On Hand.game_id=Game.id".
- " WHERE Hand.user_id='$myid'".
- " AND Game.player='$myid'".
- " AND Game.status<>'gameover'".
- " ORDER BY Game.session" );
- if(DB_num_rows($result))
- echo "<hr />It's your turn in these games:<br />\n";
-
+ global $WIKI,$INDEX;
+
+ if($skiphash)
+ $result = DB_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
+ " LEFT JOIN Game On Hand.game_id=Game.id".
+ " WHERE Hand.user_id='$id'".
+ " AND Hand.hash!='$skiphash'".
+ " AND ( Game.player='$id' OR ISNULL(Game.player) )".
+ " AND ( Game.status='pre' OR Game.status='play' )".
+ " ORDER BY Game.session" );
+ else
+ $result = DB_query("SELECT Hand.hash,Hand.game_id,Game.player from Hand".
+ " LEFT JOIN Game On Hand.game_id=Game.id".
+ " WHERE Hand.user_id='$id'".
+ " AND ( Game.player='$id' OR ISNULL(Game.player) )".
+ " AND ( Game.status='pre' OR Game.status='play' )".
+ " ORDER BY Game.session" );
+
+ $i=0;
while( $r = DB_fetch_array($result))
{
- echo "<a href=\"".$INDEX."?action=game&me=".$r[0]."\">game ".DB_format_gameid($r[1])." </a><br />\n";
- }
-
- echo "<hr /> <a href=\"".$INDEX."?action=new\">Start a new game</a>\n";
-
- echo "<hr /> <a href=\"".$INDEX."?action=prefs\">Change settings</a>\n";
+ if($i==0)
+ {
+ echo "\n<div class=\"usermenu\">\n ";
+ echo _('It\'s your turn in these games').":\n";
+ }
+ else
+ {
+ echo ", ";
+ }
- echo "<hr /> <a href=\"".$INDEX."?action=stats\">Statistics</a>\n";
+ $i++;
+ echo " <a href=\"".$INDEX."?action=game&me=".$r[0].
+ "\"> ".DB_format_gameid($r[1])." </a>\n";
+ if($i>4)
+ {
+ echo ", ...\n";
+ break;
+ }
+ }
- echo
- "<hr />Report bugs in the <a href=\"".$WIKI."\">wiki</a>\n";
- echo "</div>\n";
+ if($i)
+ echo "</div>\n\n";
return;
}
function generate_score_table($session)
{
- /* get all ids */
+ /* returns an array with N entries
+ * $score[$i]["gameid"] = gameid
+ * $score[$i]["players"] = array (id=>total points)
+ * $score[$i]["points"] = points for this game
+ * $score[$i]["solo"] = 1 or 0
+ */
+ $score = array();
+ $i=0;
+
+ /* get all ids, scores and gametypes */
$gameids = DB_get_gameids_of_finished_games_by_session($session);
if($gameids == NULL)
- return "";
-
- $output = "<div class=\"scoretable\">\n<table class=\"score\">\n <tr>\n";
+ return $score;
-
- /* get player id, names... from the first game */
$player = array();
- $result = DB_query("SELECT User.id, User.fullname from Hand".
- " LEFT JOIN User On Hand.user_id=User.id".
- " WHERE Hand.game_id=".$gameids[0]);
+ $player_party = array();
+
+ /* get player id from the first game */
+ $result = DB_query("SELECT user_id from Hand".
+ " WHERE Hand.game_id=".$gameids[0][0]);
while( $r = DB_fetch_array($result))
- {
- $player[] = array( 'id' => $r[0], 'points' => 0 );
- $output.= " <td> ".substr($r[1],0,2)." </td>\n";
- }
- $output.=" <td>P</td>\n </tr>\n";
+ $player[$r[0]] = 0;
+
+ /* get party of players for each game in the session */
+ foreach($player as $id=>$points)
+ $player_party[$id]=DB_get_party_by_session_and_userid($session,$id);
/* get points and generate table */
foreach($gameids as $gameid)
{
- $output.=" <tr>\n";
-
- $re_score = DB_get_score_by_gameid($gameid);
- foreach($player as $key=>$pl)
+ $re_score = $gameid[1];
+ $gametype = $gameid[2];
+ foreach($player as $id=>$points)
{
- $party = DB_get_party_by_gameid_and_userid($gameid,$pl['id']);
+ $party = $player_party[$id][$i][0];
if($party == "re")
- if(DB_get_gametype_by_gameid($gameid)=="solo")
- $player[$key]['points'] += 3*$re_score;
+ if($gametype=="solo")
+ $player[$id] += 3*$re_score;
else
- $player[$key]['points'] += $re_score;
+ $player[$id] += $re_score;
else if ($party == "contra")
- $player[$key]['points'] -= $re_score;
-
- $output.=" <td>".$player[$key]['points']."</td>\n";
+ $player[$id] -= $re_score;
}
- $output.=" <td>".abs($re_score);
+ $score[$i]['gameid'] = $gameid[0] ;
+ $score[$i]['players'] = $player;
+ $score[$i]['points'] = abs($re_score);
+ $score[$i]['solo'] = ($gametype=="solo");
- /* check for solo */
- if(DB_get_gametype_by_gameid($gameid)=="solo")
- $output.= " S";
- $output.="</td>\n </tr>\n";
+ $i++;
}
- $output.="</table></div>\n";
-
- return $output;
+ return $score;
}
function generate_global_score_table()
{
- /* get all ids */
+ $return = array();
+
+ /* get all ids, scores and gametypes */
$gameids = DB_get_gameids_of_finished_games_by_session(0);
if($gameids == NULL)
- return "";
+ return '';
- /* get player id, names... from the User table */
$player = array();
- $result = DB_query("SELECT User.id, User.fullname FROM User");
+ /* get player id, names... from the User table */
+ $result = DB_query('SELECT User.id, User.fullname FROM User');
+ /* save information in an array */
while( $r = DB_fetch_array($result))
- $player[] = array( 'id' => $r[0], 'name'=> $r[1], 'points' => 0 ,'nr' => 0);
+ $player[$r[0]] = array('name'=> $r[1], 'points' => 0 , 'nr' => 0, 'active' => 0,
+ 'response' => 0 , 'solo' => 0, 'soloavg' => 0);
/* get points and generate table */
foreach($gameids as $gameid)
{
- $re_score = DB_get_score_by_gameid($gameid);
- /* TODO: this shouldn't loop over all players, just the 4 players that are in the game */
- foreach($player as $key=>$pl)
+ $re_score = $gameid[1];
+ $gametype = $gameid[2];
+
+ /* get players involved in this game */
+ $result = DB_query('SELECT user_id FROM Hand WHERE game_id='.DB_quote_smart($gameid[0]));
+ while($r = DB_fetch_array($result))
{
- $party = DB_get_party_by_gameid_and_userid($gameid,$pl['id']);
- if($party == "re")
- if(DB_get_gametype_by_gameid($gameid)=="solo")
- $player[$key]['points'] += 3*$re_score;
+ $id = $r[0];
+ $party = DB_get_party_by_gameid_and_userid($gameid[0],$id);
+ if($party == 're')
+ if($gametype=='solo')
+ $player[$id]['points'] += 3*$re_score;
else
- $player[$key]['points'] += $re_score;
- else if ($party == "contra")
- $player[$key]['points'] -= $re_score;
+ $player[$id]['points'] += $re_score;
+ else if ($party == 'contra')
+ $player[$id]['points'] -= $re_score;
if($party)
- $player[$key]['nr']+=1;
+ $player[$id]['nr']+=1;
}
}
-
- echo "<table>\n <tr>\n";
+
+ /* add number of active games */
+ $result = DB_query_array_all("SELECT user_id, COUNT(*) as c " .
+ " FROM Hand".
+ " LEFT JOIN Game ON Game.id=game_id".
+ " WHERE Game.status IN ('pre','play')".
+ " GROUP BY user_id");
+
+ foreach($result as $res)
+ {
+ $player[$res[0]]['active'] = $res[1];
+ }
+
+ /* response time of users*/
+ $result = DB_query_array_all("SELECT user_id,".
+ "IFNULL(AVG(if(P1.sequence in (2,3,4),".
+ "-timestampdiff(MINUTE,mod_date,(select mod_date from Play P2 where P1.trick_id=P2.trick_id and P2.sequence=P1.sequence-1)),NULL )),1e9) as a ".
+ "FROM Play P1 ".
+ "LEFT JOIN Hand_Card ON P1.hand_card_id=Hand_Card.id ".
+ "LEFT JOIN Hand ON Hand.id=Hand_Card.hand_id ".
+ "GROUP BY user_id ");
+
+ foreach($result as $res)
+ {
+ $player[$res[0]]['response'] = $res[1];
+ }
+
+ /* most solos */
+ $result = DB_query_array_all("SELECT user_id as uid,".
+ " COUNT(*), ".
+ " COUNT(*)/(SELECT COUNT(*) FROM Hand LEFT JOIN User ON User.id=Hand.user_id WHERE User.id=uid) as c ".
+ " FROM Game ".
+ " LEFT JOIN Hand ON Hand.position=startplayer AND Game.id=Hand.game_id ".
+ " WHERE type='solo' AND Game.status='gameover' ".
+ " GROUP BY user_id ");
+
+ foreach($result as $res)
+ {
+ $player[$res[0]]['solo'] = $res[1];
+ $player[$res[0]]['soloavg'] = $res[2];
+ }
+
+
+ /* sort everything nicely */
+
function cmp($a,$b)
{
- if($a['nr']==0 ) return 1;
+ if($a['nr']==0) return 1;
if($b['nr']==0) return 1;
$a=$a['points']/$a['nr'];
$b=$b['points']/$b['nr'];
- if ($a == $b)
+ if ($a == $b)
return 0;
return ($a > $b) ? -1 : 1;
}
- usort($player,"cmp");
+ usort($player,'cmp');
+
+
foreach($player as $pl)
{
+ /* limit to players with at least 10 games */
if($pl['nr']>10)
- echo " <tr><td>",$pl['name'],"</td><td>",round($pl['points']/$pl['nr'],3),"</td></tr>\n";
+ $return[] = array( $pl['name'], round($pl['points']/$pl['nr'],3), $pl['points'],$pl['nr'],$pl['active'],
+ $pl['response'],$pl['solo'],$pl['soloavg']);
+ }
+
+ return $return;
+}
+
+function format_score_table_ascii($score)
+{
+ $output="";
+ if(sizeof($score)==0)
+ return "";
+
+ /* truncate table if we have too many games */
+ $max = sizeof($score);
+ if($max>6) $output.=" (table truncated to last 6 games)\n";
+
+ /* output header */
+ foreach($score[0]['players'] as $id=>$points)
+ {
+ $name = DB_get_name('userid',$id); /*TODO*/
+ $output.= " ".substr($name,0,2)." |";
+ }
+ $output.=" P |\n";
+ $output.= "------+------+------+------+------+\n";
+
+ /* output score for each game */
+ $i=0;
+ foreach($score as $game)
+ {
+ $i++;
+ if($i-1<$max-6) continue;
+
+ foreach($game['players'] as $id=>$points)
+ $output.=str_pad($points,6," ",STR_PAD_LEFT)."|";
+ $output.=str_pad($game['points'],4," ",STR_PAD_LEFT);
+
+ /* check for solo */
+ if($game['solo'])
+ $output.= " S|";
+ else
+ $output.= " |";
+
+ $output.="\n";
+ }
+ return $output;
+}
+
+function format_score_table_html($score,$userid)
+{
+ global $INDEX;
+
+ if(sizeof($score)==0)
+ return "";
+
+ $output = "<div class=\"scoretable\">\n<table class=\"score\">\n";
+
+ /* output header */
+ $header = "";
+ $header.= " <thead>\n <tr>\n";
+ $header.= " <th> No </th>";
+ foreach($score[0]['players'] as $id=>$points)
+ {
+ $name = DB_get_name('userid',$id); /*TODO*/
+ $header.= "<th> ".substr($name,0,2)." </th>";
+ }
+ $header.="<th>P</th>\n </tr>\n </thead>\n";
+
+ /* use the same as footer */
+ $footer = "";
+ $footer.= " <tfoot>\n <tr>\n";
+ $footer.= " <td> No </td>";
+ foreach($score[0]['players'] as $id=>$points)
+ {
+ $name = DB_get_name('userid',$id); /*TODO*/
+ $footer.= "<td> ".substr($name,0,2)." </td>";
+ }
+ $footer.="<td>P</td>\n </tr>\n </tfoot>\n";
+
+ /* body */
+ $body = "";
+ $body.= " <tbody>\n";
+ $i=0;
+ foreach($score as $game)
+ {
+ $i++;
+ $body.=" <tr>";
+ $userhash = DB_get_hash_from_gameid_and_userid($game['gameid'],$userid);
+ /* create link to old games only if you are logged in and its your game*/
+ if(isset($_SESSION['id']) && $_SESSION['id']==$userid)
+ $body.=" <td> <a href=\"".$INDEX."?action=game&me=".$userhash."\">$i</a></td>";
+ else
+ $body.=" <td>$i</td>";
+
+ foreach($game['players'] as $id=>$points)
+ $body.="<td>".$points."</td>";
+ $body.="<td>".$game['points'];
+
+ /* check for solo */
+ if($game['solo'])
+ $body.= " S";
+ $body.="</td></tr>\n";
}
- echo "</table>\n";
-
+
+ $output.=$header;
+ if($i>12)
+ $output.=$footer;
+ $output.=$body;
+
+ $output.=" </tbody>\n</table>\n</div>\n";
+
+ return $output;
+}
+
+function createCache($content, $cacheFile)
+{
+ $fp = fopen($cacheFile,"w");
+ if($fp)
+ {
+ fwrite($fp,$content);
+ fclose($fp);
+ }
+ else
+ echo "WARNING: couldn't create cache file";
+
return;
}
+function getCache($cacheFile, $expireTime)
+{
+ if( file_exists($cacheFile) &&
+ filemtime($cacheFile )>( time() - $expireTime ) )
+ {
+ return file_get_contents($cacheFile);
+ }
+
+ return false;
+}
+
+function check_vacation($userid)
+{
+ /* get start date */
+ $result = DB_query_array("SELECT value FROM User_Prefs".
+ " WHERE user_id='$userid' AND pref_key='vacation start'" );
+ if($result)
+ $start = $result[0];
+ else
+ return NULL;
+
+ /* get end date */
+ $result = DB_query_array("SELECT value FROM User_Prefs".
+ " WHERE user_id='$userid' AND pref_key='vacation stop'" );
+ if($result)
+ $stop = $result[0];
+ else
+ return NULL;
+
+ /* get comment */
+ $result = DB_query_array("SELECT value FROM User_Prefs".
+ " WHERE user_id='$userid' AND pref_key='vacation comment'" );
+ if($result)
+ $comment = $result[0];
+ else
+ $comment = '';
+
+ /* check if user is on vacation. TODO: use user's timezone */
+ if( (time() - strtotime($start) >0) &&
+ (strtotime($stop) - time() >0))
+ return array ($start,$stop,$comment);
+ else
+ return NULL;
+}
+
+function cancel_game($why,$gameid)
+{
+ $gameid = DB_quote_smart($gameid);
+
+ /* update the game table */
+ switch($why)
+ {
+ case 'timedout':
+ DB_query("UPDATE Game SET status='cancel-timedout' WHERE id=$gameid");
+ break;
+ case 'nines':
+ DB_query("UPDATE Game SET status='cancel-nines' WHERE id=$gameid");
+ break;
+ case 'trump':
+ DB_query("UPDATE Game SET status='cancel-trump' WHERE id=$gameid");
+ break;
+ case 'noplay':
+ DB_query("UPDATE Game SET status='cancel-noplay' WHERE id=$gameid");
+ break;
+ case 'lowtrump':
+ DB_query("UPDATE Game SET status='cancel-lowtrump' WHERE id=$gameid");
+ break;
+ }
+ /* set each player to gameover */
+ $result = DB_query("SELECT id FROM Hand WHERE game_id=".DB_quote_smart($gameid));
+ while($r = DB_fetch_array($result))
+ {
+ $id = $r[0];
+ DB_query("UPDATE Hand SET status='gameover' WHERE id=".DB_quote_smart($id));
+ }
+
+ return;
+}
+function get_user_token($userid)
+{
+
+ $token = NULL;
+
+ $date = DB_get_user_creation_date($userid);
+ $name = DB_get_name('userid',$userid);
+
+ if($date && $name)
+ $token = md5("token".$name.$date);
+
+ return $token;
+}
+
+function verify_password($email, $password)
+{
+ /* verify password, if old password has length 32 assume it's an old md5, else use new password scheme */
+ /* return 0 if verified, else return error code
+ * 1 can't find email
+ * 2 can't calculate correct hash
+ * 3 misc error
+ */
+
+ /* check user email by getting his id */
+ $userid = DB_get_userid('email',$email);
+ if(!$userid)
+ return 1;
+
+ /* test for temporary passwords, only valid for one date (tested in the DB) */
+ $tmppasswd = md5($password);
+ if(DB_check_recovery_passwords($tmppasswd,$email))
+ return 0;
+
+ /* get saved password */
+ $existingpassword = DB_get_passwd_by_userid($userid);
+
+ if(strlen($existingpassword)==32) /* old password type */
+ {
+ if ($existingpassword == md5($password))
+ {
+ /* update password to new crypt version */
+ // create a password hash using the crypt function, need php 5.3 for this
+ // create and random salt
+ $salt = substr(str_replace('+', '.', base64_encode(sha1(microtime(true), true))), 0, 22);
+ // hash incoming password using 12 rounds of blowfish
+ $hash = crypt($password, '$2y$12$' . $salt);
+ if(strlen($hash)>13)
+ DB_query("UPDATE User SET password='$hash' where id='$userid'");
+ else
+ return 2;
+
+ return 0;
+ }
+ }
+ else
+ {
+ if ($existingpassword == crypt($password, $existingpassword))
+ return 0;
+ };
+
+ return 3;
+}
+
+/* language functions */
+function detectlanguage()
+{
+ /* read out browser's prefered language, taken from php-manual*/
+ $langcode = explode(";", $_SERVER['HTTP_ACCEPT_LANGUAGE']);
+ $langcode = explode(",", $langcode['0']);
+ return $langcode['0'];
+}
+
+function set_language($l,$type='lang')
+{
+ if($type=='uid')
+ {
+ $userPREF = DB_get_PREF($l);
+ $l = $userPREF['language'];
+ };
+
+ switch($l)
+ {
+ case 'de':
+ putenv("LC_ALL=de_DE");
+ setlocale(LC_ALL, "de_DE");
+ break;
+ default:
+ putenv("LC_ALL=en_US");
+ setlocale(LC_ALL, "en_US");
+ break;
+ }
+
+ // Specify location of translation tables
+ bindtextdomain("edoko", "./locale");
+ bind_textdomain_codeset("edoko", 'UTF-8');
+ // Choose domain
+ textdomain("edoko");
+
+ return;
+}
?>